Professional Documents
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Topic- RELATIONSHIP OF
SELECTED PHYSICAL FITNESS
COMPONENTS WITH THE
PERFORMANCE OF BADMINTON
PLAYERS
SUBMITTED BY- SIDDHANT YADAVA SUBMITTED TO- MR. K.RAVI SHANKAR
DEPARTMENT OF B.SC SPORTS COACHING ASSISTANT PROFESSOR
VIIIth SEM DEPARTMENT OF B.SC SPORTS COACHING
ROLL.NO- BSC010 NATIONAL SPORTS UNIVERSITY, IMPHAL
CHAPTER-I
INTRODUCTION
Badminton in recent years, has seen an unprecedented rise in the
popularity in India, primarily sparked by the emergence of global
superstars like Saina Nehwal, P.V.Sindhu, Kidambi Srikanth and
others. It may come as a surprise to some people that badminton
is among the world‘s most popular sports. Yet, badminton is the
second most popular participatory sport in the world just behind
soccer and is considered the fastest racquet sport. Badminton is a
popular sport in India. It is the second most played sport in India
after cricket. Badminton in India is managed by Badminton
Association of India.
Due to the rise and popularity of the sport, more and more people
are getting interested and are getting involved in this sport as it
has a lot of health benefits too which can help the heath of a
person in the long run and benefits such as reducing stress and
improve heart functioning as well as improving mental agility and
boosting metabolism rate are some of the key heath benefits of
playing badminton.
Badminton players need excellent court speed, and agility with a
good background of endurance to be successful in the game. This
fitness training for badminton should focus on speed, agility,
endurance, strength and flexibility. Running speed and agility are
also important to the badminton player due to the need for speed
variation, height, and angle of approach to the shuttle.
The physical fitness training for badminton should focus on speed,
agility, endurance, strength and flexibility. Running speed and
agility are also important to the badminton player due to the need
for speed variation, height, and angle of approach to the shuttle.
Badminton is a sport that is strength-related, rather than strength-
limited in that the performance of a player is influenced by
strength and not limited by it.
The physical fitness training for badminton should focus on speed,
agility, endurance, strength and flexibility. Running speed and
agility are also important to the badminton player due to the need
for speed variation, height, and angle of approach to the shuttle.
Badminton is a sport that is strength-related, rather than strength-
limited in that the performance of a player is influenced by
strength and not limited by it.
STATEMENT OF THE PROBLEM
SCORING:
• 5 points will be given if the shuttle lands in Area-D. similarly, 4points for Area-C, 3points for
Area-B, 1point for Area-A
• If fails to attempt the short or it not cross the net or it lands in other areas then A, B, C and D.
• Maximum of 100 point can be given in this test.
TEST 2: - SMASH
• The AIM is to test a player's ability to move to the shuttlecock quickly and successfully execute
EQUIPMENTS REQUIRED:
• Ten new feathered, cork tipped, badminton shuttlecocks.
• A clothesline rope stretched 36" directly above and parallel to the
top of the net.
TESTING PROCEDURES:
The player being tested stands on the center service line 10'6" from
the net. The examiner stands on the intersection of the short service
line and the center service line, on the same side of the net as the
target areas. The set-up must be high and go into an area beginning
13'6" from the net and extending to the baseline, between the singles
side boundary lines. The examiner should hit to the left, the right or
middle of the court in a random order. The player should attempt to
send the shuttlecock by means of a smash shot between the net and
the rope stretched above the net so that it lands in the target area.
The examiner should call out the score to an assistant to
record after each trial. This same assistant can determine if the shuttlecock goes
over the rope. Another assistant can determine if the shuttlecock goes between
the net and the rope stretched 36" above it. Twenty trials are administered.
SCORING:
• 5 points will be given if the shuttle lands in Area-B. similarly, 4points for Area-
C, 3points for Area-A, 1point for Area-D.
• If fails to attempt the short or it not cross the net or it lands in other areas
then A, B, C and D.
• Maximum of 100 point can be given in this test.
TEST 3: - FOOTWORK
• The AIM is to test a player's ability to move quickly and efficiently on the
badminton court.
EQUIPMENT REQUIRED:
• Stop watch.
TESTING PROCEDURE:
The player being tested stands on the center service line at mark X. At a signal
given by the examiner (running the stop watch), the player runs to mark A. back
to X, to mark B, back to X, to mark D, back to X. and to mark C. This pattern of
running is repeated as many times as possible in a period of 30 seconds. Three
trials of 30 seconds each are given. A period of at least 5 minutes rest should
be-given between each trial.
SCORING:
• The score for the-entire test is the total of the three trials. One point is scored
each time the player being tested touches the A, B, C, D. and X marks. No score
is given if the mark or box is not touched.
TEST 4: - OVERHEAD DROP SHOT
• The AIM is to test a player's ability to move to the shuttlecock quickly and successfully
execute an overhead drop shot.
EQUIPMENT REQUIRED:
• Ten new feathered, cork tipped, shuttlecocks.
• A clothesline rope stretched across the court 13'6" from the net and parallel to it on the
subject's side of the net at a height of 8'3".
• A clothesline rope stretched 30" directly above and parallel to the top of the net.
TESTING PROCEDURE:
The player being tested stands on the center service line 10'6" from the net. The examiner
stands on the intersection of the short service line and the center, service line, on the
same side of the net as the target areas. The set-up must be high and go into an area
beginning 13'6" from the net and extending to the baseline, between the singles side
boundary lines. The examiner should hit to the left, the right or the middle of the court in
a random order. The player should attempt to send the shuttlecock, by means of an
overhead drop shot, above the rope 8'3" high and between the net and
the rope stretched 30" above the net so that it lands in the target areas. The examiner
should call out the score to an assistant to record after each trial. This same assistant can
determine if the shuttlecock goes over the rope and another assistant can determine if the
shuttlecock goes between the net and the rope stretched above it. Twenty trials arc
administered.
SCORING
• Area A- 5 points, area B- 3 points and area C- 1 point.
• A score of 100is possible on this test.
TEST 5: - STRATEGY
• Its AIM is to test a player's ability to move to the shuttlecock quickly and successfully
execute the correct shot.
EQUIPMENT REQUIRED:
• Ten new feathered, cork tipped, indoor badminton shuttlecocks.
• A clothesline rope stretched across the court 11'6" from the net and parallel to it, at a
height of 8'3" from the floor on the examiner's side of the net.
• A clothesline rope stretched 36" directly above the top of the net.
TESTING PROCEDURE:
The player being tested stands on the center service line 10'6" from the net. The
examiner serves, standing on the intersection of the short service line and the
center service line, on the same side of the net as the target areas. The set-up
must be high and go into an area beginning 13'6" from the, net and extending
to the baseline, between the singles side boundary lines. Th examiner should
hit a smash set-up (see smash test) and clear or overhead drop shot set-up (see
clear and overhead drop shot tests) in a random order. The examiner should call
out the score to an assistant to record after each trial. This same assistant can
determine if the shuttlecock goes over the rope. Another assistant can
determine if the shuttlecock goes between the net and the rope stretched 36"
above it. Twenty trials are administered.
SCORING:
• A score of zero is given for not attempting to hit the shuttlecock and missing it
and any shuttlecock landing in the side alleys.
• If the set-up is in the smash area, then a smash must be attempted or a score
of zero is given. If a smash is attempted, two points are awarded the player even
though the stroke is unsuccessful. If the stroke is successful it is given the same
score as for the smash test plus two points. Same applies on overhead drop.
• A score of zero is given if no attempt is made by
the player to hit a valid set-up.
• A score of 140 is possible on this test.
COLLECTION OF DATA
To be done......
ANALYSIS OF THE DATA AND RESULTS OF THE
STUDY
To be done......