You are on page 1of 1

Sathrath's Ingenious Recollection

(Alteration) Level: 9th Range: 0 Components: V, S Area of Effect: The caster Casting Time: 1 round Duration: Instantaneous Saving Throw: None This potent spell allows the wizard to replace spells he currently has memorised with others of the same level from his spellbook. Spells already cast cannot be replaced. The wizard can exchange up to one spell level per experience level in this fashion, so an 18th-level caster could exchange three 6th-level spells on the spot, or two 5th-level and one 8th-level spell, or any other combination up to his total number of experience levels that he likes. Those who know this spell usually can feel safe memorising whatever spells they want. After all, if those spells seem inappropriate for a situation that develops, the character can change them. For example, if a wizard planning to study all day memorises read magic, consume knowledge, and similar spells, then comes under attack by an invisible stalker, the wizard can change these spells to a more appropriate offensive and defensive selection. However, this spell cannot always save a wizard. Sathrah himself, one of the most self-important figures ever to teach at the Great School of Glantri, recently fell 100 feet to his death from the roof of his tower - presumably while trying to obtain fly. Some former students were disciplined for snickering over the tragedy, theorizing that Sathrah should have developed a faster method instead of an ingenious one. The mighty wizard Sathrah preferred to call this spell Sathrah's ingenious method for the instantaneous recollection of dweomers and enchantments, but most scholars familiar with the work have reduced this grandiose title to Sathrah's ingenious recollection. Optional Rule: In tournament play (and otherwise at the DM's option), the player must choose and physically (legibly) record his new spells within 60 seconds, as timed by the DM, with failure leaving the original selection unchanged.

You might also like