Professional Documents
Culture Documents
VP-External 1. The competition is exclusive only for Computer Engineering Students who are
Mc Denison Cairo
PUP-Sta. Mesa members of ICpEP.SE.
2. Any intended damage on the facilities to be used for the competition proper shall be
Secretary
Lilet Francisco charged to the respective affiliate organization.
PLM
3. Audiences are not allowed to disturb the competing participants in any
unprofessional means.
Finance Executive
Jun Rex Bungabong 4. Contestants are not allowed to disturb their competitors by any means.
APC
5. Contestants are not allowed to bring and use personal gadgets like cellular phones,
Auditor screw drivers, flashlight, etc. during the competition. They are, however, allowed to bring and
Ricardo Gamasan
FEU-EAC use calculators.
Head of Logistics 9. Overseers are not allowed to coach their teams in any means.
Erwin Penaño
Interface Computer College 10. Contestants are not allowed to complain in any of the physical/technical challenges.
11. Contestants are only allowed to run while inside the FEU-EAC Main, Technology,
Head of Sports
Marc Lester Atanacio and Annex buildings. They are not allowed to exit the three said buildings.
CCP
Adviser
Engr. Lorenzo Sta. Maria Jr.
12. Participating teams can use shortcuts, detours, and passages within the three FEU-
President
Raynold Louie Salazar EAC buildings. They are not allowed to use the campus Fire Exits to go to the specified
AdU
Stations.
VP-Internal 13. Any form of violation of the rules will automatically disqualify their CpE Challenge
Jackson Tai
DLSU representative.
VP-External
DEFINITION OF TERMS
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PUP-Sta. Mesa 1. Overseers are guards who will travel with a team and shall ensure the safety of each
Finance Executive 3. Gate Keepers are guards of the pit stop, or Fire Walls, who will give the team the
Jun Rex Bungabong
APC right to move from one level to another.
4. Fire Walls are the pit stops a team must reach in order to complete a Level.
Auditor
5. Cutoff Time is the elapsed time to complete any of the three Levels, while Time
Ricardo Gamasan
FEU-EAC Limit is the elapsed time to complete a certain Challenge per Level.
Head of Registration
Serwin Galamgam MECHANICS AND GAME PLAY
TIP-QC
1. Each team is composed of a maximum of 6 students. Each team shall be assigned
Head of Membership an Overseer who will accompany them all throughout the game.
Arthur Chang Jr.
TIP-Manila 2. There shall be a total of 16 stations divided into three levels: Novice (five stations),
Intermediate (six stations), and Expert (five stations). Teams must accomplish the minimum
Head of Logistics
Erwin Penaño number of Challenges assigned per level at the given amount of time. Tabulated are
Interface Computer College
corresponding time and Challenge per level.
VP-Internal number of stations depicted as networking peripherals (e,g, routers, switches, and wireless
Jackson Tai
DLSU access points). Teams start on locations illustrated as Desktop PCs, and must make their
way through the network by passing through stations and completing the corresponding
VP-External Challenges.
Mc Denison Cairo
PUP-Sta. Mesa 4. Teams must go through the three network levels by passing through the stations
joined by straight connections. They are not allowed to skip a station in order go to the next.
Secretary
Lilet Francisco 5. In order to complete a Level, teams must pass through the network at a straight path
PLM
while completing the required number of Challenges and reach a Fire Wall (Pit Stop) before
the given Time Limit. Once accomplished, the team may proceed to the next Station.
Auditor
7. If the team fails to accomplish the Technical Challenge, the team must accomplish
Ricardo Gamasan
FEU-EAC the corresponding Physical Challenge requirement to move on to the next Station.
8. Teams can only take the given maximum number of Physical Challenges per round.
Head of Registration
Serwin Galamgam In an event that a team fails to accomplish both Physical and Technical Challenges of a given
TIP-QC
Station, they are eliminated from the game. Tabulated is the allowed number of Physical
Table 1.2
Head of Sports
Marc Lester Atanacio 9. The game’s scoring system is a combination of time-based and point-based systems.
CCP
Tabulated are the corresponding systems used per Level, their descriptions, and their game
Adviser play.
Engr. Lorenzo Sta. Maria Jr.
President
Raynold Louie Salazar
AdU
Secretary
Lilet Francisco
PLM
Finance Executive
Jun Rex Bungabong
APC
Auditor
Ricardo Gamasan
FEU-EAC
Head of Registration
Serwin Galamgam
TIP-QC
Head of Membership
Arthur Chang Jr.
TIP-Manila
Head of Logistics
Erwin Penaño
Interface Computer College
Head of Sports
Marc Lester Atanacio
CCP
Adviser
Engr. Lorenzo Sta. Maria Jr.