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President CpE CHALLENGE

Raynold Louie Salazar


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January 29, 2011 / FEU – East Asia College

VP-Internal RULES AND MECHANICS


Jackson Tai
DLSU
RULES

VP-External 1. The competition is exclusive only for Computer Engineering Students who are
Mc Denison Cairo
PUP-Sta. Mesa members of ICpEP.SE.

2. Any intended damage on the facilities to be used for the competition proper shall be
Secretary
Lilet Francisco charged to the respective affiliate organization.
PLM
3. Audiences are not allowed to disturb the competing participants in any

unprofessional means.
Finance Executive
Jun Rex Bungabong 4. Contestants are not allowed to disturb their competitors by any means.
APC
5. Contestants are not allowed to bring and use personal gadgets like cellular phones,

Auditor screw drivers, flashlight, etc. during the competition. They are, however, allowed to bring and
Ricardo Gamasan
FEU-EAC use calculators.

6. Contestants are allowed to use elevators during the competition.


Head of Registration
Serwin Galamgam 7. One overseer shall be assigned to each team to monitor their safety and accuracy in
TIP-QC
performing the challenges; contestants therefore are not allowed to complain if their overseer

declares that they should be disqualified.


Head of Membership
Arthur Chang Jr.
8. Contestants are not allowed to choose, leave, and pursue any challenge without their
TIP-Manila
overseer.

Head of Logistics 9. Overseers are not allowed to coach their teams in any means.
Erwin Penaño
Interface Computer College 10. Contestants are not allowed to complain in any of the physical/technical challenges.

11. Contestants are only allowed to run while inside the FEU-EAC Main, Technology,
Head of Sports
Marc Lester Atanacio and Annex buildings. They are not allowed to exit the three said buildings.
CCP

Adviser
Engr. Lorenzo Sta. Maria Jr.
12. Participating teams can use shortcuts, detours, and passages within the three FEU-
President
Raynold Louie Salazar EAC buildings. They are not allowed to use the campus Fire Exits to go to the specified
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Stations.

VP-Internal 13. Any form of violation of the rules will automatically disqualify their CpE Challenge
Jackson Tai
DLSU representative.

VP-External
DEFINITION OF TERMS
Mc Denison Cairo
PUP-Sta. Mesa 1. Overseers are guards who will travel with a team and shall ensure the safety of each

team during the challenge.


Secretary
Lilet Francisco 2. Sentinels are guards of each station who will co-ensure with the overseer the validity
PLM
of a team to proceed to the next station.

Finance Executive 3. Gate Keepers are guards of the pit stop, or Fire Walls, who will give the team the
Jun Rex Bungabong
APC right to move from one level to another.

4. Fire Walls are the pit stops a team must reach in order to complete a Level.
Auditor
5. Cutoff Time is the elapsed time to complete any of the three Levels, while Time
Ricardo Gamasan
FEU-EAC Limit is the elapsed time to complete a certain Challenge per Level.

Head of Registration
Serwin Galamgam MECHANICS AND GAME PLAY
TIP-QC
1. Each team is composed of a maximum of 6 students. Each team shall be assigned

Head of Membership an Overseer who will accompany them all throughout the game.
Arthur Chang Jr.
TIP-Manila 2. There shall be a total of 16 stations divided into three levels: Novice (five stations),

Intermediate (six stations), and Expert (five stations). Teams must accomplish the minimum
Head of Logistics
Erwin Penaño number of Challenges assigned per level at the given amount of time. Tabulated are
Interface Computer College
corresponding time and Challenge per level.

Level Total Required Time Total Cutoff


Head of Sports Number of number of Limit per Time per
Marc Lester Atanacio Challenges completed Challenge Level
CCP Challenges
Novice (LAN 1) 5 3 5 min. NONE
Intermediate (LAN 2) 6 6 10 min. NONE
Adviser Expert (WAN) 5 5 15 min. 1.5 hours
Engr. Lorenzo Sta. Maria Jr.
President
Raynold Louie Salazar Table 1.1
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3. The game maps of the activity consists of three network diagrams with a given

VP-Internal number of stations depicted as networking peripherals (e,g, routers, switches, and wireless
Jackson Tai
DLSU access points). Teams start on locations illustrated as Desktop PCs, and must make their

way through the network by passing through stations and completing the corresponding
VP-External Challenges.
Mc Denison Cairo
PUP-Sta. Mesa 4. Teams must go through the three network levels by passing through the stations

joined by straight connections. They are not allowed to skip a station in order go to the next.
Secretary
Lilet Francisco 5. In order to complete a Level, teams must pass through the network at a straight path
PLM
while completing the required number of Challenges and reach a Fire Wall (Pit Stop) before

Finance Executive the Cutoff Timer expires.


Jun Rex Bungabong
APC 6. Teams should take the Challenge on each station supervised by an Overseer within

the given Time Limit. Once accomplished, the team may proceed to the next Station.
Auditor
7. If the team fails to accomplish the Technical Challenge, the team must accomplish
Ricardo Gamasan
FEU-EAC the corresponding Physical Challenge requirement to move on to the next Station.

8. Teams can only take the given maximum number of Physical Challenges per round.
Head of Registration
Serwin Galamgam In an event that a team fails to accomplish both Physical and Technical Challenges of a given
TIP-QC
Station, they are eliminated from the game. Tabulated is the allowed number of Physical

Head of Membership Challenges per team.


Arthur Chang Jr.
TIP-Manila Level Maximum number of
allowed Physical Challenges

Head of Logistics Novice 1


Erwin Penaño Intermediate 2
Expert 1
Interface Computer College

Table 1.2
Head of Sports
Marc Lester Atanacio 9. The game’s scoring system is a combination of time-based and point-based systems.
CCP
Tabulated are the corresponding systems used per Level, their descriptions, and their game

Adviser play.
Engr. Lorenzo Sta. Maria Jr.
President
Raynold Louie Salazar
AdU

VP-Internal Level Scoring System Description of used Game play


Jackson Tai Used Scoring System
DLSU
All teams will start at the Paths to be taken per
same time. Time durations team are set; teams
VP-External
per team will be recorded. must go to the
Mc Denison Cairo Placements for the next designated Stations after
PUP-Sta. Mesa Level will be judged by the completing Challenges.
Novice Time-Based
shortest time durations. No Cutoff time is given.
The first 15 teams to
Secretary reach the first Fire Wall
Lilet Francisco are qualified to go to the
PLM next Level.

Finance Executive Once 15 qualified Teams Paths to be taken per


Jun Rex Bungabong have arrived at the first Fire team are set; teams
APC Wall, the Novice Level is must go to the
ended. All teams will start designated Stations after
at the same time, with the completing Challenges.
first Fire Wall as their No Cutoff time is given.
Auditor Intermediate Time-Based
Starting Point. Time The first 5 teams to
Ricardo Gamasan
durations per team will be reach the second Fire
FEU-EAC
recorded. Placements for Wall are qualified to go
the next Level will be to the next Level.
judged by the shortest time
Head of Registration durations.
Serwin Galamgam
TIP-QC
Once 5 qualified Teams Paths to be taken per
have arrived at the second team are not set; teams
Head of Membership Fire Wall, the Intermediate must go to all Stations in
Arthur Chang Jr. Level is ended. All teams a sequence after
TIP-Manila will start at the same time, completing the
with the second Fire Wall Challenges. A Cutoff
as their Starting Point. The time of one hour and
Head of Logistics Expert Point-Based three teams to reach the thirty minutes (1.5
Erwin Penaño last Fire Wall are hours) is given to the
considered as winners. teams to gather points.
Interface Computer College
Points earned by The 3 teams to
completing Challenges will accumulate the most
be recorded. Placements number of points are
Head of Sports will be judged by the considered as winners of
Marc Lester Atanacio highest-earning teams. the activity.
CCP

Adviser Table 1.3


Engr. Lorenzo Sta. Maria Jr.
President
Raynold Louie Salazar 10. All teams are expected to finish the game three to four hours after it started. In the
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event that no team finishes on time, the team to accomplish the most number of stations shall

VP-Internal be declared as the winner.


Jackson Tai
DLSU 11. In case of a tie among teams, the team to accomplish the most number of technical

Challenges at the shortest Time shall be declared the winner.


VP-External 12. The first team to finish all the Levels and cross the finish line at the final Fire Wall
Mc Denison Cairo
PUP-Sta. Mesa shall be declared as the winner.

Secretary
Lilet Francisco
PLM

Finance Executive
Jun Rex Bungabong
APC

Auditor
Ricardo Gamasan
FEU-EAC

Head of Registration
Serwin Galamgam
TIP-QC

Head of Membership
Arthur Chang Jr.
TIP-Manila

Head of Logistics
Erwin Penaño
Interface Computer College

Head of Sports
Marc Lester Atanacio
CCP

Adviser
Engr. Lorenzo Sta. Maria Jr.

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