MEET THE POWER BUILDS, ED. 2.7.

1
A Guide to the Equipment and Stats of the NPCs in “Battle of the Builds”
Frank Perez (a.k.a. Elysius)

Table of Contents
INTRODUCTION ............................................................................................................ 1 AN INCONVENIENT RANGER ......................................................................................... 5 ARMORED FIST OF THE FALLEN ..................................................................................... 9 BLACK DRAGON .......................................................................................................... 13 BLACK DRAGON SOUL ................................................................................................. 17 BLACKLOCK ................................................................................................................. 21 BLOOD SCHOLAR ........................................................................................................ 26 CLAW OF MALAR ........................................................................................................ 31 DIVINE BARD .............................................................................................................. 35 DIVINE DRAGON ......................................................................................................... 40 DIVINE RANGER .......................................................................................................... 44 DIVINE SOUL ............................................................................................................... 48 DIVINE STORM SOUL .................................................................................................. 53 DIVINE WARLOCK ....................................................................................................... 57 DRAGONMASTER NEGOTIATOR .................................................................................. 61 DROW FURY ............................................................................................................... 66 ELDRITCH BLADE ......................................................................................................... 70 ELDRITCH PALADIN OF CANDLEKEEP........................................................................... 75 EPIC ARCANE TRICKSTER ............................................................................................. 79 FALLEN ANGEL ............................................................................................................ 85 HALFLING NINJA ......................................................................................................... 89 HOLY DRAGON DERVISH ............................................................................................. 94 ILLUSIONARY BLADE ................................................................................................... 99 IMMORTAL TREANT .................................................................................................. 103 IRON SORCERER ........................................................................................................ 108 ITHIL’KYW THE UNDERDREAD................................................................................... 112 JOE AVERAGE............................................................................................................ 115 KAGE KAZE NO KAMA ............................................................................................... 119 KAZE NO KAMA ........................................................................................................ 123 KAZE NO KAMA DUELIST........................................................................................... 127

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LEFT FIST OF GOND ................................................................................................... 131 LORD OF THE MOUNTAIN ......................................................................................... 135 NECROMASTER ......................................................................................................... 139 OBSIDIAN SORCERER ................................................................................................ 144 POINTY STICK ............................................................................................................ 149 PROFANE DRAGON ................................................................................................... 153 RESTLESS SOUL ......................................................................................................... 157 RIGHT FIST OF GOND ................................................................................................ 162 SACRED SPEAR .......................................................................................................... 166 SHADOWBANE.......................................................................................................... 170 SWORD OF TYR ......................................................................................................... 175 TERRACOTTA SOLDIER .............................................................................................. 179 THUGGERNAUT ........................................................................................................ 183 VETERAN .................................................................................................................. 187 INDEX BY CLASS ........................................................................................................ 191

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Players seeking inspiration for their own character builds may find some good ideas in this document.bioware. http://nwn2forums. or bought in the Official Campaign of Neverwinter Nights 2 and its expansion.h tml?topic=592904&forum=121&sp=75 “Battle of the Builds” is a module that allows players to instantly raise their PCs to level 30 and pit them in mortal combat against some of the finest power builds from the Web. Mask of the Betrayer. regardless of whether they intend to play the module. The characters’ equipment and known spells are generally not listed. I) implemented in choosing what would be available to PCs and NPCs: • No item may grant its user immunity of any sort. Meet the Power Builds Page 1 . energy damage. The module was created as a vehicle for safely testing character build concepts that may be used in Player-versus-Player (PvP) games. It is intended for players who want to know what items and spells each NPC in the module has.com/forums/viewtopic. looted.23 of the module. and persistent worlds may call for a different set of items and spells. “Epic Character Build Repository. The original write-up on each build detailed the character’s attributes and level progression. namely.” NWN2: Players . whether to critical hits. modules. NWN2Wiki and Neverwinter Nights: Epic Character Builders Part Deux. The power builds in this document were adapted from write-ups found at a couple of sites. however. The module also serves as a showcase for demonstrating what each power build is capable of doing and how well it would survive when pitted against other power builds. Unbuffed my char would last all of two seconds against all these other builds. Buffed? I don’t know much about PvP though I’m sure it wouldn’t be pretty. The equipment chosen for the NPCs in “Battle of the Builds” are based on the items that may be crafted. or whatever.” Dark_hold_. There are two restrictions on items and enchantments that the module’s author (that is. mind-affecting spells.Introduction “heh it’d be amusing to have a PVP pit fight where all these builds go at it. considering that different campaigns. This document lists the statistics and equipment of the NPC power builds found in version 1. This is understandable.Mask of The Betrayer Campaign (Spoilers Warning).

a human level-30 fighter. you may want to try going against Joe Average. it was discovered that some builds may perform dismally at particular settings but do well in others. If your PC cannot defeat these builds. These restrictions were imposed so as not to cancel or make irrelevant the main advantages of some of the power builds. For example. future releases of “Battle of the Builds” may find these same characters defeating Joe handily. the AI of the NPCs has grown progressively stronger with each release. Arcane spellcasters were given the kind of damaging spells that cannot be saved against.” players may change a number of parameters that affect the course of the gladiatorial duels. you may try to explore your PC’s areas for improvement by going against any of the less powerful builds. Items in other modules or persistent worlds may not be quite as strong. Testing Your Player Character Since the release of version 1. The author makes a qualified judgment in stating that when the default fight parameters are used. and the Restless Soul are relatively weak in the current version of the module. This item lowers the physical attributes of its wearer while granting complete immunity to Evocation spells. The Inconvenient Ranger. Joe Average’s equal. however. Through repeated playtesting. By default. try to set the fight parameters to closely match the strength of available magical items in the module or persistent world that you intend to send your PC to. When testing your player character. In previous editions of this document. more or less. Nevertheless. Most of these parameters are geared toward toning down the power of the gladiators’ equipped items. magical items in “Battle of the Builds” are as powerful as those found in Mask of the Betrayer. Ithil’kyw the Underdread. When testing your PC for the first time. the Divine Ranger and Drow Fury are probably equal to Joe Average in terms of fighting prowess. the author boldly identified who among the NPCs might be equally matched with Joe. Many characters whom Joe Average easily defeated in previous versions have now turned the tables on him. Since the initial version of the module. one of the items that was removed from the module was the Ring of Leeched Abjuration. You may also test your build against other NPCs who are.• No item may apply a persistent Haste effect on its user while equipped. This ring would have made all the wizards and sorcerers powerless against anyone wearing it. Other NPCs whose Meet the Power Builds Page 2 . Good power builds should be able to beat Joe more often than they get beaten by him. The outcome of duels involving your player characters may also depend on the fight parameters that you choose. and nearly all of them are Evocation spells.10 of “Battle of the Builds. as well as who were weaker or stronger.

In general. (There are exceptions to this rule. Sword of Tyr. Black Dragon Soul. Iron Sorcerer. Blood Scholar. particularly when a build has certain combos that put opponents in the defensive. Spot is very important in PvP. Immortal Treant. Left Fist of Gond. Eldritch Blade. For offense. Shadowbane. Dragonmaster Negotiator. Divine Storm Soul. especially against those who can hide in plain sight or feint. If your PC manages to defeat Joe Average. Halfling Ninja. Claw of Malar. The usefulness of each skill mostly depends on the module or persistent world that your character will be playing in. Acknowledgments The author would like to acknowledge the following people for creating the power builds featured in this module. Necromaster. Thanks to the improved AI that the latest version of the module has. a hardhitting character with low Armor Class will fall against a weaker opponent that is very hard to hit. Do not sacrifice defense for offense. With the right tactics. Spellcraft and Tumble are good defensive skills for characters in any module. The supreme champion among them is Pointy Stick. Kaze no Kama. the player. Eldritch Paladin of Candlekeep. all the NPCs that have not been mentioned above fall in this category. as well as spells that weaken or destroy your target’s defenses. you may want to choose spells that raise your PC’s damage capability and chances to hit. Illusionary Blade. Terracotta Soldier. Divine Soul. Obsidian Sorcerer. Blacklock. Meet the Power Builds Page 3 . Taunt is useful against opponents whose Will saves are not very high. Arcane spellcasters should also include spells that immobilize or damage their targets without offering them a chance to make their saving throws. Certain skills such as Parry or Survival are best left untouched. Fallen Angel. Thuggernaut. it is to ensure that your PC’s defenses are strong. Pointy Stick. but these skills may be useless in a PvP environment. Divine Bard. who is capable of beating all the other NPCs in one-on-one combat. raise Armor Class. you may try going against the stronger builds. Black Dragon. protect against enemies’ spells.) If your PC is a caster. Lord of the Mountain. Divine Warlock. and Veteran. These NPCs are the Armored Fist of the Fallen. Holy Dragon Dervish. It is the author’s hope that you. Epic Arcane Trickster. Shadowblade. include spells that provide concealment. will have fun trying to do so. Divine Dragon. Right Fist of Gond. If there is one tip that the author may impart. or create a Mirror Image effect. Kaze no Kama Duelist. perhaps a well-designed PC under the control of a human player can beat most of the NPCs in this module.performance may vary with your chosen fight parameters include the Profane Dragon and the Sacred Spear. Conversation skills such as Diplomacy or Intimidate give added options for solving problems in the Official Campaign and Mask of the Betrayer.

Divine Warlock. Blood Scholar. Obsidian Sorcerer lokigr: Lord of the Mountain Lorstaff: Sacred Spear Mithdradates and TyrTemplar: Terracotta Soldier rain4november: Restless Soul SchnaKe: Veteran steelsamurai: Pointy Stick. Divine Dragon. Sword of Tyr Weavols: Immortal Treant Xeorsos: NecroMaster Zhonn-vei'ay: Black Dragon. Kaze no Kama Duelist Felexitus: Holy Dragon Dervish GT74: Claw of Malar jeminizero / JeminiZero: Armored Fist of the Fallen. Iron Sorcerer. The Right Fist of Gond SushiSquid: Blacklock. Kage Kaze no Kama. Profane Dragon TopAceOfEarth: DragonMaster Negotiator TyrTemplar: Shadowbane. Divine Bard. Eldritch Paladin of Candlekeep. Halfling Ninja. Divine Storm Soul. Joe Average. Thuggernaut • • • • • • • • • • • • Meet the Power Builds Page 4 . Divine Soul. Kaze no Kama Falconhurst: Drow Fury. Divine Ranger.• • • • • • • • • • • adzaroo: The Epic Arcane Trickster Aekula: Ithil’kyw the Underdread chipzahoy: An Inconvenient Ranger Dark Eternal: Fallen Angel Dark_hold_ / Darkhold: Black Dragon Soul Dimeron: Eldritch Blade DirtyFinger: Illusionary Blade. The Left Fist of Gond.

Great Charisma (+1). Cleave. Improved Power Attack. Favored Power Attack (Outsider). Favored Enemy: Human. Ranger 21/ Blackguard 3/ Frenzied Berserker 5/ Fighter 1 Alignment: Chaotic Evil Statistics (Naked) STR AC 22 13 DEX HP 14 238 CON 6 BAB 30 INT 8 Fort 25 WIS Refl 8 22 CHA 22 Will 14 Feats Favored Enemy: Elves. Spot 24 Prepared Spells Ranger Level 1 Level 2 Level 3 Level 4 Resist Energy × 4 Barkskin. Search 24. Divine Might. Favored Enemy: Gnomes. Favored Enemy: Outsider. Favored Enemy: Dwarves. Great Cleave. Move Silently 24. Epic Prowess. Bane of Enemies. Invisibility Purge.An Inconvenient Ranger Wood Elf. Two-Weapon Fighting (Combat Style: Ranger). Mass Curse of Impending Blades × 2 Cure Serious Wounds × 3 Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Mithral Chain Shirt (enhanced) Meet the Power Builds Page 5 . Power Attack. Epic Divine Might. Protection from Energy Aid. Favored Power Attack (Elves). Listen 24. Intimidate 9. Favored Power Attack (Human). Curse of Impending Blades ×2. Armor Skin Skills Hide 24.

Boots

Item Boots of Hardiness +3 (enhanced)

Arms Right Hand

Bracers of Armor +10 Alchemical Silver Longsword (enhanced) Cold Iron Short Sword (enhanced)

Left Hand

Cloak

Cloak of Movement (enhanced)

Left Ring

Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced)

Right Ring

Neck

Belt

Greater Swordsman’s Belt (enhanced)

Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Electrical [5d6] Damage Bonus: Fire [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9]

Leveling Guide
Initial Attributes
STR 18 DEX 14 CON 6 INT 8 WIS 8 CHA 18

Level Progression
Level 1 Class Ra 1 Attribute Skills Hi +4, Li +4, MS +4, Se +4, Sp +4 Bonus Feats Favored Enemy: Elves Feats Power Attack

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Level 2

Class Ra 2

Attribute

Skills Hi +1, Li +1, MS +1, Se +1, Sp +1

Bonus Feats Two-Weapon Fighting (Combat Style: Ranger)

Feats

3 4

Ra 3 Ra 4 STR + 1

Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 In +1 In +1 In +1 In +1 In +1 In +1 In +1 In +1 Hi +1, Li +1, MS +1, Se +1, Sp +1

Cleave Animal Companion: Boar Favored Enemy: Outsider Great Cleave

5 6 7 8 9 10 11 12 13 14 15

Ra 5 Ra 6 Bg 1 Bg 2 Bg 3 FB 1 FB 2 FB 3 FB 4 FB 5 Ra 7

STR + 1

Divine Might

STR + 1

Favored Power Attack (Elves)

Favored Power Attack (Outsider)

16 17 18 19 20 21 22 23 24 25 26 27

Ra 8 Ra 9 Ra 10 Ra 11 Ra 12 Ra 13 Ra 14 Ra 15 Ra 16 Ra 17 Ra 18 Ra 19

CHA + 1

CHA + 1

CHA + 1

Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1

Favored Enemy: Human

Favored Power Attack (Human)

Great Charisma (+1)

Favored Enemy: Gnomes

Epic Divine Might

Epic Prowess

Improved Power Attack

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Level 28 29 30

Class Ra 20 Ra 21 F1

Attribute STR + 1

Skills Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 In +1

Bonus Feats

Feats

Favored Enemy: Dwarves Armor Skin

Bane of Enemies

Class: Bg = Blackguard, F = Fighter, FB = Frenzied Berserker, Ra = Ranger Skill: Hi = Hide, In = Intimidate, Li = Listen, MS = Move Silently, Se = Search, Sp = Spot

References
chipzahoy, “An Inconvenient Ranger -Ra(21),BG(3),FB(5),M(1) or F(1),” NWN2Wiki - a Wikia Wiki, http://nwn2.wikia.com/wiki/An_Inconvenient_Ranger_Ra%2821%29%2CBG%283%29%2CFB%285%29%2CM%281%29_or_F%2 81%29.

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Power Attack. Lesser Restoration. Blind-Fight. Regenerate. Cure Moderate Wounds. Practiced Spellcaster (Favored Soul). Favored Soul 15/ Monk 2/ Blackguard 3/ Sacred Fist 10 Alignment: Lawful Evil Deity: Ilmater/Malar Statistics (Naked) STR AC 21 17 DEX HP 12 276 CON 12 BAB 25 INT 12 Fort 29 WIS Refl 8 26 CHA 21 Will 20 Feats Able Learner. Inflict Minor Wounds. Spellcraft 33. Silence Blindsight. Restoration Battletide. Cleave. Death Ward. Vigor Assay Resistance. Recitation. Summon Creature VII. Righteous Might. Entropic Shield.Armored Fist of the Fallen Human. Firestorm. Vigorous Cycle Ethereal Jaunt. Combat Casting. Magic Vestment. Mass Bull’s Strength. Protection from Alignment. Cure Critical Wounds. Great Charisma (+1). True Seeing Energy Immunity. Lesser Vigor. Remove Paralysis. Eagle’s Splendor. Extend Spell. Listen 17. Heal. Virtue Bless. Raise Dead. Great Strength (+1). Tumble 33 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Favored Soul Cure Minor Wounds. Divine Power. Divine Favor. Spot 33. Resistance. Sunbeam Meet the Power Builds Page 9 . Spell Mantle. Prayer. Greater Restoration. Stone Body. Cure Serious Wounds. Weapon Focus (Unarmed Strike). Epic Divine Might Skills Concentration 33. Shield of Faith Aid. Greater Dispel Magic. Light. Remove Curse. Lesser Spell Mantle. Persistent Spell. Spell Resistance. Great Strength (+2). Summon Creature VIII. Mass Death Ward. Lore 8. Word of Faith Aura versus Alignment. Hide 5. Divine Might.

Mass Heal.Level 9 Favored Soul Energy Drain. Etherealness. Undeath’s Eternal Foe Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Chest Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Cat Queen’s Claws (enhanced) Right Hand Left Hand Cloak (None) Adamantine Heavy Shield (enhanced) Cloak of Movement (enhanced) AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 10 .

Tu +1 Co +1. Sc +1. Sc +1. Sp +1. Sc +1. Lo +2.Leveling Guide Initial Attributes STR 16 DEX 12 CON 12 INT 12 WIS 8 CHA 16 Level Progression Level 1 Class M1 Attribute Skills Co +4. Sc +1. Sp +1. Sc +1. Sc +1. Sp +1. Tu +1 Co +1. Sc +1. Tu +1 Co +1. Sp +1. Sp +1. Sc +1. Sp +1. Tu +1 Co +1. Sp +1. Lo +1. Sc +1. Power Attack 2 3 4 5 6 7 8 9 FS 1 M2 FS 2 FS 3 FS 4 FS 5 FS 6 FS 7 CHA + 1 CHA + 1 Cleave Extend Spell Practiced Spellcaster (Favored Soul) 10 11 12 13 14 15 16 17 18 19 20 FS 8 FS 9 FS 10 FS 11 FS 12 SF 1 BG 1 BG 2 BG 3 SF 2 SF 3 STR + 1 STR + 1 CHA + 1 Combat Casting Blind-Fight Divine Might Meet the Power Builds Page 11 . Sc +1. Sp +1. Sp +1. Sp +1. Tu +1 Co +1. Sp +1. Tu +1 Co +1. Tu +1 Co +1. Tu +1 Co +1. Sc +1. Tu +1 Co +1. Tu +1 Co +1. Sp +1. Sp +1. Lo +4. Hi +4. Sp +1. Sp +1 Co +1. Sc +1. Sc +1. Tu +1 Co +1. Sc +1. Sc +1. Sc +5. Sp +1. Tu +1 Co +1. Lo +1. Sc +1. Tu +4 (Save 4) Co +1. Tu +1 Co +1. Tu +1 Bonus Feats Feats Able Learner. Tu +1 Co +1. Sp +1. Sp +1 Co +1. Tu +1 Co +1. Sp +4. Sp +1 Co +1. Sc +1. Hi +1. Sc +1.

Li +2. Li +2.” NWN2Wiki . FS = Favored Soul. Li +2. Tu +1 Co +1. Sc +1. To gain free weapon feats for unarmed strike. Tu +1 Bonus Feats Feats Persistent Spell Great Strength (+1) Great Strength (+2) Great Charisma (+1) Epic Divine Might Class: Bg = Blackguard. the Armored Fist has to shift alignment between level 14 and level 15 to eventually be a Blackguard at level 16. Meet the Power Builds Page 12 . Lo = Lore. Li +2.a Wikia Wiki. Li +2. Sp +1. This makes Ilmater the only choice for a deity. “Armored Fist of Ilmater. Sc +1.M(4). Tu +1 Co +1. Tu +3 Co +1. Li +2.com/wiki/Armored_Fist_of_Ilmater_FS%2812%29%2CM%284%29%2CPal%284%29%2CSF%2810%29. however. SF = Sacred Fist Skill: Co = Concentration. Sp +1. Sc +1. http://nwn2. Tu +1 Co +1. Tu = Tumble Comment The build presented here is an evil variant of JeminiZero’s Armored Fist of Ilmater.SF(10). Sp +1.wikia. Sc +1. Li +2. References JeminiZero. Sp +1. Tu +1 Co +1.Level 21 22 23 24 25 26 27 28 29 30 Class SF 4 SF 5 SF 6 SF 7 SF 8 SF 9 SF 10 FS 13 FS 14 FS 15 Attribute STR + 1 CHA + 1 Skills Co +1. Tu +2 Co +1. Sp +1. Sc +1. Li = Listen. the Armored Fist has to serve a god whose favored weapon is unarmed. Tu +1 Co +1. Sp = Spot. Hi = Hide. Li +2. Sc +1. Sc = Spellcraft. Sp +1. M = Monk. Since Ilmater is a good god. Sc +1. Sp +1. Tu +1 Co +1. Sp +1. Sc +1. Sc +1. Sp +1. Sc +1.Pal(4). Sp +1.FS(12). Li +1. Tu +1 Co +1.

Disarm. Expeditious Retreat. Mirror Image. Move Silently 30. Shout. Divine Might. Superior Resistance Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Meet the Power Builds Page 13 . Divine Shield. See Invisibility Greater Invisibility. Spot 14. Perform 25. Hold Monster. Haste. Battle Caster. Tasha’s Hideous Laughter Curse of Impending Blades. Epic Divine Might. Power Attack. Cleave. Remove Fear. War Cry Ethereal Visage. Lore 8. Curse Song. Knockdown. Hide 5. Greater Heroism. Light.Black Dragon Drow. Spellcraft 30. Song of Discord Energy Immunity. Bard 16/ Red Dragon Disciple 10/ Blackguard 4 Alignment: Neutral Evil Statistics (Naked) STR AC 30 18 DEX HP 13 256 CON 10 BAB 23 INT 16 Fort 23 WIS Refl 8 21 CHA 22 Will 23 Feats Bully. Use Magic Device 20 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Bard Cure Minor Wounds. Tumble 30. Ghostly Visage. Resistance Amplify. Mass Cure Light Wounds. Mass Curse of Impending Blades. Listen 18. Improved Disarm. Extend Spell. Diplomacy 12. Silence Displacement. Joyful Noise. Flare. Lingering Song Skills Concentration 33. Daze.

Chest Item Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Scimitar (enhanced) Left Hand Mithral Heavy Shield (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Arcane Spell Failure [-15%] Base Item Weight Reduction [60% of Weight] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 16 DEX 13 CON 8 INT 14 WIS 8 CHA 19 Meet the Power Builds Page 14 .

Sp +1 Co +1. Li +4. Tu +4. Sp +5 Co +1. Sp +1 Co +1. Sp +1 Co +1. Di +3 (Save 5) Bonus Feats Bully Feats Battle Caster 2 Bd 2 3 Bd 3 Knockdown 4 Bd 4 STR + 1 5 Bd 5 6 7 8 9 10 11 12 13 14 15 16 17 18 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 RDD 10 Bg 1 Bg 2 Bg 3 CHA + 1 STR + 1 STR + 1 Disarm Improved Disarm Power Attack Cleave Divine Shield Meet the Power Builds Page 15 . Sc +1. MS +1. Li +1. Lo +1. MS +1. UMD +1 (Save 1) Co +1. Li +1. Li +1. MS +1. Tu +1. Lo +1. Di +1. Pe +1. Li +1. Li +1. Lo +1. Sp +1 Co +1. Li +1. Sc +1. Hi +4. Sp +1 Co +1. Li +1. UMD +1 Co +1. Hi +1. Pe +4. Lo +4. Tu +1. Lo +1. Tu +1. Di +1. UMD +4 Co +1. Di +2 (Save 5) Co +2. Sp +1 Di +1. Li +1. Di +1. Sp +1 Co +1. Sc +1. MS +1. Di +1. Pe +1.Level Progression Level 1 Class Bd 1 Attribute Skills Co +4. UMD +1 (Save 3) Co +1. Pe +1. Di +1 (Save 3) Co +1. Li +1. Li +1. Li +1. MS +4. Li +1. UMD +1 (Save 2) Co +1. Sp +1 Co +1. Di +1. Pe +1. Li +1. Sc +2. Sc +1. Tu +1. Li +1. Sp +1 Co +1.

MS +1. MS +2. MS +1. Di = Diplomacy. UMD +3 Co +1 (Save 4) Co +1. Sc +3. Pe +1. Sc +1. Meet the Power Builds Page 16 . MS +1. Sc +1. Pe = Perform. Pe +6 Bonus Feats Feats Extend Spell Divine Might Epic Divine Might Curse Song Lingering Song Class: Bd = Bard. Tu +8. MS +2. Pe +1. Sc +1. “Darkness: The Black Dragon ( Bard 14 / RDD 10 / Blackguard 5 / Warlock 1 ). Sc +6. Sc +1. Tu +3. Sc = Spellcraft. Sp = Spot. Tu = Tumble.com/guilds_registry/viewtopic. Sc +1. Tu +5 Co +1. Pe +1. Sc +5.html?forum=26365&to pic=285414&gid=14504. Pe +1. http://nwn. UMD = Use Magic Device References Zhonn-vei'ay. Pe +1. Bg = Blackguard. UMD +2 Co +1. Pe +1. UMD +1 Co +1. Lo = Lore.Level 19 Class Bd 6 Attribute 20 Bd 7 STR + 1 21 Bd 8 22 Bd 9 23 24 Bg 4 Bd 10 STR + 1 25 26 Bd 11 Bd 12 27 28 Bd 13 Bd 14 STR + 1 29 30 Bd 15 Bd 16 Skills Co +1. UMD +3 Co +1. Pe +1. Pe +1. Tu +2. MS +5.” Neverwinter Nights: Epic Character Builders Part Deux. MS = Move Silently. MS +2. MS +5. UMD +1 Co +1. Tu +1. Sc +5.bioware. MS +1. Hi = Hide. Pe +1. UMD +1 Co +1. UMD +1 Co +1. MS +1. Tu +1. MS +1. Li = Listen. Pe +2. Tu +1 Co +1. RDD = Red Dragon Disciple Skill: Co = Concentration. Tu +1 Co +1.

Great Charisma (+2). Divine Might. Vigorous Cycle Ethereal Jaunt. Magic Circle against Alignment. Spell Resistance. Least Spell Mantle. Use Magic Device 4 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Favored Soul Cure Minor Wounds. Lore 8. Stone Body. Great Strength (+1) Skills Concentration 24. Protection from Alignment. Death Knell. Heal. Light. Prayer. Remove Paralysis. Cleave. Spellcraft 24. Inflict Minor Wounds. Lesser Spell Mantle. Resist Acid Energy. Resistance.Black Dragon Soul Human. Spell Mantle Aura versus Alignment. Recitation. Mass Aid. Divine Power. Mass Death Ward. Silence Blindsight. Power Attack. Sunbeam Meet the Power Builds Page 17 . Divine Favor. Raise Dead. Remove Fear Aid. Extend Spell. Resist Energy. Invisibility Purge. Resist Electrical Energy. Great Charisma (+1) . Virtue Bless. Greater Restoration. True Seeing Energy Immunity. Improved Power Attack. Vigor Death Ward. Weapon Focus (Bastard Sword). Resist Sonic Energy. Righteous Might. Restoration Battletide. Hammer of the Gods. Bard 1/ Favored Soul 16/ Blackguard 3/ Red Dragon Disciple 10 Alignment: Chaotic Evil Deity: Finder Wyvernspur Statistics (Naked) STR AC 26 18 DEX HP 12 314 CON 12 BAB 22 INT 10 Fort 30 WIS Refl 8 26 CHA 28 Will 28 Feats Able Learner. Epic Divine Might. Regenerate. Lesser Vigor. Persistent Spell. Practiced Spellcaster (Favored Soul). Hide 5. Entropic Shield. Perform 1. Tumble 30. Superior Resistance. Great Cleave. Lesser Restoration.

Light.Level 0 Bard Cure Minor Wounds. Flare. Resistance Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Cold [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Bastard Sword (enhanced) Left Hand Cloak Adamantine Heavy Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 18 .

Sc +1 Co +1. Sc +1. Tu +1 Co +1. Tu +1 Co +1. Sc +1 Bonus Feats Feats Able Learner. Tu +1 Improved Power Attack CHA + 1 Divine Might Great Cleave CHA + 1 Extend Spell Resist Acid Energy CHA + 1 Epic Divine Might Great Charisma (+1) Resist Electrical Energy Great Charisma (+2) CHA + 1 Persistent Spell Meet the Power Builds Page 19 . Sc +1 Tu +2 Tu +2 Co +1. Sc +1 Tu +2 Tu +2 Tu +2 Tu +3 Co +1. Sc +1. Sc +1. Lo +1 Co +1. Sc +1 Co +1. Lo +1 Co +1. Sc +4. Tu +1 Co +1. Sc +1.Leveling Guide Initial Attributes STR 16 DEX 12 CON 10 INT 8 WIS 8 CHA 18 Level Progression Level 1 Class Bd 1 Attribute Skills Co +3. Sc +1. Pe +1. Tu +4. Tu +1 Co +1. Sc +1. Hi +4. Sc +1 Co +1. Tu +1 Co +1. Sc +1. Sc +1. Sc +1. Power Attack 2 3 4 5 6 FS 1 FS 2 FS 3 FS 4 RDD 1 Cleave CHA + 1 Practiced Spellcaster (Favored Soul) 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 RDD 2 RDD 3 RDD 4 Bg 1 Bg 2 Bg 3 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 RDD 10 FS 5 FS 6 FS 7 FS 8 FS 9 FS 10 FS 11 FS 12 FS 13 CHA + 1 Tu +2 Co +1. UMD +4 Hi +1. Tu +1 Co +1. Tu +1 Co +1. Tu +1 Co +1. Sc +1. Tu +1 Co +1. Lo +1 Lo +1. Lo +4.

For the “Battle of the Builds” module. Sc +1. whose favored weapon is the bastard sword. Sc +2 Co +2.Brd(1).RDD(10).wikia. Lo = Lore. UMD = Use Magic Device Comment With Favored Souls.FS(16). it was decided to let this character use a bastard sword and heavy shield in combat. Sc +1 Bonus Feats Feats Resist Sonic Energy Great Strength (+1) Class: Bd = Bard. Hence. it was found that the Black Dragon Soul stood a better chance of surviving if he carried a shield.com/wiki/Black_Dragon_Soul__FS%2816%29%2CBrd%281%29%2CBG%283%29%2CRDD%2810%29.Level 28 29 30 Class FS 14 FS 15 FS 16 Attribute STR + 1 Skills Co +1. Tu = Tumble. Sc = Spellcraft.” NWN2Wiki . the deity chosen for the Black Dragon Soul is Finder Wyvernspur. the original write-up on this power build recommended choosing a deity whose favored weapon is two-handed. In particular. Hi = Hide. the choice of deity has an impact on the weapon feats that the characters gain. Tu +1 Co +1. Meet the Power Builds Page 20 . Bg = Blackguard. Diplomacy and Use Magic Device were sacrificed in favor of Concentration and Spellcraft. References Darkhold. Through playtesting.BG(3). RDD = Red Dragon Disciple Skill: Co = Concentration. FS = Favored Soul. Nevertheless. “Black Dragon Soul . http://nwn2.a Wikia Wiki. The skills chosen for this character are also different from what the original write-up recommended. Pe = Perform.

Resist Fire Energy. Taunt 4. Noxious Blast. Vitriolic Blast Eldritch Doom. Power Attack. Weapon Focus (Longsword).Blacklock Drow. Use Magic Device 33 Prepared Spells Level 1 Level 2 Level 3 Level 4 Warlock Entropic Warding. Hide 5. Great Charisma (+3) Skills Concentration 33. Intimidate 33. Great Charisma (+1). Tumble 10. Great Charisma (+2). See the Unseen Curse of Despair. Retributive Invisibility. Blind-Fight. Spellcraft 30. Spellcasting Prodigy. Hideous Blow. Eldritch Master. Resist Cold Energy. Warlock 26/ Blackguard 4 Alignment: Neutral Evil Statistics (Naked) STR AC 22 12 DEX HP 12 196 CON 10 BAB 23 INT 16 Fort 19 WIS Refl 8 16 CHA 22 Will 21 Feats Bully. Flee the Scene Eldritch Cone. Heal 1. Word of Changing Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Chest Mithral Full Plate (enhanced) Meet the Power Builds Page 21 . Epic Divine Might. Epic Eldritch Blast (+1d6). Divine Might. Eldritch Chain. Epic Fiendish Resilience. Battle Caster. Cleave.

Boots Item Boots of the Sun Soul +5 (enhanced) Arms Right Hand Bracers of Armor +10 Alchemical Silver Longsword (enhanced) Mithral Heavy Shield (enhanced) Left Hand Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Electrical [5d6] Damage Bonus: Fire [5d6] Arcane Spell Failure [-15%] Base Item Weight Reduction [60% of Weight] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 16 DEX 12 CON 10 INT 16 WIS 8 CHA 18 Meet the Power Builds Page 22 .

Sc +1. In +1. Hi +1. UMD +1 (Save 1) Co +1. Sc +1. In +1. Sc +1. Sc +1. In +1. Sc +1. UMD +1 (Save 1) Co +1. Sc +1. Hi +1. Hi +2. In +1. In +1. Tu +1. Tu +1 (Save 1) Co +1. UMD +4 Co +1. Sc +1. UMD +1 Co +1. UMD +4 Co +1. (Save 5) Co +1. Hi +1. UMD +1 Co +1. In +1. Sc +4. In +1. Sc +1. UMD +1 (Save 1) Co +1. In +1. In +1. Tu +1 (Save 2) Co +1. UMD +1 Co +1. UMD +1 (Save 1) Co +1. UMD +1 (Save 1) Co +1. In +1. In +1. Sc +1. Sc +4. UMD +1 (Save 1) Bonus Feats Bully Feats Spellcasting Prodigy 2 Wa 2 3 Wa 3 Power Attack 4 Wa 4 STR + 1 5 Wa 5 6 Wa 6 Cleave 7 Wa 7 8 Wa 8 STR + 1 9 Wa 9 Battle Caster 10 11 12 13 Bg 1 Bg 2 Bg 3 Wa 10 STR + 1 Divine Might Resist Cold Energy. UMD +1 Co +1. In +4. In +1. Resist Fire Energy 14 Wa 11 15 Wa 12 Weapon Focus (Longsword) 16 Wa 13 STR + 1 Meet the Power Builds Page 23 .Level Progression Level 1 Class Wa 1 Attribute Skills Co +4. Sc +1. UMD +1 Co +1. In +1. In +1. In +1. Tu +1. Sc +1.

In +1. In +1. In “Battle of the Builds. Hi = Hide. Sc +1. Sc +1.Level 17 Class Wa 14 Attribute 18 Wa 15 19 Wa 16 20 Wa 17 STR + 1 21 Wa 18 22 Wa 19 23 Wa 20 24 Wa 21 CHA + 1 25 Wa 22 26 Wa 23 27 Wa 24 28 29 30 Wa 25 Wa 26 Bg 4 STR + 1 Skills Co +1. the Warlock Buddy Meet the Power Builds Page 24 . UMD +1 Co +1. In +1. In +1. UMD +1 (Save 1) Co +1. In +1. UMD +1 Bonus Feats Feats Blind-Fight Eldritch Master Great Charisma (+1) Great Charisma (+2) Epic Divine Might Epic Fiendish Resilience Epic Eldritch Blast Great Charisma (+3) Class: Bg = Blackguard. Sc +1. In +1. UMD +1 (Save 1) Co +1. Sc +1. In +1. Tu +1. UMD = Use Magic Device Comment Playing the Blacklock at its full potential as a player character requires the use of an add-on called the Warlock Buddy. Sc +1. UMD +1 Co +1. Ta 2. Ta 2. UMD +1 Co +1. Tu +1. He = Heal. Sc +1. He 1. UMD +1 Co +1. UMD +1 (Save 1) Co +1. Tu +1. Wa = Warlock Skill: Co = Concentration. Ta = Taunt. UMD +1 Co +1. In +1. In = Intimidate. In +1. which may be downloaded from the Neverwinter Vault site. In +1. UMD +1 Co +1. UMD +1 (Save 1) Co +1. UMD +1 (Save 1) Co +1. Sc = Spellcraft. In +1. Sc +1. In +1. In +1.” however. Tu +1. Tu +1. Sc +1. Tu = Tumble. Sc +1. UMD +1 Co +1. Sc +1. In +1. UMD +1 Co +1. Sc +1. Tu +1.

This is not necessarily the case when the Blacklock is played as a PC with the Warlock Buddy installed.wikia.a Wikia Wiki. “Blacklock .com/wiki/Blacklock__Wlk%2826%29%2CBG%284%29. the Blacklock’s performance in this module may be less than stellar. http://nwn2.Wlk(26).” NWN2Wiki . References SushiSquid.was not accommodated in the Blacklock’s AI since it cannot be assumed that all players will want to download the add-on. Hence.BG(4). Meet the Power Builds Page 25 .

Shield. Isaac’s Greater Missile Storm (maximized) × 8 Meet the Power Builds Page 26 . Skill Focus (Concentration). Shadow Shield Iron Body. Epic Spell Penetration. Still Spell. Automatic Still Spell (0 – 3). Ray of Enfeeblement × 2 (maximized).Blood Scholar Human. Greater Spell Breach. Hide 33. Spellcasting Prodigy. Spell Penetration. Practiced Spellcaster (Wizard). Spot 16. Automatic Still Spell (0 – 9) Skills Concentration 33. Clairaudience and Clairvoyance (extended). Spellcraft 33. Spiderskin Assay Resistance. Energy Immunity. Displacement (extended). Perform 10. True Strike × 5 Blindsight × 2. Extend Spell. Automatic Still Spell (0 – 6). Use Magic Device 33 Prepared Spells Wizard Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Ray of Frost × 4 Protection from Alignment × 2. Listen 33. Move Silently 33. Arcane Scholar Spellcasting (Wizard). Red Wizard Spellcasting (Wizard). Great Intelligence (+1). Lore 3. Isaac’s Lesser Missile Storm (empowered) × 2. Bard 4/ Wizard 6/ Arcane Scholar of Candlekeep 10/ Red Wizard 10 Alignment: Neutral Specialization: Evocation Statistics (Naked) STR AC 8 16 DEX HP 16 188 CON 14 BAB 16 INT 24 Fort 11 WIS Refl 8 15 CHA 14 Will 22 Feats Able Learner. Least Spell Mantle (empowered) × 3 Bigby’s Forceful Hand. Mirror Image × 6 Displacement × 5. Practiced Spellcaster (Bard). Isaac’s Greater Missile Storm × 3 Avasculate × 3. Skill Focus (Spellcraft). Globe of Invulnerability. Greater Heroism. Tumble 33. Search 16. Empower Spell. Isaac’s Greater Missile Storm (empowered) × 3. Greater Spell Penetration. True Strike (quickened) × 5 Bigby’s Interposing Hand × 2.

Light. Resistance Amplify. Greater Spell Breach (quickened) × 2 Level 0 Level 1 Level 2 Bard Cure Minor Wounds. Energy Drain.Level 9 Wizard Bigby’s Forceful Hand (quickened) × 4. Flare. Silence Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Saving Throw Bonus: Cold [+5] Saving Throw Bonus: Universal [+5] Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Chest Mithral Breastplate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Adamantine Rapier (enhanced) Left Hand Cloak Adamantine Heavy Shield (enhanced) Cloak of Resistance +5 (enhanced) Left Ring Ring of the Founder Right Ring Ring of Major Sonic Resistance (enhanced) Meet the Power Builds Page 27 . Daze. Joyful Noise Curse of Impending Blades. Grease.

Li +1. Tu +1 Co +1. Hi +1. Sc +1. UMD +1. Sp +1. Sc +1. Li +1. UMD +4. Sc +1. Pe +4. Li +1. Spellcasting Prodigy 2 Wi 1 3 Wi 2 Skill Focus (Concentration) 4 Wi 3 INT + 1 5 Wi 4 6 Wi 5 Empower Spell Skill Focus (Spellcraft) 7 ASC 1 Arcane Scholar Spellcasting (Wizard) 8 ASC 2 INT + 1 Meet the Power Builds Page 28 . Tu +1 Co +1. Tu +1 Bonus Feats Feats Able Learner. UMD +1. Li +1. Sc +1. Sp +2. Tu +1 Co +1.Neck Item Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 8 DEX 16 CON 14 INT 16 WIS 8 CHA 14 Level Progression Level 1 Class Bd 1 Attribute Skills Co +4. MS +1. Hi +1. UMD +1. Hi +4. UMD +1. Tu +1 Co +1. Sc +1. MS +1. Sp +1. Hi +1. MS +4. Sc +1. Sc +4. Tu +1 (Save 1) Co +1. Sc +1. Hi +1. Li +1. Tu +4 (Save 5) Co +1. MS +1. UMD +1. UMD +1. Tu +1 (Save 2) Co +1. Lo +3. Sp +1. UMD +1. MS +1. Li +1. Li +1. Li +4.

Hi +2. Li +1. Li +1. Sc +1. UMD +1. Sp +1. UMD +1. MS +1. Hi +1.Level 9 Class ASC 3 Attribute 10 ASC 4 11 ASC 5 12 ASC 6 INT + 1 13 ASC 7 14 ASC 8 15 ASC 9 16 ASC 10 INT + 1 17 Wi 6 18 RW 1 19 RW 2 20 RW 3 INT + 1 21 RW 4 Skills Co +1. Li +1. Li +1. MS +2. Li +1. MS +1. UMD +1. UMD +1. Hi +1. UMD +1. Hi +1. UMD +1. Sp +1. Tu +1 Co +1. Sc +1. Hi +1. UMD +1. MS +1. Sc +1. MS +1. UMD +1. Tu +1 Co +1. Hi +1. UMD +1. MS +1. Tu +1 Co +1. Hi +2. Sp +1. UMD +1. MS +1. Sp +1. Sc +1. Li +1. Sc +1. Hi +1. Sc +1. Tu +1 Co +1. Sc +1. Li +1. Li +1. Sc +1. Sp +1. Tu +1 Co +1. MS +1. Hi +1. Hi +1. MS +1. Sp +1. Tu +1 Co +1. UMD +1. Sc +1. Sc +1. Tu +1 Co +1. MS +1. Sc +1. Tu +1 Co +1. Li +1. Tu +1 Co +1. UMD +1. Li +1. Tu +1 Co +1. Tu +1 Bonus Feats Feats Spell Penetration Greater Spell Penetration Practiced Spellcaster (Wizard) Red Wizard Spellcasting (Wizard) Practiced Spellcaster (Bard) Great Intelligence (+1) Meet the Power Builds Page 29 . Sp +1. Hi +1. Li +1. Li +1. Tu +1 Co +1. Sc +1. UMD +1. Sc +1. MS +1. Tu +1 Co +1. Li +1.

Tu +1 Co +1. Hi +1. Se +6. Li = Listen. Sc +1. UMD +1. Tu +1 Co +1. Hi +1. Hi +1. MS +2. Li +1. Li +1.ASC(10).a Wikia Wiki. UMD +1. MS +1. Hi = Hide. Sc +1. Sp +1. Tu +1 Co +1. UMD +1. Li +1. Pe = Perform. Hi +1. Sc +1. Tu +1 Co +1. Meet the Power Builds Page 30 . Tu +1 Co +1.wikia.com/wiki/Blood_Scholar__Wiz%286%29%2CBrd%284%29%2CASC%2810%29%2CRWT%2810%2 9. MS +1. http://nwn2. Sc +1. Tu +1 Bonus Feats Still Spell Feats Epic Spell Penetration Automatic Still Spell (0 – 3) Extend Spell Automatic Still Spell (0 – 6) Automatic Still Spell (0 – 9) Class: ASC = Arcane Scholar of Candlekeep. Sp +1. Tu +1 Co +1. Sc +1. Hi +2. UMD +1. MS +2. Sc +1. Li +1. UMD +1. Sc +1. UMD +1. Tu +1 Co +1. UMD +1. Sp +1. MS +1. MS +1. Li +1. Li +1. UMD = Use Magic Device References JeminiZero. S = Sorcerer Skill: Co = Concentration. Sc +1. Se +7. Pe +6. MS +2. Li +1. Bg = Blackguard. Sp = Spot.Wiz(6). Se = Search. Sc +1. MS = Move Silently. Li +1. Hi +2. Rg = Rogue. Hi +1. Li +1. Sp +1. Tu +1 (Save 1) Co +1. “Blood Scholar . MS +1. Tu = Tumble. UMD +1. Se +2. Sc = Spellcraft.RWT(10).” NWN2Wiki . UMD +1. Hi +1. Lo = Lore. MS +2.Level 22 Class RW 5 Attribute 23 RW 6 24 RW 7 INT + 1 25 RW 8 26 RW 9 27 RW 10 28 Bd 2 INT + 1 29 Bd 3 30 Bd 4 Skills Co +1.Brd(4). Hi +2. Se +1.

Great Charisma (+3) Skills Hide 33. Mobility. Epic Prowess. Tumble 30. Improved Disarm. Move Silently 33. Cleave. Spot 32. Divine Shield. Great Charisma (+1). Expose Weakness. Divine Might. Epic Divine Might. Dodge. Monk 12/ Fighter 12 / Shadowdancer 2/ Blackguard 4 Alignment: Lawful Evil Statistics (Naked) STR AC 22 17 DEX HP 14 272 CON 10 BAB 26 INT 14 Fort 26 WIS Refl 8 24 CHA 22 Will 18 Feats Wild Child. Power Attack. Great Charisma (+2). Disarm.Claw of Malar Drow. Greater Weapon Focus (Unarmed Strike). Blind-Fight. Improved Critical (Unarmed Strike). Use Magic Device 14 Prepared Spells None Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Chest Swashbuckler’s Tunic (enhanced) Boots Boots of the Sun Soul +5 (enhanced) Meet the Power Builds Page 31 . Listen 6. Weapon Focus (Unarmed Strike). Crippling Strike.

Li +4. Sp +4. Tu +4. UMD +2 (Save 4) Bonus Feats Wild Child Feats Blind-Fight 2 F1 3 F2 Tu +1.Arms Item Cat Queen’s Claws (enhanced) Properties Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Right Hand Left Hand Cloak (None) (None) Cloak of Movement (enhanced) Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Leveling Guide Initial Attributes STR 16 DEX 14 CON 10 INT 14 WIS 8 CHA 18 Level Progression Level 1 Class M1 Attribute Skills Hi +4. MS +4. UMD +1 (Save 4) Weapon Focus (Unarmed Strike) Dodge Disarm Meet the Power Builds Page 32 .

MS +3. Tu +2. Sp +2. MS +2. Tu +1. MS +1. Sp +1 (Save 4) Hi +1. MS +1. Tu +1 Meet the Power Builds Page 33 . Li +1. Sp +1. Sp +2. Tu +2 UMD +1 (Save 2) Hi +2. Sp +2. MS +3. Tu +1 UMD +1 (Save 2) Hi +2. UMD +1 (Save 3) Hi +1. Tu +1 (Save 5) Tu +1. Sp +2. Sp +2. MS +2. Tu +1. MS +3. UMD +1 (Save 4) Bonus Feats Feats Mobility Power Attack Improved Disarm Cleave Divine Shield Improved Critical (Unarmed Strike) Divine Might Crippling Strike 18 19 20 21 22 Bg 4 M7 F7 M8 F8 CHA + 1 Hi +2. Sp +2. Li +1. MS +3. Sp +2. Sp +1. Tu +2 Hi +1. MS +3. Tu +1 (Save 4) Hi +1. UMD +1 (Save 4) Hi +1. Sp +4. UMD +1 (Save 4) Hi +2. UMD +1 (Save 2) Hi +1.Level 4 5 6 7 8 Class M2 M3 F3 M4 Sd 1 Attribute STR + 1 STR + 1 9 Sd 2 10 11 F4 M5 12 13 14 F5 Bg 1 Bg 2 STR + 1 15 16 Bg 3 M6 STR + 1 17 F6 Skills Hi +3. UMD +1 (Save 5) Hi +2. Tu +1 (Save 4) Sp +1. Tu +2 Hi +1. Tu +1 UMD +1 (Save 2) Great Strength (+1) Greater Weapon Focus (Unarmed Strike) Great Charisma (+1) 23 M9 Hi +2. MS +1.

bioware. UMD = Use Magic Device References GT74. Sp +2.html?forum=26365&to pic=296257&gid=14504. Tu +2 Bonus Feats Feats Epic Divine Might Epic Prowess Expose Weakness Great Strength (+2) Class: Bg = Blackguard. Sp +2. MS +2.Level 24 25 26 27 28 29 30 Class F9 M 10 F 10 M 11 F 11 F 12 M 12 Attribute CHA + 1 CHA + 1 Skills UMD +1 (Save 2) Hi +2. Tu +2 Tu +1 (Save 2) Tu +1 (Save 4) Hi +3. Meet the Power Builds Page 34 .Monk 12/ Fighter 12/ Blackguard 4/ SD 2. MS +3.” Neverwinter Nights: Epic Character Builders Part Deux. MS = Move Silently. MS +1. Sp +2. Sp = Spot.com/guilds_registry/viewtopic. Tu = Tumble. http://nwn. F = Fighter. M = Monk. Tu +2 UMD +1 (Save 2) Hi +2. Li = Listen. Sd = Shadowdancer Skill: Hi = Hide. “Claw of Malar (HiPS Version) .

Chorus of Heroism. Hymn of Requiem. Song of Requiem. Power Attack. Hide 18. Spot 16. See Invisibility. Remove Curse. Curse Song. Haste. Greater Heroism. Shout. Greater Resistance. Bard 26/ Cleric 1/ Blackguard 3 Alignment: Chaotic Evil Domains: Darkness and Water Statistics (Naked) STR AC 21 14 DEX HP 10 254 CON 14 BAB 22 INT 12 Fort 22 WIS Refl 8 22 CHA 21 Will 23 Feats Luck of Heroes. Battle Caster. War Cry Cacophonic Burst. Use Magic Device 33 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Bard Cure Minor Wounds. Great Charisma (+2). Joyful Noise.Divine Bard Human. Lingering Song. Mind Fog. Greater Invisibility. Epic Divine Might Skills Concentration 33. Balagarn’s Iron Horn. Spellcraft 33. Divine Shield. Energy Immunity. Divine Might. Silence Clairaudience/Clairvoyance. Greater Shout. Cleave. Light. Ice Storm Meet the Power Builds Page 35 . Grease. Tumble 33. Curse of Impending Blades. Mirror Image. Great Charisma (+3). Song of Discord Dirge. Weapon of Impact Cure Critical Wounds. Ghostly Visage. Resistance Amplify. Flare. Daze. Great Charisma (+1). Greater Dispel Magic. Lesser Dispel Cloud of Bewilderment. Listen 33. Perform 33.

Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Ability Bonus: Dexterity [+9] Attack Bonus [+5] Damage Bonus: Acid [3d6] Skill Bonus: Perform [+6] Use Limitation: Class: Bard Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Arcane Spell Failure [-15%] Base Item Weight Reduction [60% of Weight] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Greater Gloves of the Minstrel (enhanced) Right Hand Cold Iron Warhammer (enhanced) Left Hand Mithral Heavy Shield (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 36 .

UMD +2. Li +2. Sc +2. UMD +1. Sc +1. Hi +5. UMD +1. Tu +4 (Save 4) Co +1. Sc +1. Tu +1 (Save 1) Co +1. Sc +2. Sp +1 (Save 2) Co +1. Li +1. Li +1. Pe +1. Tu +1 (Save 3) Co +1. Pe +1. Li +1. Sc +1. Li +1. Hi +1 (Save 5) Co +1. Li +2. Li +1. Tu +1 (Save 1) Co +1. Sp +1. UMD +1. Sc +1. Sp +1. Tu +1 (Save 3) Co +1. Li +4. Pe +1. Power Attack 2 Bd 2 3 4 C1 Bd 3 STR + 1 Divine Shield 5 Bd 4 6 Bd 5 Battle Caster 7 Bd 6 8 Bd 7 STR + 1 9 Bd 8 Cleave 10 Bg 1 11 12 Bd 9 Bg 2 STR + 1 Curse Song Meet the Power Builds Page 37 . Tu +2 Bonus Feats Feats Luck of Heroes. Tu +1 (Save 3) Co +1. Pe +1. Sp +2. Sp +1. UMD +2. UMD +1. Sc +1. Li +1. Sp +1. UMD +1. . Pe +1. Pe +4. UMD +4. Pe +1. Pe +1. Li +1. UMD +1. Sc +1. Tu +1 (Save 1) Co +1. UMD +2. Sc +4. Sc +1. Pe +2. Pe +2. Tu +2 Co +1.Leveling Guide Initial Attributes STR 16 DEX 10 CON 14 INT 12 WIS 8 CHA 16 Level Progression Level 1 Class Bd 1 Attribute Skills Co +4. Tu +1 (Save 1) Co +1.

UMD +1. Tu +1 Co +1. Tu +1 Co +1. UMD +1. Sc +1. Pe +1. Li +1. Tu +2 Co +1. Li +1. UMD +1. Tu +1 (Save 2) Co +1. Li +1. Li +1. Sc +2. Sc +1. Pe +1. Li +1. Pe +1. Pe +1. Sc +1. UMD +1. UMD +1. Sc +2. Tu +1 (Save 2) Co +1. Pe +1. Pe +1. Sp +1. Tu +1 Co +1. Li +2. UMD +2. . Sp +1. Pe +1. Sp +1. Sc +1. Pe +1. Pe +1. Sp +1. UMD +1. Sc +1. Tu +1 (Save 4) Co +1.Level 13 14 Class Bd 10 Bd 11 Attribute 15 16 Bg 3 Bd 12 STR + 1 17 Bd 13 18 Bd 14 19 Bd 15 20 Bd 16 STR + 1 21 Bd 17 22 Bd 18 23 Bd 19 24 Bd 20 CHA + 1 25 Bd 21 26 Bd 22 27 Bd 23 Skills Co +1 (Save 3) Co +1. UMD +1. Tu +1 (Save 4) Co +1. Tu +1 Co +1. Pe +1. UMD +1. Sp +1. UMD +1. Hi +1. Sp +1. Tu +1 (Save 5) Co +1. Sc +1. Li +1. UMD +1. Li +1. Sp +1. Tu +1 (Save 5) Bonus Feats Feats Divine Might Lingering Song Chorus of Heroism Great Charisma (+1) Song of Requiem Hymn of Requiem Great Charisma (+2) Meet the Power Builds Page 38 . Tu +1 (Save 5) Co +1. Sc +1. Li +1. Pe +2. Sc +1. Sc +1. Pe +2. Tu +2 Co +1 (Save 3) Co +1. Sp +1. Pe +1. Li +2. Li +1. Sc +1. UMD +2. Sc +1. UMD +1. Li +1. Li +1.

wikia. Sc = Spellcraft. Sp = Spot. Sc +1.Level 28 Class Bd 24 Attribute CHA + 1 29 Bd 25 30 Bd 26 Skills Co +1. Pe +1.Brd(26).com/wiki/Divine_Bard__Brd%2826%29%2CBG%283%29%2CClr%281%29. Meet the Power Builds Page 39 .Clr(1). Tu +1 (Save 5) Co +1. Tu +1 Bonus Feats Feats Great Charisma (+3) Epic Divine Might Class: Bd = Bard. UMD = Use Magic Device References JeminiZero.BG(3). Pe +1.” NWN2Wiki . Li +1. UMD +1.a Wikia Wiki. “Divine Bard . Pe +1. Hi +2. Tu +1 (Save 5) Co +1. Sc +1. Sc +1. Sp +1. UMD +1. Li +1. http://nwn2. Li +1. C = Cleric Skill: Co = Concentration. Pe = Perform. Tu = Tumble. Li = Listen. UMD +1. Hi = Hide. Bg = Blackguard. Hi +7.

Able Learner. Resistance Protection from Alignment. Spellcraft 30. Great Charisma (+2). Epic Toughness (+90) Skills Diplomacy 33. Epic Toughness (+30). Great Charisma (+1). Divine Might. Flare. Luck of Heroes. Power Attack. Weapon Focus (Longsword). Armor Skin. Epic Toughness (+60). Epic Resilience. Epic Divine Might. Toughness. Lore 8. Tumble 12 Prepared Spells Paladin Level 1 Bless. Great Charisma (+3). True Strike Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Meet the Power Builds Page 40 . Paladin 9/ Sorcerer 1/ Red Dragon Disciple 10/ Divine Champion 10 Alignment: Lawful Good Statistics (Naked) STR AC 26 18 DEX HP 12 524 CON 16 BAB 26 INT 14 Fort 37 WIS Refl 12 24 CHA 26 Will 30 Feats Ladies’ Man. Ray of Frost. Listen 33. Bless Weapon Level 0 Level 1 Sorcerer Acid Splash. Epic Prowess. Summon Familiar.Divine Dragon Aasimar. Divine Shield.

Chest Item Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Longsword (enhanced) Left Hand Mithral Heavy Shield (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Electrical Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Properties Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Arcane Spell Failure [-15%] Base Item Weight Reduction [60% of Weight] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Electrical [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Cold [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 16 DEX 12 CON 14 INT 12 WIS 12 CHA 16 Meet the Power Builds Page 41 .

Sc +1 Di +1. Tu +1 Di +1. Sc +1 Di +1. Sc +1 Di +1. Li +2. Sc +1. Sc +1. Sc +1 Bonus Feats Ladies’ Man Summon Familiar: Beetle Able Learner Feats Luck of Heroes Weapon Focus (Longsword) Power Attack Toughness Divine Might Divine Shield Epic Divine Might Epic Toughness (+30) Epic Resilience Meet the Power Builds Page 42 . Lo +1. Sc +1. Li +2. Tu +1 Di +1. Li +2. Lo +1. Sc +5 (Save 1) Di +2. Lo 4 (Save 4) Lo +1. Sc +1 Di +1. Sc +1. Li +1. Li +2. Sc +1. Lo +1 (Save 1) Di +1. Li +2. Sc +1. Tu +1 Di +1. Sc +1 Di +1. Sc +2 Di +1. Sc +1. Sc +1. Tu +1 Di +1. Sc +1 Di +1. Sc +1 Di +1. Sc +1 Di +1. Li +2. Li +1. Tu +1 Di +1. Sc +1. Li +2. Tu +1 Di +1. Li +2. Tu +1 Di +1. Tu +1 Di +1. Tu +1 Di +1. Sc +1.Level Progression Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 Class P1 S1 P2 P3 P4 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 P5 RDD 10 P6 P7 P8 P9 DC 1 DC 2 DC 3 CHA + 1 CHA + 1 CHA + 1 STR + 1 STR + 1 Attribute Skills Di 4. Tu +1 Di +1.

P = Paladin. “Divine Dragon (P9/Src1/RDD10/DC10). Sc +1 Di +1. Li +3 Di +1. Li +2.Level 24 25 26 27 28 29 30 Class DC 4 DC 5 DC 6 DC 7 DC 8 DC 9 DC 10 Attribute CHA + 1 CHA + 1 Skills Di +1. Sc +1 Di +1. Sc = Spellcraft.a Wikia Wiki. Li +3 Di +1.” NWN2Wiki . Li = Listen. Li +2. Tu = Tumble References SushiSquid. http://nwn2. Lo = Lore.com/wiki/Divine_Dragon_%28P9/Src1/RDD10/DC10% 29. Sc +1 Di +1. Meet the Power Builds Page 43 . RDD = Red Dragon Disciple. Li +1. Tu +2 Bonus Feats Epic Prowess Feats Great Charisma (+1) Armor Skin Great Charisma (+2) Epic Toughness (+60) Great Charisma (+3) Epic Toughness (+90) Class: DC = Divine Champion. Li +2.wikia. Sc +1 Di +1. Li +2. S = Sorcerer Skill: Di = Diplomacy.

Resistance Amplify. Hide 33. Mass Curse of Impending Blades × 2 Cure Serious Wounds × 4 Level 0 Level 1 Bard Cure Minor Wounds. Flare. Joyful Noise Meet the Power Builds Page 44 . Spellcraft 30. Two-Weapon Fighting (Combat Style: Ranger). Mass Camouflage. Favored Enemy: Elves. Lore 8. Resist Energy × 2 Barkskin × 2. Tumble 30. Practiced Spellcaster (Ranger). Cleave. Favored Enemy: Humans. Blind-Fight. Move Silently 33. Use Magic Device 33 Prepared Spells Level 1 Level 2 Level 3 Level 4 Ranger Camouflage × 3.Divine Ranger Wood Elf. Great Charisma (+2). Ranger 21/ Bard 2/ Red Dragon Disciple 4/ Blackguard 3 Alignment: Neutral Evil Statistics (Naked) STR AC 22 18 DEX HP 14 288 CON 10 BAB 28 INT 12 Fort 26 WIS Refl 14 26 CHA 22 Will 24 Feats Luck of Heroes. Daze. Favored Enemy: Outsiders. Epic Divine Might. Able Learner. Light. Invisibility Purge. Perform 3. Bane of Enemies Skills Concentration 33. Favored Enemy: Gnomes. Favored Enemy: Dwarves. Divine Might. Curse of Impending Blades × 2 Aid. Great Charisma (+1). Power Attack.

Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Electrical [5d6] Damage Bonus: Fire [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Breastplate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Alchemical Silver Longsword (enhanced) Cold Iron Kukri (enhanced) Left Hand Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 45 .

MS +1. Sc +1 Hi +1. MS +1. MS +3. MS +2. Tu +1. Sc +1. UMD +1 Hi +3. MS +1. UMD +4 Co +1. Hi +4. MS +1. MS +1 (Save 3) Co +1.Leveling Guide Initial Attributes STR 16 DEX 14 CON 10 INT 12 WIS 14 CHA 14 Level Progression Level 1 Class Bd 1 Attribute Skills Co +4. MS +1. Sc +4. Lo +4. Hi +1. MS +1. Tu +1 Hi +1. MS +1. MS +1. UMD +1 Hi +1. Lo +1. Lo +1. Tu +4 Co +7 Bonus Feats Feats Luck of Heroes 2 3 Ra 1 Ra 2 Favored Enemy: Elves Two-Weapon Fighting (Combat Style: Ranger) Able Learner 4 Ra 3 STR + 1 5 Ra 4 Animal Companion: Panther Power Attack 6 7 8 9 10 11 12 13 14 15 RDD 1 RDD 2 RDD 3 RDD 4 Bg 1 Bg 2 Bg 3 Ra 5 Ra 6 Ra 7 CHA + 1 Cleave CHA + 1 Divine Might Favored Enemy: Gnomes Practiced Spellcaster (Ranger) 16 17 18 Ra 8 Ra 9 Ra 10 CHA + 1 Co +2. UMD +1 Hi +1. Tu +1 Hi +1. Lo +1. Tu +3. UMD +3 Co +1. Tu +4. Sc +1 Sc +3 Co +2. MS +1. Hi +1. Sc +1. Tu +1 Hi +1. Lo +1. Hi +2. Sc +6 Favored Enemy: Dwarves Blind-Fight Meet the Power Builds Page 46 . Hi +1. MS +1. UMD +1 Hi +1. MS +4 Co +1. Hi +1. Tu +5 Co +1. Pe +3.

Bg = Blackguard. Meet the Power Builds Page 47 . Hi +1. Tu = Tumble. MS +1. UMD = Use Magic Device References JeminiZero. Lo = Lore. Sc +2. UMD +4 Co +4. Sc +3. Pe = Perform.” NWN2Wiki . Hi +1. UMD +3 Bonus Feats Feats Great Charisma (+1) Favored Enemy: Outsiders Great Charisma (+2) Epic Divine Might Great Charisma (+3) Favored Enemy: Humans Bane of Enemies Class: Bd = Bard. Hi +2. Hi +1. UMD +1 Co +1. MS +1. Sc = Spellcraft. “Divine Ranger .a Wikia Wiki. Hi +2. Hi +1. Hi = Hide. Tu +1. MS +1.RDD(4). RDD = Red Dragon Disciple Skill: Co = Concentration. Sc +1 Co +1.Level 19 20 21 22 23 24 25 26 27 Class Ra 11 Ra 12 Ra 13 Ra 14 Ra 15 Ra 16 Ra 17 Ra 18 Ra 19 Attribute CHA + 1 CHA + 1 28 29 30 Ra 20 Ra 21 Bd 2 STR + 1 Skills Sc +3. MS +1. Hi +1. Sc +4 Tu +7 Co +2. Ra = Ranger. UMD +1 Co +1. http://nwn2. Tu +1 Co +1. MS +1. MS = Move Silently. UMD +3 Co +1.Brd(2). MS +1.BG(3). Hi +1.wikia. UMD +4 Hi +3. MS +2. MS +3. UMD +6 Co +1.Ra(21). MS +2.com/wiki/Divine_Ranger__Ra%2821%29%2CBrd%282%29%2CRDD%284%29%2CBG%283%29. Tu +1 Co +1.

Disarm. Silence Cure Serious Wounds. Remove Paralysis. Resist Cold Energy. Divine Might. Cure Critical Wounds. Great Strength (+2). Weapon Focus (Unarmed Strike). Weapon of Impact Assay Resistance. Raise Dead. Righteous Might. Practiced Spellcaster (Favored Soul). Spot 33. Great Strength (+4). Monk 1/ Favored Soul 26/ Fighter 1 / Cleric 2 Alignment: Lawful Good Deity: Ilmater Cleric Domains: Darkness and Water Statistics (Naked) STR AC 21 15 DEX HP 12 302 CON 14 BAB 21 INT 14 Fort 25 WIS Refl 8 19 CHA 21 Will 20 Feats Farmer. Cure Moderate Wounds. Epic Divine Might. Lesser Restoration. Magic Vestment. Inflict Minor Wounds. Mass Bull’s Strength. Divine Shield. Spell Resistance. Extend Spell. Able Learner. Recitation. Light. Epic Prowess Skills Concentration 33. Eagle’s Splendor. Restoration Battletide. Resist Sonic Energy. Entropic Shield. Superior Resistance Meet the Power Builds Page 48 . Resist Acid Energy. Lesser Spell Mantle. Great Strength (+1). Heal. Tumble 33 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Favored Soul Cure Minor Wounds. Protection from Alignment. Spellcraft 33. Remove Curse. Great Charisma (+1). True Seeing Energy Immunity. Hide 5. Power Attack. Divine Power. Resistance. Damage Reduction 10/alchemical silver. Improved Disarm. Great Strength (+3). Persistent Spell. Stone Body. Virtue Bless. Vigor. Divine Favor. Lore 3. Greater Dispel Magic.Divine Soul Human. Weapon Specialization (Unarmed Strike). Lesser Vigor. Prayer. Shield of Faith Aid. Least Spell Mantle.

Wall of Greater Dispel Magic Energy Drain.Level 7 Level 8 Level 9 Favored Soul Ethereal Jaunt. Sunbeam. Summon Creature VII. Mass Heal. Summon Creature VIII. Mass Death Ward. Greater Restoration. Spell Mantle. Regenerate. Undeath’s Eternal Foe Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Chest Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Cat Queen’s Claws (enhanced) Right Hand Left Hand Cloak (None) Adamantine Tower Shield (enhanced) Cloak of Movement (enhanced) AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Acid [25/-] Freedom of Movement Saving Throw Bonus: Acid [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Damage Resistance: Electrical [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] AC Bonus [+5] Damage Resistance: Cold [40/-] Damage Resistance: Fire [40/-] Saving Throw Bonus: Universal [+7] Left Ring Ring of Major Sonic Resistance (enhanced) Ring of Major Electrical Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Meet the Power Builds Page 49 . Storm of Vengeance. Word of Faith Fire Storm.

Li +1. Sp +1. Sc +1. Sp +1. Sc +1. Li +1. Sc +1. Li +1. UMD +2. Li +1. Li +1. Sc +1. Tu +1 Co +1. Li +1. Tu +1 Bonus Feats Farmer Feats Power Attack. Tu +1 Co +1. Sc +1. Tu +1 Co +1. Sc +1. Li +1. Lo +3. Sp +1. Sc +1. Li +4. Sc +1. Sp +1. Sp +1. Sp +1. Li +1. Sp +1. Tu +1 Co +1. Sp +1. Tu +1 Co +1. Sp +1. Sc +1.Belt Item Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 14 DEX 12 CON 14 INT 14 WIS 8 CHA 16 Level Progression Level 1 Class M1 Attribute Skills Co +4. Sc +1. Sp +1. Sc +5. Sc +1. Sp +4. Li +1. Tu +1 Co +1. Li +1. Tu +4 (Save 5) Co +1. Sp +1. Tu +1 Co +1. Tu +1 Co +1. Tu +1 Co +1. Li +1. Tu +1 Co +1. Tu +1 Co +1. Tu +1 (Save 1) Co +1. Able Learner 2 FS 1 3 FS 2 4 5 F1 FS 3 CHA + 1 Practiced Spellcaster (Favored Soul) Disarm Weapon Focus (Unarmed Strike) Divine Might 6 7 8 9 10 11 12 13 14 C1 FS 4 FS 5 FS 6 FS 7 FS 8 C2 FS 9 FS 10 CHA + 1 CHA + 1 Resist Sonic Energy Extend Spell Divine Shield Resist Cold Energy Meet the Power Builds Page 50 . Li +1. Sp +1. UMD +1. Sc +1. Sp +1. Li +1.

Sc +1. Lo = Lore. Sp +1. Sc +1. Li +1. Li +1. Sc = Spellcraft. Sp = Spot. M = Monk Skill: Co = Concentration. Li +1. Tu +1 Co +1. Tu +1 Co +1. Sp +1. Li +1. Sc +1. Sc +1. Sp +1. Tu +1 Co +1. Sp +1. Meet the Power Builds Page 51 . Li +1. Tu +1 Co +1. Li +1. Sc +1. Sp +1. Sp +1. Tu +1 Persistent Spell Resist Acid Energy Great Strength (+1) Great Strength (+2) Damage Reduction 10 / alchemical silver Great Strength (+3) 25 26 27 FS 21 FS 22 FS 23 Co +1. Tu +1 Co +1. Tu +1 Co +1.Level 15 16 Class FS 11 FS 12 Attribute STR + 1 Skills Co +1. Sc +1. Sp +1. Li +1. Li +1. Tu +1 Co +1. Sp +1. Sp +1. Tu +1 Co +1. Sp +1. Tu +1 Co +1. Sc +1. Li +1. Li +1. FS = Favored Soul. Li +1. Sc +1. Li +1. F = Fighter. Tu +1 Co +1. Li +1. Tu +1 CHA + 1 Co +1. Li +1. UMD +2 Co +1. Sc +1. Sp +1. Hi = Hide. Sc +1. Li +1. Sp +1. Sc +1. Li +1. Sc +1. Tu = Tumble Comment The build that is presented here is the good Divine Soul Version 3 that is documented in the NWN2Wiki. Sp +1. Sp +1. Sc +1. UMD +2 Great Charisma (+1). Tu +1 Bonus Feats Feats Improved Disarm Weapon Specialization (Unarmed Strike) 17 18 19 20 21 22 23 24 FS 13 FS 14 FS 15 FS 16 FS 17 FS 18 FS 19 FS 20 STR + 1 STR + 1 Co +1. Sp +1. UMD +2 Co +1. Sp +1. Great Strength (+4) 28 29 30 FS 24 FS 25 FS 26 Epic Divine Might Epic Prowess Class: C = Cleric.

com/wiki/Divine_Soul__FS%2826%29%2CM%281%29%2CClr%281%29%2CPal%282%29_or_BG %282%29.M(1).Clr(1). “Divine Soul .a Wikia Wiki.” NWN2Wiki .References JeminiZero. Meet the Power Builds Page 52 .FS(26). http://nwn2.Pal(2) or BG(2).wikia.

Favored Soul 12/ Stormlord 10/ Fighter 4/ Paladin 4 Alignment: Lawful Good Deity: Hoar Statistics (Naked) STR AC 21 12 DEX HP 12 346 CON 14 BAB 24 INT 10 Fort 33 WIS Will 8 20 CHA 21 Refl 22 Feats Luck of Heroes. Firestorm. Resistance. Monkey Grip. Persistent Spell. Greater Restoration. Inflict Minor Wounds. Righteous Might. Invisibility Purge. Regenerate.Divine Storm Soul Human. Remove Paralysis. Sunbeam Meet the Power Builds Page 53 . Light. Spot 16 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Favored Soul Cure Minor Wounds. Prayer. Spellcraft 30. Lesser Vigor. Able Learner. Protection from Alignment. Power Attack. Stone Body. Mass Death Ward. Great Charisma (+2). Raise Dead. Resurrection. Vigor Death Ward. Word of Faith Aura versus Alignment. Least Spell Mantle. Heal. Listen 16. Extend Spell. Toughness. Magic Circle against Alignment. Silence Blindsight. Spell Mantle. Hammer of the Gods. True Seeing Blade Barrier. Vigorous Cycle Ethereal Jaunt. Great Charisma (+1). Resist Sonic Energy. Mass Aid. Eagle’s Splendor. Practiced Spellcaster (Favored Soul). Divine Power. Cleave. Earthquake. Entropic Shield. Cure Moderate Wounds. Resist Fire Energy. Energy Immunity. Restoration Battletide. Spell Resistance. Weapon Focus (Spear). Blind-Fight. Lesser Spell Mantle. Virtue Bless. Divine Favor. Great Charisma (+3). Divine Might. Superior Resistance. Recitation. Epic Divine Might Skills Concentration 33. Remove Fear Bull’s Strength. Lesser Restoration.

Undeath’s Eternal Foe Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Fire [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Spear (enhanced) Left Hand Cloak Adamantine Heavy Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 54 . Mass Heal.Level 9 Favored Soul Energy Drain. Etherealness.

Sc +1 Co +1. Sp +1 Co +1. Li +1. Sp +1 Co +1. Sp +1 Co +1. Sp +1 Co +1. Sc +1. Sc +1.Leveling Guide Initial Attributes STR 16 DEX 12 CON 14 INT 10 WIS 8 CHA 16 Level Progression Level 1 2 3 4 5 6 7 8 9 Class FS 1 F1 F2 FS 2 FS 3 FS 4 FS 5 FS 6 P1 STR + 1 STR + 1 Attribute Skills Co +4. Sc +1. Li +2. Luck of Heroes Power Attack Cleave Toughness Great Fortitude Resist Fire Energy Practiced Spellcaster (Favored Soul) 10 11 12 P2 P3 Sl 1 STR + 1 Stormlord Spellcasting (Favored Soul) Extend Spell 13 14 15 16 17 18 19 20 F3 F4 P4 SL 2 SL 3 SL 4 SL 5 SL 6 CHA + 1 STR + 1 Blind-Fight Divine Might Monkey Grip Meet the Power Builds Page 55 . Sp +1 Co +1. Sp +1 Co +1. Sc +1 Co +1. Sc +1. Sc +1. Li +1. Sc +1. Sc +1 Co +1. Sc +1. Sc +1. Sc +1 Co +1. Sp +1 Co +1. Li +1. Sp +1 Co +1. Sc +1 Co +1. Li +1. Li +1. Sc +4 Co +1. Sc +1 Bonus Feats Feats Able Learner. Sc +1. Sc +1. Sc +1 Co +1. Sc +1. Sp +1 Co +1. Li +1. Sc +1 Co +1. Li +1. Sp +1 Co +1. Sp +1 Co +1. Li +1.

Sp +1 Co +1. Sp +1 Co +1.wikia. Sp +1 Co +1. Sc = Spellcraft. Sc +1. http://nwn2. Sc +1 Co +1.a Wikia Wiki.com/wiki/Divine_Storm_Soul__FS%2812%29%2CSL%2810%29%2CF%284%29%2CPal%284%29_or_BG %284%29. Li +1.Level 21 22 23 24 25 26 27 28 29 30 Class SL 7 SL 8 SL 9 SL 10 FS 7 FS 8 FS 9 FS 10 FS 11 FS 12 Attribute CHA + 1 STR + 1 Skills Co +1. Li +1.Pal(4) or BG(4). Sp +1 Co +1. Sc +1. Sp = Spot References JeminiZero. Sc +1 Co +1. Li = Listen. “Divine Storm Soul . He +1 Co +1. Sp +1 Co +1. P = Paladin. Meet the Power Builds Page 56 .” NWN2Wiki . Sc +1.FS(12). Li +1. Sl = Stormlord Skill: Co = Concentration.F(4). Li +2 Bonus Feats Feats Persistent Spell Great Charisma (+1) Great Charisma (+2) Great Charisma (+3) Resist Sonic Energy Epic Divine Might Class: F = Fighter. Sc +1 Co +1. Sc +1. FS = Favored Soul.SL(10). Sc +1. Li +1.

Battle Caster. Epic Eldritch Blast (+4d6). Epic Eldritch Blast (+3d6). Spellcraft 30. Eldritch Doom. Epic Eldritch Blast (+5d6). Flee the Scene Eldritch Cone. Greater Spell Penetration. Resist Acid Energy. Resist Electrical Energy. Eldritch Master. Spell Penetration. Use Magic Device 30 Prepared Spells Level 1 Level 2 Level 3 Level 4 Warlock Dark One’s Own Luck. Eldritch Chain. Heal 6. See the Unseen Curse of Despair. Lesser Vigor. Retributive Invisibility Level 0 Level 1 Cleric Resistance × 3 Bless. Power Attack. Improved Critical (Ranged Touch Attack). Warlock 29/ Cleric 1 Alignment: Chaotic Neutral Cleric Domains: Air and Water Statistics (Naked) STR AC 13 12 DEX HP 12 242 CON 14 BAB 21 INT 12 Fort 14 WIS Refl 8 11 CHA 24 Will 18 Feats Luck of Heroes.Divine Warlock Human. Epic Eldritch Blast (+2d6). Epic Fiendish Resilience. Intimidate 33. Vitriolic Blast Dark Foresight. Divine Shield. Entropic Warding. Blind Fight. Protection from Alignment Meet the Power Builds Page 57 . Epic Eldritch Blast (+6d6) Skills Concentration 33. Epic Eldritch Blast (+1d6). Noxious Blast.

Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Arcane Spell Failure [-15%] Base Item Weight Reduction [60% of Weight] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Morningstar (enhanced) Left Hand Mithral Heavy Shield (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 58 .

UMD +1 Co +1. UMD +4 Co +1. Sc +1. UMD +1 Co +1. In +1. In +1. Sc +1. In +1. In +1. Sc +1. UMD +1 Co +1. UMD +1 Co +1. Sc +1. UMD +1 Co +1. Sc +1. Spell Penetration 2 3 4 5 6 7 8 9 10 11 Wa 2 Wa 3 Wa 4 Wa 5 C1 Wa 6 Wa 7 Wa 8 Wa 9 Wa 10 CHA + 1 CHA + 1 Power Attack Divine Shield Battle Caster Resist Acid Energy. In +1. Sc +1. UMD +1 Co +1. UMD +1 Co +1. In +1. Sc +1. UMD +1 Co +1. UMD +1 Co +1. Sc +1 (Save 2) Co +1. Sc +1. Sc +1. In +1. UMD +1 Co +1. Sc +4. Resist Sonic Energy Blind-Fight 12 13 14 15 Wa 11 Wa 12 Wa 13 Wa 14 CHA + 1 Improved Critical (Ranged Touch Attack) 16 17 18 19 Wa 15 Wa 16 Wa 17 Wa 18 CHA + 1 Greater Spell Penetration Meet the Power Builds Page 59 . Sc +1. UMD +1 Bonus Feats Feats Luck of Heroes. Sc +1.Leveling Guide Initial Attributes STR 13 DEX 12 CON 14 INT 12 WIS 8 CHA 17 Level Progression Level 1 Class Wa 1 Attribute Skills Co +4. Sc +1. In +1. Sc +1. UMD +2 Co +1. Sc +1. In +1. In +2. In +1. UMD +1 Co +1. In +4. In +1. In +1. In +1. Sc +1. UMD +1 Co +1. In +1. UMD +1 Co +1. In +1. In +1. Sc +1. Sc +1. UMD +1 Co +1. UMD +1 Co +1.

In +1. Epic Eldritch Blast (+4d6) 28 29 30 Wa 27 Wa 28 Wa 29 CHA + 1 Co +1. In +1. UMD +1 Co +1. He = Heal.Level 20 21 Class Wa 19 Wa 20 Attribute CHA + 1 Skills Co +1. http://nwn2. Sc +1. He +2 Epic Eldritch Blast (+5d6) Epic Eldritch Blast (+6d6) Class: C = Cleric. Sc = Spellcraft. UMD +1 Co +1. UMD = Use Magic Device References JeminiZero. In +1. Sc +1. He +2 Co +1. In = Intimidate. He +2 Co +1. UMD +1 Co +1. UMD +1 Co +1.” NWN2Wiki .wikia. UMD +1 Bonus Feats Feats Resist Acid Energy (Improved).com/wiki/Divine_Warlock__Wlk%2829%29%2CClr%281%29. Sc +1. Sc +1. Sc +1. “Divine Warlock . In +1. UMD +1 Co +1. Meet the Power Builds Page 60 .a Wikia Wiki.Wlk(29). In +1. UMD +1 Co +1.Clr(1). Sc +1. UMD +1 Epic Fiendish Resilience Epic Eldritch Blast (+1d6) Epic Eldritch Blast (+2d6) Epic Eldritch Blast (+3d6). In +1. Wa = Warlock Skill: Co = Concentration. Sc +1. In +1. In +1. In +1. Sc +1. Resist Sonic Energy (Improved) Eldritch Master 22 23 24 25 26 27 Wa 21 Wa 22 Wa 23 Wa 24 Wa 25 Wa 26 CHA + 1 Co +1. In +1. In +1.

Lore 8. Whirlwind Attack. Weapon Specialization (Falchion). Taunt 33. Fighter 12/ Bard 1/ Red Dragon Disciple 10/ Weapon Master 7 Alignment: Neutral Statistics (Naked) STR AC 34 19 DEX HP 14 376 CON 14 BAB 26 INT 16 Fort 20 WIS Refl 8 16 CHA 10 Will 14 Feats Bully. Spot 33. Dodge. Improved Critical (Falchion). Flare. Great Strength (+1). Tumble 33. Resistance Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Mithral Full Plate (enhanced) Meet the Power Builds Page 61 . Power Attack. Greater Weapon Focus (Falchion). Able Learner. Light.Dragonmaster Negotiator Human. Knockdown. Greater Weapon Specialization (Falchion). Weapon of Choice (Falchion). Perform 3. Power Critical (Falchion). Spellcraft 33. Spring Attack. Cleave. Epic Weapon Specialization (Falchion) Skills Appraise 4. Mobility. Combat Expertise. Epic Weapon Focus (Falchion) . Intimidate 4. Great Cleave. Use Magic Device 33 Prepared Spells Level 0 Bard Cure Minor Wounds. Overwhelming Critical (Falchion). Weapon Focus (Falchion).

Sc +4. Power Attack 2 Bd 1 Meet the Power Builds Page 62 . Ta +4 (Save 4) Sp +4. Dodge Feats Able Learner. Ta +1 Bonus Feats Bully. Pe +3. Lo +4.Boots Item Boots of the Sun Soul +5 (enhanced) Arms Right Hand Bracers of Armor +10 Alchemical Silver Falchion (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Left Hand Cloak (None) Cloak of Movement (enhanced) Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Cold [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Left Ring Ring of Major Sonic Resistance (enhanced) Ring of Major Cold Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Leveling Guide Initial Attributes STR 18 DEX 14 CON 12 INT 14 WIS 8 CHA 8 Level Progression Level 1 Class F1 Attribute Skills Sp +1. In +1. Lo +1. Sc +1.

Sp +1. Sc +1. UMD +1 Sc +1. Ta +1. Ta +1. Ta +1. Sp +1. Ta +1. Sp +1. Sc +1. UMD +1 Sc +1. Tu +1. Sp +1. Sp +1. UMD +2 Sc +1. Tu +2 Sc +1. Ta +1. Ta +1. Sp +1. Tu +1. Sp +1. UMD +2 Sc +1. Ta +1. Ta +1. UMD +1 Sc +1. Tu +1. Tu +1 Lo +1. Ta +1. Tu +1 Lo +1. Ta +1. Ta +1. Ta +1. Tu +1. UMD +2 Sc +1. UMD +2 Sc +1. Tu +1. UMD +2 Sc +1. Tu +1. UMD +2 Sc +1. Ta +1. Sp +1. Ta +1. Tu +1. Ta +1. Sp +1. Tu +1. Tu +1 Sc +1. Sp +1. Sp +1. Sp +1. Tu +2 Sc +1. Sp +1. Sp +1. UMD +2 Bonus Feats Mobility Feats Weapon Focus (Falchion) Cleave Spring Attack Combat Expertise Whirlwind Attack Improved Critical (Falchion) Weapon of Choice (Falchion) Weapon Specialization (Falchion) Great Strength (+1) Meet the Power Builds Page 63 . Tu +1. Tu +1. Sp +1. Sc +1. Ta +1. Ta +1. Ta +1. Tu +1. Sp +1. UMD +2 Sc +1. Ta +1. Sp +1. Sp +1. Tu +2 Sc +1. Tu +2 Sc +1. Tu +2 Sc +1.Level 3 4 5 6 7 8 9 10 11 Class F2 F3 F4 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 Attribute STR + 1 STR + 1 12 RDD 7 STR + 1 13 RDD 8 14 RDD 9 15 RDD 10 16 WM 1 STR + 1 17 WM 2 18 WM 3 19 WM 4 20 WM 5 STR + 1 21 F5 Skills Lo +1. Sp +1.

UMD +2 Sc +1. Tu +1. Lo = Lore. Almost all of the builds that originally wielded two-handed weapons consistently lost to Joe Average. who was consequently allowed to retain his two-handed weapon. Sp +1. UMD +1 Sc +1. The only exception among them (prior to version 1. Ta +1. This is version 2. Sp +1. Ta = Taunt. UMD +1 Sc +1. Sp +1. The only difference between the revised writeup found at the Epic Character Builders Part Deux guild and the one documented here is in the alignment. Ta +1. Pe = Perform. Sp +1. In = Intimidate. UMD +2 Sc +1. Sp +1. Ta +1. Tu +1. It was found that builds seeking to exploit their high Strength by using large. two-handed weapons inadvertently lowered their chances of survival.1 of the DragonMaster Negotiator that was conceptualized by TopAceOfEarth. RDD = Red Dragon Disciple. a simple level-30 fighter. As Meet the Power Builds Page 64 . Ta +1. Ta +1. UMD +2 Sc +1. Tu +1. Sp +1. Tu +1. Ta +1. Tu +1. Tu +1. Tu +1. Sp +1. WM = Weapon Master Skill: Ap = Appraise. UMD +2 Sc +1. Tu +1. UMD = Use Magic Device Comment There have been several instances when the author has had to replace a character build’s two-handed weapon (one that was recommended by the build’s creator) with a one-handed weapon and shield.12 of the module) was the Dragonmaster Negotiator. Ta +1. The PvP variant described in this document is more aptly called the Dragonmaster Spotter because Diplomacy was exchanged for Spot. UMD +2 Sc +1. UMD +1 Sc +1. Tu = Tumble. Sp +1. Tu +1. Sc = Spellcraft. F = Fighter.Level 22 Class F6 Attribute 23 F7 24 F8 STR + 1 25 F9 26 F 10 27 F 11 28 F 12 STR + 1 29 WM 6 30 WM 7 Skills Sc +1. Ta +1. Ta +1. Sp = Spot. UMD +1 Bonus Feats Great Cleave Feats Power Critical (Falchion) Greater Weapon Focus (Falchion) Overwhelming Critical (Falchion) Knockdown Epic Weapon Focus (Falchion) Greater Weapon Specialization (Falchion) Epic Weapon Specialization (Falchion) Class: Bd = Bard. Sp +1.

” NWN2Wiki .WM(7).html?forum=26365&to pic=284700&gid=14504.” the author opted to change the alignment to Neutral to prevent the Dragonmaster Negotiator from being the target of Smite Good or Smite Evil.com/guilds_registry/viewtopic. the DragonMaster Negotiator’s alignment is Neutral Good.Brd(1).RDD(10).F(12).com/guilds_registry/viewtopic.originally conceptualized. http://nwn.” Neverwinter Nights: Epic Character Builders Part Deux.bioware.com/wiki/DragonMaster_Negotiator__F%2812%29%2CBrd%281%29%2CRDD%2810%29%2CWM%287%29. TopAceOfEarth.0 (PvP) F(12). “DragonMaster Negotiator . “DragonMaster Negotiator v2. TopAceOfEarth. For “Battle of the Builds. Meet the Power Builds Page 65 .WM(7).RDD(10).bioware.html?forum=26365&to pic=294975&gid=14504&sp=15. http://nwn.wikia. http://nwn2. References TopAceOfEarth.” Neverwinter Nights: Epic Character Builders Part Deux. WM 7).Brd(1).a Wikia Wiki. “DragonMaster Negotiator (Fighter 12 / Bard 1 / RDD 10.

Spot 31. Epic Prowess. Epic Weapon Specialization (Kama). Taunt 5. Move Silently 31. Epic Weapon Focus (Kama). Greater Two-Weapon Fighting. Hide 31. Greater Weapon Specialization (Kama). Diplomacy 24. Combat Insight.Drow Fury Drow. Tumble 30 Prepared Spells None Equipment Head Chest Item Headband of Intellect +8 (enhanced) Swashbuckler’s Tunic(enhanced) Properties Ability Bonus: Intelligence [+9] Saving Throw Bonus: Will [+9] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Boots Boots of the Sun Soul +5 (enhanced) Meet the Power Builds Page 66 . Weapon Specialization (Kama). BlindFight. Greater Weapon Focus (Kama). Perfect Two-Weapon Fighting Skills Bluff 32. Two-Weapon Fighting. Weapon Focus (Kama). Monk 11/ Fighter 12/ Invisible Blade 5/ Paladin 2 Alignment: Lawful Good Statistics (Naked) STR AC 8 30 DEX HP 26 288 CON 12 BAB 27 INT 18 Fort 21 WIS Refl 14 24 CHA 10 Will 15 Feats Luck of Heroes. Weapon Finesse. Weapon Focus (Kukri). Improved Two-Weapon Fighting. Feint. Combat Expertise. Great Dexterity (+1). Listen 31.

Tu +4 (Save 4) Bonus Feats Feats Luck of Heroes Meet the Power Builds Page 67 . MS +4. Hi +4.Arms Item Cat Queen’s Claws (enhanced) Right Hand Alchemical Silver Kama (enhanced) Left Hand Cold Iron Kama (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Electrical Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Properties Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Electrical [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 8 DEX 18 CON 12 INT 18 WIS 14 CHA 10 Level Progression Level 1 Class M1 Attribute Skills Bl +2. Sp +4. Di +4. Li +4.

Hi +2. Sp +2. MS +2. Li +2. Hi +2. Tu +2 (Save 1) Bl +1 (Save 5) Di +2. Hi +2. Tu +2 (Save 1) Bl +1 (Save 5) Di +2. MS +2. MS +2. Tu +2 (Save 1) Bl +1 (Save 5) Di +2. Sp +2. Li +2. Hi +2. Li +2.Level 2 3 Class F1 M2 Attribute Skills Ta +5 (Save 5) Di +2. Sp +2. Tu +2 (Save 1) Bl +1 (Save 5) Weapon Focus (Kukri) Feint 14 15 F7 M8 Greater TwoWeapon Fighting Blind-Fight 16 17 F8 M9 DEX + 1 18 F9 Greater Weapon Focus (Kama) Meet the Power Builds Page 68 . MS +2. MS +2. Sp +2. MS +2. Tu +2 (Save 1) Bl +1 (Save 5) Bonus Feats Two-Weapon Fighting Feats Weapon Focus (Kama) 4 5 F2 M3 DEX + 1 Weapon Finesse 6 7 F3 M4 Combat Expertise 8 F4 DEX + 1 Weapon Specialization (Kama) Improved TwoWeapon Fighting 9 M5 10 11 F5 M6 12 13 F6 M7 DEX + 1 Di +2. Hi +2. Tu +2 (Save 1) Bl +1 (Save 5) Di +2. Li +2. Sp +2. Tu +2 (Save 1) Bl +1 (Save 5) Di +2. MS +2. Hi +2. Li +2. Li +2. Sp +2. Hi +2. Hi +2. MS +2. Li +2. Tu +2 (Save 1) Bl +1 (Save 5) Di +2. Li +2. Sp +2. Sp +2.

MS +2. P = Paladin Skill: Bl = Bluff.Level 19 Class M 10 Attribute 20 IB 1 DEX + 1 21 22 F 10 M 11 23 24 F 11 F 12 DEX + 1 Skills Di +2. Li +1. Tu +1 Hi +1. IB = Invisible Blade. Tu +1 Bl +3. MS +1. Tu +2 (Save 1) Bl +4. Sp +1 Bl +2. Tu = Tumble References DirtyFinger and Falconhurst.wikia. Li +1 Great Dexterity (+1) Perfect TwoWeapon Fighting 30 P2 Class: F = Fighter.” NWN2Wiki . MS +2. MS +1. Li = Listen. Hi +2. Tu +1 Bl +1 (Save 4) Di +2. Li +1. MS +2.a Wikia Wiki. http://nwn2. Sp +1. Li +1. Li +2. Ta = Taunt. Meet the Power Builds Page 69 . Sp +2. Di = Diplomacy. Tu +1 Bl +3. Hi +1. Hi +2. Sp +2. Tu +2 Bl +3 Bl +1 (Save 4) Bonus Feats Feats Epic Prowess Combat Insight Epic Weapon Focus (Kama) Greater Weapon Specialization (Kama) Epic Weapon Specialization (Kama) 25 IB 2 26 IB 3 27 IB 4 28 IB 5 DEX + 1 29 P1 Bl +2. Li +2. Tu +2 Bl +3. MS +1. Li +2. MS = Move Silently. Sp +1. “Drow Fury (M11/F12/IB5/P2). Sp = Spot. Sp +1. Sp +2. MS +1.com/wiki/Drow_Fury_%28M11/F12/IB5/P2%29. M = Monk. Hi +1. Sp +1. Hi +2. MS +1. Hi = Hide. Hi +1. Hi +1. Li +1.

Spell Mantle Blindsight (persistent). Weapon Focus (Kukri). Heroism. Combat Insight. Shadow Shield (extended) Greater Spell Mantle.Eldritch Blade Air Genasi. Extend Spell. Isaac’s Greater Missile Storm × 4 Energy Immunity × 4. Enervation (extended) × 2. Lore 4. Spot 10. Shadow Simulacrum Meet the Power Builds Page 70 . Two-Weapon Fighting. Greater Invisibility (extended) × 2. Feint. Wizard 8/ Fighter 7/ Eldritch Knight 10/ Invisible Blade 5 Alignment: Neutral Specialization: None Statistics (Naked) STR AC 8 22 DEX HP 26 252 CON 14 BAB 26 INT 19 Fort 18 WIS Refl 6 20 CHA 6 Will 11 Feats Luck of Heroes. Haste (persistent). Intimidate 1. Tumble 30. Spellcraft 30. Lesser Mind Blank Bigby’s Forceful Hand × 2. Greater TwoWeapon Fighting. Premonition. Weapon Specialization (Kukri). Practiced Spellcaster (Wizard). Weapon Finesse. Improved Two-Weapon Fighting. Epic Prowess. Curse of Impending Blades (persistent). Blind-Fight. True Strike × 5 Mirror Image × 4. Touch of Idiocy × 2 Clairaudience and Clairvoyance. Epic Spell: Vampiric Feast. Displacement × 2. Use Magic Device 16 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Wizard Resistance × 4 Ray of Enfeeblement × 2. Greater Heroism (extended). Persistent Spell Skills Bluff 33. Greater Spell Breach. Concentration 33. Spiderskin × 2 Isaac’s Lesser Missile Storm × 6 Assay Resistance (extended) × 2. Combat Expertise. Perfect TwoWeapon Fighting.

Equipment Head Chest Item Headband of Intellect +8 (enhanced) Robe of the Archmagi (enhanced) Properties Ability Bonus: Intelligence [+9] Saving Throw Bonus: Will [+9] AC Bonus [+8] Bonus Feat: Spell Penetration Bonus Spell Slot: Sorcerer [Level 5] Bonus Spell Slot: Sorcerer [Level 6] Bonus Spell Slot: Sorcerer [Level 7] Bonus Spell Slot: Wizard [Level 5] Bonus Spell Slot: Wizard [Level 6] Bonus Spell Slot: Wizard [Level 7] Saving Throw Bonus: Universal [+3] Spell Resistance [28] Use Limitation: Class: Sorcerer Use Limitation: Class: Wizard Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] Ability Bonus: Dexterity [+9] Attack Bonus [+5] Damage Bonus: Acid [3d6] Skill Bonus: Concentration [+6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] Bonus Spell Slot: Wizard [Level 6] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Fire [+9] Boots Boots of Hardiness +3 (enhanced) Arms Greater Gloves of Concentration (enhanced) Alchemical Silver Kukri (enhanced) Right Hand Left Hand Cold Iron Kukri (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of the Founder Right Ring Ring of Major Sonic Resistance (enhanced) Meet the Power Builds Page 71 .

Co +1. Sc +1 (Save 5) Bl +1. UMD +1 (Save 3) Co +1. Tu +1. Tu +1. UMD +1 (Save 3) Co +1.Neck Item Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 8 DEX 19 CON 14 INT 19 WIS 6 CHA 6 Level Progression Level 1 Class Wi 1 Attribute Skills Bl +2. Sc +1 (Save 5) Bl +1. Tu +1 (Save 5) Bl +1. Tu +1. Sc +1. Sc +1. Co + 4. Sc +1 (Save 5) Bl +1. UMD +1 (Save 3) Bonus Feats Feats Luck of Heroes 2 3 F1 Wi 2 Weapon Finesse Two-Weapon Fighting Weapon Focus (Kukri) 4 5 F2 Wi 3 DEX + 1 6 7 Wi 3 Wi 4 Combat Expertise 8 F4 DEX + 1 9 Wi 5 Weapon Specialization (Kukri) Extend Spell Practiced Spellcaster (Wizard) 10 EK 1 11 EK 2 Meet the Power Builds Page 72 . Sc +1. Co +1. Sc +1. Sc +4. UMD +1 (Save 5) Co +1. Sc +1. UMD +2. In +1. Sc +1 (Save 5) Bl +1. Co +1. UMD +1 (Save 3) Co +1. Sc +1. Co +1. Co +1. Tu +2 (Save 4) Co + 1. Tu +1. Lo +2.

Tu +1 (Save 5) Bl +4. Sc +1 (Save 5) Bl +1. UMD +1 (Save 4) Co +1. UMD +2 (Save 4) Bl +8. In = Intimidate. Sc +1. Tu = Tumble. Sc +1. Tu +2 (Save 5) Bl +1. Tu +1 (Save 4) Bl +1. Co +1.Level 12 13 Class EK 3 EK 4 Attribute DEX + 1 14 15 IB 1 EK 5 Skills Co +1. UMD +1 (Save 4) Co +3. Co +1. UMD +1 (Save 4) Bl +1. Sc +2 (Save 2) Co +1. Sc +1. Co +1. Lo +2. Sc +1. Sc +1. Sp +10 Epic Prowess Combat Insight Blind-Fight Perfect TwoWeapon Fighting Epic Spell: Vampiric Feast Persistent Spell Class: EK = Eldritch Knight. UMD +1 (Save 5) Bl +1. IB = Invisible Blade. UMD = Use Magic Device Meet the Power Builds Page 73 . Co +1. Co +1. Co = Concentration. Sc +2. Tu +5. Co +1. Lo = Lore. Tu +4 Bonus Feats Feint Feats Improved TwoWeapon Fighting 16 EK 6 DEX + 1 17 EK 7 18 IB 2 Greater TwoWeapon Fighting 19 20 21 22 23 EK 8 F5 F6 EK 9 IB 3 DEX + 1 24 25 Wi 6 Wi 7 DEX + 1 26 EK 10 27 Wi 8 28 29 IB 4 F7 DEX + 1 30 IB 5 Co +2. UMD +1 Bl +1 (Save 4) Bl +2. UMD +1 (Save 2) Co +2. UMD +1 (Save 4) Bl +3. F = Fighter. Sc +3 (Save 4) Bl +5. Sc = Spellcraft. Tu +1. Sp = Spot. Wi = Wizard Skill: Bl = Bluff. Sc +2 (Save 4) Co +1. Tu +9 Co +2. Sc +1.

a Wikia Wiki.” NWN2Wiki .EK(10). Meet the Power Builds Page 74 .Wiz(8).com/wiki/Eldritch_blade__Wiz%288%29%2CF%287%29%2CEK%2810%29%2CIB%285%29. http://nwn2. “Eldritch blade .F(7).wikia.References Dimeron.IB(5).

Power Word Stun. Shadow Simulacrum Meet the Power Builds Page 75 . Lesser Mind Blank. Greater Spell Breach. Automatic Still Spell (0 – 6). Haste. Power Attack. Divine Shield. Curse of Impending Blades. Mirror Image. Spellcraft 30. Touch of Idiocy Clairaudience and Clairvoyance. Able Learner. Energy Immunity. Lesser Spell Mantle. Automatic Still Spell (0 – 9) Skills Concentration 33. Heroism. Greater Invisibility. Tumble 16. Displacement. Ray of Enfeeblement. Premonition Greater Spell Mantle. True Strike Blindsight. Great Charisma (+1). Enervation. Isaac’s Greater Missile Storm Avasculate. Vitriolic Sphere Bigby’s Forceful Hand. Listen 16. Resistance. Paladin 4/ Sorcerer 6/ Eldritch Knight 10/ Arcane Scholar of Candlekeep 10 Alignment: Lawful Good Statistics (Naked) STR AC 14 12 DEX HP 12 224 CON 14 BAB 22 INT 14 Fort 26 WIS Refl 10 18 CHA 26 Will 24 Feats Spellcasting Prodigy. Use Magic Device 16 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Sorcerer Acid Splash. Flare. Light. Empower Spell. Protection from Energy Assay Resistance. Skill Focus (Spellcraft). Isaac’s Lesser Missile Storm Bigby’s Interposing Hand. Ray of Frost.Eldritch Paladin of Candlekeep Aasimar. Touch of Fatigue Magic Missile. Shield. False Life. Spot 16. Ethereal Jaunt Iron Body. Mordenkainen’s Disjunction. Automatic Still Spell (0 – 3). Practiced Spellcaster (Sorcerer). Still Spell. Protection from Alignment.

Equipment Head Item Shukenja Helm Properties Bonus Spell Slot: Sorcerer [Level 0] Bonus Spell Slot: Sorcerer [Level 1] Bonus Spell Slot: Sorcerer [Level 2] Bonus Spell Slot: Sorcerer [Level 3] Skill Bonus: Concentration [+1] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Saving Throw Bonus: Cold [+5] Saving Throw Bonus: Universal [+5] Ability Bonus: Charisma [+2] Bonus Spell Slot: Sorcerer [Level 3] Bonus Spell Slot: Sorcerer [Level 5] Spell Resistance [10] Use Limitation: Class: Sorcerer Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Longsword (enhanced) Left Hand Cloak Adamantine Heavy Shield (enhanced) Cloak of Resistance +5 (enhanced) Left Ring Ring of Sorcerous Power Right Ring Ring of Major Fire Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 76 .

Sp +2. Sp +1. Sc +1. Sp +1. Tu +1. Tu +1. Sc +1. UMD +1 Co +1. Tu +1. Sp +1. Tu +3. Sc +1 (Save 4) Co +1. Li +2. Sc +1. Sc +1. Li +1. Tu +1.Leveling Guide Initial Attributes STR 14 DEX 12 CON 14 INT 14 WIS 10 CHA 18 Level Progression Level 1 2 3 4 5 6 7 Class S1 P1 P2 P3 S2 S3 S4 CHA + 1 Attribute Skills Co +4. Sc +1 (Save 3) Co +1. Sc +1. Sc +1 (Save 1) Co +1. Sc +1. Sc +1. Sc +1 (Save 2) Co +1. Sc +1. (Save 4) Co +1. Tu +1. UMD +1 Co +1. Sc +1. Sp +1. Sc +1 (Save 5) Co +1. UMD +1 Co +1. Tu +1. UMD +1 Bonus Feats Feats Spellcasting Prodigy Able Learner Power Attack 8 9 S5 P4 CHA + 1 Divine Shield 10 11 S6 EK 1 Eldritch Knight Spellcasting (Sorcerer) Skill Focus (Spellcraft) 12 13 EK 2 EK 3 CHA + 1 14 15 EK 4 EK 5 Empower Spell 16 ASC 1 CHA + 1 Arcane Scholar Spellcasting (Sorcerer) 17 ASC 2 Meet the Power Builds Page 77 . Sc +1. UMD +1 (Save 1) Co +1. UMD +1 (Save 1) Co +1. Li +2. UMD +3 Co +1. Sc +4. Tu +1. Sc +1 (Save 3) Co +1. Sp +1. Sp +1. Sp +1 (Save 4) Co +1. UMD +1 (Save 2) Co +1. Sp +1 (Save 1) Co +1.

Li +1. Sp +1. Sc +1. Sc +1 (Save 1) Co +1. S = Sorcerer Skill: Co = Concentration. Tu +1. Sc +1 (Save 1) Co +1. Li +2. UMD = Use Magic Device Comment The attributes. Sp +1. “Eldritch Paladin of Candlekeep (Pal 4 / Sor 6 / EK 10 / ASC 10). Tu +1. Sp +1. UMD +1 Co +1. Tu +1. Li +1. Li +1. UMD +1 Co +1. Sc +1 (Save 1) Co +1. In consultation with JeminiZero.wikia.a Wikia Wiki. UMD +1 Co +1. Sc +1. Meet the Power Builds Page 78 . Sp +1. Li = Listen. Tu = Tumble. Li +1.com/wiki/Eldritch_Paladin_of_Candlekeep_%28Pal_4_/_ Sor_6_/_EK_10_/_ASC_10%29. skill levels. Tu +1. Sc = Spellcraft. UMD +1 Co +1. Li +1. Li +1. Li +3 Co +1. these stats have been changed to suit the Eldritch Paladin for PvP play. and class progression of the Eldritch Paladin are different from what is documented in the original write-up. Sp +1 Co +1. Sp = Spot.Level 18 Class ASC 3 Attribute Skills Co +1. Sc +1 (Save 1) Co +1. Sc +1. Tu +1.” NWN2Wiki . Sc +1. UMD +1 Co +1. References JeminiZero. Sc +1. UMD +1. http://nwn2. Sp +1. EK = Eldritch Knight. Tu +1 Bonus Feats Feats Practiced Spellcaster (Sorcerer) 19 ASC 4 20 21 ASC 5 ASC 6 CHA + 1 Great Charisma (+1) 22 23 ASC7 ASC 8 Still Spell 24 25 ASC 9 ASC10 CHA + 1 Automatic Still Spell (0 – 3) 26 27 EK 6 EK 7 Automatic Still Spell (0 – 6) 28 29 30 EK 8 EK 9 EK 10 CHA + 1 Automatic Still Spell (0 – 9) Class: ASC = Arcane Scholar of Candlekeep. Sc +1 (Save 1) Co +1. P = Paladin.

Spiderskin. Heroism. Spot 15. Mirror Image × 2. Tumble 30. Arcane Trickster Spellcasting (Wizard). Greater Invisibility (extended) × 2 Bigby’s Forceful Hand × 2. Disable Device 28. Improved Two-Weapon Fighting. Move Silently 28. Search 15. Enervation (extended) × 2. Diplomacy 21. Haste. Weapon Finesse. Crippling Strike. Perfect Two-Weapon Fighting. Touch of Idiocy Clairaudience and Clairvoyance. Use Magic Device 30 Prepared Spells Wizard Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Resistance × 4 Ray of Enfeeblement × 3. Epic Spell: Vampiric Feast. Combat Insight Skills Concentration 33. Combat Expertise. Lore 7. Rogue 10/ Wizard 7/ Arcane Trickster 10/ Neverwinter Nine 3 Alignment: Neutral Specialization: None Statistics (Naked) STR AC 10 21 DEX HP 26 152 CON 10 BAB 18 INT 19 Fort 9 WIS Refl 8 27 CHA 10 Will 17 Feats Spellcasting Prodigy. Isaac’s Greater Missile Storm × 4 Avasculate. Spellcraft 30. Two-Weapon Fighting. Displacement. True Strike × 4 Blindsight × 2. Greater Two-Weapon Fighting.Epic Arcane Trickster Drow. Vampiric Touch Isaac’s Lesser Missile Storm × 6 Assay Resistance (extended) × 2. Spell Mantle Meet the Power Builds Page 79 . Curse of Impending Blades × 2. Open Lock 28. Energy Immunity × 4. Epic Precision. Practiced Spellcaster (Wizard). Bigby’s Interposing Hand. Epic Prowess. Hide 22. Greater Spell Breach × 2. Extend Spell.

Premonition.Level 8 Level 9 Wizard Mind Blank. Power Word Kill Equipment Head Chest Item Headband of Intellect +8 (enhanced) Robe of the Archmagi (enhanced) Properties Ability Bonus: Intelligence [+9] Saving Throw Bonus: Will [+9] AC Bonus [+8] Bonus Feat: Spell Penetration Bonus Spell Slot: Sorcerer [Level 5] Bonus Spell Slot: Sorcerer [Level 6] Bonus Spell Slot: Sorcerer [Level 7] Bonus Spell Slot: Wizard [Level 5] Bonus Spell Slot: Wizard [Level 6] Bonus Spell Slot: Wizard [Level 7] Saving Throw Bonus: Universal [+3] Spell Resistance [28] Use Limitation: Class: Sorcerer Use Limitation: Class: Wizard Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Ability Bonus: Dexterity [+9] Attack Bonus [+5] Damage Bonus: Acid [3d6] Skill Bonus: Concentration [+6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Boots Boots of the Sun Soul +5 (enhanced) Arms Greater Gloves of Concentration (enhanced) Alchemical Silver Short Sword (enhanced) Cold Iron Short Sword (enhanced) Right Hand Left Hand Cloak Cloak of Movement (enhanced) Meet the Power Builds Page 80 . Spell Mantle (extended) Greater Spell Mantle × 2. Shadow Shield (extended).

Se +4. Sc +5 (Save 3) DT +2. UMD +4 (Save 5) Co +3. Sc +2 (Save 2) Co +1. Hi +2. Tu +4. Lo +2. Lo +4. DT +4. Hi +4. MS +2. MS +4. OL +2. UMD +1 (Save 4) Bonus Feats Feats Spellcasting Prodigy 2 3 Wi 1 Rg 2 Weapon Finesse 4 5 Wi 2 Wi 3 DEX + 1 Meet the Power Builds Page 81 . Sc +1. Di +3.Left Ring Item Ring of the Founder Right Ring Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Neck Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] Bonus Spell Slot: Wizard [Level 6] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 10 DEX 19 CON 10 INT 19 WIS 8 CHA 10 Level Progression Level 1 Class Rg 1 Attribute Skills Co +2. UMD +2 Co +2. Tu +2. OL +4. Sp +1. Sp +4.

UMD +1 (Save 4) DT +3. OL +1. DT +1. Tu +1 DT +1. OL +1. Hi +1. Hi +2. Hi +2. Sp +1. Sp +3 Co +3. Sc +2 (Save 2) Co +1.Level 6 Class Rg 3 Attribute 7 8 Wi 4 Wi 5 DEX + 1 9 Rg 4 10 11 Wi 6 AT 1 Skills DT +3. Sc +3 Co +1. UMD +1 Di +6. UMD +1 Di +5. Hi +1. MS +1. MS +3. MS +1. Tu +1. OL +1. OL +1. DT +1. Tu +4 Bonus Feats Feats Two-Weapon Fighting Extend Spell Practiced Spellcaster (Wizard) Arcane Trickster Spellcasting (Wizard) Improved TwoWeapon Fighting 12 AT 2 DEX + 1 13 Rg 5 14 Rg 6 15 Rg 7 Combat Expertise 16 Rg 8 DEX + 1 17 Rg 9 18 Rg 10 Crippling Strike Greater TwoWeapon Fighting 19 20 21 AT 3 AT 4 AT 5 DEX + 1 Epic Precision Meet the Power Builds Page 82 . DT +1. Hi +3. Hi +2. Sc +1. Sc +5 Co +5. Tu +1. Hi +1. Lo +1. DT +1. MS +1. UMD +2 Co +2. DT +1. DT +1. OL +1. OL +3. OL +1. Se +3. Se +4. UMD +2 Co +2. UMD +4 Di +5. Tu +2 Co +1. Sc +2 (Save 2) Co +1. OL +1. Tu +3. MS +1. OL +1. Sp +2. Hi +1. UMD +1 Di +1. OL +2. OL +3. Hi +1. MS +3. Sc +1. DT +1. Sc +1. Sc +1. UMD +1 Di +1. DT +2. Tu +1. Hi +1. MS +1. Tu +1. MS +1. Tu +3. Tu +1. MS +3.

” the spell was retained. Hence. Hi +1. For the Epic Arcane Trickster’s implementation in “Battle of the Builds. Sc +1. Sc +1. DT +1. OL +1. Sc +1. OL = Open Lock. DT = Disable Trap. Sp +3 Bonus Feats Feats Epic Prowess Perfect TwoWeapon Fighting Epic Spell: Vampiric Feast Combat Insight Class: AT = Arcane Trickster. UMD +3 (Save 1) UMD +4 (Save 1) Co +2. Se = Search. OL +2. Se +4. he recommends that the Epic Arcane Trickster learn the True Strike spell. Tu +1 (Save 5) Co +1. Sc +1.” Further down the text. the Epic Arcane Trickster may not play as well as what was originally intended. Lo = Lore. Wi = Wizard Skill: Co = Concentration. Tu +1 Co +1. DT +2. DT +2. Tu +1 Co +1. Tu +1. UMD +3 Co +1. in the Spell Suggestions section. Strangely. Sc +1. Sc +1. Sp = Spot. Tu +1 Co +1. Because this spell is from the school of Divination. Rg = Rogue. Sp +1. “I specialized in Necromancy for the bonus spell that specialist get and because the Necromancy touch spells work well with this build. Tu = Tumble. MS +2. no spell fixes were applied. Meet the Power Builds Page 83 . DT +1. the creator of the Epic Arcane Trickster wrote. MS +3. For “Battle of the Builds. UMD = Use Magic Device Comment The original write-up on the Epic Arcane Trickster recommended the use of Reeron’s spell fix.” however.Level 22 Class AT 6 Attribute 23 AT 7 24 AT 8 DEX + 1 25 AT 9 26 27 AT 10 Wi 7 28 29 30 NN 1 NN 2 NN 3 DEX + 1 Skills Co +1. which may be downloaded from the vault. it is not possible for a Necromancy specialist to learn True Strike. MS = Move Silently. NN = Neverwinter Nine. Sc = Spellcraft. Hi = Hide. Tu +1 Co +1. OL +3. but the recommended specialization was not. Di = Diplomacy. MS +2.

References adzaroo.AT(10). adzaroo.com/wiki/The_Epic_Arcane_Trickster__Ro%2810%29%2CWiz%287%29%2CAT%2810%29%2CNN%283%29.a Wikia Wiki. “The Epic Arcane Trickster. http://nwn2.” NWN2Wiki . “The Epic Arcane Trickster .” NWN2: Players . Meet the Power Builds Page 84 . http://nwn2forums.Ro(10).html?topic=587540&fo rum=121&sp=15.Wiz(7).wikia.com/forums/viewtopic.Mask of The Betrayer Campaign (Spoilers Warning).bioware.NN(3).

Great Strength (+4). Silence Blindsight. Virtue Bless. Light. Resist Sonic Energy. Epic Toughness (+60). Weapon Specialization (Spear). Vigorous Cycle Ethereal Jaunt. Monkey Grip. Lesser Spell Mantle. Epic Toughness (+90) Skills Concentration 22. Sunbeam Meet the Power Builds Page 85 . Great Strength (+3). Cure Moderate Wounds. Divine Might. Eagle’s Splendor. Cure Light Wounds. Entropic Shield. Divine Favor. Righteous Might. Stormlord Spellcasting. Divine Power. Spell Mantle. Toughness. Resurrection. Power Attack. Magic Circle against Alignment. Mass Aid. Least Spell Mantle. Greater Restoration. Resistance. Mass Death Ward. Invisibility Purge.Fallen Angel Aasimar. Word of Faith Aura versus Alignment. Stone Body. Epic Toughness (+30). Weapon Focus (Spear). Lesser Vigor. Recitation. Cleave. Lesser Restoration. Great Strength (+2). Raise Dead. Firestorm. Remove Fear Bull’s Strength. True Seeing Blade Barrier. Remove Paralysis. Superior Resistance. Great Strength (+5). Hammer of the Gods. Inflict Minor Wounds. Regenerate. Divine Shield. Spell Resistance. Taunt 1 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Favored Soul Cure Minor Wounds. Favored Soul 7/ Stormlord 10/ Blackguard 7/ Fighter 6 Alignment: Neutral Evil Deity: Talos Statistics (Naked) STR AC 30 9 DEX HP 8 446 CON 15 BAB 25 INT 8 Fort 29 WIS Will 10 14 CHA 17 Refl 19 Feats Great Fortitude. Restoration Battletide. Vigor Death Ward. Great Strength (+1). Prayer. Earthquake. Energy Immunity. Heal. Hide 5.

Etherealness.Level 9 Favored Soul Energy Drain. Undeath’s Eternal Foe Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Fire [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Spear (enhanced) Left Hand Cloak Adamantine Heavy Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 86 . Mass Heal.

Sl = Stormlord Meet the Power Builds Page 87 . F = Fighter.Leveling Guide Initial Attributes STR 18 DEX 8 CON 15 INT 8 WIS 10 CHA 17 Level Progression Level 1 2 3 4 5 6 7 Class FS 1 FS 2 FS 3 FS 4 FS 5 FS 6 Sl 1 Attribute Skills Hi +2 (Save 1) Hi +1 (Save 1) Hi +1 (Save 1) Hi +1 Bonus Feats Feats Great Fortitude Toughness Resist Sonic Energy Power Attack Stormlord Spellcasting (Favored Soul) Cleave STR + 1 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 SL 2 SL 3 SL 4 SL 5 Bg 1 Bg 2 Bg 3 Bg 4 Bg 5 Bg 6 Bg 7 SL 6 SL 7 SL 8 SL 9 SL 10 F1 F2 F3 F4 STR + 1 STR + 1 STR + 1 STR + 1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Co +1 Monkey Grip Divine Shield Divine Might Great Strength (+1) Great Strength (+2) Epic Toughness (+30) Epic Toughness (+60) Weapon Specialization (Spear) STR + 1 (Save 1) (Save 1) (Save 1) (Save 1) Great Strength (+3) Great Strength (+4) 28 29 30 F5 FS 7 F6 STR + 1 (Save 1) Co +6 Ta +1 Epic Toughness (+90) Great Strength (+5) Class: Bg = Blackguard. FS = Favored Soul.

F (6). Meet the Power Builds Page 88 . Ta = Taunt References Dark Eternal. http://nwn2.wikia. “Fallen Angel . SL (10).FS (7).Skill: Co = Concentration.a Wikia Wiki.” NWN2Wiki . BG (7). Hi = Hide.com/wiki/Fallen_Angel__FS_%287%29%2C_SL_%2810%29%2C_BG_%287%29%2C_F_%286%29.

Greater Two-Weapon Fighting. Search 12. Improved Two-Weapon Fighting. Combat Expertise. Move Silently 33. Sleight of Hand 33.Halfling Ninja Strongheart Halfling. Feint. Defensive Roll. Weapon Focus (Dagger). Great Dexterity (+1). Two-Weapon Fighting. Hide 33. Epic Dodge Skills Bluff 33. Epic Precision. Listen 33. Improved Evasion. Blind-Fight. Spellcraft 15. Tumble 32 Prepared Spells None Equipment Head Item Finch’s Finest Hat Properties Ability Bonus: Charisma [+2] Ability Bonus: Dexterity [+2] Skill Bonus: Bluff [+8] Skill Bonus: Diplomacy [+8] Skill Bonus: Perform [+6] Skill Bonus: Sleight of Hand [+6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Swashbuckler’s Tunic (enhanced) Meet the Power Builds Page 89 . Spot 33. Crippling Strike. Weapon Finesse. Rogue 16/ Monk 1/ Assassin 8/ Invisible Blade 5 Alignment: Lawful Evil Statistics (Naked) STR AC 6 28 DEX HP 26 242 CON 14 BAB 23 INT 14 Fort 13 WIS Refl 16 31 CHA 8 Will 14 Feats Luck of Heroes. Concentration 1.

Boots Item Boots of the Sun Soul +5 (enhanced) Arms Cat Queen’s Claws (enhanced) Right Hand Alchemical Silver Dagger (enhanced) Left Hand Cold Iron Dagger (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of the Founder Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 6 DEX 18 CON 14 INT 14 WIS 16 CHA 8 Meet the Power Builds Page 90 .

MS +1. Sp +1. Sp +1. Hi +1. Se +1. Sc +1. Tu +1. Sp +1. Sc +1. SH +1. Tu +4. Sp +1. Li +4. MS +1. MS +4. Li +1. Tu +1. Sc +1.Level Progression Level 1 Class Rg 1 Attribute Skills Hi +4. Li +1. Tu +1. Li +1. Bl +1 Hi +1. SH +4. Sc +2. Li +1. Li +1. SH +1. Tu +1 (Save 5) Hi +1. Sp +1. SH +1. Li +1. Tu +1. Li +1. Tu +1. Bl +1 (Save 4) Hi +1. SH +1. Bl +2 (Save 4) Hi +1. SH +1. Bl +1 (Save 1) Hi +1. MS +1. Li +1. SH +1. MS +1. MS +1. Se +2. Tu +1. SH +1. Tu +1. Bl +1 (Save 5) Hi +1. Li +1. Sp +1. MS +1. Bl +1 Hi +1. Sp +1. MS +1. Sp +1. Se +3. Sc +1. Bl +1 (Save 1) Bonus Feats Feats Luck of Heroes 2 M1 3 Rg 2 Weapon Finesse 4 Rg 3 DEX + 1 5 Rg 4 6 As 1 Two-Weapon Fighting 7 As 2 8 As 3 DEX + 1 9 Rg 5 Combat Expertise 10 As 4 11 Rg 6 Meet the Power Builds Page 91 . Bl +1 (Save 5) Hi +1. Tu +1. Bl +1 (Save 1) Hi +1. Sp +1. Bl +4 (Save 5) Co +1. SH +1. Li +1. Sp +1. Tu +1. MS +1. Sp +4. MS +1. Sc +1. MS +1. SH +2.

SH +1. Sp +1. Li +1. SH +1. MS +1. Bl +1 Hi +1. MS +1. MS +1. Bl +1 Hi +1. Sc +1. Bl +1 Hi +1. Li +1. Sp +1. Bl +1 Hi +1. Bl +1 (Save 4) Hi +1. MS +1. SH +2. Tu +1. Tu +1. Li +1. Bl +1 (Save 3) Hi +1. Sp +1. MS +1. Sp +1. Sp +1. Li +1. Sp +1. MS +1. Tu +1. Tu +1. MS +1. Li +1. MS +1. Tu +1. MS +1. Li +1. Sp +1. Li +1. Bl +1 (Save 4) Hi +1. Sp +1. SH +2. Tu +1. Se +2. Sc +1. Tu +1. SH +2. Li +1. Sp +1. Li +1. MS +1. Sc +1. Sc +1. Sp +1. SH +1. Tu +1.Level 12 Class Rg 7 Attribute DEX + 1 13 IB 1 14 Rg 8 15 IB 2 16 IB 3 DEX + 1 17 Rg 9 18 IB 4 19 Rg 10 20 IB 5 DEX + 1 21 Rg 11 22 Rg 12 23 Rg 13 24 Rg 14 DEX + 1 Skills Hi +1. Sp +1. Sc +1. SH +2. Tu +1. Li +1. Sp +1. Tu +1. MS +1. Li +1. SH +1. Sp +1. Tu +1. MS +1. Bl +1 Hi +1. Tu +1. SH +1. Bl +1 (Save 5) Bonus Feats Feint Feats Weapon Focus (Dagger) Improved TwoWeapon Fighting Crippling Strike Epic Precision Improved Evasion Blind Fight Meet the Power Builds Page 92 . Li +1. Li +1. Bl +1 Hi +1. Sc +1. Bl +1 (Save 4) Hi +1. MS +1. Tu +1. Bl +1 Hi +1. Bl +1 (Save 4) Hi +1.

Li = Listen.M(1).IB(5). Se +1. SH +1. MS +1. Li +1. Sp +1. Li +1. Sc +1. Li +1.Level 25 Class Rg 15 Attribute 26 Rg 16 27 As 5 28 As 6 DEX + 1 29 As 7 30 As 8 Skills Hi +1. Se = Search. Tu +1. M = Monk. Co = Concentration. IB = Invisible Blade. What is given here is based on data from a BIC file that JeminiZero created and sent to the author. Sc = Spellcraft. Tu +1. Sp +1. Bl +1 (Save 2) Hi +1. Rg = Rogue Skill: Bl = Bluff. SH +1. SH +1. SH = Sleight of Hand. Hi = Hide.Ro(16). MS +1. Tu +1. MS +1. Bl +1 (Save 2) Hi +1.com/wiki/Ninja__Ro%2816%29%2CM%281%29%2CIB%285%29%2CAsn%288%29. Bl +1 (Save 5) Hi +1. MS +1.a Wikia Wiki. SH +1. Bl +1 (Save 2) Hi +1. Li +1. Sp = Spot. Sc +1. “Ninja . http://nwn2. Tu +2.Asn(8). Sp +1.” NWN2Wiki . Bl +1 (Save 5) Hi +1. SH +1. Sp +1. Sp +1. Sp +1. Bl +1 Bonus Feats Feats Greater TwoWeapon Fighting Defensive Roll Great Dexterity (+1) Epic Dodge Class: As = Assassin. MS +1. References JeminiZero. MS = Move Silently. This BIC file was of the Halfling Ninja as a player character. Li +1.wikia. Meet the Power Builds Page 93 . SH +1. MS +1. Tu = Tumble Comment The level progression as outlined in this document is different from what is given at the NWN2Wiki. Se +3. Li +1.

Prayer. Stormlord Spellcasting (Cleric). Two-Weapon Fighting. Spell Mantle × 2 Aura versus Alignment × 2. Lore 8. Least Spell Mantle Energy Immunity × 2. Owl’s Wisdom. Invisibility Purge. Perform 1. Divine Shield. Tumble 30. Mass Aid. Sleight of Hand 2. Extend Spell. Silence ×5 Blindsight × 2. Divine Power × 6. Epic Divine Might. Divine Favor × 3. Eagle’s Splendor.Holy Dragon Dervish Drow. Heal × 3. Entropic Shield × 3 Bear’s Endurance. Monkey Grip. Power Word Stun. Magic Circle against Alignment. Greater Two-Weapon Fighting. Great Dexterity (+1). Perfect Two-Weapon Fighting Skills Concentration 30. Righteous Might (extended) × 2 Ethereal Jaunt. Recitation (extended) × 3 Battletide (extended) × 2 . Vigor × 2 Death Ward. Bull’s Strength. Bard 1/ Cleric 9/ Stormlord 10/ Red Dragon Disciple 10 Alignment: Chaotic Neutral Cleric Domains: Earth and War Deity: Talos Statistics (Naked) STR AC 21 24 DEX HP 25 278 CON 8 BAB 20 INT 14 Fort 21 WIS Refl 13 18 CHA 21 Will 23 Feats Power Attack. Great Fortitude. Virtue Bless × 3. Greater Restoration × 3. Improved Two-Weapon Fighting. Sunbeam × 2 Mass Heal × 4 Meet the Power Builds Page 94 . Divine Might. Lesser Spell Mantle × 3. Spellcraft 30. Use Magic Device 4 Prepared Spells Cleric Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Resistance × 6.

Light. Flare.Level 0 Bard Cure Minor Wounds. Resistance Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Electrical [5d6] Damage Bonus: Fire [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Bonus Spell Slot: Cleric [Level 0] Bonus Spell Slot: Cleric [Level 1] Bonus Spell Slot: Cleric [Level 2] Bonus Spell Slot: Cleric [Level 3] Bonus Spell Slot: Cleric [Level 4] Use Limitation: Class: Cleric Bonus Spell Slot: Cleric [Level 8] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Saving Throw Bonus: Universal [+7] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Spear (enhanced) Left Hand Spear (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Holiness Right Ring Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Neck Meet the Power Builds Page 95 .

Pe +1. Sc +1 (Save 1) Co +1. Sc +1. Sc +1 (Save 1) Co +1.Belt Item Girdle of Holy Might (enhanced) Properties Ability Bonus: Strength [+9] Bonus Spell Slot: Cleric [Level 5] Bonus Spell Slot: Cleric [Level 6] Bonus Spell Slot: Cleric [Level 7] Use Limitation: Class: Cleric Leveling Guide Initial Attributes STR 13 DEX 18 CON 6 INT 12 WIS 13 CHA 18 Level Progression Level 1 Class Bd 1 Attribute Skills Co +4. Tu +1 Co +1. Sc +1 (Save 1) Co +1. Sc +1. Tu +1 Co +1. Sc +1 (Save 1) Co +1. UMD +4 (Save 5) Co +1. Sc +1. Tu +4. Tu +1 (Save 1) Co +1. Sc +1. Sc +1. Lo +1. Tu +1 Bonus Feats Feats Power Attack 2 C1 3 C2 Divine Might 4 5 6 7 8 9 10 11 12 13 14 C3 C4 C5 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 RDD 8 CHA + 1 Divine Shield DEX + 1 Extend Spell DEX + 1 Great Fortitude Meet the Power Builds Page 96 . Sc +1. Lo +1. Tu +1 (Save 3) Co +1. Tu +1 Co +1. Lo +1. Lo +1. Sc +4. SH +2. Sc +1 (Save 1) Co +1. Tu +1 Co +1. Sc +1. Lo +4. Sc +1 (Save 1) Co +1.

Tu +1 (Save 1) Co +1.” NWN2Wiki .RDD(10).wikia. Sc +1. Tu +1 (Save 1) Co +1.com/wiki/Holy_Dragon_Dervish__Brd%281%29%2CClr%289%29%2CRDD%2810%29%2CSL%2810%29. http://nwn2. UMD = Use Magic Device Comment As in the case of Favored Souls. SH = Sleight of Hand. It should be noted that the Holy Dragon Dervish needs a magic item that boosts Wisdom by at least 6 to be able to cast spells of levels 4 to 9. The Holy Dragon Dervish must serve a deity whose favored weapon is a spear to get the Weapon Focus (Spear) feat for free. Tu +1 (Save 1) Co +1. Sc = Spellcraft. Sl = Stormlord Skill: Co = Concentration. Meet the Power Builds Page 97 . Sc +1. Tu +2 Co +1. Tu +1 Bonus Feats Feats Monkey Grip Stormlord Spellcasting (Cleric) Two-Weapon Fighting 18 19 20 21 22 23 24 25 Sl 2 Sl 3 Sl 4 Sl 5 Sl 6 Sl 7 Sl 8 Sl 9 DEX + 1 DEX + 1 Epic Divine Might Great Dexterity (+1) Improved TwoWeapon Fighting Greater TwoWeapon Fighting Perfect TwoWeapon Fighting 26 27 Sl 10 C6 28 29 C7 C8 DEX + 1 Sc +2.Brd(1). Tu +2 Co +1. Lo = Lore. C = Cleric. Tu +1 (Save 1) Co +1. Pe = Perform. “Holy Dragon Dervish . Tu = Tumble. Tu +1 Co +1. Tu +2 Co +1. Tu +2 Co +1. the choice of deity for a cleric of the War domain is relevant. Tu +1 Sc +4 30 C9 Sc +4 Class: Bd = Bard. References Felexitus.Level 15 16 17 Class RDD 9 RDD 10 Sl 1 Attribute DEX + 1 Skills Co +1.a Wikia Wiki.Clr(9). RDD = Red Dragon Disciple. Tu +1 (Save 1) Co +1.SL(10). Tu +1 Co +1. Sc +1. Tu +2 Co +1.

com/guilds_registry/viewtopic. http://nwn. RDD(10).bioware. Clr(9). Meet the Power Builds Page 98 .html?forum=26365&to pic=285634&gid=14504.Felexitus.” Neverwinter Nights: Epic Character Builders Part Deux.Brd(1). SL(10). “Holy Dragon Dervish .

Two-Weapon Fighting. Spellcraft 20. Combat Expertise. Greater Weapon Focus (Kama). Weapon Focus (Kama). Perfect Two-Weapon Fighting. Greater Weapon Specialization (Kama).Illusionary Blade Tiefling. Weapon Focus (Kukri). Epic Weapon Specialization (Kama). Combat Insight. Blind-Fight. Skills Bluff 33. Silver Palm. Improved TwoWeapon Fighting. Spot 33. Diplomacy 22. Taunt 33. Skill Focus (Bluff). Monk 11/ Fighter 12/ Invisible Blade 5/ Warlock 2 Alignment: Lawful Evil Statistics (Naked) STR AC 8 27 DEX HP 25 280 CON 12 BAB 26 INT 16 Fort 17 WIS Refl 14 22 CHA 12 Will 17 Feats Tale Teller. Epic Prowess. Weapon Specialization (Kama). Greater Two-Weapon Fighting. Weapon Finesse. Feint. Tumble 30 Prepared Spells None Equipment Head Item Finch’s Finest Hat Properties Ability Bonus: Charisma [+2] Ability Bonus: Dexterity [+2] Skill Bonus: Bluff [+8] Skill Bonus: Diplomacy [+8] Skill Bonus: Perform [+6] Skill Bonus: Sleight of Hand [+6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Swashbuckler’s Tunic (enhanced) Meet the Power Builds Page 99 . Epic Weapon Focus (Kama).

Boots Item Boots of the Sun Soul +5 (enhanced) Arms Cat Queen’s Claws (enhanced) Right Hand Alchemical Silver Kama (enhanced) Left Hand Cold Iron Kama (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of the Founder Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 8 DEX 18 CON 12 INT 16 WIS 14 CHA 12 Meet the Power Builds Page 100 .

Bl +1 Ta +2 (Save 3) Di +2. Tu +2. Tu +3 (Save 1) Sc +2. Tu +2. Tu +1. Sp +3. Ta +1 Di +1. Sc +1. Bl +7 Ta +4 (Save 1) Sc +2. Sc +1. Sp +2. Tu +2. Sp +2. Sc +2. Ta +2 (Save 1) Sp +2. Bl +1 Bl +7 Ta +2 (Save 3) 10 11 12 13 14 15 F5 M6 F6 M7 IB 1 F7 DEX + 1 Weapon Focus (Kukri) Feint Greater TwoWeapon Fighting 16 17 18 19 20 21 22 23 24 M8 F8 M9 IB 2 F9 F 10 M 10 F 11 M 11 DEX + 1 Di +3. Tu +2 (Save 1) Sp +1. Tu +4. Ta +3. Sc +1. Tu +2. Sp +2. Sc +1. Bl +1 Ta +2 (Save 3) Di +2. Sp +2. Tu +1 Di +1. Sc +1. Ta +2 Di +2. Sp +2. Sp +1. Ta +2.Level Progression Level 1 Class M1 Attribute Skills Di +4. Sp +1. Sp +4. Bl +2 (Save 4) Di +1. Tu +2. Bl +1 Ta +2 (Save 3) Bonus Feats Tale Teller Feats Silver Palm 2 3 4 5 6 7 8 F1 M2 F2 M3 F3 M4 F4 DEX + 1 DEX + 1 Weapon Finesse Weapon Focus (Kama) Two-Weapon Fighting Combat Expertise Weapon Specialization (Kama) Improved TwoWeapon Fighting 9 M5 Di +2. Sp +2. Bl +1 Ta +2 (Save 3) Di +2. Sc +1. Tu +2 Greater Weapon Focus (Kama) Blind-Fight DEX + 1 Epic Prowess Combat Insight Epic Weapon Focus (Kama) DEX + 1 Meet the Power Builds Page 101 . Tu +4 Sc +1. Bl +1 Ta +2 (Save 3) Di +2. Sp +3.

Meet the Power Builds Page 102 . Bl +1 (Save 4) Sc +5. Ta +2.DC(2). M = Monk. Di = Diplomacy. Ta +1. IB = Invisible Blade. Ta = Taunt.com/wiki/Kaze_no_Kama__M%2811%29%2CF%2812%29%2CIB%285%29%2CDC%282%29. Tu +1.Level 25 Class F 12 Attribute Skills Sc +1. “Kaze no Kama . Tu = Tumble Comment At the NWN2Wiki.” NWN2Wiki .wikia. Wa = Warlock Skill: Bl = Bluff. Bl +1 (Save 3) Sp +1. http://nwn2. Bl +1 Bonus Feats Greater Weapon Specialization (Kama) Feats Epic Weapon Specialization (Kama) 26 27 IB 3 IB 4 Skill Focus (Bluff) 28 29 IB 5 Wa 1 DEX + 1 Perfect TwoWeapon Fighting 30 Wa 2 Class: F = Fighter.M(11).IB(5).a Wikia Wiki. Sc = Spellcraft. Sp +1. Ta +2. Sp = Spot. References DirtyFinger. Ta +2 (Save 5) Sp +2. Sp +1.F(12).” It is the latter name that the author of “Battle of the Builds” has chosen for this character. Bl +7 (Save 1) Sc +1. this build is referred to as “Con Kaze no Kama Warlock(2) aka Illusionary Blade. Tu +2. Bl +1 (Save 4) Sp +1.

Virtue × 3 Foundation of Stone × 6. Weapon Finesse. Great Wisdom (+3). Dodge. Spiderskin × 3. Vigor × 2 Moonbolt × 2. Able Learner. Great Wisdom (+2). Improved Combat Expertise. Tortoise Shell × 2 Heal × 6 Premonition × 2. Diplomacy 33. Lesser Vigor × 3 Barkskin × 2. Mobility. Natural Spell. Rejuvenation Cocoon × 5. Mass Death Ward × 2 Equipment Head Item Headband of Intellect +8 (enhanced) Properties Ability Bonus: Intelligence [+9] Saving Throw Bonus: Will [+9] Meet the Power Builds Page 103 . Great Wisdom (+1). Spellcraft 30. Combat Casting. Taunt 26. Combat Expertise. Armor Skin Skills Concentration 33. Protection from Energy. Body of the Sun × 6 Blindsight × 2. Stoneskin × 6 Death Ward. Spell Resistance × 2 Energy Immunity × 4. Listen 33. Spot 33.Immortal Treant Human. Heal 33. Tumble 30 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Druid Resistance × 3. Lore 8. Druid 12/ Monk 2/ Sacred Fist 10/ Duelist 6 Alignment: Lawful Neutral Statistics (Naked) STR AC 10 30 DEX HP 13 252 CON 10 BAB 26 INT 16 Fort 21 WIS Refl 27 23 CHA 8 Will 25 Feats Luck of Heroes. Storm Avatar × 4 Elemental Swarm× 4. Parry 5.

Chest Item Swashbuckler’s Tunic (enhanced) Boots Boots of the Sun Soul +5 (enhanced) Arms Cat Queen’s Claws (enhanced) Properties AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Right Hand Left Hand Cloak (None) (None) Cloak of Movement (enhanced) Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Leveling Guide Initial Attributes STR 10 DEX 13 CON 10 INT 16 WIS 17 CHA 8 Meet the Power Builds Page 104 .

Di +1. Pa +4. Li +1. Li +1. Li +1. Sp +1. Sc +1. Li +1. Li +1. Tu +1 Co +1. Di +1. Sc +1. Tu +1 Co +1. Tu +1 Co +1. He +2. Lo +1. Di +1. He +1. Tu +1 Co +1. Lo +1. Lo +1. Tu +1 Co +1. Di +1. Li +1. Luck of Heroes 2 M1 3 D2 Dodge 4 D3 WIS + 1 5 D4 6 D5 Natural Spell 7 D6 8 D7 WIS + 1 9 D8 Combat Casting 10 D9 11 D 10 12 D 11 WIS + 1 Mobility 13 D 12 14 SF 1 Sacred Fist Spellcasting Class (Druid) Meet the Power Builds Page 105 . Li +4. Di +2. Li +1. Li +1. Sc +1. Sc +1. Li +1. Lo +1. He +2. Sc +1. Di +1. Tu +1 Co +1. Sp +1. He +1. Tu +1 Co +1. Di +3. Tu +1 Co +1. Li +1. Di +1. Li +1. He +2. Di +1. Sp +1. Sc +1. Di +1. He +2. Sp +1. Sc +1. Sc +1. Sp +1. Sc +1. He +2. Sp +1. Pa +1. Sp +1. Sc +1. Sc +1. Li +1. Sc +4. Sp +1. Sp +1. He +3. Tu +1 Co +1. Sp +1. Tu +1 Bonus Feats Feats Able Learner. Di +2. He +2.Level Progression Level 1 Class D1 Attribute Skills Co +4. He +2. Di +2. Sp +1. Tu +5 Co +1. Sc +1. He +1. Tu +1 Co +1. Ta +1. Li +1. Sc +1. Sp +1. Tu +1 Co +1. Sp +4 (Save 5) Co +1. Sp +1.

Sc +1. Sc +1. Sc +1. Li +1. Ta +1. Tu +1 (Save 1) Co +1. Sp +1. Sc +1. He +1. Sp +1. Sp +1. He +1. Di +1. Tu +1 Bonus Feats Feats Weapon Finesse Combat Expertise Great Wisdom (+1) Great Wisdom (+2) Great Wisdom (+3) Meet the Power Builds Page 106 . Li +1.Level 15 Class SF 2 Attribute 16 SF 3 WIS + 1 17 SF 4 18 SF 5 19 SF 6 20 SF 7 WIS + 1 21 SF 8 22 SF 9 23 SF 10 24 M2 WIS + 1 25 Du 1 26 Du 2 Skills Co +1. Sc +1. Sp +1. Sp +1. Ta +1. He +1. Tu +1 Co +1. Di +1. Sp +1. Li +1. Sc +1. He +1. Sc +1. Di +1. Di +1. Sp +1. Tu +1 Co +1. Li +1. He +1. Di +1. Sc +1. Ta +1. Li +1. Di +1. Tu +1 Co +1. Li +1. Tu +1 Co +1. Li +1. He +2. Tu +1 Co +1. Tu +1 Co +1. Tu +1 (Save 1) Co +1. Sc +1. Li +1. Ta +1. Di +1. Di +1. Di +1. Sc +1. Tu +1 Co +1. He +2. Li +1. Tu +1 Co +1. Sc +1. Sc +1. Di +1. He +1. Sp +1. He +1. Sp +1. Sp +1. Tu +1 Co +1. He +1. Ta +1. Sp +1. Li +1. He +1. Li +1. Sp +1. Ta +1. Di +1. Ta +1. Di +1. Li +1. He +1. Ta +2. Ta +1.

Sp +1. Sp +1. Sp +1. Li +1. Di = Diplomacy. Pa = Parry. He +1. druids in general cannot be affected by this spell if they transform into their Plant Wild Shape and if they have either Foundation of Stone or Storm Avatar cast on themselves. Ta +1. SF = Sacred Fist Skill: Co = Concentration. Di +1. that the equipped magical armor and shield disappear during the druid’s transformation. Ta = Taunt. He +1.a Wikia Wiki. Di +1. Ta +3 Co +1. Di +1. Li +1. specifically. Tu +1 Co +1. the Immortal Treant is usually better off not transforming. Di +1. Ta +3 Bonus Feats Feats Improved Combat Expertise Armor Skin Class: D = Druid.” NWN2Wiki . M = Monk. Li +1. Ta +3 Co +1. there is one situation where transforming into plant form may be slightly advantageous for the Immortal Treant.Level 27 Class Du 3 Attribute 28 Du 4 WIS + 1 29 Du 5 30 Du 6 Skills Co +1. Sp +1. Sc +1. He +1. When fighting opponents that can cast Bigby’s Forceful Hand. Tu = Tumble Comment The Immortal Treant was originally envisioned to transform into a treant during combat by activating the Plant Wild Shape feat. Sp = Spot. Nevertheless. the Immortal Treant loses the AC bonuses of all other equipped items in the process. (Kudos to JeminiZero and Mithdradates for revealing this clever use of Plant Wild Shape.wikia. “Immortal Treant (D12/M2/SF10/Dls6).com/wiki/Immortal_Treant_%28D12/M2/SF10/Dls6%2 9. Sc = Spellcraft. like in Mask of the Betrayer. Unfortunately. but the items’ AC bonus accrues to the Immortal Treant’s total Armor Class. He = Heal. Meet the Power Builds Page 107 . Li = Listen. Li +1. Pe = Perform. Lo = Lore. Du = Duelist. In a high magic setting.) References Weavols. This character build was intended to exploit a peculiarity of the transformation process. http://nwn2. He +1.

Mirror Image. Flare. Monk 2/ Sorcerer 16/ Arcane Scholar of Candlekeep 10/ Cleric 2 Alignment: Lawful Good Domains: Earth. Spellcasting Prodigy. Vitriolic Sphere Bigby’s Forceful Hand. Ray of Frost. Automatic Still Spell (0 – 3). Luck Statistics (Naked) STR AC 13 14 DEX HP 10 226 CON 14 BAB 15 INT 14 Fort 18 WIS Refl 8 12 CHA 24 Will 23 Feats Bully. Light. Magic Missile. Displacement. Touch of Idiocy Clairaudience and Clairvoyance. True Strike Blindsight. Skill Focus (Spellcraft). Ray of Enfeeblement. False Life. Tower Shield Proficiency. Isaac’s Lesser Missile Storm Bigby’s Interposing Hand. Empower Spell. Automatic Still Spell (0 – 9) Skills Concentration 33. Spot 33. Lesser Spell Mantle. Death Armor. Lesser Mind Blank. Practiced Spellcaster (Sorcerer). Able Learner. Heroism. Protection from Alignment. Protection from Energy Assay Resistance. Still Spell. Polar Ray. Automatic Still Spell (0 – 6). Spellcraft 30. Enervation. Use Magic Device 11 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Sorcerer Acid Splash. Greater Spell Mantle.Iron Sorcerer Human. Skill Focus (Concentration). Tumble 30. Listen 33. Shadow Simulacrum Meet the Power Builds Page 108 . Greater Invisibility. Shadow Shield Iron Body. Power Attack. Greater Spell Breach. Power Word Petrify Bigby’s Crushing Hand. Resistance. Touch of Fatigue Expeditious Retreat. Divine Shield. Energy Immunity. Lore 3. Isaac’s Greater Missile Storm Avasculate.

Equipment Head Item Shukenja Helm Properties Bonus Spell Slot: Sorcerer [Level 0] Bonus Spell Slot: Sorcerer [Level 1] Bonus Spell Slot: Sorcerer [Level 2] Bonus Spell Slot: Sorcerer [Level 3] Skill Bonus: Concentration [+1] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Saving Throw Bonus: Cold [+5] Saving Throw Bonus: Universal [+5] Bonus Spell Slot: Sorcerer [Level 1] Bonus Spell Slot: Sorcerer [Level 2] Bonus Spell Slot: Sorcerer [Level 3] Bonus Spell Slot: Sorcerer [Level 4] Light [Bright (20 m)] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Alchemical Silver Morningstar (enhanced) Adamantine Heavy Shield (enhanced) Cloak of Resistance +5 (enhanced) Left Hand Cloak Left Ring The Nomad’s Ring Right Ring Ring of Major Fire Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 109 .

Li +1. Tu +1 Co +1. Sc +1. Li +1. Sc +1. Sp +1. Sc +1. Tu +1. Li +1. Tu +1 Co +1. Li +1. Sc +1. Sc +1. Sp +1. Tu +1 Co +1. Li +1. Sp +1. Sp +1. Sc +5. Sp +1.Leveling Guide Initial Attributes STR 13 DEX 10 CON 14 INT 14 WIS 8 CHA 17 Level Progression Level 1 Class M1 Attribute Skills Co +4. Spellcasting Prodigy 2 S1 3 S2 Skill Focus (Concentration) 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 S3 S4 S5 S6 S7 S8 ASC 1 ASC 2 ASC 3 ASC 4 ASC 5 C1 ASC 6 ASC 7 ASC 8 CHA + 1 Empower Spell CHA + 1 Skill Focus (Spellcraft) CHA + 1 Power Attack Divine Shield CHA + 1 Practiced Spellcaster (Sorcerer) Meet the Power Builds Page 110 . Tu +1 Co +1. Sp +1. Tu +1 Co +1. Tu +4. Sc +1. Sc +1. Li +1. Sp +1. Sc +1. Sp +1. Sp +1. Sp +1. Li +1. Li +4. Li +1. Li +1. Sp +4. Tu +1 Co +1. Sc +1. Lo +3. Li +1. Sc +1. Sp +1. Sp +1. UMD +2 (Save 5) Co +1. Sp +1. Li +1. Tu +1 (Save 1) Co +1. Tu +1 Co +1. UMD +1 Co +1. Li +1. Sp +1. Li +1. Tu +1 Co +1. Sp +1. Sc +1. Sc +1. Tu +1 Co +1. Li +1. Sc +1. Tu +1 Bonus Feats Bully Feats Able Learner. Sp +1. Sc +1. Tu +1 Co +1. Li +1. Tu +1 Co +1. Li +1. Tu +1 Co +1. Tu +1 Co +1. Sp +1. Tu +1 Co +1. Sc +1. Sc +1. Li +1.

Sp +1. UMD +2 Bonus Feats Feats Tower Shield Proficiency Still Spell Automatic Still Spell (0 – 3) Automatic Still Spell (0 – 6) Automatic Still Spell (0 – 9) Class: ASC = Arcane Scholar of Candlekeep.com/wiki/Iron_Sorcerer__Sor%2816%29%2CASC%2810%29%2CClr%282%29%2CM%282%29.Level 19 20 21 22 23 Class ASC 9 ASC 10 S9 S 10 M2 Attribute CHA + 1 24 25 26 27 28 29 30 C2 S 11 S 12 S 13 S 14 S 15 S 16 CHA + 1 CHA + 1 Skills Co +1. Li +1. Meet the Power Builds Page 111 . Sc +1. Sc +1.” NWN2Wiki .Sor(16). Sp +1. UMD +2 Co +1. Sc +1. Sp = Spot. Li = Listen. Sp +1.Clr(2). Li +1. Li +1. S = Sorcerer Skill: Co = Concentration. Li +1. http://nwn2. Li +1. UMD = Use Magic Device References JeminiZero. Tu +1 Co +1. Sc = Spellcraft. Tu +1 Co +1. Tu +1 Co +1. Tu +1 Co +1. Sp +1. Li +1. Li +1. Sc +1. Sc +1. M = Monk. Sp +1. Tu +1. Li +1. Li +1.ASC(10). C = Cleric. Tu +1 Co +1. Sp +1. Sp +1.a Wikia Wiki. Tu +1 Co +1. Tu = Tumble. Sp +1. Sp +1.M(2). Sc +1. Lo = Lore. Sp +1. UMD +2 Co +1. Sp +1. Li +1. Tu +1 Co +1. Sc +1. Sc +1. Li +1. Tu +1 Co +1. Sc +1. Li +1. “Iron Sorcerer .wikia. UMD +2 Co +1. Sp +1.

Whirlwind Attack. Dodge. Spring Attack. Disarm. Great Cleave. Epic Divine Might. Weapon of Choice (Scythe). Divine Shield. Great Charisma (+1). Power Attack. Combat Expertise. Divine Might. Use Magic Device 16 Prepared Spells None Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Bracers of Armor +10 Meet the Power Builds Page 112 . Epic Prowess. Mobility. Weapon Focus (Scythe).Ithil’kyw the Underdread Drow. Spot 1. Blind-Fight Skills Hide 5. Fighter 14 / Weapon Master 7 / Frenzied Berserker 7 / Blackguard 4 Alignment: Chaotic Evil Statistics (Naked) STR AC 22 12 DEX HP 13 280 CON 6 BAB 30 INT 13 Fort 23 WIS Refl 8 18 CHA 22 Will 13 Feats Cleave. Improved Power Attack. Improved Critical (Scythe). Tumble 10. Intimidate 5. Greater Weapon Focus (Scythe). Epic Weapon Focus (Scythe). Spellcraft 15.

Sc +1. Tu +1 Bonus Feats Power Attack Dodge Mobility Great Cleave Feats Cleave Combat Expertise Spring Attack Meet the Power Builds Page 113 . Tu +1 (Save 3) Hi +1.Right Hand Item Cold Iron Scythe (enhanced) Properties Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Left Hand Cloak (None) Cloak of Movement (enhanced) Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Cold [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Leveling Guide Initial Attributes STR 16 DEX 13 CON 6 INT 13 WIS 8 CHA 20 Level Progression Level 1 2 3 4 5 6 7 Class F1 F2 F3 F4 F5 F6 FB 1 STR + 1 Attribute Skills Hi +2. Tu +1 Sc +1 (Save 1) Hi +1. In +4. Tu +2 (Save 3) Hi +1. Sc +1.

BG 4). “Ithil'kyw. WP 7. Sc = Spellcraft. UMD +2 UMD +1 (Save 1) Sc +1. FB 5.html?forum=26365&to pic=287327&gid=14504. the Underdread (F 14. http://nwn.Level 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 Class Bg 1 Bg 2 FB 2 FB 3 Bg 3 FB 4 FB 5 F7 WM 1 WM 2 Bg 4 WM 3 WM 4 WM 5 WM 6 WM 7 F8 F9 F 10 F 11 F 12 F 13 F 14 Attribute STR + 1 Skills Sc +1 (Save 1) Sc +1. Tu +1 (Save 2) (Save 5) Sc +1.” Neverwinter Nights: Epic Character Builders Part Deux. FB = Frenzied Berserker.bioware. Meet the Power Builds Page 114 .com/guilds_registry/viewtopic. WM = Weapon Master Skill: Hi = Hide. Tu +1 (Save 3) Sc +1. UMD +1 Sc +1 (Save 1) Sc +1. Sp +1 STR + 1 Class: Bg = Blackguard. Sp = Spot. UMD +1 In +1. Tu +1. In = Intimidate. Tu = Tumble. UMD +1 Sc +1 (Save 1) Sc +1. UMD = Use Magic Device References Aekula. Tu +1 UMD +1 (Save 1) UMD +2 UMD +1 (Save 1) UMD +2 UMD +1 (Save 1) UMD +2 Bonus Feats Feats Weapon Focus (Scythe) STR + 1 Divine Might Whirlwind Attack Weapon of Choice (Scythe) Divine Shield STR + 1 STR + 1 Great Charisma (+1) Epic Divine Might Improved Power Attack Disarm Improved Critical (Scythe) Epic Prowess Greater Weapon Focus (Scythe) Epic Weapon Focus (Scythe) Blind-Fight CHA + 1 UMD +1 (Save 1) Sc +1. F = Fighter. Tu +1 Sc +1 (Save 1) Sc +1.

Improved Knockdown. Blind-Fight. Spellcraft 15. Luck of Heroes. Epic Weapon Specialization (Longsword). Power Critical (Longsword). Great Strength (+5). Greater Weapon Focus (Longsword). Improved Critical (Longsword). Greater Weapon Specialization (Longsword). Power Attack. Cleave. Toughness. Armor Skin. Improved Disarm. Use Magic Device 16 Prepared Spells None Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Mithral Full Plate (enhanced) Meet the Power Builds Page 115 . Great Strength (+1). Weapon Focus (Longsword). Great Strength (+2). Great Strength (+3). Great Strength (+4). Intimidate 33. Great Cleave.Joe Average Human. Fighter 30 Alignment: Neutral Statistics (Naked) STR AC 28 15 DEX HP 14 420 CON 14 BAB 30 INT 14 Fort 23 WIS Refl 10 13 CHA 10 Will 13 Feats Bully. Disarm. Tumble 10. Great Fortitude. Epic Toughness (+30) Skills Craft Armor 21. Epic Prowess. Spot 16. Able Learner. Craft Weapon 21. Taunt 33. Weapon Specialization (Longsword). Knockdown. Epic Weapon Focus (Longsword). Iron Will.

CW +4. Weapon Focus (Longsword) Feats Able Learner.Boots Item Boots of Hardiness +3 (enhanced) Arms Right Hand Bracers of Armor +10 Alchemical Silver Longsword (enhanced) Adamantine Tower Shield (enhanced) Cloak of Movement (enhanced) Left Hand Cloak Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Electrical [5d6] Damage Bonus: Fire [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 16 DEX 14 CON 14 INT 14 WIS 10 CHA 10 Level Progression Level 1 Class F1 Attribute Skills CAr +4. Luck of Heroes Meet the Power Builds Page 116 . Ta +4 (Save 4) Bonus Feats Background: Bully. In +4.

UMD +1 CAr +1. Sp +1. UMD +1 CAr +1. In +1. Ta +1. In +1. Sp +1. Sc +1. Tu +1. In +1. In +1. In +1. CW +1. UMD +1 CAr +1. CW +1. Tu +2. CW +1. In +1. Ta +1 CW +1. Sc +1. CW +1. UMD +1 CAr +1. Sp +1. UMD +1 In +1. Sp +1. Tu +1. Ta +1. Ta +1 In +1. Ta +1 CAr +1. Ta +1 In +1. Sp +1. Ta +1. Sc +1. UMD +1 Bonus Feats Knockdown Feats Blind-Fight Weapon Specialization (Longsword) Disarm Toughness Greater Weapon Focus (Longsword) Improved Knockdown Improved Critical (Longsword) 9 F9 10 F 10 11 F 11 12 F 12 STR + 1 Power Critical (Longsword) Greater Weapon Specialization (Longsword) 13 F 13 14 F 14 Improved Disarm Iron Will 15 F 15 16 F 16 STR + 1 Power Attack 17 F 17 Meet the Power Builds Page 117 . CW +1. Ta +1 In +1. In +1. Tu +1. In +1. Ta +1. Ta +1. Ta +1.Level 2 Class F2 Attribute 3 F3 4 F4 STR + 1 5 F5 6 F6 7 F7 8 F8 STR + 1 Skills In +1. Sc +1. Tu +1 In +1. UMD +1 CAr +1. Ta +1. Ta +1. Sp +1. Sp +1. Sp +1. UMD +2 CAr +1. Sc +1. Sp +1. Sc +1. Ta +1. UMD +1 In +1. Tu +1. Ta +1 In +1. CW +1. Sc +1. Sc +2. Tu +1. Ta +1. Tu +1. Sp +1.

In +1. Sp +1. In +1. In = Intimidate. Sp +1. Sp +1. In +1. Ta +1. Ta +1. CW +1. Ta +1 CAr +1. In +1. CW +2. In +1. Sc +1.Level 18 Class F 18 Attribute 19 F 19 20 F 20 STR + 1 21 F 21 22 F 22 23 F 23 24 F 24 STR + 1 25 F 25 26 F 26 27 F 27 28 F 28 STR + 1 29 30 F 29 F 30 Skills CAr +1. In +1. Ta +1. Fighter ( Fighter 30 ). Ta +1 CW +1. http://nwn. CW +1. Sp +1. CW = Craft Weapon. “[Yardstick Build] Joe Average. Ta +1. Tu = Tumble. Sc +1. UMD +1 CAr +1.” Neverwinter Nights: Epic Character Builders Part Deux. Sp +1. Sc +1. Ta +1 CAr +1. Ta = Taunt. Ta +1 In +1. Sc +1. In +1. In +1. UMD = Use Magic Device References Zhonn-vei'ay. In +1. CW +1. Meet the Power Builds Page 118 . Sc +1. Tu +1 CAr +1. Ta +1 Bonus Feats Cleave Feats Great Fortitude Great Cleave Great Strength (+1) Epic Weapon Focus (Longsword) Great Strength (+2) Epic Weapon Specialization (Longsword) Great Strength (+3) Epic Prowess Great Strength (+4) Armor Skin Great Strength (+5) Epic Toughness Class: F = Fighter Skill: CAr = Craft Armor. CW +1. UMD +2 CAr +1. In +1. Sc = Spellcraft. Ta +1. CW +1. In +1. Ta +1. Sc +1. Sp = Spot.bioware. In +1. Sp +1.html?forum=26365&to pic=288993&gid=14504. UMD +1 CAr +1. UMD +1 CAr +1. UMD +1 CAr +1. Ta +1 CW +1.com/guilds_registry/viewtopic. Ta +1 CAr +1. CW +1.

Greater Two-Weapon Fighting. Tumble 30 Prepared Spells None Equipment Head Item Finch’s Finest Hat Properties Ability Bonus: Charisma [+2] Ability Bonus: Dexterity [+2] Skill Bonus: Bluff [+8] Skill Bonus: Diplomacy [+8] Skill Bonus: Perform [+6] Skill Bonus: Sleight of Hand [+6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Swashbuckler’s Tunic (enhanced) Meet the Power Builds Page 119 . Feint. Epic Weapon Specialization (Kama) Skills Bluff 33. Weapon Focus (Kukri). Monk 11/ Fighter 12/ Invisible Blade 5/ Shadowdancer 2 Alignment: Lawful Neutral Statistics (Naked) STR AC 8 27 DEX HP 25 284 CON 12 BAB 26 INT 16 Fort 17 WIS Refl 14 25 CHA 14 Will 14 Feats Two-Weapon Fighting. Perfect TwoWeapon Fighting. Epic Weapon Focus (Kama).Kage Kaze no Kama Drow. Diplomacy 15. Expose Weakness. Weapon Focus (Kama). Spellcraft 15. Improved Two-Weapon Fighting. Weapon Specialization (Kama). Combat Expertise. Move Silently 33. Greater Weapon Specialization (Kama). Spot 30. Hide 33. Greater Weapon Focus (Kama). Weapon Finesse. Epic Prowess. Mobility. Combat Insight.

Boots Item Boots of the Sun Soul +5 (enhanced) Arms Cat Queen’s Claws (enhanced) Right Hand Alchemical Silver Kama (enhanced) Left Hand Cold Iron Kama (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of the Founder Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 8 DEX 18 CON 12 INT 16 WIS 14 CHA 14 Meet the Power Builds Page 120 .

Hi +2. MS +1. Hi +4. Tu +3 (Save 5) Bl +4. Hi +1. Tu +2 Bl +1. Sp +2. Sp +2. Sc +1 (Save 5) Bl +11. Sp +2. MS +2.Level Progression Level 1 Class M1 Attribute Skills Di +4. Tu +2. Sc +2. Sc +1 (Save 1) Hi +2. Sp +2. Tu +2 Bl +1 (Save 3) Di +2. MS +1. Tu +2 Bl +1. Tu +2 (Save 4) Bl +1. Tu +2 (Save 5) Hi +2. Sc +1. MS +3. Hi +1. Sc +1 (Save 1) Hi +2. Sp +2. Tu +2 Bl +1. Tu +1 (Save 5) Hi +3. MS +2. MS +2. Sp +2. MS +2. MS +2. Hi +2. Tu +4 (Save 4) Bl +2 (Save 5) Di +2. Sp +2. MS +2. Sp +3. Sp +2. Sp +2 Di +2. MS +2. Sc +1 (Save 1) Hi +2. Tu +1 Sc +2 (Save 1) Hi +2. Tu +2 Bonus Feats Feats Two-Weapon Fighting 2 3 F1 M2 Weapon Finesse Weapon Focus (Kama) Dodge 4 5 6 7 8 F2 M3 F3 M4 F4 DEX + 1 Combat Expertise DEX + 1 Weapon Specialization (Kama) Improved TwoWeapon Fighting 9 M5 10 11 12 13 F5 M6 F6 M7 DEX + 1 Mobility Feint 14 15 F7 Sd 1 Greater TwoWeapon Fighting Greater Weapon Focus (Kama) 16 17 18 19 20 21 22 F8 M8 F9 IB 1 M9 F 10 M 10 DEX + 1 Weapon Focus (Kukri) DEX + 1 Epic Prowess Combat Insight Meet the Power Builds Page 121 . MS +2. Hi +2. Sp +4. MS +4.

Tu +2 Sc +2 (Save 1) Bonus Feats Feats Expose Weakness DEX + 1 Epic Weapon Focus (Kama) Greater Weapon Specialization (Kama) 26 27 Sd 2 IB 2 Di +5.F(12). MS +1.a Wikia Wiki. Sc +1 Epic Weapon Specialization (Kama) 28 29 IB 3 IB 4 DEX + 1 Bl +1.com/wiki/Kaze_no_Kama__M%2811%29%2CF%2812%29%2CIB%285%29%2CDC%282%29. Sc +1 (Save 2) Bl +7. M = Monk Skill: Bl = Bluff. Sp = Spot.bioware. MS = Move Silently. MS +2. DirtyFinger. Tu +3 Bl +2.DC(2). “Kaze no Kama . Sp +1. Hi +2.com/forums/viewtopic. Sp +2 Bl +1. Sp +2.M(11). MS +1. MS +1.Level 23 24 25 Class F 11 M 11 F 12 Attribute Skills Sc +2 (Save 1) Hi +2.” NWN2Wiki . Hi +3. “‘Drow/Tiefling Shadow-Fury’ M5/F18/IB5/SD2 test build. http://nwn2.IB(5). Sc = Spellcraft. MS +3 Perfect TwoWeapon Fighting 30 IB 5 Class: DC = Divine Champion. Tu = Tumble References DirtyFinger. http://nwn2forums.” NWN2: General discussion forums for NWN2 (No Spoilers Allowed). Hi = Hide. Hi +1. IB = Invisible Blade. Di = Diplomacy. F = Fighter.html?topic=616743&fo rum=109&sp=15.wikia. Meet the Power Builds Page 122 .

Epic Weapon Focus (Kama). Blind-Fight. Epic Weapon Specialization (Kama). Combat Expertise. Greater Weapon Specialization (Kama). Tumble 30 Prepared Spells None Equipment Head Chest Item Headband of Intellect +8 (enhanced) Swashbuckler’s Tunic (enhanced) Properties Ability Bonus: Intelligence [+9] Saving Throw Bonus: Will [+9] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Boots Boots of the Sun Soul +5 (enhanced) Meet the Power Builds Page 123 . Weapon Finesse. Improved TwoWeapon Defense. Weapon Focus (Kama). Greater Two-Weapon Fighting. Armor Skin Skills Bluff 33. Epic Prowess. Perfect Two-Weapon Fighting. Spot 33. Feint. Greater Weapon Focus (Kama). Improved Two-Weapon Fighting. Diplomacy 28. Monk 11/ Fighter 12/ Invisible Blade 5/ Divine Champion 2 Alignment: Lawful Neutral Statistics (Naked) STR AC 6 36 DEX HP 26 318 CON 14 BAB 27 INT 14 Fort 25 WIS Refl 18 27 CHA 4 Will 20 Feats Two-Weapon Fighting. Weapon Specialization (Kama). Two-Weapon Defense. Intimidate 27. Weapon Focus (Kukri). Combat Insight.Kaze no Kama Deep Gnome.

Arms Item Cat Queen’s Claws (enhanced) Right Hand Alchemical Silver Kama (enhanced) Left Hand Cold Iron Kama (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Properties Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 6 DEX 18 CON 14 INT 14 WIS 18 CHA 4 Level Progression Level 1 Class M1 Attribute Skills Bl +2. Sp +4. Di +4. In +2. Tu +4 (Save 4) In +3 (Save 5) Bonus Feats Feats Luck of Heroes 2 F1 Weapon Finesse Meet the Power Builds Page 124 .

Sp +2. Sp +2. Tu +2 (Save 5) Bl +1. Tu +2 (Save 5) Bl +1. Sp +2. In +2 (Save 5) Di +2. In +2 (Save 5) Di +2. Sp +2. Tu +2 (Save 5) Bl +1. Tu +2 (Save 5) Bl +10. In +2 (Save 5) Di +2. Sp +2. In +2 (Save 5) Di +2. In +2 (Save 5) Di +2. Sp +2. Tu +2 (Save 5) Bl +1. Di +2. Sp +2. In +2 (Save 5) Di +2. Sp +1 In +2 (Save 2) Di +3. Tu +2 (Save 5) Bl +1. Tu +2 (Save 3) In +2 (Save 5) Di +2. Tu +2 (Save 5) Bl +1. Sp +2. Sp +2. Tu +3 In +3 (Save 1) In +1 (Save 4) Bonus Feats Feats Two-Weapon Fighting Weapon Focus (Kama) Blind-Fight DEX + 1 Weapon Specialization (Kama) Improved TwoWeapon Fighting 9 M5 10 11 12 13 14 15 F5 M6 F6 M7 F7 M8 DEX + 1 Combat Expertise Feint Greater TwoWeapon Fighting Greater Weapon Focus (Kama) 16 17 18 19 20 21 22 23 24 F8 M9 F9 M 10 IB 1 F 10 M 11 F 11 F 12 DEX + 1 Weapon Focus (Kukri) DEX + 1 Epic Prowess Combat Insight Great Dexterity (+1) Greater Weapon Specialization (Kama) DEX + 1 Meet the Power Builds Page 125 .Level 3 Class M2 Attribute 4 5 6 7 8 F2 M3 F3 M4 F4 DEX + 1 Skills Bl +1. Sp +2. Tu +2 (Save 5) Bl +1. In +2 (Save 5) Di +2.

Tu +1 Bl +1. “Kaze no Kama . Sp +1 Epic Weapon Specialization (Kama) Armor Skin Class: DC = Divine Champion.” The deep gnome version was found to be much more powerful than the air genasi version. Meet the Power Builds Page 126 . and it is the former that wound up in the completed module. http://nwn2.com/guilds_registry/viewtopic. Sp +1 Bonus Feats Feats Perfect TwoWeapon Fighting 26 27 28 29 IB 3 IB 4 IB 5 DC 1 DEX + 1 Epic Weapon Focus (Kama) 30 DC 2 Bl +1. F = Fighter.html?forum=26365&to pic=285887&gid=14504.DC(2). Tu +1 Bl +2. Sp +1. In = Intimidate. Sp +1. The “normal build” was an air genasi. Both versions were tested during the development of “Battle of the Builds. DirtyFinger.bioware. and the “power build” was a deep gnome. http://nwn. “Kaze no Kama . Di +2.” NWN2Wiki .IB(5).Monk(11) Fighter(12) iBlade(5) DC/Pa/BG(2).com/wiki/Kaze_no_Kama__M%2811%29%2CF%2812%29%2CIB%285%29%2CDC%282%29. Di = Diplomacy. Di +1. Sp = Spot.” Neverwinter Nights: Epic Character Builders Part Deux. Tu = Tumble Comment At the NWN2Wiki. References DirtyFinger.M(11). Sp +3.wikia.F(12).Level 25 Class IB 2 Attribute Skills Bl +4.a Wikia Wiki. Tu +3 Bl +4. M = Monk Skill: Bl = Bluff. Sp +1 Bl +1. two versions of the Kaze no Kama were originally described. IB = Invisible Blade.

Spot 33. Spellcraft 15. Monk 11/ Fighter 12/ Duelist 7 Alignment: Lawful Neutral Statistics (Naked) STR AC 6 35 DEX HP 26 338 CON 14 BAB 27 INT 16 Fort 22 WIS Refl 16 29 CHA 4 Will 19 Feats Luck of Heroes. Weapon Specialization (Kama). Dodge. Epic Prowess. Blind-Fight. Use Magic Device 14 Prepared Spells None Equipment Head Chest Item Headband of Intellect +8 (enhanced) Swashbuckler’s Tunic (enhanced) Properties Ability Bonus: Intelligence [+9] Saving Throw Bonus: Will [+9] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Boots Boots of the Sun Soul +5 (enhanced) Meet the Power Builds Page 127 . Combat Expertise. Greater Weapon Focus (Kama). Greater Weapon Specialization (Kama). Greater Two-Weapon Fighting. Combat Insight. Two-Weapon Fighting. Great Dexterity (+1). Weapon Finesse.Kaze no Kama Duelist Deep Gnome. Intimidate 33. Perfect Two-Weapon Fighting. Improved Two-Weapon Fighting. Epic Weapon Focus (Kama). Parry 5. Weapon Focus (Kama). Epic Weapon Specialization (Kama) Skills Diplomacy 33. Tumble 30. Mobility.

Pa +4. Sc +2. Tu +4. UMD +2 (Save 4) Bonus Feats Feats Luck of Heroes Meet the Power Builds Page 128 .Arms Item Cat Queen’s Claws (enhanced) Right Hand Alchemical Silver Kama (enhanced) Left Hand Cold Iron Kama (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Properties Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 6 DEX 18 CON 14 INT 16 WIS 16 CHA 4 Level Progression Level 1 Class M1 Attribute Skills Di +4. Sp +4.

UMD +1 In +2 (Save 3) Di +2. Sc +1. Sc +1. Tu +2. Sc +1.Level 2 3 Class F1 M2 Attribute 4 5 F2 M3 DEX + 1 Skills In +5. Sp +2. Tu +2. Tu +2. Sp +2. Tu +2. UMD +1 In +2 (Save 3) Di +2. Pa +1 (Save 3) Di +2. UMD +1 In +2 (Save 3) Di +2. Sc +1. Tu +2. Sp +2. Tu +2. Sp +2. UMD +1 In +2 (Save 3) Bonus Feats Weapon Finesse Feats Two-Weapon Fighting Weapon Focus (Kama) 6 7 F3 M4 Dodge 8 F4 DEX + 1 Weapon Specialization (Kama) Improved TwoWeapon Fighting 9 M5 10 11 F5 M6 12 13 F6 M7 DEX + 1 Di +2. UMD +1 In +2 (Save 3) Mobility Combat Expertise 14 15 F7 M8 Blind-Fight 16 17 F8 M9 DEX + 1 Greater Weapon Focus (Kama) 18 F9 Greater TwoWeapon Fighting 19 M 10 20 21 Du 1 F 10 DEX + 1 Di +2. Sc +1. Tu +2. Sp +2. Tu +2. UMD +1 (Save 3) Epic Prowess Combat Insight Meet the Power Builds Page 129 . Sp +2. Sp +2. Sc +1. Tu +2. Sc +1. UMD +1 Sp +1. Sp +2. Tu +1 (Save 5) In +3. Sc +1. UMD +1 In +2 (Save 3) Di +2. UMD +1 In +2 (Save 3) Di +2. UMD +1 In +2 (Save 3) Di +2. Sc +1. Sp +2. Sc +1.

Tu +1 Di +2. In +2. Sp +1 Di +1. In particular.M(11). M = Monk Skill: Di = Diplomacy. Sp = Spot.Dls(7). UMD +1 (Save 1) Di +1. UMD +1 (Save 1) Di +1. Sc = Spellcraft. In = Intimidate. Tu +1 (Save 4) Di +1. In +1. Sc +1. In +1. the Tumble skill rank was not allowed to go beyond 30 since there is no real advantage to raising it beyond that level.wikia. Sp +2. In +2. Tu = Tumble. In +1. Meet the Power Builds Page 130 . In +1. Pa = Parry. References DirtyFinger and Falconhurst. “Kaze no Kama Duelist . Tu +1 Di +1.Level 22 23 Class M 11 F 11 Attribute 24 F 12 DEX + 1 Skills Di +3. UMD = Use Magic Device Comment There are some subtle differences between the skill progression as shown in this document and the one found in the original write-up at the NWN2Wiki site. Sp +2. Sp +2. Sp +1 Bonus Feats Feats Great Dexterity (+1) Greater Weapon Specialization (Kama) Perfect TwoWeapon Fighting 25 Du 2 26 27 28 29 Du 3 Du 4 Du 5 Du 6 DEX + 1 Epic Weapon Focus (Kama) Epic Weapon Specialization (Kama) 30 Du 7 Class: Du = Duelist.” NWN2Wiki .a Wikia Wiki. Sc +1. In +1 (Save 3) Sc +1. Tu +3. F = Fighter.F(12). http://nwn2.com/wiki/Kaze_no_Kama_Duelist__M%2811%29%2CF%2812%29%2CDls%287%29. Sp +3 Di +1.

Great Charisma (+2). Intimidate 4. Listen 5. Divine Favor × 2. Enlarge Person × 2. Spot 16. Lesser Restoration × 3 Blindsight. Prayer × 3. Divine Favor (extended) × 2. Divine Power (extended). Epic Divine Might Skills Concentration 33. Recitation Battletide. Least Spell Mantle × 4. Disarm. Weapon Focus (Warhammer). Epic Weapon Focus (Warhammer). Dodge. Divine Might. Spring Attack. Recitation (extended) Battletide (extended). Spellcraft 30. Lesser Spell Mantle × 4 (extended) Spell Mantle × 2. Power Critical (Warhammer). Tumble 16 Prepared Spells Cleric Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Resistance × 6 Bless. Remove Blindness/Deafness. Fighter 10/ Cleric 13/ Weapon Master 7 Alignment: Neutral Cleric Domains: Fury and War Deity: Gond Statistics (Naked) STR AC 23 13 DEX HP 13 244 CON 8 BAB 26 INT 14 Fort 17 WIS Refl 11 14 CHA 21 Will 15 Feats Devout. Epic Prowess. Great Charisma (+1). Divine Power. Entropic Shield × 2. Weapon of Choice (Warhammer). Divine Shield. Remove Curse Death Ward. Word of Faith × 3 Meet the Power Builds Page 131 .Left Fist of Gond Aasimar. Combat Expertise. Extend Spell. Lesser Spell Mantle × 4. Power Attack. Mobility. Greater Weapon Focus (Warhammer). Whirlwind Attack. Protection from Alignment Aid.

Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Electrical [5d6] Keen Regeneration: Vampiric [+7] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Acid [25/-] Freedom of Movement Saving Throw Bonus: Acid [+5] Bonus Spell Slot: Cleric [Level 7] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Electrical [+9] Bonus Spell Slot: Cleric [Level 7] Damage Resistance: Cold [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Bonus Spell Slot: Cleric [Level 5] Bonus Spell Slot: Cleric [Level 6] Bonus Spell Slot: Cleric [Level 7] Use Limitation: Class: Cleric Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Warhammer (enhanced) Left Hand Cloak Adamantine Heavy Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Ring of Major Cold Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Girdle of Holy Might (enhanced) Meet the Power Builds Page 132 .

Tu +1 Sp +1. Sc +3 Co +1. Tu +1 (Save 5) Co +4 (Save 5) Co +1. Tu +1 Bonus Feats Devout. Sc +2 (Save 1) Sp +1. Sc +4 Sp +1. Li +2 (Save 4) Co +1.Leveling Guide Initial Attributes STR 16 DEX 13 CON 8 INT 14 WIS 11 CHA 18 Level Progression Level 1 2 3 4 5 6 7 8 9 10 11 12 13 Class F1 C1 C2 F2 F3 C3 C4 F4 F5 C5 C6 F6 WM 1 Attribute Skills In +4. Tu +1 (Save 4) Sp +1. Sp +1 (Save 5) Disarm Extend Spell Great Charisma (+1) Greater Weapon Focus (Warhammer) Great Strength (+1) 24 25 26 27 C9 F9 C 10 C 11 CHA + 1 Great Strength (+2) Epic Prowess Meet the Power Builds Page 133 . Tu +2 (Save 4) Co +5. Tu +1 Sp +1. Tu +1 Co +1. Tu +1 (Save 1) (Save 5) Sp +1. Tu +1 Sp +1. Sc +1 Co +1. Sp +1 (Save 5) Co +1. Sc +3 Co +3. Sc +3 Sp +1. Tu +1 Sp +1. Dodge Weapon Focus (Warhammer) Divine Might Combat Expertise Divine Shield Mobility Spring Attack Feats Power Attack STR + 1 STR + 1 STR + 1 Whirlwind Attack Weapon of Choice (Warhammer) Power Critical (Warhammer) 14 15 16 17 18 19 20 21 22 23 WM 2 C7 WM 3 WM 4 WM 5 WM 6 C8 F7 WM 7 F8 STR + 1 STR + 1 (Save 4) Co +4. Tu +1 (Save 4) Co +5. Sc +1 Sp +1. Tu +1 Co +3. Sp +2. Sc +3 Sp +1.

Sp +1 (Save 5) Co +1. Tu = Tumble Comment As in the case of Favored Souls. the choice of deity for a cleric of the War domain is relevant.wikia. Sc = Spellcraft.F(10).com/wiki/The_Left_Fist_of_Gond__F(10)%2C_C(13)%2C_WM(7). In = Intimidate. C(13). “The Left Fist of Gond . WM(7). Tu +3 Epic Divine Might Class: C = Cleric. Sp = Spot. It should be noted that the Left Fist of Gond needs a magic item that boosts Wisdom by at least 6 to be able to cast cleric spells of levels 2 to 7. http://nwn2. References steelsamurai. Li = Listen.” NWN2Wiki . The Left Fist of Gond must serve a deity whose favored weapon is a warhammer to get the Weapon Focus (Warhammer) feat for free. F = Fighter. WM = Weapon Master Skill: Co = Concentration. Li +1. The Left Fist of Gond’s AI routine in “Battle of the Builds” was developed by steelsamurai. Meet the Power Builds Page 134 .Level 28 Class F 10 Attribute CHA + 1 Skills Li +2 (Save 5) Bonus Feats Epic Weapon Focus (Warhammer) Feats 29 30 C 12 C 13 Co +2.a Wikia Wiki.

Bless Weapon Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Meet the Power Builds Page 135 . Improved Critical (Dwarven Waraxe). Taunt 7. Mirror Image Paladin Level 1 Bless. Toughness. Joyful Noise Heroism. Diplomacy 4. Dodge. Epic Divine Might. Flare. Lore 8. Epic Resilience. Perform 3. Divine Shield. Spot 33.Lord of the Mountain Gold Dwarf. Divine Might. Power Attack. Epic Prowess Skills Concentration 30. Resistance Cure Light Wounds. Use Magic Device 7 Prepared Spells Level 0 Level 1 Level 2 Bard Cure Minor Wounds. Light. Great Charisma (+1). Expeditious Retreat. Tumble 20. Bard 4/ Paladin 6/ Red Dragon Disciple 10/ Dwarven Defender 10 Alignment: Lawful Good Statistics (Naked) STR AC 22 22 DEX HP 13 504 CON 18 BAB 26 INT 16 Fort 32 WIS Refl 8 21 CHA 24 Will 27 Feats Luck of Heroes. Spellcraft 30. Daze. Epic Toughness (+30).

Chest Item Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Cat Queen’s Claws (enhanced) Right Hand Alchemical Silver Dwarven Waraxe (enhanced) Mithral Heavy Shield (enhanced) Left Hand Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Electrical [5d6] Damage Bonus: Fire [5d6] Arcane Spell Failure [-15%] Base Item Weight Reduction [60% of Weight] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 14 DEX 12 CON 16 INT 14 WIS 8 CHA 15 Meet the Power Builds Page 136 .

Sc +2. Sp +1. Di +1 (Save 5) Co +1. Sc +1. Sp +1. Sc +1. Pe +3. Ta +1. Tu +2 Bonus Feats Feats Luck of Heroes 2 Bd 2 3 Bd 3 Toughness 4 Bd 4 DEX + 1 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 P1 P2 P3 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 P4 RDD 8 RDD 9 P5 RDD 10 DD 1 DD 2 CHA + 1 CHA + 1 CHA + 1 CHA + 1 Power Attack Dodge Improved Critical Divine Shield Divine Might Epic Divine Might Meet the Power Builds Page 137 . UMD +1 (Save 2) Co +1. Sc +1. UMD +1 Co +1. Tu +1 (Save 1) Co +1. Sp +1. Sc +1. Ta +1. Sc +1. Sc +1. Tu +1 Co +1. Lo +1. Sc +3. Lo +1. Sc +1. Sp +1 Co +1. Sp +1 (Save 1) Co +1. Sc +2. Sp +1 (Save 1) Co +1. Sp +1. Lo +1. Sp +2. Sp +1 (Save 3) Co +1. UMD +4 Co +1. Sp +1. Tu +1. Tu +1 (Save 1) Co +1. Ta +1. UMD +1 Co +1. Tu +1. Tu +1 Co +1. Sc +4. Sp +6 Co +1. Tu +2 Sp +1. Di +2. Lo +4. Tu +1 Co +1. Tu +1. Sp +1 Co +1. Ta +4. Tu +1 Co +1.Level Progression Level 1 Class Bd 1 Attribute Skills Co +4. Lo +1. Tu +4. Sp +1 (Save 5) Co +1. Sc +2. Sc +1. Sc +1. Sp +3 Sp +1. Di +1.

Lore.” NWN2Wiki .wikia. DD = Dwarven Defender. Sc +1 Co +3.Level 22 23 24 25 26 27 28 29 30 Class DD 3 DD 4 DD 5 DD 6 DD 7 DD 8 DD 9 DD 10 P6 Attribute CHA + 1 CHA + 1 Skills Sp +1.com/wiki/Lord_of_the_Mountain_%28Brd4/P6/RDD10/ DD10%29. UMD = Use Magic Device Comment The skill levels of the Lord of the Mountain as implemented in “Battle of the Builds” are different from what is recommended at NWN2Wiki.bioware. Sc +1. Ta = Taunt.a Wikia Wiki. Di = Diplomacy. “Lord of the Mountain (Brd4/P6/RDD10/DD10). Spot. Sc +1 Co +2. and Tumble were increased at the expense of Diplomacy. Sp +1 Sc +2. RDD = Red Dragon Disciple Skill: Co = Concentration. Pe = Perform. Sc = Spellcraft. Meet the Power Builds Page 138 . and Use Magic Device for better combat effectiveness.html?topic=593049&fo rum=121. “Super high defense build.” NWN2: Players . Sp +1 Co +2. Concentration. Sc +1 Bonus Feats Feats Epic Toughness Epic Resilience Great Charisma (+1) Epic Prowess Class: Bd = Bard. References lokigr. Sp +1 Co +1. Sp +1. Lo = Lore. Tu = Tumble. In particular.com/forums/viewtopic. Sp = Spot. http://nwn2forums. http://nwn2. lokigr. Tu +2 Sc +1. P = Paladin. Sp +1 Sc +2.Mask of The Betrayer Campaign (Spoilers Warning). Tu +1 Sc +2.

Necromaster Sun Elf. Globe of Invulnerability. Skill Focus (Spellcraft). Spell Penetration. Isaac’s Lesser Missile Storm (empowered) × 4 Bigby’s Forceful Hand × 3. Lesser Mind Blank × 2. Empower Spell. Persistent Spell. Toughness. Craft Alchemy 14. Vampiric Touch × 2 Assay Resistance × 2. Greater Spell Focus (Necromancy). Epic Spell: Vampiric Feast. Extend Spell. Spell Mantle Meet the Power Builds Page 139 . Skill Focus (Concentration). Spiderskin × 2. Ray of Enfeeblement (maximized) × 3. Stoneskin Bigby’s Interposing Hand × 2. Use Magic Device 16 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Wizard Resistance × 2. Energy Immunity × 3. Greater Spell Breach × 2. Greater Invisibility × 2. Great Intelligence (+3). Listen 16. Shadow Shield. Spot 16. Isaac’s Greater Missile Storm × 3 Avasculate × 2. Isaac’s Greater Missile Storm (empowered) × 2. Touch of Fatigue × 2 True Strike × 9 False Life . Tumble 16. Diplomacy 23. Magic Circle against Alignment. Wizard 26/ Arcane Scholar of Candlekeep 3/ Pale Master 1 Alignment: Neutral Specialization: Illusion Statistics (Naked) STR AC 8 14 DEX HP 12 212 CON 14 BAB 14 INT 30 Fort 11 WIS Refl 10 10 CHA 8 Will 20 Feats Spellcasting Prodigy. Spellcraft 33. Great Intelligence (+2). Greater Spell Penetration. Lesser Spell Mantle. Great Intelligence (+1). Mirror Image × 8 Displacement × 4. Enervation (maximized). Epic Spell: Epic Gate. Epic Spell Penetration Skills Concentration 33. Epic Spell Focus (Necromancy). Spell Focus (Necromancy). Lore 33.

Level 8 Level 9 Wizard Bigby’s Grasping Hand (extended) × 2. Shadow Simulacrum Equipment Head Chest Item Headband of Intellect +8 (enhanced) Robe of the Archmagi (enhanced) Properties Ability Bonus: Intelligence [+9] Saving Throw Bonus: Will [+9] AC Bonus [+8] Bonus Feat: Spell Penetration Bonus Spell Slot: Sorcerer [Level 5] Bonus Spell Slot: Sorcerer [Level 6] Bonus Spell Slot: Sorcerer [Level 7] Bonus Spell Slot: Wizard [Level 5] Bonus Spell Slot: Wizard [Level 6] Bonus Spell Slot: Wizard [Level 7] Saving Throw Bonus: Universal [+3] Spell Resistance [28] Use Limitation: Class: Sorcerer Use Limitation: Class: Wizard Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] Ability Bonus: Dexterity [+9] Attack Bonus [+5] Damage Bonus: Acid [3d6] Skill Bonus: Concentration [+6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Boots Boots of Hardiness +3 (enhanced) Arms Greater Gloves of Concentration (enhanced) Cold Iron Dagger (enhanced) Right Hand Left Hand Cloak (None) Cloak of Movement (enhanced) Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] Left Ring Ring of the Founder Meet the Power Builds Page 140 . Blindsight (persistent). Haste (persistent). Death Armor (persistent). Premonition × 2. Isaac’s Greater Missile Storm (maximized) × 5. Energy Immunity (extended) × 2. Spell Mantle (empowered) Clairaudience and Clairvoyance (persistent).

Tu +1. Sc +1 (Save 4) Co +1. Sp +1. Sc +1. Lo +1. UMD +1 Bonus Feats Feats Spellcasting Prodigy 2 3 Wi 2 Wi 3 Skill Focus (Concentration) 4 5 Wi 4 Wi 5 INT + 1 Empower Spell 6 7 Wi 6 ASC 1 Skill Focus (Spellcraft) Arcane Scholar Spellcasting (Wizard) 8 9 ASC 2 ASC 3 INT + 1 Extend Spell Meet the Power Builds Page 141 . Lo +1. Lo +1. Lo +1. Li +1. Sp +1. Sp +1. Di +2. UMD +1 Co +1. Li +1. Lo +1. Li +1. Sp +2. Tu +1. Tu +1. Sc +1 (Save 4) Co +1. Sc +4. Lo +1. Sc +1 (Save 4) Co +1. Lo +1. Sc +1. Li +1. Sp +1. Lo +4.Right Ring Item Ring of Major Acid Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Neck Belt Greater Swordsman’s Belt (enhanced) Properties Bonus Spell Slot: Wizard [Level 8] Damage Resistance: Acid [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Electrical [+9] AC Bonus [+5] Damage Resistance: Electrical [40/-] Damage Resistance: Fire [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 8 DEX 12 CON 14 INT 20 WIS 10 CHA 8 Level Progression Level 1 Class Wi 1 Attribute Skills Co +4. Tu +2. Tu +1. UMD +1 Co +1. Li +2. Sc +1. UMD +1 Co +1. Sc +1. UMD +2 Co +1. Lo +1. Sc +1 (Save 4) Co +1.

Co +1. Tu +1. Di +1. UMD +1 Co +1. Lo +1. UMD +1 (Save 1) Co +1. Lo +1. Di +1. Sc +1 (Save 5) CAl +1. Tu +1. UMD +1 (Save 1) Co +1. Sp +1. Di +1. Sp +1. Co +1. Di +1. Sp +1. Di +1Lo +1. Sc +1. Sc +1. Tu +1. Sp +1. Sc +1 (Save 4) Co +1. Li +1. Sc +1. Sc +1. Sc +1 (Save 4) Co +1. Sp +1. Sc +1 (Save 4) Co +1. Li +1. Tu +1. Sp +1. UMD +1 CAl +1. Li +1. Li +1. Lo +1. Tu +1. Co +1. Li +1. UMD +1 Co +1. Li +1. UMD +1 (Save 1) Co +1. Sp +1. Lo +1. Sc +1. Lo +1. Sc +1 (Save 5) CAl +2. Di +1. Sc +1. Sc +1. Sc +1 (Save 4) Co +1. Di +1. Tu +1. Di +1. UMD +1 Bonus Feats Pale Master Spellcasting (Wizard) Feats Spell Focus (Necromancy) Greater Spell Focus (Necromancy) Persistent Spell Toughness Spell Penetration Epic Spell Focus (Necromancy) Great Intelligence (+1) Meet the Power Builds Page 142 .Level 10 Class PM 1 Attribute 11 Wi 7 12 Wi 8 INT + 1 13 Wi 9 14 Wi 10 15 Wi 11 16 Wi 12 INT + 1 17 Wi 13 18 Wi 14 19 Wi 15 20 21 Wi 16 Wi 17 INT + 1 22 Wi 18 23 Wi 19 Skills Co +1. Lo +2. Lo +1. Sc +1 (Save 5) CAl +1. Di +1. Li +1. Tu +1. Co +1. Lo +1.

Lo +1. Di +1. Sc +1 (Save 4) CAl +1. Tu = Tumble. Sp +1. Tu +1. Sc +1. Co +1. Li = Listen. Di = Diplomacy. the only reason for the Necromaster to memorize it with the Extend Spell metamagic is to free up some valuable 7th-level slots for empowered Isaac’s Greater Missile Storm spells. Sp +1. ASC(3). Co +1. Meet the Power Builds Page 143 .Level 24 Class Wi 20 Attribute INT + 1 25 Wi 21 26 Wi 22 27 Wi 23 28 Wi 24 INT + 1 29 Wi 25 30 Wi 26 Skills CAl +1.wikia. Di +1. “NecroMaster .” NWN2Wiki . Co +1. Di +2. Li +1. UMD +1 CAl +1. References Xeorsos.com/wiki/NecroMaster__Wiz%2826%29%2C_ASC%283%29%2C_PM%281%29. Sc = Spellcraft. UMD +1 CAl +2. Sc +1. Co +1. Lo +1 Bonus Feats Epic Spell: Vampiric Feast Feats Great Intelligence (+2) Epic Spell: Epic Gate Great Intelligence (+3) Greater Spell Penetration Epic Spell Penetration Class: ASC = Arcane Scholar of Candlekeep. PM(1). Co +1. Lo +1. Li +1.a Wikia Wiki. Sc +1 (Save 4) CAl +1. http://nwn2. UMD = Use Magic Device Comment Considering that the Energy Immunity spell lasts 24 hours. Lo +1. Di +4. Sc +1. Tu +1. Co +1. UMD +1 CAl +1. Co = Concentration. Lo +1. Sp = Spot. Lo +1. PM = Pale Master. Di +2. Lo +1. Di +1. Co +1.Wiz(26). Li +1. Lo = Lore. Tu +1. Sc +1. Sc +1 (Save 4) CAl +1. Di +1. Wi = Wizard Skill: CAl = Craft Alchemy. Sp +1.

Skill Focus (Concentration). Mirror Image. Lesser Spell Mantle. Shadow Simulacrum Meet the Power Builds Page 144 . Death Armor. Sorcerer 16/ Arcane Scholar of Candlekeep 10/ Rogue 1/ Blackguard 3 Alignment: Neutral Evil Statistics (Naked) STR AC 13 13 DEX HP 10 200 CON 14 BAB 16 INT 14 Fort 20 WIS Refl 8 18 CHA 24 Will 24 Feats Spellcasting Prodigy. Spellcraft 30. Diplomacy 4. Intimidate 9. Ray of Enfeeblement. Power Attack. False Life. Concentration 33. Tumble 30. Flare. Enervation. Isaac’s Lesser Missile Storm Bigby’s Interposing Hand. Energy Immunity. Touch of Idiocy Clairaudience and Clairvoyance. Hide 5. Practiced Spellcaster (Sorcerer). Light. True Strike Blindsight. Automatic Still Spell (0 – 9) Skills Appraise 4. Vitriolic Sphere Bigby’s Forceful Hand. Able Learner. Divine Shield. Resistance. Use Magic Device 33 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Sorcerer Acid Splash. Bluff 6. Automatic Still Spell (0 – 3). Greater Spell Breach. Greater Invisibility. Displacement. Lesser Mind Blank. Isaac’s Greater Missile Storm Avasculate. Automatic Still Spell (0 – 6). Empower Spell. Magic Missile. Cleave. Ray of Frost. Vampiric Touch. Power Word Disable. Polar Ray. Touch of Fatigue Expeditious Retreat. Skill Focus (Spellcraft). Still Spell.Obsidian Sorcerer Human. Greater Spell Mantle. Protection from Energy Assay Resistance. Shadow Shield Iron Body. Spot 33. Heroism. Power Word Petrify Bigby’s Crushing Hand. Protection from Alignment.

Equipment Head Item Shukenja Helm Properties Bonus Spell Slot: Sorcerer [Level 0] Bonus Spell Slot: Sorcerer [Level 1] Bonus Spell Slot: Sorcerer [Level 2] Bonus Spell Slot: Sorcerer [Level 3] Skill Bonus: Concentration [+1] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Saving Throw Bonus: Cold [+5] Saving Throw Bonus: Universal [+5] Bonus Spell Slot: Sorcerer [Level 1] Bonus Spell Slot: Sorcerer [Level 2] Bonus Spell Slot: Sorcerer [Level 3] Bonus Spell Slot: Sorcerer [Level 4] Light [Bright (20 m)] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Alchemical Silver Longsword (enhanced) Adamantine Heavy Shield (enhanced) Cloak of Resistance +5 (enhanced) Left Hand Cloak Left Ring The Nomad’s Ring Right Ring Ring of Major Fire Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 145 .

Sc +1. Sp +1. Sp +1. UMD +1 Co +1. Tu +1. Sp +1. Sc +1. Sc +1. Bl +4. Sp +4. Tu +1. Hi +1. Sp +1. Tu +1. Tu +1. UMD +1 Bonus Feats Feats Able Learner. Sc +1. Sp +1. UMD +4 (Save 4) Co +3. Sp +1. Sc +1. UMD +1 Co +1. Sc +3. Sc +1. UMD +1 Co +1. Sc +1. UMD +1 Co +1. Di +4. Tu +1. Tu +1. Sp +1. Sc +2. Tu +4. UMD +1 Co +1. Tu +1. Sp +1. Spellcasting Prodigy 2 3 S1 S2 Power Attack 4 S3 CHA + 1 5 S4 6 S5 Cleave 7 S6 8 S7 CHA + 1 9 S8 Empower Spell 10 S9 11 S 10 12 S 11 CHA + 1 Skill Focus (Concentration) 13 S 12 Meet the Power Builds Page 146 . Sc +1.Leveling Guide Initial Attributes STR 13 DEX 10 CON 14 INT 14 WIS 8 CHA 17 Level Progression Level 1 Class Rg 1 Attribute Skills Ap +4. Tu +1. Sp +1. UMD +1 Co +1. Hi +4. Co +2. UMD +1 Co +1. Sp +1. Sp +1. Sc +1. UMD +1 Co +1. In +4. Tu +1. Tu +1 Co +1. Tu +1. UMD +1 Co +1. Sp +1. Sc +1. UMD +1 Co +1. Sc +1. Tu +1.

Level 14

Class Bg 1

Attribute

15

Bg 2

16

ASC 1

CHA + 1

17

ASC 2

18

Bg 3

19

ASC 3

20

ASC 4

CHA + 1

21

ASC 5

22

ASC 6

23

ASC 7

24

ASC 8

CHA + 1

25

ASC 9

26

ASC 10

27

S 13

28 29 30

S 14 S 15 S 16

CHA + 1

Skills Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, Sc +1, Sp +1, Tu +1, UMD +1 Co +1, In +1, Sp +1, UMD +2 Co +1, In +2, Sp +1, UMD +1 Co +1, In +2, Sp +1, UMD +1

Bonus Feats

Feats

Skill Focus (Spellcraft)

Divine Shield

Practiced Spellcaster (Sorcerer)

Still Spell

Automatic Still Spell (0 – 3)

Automatic Still Spell (0 – 6)

Automatic Still Spell (0 – 9)

Class: ASC = Arcane Scholar of Candlekeep, Bg = Blackguard, Rg = Rogue, S = Sorcerer

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Skill: Ap = Appraise, Bl = Bluff, Co = Concentration, Di = Diplomacy, Hi = Hide, In = Intimidate, Sc = Spellcraft, Sp = Spot, Tu = Tumble, UMD = Use Magic Device

References
JeminiZero, “Obsidian Sorcerer - Sor(16),ASC(10),Ro(1),BG(3),” NWN2Wiki - a Wikia Wiki, http://nwn2.wikia.com/wiki/Obsidian_Sorcerer__Sor%2816%29%2CASC%2810%29%2CRo%281%29%2CBG%283%29.

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Pointy Stick
Human, Bard 1/ Cleric 9/ Red Dragon Disciple 10/ Stormlord 10
Alignment: Chaotic Good Cleric Domains: Earth and Fury Deity: Lurue

Statistics (Naked)
STR AC 23 16 DEX HP 8 308 CON 11 BAB 20 INT 14 Fort 22 WIS Refl 11 10 CHA 29 Will 23

Feats
Devout, Power Attack, Able Learner, Divine Might, Divine Shield, Great Fortitude, Weapon Focus (Spear), Power Critical (Spear), Stormlord Spellcasting (Cleric), Extend Spell, Great Charisma (+1) , Epic Divine Might, Great Charisma (+2), Persistent Spell, Practiced Spellcaster (Cleric)

Skills
Concentration 33, Intimidate 4, Listen 5, Spellcraft 30, Spot 16, Tumble 16

Prepared Spells
Cleric Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Resistance × 6 Bless × 3, Enlarge Person × 2, Entropic Shield × 2, Protection from Alignment × 2 Aid × 2, Lesser Restoration × 4, Protection from Alignment (extended) × 2 Blindsight × 2, Prayer, Remove Blindness/Deafness × 2, Remove Curse × 3 Death Ward, Least Spell Mantle × 5, Restoration Divine Power (extended) × 2, Lesser Spell Mantle × 3, Recitation (extended) ×2 Battletide (extended) × 2 , Energy Immunity, Lesser Spell Mantle (extended) × 4, Stone Body Divine Favor (persistent), Greater Restoration, Spell Mantle, Word of Faith ×4 Regenerate (extended), Spell Mantle (extended) × 4 Aura versus Alignment (extended) × 3, Prayer (persistent)

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Level 0 Bard Cure Minor Wounds. Light Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Damage Bonus: Magical [1] Enhancement Bonus [+8] Keen Regeneration: Vampiric [+7] Chest Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced) Boots Arms Cat Queen’s Claws (enhanced) Right Hand Zalantar Spear (enhanced) Left Hand Cloak (None) Cloak of Movement (enhanced) Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Acid [25/-] Freedom of Movement Saving Throw Bonus: Acid [+5] Bonus Spell Slot: Cleric [Level 7] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Regeneration [+4] Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Cold [40/-] Saving Throw Bonus: Universal [+7] Left Ring Ring of Regeneration (enhanced) Right Ring Ring of the Founder Neck Amulet of Natural Armor +5 (enhanced) Meet the Power Builds Page 150 . Flare. Daze.

Belt

Item Girdle of Holy Might (enhanced)

Properties Ability Bonus: Strength [+9] Bonus Spell Slot: Cleric [Level 5] Bonus Spell Slot: Cleric [Level 6] Bonus Spell Slot: Cleric [Level 7] Use Limitation: Class: Cleric

Leveling Guide
Initial Attributes
STR 15 DEX 8 CON 9 INT 12 WIS 11 CHA 18

Level Progression
Level 1 Class Bd 1 Attribute Skills Co +4, Li +4, Lo +4, Pe +3, Sc +4, UMD +4, Tu +4 (Save 5) Co +1, Lo +1, Sc +1, UMD +1, Tu +1 (Save 4) Co +1, Sc +1, UMD +1, Tu +1 (Save 4) Sc +1, UMD +1, Tu +1 (Save 5) Lo +3, Sc +1, Tu +1 (Save 4) Co +1, Sc +1, UMD +2, Tu +1 (Save 3) Sp +7 (Save 4) Sc +3 (Save 5) UMD +4, Tu +4 (Save 1) (Save 5) Sc +3, UMD +2, Tu +2 (Save 2) Sp +6 (Save 4) Co +9 (Save 5) UMD +5, Tu +5 Bonus Feats Devout, Power Attack Feats Able Learner

2

C1

3

C2

Divine Might

4 5 6

C3 C4 C5

CHA + 1

Divine Shield

7 8 9 10 11 12 13 14 15 16 17

RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 RDD 10 Sl 1

CHA + 1

Great Fortitude

CHA + 1

Weapon Focus (Spear)

Power Critical (Spear) Stormlord Spellcasting (Cleric)

CHA + 1

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Level 18 19 20 21 22 23 24 25 26 27 28 29

Class Sl 2 Sl 3 Sl 4 Sl 5 Sl 6 Sl 7 Sl 8 Sl 9 Sl 10 C6 C7 C8

Attribute

CHA + 1

Skills Co +5 (Save 5) Co +2, UMD +3 (Save 5) Co +1, Sp +9 (Save 5) Sc +5 (Save 5)

Bonus Feats

Feats Extend Spell

Great Charisma (+1) Epic Divine Might

CHA + 1

Co +3, Sp +5 (Save 2) Tu +7 Co +2, Tu +2 (Save 1) Tu +1 (Save 5) Co +2, Sp +4, Tu +1 (Save 3) Co +1, Sp +1, Tu +1 (Save 5) Co +1, Li +7, Sp +1, Tu +1

Great Charisma (+2)

Persistent Spell

CHA + 1

Practiced Spellcaster (Cleric)

30

C9

Class: Bd = Bard, C = Cleric, RDD = Red Dragon Disciple, Sl = Stormlord Skill: Co = Concentration, Li = Listen, Lo = Lore, Pe = Perform, Sc = Spellcraft, Sp = Spot, Tu = Tumble, UMD = Use Magic Device

Comment
As of this writing, this document is the sole reference to Pointy Stick’s stats and leveling guide. Pointy Stick carries another enhanced Zalantar spear in his inventory in case he gets disarmed. This spear is identical to the one he has equipped. It should be noted that Pointy Stick needs a magic item that boosts Wisdom by at least 8 to be able to cast cleric spells of levels 2 to 9. Pointy Stick’s AI routine in “Battle of the Builds” was developed by steelsamurai, the creator of this character.

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Profane Dragon
Human, Bard 1/ Fighter 16/ Red Dragon Disciple 10/ Blackguard 3
Alignment: Neutral Evil

Statistics (Naked)
STR AC 28 19 DEX HP 12 436 CON 14 BAB 26 INT 16 Fort 28 WIS Refl 8 19 CHA 22 Will 21

Feats
Able Learner, Luck of Heroes, Wizard’s Apprentice, Weapon Focus (Longsword), Power Attack, Cleave, Weapon Specialization (Longsword), Toughness, Knockdown, Improved Knockdown, Great Cleave, Divine Might, Power Critical (Longsword), Epic Divine Might, Greater Weapon Focus (Longsword), Epic Weapon Focus (Longsword), Epic Toughness (+30), Epic Resilience, Greater Weapon Specialization (Longsword), Great Strength (+1), Epic Weapon Specialization (Longsword), Great Strength (+2), Epic Prowess

Skills
Diplomacy 30, Hide 5, Intimidate 30, Listen 32, Lore 8, Perform 3, Spellcraft 30, Tumble 30, Use Magic Device 30

Prepared Spells
Level 0 Bard Cure Minor Wounds, Flare, Light, Resistance

Equipment
Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8]

Chest

Mithral Full Plate (enhanced)

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Boots Item Boots of the Sun Soul +5 (enhanced) Arms Greater Gloves of the Minstrel (enhanced) Right Hand Cold Iron Longsword (enhanced) Left Hand Cloak Adamantine Tower Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Ability Bonus: Dexterity [+9] Attack Bonus [+5] Damage Bonus: Acid [3d6] Skill Bonus: Perform [+6] Use Limitation: Class: Bard Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 16 DEX 12 CON 12 INT 14 WIS 8 CHA 15 Meet the Power Builds Page 154 .

UMD +3 Di +1. UMD +1 Di +3. UMD +1 Di +2. Lo +1 Sc +2. UMD +1 Sc +3. Tu +1. In +1. UMD +1 Di +2. In +2. Lo +1. In +1. Tu +2. Li +2. Pe +3. Tu +4. UMD +3 Sc +3. Sc +4. Sc +1. UMD +4 (Save 5) Hi +1.Level Progression Level 1 Class Bd 1 Attribute Skills Di +4. In +1. Li +2. UMD +3 Sc +2. Hi +4. In +1. UMD +1 Lo +1. Lo +1. Tu +2. In +2. Luck of Heroes 2 F1 Weapon Focus (Longsword) Power Attack Cleave 3 F2 4 5 F3 F4 CHA + 1 Weapon Specialization (Longsword) Toughness 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 RDD 10 Bg 1 Bg 2 Bg 3 F5 F6 F7 CHA + 1 CHA + 1 CHA + 1 Knockdown Improved Knockdown Great Cleave Divine Might CHA + 1 Power Critical (Longsword) Epic Divine Might Meet the Power Builds Page 155 . Tu +2 Di +2. UMD +1 Di +1. Li +3 Tu +2. In +3 Sc +3. In +5. Tu +1. In +1. Tu +1 Di +1. Li +4. Li +3 Di +1. Li +4 Bonus Feats Wizard’s Apprentice Feats Able Learner. Tu +2. In +3 Di +2. Tu +2 Sc +2. Tu +1. In +1. Sc +1. UMD +1 Di +1. Li +1. Li +1. Sc +2. Lo +4. UMD +3 Di +1.

” NWN2Wiki .bioware.html?chl=de&topic=59 2260&forum=121.Level 22 Class F8 Attribute Skills Di +1. In +2. Li +1. Sc +1.” NWN2: Players . and the Profane Dragon was provided a tower shield as well.RDD(10). UMD +2 Tu +6 Bonus Feats Greater Weapon Focus (Longsword) Feats 23 F9 Epic Weapon Focus (Longsword) Epic Toughness (+30) Epic Resilience Greater Weapon Specialization (Longsword) Great Strength (+1) Epic Weapon Specialization (Longsword) Great Strength (+2) Epic Prowess 24 25 26 F 10 F 11 F 12 STR + 1 Di +3. Pe = Perform. Sc +2. During playtesting.com/wiki/Profane_Dragon__F%2816%29%2CBrd%281%29%2CRDD%2810%29%2CBG%283%29. In +1.wikia. Tu +1.com/forums/viewtopic. References SushiSquid. the weapon feats and corresponding equipment of the Profane Dragon were changed for the use of a longsword instead. In +1. “Need help finishing a power-build idea. Bg = Blackguard.a Wikia Wiki. Subsequently.F(16). Li = Listen. Hi = Hide.Brd(1).BG(3). In +3 Sc +3. The Profane Damage deals a lot more damage with a two-handed weapon than when wielding a weapon one handed. Li +2 Li +6 27 F 13 28 F 14 STR + 1 29 30 F 15 F 16 Class: Bd = Bard. Sc = Spellcraft. F = Fighter. RDD = Red Dragon Disciple Skill: Di = Diplomacy. Sc +1. “Profane Dragon . the Profane Dragon consistently lost to Joe Average. UMD +1 Di +1. a level-30 fighter. In = Intimidate. however. Tu = Tumble. http://nwn2. UMD +1 Di +2. Li +2 Di +2. Tu +3. SushiSquid. Lo = Lore.Mask of The Betrayer Campaign (Spoilers Warning). UMD = Use Magic Device Comment The original write-up on the Profane Dragon recommended the use of greatsword-based weapon feats. http://nwn2forums. This is because the Profane Dragon had no shield to raise Armor Class with while Joe Average had a tower shield to protect him. Meet the Power Builds Page 156 . In +2. UMD +3 Li +1.

Lesser Vigor. Lesser Restoration. Resist Fire Energy. Bull’s Strength. Toughness. Two-Weapon Fighting. Protection from Alignment. Least Spell Mantle. Epic Toughness (+60) Skills Concentration 33. Remove Paralysis. Warpriest Spellcasting (Favored Soul). Improved TwoWeapon Fighting. Epic Resilience. Righteous Might. Spot 10. Recitation Battletide. Greater Two-Weapon Fighting. Tumble 30. Entropic Shield. Blind-Fight. Remove Fear Aid. Prayer. Epic Toughness (+30). Inflict Minor Wounds. Divine Favor. Divine Power.Restless Soul Aasimar. Resistance. Virtue Bless. Spellcraft 30. Silence Blindsight. Great Dexterity (+1). Resist Energy. Weapon Finesse. Two-Weapon Defense. Light. Luck of Heroes. Spell Resistance Meet the Power Builds Page 157 . Use Magic Device 25 Prepared Spells Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Favored Soul Cure Minor Wounds. Combat Casting. Vigor. Improved Two-Weapon Defense. Weapon of Impact Death Ward. Weapon Focus (Mace). Epic Prowess. Able Learner. Favored Soul 8/ Rogue 8/ Warpriest 6/ Divine Champion 8 Alignment: Neutral Good Deity: Lathander Statistics (Naked) STR AC 12 19 DEX HP 20 402 CON 14 BAB 26 INT 12 Fort 26 WIS Refl 16 26 CHA 18 Will 20 Feats Flirt. Magic Circle against Alignment. Diplomacy 19.

Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Fire [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Cold [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Short Sword (enhanced) Left Hand Alchemical Silver Short Sword (enhanced) Cloak of Movement (enhanced) Cloak Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Meet the Power Builds Page 158 .

UMD +3 Co +1. Tu +3. UMD +2 Co +1. Sp +2. Tu +1. UMD +4 Di +3 Di +4. Tu +1 Co +1. Sc +1 Co +2. Tu +1. Sp +2. Tu +1 Co +1. Sc +2. Sc +1. Sc +4 (Save 4) Sp +5. Tu +1 Bonus Feats Flirt Feats Luck of Heroes Able Learner CHA + 1 Weapon Focus (Mace) Combat Casting Resist Fire Energy Weapon Finesse 11 12 FS 6 Rg 6 DEX + 1 Two-Weapon Fighting 13 14 FS 7 Rg 7 15 16 FS 8 Rg 8 DEX + 1 Two-Weapon Defense 17 Wp 1 Warpriest Spellcasting (Favored Soul) Toughness 18 19 Wp 2 Wp 3 Meet the Power Builds Page 159 . Sc +1. UMD +2 Co +1.Leveling Guide Initial Attributes STR 12 DEX 14 CON 14 INT 12 WIS 16 CHA 16 Level Progression Level 1 2 3 4 5 6 7 8 9 10 Class FS 1 Rg 1 FS 2 Rg 2 FS 3 Rg 3 FS 4 Rg 4 FS 5 Rg 5 CHA + 1 Attribute Skills Di +4. Tu +1 Co +1. Di +1. Sc +3. Tu +1 Co +3. Sp +1. UMD +2 Co +1. Sc +1. Tu +1 Co +1. UMD +2 Co +1. Di +3. Sc +1. Tu +1 Co +1. Tu +1. Tu +1. Tu +1 Co +1. Sc +1. Sc +1. Sc +1. Tu +1. Sc +1. Tu +4. Sc +1. Sc +1. UMD +2 Co +1. Di +2. Sc +1. Di +2. Sc +1. Tu +2. Di +4. UMD +2 Co +1.

Level 20 21

Class Wp 4 Wp 5

Attribute DEX + 1

Skills Co +1, Sc +1, Tu +1 Co +1, Sc +1, Tu +1 Co +1, Sc +1, Tu +1 Co +1, Sc +1, Tu +1

Bonus Feats

Feats

Improved TwoWeapon Fighting

22 23

Wp 6 DC 1

Improved TwoWeapon Defense Epic Prowess Great Dexterity (+1) Blind-Fight Greater TwoWeapon Fighting Epic Toughness (+30) Epic Resilience Epic Toughness (+60)

24 25 26 27

DC 2 DC 3 DC 4 DC 5

DEX + 1

Co +1, Sc +1, Tu +1 Co +1, Sc +1, Tu +1 Co +1, Sc +1, Tu +1 Co +1, Sc +1, Tu +1 Co +1, UMD +2 Co +1, UMD +2 Co +1, UMD +2

28 29 30

DC 6 DC 7 DC 8

DEX + 1

Class: DC = Divine Champion, FS = Favored Soul, Rg = Rogue, Wp = Warpriest Skill: Co = Concentration, Di = Diplomacy, Sc = Spellcraft, Sp = Spot, Tu = Tumble, UMD = Use Magic Device

Comment
Originally, the Restless Soul was supposed to have the feat Weapon Focus (Scimitars), which seems to be an odd choice for a dual-wielding character. It should be recalled, however, that around the time that the Restless Soul build was first posted at the NWN2Wiki (on October 31, 2007, to be exact), there was a bug in the game that caused scimitars to be treated as light weapons. This bug has since been fixed, and the Restless Soul can no longer wield two scimitars without serious penalties. In version 1.13 of “Battle of the Builds,” this feat was changed to Weapon Focus (Mace), and the Restless Soul’s weapons were changed accordingly. As an added bonus, using a blunt weapon allows the Restless Soul to benefit from the Weapon of Impact spell. It is necessary that this character be a follower of Lathander to get the appropriate weapon focus feat for free. The write-up at the NWN2Wiki was edited on January 23, 2008 to change the Restless Soul’s weapon focus to rapiers. (Whoever did this forgot to change the deity to Milil or Valkur.) Nevertheless, rapiers are not light weapons and may not be dual-wielded without penalties. Alternatively, the Restless Soul may wield a rapier in the main hand and a light weapon in the off hand, but doing so

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would underutilize the weapon focus feat. For this reason, the author of “Battle of the Builds” prefers to let the Restless Soul get weapon focus on maces instead of rapiers. The skill progression as documented here is completely different from what the version found at the NWN2Wiki. In particular, skills such as Concentration and Tumble were favored over Diplomacy and Lore.

References
rain4november, “Restless Soul (8 FS / 8 RO / 6 WP / 8 DC),” NWN2Wiki - a Wikia Wiki, http://nwn2.wikia.com/wiki/Restless_Soul_%288_FS_/_8_RO_/_6_WP_/_8_ DC%29. rain4november, “The Epic Character Build Repository,” NWN2: Players - Mask of The Betrayer Campaign (Spoilers Warning), http://nwn2forums.bioware.com/forums/viewtopic.html?topic=594236&fo rum=121&sp=60.

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Right Fist of Gond
Aasimar, Cleric 7/ Fighter 8/ Divine Champion 8 / Weapon Master 7
Alignment: Neutral Cleric Domains: Time and War Deity: Gond

Statistics (Naked)
STR AC 23 12 DEX HP 13 256 CON 8 BAB 28 INT 14 Fort 22 WIS Refl 11 16 CHA 21 Will 16

Feats
Devout, Weapon Focus (Warhammer), Practiced Spellcaster (Cleric), Divine Might, Disarm, Divine Shield, Weapon Specialization (Warhammer), Power Critical (Warhammer), Dodge, Mobility, Combat Expertise, Spring Attack, Whirlwind Attack, Extend Spell, Weapon of Choice (Warhammer), Great Charisma (+1), Great Charisma (+2), Greater Weapon Focus (Warhammer), Epic Divine Might, Great Strength (+1), Epic Weapon Focus (Warhammer), Extra Smiting, Epic Prowess

Skills
Concentration 33, Intimidate 4, Listen 3, Spellcraft 30, Spot 16, Tumble 12

Prepared Spells
Level 0 Level 1 Level 2 Level 3 Level 4 Cleric Resistance × 6 Bless, Divine Favor × 2, Entropic Shield, Protection from Alignment Aid, Divine Favor (extended) × 3, Lesser Restoration Blindsight, Haste × 2, Prayer × 2, Remove Blindness/Deafness Death Ward, Divine Power, Haste (extended), Recitation

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Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Electrical [5d6] Keen Regeneration: Vampiric [+7] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Acid [25/-] Freedom of Movement Saving Throw Bonus: Acid [+5] Bonus Spell Slot: Cleric [Level 4] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Electrical [+9] Bonus Spell Slot: Cleric [Level 4] Damage Resistance: Cold [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Electrical [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Cold Iron Warhammer (enhanced) Left Hand Cloak Adamantine Heavy Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Ring of Major Cold Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Leveling Guide Initial Attributes STR 16 DEX 13 CON 8 INT 14 WIS 11 CHA 18 Meet the Power Builds Page 163 .

Level Progression Level 1 Class C1 Attribute Skills Co +4. Tu +1 (Save 4) Co +3. Tu +1 (Save 4) Co +4. Tu +1 (Save 2) Li +1 (Save 4) Sp +1. Sc +3 (Save 2) Sp +1. Weapon Focus (Warhammer) Power Attack Feats Practiced Spellcaster (Cleric) Divine Might Disarm 2 3 4 5 6 7 8 F1 C2 F2 F3 C3 C4 F4 STR + 1 STR + 1 Divine Shield Weapon Specialization (Warhammer) Power Critical (Warhammer) 9 10 11 12 13 14 15 16 17 18 19 DC 1 C5 F5 DC 2 DC 3 C6 DC 4 F6 C7 F7 WM 1 STR + 1 STR + 1 Dodge Mobility Combat Expertise Whirlwind Attack Spring Attack Extend Spell Weapon of Choice (Warhammer) Great Charisma (+1) Great Charisma (+2) Greater Weapon Focus (Warhammer) 20 21 22 23 24 WM 2 WM 3 WM 4 WM 5 F8 STR + 1 Co +1. Sc +2 (Save 4) Sp +1. Tu +1 (Save 4) Co +4 Sp +2 CHA + 1 (Save 4) Meet the Power Builds Page 164 . Sc +4. Sc +1 (Save 4) Sp +1. Tu +1 (Save 4) Sp +1. Tu +1 (Save 4) Co +3. Tu +1 (Save 4) Co +3. Tu +1 Bonus Feats Devout. Sc +3 (Save 2) In +4 (Save 2) Sp +2. Tu +1 (Save 4) Sp +1. Tu +2 (Save 4) Sp +2 (Save 4) Co +2. Sc +3 (Save 2) Co +1. Sc +4 Sp +1.

Li +1._DC(5)._WM(7). References steelsamurai. In = Intimidate. F = Fighter.wikia. The Right Fist of Gond must serve a deity whose favored weapon is a warhammer to get the Weapon Focus (Warhammer) feat for free. Sp +1 Co +1 (Save 2) Sp +1 (Save 4) Bonus Feats Feats Epic Divine Might Great Strength (+1) STR + 1 Co +2. Sp +1 Co +1.” NWN2Wiki ._C(8). “The Right Fist of Gond . http://nwn2.a Wikia Wiki. Li +1 Epic Weapon Focus (Warhammer) Extra Smiting Epic Prowess 29 30 DC 7 DC 8 Class: C = Cleric.F(8).com/wiki/The_Right_Fist_of_Gond__F(10). WM = Weapon Master Skill: Co = Concentration. Sc = Spellcraft. It should be noted that the Right Fist of Gond needs a magic item that boosts Wisdom by at least 3 to be able to cast cleric spells of levels 2 to 4. Tu = Tumble Comment As in the case of Favored Souls.Level 25 26 27 28 Class DC 5 WM 6 WM 7 DC 6 Attribute Skills Co +3. The Right Fist of Gond’s AI routine in “Battle of the Builds” was developed by steelsamurai. Meet the Power Builds Page 165 . Li = Listen. Sp = Spot. DC(8). the choice of deity for a cleric of the War domain is relevant. Tu +1 Co +1. WM(7). DC = Divine Champion. C(7).

Divine Power (extended) × 4. Blind-Fight Skills Concentration 33. Whirlwind Attack. Ethereal Jaunt.Sacred Spear Human. Toughness. Magic Circle against Alignment × 2. Great Fortitude. Dodge. Silence × 7 Aid (extended). Spellcraft 30. Warpriest Spellcasting (Cleric). Cleric 8/ Warpriest 7/ Stormlord 8/ Weapon Master 7 Alignment: Lawful Good Cleric Domains: Time and War Deity: Hoar Statistics (Naked) STR AC 18 12 DEX HP 13 358 CON 14 BAB 26 INT 13 Fort 23 WIS Refl 19 12 CHA 8 Will 20 Feats Weapon Focus (Spear). Mobility. Intimidate 4. Lesser Vigor (persistent). Power Word Stun. Invisibility Purge × 2. Least Spell Mantle × 6 Battletide. Greater Restoration × 3. Regenerate (extended) × 2 Meet the Power Builds Page 166 . Shield of Faith × 3 Bless (extended). Tumble 10 Prepared Spells Cleric Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Resistance × 4. Energy Immunity × 3. Virtue × 3 Protection from Alignment × 4. Invisibility Purge (extended). Extend Spell. Combat Casting. Death Ward. Persistent Spell. Spring Attack. Righteous Might (extended) × 2 Divine Favor (persistent). Monkey Grip. Entropic Shield (extended). Weapon of Choice (Spear). Recitation (extended) × 4. Searing Light × 4 Blindsight (extended). Combat Expertise. Premonition Aura versus Alignment. Righteous Might Battletide (extended) × 2. Spot 9. Mass Death Ward. Remove Fear × 3. Practiced Spellcaster (Cleric). Diplomacy 8.

Vigor (persistent) Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Fire [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Saving Throw Bonus: Cold [+5] Saving Throw Bonus: Universal [+5] Bonus Spell Slot: Cleric [Level 0] Bonus Spell Slot: Cleric [Level 1] Bonus Spell Slot: Cleric [Level 2] Bonus Spell Slot: Cleric [Level 3] Bonus Spell Slot: Cleric [Level 4] Use Limitation: Class: Cleric Bonus Spell Slot: Cleric [Level 5] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Universal [+6] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Bonus Spell Slot: Cleric [Level 5] Bonus Spell Slot: Cleric [Level 6] Bonus Spell Slot: Cleric [Level 7] Chest Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Right Hand Bracers of Armor +10 Spear (enhanced) Left Hand Cloak Adamantine Tower Shield (enhanced) Cloak of Resistance +5 (enhanced) Left Ring Ring of Holiness Right Ring Mourningring (enhanced) Neck Amulet of Natural Armor +5 (enhanced) Belt Girdle of Holy Might (enhanced) Meet the Power Builds Page 167 . Prayer (persistent). Undeath’s Eternal Foe. Mass Heal.Level 9 Cleric Haste(persistent).

Sc +1. Sc +1 (Save 1) Co +1. Sc +1. Tu +1 Co +1. Sc +1 (Save 1) Co +1. Sc +1. Di +1. Sc +1 (Save 1) Co +1. Tu +1 Co +1. Sc +4. Sc +1. Sc +1. Di +1. Sp +1 Co +1. Tu +1 Co +1. Sc +1.Leveling Guide Initial Attributes STR 14 DEX 13 CON 14 INT 13 WIS 16 CHA 8 Level Progression Level 1 2 3 4 5 6 7 8 9 Class C1 C2 C3 C4 C5 C6 C7 C8 Wp 1 WIS + 1 WIS + 1 Attribute Skills Co +4. Toughness Combat Casting Dodge Warpriest Spellcasting (Cleric) Mobility 10 11 12 13 14 15 16 Wp 2 Wp 3 Wp 4 Wp 5 Wp 6 Wp 7 Sl 1 STR + 1 WIS + 1 Spring Attack Combat Expertise Stormlord Spellcasting (Cleric) 17 18 19 20 Sl 2 Sl 3 Sl 4 Sl 5 STR + 1 Whirlwind Attack Meet the Power Builds Page 168 . Sc +1. Sc +1. Sc +1. Sc +1 (Save 1) Co +1. Tu +1 Co +1. Tu +1 Co +1. Sc +1. Sc +1. In +1. Sp +2 Co +1. Tu +1 Co +1. Tu +1 Co +1. Tu +1 Co +1. Sp +1 Co +1. Tu +1 Co +1. Di +1. Sc +1 Bonus Feats Feats Great Fortitude. Di +4. Sp +1 Co +1. Sc +1. Sp +1 Co +1. Tu +1 Co +1. Sc +1. Di +1. Sc +1.

com/wiki/Sacred_Spear_%28C8/WP7/SL8/WM7%29. Tu = Tumble References Lorstaff.bioware. Sp +1 Co +1. Sp = Spot.a Wikia Wiki. http://nwn2forums. Sc +1 Co +1. In = Intimidate. Sc +1 Co +1. Di = Diplomacy.wikia. Sc +1 Co +1.” NWN2: Players . Sc = Spellcraft. Meet the Power Builds Page 169 . Sp +1 Class: C = Cleric. “Sacred Spear (C8/WP7/SL8/WM7). http://nwn2. Sc +1 Co +1. Sp +1 Co +1. Sc +1 Co +1. In +1.” NWN2Wiki . In +1.Level 21 22 23 24 25 26 27 Class Sl 6 Sl 7 Sl 8 WM 1 WM 2 WM 3 WM 4 Attribute STR + 1 Skills Co +1. Sc +1 Bonus Feats Feats Extend Spell Persistent Spell Weapon of Choice (Spear) Monkey Grip Practiced Spellcaster (Cleric) Blind-Fight 28 29 30 WM 5 WM 6 WM 7 STR + 1 Co +1. Sc +1 Co +1.html?topic=594294&fo rum=121&sp=15. Lorstaff. Wp = Warpriest Skill: Co = Concentration. In +1.Mask of The Betrayer Campaign (Spoilers Warning). “A humble request for aid in Stormlord building. Sl = Stormlord. WM = Weapon Master.com/forums/viewtopic.

Ranger 26/ Fighter 4 Alignment: Neutral Statistics (Naked) STR AC 10 22 DEX HP 30 338 CON 14 BAB 30 INT 13 Fort 22 WIS Refl 13 27 CHA 6 Will 11 Feats Wild Child. Spellcraft 15. Improved Disarm. Favored Enemy: Elves. Favored Enemy: Outsiders. Mass Camouflage × 2 Aid. Epic Prowess. Great Dexterity (+1). Bane of Enemies. Expose Weakness. Weapon Specialization (Kukri). Favored Enemy: Dwarves. Blind-Fight. Curse of Impending Blades. Tumble 10. Spot 33. Search 1. Weapon Focus (Kukri). Skill Focus (Move Silently). Great Dexterity (+4) Skills Disable Device 1. Move Silently 33. Disarm. Set Trap 23. Favored Enemy: Gnomes. Weapon Finesse. Favored Enemy: Halflings.Shadowbane Air Genasi. Great Dexterity (+2). Hide 33. Resist Energy Barkskin × 2. Use Magic Device 16 Prepared Spells Level 1 Level 2 Level 3 Level 4 Ranger Camouflage × 4. Luck of Heroes. Great Dexterity (+3). Survival 8. Weapon Focus (Rapier). Two-Weapon Fighting (Combat Style: Ranger). Mass Curse of Impending Blades × 3 Cure Serious Wounds × 4 Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Mithral Chain Shirt (enhanced) Meet the Power Builds Page 170 .

Boots Item Kitten Slippers Arms Right Hand Bracers of Armor +10 Adamantine Rapier (enhanced) Left Hand Adamantine Kukri (enhanced) Cloak Cloak of Movement (enhanced) Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Dexterity [+6] Cast Spell: Haste (10) [4 Uses/Day] Cast Spell: Power Word Petrify [1 Use/Day] Freedom of Movement Skill Bonus: Move Silently [+16] AC Bonus [+10] Damage Bonus: Acid [5d6] Damage Bonus: Magical [2] Enhancement Bonus [+8] Keen Damage Bonus: Electrical [5d6] Damage Bonus: Magical [2] Enhancement Bonus [+8] Keen Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 10 DEX 19 CON 14 INT 13 WIS 13 CHA 6 Meet the Power Builds Page 171 .

Sc +1. Sp +1. MS +1. Sp +1 (Save 2) Hi +1. Sp +4. Su +2. UMD +1 (Save 2) Hi +1. Tu +1. ST +1. MS +1. ST +1. Tu +1. ST +1. Tu +1. Su +4. Sc +1. UMD +1 (Save 1) Hi +1. ST +1. Sp +1. Su +1.Level Progression Level 1 Class Ra 1 Attribute Skills DD +1. Su +1 (Save 2) Hi +1. Tu +1. UMD +1 Sc +1 (Save 1) (Save 4) Bonus Feats Wild Child. Sp +2. MS +2. UMD +1 (Save 1) Hi +1. UMD +1 Hi +1. Sc +1. Sp +1. Se +1. Tu +1. Sp +1 (Save 2) Hi +1. Hi +4. UMD +1 (Save 1) Favored Enemy: Dwarves Blind-Fight Disarm Favored Enemy: Outsiders Improved Disarm Meet the Power Builds Page 172 . Tu +1. MS +1. MS +1. Tu +1. ST +2. UMD +1 (Save 1) (Save 4) Sc +1 (Save 5) Hi +3. ST +1. Sp +1. MS +3. ST +1. MS +4. Sc +1. MS +1. MS +1. Sp +2 (Save 2) Hi +1. MS +1. ST +1. ST +1. Favored Enemy: Humans Feats Luck of Heroes 2 3 4 F1 F2 Ra 2 DEX + 1 Weapon Finesse Weapon Focus (Kukri) Two-Weapon Fighting (Combat Style: Ranger) Weapon Specialization (Kukri) Weapon Focus (Rapier) 5 6 F3 F4 Weapon Specialization (Rapier) 7 Ra 3 8 Ra 4 DEX + 1 9 Ra 5 10 Ra 6 11 Ra 7 12 Ra 8 DEX + 1 13 Ra 9 14 Ra 10 15 Ra 11 Hi +2. MS +1.

MS +1. MS +1. Sc +1. Sc +1. MS +1. MS +1. Sp +1 (Save 2) Hi +1. Sp +1. Sp +1. UMD +1 Hi +1. ST +1. Tu +1. MS +1. Sp +1 (Save 1) Hi +1. MS +1. MS +1. Sp +1. UMD +1 Hi +1. Sp +2 Bonus Feats Feats Skill Focus (Move Silently) Favored Enemy: Elves Epic Prowess Expose Weakness Favored Enemy: Halflings Bane of Enemies Great Dexterity (+1). UMD +1 (Save 1) Hi +1.Level 16 Class Ra 12 Attribute DEX + 1 17 Ra 13 18 Ra 14 19 Ra 15 20 Ra 16 DEX + 1 21 Ra 17 22 Ra 18 23 Ra 19 24 Ra 20 DEX + 1 25 Ra 21 26 Ra 22 27 Ra 23 28 Ra 24 DEX + 1 29 Ra 25 30 Ra 26 Skills Hi +1. Tu +1 (Save 2) Hi +1. Sp +1. Sp +1. MS +1. ST +1. MS +2. Sc +1. ST +1. Tu +1. ST +1. Sp +1. Sc +1. ST +1. Ra = Ranger Meet the Power Builds Page 173 . ST +1. Sp +1 (Save 4) Hi +1. Sp +1. Sc +1. UMD +1 Hi +1. ST +1. Sc +1. Sc +1. UMD +1 (Save 1) Hi +1. MS +1. UMD +1 Hi +1. Sp +1 (Save 1) Hi +1. Sp +2. ST +1. MS +1. ST +1. MS +1. Sp +3. Sp +1. MS +1. ST +1. ST +1. UMD +1 (Save 1) Hi +2. ST +1. Great Dexterity (+2) Favored Enemy: Gnomes Great Dexterity (+4) Great Dexterity (+3) Class: F = Fighter. UMD +1 (Save 1) Hi +1. MS +1. MS +1. UMD +1 (Save 3) Hi +1. Sc +2. ST +1.

Tu = Tumble. Se = Search. Sp = Spot. MS = Move Silently. ST = Set Trap. UMD = Use Magic Device References TyrTemplar.” Neverwinter Nights: Epic Character Builders Part Deux. Fighter 4. http://nwn.com/guilds_registry/viewtopic.html?forum=26365&to pic=294531&gid=14504. “Shadowbane (the Bounty Hunter) Ranger 26.Skill: DD = Disable Device. Su = Survival. Meet the Power Builds Page 174 .bioware. Hi = Hide. Sc = Spellcraft.

Sword of Tyr Aasimar. Tumble 15 Prepared Spells Level 0 Bard Cure Minor Wounds. Epic Divine Might. Death Ward Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Meet the Power Builds Page 175 . Aura of Glory. Resist Energy Magic Circle against Alignment. Perform 1. Resistance Level 1 Level 2 Level 3 Level 4 Paladin Bless. Great Smiting IV. Great Smiting VII. Great Smiting. V. Weapon Focus (Scimitar). Spellcraft 4. Flare. Great Smiting II. Great Smiting VI. Great Smiting III. Great Smiting VIII. Bless Weapon. Divine Favor × 2 Aid. Great Smiting IX Skills Lore 8. Prayer Holy Sword. Divine Shield. Great Smiting I. Light. Power Attack. Divine Might. Paladin 15/ Divine Champion 10/ Bard 1/ Red Dragon Disciple 4 Alignment: Lawful Good Statistics (Naked) STR AC 22 12 DEX HP 8 304 CON 10 BAB 28 INT 8 Fort 32 WIS Refl 14 22 CHA 25 Will 28 Feats Farmer. Spot 20. Blind-Fight. Practiced Spellcaster (Paladin). Able Learner.

Chest Item Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced) Boots Arms Cat Queen’s Claws (enhanced) Right Hand Cold Iron Scimitar (enhanced) Left Hand Cloak Mithral Tower Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Acid Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Properties AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Acid [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Electrical [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 16 DEX 8 CON 10 INT 8 WIS 14 CHA 20 Meet the Power Builds Page 176 .

This will allow the Sword of Tyr to then take paladin levels. Sp +1. Tu +4 (Save 5) Lo +1. P = Paladin. Meet the Power Builds Page 177 . Tu +1 Lo +1 Tu +1 Tu +1 Tu +1 Tu +1 Tu +1 Tu +1 Tu +1 Sp +1 Tu +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Sp +1 Great Smiting IX Bonus Feats Farmer Feats Able Learner 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 P1 P2 P3 P4 RDD 1 RDD 2 RDD 3 RDD 4 P5 P6 P7 P8 P9 P 10 P 11 P 12 P 13 P 14 P 15 DC 1 DC 2 DC 3 DC 4 DC 5 DC 6 DC 7 DC 8 DC 9 DC 10 CHA + 1 Weapon Focus (Scimitar) Power Attack CHA + 1 Blind-Fight CHA + 1 Divine Might Divine Shield CHA + 1 Extra Smiting CHA + 1 Great Smiting I Great Smiting II Great Smiting III Great Smiting IV Great Smiting V Great Smiting VI Great Smiting VII Great Smiting VIII Epic Divine Might STR + 1 STR + 1 Class: Bd = Bard. Sc = Spellcraft. Tu +1 (Save 3) Lo +1. Pe +1. To make the change easier. Sc +4. DC = Divine Champion.Level Progression Level 1 Class Bd 1 Attribute Skills Lo +4. Tu = Tumble Comment It should be noted that some time before the Sword of Tyr reaches level 2. Tu +1 (Save 1) Lo +1. Sp +1. Pe = Perform. it is recommended that the initial alignment of this character be Neutral Good. RDD = Red Dragon Disciple Skill: Lo = Lore. Sp +1. Sp = Spot. the alignment of this character should have changed to Lawful Good.

Bard 1 (or Sorc 1).bioware. RDD 4. in a series of messages to the author. “Sword of Tyr (Celestial Smiter) Paladin 15. TyrTemplar. Divine Champion 10. References TyrTemplar. Meet the Power Builds Page 178 .com/guilds_registry/viewtopic.The statistics and level progression as presented in this document differ from what is found in the original write up. These statistics were suggested by the creator of this build.” Neverwinter Nights: Epic Character Builders Part Deux. http://nwn.html?forum=26365&to pic=288507&gid=14504.

Weapon Specialization (Scimitar). Great Strength (+4). Lore 8. Perform 5. Combat Expertise. Use Magic Device 31 Prepared Spells Level 0 Bard Cure Minor Wounds. Spellcraft 30. Fighter 12/ Bard 1/ Red Dragon Disciple 10/ Weapon Master 7 Alignment: Chaotic Neutral Statistics (Naked) STR AC 40 19 DEX HP 14 406 CON 16 BAB 26 INT 16 Fort 21 WIS Refl 6 16 CHA 8 Will 13 Feats Bully. Tumble 30. Improved Disarm. Whirlwind Attack. Flare. Great Strength (+3). Epic Weapon Focus (Scimitar). Great Strength (+1). Greater Weapon Specialization (Scythe) . Weapon Focus (Scimitar). Mobility. Improved Unarmed Strike.Terracotta Soldier Earth Genasi. Resistance Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Chest Mithral Full Plate (enhanced) Meet the Power Builds Page 179 . Greater Weapon Focus (Scimitar). Weapon of Choice (Scimitar). Great Strength (+5) Skills Intimidate 4. Spring Attack. Spot 33. Great Strength (+2). Light. Dodge. Epic Prowess. Disarm. Taunt 12. Able Learner.

Boots Item Boots of the Sun Soul +5 (enhanced) Arms Cat Queen’s Claws (enhanced) Right Hand Adamantine Scimitar (enhanced) Left Hand Cloak Adamantine Tower Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Ring of Major Electrical Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4] Damage Bonus: Cold [5d6] Damage Bonus: Magical [2] Enhancement Bonus [+8] Keen AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Electrical [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 20 DEX 14 CON 14 INT 14 WIS 6 CHA 6 Meet the Power Builds Page 180 .

Tu +1. Tu +2 Sc +1. UMD +1 Bonus Feats Bully. Sp +2. Tu +1. Tu +1. UMD +3 Sc +1. UMD +1 Sc +1. UMD +1 Sc +1. In +4 (Save 4) Lo +1. Tu +1 Sc +1. Tu +2 Sc +1. UMD +2. UMD +3. Sc +2. Weapon Focus (Scimitar) Feats Improved Unarmed Strike 2 3 4 5 Bd 1 F2 F3 F4 Combat Expertise Able Learner Weapon Specialization (Scimitar) Dodge 6 7 8 9 10 11 12 13 14 15 16 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 RDD 10 WM 1 STR + 1 STR + 1 STR + 1 Mobility Spring Attack Whirlwind Attack Weapon of Choice (Scimitar) 17 18 19 20 21 22 23 F5 WM 2 F6 F7 F8 F9 F 10 STR + 1 Disarm Improved Disarm Epic Prowess Great Strength (+1) Greater Weapon Focus (Scimitar) Great Strength (+2) Meet the Power Builds Page 181 . Sc +1. UMD +1 Sc +2. Sp +2. Tu +1. UMD +2 Sc +1. Tu +1. Sp +3. Sp +2. Pe +5. Tu +2. Tu +1 Sc +1. Sp +1. Tu +4 Lo +1. Tu +1 Sc +1. Sp +2. Tu +1. Sp +2. Tu +1. Tu +1. Sp +1. UMD +1 Sc +1. Sc +5. Tu +1. Sp +2. Tu +1 (Save 1) Sc +1. UMD +1 Lo +1 (Save 3) STR + 1 Lo +1. UMD +1 Sc +1. UMD +3 Tu +1. Ta +4. UMD +2 Sc +1. UMD +3 Sc +1. Tu +2 (Save 1) Sc +1.Level Progression Level 1 Class F1 Attribute Skills Lo +4. UMD +1 Sc +1. Sp +2.

UMD +1 Sp +1. RDD = Red Dragon Disciple. UMD +1 Sc +1. Ta = Taunt. F = Fighter. Meet the Power Builds Page 182 . Sc = Spellcraft. Ta +4 Bonus Feats Feats Epic Weapon Focus (scimitar) Great Strength (+3) Great Strength (+4) Great Strength (+5) Class: Bd = Bard. UMD +1 Sc +1. RDD 10. Pe = Perform. UMD +1 Sc +1.html?forum=26365&to pic=296017&gid=14504. Tu +1.com/guilds_registry/viewtopic. Lo = Lore. Sp +2. UMD = Use Magic Device References TyrTemplar and Mithdradates.” Neverwinter Nights: Epic Character Builders Part Deux. Sp +2. Sp +2. Bard 1). Sp = Spot.bioware. Weapon Master 7. Tu +1. “Terracotta Soldier (Dragon Blade) (Fighter 12. Sp +2. Ta +4 Sp +1. Tu +1. UMD +1 Sp +4. WM = Weapon Master Skill: In = Intimidate. Tu = Tumble. Tu +1.Level 24 25 26 27 28 29 30 Class F 11 F 12 WM 3 WM 4 WM 5 WM 6 WM 7 Attribute STR + 1 STR + 1 Skills Sc +1. http://nwn.

Great Strength (+3). Able Learner. Use Magic Device 33 Prepared Spells Level 0 Bard Cure Minor Wounds. Fighter 18/ Bard 1/ Barbarian 1 / Red Dragon Disciple 10 Alignment: Neutral Statistics (Naked) STR AC 40 20 DEX HP 14 438 CON 18 BAB 26 INT 14 Fort 25 WIS Refl 6 13 CHA 8 Will 13 Feats Bully. Disarm. Epic Weapon Specialization (Scythe) . Epic Weapon Focus (Scythe). Resistance Equipment Head Item Watchman’s Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Mithral Full Plate (enhanced) Meet the Power Builds Page 183 . Spot 13. Light. Great Strength (+2). Spellcraft 30. Armor Skin. Extend Rage.Thuggernaut Earth Genasi. Monkey Grip. Improved Knockdown. Improved Combat Expertise Skills Lore 8. Great Strength (+4). Combat Expertise. Extra Rage. Weapon Specialization (Scythe). Weapon Focus (Scythe). Greater Weapon Focus (Scythe). Flare. Perform 5. Tumble 30. Improved Critical (Scythe). Great Strength (+1). Greater Weapon Specialization (Scythe) . Knockdown. Great Strength (+5).

Pe +5. Tu +4 Bonus Feats Bully. Sc +2 (Save 2) Lo +1.Boots Item Boots of the Sun Soul +5 (enhanced) Arms Right Hand Bracers of Armor +10 Cold Iron Scythe (enhanced) Left Hand Cloak Adamantine Tower Shield (enhanced) Cloak of Movement (enhanced) Left Ring Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced) Right Ring Neck Amulet of Natural Armor +5 (enhanced) Belt Greater Swordsman’s Belt (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Leveling Guide Initial Attributes STR 20 DEX 14 CON 16 INT 12 WIS 6 CHA 6 Level Progression Level 1 2 Class F1 Bd 1 Attribute Skills Lo +4. Sc +1. Weapon Focus (Scythe) Feats Able Learner Meet the Power Builds Page 184 .

UMD +1 Sc +1. UMD +1 Sc +1. Tu +1. UMD +1 Sc +1.Level 3 4 5 Class F2 F3 F4 Attribute STR + 1 Skills Lo +1. Tu +1 Sc +1. UMD +1 Sc +1. Tu +1. Tu +1. Tu +1. Tu +1 Lo +1. UMD +1 Sc +1. Sc +1. UMD +1 Sc +1. Tu +1. Sp +1. Sc +1. Tu +1. UMD +1 Sc +1. UMD +1 Sc +1. Sp +1. UMD +1 Sc +1. Sp +1. Tu +1. UMD +1 Sc +1. UMD +1 Sc +1. Sp +1. Sp +1. Tu +1. Sp +1. Sp +1. UMD +1 Sc +1. Tu +1. Tu +1. Tu +1. Tu +1. Tu +1. Sp +1. UMD +1 Sc +1. UMD +1 Sc +1. Tu +1. UMD +1 Sc +1. Tu +1. Tu +1. Tu +1. Sp +1. Tu +1. Sc +1. UMD +1 Bonus Feats Knockdown Feats Monkey Grip Weapon Specialization (Scythe) Extend Rage 6 7 8 9 10 11 12 13 14 15 Bb 1 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 STR + 1 STR + 1 Extra Rage Improved Critical (Scythe) Disarm 16 17 18 19 20 21 22 23 24 RDD 10 F5 F6 F7 F8 F9 F 10 F 11 F 12 STR + 1 Improved Knockdown Combat Expertise STR + 1 Greater Weapon Focus (Scythe) Great Strength (+1) Epic Weapon Focus (Scythe) Great Strength (+2) Greater Weapon Specialization (Scythe) Great Strength (+3) STR + 1 25 F 13 Meet the Power Builds Page 185 . UMD +1 Sc +1. Tu +1. Tu +1 Lo +1. Tu +1. UMD +1 (Save 1) Sc +3. UMD +3 Sc +1. UMD +1 Sc +1.

UMD +1 Sp +2. Tu +1. Tu +1.com/guilds_registry/viewtopic. Tu = Tumble. UMD +2 Sc +1. Pe = Perform. Tu +1. F = Fighter. Sc = Spellcraft. Bd = Bard.html?topic=285790&for um=26365&gid=14504&sp=0. RDD = Red Dragon Disciple Skill: Lo = Lore. Sp = Spot.” Neverwinter Nights: Epic Character Builders Part Deux.bioware. UMD +2 Sp +1. http://nwn.Level 26 Class F 14 Attribute Skills Sc +1. UMD = Use Magic Device References Zhonn-vei'ay. “Thuggernaut (Fighter 18 / Bard 1 / RDD 10 / Barbarian 1). UMD +2 UMD +4 Bonus Feats Epic Weapon Specialization (Scythe) Feats 27 28 29 30 F 15 F 16 F 17 F 18 STR + 1 Great Strength (+4) Armor Skin Great Strength (+5) Improved Combat Expertise Class: Bb = Barbarian. Meet the Power Builds Page 186 .

Spring Attack. Feint. Dark One’s Own Luck Equipment Head Item Finch’s Finest Hat Properties Ability Bonus: Charisma [+2] Ability Bonus: Dexterity [+2] Skill Bonus: Bluff [+8] Skill Bonus: Diplomacy [+8] Skill Bonus: Perform [+6] Skill Bonus: Sleight of Hand [+6] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Chest Mithral Chain Shirt (enhanced) Meet the Power Builds Page 187 . Taunt 33. Improved Knockdown. Fighter 16 / Warlock 2/ Weapon Master 7 / Shadowdancer 5 Alignment: Lawful Evil Statistics (Naked) STR AC 24 14 DEX HP 14 252 CON 8 BAB 27 INT 14 Fort 12 WIS Refl 8 16 CHA 16 Will 10 Feats Tale Teller. Move Silently 33. Tumble 20 Prepared Spells Level 1 Warlock Beguiling Influence. Hide 33. Weapon Specialization (Falchion). Skill Focus (Bluff). Whirlwind Attack. Combat Expertise. Able Learner. Intimidate 4. Spellcraft 25. Epic Weapon Focus (Falchion). Weapon Focus (Falchion). Great Strength (+1). Epic Prowess. Weapon of Choice (Falchion). Disarm. Improved Critical (Falchion). Blind-Fight. Knockdown. Expose Weakness. Epic Specialization (Falchion). Negotiator Skills Bluff 33. Mobility. Silver Palm.Veteran Human.

In +4. MS +2. Ta +1. Silver Palm 2 Wa 1 Meet the Power Builds Page 188 . Ta +4 (Save 4) Bl +5. Tu +2 (Save 1) Bonus Feats Tale Teller Feats Able Learner.Boots Item Boots of Hardiness +3 (enhanced) Arms Right Hand Bracers of Armor +10 Alchemical Silver Falchion (enhanced) Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Left Hand Cloak (None) Cloak of Movement (enhanced) Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Cold [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9] Left Ring Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced) Right Ring Neck Belt Greater Swordsman’s Belt (enhanced) Leveling Guide Initial Attributes STR 16 DEX 14 CON 8 INT 14 WIS 8 CHA 16 Level Progression Level 1 Class F1 Attribute Skills Hi +2.

Ta +1. Ta +1 (Save 3) Bl +1. Ta +1. Tu +1 (Save 3) Bl +1. Sc +1. Hi +3. Hi +1. MS +1. Tu +1 (Save 1) Bl +1. MS +1. Sc +1. Tu +1 (Save 1) Bl +1.Level 3 Class Wa 2 Attribute 4 5 F2 F3 STR + 1 6 F4 7 F5 8 9 F6 WM 1 STR + 1 Skills Bl +1. Ta +1. Ta +1. MS +1. Ta +1. Sc +5. Ta +1 (Save 1) Bl +1. MS +1. Sc +1. Tu +1 (Save 2) Bl +1. Ta +1 (Save 4) Bl +1. Ta +1 (Save 3) Bl +1. Hi +1. Hi +1. Sc +4. Tu +1 (Save 1) Bl +1. Tu +1 (Save 2) Bl +1. Ta +2 Bl +1. MS +3. MS +1. Ta +1. Ta +1 (Save 2) Bl +1. Sc +5. MS +1. Hi +5. Hi +1. MS +1. Sc +1. Hi +1. Ta +1. Tu +1 (Save 1) Bl +1. Ta +1 Bl +1. MS +5 Bl +1. Hi +1. Tu +1 (Save 1) Bl +1. MS +1. Hi +2. Tu +1 Bl +1. Ta +1 Bl +1. Hi +1. Ta +1 Bonus Feats Feats Mobility Combat Expertise Spring Attack Whirlwind Attack Weapon of Choice (Falchion) Weapon Focus (Falchion) Knockdown 10 11 WM 2 WM 3 12 13 WM 4 WM 5 STR + 1 Skill Focus (Bluff) 14 15 WM 6 WM 7 Feint 16 17 F7 F8 STR + 1 Improved Knockdown Blind-Fight 18 19 20 Sd 1 Sd 2 F9 STR + 1 21 F 10 Epic Prowess Expose Weakness Meet the Power Builds Page 189 . Ta +1. MS +2. Hi +1. Hi +1. MS +1.

Ta +1 (Save 1) Bl +1. Hi +2. Ta +1 (Save 1) Bl +1. Ta +1 Bl +1.html?forum=26365&to pic=289081&gid=14504. Tu = Tumble References SchnaKe. Ta +1 Bl +1. Meet the Power Builds Page 190 . Ta = Taunt.” Neverwinter Nights: Epic Character Builders Part Deux. Tu +10 Bl +1. Fi = Fighter. Hi +1. MS +2.Level 22 Class F 11 Attribute 23 F 12 Skills Bl +1. MS +2. “The Veteran (Fighter 16/Warlock 5/Shadowdancer 2/Weapon Master 7). Hi +1. Hi +2. Ta +1 Negotiator Class: Bg = Blackguard. MS +1. MS +1. MS +1. WM = Weapon Master Skill: Bl = Bluff. In = Intimidate. http://nwn.com/guilds_registry/viewtopic. MS +1. Sc = Spellcraft. Wa = Warlock. Hi +1. Hi +1. Ta +1 Bonus Feats Feats Disarm Epic Weapon Focus (Falchion) 24 F 13 STR + 1 25 F 14 Great Strength (+1) Improved Critical (Falchion) 26 F 15 27 F 16 Weapon Specialization (Falchion) Epic Weapon Specialization (Falchion) 28 Sd 3 STR + 1 29 Sd 4 30 Sd 5 Bl +1. Ta +1. Ta +1 (Save 5) Bl +1. Ta +1 (Save 1) Bl +1. MS +1. Hi = Hide. Sc +5.bioware. MS +2. Hi +1. Hi +1. Hi +2. MS +1. MS = Move Silently.

. 94.......... 144... 131.. 44... 127. 119............ 131................... 139 C Cleric .... 162. 135 S Sacred Fist . 119...... 66...... 162.. 179.. 79.... 166..... 179.... 108..... 119.. 99...... 179........... 103 Shadowdancer . 153... 183 Red Wizard ................... 103............ 53.. 131........ 187 Frenzied Berserker ............26.... 75 F Favored Soul ....... 66. 9......... 66... 153. 85. 175 Pale Master ....103.. 53. 89 M Monk 9....... 61...... 48. 48.... 61. 17............ 94..... 166 R Ranger ........... 170.. 135... 149.......5............... 162....................... 40............ 112....... 40...... 79 Assassin ...... 35. 112................... 139........... 166 Weapon Master ..... 94....... 70. 144.. 183... 75.... 162. 157.... 35......13............... 53........ 31. 35.... 123.. 13. 44............ 44.. 48...... 44............ 144 Arcane Trickster ... 139 I Invisible Blade .. 175 Druid........... 112........... 9..... 53.............. 99...... 127 B Bard ........21................... 127 Dwarven Defender ... 99..... 48.......... 144 Stormlord .. 153 N Neverwinter Nine .... 166 E Eldritch Knight ..... 31... 108.. 135..........5...... 175.. 187 Warpriest ... 26 Rogue ............ 31..... 85... 40..........79.... 57. 21........ 179.......................... 153............ 79 P Paladin ..................5....Index by Class A Arcane Scholar of Candlekeep 26. 103 Duelist .... 123. 89....5.70.......... 149. 61....... 85........... 170 Red Dragon Disciple 13......................... 17..................................... 123.................. 75..... 9.. 157 Fighter ....................... 94. 89.. 99..... 157 D Divine Champion .... 66. 187 Sorcerer ......... 26... 85.... 89. 108........................ 187 Wizard .. 149... 57.. 70..... 115......31......... 119.. 175.... 135...... 70... 112 W Warlock ... 123 Meet the Power Builds Page 191 ................................. 75.... 157....40. 17. 61.. 17............ 108. 183 Blackguard ..............

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