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Chapter 3: Processes

Operating System Concepts – 9th Edition Silberschatz, Galvin and Gagne


Chapter 3: Processes
 Process Concept
 Process Scheduling
 Operations on Processes
 Interprocess Communication
 Examples of IPC Systems
 Communication in Client-Server Systems

Operating System Concepts – 9th Edition 3.2 Silberschatz, Galvin and Gagne
Objectives
 To introduce the notion of a process -- a program
in execution, which forms the basis of all
computation
 To describe the various features of processes,
including scheduling, creation and termination,
and communication
 To explore interprocess communication using
shared memory and message passing
 To describe communication in client-server
systems

Operating System Concepts – 9th Edition 3.3 Silberschatz, Galvin and Gagne
Process Concept
 An operating system executes a variety of programs:
 Batch system – jobs
 Time-shared systems – user programs or tasks
 Textbook uses the terms job and process almost
interchangeably
 Process – a program in execution; process execution must
progress in sequential fashion
 Multiple parts
 The program code, also called text section
 Current activity including program counter, processor
registers
 Stack containing temporary data
 Function parameters, return addresses, local variables
 Data section containing global variables
 Heap containing memory dynamically allocated during run
time

Operating System Concepts – 9th Edition 3.4 Silberschatz, Galvin and Gagne
Process Concept (Cont.)
 Program is passive entity stored on disk (executable
file), process is active
 Program becomes process when executable file
loaded into memory
 A process is defined as an entity which
represents the basic unit of work to be
implemented in the system.
 Execution of program started via GUI mouse clicks,
command line entry of its name, etc
 One program can be several processes
 Consider multiple users executing the same
program

Operating System Concepts – 9th Edition 3.5 Silberschatz, Galvin and Gagne
Process in Memory

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Process State

 As a process executes, it changes state


 new: The process is being created
 running: Instructions are being executed
 waiting: The process is waiting for some event to
occur
 ready: The process is waiting to be assigned to a
processor
 terminated: The process has finished execution

Operating System Concepts – 9th Edition 3.7 Silberschatz, Galvin and Gagne
Process States
 New → Ready: The operating system creates a process and prepares
the process to be executed, then the operating system moved the
process into “Ready Queue“.
 Ready → Running: When it is time to select a process to run. The
operating system selects one of the jobs from the ready queue and
moves the process from the ready state to the running state.
 Running → Terminated: When the execution of a process has
completed, then the operating system terminates that process from
running state.
 Running → Ready: When the time slot of the processor expired, then
the operating system shifted the running process to the ready state.
 Running → Waiting: A process is put into the waiting state. If the
process needs an event to occur or an I/O device. The operating system
doesn’t provide the I/O device then the process moved to the waiting
state by the operating state.
 Waiting → Ready: A process in the blocked state is moved to the ready
state when the event for which it has been waiting occurs.

Operating System Concepts – 9th Edition 3.8 Silberschatz, Galvin and Gagne
Diagram of Process State

Operating System Concepts – 9th Edition 3.9 Silberschatz, Galvin and Gagne
Diagram of Process State
Main
Memory

Secondary
Memory
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Process Control Block (PCB)
Information associated with each
process
(also called task control block)
 Process state – running, waiting, etc
 Program counter – location of
instruction to next execute
 CPU registers – contents of all
process-centric registers
 CPU scheduling information-
priorities, scheduling queue pointers
 Memory-management information –
memory allocated to the process
 Accounting information – CPU used,
clock time elapsed since start, time
limits
 I/O status information – I/O devices
allocated to process, list of open files

Operating System Concepts – 9th Edition 3.11 Silberschatz, Galvin and Gagne
CPU Switch From Process to Process

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Process Scheduling

 Maximize CPU use, quickly switch processes onto CPU


for time sharing
 The process scheduling is the activity of the process
manager that handles the removal of the running
process from the CPU and the selection of another
process on the basis of a particular strategy.
 Process scheduling is an essential part of a
Multiprogramming operating systems. Such operating
systems allow more than one process to be loaded into
the executable memory at a time and the loaded
process shares the CPU using time multiplexing.

Operating System Concepts – 9th Edition 3.13 Silberschatz, Galvin and Gagne
Process Scheduling
 Process scheduler selects among available processes for
next execution on CPU
 Maintains scheduling queues of processes
 Job queue – set of all processes in the system
 Ready queue – set of all processes residing in main
memory, ready and waiting to execute
 Device queues – set of processes waiting for an I/O device
 Processes migrate among the various queues

Operating System Concepts – 9th Edition 3.14 Silberschatz, Galvin and Gagne
Ready Queue And Various I/O Device Queues

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Representation of Process Scheduling

 Queueing diagram represents queues, resources,


flows

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Schedulers
 Short-term scheduler (or CPU scheduler) – selects which process
should be executed next and allocates CPU
 Sometimes the only scheduler in a system
 Short-term scheduler is invoked frequently (milliseconds) 
(must be fast)
 Long-term scheduler (or job scheduler) – selects which processes
should be brought into the ready queue
 Long-term scheduler is invoked infrequently (seconds,
minutes)  (may be slow)
 The long-term scheduler controls the degree of
multiprogramming (The number of processes that the system
supports in memory) The more is the degree of
multiprogramming the better is the CPU utilization.
 Processes can be described as either:
 I/O-bound process – spends more time doing I/O than
computations, many short CPU bursts
 CPU-bound process – spends more time doing computations;
few very long CPU bursts
 Long-term scheduler strives for good process mix

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Schedulers

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Addition of Medium-Term Scheduling
 Medium-term scheduler can be added if degree of
multiple programming needs to decrease
 Remove process from memory, store on disk,
bring back in from disk to continue execution:
swapping

Operating System Concepts – 9th Edition 3.19 Silberschatz, Galvin and Gagne
S. Long-Term Scheduler Short-Term Scheduler Medium-Term
N. Scheduler

1 It is a job scheduler It is a CPU scheduler It is a process


swapping scheduler.

2 Speed is lesser than Speed is fastest Speed is in between


short term scheduler among other two both short- and long-
term scheduler.

3 It controls the degree It provides lesser It reduces the degree


of multiprogramming control over degree of of multiprogramming.
multiprogramming

4 It selects processes It selects those It can re-introduce the


from pool and loads processes which are process into memory
them into memory for ready to execute and execution can be
execution continued.

Operating System Concepts – 9th Edition 3.20 Silberschatz, Galvin and Gagne
Context Switch
 When CPU switches to another process, the
system must save the state of the old process and
load the saved state for the new process via a
context switch
 Context of a process represented in the PCB
 Context-switch time is overhead; the system does
no useful work while switching
 The more complex the OS and the PCB  the
longer the context switch
 Time dependent on hardware support
 Some hardware provides multiple sets of
registers per CPU  multiple contexts loaded at
once

Operating System Concepts – 9th Edition 3.21 Silberschatz, Galvin and Gagne
Multiprogramming
 Multiprogramming – We have many processes ready to run.
There are two types of multiprogramming:
 Pre-emption – Process is forcefully removed from CPU.
Pre-emption is also called as time sharing or multitasking.
 Non-pre-emption – Processes are not removed until they
complete the execution.
 Degree of multiprogramming –
The number of processes that can reside in the ready state
at maximum decides the degree of multiprogramming, e.g., if
the degree of programming = 100, this means 100 processes
can reside in the ready state at maximum.

Operating System Concepts – 9th Edition 3.22 Silberschatz, Galvin and Gagne
Operations on Processes

 System must provide mechanisms for:


 process creation,
 process termination,
 and so on as detailed next

Operating System Concepts – 9th Edition 3.23 Silberschatz, Galvin and Gagne
Process Creation
 Parent process create children processes, which,
in turn create other processes, forming a tree of
processes
 Generally, process identified and managed via a
process identifier (pid)
 Resource sharing options
 Parent and children share all resources
 Children share subset of parent’s resources
 Parent and child share no resources
 Execution options
 Parent and children execute concurrently
 Parent waits until children terminate

Operating System Concepts – 9th Edition 3.24 Silberschatz, Galvin and Gagne
A Tree of Processes in Linux

Operating System Concepts – 9th Edition 3.25 Silberschatz, Galvin and Gagne
Process Creation (Cont.)
 Address space
 Child duplicate of parent
 Child has a program loaded into it
 UNIX examples
 fork() system call creates new process
 exec() system call used after a fork() to replace
the process’ memory space with a new program

Operating System Concepts – 9th Edition 3.26 Silberschatz, Galvin and Gagne
Process Termination

 Returns status data from child to parent (via wait())


 Process’ resources are deallocated by operating
system
 Parent may terminate the execution of children
processes using the abort() system call. Some
reasons for doing so:
 Child has exceeded allocated resources
 Task assigned to child is no longer required
 The parent is exiting and the operating systems
does not allow a child to continue if its parent
terminates

Operating System Concepts – 9th Edition 3.27 Silberschatz, Galvin and Gagne
Process Termination
 Process termination occurs when the process is terminated. The exit()
system call is used by most operating systems for process termination.
 Some of the causes of process termination are as follows −
 A process may be terminated after its execution is naturally completed.
This process leaves the processor and releases all its resources.
 A child process may be terminated if its parent process requests for its
termination.
 A process can be terminated if it tries to use a resource that it is not
allowed to. For example - A process can be terminated for trying to write
into a read only file.
 If an I/O failure occurs for a process, it can be terminated. For example -
If a process requires the printer and it is not working, then the process
will be terminated.
 In most cases, if a parent process is terminated then its child processes
are also terminated. This is done because the child process cannot exist
without the parent process.
 If a process requires more memory than is currently available in the
system, then it is terminated because of memory shortage.

Operating System Concepts – 9th Edition 3.28 Silberschatz, Galvin and Gagne
Process Termination

 Some operating systems do not allow child to exists if its


parent has terminated. If a process terminates, then all
its children must also be terminated.
 cascading termination. All children, grandchildren,
etc. are terminated.
 The termination is initiated by the operating system.
 The parent process may wait for termination of a child
process by using the wait()system call. The call returns
status information and the pid of the terminated process
pid = wait(&status);
 If no parent waiting (did not invoke wait()) process is a
zombie
 If parent terminated without invoking wait , process is
an orphan

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Interprocess Communication
 Processes within a system may be independent or
cooperating
 Cooperating process can affect or be affected by other
processes, including sharing data
 Reasons for cooperating processes:
 Information sharing
 Computation speedup
 Modularity
 Convenience
 Cooperating processes need inter-process communication
(IPC)
 Two models of IPC
 Shared memory
 Message passing

Operating System Concepts – 9th Edition 3.34 Silberschatz, Galvin and Gagne
Communications Models
(a) Message passing. (b) shared memory.

Operating System Concepts – 9th Edition 3.35 Silberschatz, Galvin and Gagne
Shared memory vs Message passing

 Message passing is useful for exchanging smaller amounts of


data, because no conflicts need to be avoided.
 Message passing is also easier to implement than is shared
memory for inter-process communication.
 Shared memory is faster than message passing because
message passing systems are typically implemented using
system calls and thus require the more time consuming task
of kernel intervention.
 In contrast, in shared memory systems, system calls are
required only to establish shared memory regions. Once
shared memory is established, a;; accesses are treated as
routine memory accesses and no assistance from kernel is
required.

Operating System Concepts – 9th Edition 3.36 Silberschatz, Galvin and Gagne
Cooperating Processes
 Independent process cannot affect or be affected by
the execution of another process
 Cooperating process can affect or be affected by the
execution of another process
 Advantages of process cooperation
 Information sharing
 Computation speed-up
 Modularity
 Convenience

Operating System Concepts – 9th Edition 3.37 Silberschatz, Galvin and Gagne
Producer-Consumer Problem
 Paradigm for cooperating processes, producer process
produces information that is consumed by a consumer process
 Is a multi-process synchronization problem
 Also known as the bounded-buffer problem Two processes
share a common buffer
 Producer : One of them is producer puts information in the
buffer
 Consumer : One of them is consumer takes information out
of the buffer
 The problem is to make sure that the producer won't try to add
data into the buffer if it's full and that the consumer won't try
to remove data from an empty buffer.
 unbounded-buffer places no practical limit on the size of the
buffer
 bounded-buffer assumes that there is a fixed buffer size

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What's the problem here?
 The following are the problems that might occur in the
Producer-Consumer:
 The producer should produce data only when the
buffer is not full. If the buffer is full, then the producer
shouldn't be allowed to put any data into the buffer.
 The consumer should consume data only when the
buffer is not empty. If the buffer is empty, then the
consumer shouldn't be allowed to take any data from
the buffer.
 The producer and consumer should not access the
buffer at the same time.

Operating System Concepts – 9th Edition 3.45 Silberschatz, Galvin and Gagne
Interprocess Communication – Shared Memory

 An area of memory shared among the processes that wish


to communicate
 The communication is under the control of the users
processes not the operating system.
 Major issues is to provide mechanism that will allow the
user processes to synchronize their actions when they
access shared memory.
 Synchronization is discussed in great details in Chapter 5.

Operating System Concepts – 9th Edition 3.46 Silberschatz, Galvin and Gagne
Interprocess Communication – Message Passing

 Mechanism for processes to communicate and to


synchronize their actions

 Message system – processes communicate with


each other without resorting to shared variables

 IPC facility provides two operations:


 send(message)
 receive(message)

 The message size is either fixed or variable

Operating System Concepts – 9th Edition 3.47 Silberschatz, Galvin and Gagne
Message Passing (Cont.)

 If processes P and Q wish to communicate, they need to:


 Establish a communication link between them
 Exchange messages via send/receive
 Implementation issues:
 How are links established?
 Can a link be associated with more than two processes?
 How many links can there be between every pair of
communicating processes?
 What is the capacity of a link?
 Is the size of a message that the link can accommodate
fixed or variable?
 Is a link unidirectional or bi-directional?

Operating System Concepts – 9th Edition 3.48 Silberschatz, Galvin and Gagne
Message Passing (Cont.)

 Implementation of communication link


 Physical:
 Shared memory
 Hardware bus
 Network
 Logical:
 Direct or indirect
 Synchronous or asynchronous
 Automatic or explicit buffering

Operating System Concepts – 9th Edition 3.49 Silberschatz, Galvin and Gagne
Direct Communication
 Symmetric and asymmetric
Symmetric:
In the Direct Communication, each process that wants to
communicate must explicitly name the recipient or sender of
the communication. In this scheme, the send and
receive primitives are defined as follows :
 Processes must name each other explicitly:
 send (P, message) – send a message to process P
 receive(Q, message) – receive a message from process Q
 Properties of communication link
 Links are established automatically
 A link is associated with exactly one pair of communicating
processes
 Between each pair there exists exactly one link
 The link may be unidirectional, but is usually bi-directional

Operating System Concepts – 9th Edition 3.50 Silberschatz, Galvin and Gagne
 Direct Communication
In asymmetry only the sender names the recipient; the
recipient is not required to name the sender. In this
scheme, the send and receive primitives are defined as
follows:
 Send(P, message): Send a message to process P.
 receive(id, message):Receive a message from any process;
the variable id is set to the name of the process with which
communication has taken place.
 Disadvantage of symmetric and asymmetric schemes
 The disadvantage in both symmetric and asymmetric
schemes is the limited modularity of the resulting
process definitions. Changing the name of a process
may necessitate examining all other process
definitions.

Operating System Concepts – 9th Edition 3.51 Silberschatz, Galvin and Gagne
Indirect Communication
 Messages are directed and received from mailboxes
(also referred to as ports)
 Each mailbox has a unique id
 Processes can communicate only if they share a
mailbox
 Properties of communication link
 Link established only if processes share a common
mailbox
 A link may be associated with many processes
 Each pair of processes may share several
communication links
 Link may be unidirectional or bi-directional

Operating System Concepts – 9th Edition 3.52 Silberschatz, Galvin and Gagne
Indirect Communication
 Operations
 create a new mailbox (port)
 send and receive messages through mailbox
 destroy a mailbox
 Primitives are defined as:
send(A, message) – send a message to mailbox A
receive(A, message) – receive a message from mailbox
A

Operating System Concepts – 9th Edition 3.53 Silberschatz, Galvin and Gagne
Indirect Communication
 Mailbox sharing
 P1, P2, and P3 share mailbox A
 P1, sends; P2 and P3 receive
 Who gets the message?
 Solutions
 Allow a link to be associated with at most
two processes
 Allow only one process at a time to execute
a receive operation
 Allow the system to select arbitrarily the
receiver. Sender is notified who the receiver
was.

Operating System Concepts – 9th Edition 3.54 Silberschatz, Galvin and Gagne
Indirect Communication
 A mailbox may be owned either by a process or by the
operating system. If the mailbox is owned by a process (that
is, the mail box is part of the address space of the process),
then we distinguish between the owner (which can only
receive messages through this mailbox) and the user (which
can only send messages to the mailbox).
 Since each mailbox has a unique owner, there can be no
confusion about which process should receive a message
sent to this mailbox. When a process that owns a mailbox
terminates, the mailbox disappears. Any process that
subsequently sends a message to this mailbox must be
notified that the mail box no longer exists.

Operating System Concepts – 9th Edition 3.55 Silberschatz, Galvin and Gagne
Indirect Communication
 In contrast, a mailbox that is owned by the operating system
has an existence of its own. It is independent and is not
attached to any particular process. The operating system
then must provide a mechanism that allows a process to do
the following:
 Create a new mailbox.
 Send and receive messages through the mailbox.
 Delete a mailbox.
 The process that creates a new mailbox is that mailbox’s
owner by default. Initially, the owner is the only process that
can receive messages through this mailbox. However, the
ownership and receiving privilege may be passed to other
processes through appropriate system calls. Of course, this
provision could result in multiple receivers for each mailbox.

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Synchronization
 Message passing may be either blocking or non-blocking
 Blocking is considered synchronous
 Blocking send -- the sender is blocked until the
message is received
 Blocking receive -- the receiver is blocked until a
message is available
 Non-blocking is considered asynchronous
 Non-blocking send -- the sender sends the message
and continue
 Non-blocking receive -- the receiver receives:
 A valid message, or
 Null message
 Different combinations possible
 If both send and receive are blocking, we have a
rendezvous

Operating System Concepts – 9th Edition 3.57 Silberschatz, Galvin and Gagne
Synchronization (Cont.)
 Producer-consumer becomes trivial

message next_produced;
while (true) {
/* produce an item in next produced */
send(next_produced);
}

message next_consumed;
while (true) {
receive(next_consumed);

/* consume the item in next consumed */


}

Operating System Concepts – 9th Edition 3.58 Silberschatz, Galvin and Gagne
Buffering
 Queue of messages attached to the link.
 implemented in one of three ways
 Zero capacity: The queue has maximum length 0; thus, the link
cannot have any messages waiting in it. In this case, the sender must
block until the recipient receives the message.
 The zero-capacity case is sometimes referred to as a message
system with no buffering;
 Bounded capacity: The queue has finite length n thus, at most n
messages can reside in it. If the queue is not full when a new
message is sent, the latter is placed in the queue (either
the message is copied or a pointer to the message is kept), and the
sender can continue execution without waiting. The link has a finite
capacity, however. If the link is full, the sender must block until
space is available in the queue. It is also known as automatic
buffering.
 Unbounded capacity: The queue has potentially infinite length; thus,
any number of messages can wait in it. The sender never blocks. It is
also known as automatic buffering.

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Examples of IPC Systems - Mach
 Mach communication is message based
 Even system calls are messages
 Each task gets two mailboxes at creation- Kernel and Notify
 Only three system calls needed for message transfer
msg_send(), msg_receive(), msg_rpc()
 Mailboxes needed for communication, created via
port_allocate()
 Send and receive are flexible, for example four options if
mailbox full:
 Wait indefinitely
 Wait at most n milliseconds
 Return immediately
 Temporarily cache a message

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Examples of IPC Systems – Windows

 Message-passing centric via advanced local procedure


call (LPC) facility
 Only works between processes on the same system
 Uses ports (like mailboxes) to establish and
maintain communication channels
 Communication works as follows:
 The client opens a handle to the subsystem’s
connection port object.
 The client sends a connection request.
 The server creates two private communication
ports and returns the handle to one of them to
the client.
 The client and server use the corresponding port
handle to send messages or callbacks and to
listen for replies.

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Local Procedure Calls in Windows

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Examples of IPC Systems - POSIX

 POSIX Shared Memory


 Process first creates shared memory segment
shm_fd = shm_open(name, O CREAT | O RDWR, 0666);
 Also used to open an existing segment to share it
 Set the size of the object
ftruncate(shm fd, 4096);
 Now the process could write to the shared memory
sprintf(shared memory, "Writing to shared
memory");

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IPC POSIX Producer

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IPC POSIX Consumer

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Communications in Client-Server Systems

 Sockets
 Remote Procedure Calls
 Pipes
 Remote Method Invocation (Java)

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Multitasking in Mobile Systems
 Some mobile systems (e.g., early version of iOS) allow only
one process to run, others suspended
 Due to screen real estate, user interface limits iOS
provides for a
 Single foreground process- controlled via user interface
 Multiple background processes– in memory, running, but
not on the display, and with limits
 Limits include single, short task, receiving notification
of events, specific long-running tasks like audio
playback
 Android runs foreground and background, with fewer limits
 Background process uses a service to perform tasks
 Service can keep running even if background process is
suspended
 Service has no user interface, small memory use

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Multiprocess Architecture – Chrome Browser

 Many web browsers ran as single process (some still


do)
 If one web site causes trouble, entire browser can
hang or crash
 Google Chrome Browser is multiprocess with 3
different types of processes:
 Browser process manages user interface, disk and
network I/O
 Renderer process renders web pages, deals with
HTML, Javascript. A new renderer created for each
website opened
 Runs in sandbox restricting disk and network I/O,
minimizing effect of security exploits
 Plug-in process for each type of plug-in

Operating System Concepts – 9th Edition 3.71 Silberschatz, Galvin and Gagne
Sockets
 A socket is defined as an endpoint for
communication

 Concatenation of IP address and port – a number


included at start of message packet to differentiate
network services on a host

 The socket 161.25.19.8:1625 refers to port 1625 on


host 161.25.19.8

 Communication consists between a pair of sockets

 All ports below 1024 are well known, used for


standard services

 Special IP address 127.0.0.1 (loopback) to refer to


system on which process is running

Operating System Concepts – 9th Edition 3.72 Silberschatz, Galvin and Gagne
Socket Communication

Operating System Concepts – 9th Edition 3.73 Silberschatz, Galvin and Gagne
Sockets in Java

 Three types of sockets


 Connection-
oriented (TCP)
 Connectionless
(UDP)
 MulticastSocket
class– data can be
sent to multiple
recipients

 Consider this “Date”


server:

Operating System Concepts – 9th Edition 3.74 Silberschatz, Galvin and Gagne
Remote Procedure Calls
 Remote procedure call (RPC) abstracts procedure
calls between processes on networked systems
 Again uses ports for service differentiation
 Stubs – client-side proxy for the actual procedure
on the server
 The client-side stub locates the server and
marshalls the parameters
 The server-side stub receives this message,
unpacks the marshalled parameters, and
performs the procedure on the server
 On Windows, stub code compile from
specification written in Microsoft Interface
Definition Language (MIDL)

Operating System Concepts – 9th Edition 3.75 Silberschatz, Galvin and Gagne
Remote Procedure Calls (Cont.)
 Data representation handled via External Data
Representation (XDL) format to account for
different architectures
 Big-endian and little-endian
 Remote communication has more failure
scenarios than local
 Messages can be delivered exactly once
rather than at most once
 OS typically provides a rendezvous (or
matchmaker) service to connect client and server

Operating System Concepts – 9th Edition 3.76 Silberschatz, Galvin and Gagne
Execution of RPC

Operating System Concepts – 9th Edition 3.77 Silberschatz, Galvin and Gagne
Pipes
 Acts as a conduit allowing two processes to
communicate
 Issues:
 Is communication unidirectional or bidirectional?
 In the case of two-way communication, is it half or
full-duplex?
 Must there exist a relationship (i.e., parent-child)
between the communicating processes?
 Can the pipes be used over a network?
 Ordinary pipes – cannot be accessed from outside the
process that created it. Typically, a parent process
creates a pipe and uses it to communicate with a child
process that it created.
 Named pipes – can be accessed without a parent-child
relationship.

Operating System Concepts – 9th Edition 3.78 Silberschatz, Galvin and Gagne
Ordinary Pipes
 Ordinary Pipes allow communication in standard producer-
consumer style
 Producer writes to one end (the write-end of the pipe)
 Consumer reads from the other end (the read-end of the
pipe)
 Ordinary pipes are therefore unidirectional
 Require parent-child relationship between communicating
processes

 Windows calls these anonymous pipes


 See Unix and Windows code samples in textbook

Operating System Concepts – 9th Edition 3.79 Silberschatz, Galvin and Gagne
Named Pipes

 Named Pipes are more powerful than ordinary pipes


 Communication is bidirectional
 No parent-child relationship is necessary between
the communicating processes
 Several processes can use the named pipe for
communication
 Provided on both UNIX and Windows systems

Operating System Concepts – 9th Edition 3.80 Silberschatz, Galvin and Gagne
#include<unistd.h>
int pipe(int pipefd[2]);
// pipe() function creates a unidirectional pipe for IPC. On success it return two file descriptors pipefd[0] and
pipefd[1].
// pipefd[0] is the reading end of the pipe. So, the process which will receive the data should use this file
descriptor.
// pipefd[1] is the writing end of the pipe. So, the process that wants to send the data should use this file
descriptor.
#include<stdio.h>
#include<unistd.h>
#include<sys/types.h>
#include<sys/wait.h>
int main()
{
int fd[2],n;
char buffer[100];
pid_t p;
pipe(fd); //creates a unidirectional pipe with two end fd[0] and fd[1]
p=fork();
if(p>0) //parent
{
printf("Parent Passing value to child\n");
write(fd[1],"hello\n",6); //fd[1] is the write end of the pipe
wait();
}
else // child
{
printf("Child printing received value\n");
n=read(fd[0],buffer,100); //fd[0] is the read end of the pipe
write(1,buffer,n);
}
}
Operating System Concepts – 9th Edition 3.81 Silberschatz, Galvin and Gagne
End of Chapter 3

Operating System Concepts – 9th Edition Silberschatz, Galvin and Gagne

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