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Operating System Concepts – 9th Edition 3.2 Silberschatz, Galvin and Gagne
Objectives
To introduce the notion of a process -- a program
in execution, which forms the basis of all
computation
To describe the various features of processes,
including scheduling, creation and termination,
and communication
To explore interprocess communication using
shared memory and message passing
To describe communication in client-server
systems
Operating System Concepts – 9th Edition 3.3 Silberschatz, Galvin and Gagne
Process Concept
An operating system executes a variety of programs:
Batch system – jobs
Time-shared systems – user programs or tasks
Textbook uses the terms job and process almost
interchangeably
Process – a program in execution; process execution must
progress in sequential fashion
Multiple parts
The program code, also called text section
Current activity including program counter, processor
registers
Stack containing temporary data
Function parameters, return addresses, local variables
Data section containing global variables
Heap containing memory dynamically allocated during run
time
Operating System Concepts – 9th Edition 3.4 Silberschatz, Galvin and Gagne
Process Concept (Cont.)
Program is passive entity stored on disk (executable
file), process is active
Program becomes process when executable file
loaded into memory
A process is defined as an entity which
represents the basic unit of work to be
implemented in the system.
Execution of program started via GUI mouse clicks,
command line entry of its name, etc
One program can be several processes
Consider multiple users executing the same
program
Operating System Concepts – 9th Edition 3.5 Silberschatz, Galvin and Gagne
Process in Memory
Operating System Concepts – 9th Edition 3.6 Silberschatz, Galvin and Gagne
Process State
Operating System Concepts – 9th Edition 3.7 Silberschatz, Galvin and Gagne
Process States
New → Ready: The operating system creates a process and prepares
the process to be executed, then the operating system moved the
process into “Ready Queue“.
Ready → Running: When it is time to select a process to run. The
operating system selects one of the jobs from the ready queue and
moves the process from the ready state to the running state.
Running → Terminated: When the execution of a process has
completed, then the operating system terminates that process from
running state.
Running → Ready: When the time slot of the processor expired, then
the operating system shifted the running process to the ready state.
Running → Waiting: A process is put into the waiting state. If the
process needs an event to occur or an I/O device. The operating system
doesn’t provide the I/O device then the process moved to the waiting
state by the operating state.
Waiting → Ready: A process in the blocked state is moved to the ready
state when the event for which it has been waiting occurs.
Operating System Concepts – 9th Edition 3.8 Silberschatz, Galvin and Gagne
Diagram of Process State
Operating System Concepts – 9th Edition 3.9 Silberschatz, Galvin and Gagne
Diagram of Process State
Main
Memory
Secondary
Memory
Operating System Concepts – 9th Edition 3.10 Silberschatz, Galvin and Gagne
Process Control Block (PCB)
Information associated with each
process
(also called task control block)
Process state – running, waiting, etc
Program counter – location of
instruction to next execute
CPU registers – contents of all
process-centric registers
CPU scheduling information-
priorities, scheduling queue pointers
Memory-management information –
memory allocated to the process
Accounting information – CPU used,
clock time elapsed since start, time
limits
I/O status information – I/O devices
allocated to process, list of open files
Operating System Concepts – 9th Edition 3.11 Silberschatz, Galvin and Gagne
CPU Switch From Process to Process
Operating System Concepts – 9th Edition 3.12 Silberschatz, Galvin and Gagne
Process Scheduling
Operating System Concepts – 9th Edition 3.13 Silberschatz, Galvin and Gagne
Process Scheduling
Process scheduler selects among available processes for
next execution on CPU
Maintains scheduling queues of processes
Job queue – set of all processes in the system
Ready queue – set of all processes residing in main
memory, ready and waiting to execute
Device queues – set of processes waiting for an I/O device
Processes migrate among the various queues
Operating System Concepts – 9th Edition 3.14 Silberschatz, Galvin and Gagne
Ready Queue And Various I/O Device Queues
Operating System Concepts – 9th Edition 3.15 Silberschatz, Galvin and Gagne
Representation of Process Scheduling
Operating System Concepts – 9th Edition 3.16 Silberschatz, Galvin and Gagne
Schedulers
Short-term scheduler (or CPU scheduler) – selects which process
should be executed next and allocates CPU
Sometimes the only scheduler in a system
Short-term scheduler is invoked frequently (milliseconds)
(must be fast)
Long-term scheduler (or job scheduler) – selects which processes
should be brought into the ready queue
Long-term scheduler is invoked infrequently (seconds,
minutes) (may be slow)
The long-term scheduler controls the degree of
multiprogramming (The number of processes that the system
supports in memory) The more is the degree of
multiprogramming the better is the CPU utilization.
Processes can be described as either:
I/O-bound process – spends more time doing I/O than
computations, many short CPU bursts
CPU-bound process – spends more time doing computations;
few very long CPU bursts
Long-term scheduler strives for good process mix
Operating System Concepts – 9th Edition 3.17 Silberschatz, Galvin and Gagne
Schedulers
Operating System Concepts – 9th Edition 3.18 Silberschatz, Galvin and Gagne
Addition of Medium-Term Scheduling
Medium-term scheduler can be added if degree of
multiple programming needs to decrease
Remove process from memory, store on disk,
bring back in from disk to continue execution:
swapping
Operating System Concepts – 9th Edition 3.19 Silberschatz, Galvin and Gagne
S. Long-Term Scheduler Short-Term Scheduler Medium-Term
N. Scheduler
Operating System Concepts – 9th Edition 3.20 Silberschatz, Galvin and Gagne
Context Switch
When CPU switches to another process, the
system must save the state of the old process and
load the saved state for the new process via a
context switch
Context of a process represented in the PCB
Context-switch time is overhead; the system does
no useful work while switching
The more complex the OS and the PCB the
longer the context switch
Time dependent on hardware support
Some hardware provides multiple sets of
registers per CPU multiple contexts loaded at
once
Operating System Concepts – 9th Edition 3.21 Silberschatz, Galvin and Gagne
Multiprogramming
Multiprogramming – We have many processes ready to run.
There are two types of multiprogramming:
Pre-emption – Process is forcefully removed from CPU.
Pre-emption is also called as time sharing or multitasking.
Non-pre-emption – Processes are not removed until they
complete the execution.
Degree of multiprogramming –
The number of processes that can reside in the ready state
at maximum decides the degree of multiprogramming, e.g., if
the degree of programming = 100, this means 100 processes
can reside in the ready state at maximum.
Operating System Concepts – 9th Edition 3.22 Silberschatz, Galvin and Gagne
Operations on Processes
Operating System Concepts – 9th Edition 3.23 Silberschatz, Galvin and Gagne
Process Creation
Parent process create children processes, which,
in turn create other processes, forming a tree of
processes
Generally, process identified and managed via a
process identifier (pid)
Resource sharing options
Parent and children share all resources
Children share subset of parent’s resources
Parent and child share no resources
Execution options
Parent and children execute concurrently
Parent waits until children terminate
Operating System Concepts – 9th Edition 3.24 Silberschatz, Galvin and Gagne
A Tree of Processes in Linux
Operating System Concepts – 9th Edition 3.25 Silberschatz, Galvin and Gagne
Process Creation (Cont.)
Address space
Child duplicate of parent
Child has a program loaded into it
UNIX examples
fork() system call creates new process
exec() system call used after a fork() to replace
the process’ memory space with a new program
Operating System Concepts – 9th Edition 3.26 Silberschatz, Galvin and Gagne
Process Termination
Operating System Concepts – 9th Edition 3.27 Silberschatz, Galvin and Gagne
Process Termination
Process termination occurs when the process is terminated. The exit()
system call is used by most operating systems for process termination.
Some of the causes of process termination are as follows −
A process may be terminated after its execution is naturally completed.
This process leaves the processor and releases all its resources.
A child process may be terminated if its parent process requests for its
termination.
A process can be terminated if it tries to use a resource that it is not
allowed to. For example - A process can be terminated for trying to write
into a read only file.
If an I/O failure occurs for a process, it can be terminated. For example -
If a process requires the printer and it is not working, then the process
will be terminated.
In most cases, if a parent process is terminated then its child processes
are also terminated. This is done because the child process cannot exist
without the parent process.
If a process requires more memory than is currently available in the
system, then it is terminated because of memory shortage.
Operating System Concepts – 9th Edition 3.28 Silberschatz, Galvin and Gagne
Process Termination
Operating System Concepts – 9th Edition 3.29 Silberschatz, Galvin and Gagne
Operating System Concepts – 9th Edition 3.30 Silberschatz, Galvin and Gagne
Operating System Concepts – 9th Edition 3.31 Silberschatz, Galvin and Gagne
Operating System Concepts – 9th Edition 3.32 Silberschatz, Galvin and Gagne
Operating System Concepts – 9th Edition 3.33 Silberschatz, Galvin and Gagne
Interprocess Communication
Processes within a system may be independent or
cooperating
Cooperating process can affect or be affected by other
processes, including sharing data
Reasons for cooperating processes:
Information sharing
Computation speedup
Modularity
Convenience
Cooperating processes need inter-process communication
(IPC)
Two models of IPC
Shared memory
Message passing
Operating System Concepts – 9th Edition 3.34 Silberschatz, Galvin and Gagne
Communications Models
(a) Message passing. (b) shared memory.
Operating System Concepts – 9th Edition 3.35 Silberschatz, Galvin and Gagne
Shared memory vs Message passing
Operating System Concepts – 9th Edition 3.36 Silberschatz, Galvin and Gagne
Cooperating Processes
Independent process cannot affect or be affected by
the execution of another process
Cooperating process can affect or be affected by the
execution of another process
Advantages of process cooperation
Information sharing
Computation speed-up
Modularity
Convenience
Operating System Concepts – 9th Edition 3.37 Silberschatz, Galvin and Gagne
Producer-Consumer Problem
Paradigm for cooperating processes, producer process
produces information that is consumed by a consumer process
Is a multi-process synchronization problem
Also known as the bounded-buffer problem Two processes
share a common buffer
Producer : One of them is producer puts information in the
buffer
Consumer : One of them is consumer takes information out
of the buffer
The problem is to make sure that the producer won't try to add
data into the buffer if it's full and that the consumer won't try
to remove data from an empty buffer.
unbounded-buffer places no practical limit on the size of the
buffer
bounded-buffer assumes that there is a fixed buffer size
Operating System Concepts – 9th Edition 3.38 Silberschatz, Galvin and Gagne
Operating System Concepts – 9th Edition 3.39 Silberschatz, Galvin and Gagne
Operating System Concepts – 9th Edition 3.40 Silberschatz, Galvin and Gagne
Operating System Concepts – 9th Edition 3.41 Silberschatz, Galvin and Gagne
Operating System Concepts – 9th Edition 3.42 Silberschatz, Galvin and Gagne
Operating System Concepts – 9th Edition 3.43 Silberschatz, Galvin and Gagne
Operating System Concepts – 9th Edition 3.44 Silberschatz, Galvin and Gagne
What's the problem here?
The following are the problems that might occur in the
Producer-Consumer:
The producer should produce data only when the
buffer is not full. If the buffer is full, then the producer
shouldn't be allowed to put any data into the buffer.
The consumer should consume data only when the
buffer is not empty. If the buffer is empty, then the
consumer shouldn't be allowed to take any data from
the buffer.
The producer and consumer should not access the
buffer at the same time.
Operating System Concepts – 9th Edition 3.45 Silberschatz, Galvin and Gagne
Interprocess Communication – Shared Memory
Operating System Concepts – 9th Edition 3.46 Silberschatz, Galvin and Gagne
Interprocess Communication – Message Passing
Operating System Concepts – 9th Edition 3.47 Silberschatz, Galvin and Gagne
Message Passing (Cont.)
Operating System Concepts – 9th Edition 3.48 Silberschatz, Galvin and Gagne
Message Passing (Cont.)
Operating System Concepts – 9th Edition 3.49 Silberschatz, Galvin and Gagne
Direct Communication
Symmetric and asymmetric
Symmetric:
In the Direct Communication, each process that wants to
communicate must explicitly name the recipient or sender of
the communication. In this scheme, the send and
receive primitives are defined as follows :
Processes must name each other explicitly:
send (P, message) – send a message to process P
receive(Q, message) – receive a message from process Q
Properties of communication link
Links are established automatically
A link is associated with exactly one pair of communicating
processes
Between each pair there exists exactly one link
The link may be unidirectional, but is usually bi-directional
Operating System Concepts – 9th Edition 3.50 Silberschatz, Galvin and Gagne
Direct Communication
In asymmetry only the sender names the recipient; the
recipient is not required to name the sender. In this
scheme, the send and receive primitives are defined as
follows:
Send(P, message): Send a message to process P.
receive(id, message):Receive a message from any process;
the variable id is set to the name of the process with which
communication has taken place.
Disadvantage of symmetric and asymmetric schemes
The disadvantage in both symmetric and asymmetric
schemes is the limited modularity of the resulting
process definitions. Changing the name of a process
may necessitate examining all other process
definitions.
Operating System Concepts – 9th Edition 3.51 Silberschatz, Galvin and Gagne
Indirect Communication
Messages are directed and received from mailboxes
(also referred to as ports)
Each mailbox has a unique id
Processes can communicate only if they share a
mailbox
Properties of communication link
Link established only if processes share a common
mailbox
A link may be associated with many processes
Each pair of processes may share several
communication links
Link may be unidirectional or bi-directional
Operating System Concepts – 9th Edition 3.52 Silberschatz, Galvin and Gagne
Indirect Communication
Operations
create a new mailbox (port)
send and receive messages through mailbox
destroy a mailbox
Primitives are defined as:
send(A, message) – send a message to mailbox A
receive(A, message) – receive a message from mailbox
A
Operating System Concepts – 9th Edition 3.53 Silberschatz, Galvin and Gagne
Indirect Communication
Mailbox sharing
P1, P2, and P3 share mailbox A
P1, sends; P2 and P3 receive
Who gets the message?
Solutions
Allow a link to be associated with at most
two processes
Allow only one process at a time to execute
a receive operation
Allow the system to select arbitrarily the
receiver. Sender is notified who the receiver
was.
Operating System Concepts – 9th Edition 3.54 Silberschatz, Galvin and Gagne
Indirect Communication
A mailbox may be owned either by a process or by the
operating system. If the mailbox is owned by a process (that
is, the mail box is part of the address space of the process),
then we distinguish between the owner (which can only
receive messages through this mailbox) and the user (which
can only send messages to the mailbox).
Since each mailbox has a unique owner, there can be no
confusion about which process should receive a message
sent to this mailbox. When a process that owns a mailbox
terminates, the mailbox disappears. Any process that
subsequently sends a message to this mailbox must be
notified that the mail box no longer exists.
Operating System Concepts – 9th Edition 3.55 Silberschatz, Galvin and Gagne
Indirect Communication
In contrast, a mailbox that is owned by the operating system
has an existence of its own. It is independent and is not
attached to any particular process. The operating system
then must provide a mechanism that allows a process to do
the following:
Create a new mailbox.
Send and receive messages through the mailbox.
Delete a mailbox.
The process that creates a new mailbox is that mailbox’s
owner by default. Initially, the owner is the only process that
can receive messages through this mailbox. However, the
ownership and receiving privilege may be passed to other
processes through appropriate system calls. Of course, this
provision could result in multiple receivers for each mailbox.
Operating System Concepts – 9th Edition 3.56 Silberschatz, Galvin and Gagne
Synchronization
Message passing may be either blocking or non-blocking
Blocking is considered synchronous
Blocking send -- the sender is blocked until the
message is received
Blocking receive -- the receiver is blocked until a
message is available
Non-blocking is considered asynchronous
Non-blocking send -- the sender sends the message
and continue
Non-blocking receive -- the receiver receives:
A valid message, or
Null message
Different combinations possible
If both send and receive are blocking, we have a
rendezvous
Operating System Concepts – 9th Edition 3.57 Silberschatz, Galvin and Gagne
Synchronization (Cont.)
Producer-consumer becomes trivial
message next_produced;
while (true) {
/* produce an item in next produced */
send(next_produced);
}
message next_consumed;
while (true) {
receive(next_consumed);
Operating System Concepts – 9th Edition 3.58 Silberschatz, Galvin and Gagne
Buffering
Queue of messages attached to the link.
implemented in one of three ways
Zero capacity: The queue has maximum length 0; thus, the link
cannot have any messages waiting in it. In this case, the sender must
block until the recipient receives the message.
The zero-capacity case is sometimes referred to as a message
system with no buffering;
Bounded capacity: The queue has finite length n thus, at most n
messages can reside in it. If the queue is not full when a new
message is sent, the latter is placed in the queue (either
the message is copied or a pointer to the message is kept), and the
sender can continue execution without waiting. The link has a finite
capacity, however. If the link is full, the sender must block until
space is available in the queue. It is also known as automatic
buffering.
Unbounded capacity: The queue has potentially infinite length; thus,
any number of messages can wait in it. The sender never blocks. It is
also known as automatic buffering.
Operating System Concepts – 9th Edition 3.59 Silberschatz, Galvin and Gagne
Operating System Concepts – 9th Edition 3.60 Silberschatz, Galvin and Gagne
Operating System Concepts – 9th Edition 3.61 Silberschatz, Galvin and Gagne
Operating System Concepts – 9th Edition 3.62 Silberschatz, Galvin and Gagne
Examples of IPC Systems - Mach
Mach communication is message based
Even system calls are messages
Each task gets two mailboxes at creation- Kernel and Notify
Only three system calls needed for message transfer
msg_send(), msg_receive(), msg_rpc()
Mailboxes needed for communication, created via
port_allocate()
Send and receive are flexible, for example four options if
mailbox full:
Wait indefinitely
Wait at most n milliseconds
Return immediately
Temporarily cache a message
Operating System Concepts – 9th Edition 3.63 Silberschatz, Galvin and Gagne
Examples of IPC Systems – Windows
Operating System Concepts – 9th Edition 3.64 Silberschatz, Galvin and Gagne
Local Procedure Calls in Windows
Operating System Concepts – 9th Edition 3.65 Silberschatz, Galvin and Gagne
Examples of IPC Systems - POSIX
Operating System Concepts – 9th Edition 3.66 Silberschatz, Galvin and Gagne
IPC POSIX Producer
Operating System Concepts – 9th Edition 3.67 Silberschatz, Galvin and Gagne
IPC POSIX Consumer
Operating System Concepts – 9th Edition 3.68 Silberschatz, Galvin and Gagne
Communications in Client-Server Systems
Sockets
Remote Procedure Calls
Pipes
Remote Method Invocation (Java)
Operating System Concepts – 9th Edition 3.69 Silberschatz, Galvin and Gagne
Multitasking in Mobile Systems
Some mobile systems (e.g., early version of iOS) allow only
one process to run, others suspended
Due to screen real estate, user interface limits iOS
provides for a
Single foreground process- controlled via user interface
Multiple background processes– in memory, running, but
not on the display, and with limits
Limits include single, short task, receiving notification
of events, specific long-running tasks like audio
playback
Android runs foreground and background, with fewer limits
Background process uses a service to perform tasks
Service can keep running even if background process is
suspended
Service has no user interface, small memory use
Operating System Concepts – 9th Edition 3.70 Silberschatz, Galvin and Gagne
Multiprocess Architecture – Chrome Browser
Operating System Concepts – 9th Edition 3.71 Silberschatz, Galvin and Gagne
Sockets
A socket is defined as an endpoint for
communication
Operating System Concepts – 9th Edition 3.72 Silberschatz, Galvin and Gagne
Socket Communication
Operating System Concepts – 9th Edition 3.73 Silberschatz, Galvin and Gagne
Sockets in Java
Operating System Concepts – 9th Edition 3.74 Silberschatz, Galvin and Gagne
Remote Procedure Calls
Remote procedure call (RPC) abstracts procedure
calls between processes on networked systems
Again uses ports for service differentiation
Stubs – client-side proxy for the actual procedure
on the server
The client-side stub locates the server and
marshalls the parameters
The server-side stub receives this message,
unpacks the marshalled parameters, and
performs the procedure on the server
On Windows, stub code compile from
specification written in Microsoft Interface
Definition Language (MIDL)
Operating System Concepts – 9th Edition 3.75 Silberschatz, Galvin and Gagne
Remote Procedure Calls (Cont.)
Data representation handled via External Data
Representation (XDL) format to account for
different architectures
Big-endian and little-endian
Remote communication has more failure
scenarios than local
Messages can be delivered exactly once
rather than at most once
OS typically provides a rendezvous (or
matchmaker) service to connect client and server
Operating System Concepts – 9th Edition 3.76 Silberschatz, Galvin and Gagne
Execution of RPC
Operating System Concepts – 9th Edition 3.77 Silberschatz, Galvin and Gagne
Pipes
Acts as a conduit allowing two processes to
communicate
Issues:
Is communication unidirectional or bidirectional?
In the case of two-way communication, is it half or
full-duplex?
Must there exist a relationship (i.e., parent-child)
between the communicating processes?
Can the pipes be used over a network?
Ordinary pipes – cannot be accessed from outside the
process that created it. Typically, a parent process
creates a pipe and uses it to communicate with a child
process that it created.
Named pipes – can be accessed without a parent-child
relationship.
Operating System Concepts – 9th Edition 3.78 Silberschatz, Galvin and Gagne
Ordinary Pipes
Ordinary Pipes allow communication in standard producer-
consumer style
Producer writes to one end (the write-end of the pipe)
Consumer reads from the other end (the read-end of the
pipe)
Ordinary pipes are therefore unidirectional
Require parent-child relationship between communicating
processes
Operating System Concepts – 9th Edition 3.79 Silberschatz, Galvin and Gagne
Named Pipes
Operating System Concepts – 9th Edition 3.80 Silberschatz, Galvin and Gagne
#include<unistd.h>
int pipe(int pipefd[2]);
// pipe() function creates a unidirectional pipe for IPC. On success it return two file descriptors pipefd[0] and
pipefd[1].
// pipefd[0] is the reading end of the pipe. So, the process which will receive the data should use this file
descriptor.
// pipefd[1] is the writing end of the pipe. So, the process that wants to send the data should use this file
descriptor.
#include<stdio.h>
#include<unistd.h>
#include<sys/types.h>
#include<sys/wait.h>
int main()
{
int fd[2],n;
char buffer[100];
pid_t p;
pipe(fd); //creates a unidirectional pipe with two end fd[0] and fd[1]
p=fork();
if(p>0) //parent
{
printf("Parent Passing value to child\n");
write(fd[1],"hello\n",6); //fd[1] is the write end of the pipe
wait();
}
else // child
{
printf("Child printing received value\n");
n=read(fd[0],buffer,100); //fd[0] is the read end of the pipe
write(1,buffer,n);
}
}
Operating System Concepts – 9th Edition 3.81 Silberschatz, Galvin and Gagne
End of Chapter 3