Professional Documents
Culture Documents
Close Combat
FOREWORD
1 1. PURPOSE 2
3 Today’s Marines operate within a or noncom-batant evacuation
continuum of force where conflict operations, where deadly force may
may change from low intensity to not be authorized. During non-
high intensity over a matter of combative engagements, Marines
hours. Marines are also engaged in must determine if a situation
many military operations other than warrants applying deadly force.
war, such as peacekeeping missions Sometimes Marines must decide in
a matter of seconds because their unnecessarily. Marine Corps
lives or the lives of others depend Reference Publication (MCRP) 3-
on their actions. To make the right 02B, Close Combat, provides the
decision, Marines must understand tactics, techniques, and procedures
both the lethal and nonlethal close of Marine Corps close combat. It
combat techniques needed to also provides the doctrinal basis for
handle the situation responsibly the Marine Corps Close Combat
without escalating the violence Training Program (MCCCTP).
4 2. SCOPE 5
6 This publication guides individual close combat instruction by
Marines, unit leaders, and close qualified instructors. Its role is to
combat instructors in the proper ensure standardization and
tactics, techniques, and procedures execution of tactics, techniques,
for close combat. MCRP 3-02B is and procedures throughout the
not intended to replace supervision Marine Corps.
by appropriate unit leaders and
2 SUPERSESSION
July 1993. There are significant differences
MCRP 3-02B supersedes Fleet Marine Force between the two publications. MCRP 3-02B
Manual (FMFM) 0-7, Close Combat, dated 9 should be reviewed in its entirety.
4. WARNING
J. E.
RHODES
BY DIRECTION OF THE Lieutenant
COMMANDANT OF THE General, U.S.
MARINE CORPS Marine Corps
Commanding General Marine Corps Combat
Development Command
DISTRIBUTION: 144 000066 0
0 COMBAT
OVERVIEW OF CLOSE
Close combat is the physical confrontation be-
tween two or more opponents. It involves
1. Purpose of Close Combat armed and unarmed and lethal and nonlethal
fighting techniques that range from enforced
compliance to deadly force. The purpose of hand combat and defense against hand-held
close combat is to execute armed and unarmed weapons. Armed techniques include techniques
techniques to produce both lethal and nonlethal applied with a rifle, bayonet, knife, baton, or
results. Unarmed techniques include hand-to- any weapon of opportunity.
l
Soft-handed stunning blows.
Come-along holds. l
Pain compliance through joint and the use of pressure points.
manipulation
8. Falls 1-9
Midrange
During midrange engagements, combatants en-
gage each other with knives, punches, or kicks.
Head
3. Target Areas of the Body The vulnerable regions of the head are the
eyes, temple, nose, ears, and jaw. Massive
During close combat, Marines strive to attack damage to the head kills an opponent.
the accessible target areas of an opponent’s
body. The readily accessible areas will vary Eyes. The eyes are excellent targets because
with each situation and throughout the they are soft tissue areas that are not protected
engagement. The target areas are divided into by bone or muscle. Attacks to this area may
five major groups: head, neck, torso, groin, cause the opponent to protect the area with his
and extremities. The figure below illustrates hands, allowing Marines to execute a
target areas of the body. secondary attack to other target areas while the
opponent uses his hands to protect his eyes.
risk of self-injury is great unless Marines
deliver strikes with a hard object such as a
helmet, rifle butt, or boot heel.
Neck
The front of the neck, or throat area, is a soft
tissue area that is not covered by natural
protection. Damage to this region causes the
opponent’s trachea to swell, closing his
airway, which can lead to death.
Jaw. The jaw region, when struck forcefully, Kidneys. Powerful attacks to the opponent’s
renders the opponent unconscious. Strikes to kidneys cause immobilization, permanent
the jaw cause painful injuries to the teeth and damage, or death.
surrounding tissues (e.g., lips, tongue), but the
Groin causes immobilization.
The groin area is another soft tissue area not
covered by natural protection. Any damage to
this area causes the opponent to involuntarily 4. Pressure Points of the
protect his injured area, usually with his hands Body
or legs. In male opponents, the scrotum is the
main target since even a near miss causes There are nerves in the human body that, when
severe pain, contraction of the lower pressure is applied or when they are struck,
abdominal muscles, deterioration of his stance, allow Marines to control a subject through pain
and possible internal trauma. compliance. Marines use pressure points to
control an opponent when deadly force is not
Extremities authorized. They also use pressure points to
Rarely will an attack to the opponent’s soften or distract an opponent so a lethal or
extremities (arms and legs) cause death, but nonlethal technique can be employed. The
they are important target areas in close figure on page 1-5 illustrates the body’s
combat. Damage to an opponent’s joints pressure points. Marines execute attacks to
pressure points by—
control the opponent.
l
Jugular Notch
Rapidly kicking or striking pressure The jugular notch is at the base of the neck in
points. the notch formed at the center of the clavicle.
l Marines apply pressure in a quick, stabbing
motion with the index finger. Strikes to the
Slowly applying steady pressure to jugular notch cause serious damage.
pressure points.
Brachial Plexus (Tie In)
Infraorbital Nerve The brachial plexus (tie in) is on the front of
The infraorbital nerve is just below the nose. the shoulder at the joint. Strikes and pressure
Marines apply pressure to this nerve with an applied with the hand are effective on this
index finger to control the opponent. nerve.
Peroneal Nerves
Peroneal nerves are on the outside of the thighs
along the femur bones. Strikes to the peroneal
nerve serve as a softening technique.
meet.
Femoral Nerves
Femoral nerves are on the inside of the thighs
along the femur bones. Strikes to the femoral
apart.
Chin Down
Elbows In Tuck the chin down to take advantage of the
natural protection provided by the shoulders.
Tuck the elbows in close to protect the body.
and Movement
6. Angles of Approach
Marines use movement to control a left from the basic warrior stance, Marines—
confrontation and to retain a tactical
advantage. Movement increases power and l
maximizes momentum. By moving around the
opponent, Marines gain access to different Move the left foot forward at a 45-
target areas of the opponent’s body. Movement degree angle from the body
allows Marines to use different weapons of the (approximately 12 to 15 inches),
body and different close combat techniques to keeping the toe pointed toward the
attack specific target areas. opponent.
l
Angles of Approach
Bring the right foot behind the left foot as
Marines move anywhere within a 360-degree soon as the left foot is in place. This
circle around the opponent to gain a tactical returns Marines to the basic warrior
advantage. This circle provides access to stance.
different target areas of the opponent’s body.
Forward to the Right. To move forward to
When facing an opponent, Marines move in a the right from the basic warrior stance,
45degree angle to either side of the opponent. Marines—
Moving at a 45-degree angle avoids an
opponent’s strike and puts Marines in the best
l
position to attack the opponent. Marines
should avoid being directly in front of an Move the right foot forward at a 45-
opponent during a confrontation. If a Marine is degree angle from the body
directly in front of an opponent, the opponent (approximately 12 to 15 inches).
can rely on his forward momentum and linear
power to seize the tactical advantage. l
Bring the right foot behind the left foot Move the right foot backward at a 45-
as soon as the left foot is in place. This degree angle from the body
returns Marines to the basic warrior (approximately 12 to 15 inches).
stance. l
Backward to the Right. To move backward Bring the left foot, toe pointing toward the
to the right from the basic warrior stance, opponent, in front of the right foot as soon as
Marines execute the forward movement in the right foot is in place. This returns Marines
reverse. Marines— to the basic warrior stance.
the ground. Likewise, if the opponent is
7. Balance and Off-Balancing pulling a Marine, the Marine pushes the
opponent to drive him to the ground.
Balance
Off-balancing techniques also rely on the
In any close combat situation, Marines must power generated by the opponent. For
strive to maintain balance. The last place to be example, during combat a Marine may be tired
in a close combat situation is on the ground. or outnumbered. Depending on the generated
Marines must maintain a strong base and a low energy and momentum of the opponent, the
center of balance, their feet must be a Marine employs off-balancing techniques with
shoulder-width apart, and they must stay on very little effort and still provides effective
their toes to enable quick movement. results.
down.
Keep the left leg straight to absorb as much of
Roll onto the right shoulder, rolling the Bend the left leg upon impact to push off
diagonally across the back to land on the with the impact as possible. The right leg is
left hip. bent and the left knee and leg to a squatting
and then a stand-foot hits flat on the ground.
Slap the ground with the left arm, absorbing ing position. Forward momentum should carry
the impact from the shoulder to the hand, palm the
g
Marine positio
to a n.
standin
(reverse blank)
techniques for a
CHAPTER 2 right-handed
person. However,
all techniques can
LETHAL AND be executed from
NONLETHAL WEAPONS either side.
TECHNIQUES In drawings, the Marine is depicted in
woodland camouflage utilities; the opponent
is depicted without camouflage. In
photographs, the Marine is depicted in
This chapter
woodland camouflage utilities; the opponent
describes all
is depicted in desert camouflage utilities.
as a thrust, is a devastating attack that can
1. Bayonet Techniques quickly end a fight. Defensive techniques, such
as the block and parry, can deter the
opponent’s attack and allow Marines to regain
WARNING the initiative. Through proper training, Marines
During training, Marines must have develop the courage and confidence required
bayonets sheathed. Marines use bayonet to effectively use a bayonet to protect
dummies to practice bayonet techniques. themselves and destroy the enemy. In
When practicing offensive and defensive situations where friendly and enemy troops are
bayonet techniques student-on-student, closely mingled and rifle fire and grenades are
Marines use pugil sticks.
impractical, the bayonet becomes the weapon
of choice.
All Marines armed with a rifle carry a bayonet. Holding the Rifle
The bayonet is an effective weapon if Marines To execute bayonet techniques, Marines hold
are properly trained in offensive and defensive the rifle in a modified basic warrior stance. All
bayonet techniques. An offensive attack, such movement begins and ends with the basic
warrior stance. To hold the rifle, Marines—
grasp to grab the small of the rifle’s stock. Use
an underhanded grasp to grab the hand-guards
of the rifle.
Use an overhanded
the straight thrust to disable or kill an
opponent. It is the most deadly offensive
Lock the buttstock of the rifle against the technique because it causes the most trauma to
hip with the right forearm. an opponent. Target areas are the opponent’s
throat, groin, or face. The opponent’s chest and
Orient the blade end of the rifle toward the stomach are also excellent target areas if not
opponent. Offensive Bayonet protected by body armor or combat equipment.
Techniques Straight Thrust. Marines use To execute the straight thrust, Marines—
Retract the weapon and return to the basic
warrior stance.
Lift the left leg and lunge forward off the ball
of the right foot while thrusting the blade end
of the weapon forward, directly toward the
opponent.
Thrust the arms up forcefully at approximately Low Block. Marines execute the low block
Technique if Opponent
Grabs Weapon Overhanded
If the opponent uses an overhand grab to seize
Rotate the barrel of the weapon up or down the weapon overhanded, Marines—
Rotate the barrel to place it across the Technique if the Opponent Grabs
opponent’s forearm and apply downward the Muzzle
pressure. This ac
Butt Strikes
retention techniques, Marines use the heel or
cutting edge of the weapon to deliver butt
Strikes with the butt of the weapon control strikes to the inside or the outside of the
or ward off an attacker. During any of the opponent’s thigh. The
strike targets the peroneal nerve as illustrated
inside butt strike targets the femoral nerve as in the photo to the left. Strikes can be made
illustrated in the to the outside or inside of the thighs. If a
photo to the left. strike to one side of the thigh misses, Ma
rines follow back through with the butt of
the weapon on the other side of the thigh.
Off-balancing Techniques
Marines apply off-balancing techniques to
throw an opponent to the ground and retain
possession of the weapon.
The outside butt
If the opponent grabs the weapon and Move with the momentum and movement of
pushes, Marines should not push on the the Throw the opponent to the ground with a
weapon. They should— quick jerking movement by lowering the
muzzle and swinging the butt of the weapon.
weapons. To retain
while placing the hand on the pistol grip.
Blocking Technique
Marines perform the following blocking
techniques if an opponent attempts to grab
their pistol in the holster. Marines— Place the
body between the weapon and the opponent by
immediately pivoting so the weapon is away
from the opponent.
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4. Firearm
Stomping on the top of the opponent’s foot
may distract him or loosen his grip on the Disarmament
weapon. Techniques
Marines use firearm disarmament techniques un
during a close-range confrontation if they are
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Maintain control of the opponent’s arm.
opponent.
Grasp the weapon with the right hand by Grasp and pull the opponent’s wrist or forearm
placing the thumb underneath the pistol and away from the body while rotating the weapon.
the fingers over top of the pistol.
Rotate the weapon toward the opponent while
Keep the right hand wrapped tightly around pulling it up and back and out of the
the muzzle and quickly rotate the pistol in the opponent’s grasp.
opponent’s hand so the muzzle is facing the
opponent’s grip on the weapon. If necessary,
Pistol to the Rear the opponent can be taken to the ground with a
leg sweep.
This technique is performed when Marines are
unarmed and the opponent has a pistol
pointing to the back of the Marine’s head. To Note: To execute this technique, the weapon
execute the counter when the opponent is must be close to or touching the rear of the
pointing a pistol to the rear, Marines— Marine. If the weapon is too far away from the
body, this technique would be difficult to
execute or it would be ineffective.
Place the hands close together about chest
high, palms out. CHAPTER 3
Step back with the left foot, pivoting on the HAND-HELD WEAPONS
right foot so the side is against the opponent’s
front. This action clears the body from the
weapon’s line of fire. Keep the left hand up.
Pivot on the left foot to face the opponent and, This chapter describes all techniques for a
at the same time, raise the left elbow and reach right-handed person. However, all
over the top of the opponent’s arm with the left techniques can be executed from either
arm. side.
Wrap the left arm tightly around the In drawings, the Marine is depicted in
opponent’s arm above his elbow to control it. woodland camouflage utilities; the opponent
is depicted without camouflage. In
Push on the opponent’s shoulder with the right photographs, the Marine is depicted in
hand while pulling up with the left arm to woodland camouflage utilities; the opponent
achieve an armbar. This action releases the is depicted in desert camouflage utilities.
addresses the combative use of knives, specific
Marines must know how to defend against weapons of opportunity, and sticks. However,
attacks when an opponent is either unarmed or virtually anything can be used as a hand-held
armed with a held-held weapon. This chapter weapon.
Marines must be trained in knife fighting tech- Note: When armed with a rifle, Marines are
niques. Marines experienced in offensive knife issued a bayonet. When armed with a pistol,
techniques can cause enough damage and Marine are issued a combat knife.
massive trauma to stop an opponent. When
Angles of Attack
engaged against each other, experienced knife
There are six angles from which an attack parallel to the ground.
with a knife can be launched: l
an opponent.
Forward thrust coming in a straight line
l
to the opponent.
Forward diagonal strike coming in at a
45degree angle to the opponent. Target Areas of the Body
l During any confrontation, the parts of the
opponent’s body that are exposed or readily
Reverse diagonal strike coming in at a accessible will vary. The goal in a knife fight is
45degree angle to the opponent. to attack the body’s soft, vital target areas that
l
are readily accessible (e.g, the face, the sides
and front of the neck, the lower abdomen [or
Forward horizontal strike coming in
groin]).
Heart. The heart, if not covered by body
Neck. Carotid arteries, located on either side armor, is an excellent target which, if struck,
of the neck, are good target areas because can prove fatal in a matter of seconds or
they are not covered by body armor or natural minutes.
protection.
Secondary Targets. There are secondary
Lower Abdomen (or Groin). The lower target areas that will cause substantial bleeding
abdomen (or groin region) is a good target if an artery is severed. These target areas are
area because it is not covered by body armor. not immediately fatal, but can become fatal if
left unattended. Attacks to—
l
l
The brachial artery, located between the
The legs can cause a great deal of trauma biceps and triceps on the inside of the
and prove fatal. For example, the femoral arm, can cause extensive bleeding and
artery located on the inside of the thigh is damage.
a l
The following are key principles of knife Move with the knife in straight lines.
fighting: l
Point the knife’s blade tip forward and the direction of the blade’s movement
toward the opponent. (slash or thrust).
l l
Apply full body weight and power in Apply constant forward pressure with the body
each of the knife techniques. Full body and blade to keep the opponent off-balanced.
weight should be put into the attack in
Web Belt
Marines can stretch a web belt between
their hands to block attacks by an
opponent.
Grip
Grasp the stick about 2 inches from its base.
Marines should avoid being directly in front of
Stance an opponent because the opponent can rely on
The basic warrior stance his forward momentum to seize the tactical
serves as the foundation for advantage. If Marines face an opponent,
combative stick techniques. movement is made in a 45-degree angle to
The left hand becomes a either side of the opponent. This angle avoids
vertical shield that protects an opponent’s strike and places Marines in the
best position to attack an opponent.
5. Combative
Stick Techniques
Strikes
Strikes are intended to inflict as much damage
on an opponent as possible. Striking
techniques apply to a weapon of opportunity
such as a stick, a tent pole, a club, a broken
rifle, an E-tool, or a pipe.
Bend the right arm with the hand near the left
shoulder. The weapon is extended over the left
shoulder.
ully toward Rotate the forearm to the right of the elbow to
A block is meant to deter or deflect an attack Step forward at a 45-degree angle with either
by an opponent. A block sets up Marines for a the right or left foot. This moves the body out
follow-on attack against the opponent. Blocks of the line of attack.
are executed by deflecting, rather than hitting
or following through like a strike.
meaty portion of the forearm.
Raise the left arm and block the strike with the
Employ the stick by one of two techniques:
l
Block the opponent’s stick by Block the opponent’s forearm with the meaty
positioning the stick so it is portion of the left forearm.
perpendicular to the opponent’s stick.
Note: If closer to the opponent, block his
triceps with the back of the left forearm and
strike his forearm with the stick.
l
Angles of Attack
Forward thrust coming in a straight line
Before Marines can learn to block or counter
to the Marine.
an attack with a hand-held weapon (e.g., knife,
stick), they must know from what angle the
opponent is attacking. There are six angles Blocks
from which an opponent will typically attack If the opponent has a hand-held weapon (e.g.,
with a hand-held weapon: knife or stick), Marines parry the opponent’s
hand or arm to block the attack.
l
Block for a Forward Strike. To execute the Step forward with the left foot inside the oppo-
block against a forward diagonal or forward nent’s attacking arm.
Contact the opponent with the first two Bend the arms, rotating the palm inboard. The
knuckles of the fist. distance the arms bend depends on how close
the opponent is.
Retract the hand immediately. Rotate the hips and shoulders forcefully
toward the opponent, thrusting the fist straight
up toward the opponent’s chin or jaw. Contact the opponent with the first two
knuckles of the fist.
Hook
The hook is a powerful punch that is executed
close in and is usually preceded by a
preparatory strike. To execute the hook,
Marines— Thrust the right arm in a hooking
motion toward the opponent, keeping the
elbow bent while forcefully rotating the right
shoulder and hip toward the opponent.
Chin Jab
The chin jab can immediately render an
opponent unconscious and cause extensive
damage to the neck and spine. The striking
surface is the heel of the palm of the hand. To
execute the chin jab, Marines—
por
tion of the hand below the little finger
Knife Hand extending to the top of
The knife hand is one of the most versatile and the wrist. The striking
devastating strikes. The striking surface is the surface is narrow,
cutting edge of the hand, which is the meaty allowing strikes on the
neck between the
opponent’s body armor Outside Knife Hand. To execute the
and helmet. The knife outside knife hand strike, Marines—
hand strike is executed
from one of three Execute a knife hand by extending and joining
angles: outside, inside, the fingers of the right hand and placing the
and vertical. thumb next to the forefinger (like saluting).
Inside Knife Hand. To execute the inside Bring the right hand over the left shoulder. At
knife hand strike, Marines— the same time, rotate the right shoulder
forward and the left hip forward.
Kicks
The purpose of a kick is to stop an opponent’s
attack or to create an opening in his defense in
order to launch an attack. Kicks can be
performed with the left (lead) leg or the right
(rear) leg. Kicks with the rear leg have greater
power because the hips are rotated into the
attack. However, the rear leg is further away
4. Strikes with the Lower from the opponent so a strike with the rear leg
Body will not contact the opponent as quickly as a
strike with the lead leg.
The legs are the body’s most powerful
weapons because they use the largest muscle Front Kick. The front kick is executed when
groups to generate a strike. Legs are also less the opponent is in front of the Marine. The
prone to injury. The feet are the preferred front kick, delivered with either the rear or lead
choice for striking because they are protected leg, is effective for striking below the waist.
by boots. Marines use their feet, heels, and Attempting to kick higher results in diminished
balance and provides the enemy with a greater Raise the left knee waist high, pivot the hips
opportunity to grab the leg or foot. The striking into the attack, and thrust the left foot forward
surfaces are the toe of the boot or the toward the opponent.
bootlaces. To execute the front kick, Marines
—
Contact the opponent with the cutting edge of Horizontal Knee Strike. The horizontal knee
the right boot. strike is executed with the leg generally
parallel with the ground while rotating the hips
to generate power. It is often delivered to the
peroneal nerve. The striking surface is the
front of the leg, slightly above or below the
knee. To execute the horizontal knee strike,
Marines—
Knee Strikes
Knee strikes are excellent weapons during
the close range of close combat fighting. The
knee strike is generally delivered in close.
Ax Stomp. The striking surface of the ax Raise the right heel above the waist, keeping
stomp is the cutting edge of the heel. To the right leg straight.
Strike
Any of the upper body or lower body strikes
can be executed as a follow-on attack or part
of the counter to an opponent’s strike. The
follow-on strike is determined by the angle to
the opponent, the position of the opponent, and
the opponent’s available vulnerable target
areas.
Counters to Punches Counter to a Hit and stick by leaving the left arm against the
Lead Hand Punch. This counter is used when opponent’s right arm while stepping forward
the opponent throws a lead hand punch. To and to the left at approximately a 45-degree
execute the counter to the lead hand punch, angle to close with the opponent.
Marines—
opponent
CHAPTER 5 is depicted
without
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2. Hip Throw
Marines use a hip throw to take the opponent
to the ground while they remain standing. A
hip throw is particularly effective if the
opponent is moving forward or pushing.
Marines use the opponent’s forward
momentum to execute the hip throw. To
execute the hip throw, Marines—
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Blood Choke
1. Types of Chokes A blood choke is performed on the opponent’s
carotid artery, which carries oxygen-enriched
There are two types of chokes: an air choke blood from the heart to the brain. The carotid
and a blood choke. An air choke closes off the artery is located on both sides of the neck. If
airway to the lungs, thereby preventing oxygen Marines execute a blood choke properly, the
from reaching the heart. A blood choke cuts off opponent will lose consciousness within 8 to
the blood flow to the brain. Both types can 13 seconds. The blood choke is the preferred
result in unconsciousness and eventual death choke because its intended effect (i.e., the
for an opponent. opponent losing consciousness) can be
executed quickly, ending the fight.
Air Choke
Rear Choke
Marines execute a rear choke when they are
behind the opponent, the opponent is on the
ground, or when they are taking the opponent
Clasp both hands together.
keeping
both
Step legs
behind bent
the (almost
oppone in a
nt’s squattin
right g
leg positio
with n).
the left
foot,
Grasp the opponent’s wrist and forearm with
bothhands and pull down to clear the airway.
Maintaincontrol of the opponent’s wrist
throughout themove. Once the airway is clear,
tuck the chin toprotect the airway and to
prevent the opponentfrom reapplying the
choke.
Grasp the opponent’s torso or arms to gain bal- Drive the right arm and shoulder forward and,
ance and to assist in throwing the opponent. It at the same time, bring the right leg forward
may be helpful to hook the opponent’s right and sweep the opponent’s right leg, bringing
arm with the left arm. him to the ground.
Pivot the hip, turning the body to the left and
throwing the opponent back over the bent leg.
(reverse blank)
This
CHAPTER 7 chapter
describe
s all
GROUND FIGHTING techniqu
es for a
right-
handed
person. without
However camouflag
, all e. In
techniqu photograp
es can hs, the
be Marine is
executed depicted in
from woodland
either camouflag
side. e utilities;
the oppo-
In nent is
drawings, depicted in
the Marine desert
is depicted camouflag
in e utilities.
woodland
camouflag
e utilities; in a position to control the situation. To
the execute
opponent a close combat situation because the battlefield
is depicted the guard position technique, Marines
—
end up in one of four positions with the
may be covered with debris and there is an in opponent.
creased risk of injury. However, many close The offensive positions, in which Marines
com have a
bat situations involve fighting on the ground. tactical advantage, are the guard and mount.
The The
priority in a ground fight is for Marines to get defensive positions, which are used as counters
back on their feet as quickly as possible. In any when the opponent has the tactical advantage,
ground fighting scenario, Marines will usually are
ing the hands on the chest so the forearms are
nter to the Trap the opponent’s hands on the chest by ground fighting to quickly end a fight.
cross- resting on the opponent’s forearms.
Apply pressure with the elbows or forearms.
e
1. Offensive Ground Fighting s
e
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Joint manipulation also uses the principle of Basic Wristlock. A basic wristlock is
off-balancing. A subject can be better executed when Marines grab the opponent’s
controlled when he is knocked off balance. left hand with the right hand. To execute the
basic wristlock, Marines—
Wristlocks
Use the right hand to grab the opponent’s left
A wristlock is a joint manipulation that can be
hand by placing the thumb on the back of the
applied in a number of ways to achieve pain
opponent’s hand so that the Marine’s knuckles
compliance. The wrist rotates in a number of
are
directions and will bend in a single direction
until its movement stops naturally. In a
wristlock, pressure is exerted beyond that point
Two-Handed Wristlock. Both hands can be Step into the opponent and apply pressure
used in the wristlock to maximize the leverage downward on the back of his hand to bend the
and pressure needed to bend and twist the joint and rotate his wrist away from the body
joint. To execute the two-handed wristlock, to twist the joint.
Marines—
Armbars
An armbar is a joint manipulation in which
pressure is applied on a locked elbow, just
above the joint, in the direction the joint will
not bend. An armbar has to be locked in
quickly, but still requires a slow, steady
pressure to gain compliance.
Trap the opponent’s hand with the palm of the
other hand.
Basic Armbar. To execute a basic
armbar, Marines—
Use the left hand or forearm and apply Note: This technique works well when
downward pressure above the opponent’s escorting a subject on the Marine’s right or
elbow where the triceps meet. left side. When taking down a subject from the
right side, step back and pivot to the left.
tactics include baton or nightstick blocks and
2. Nonlethal Baton blows. Blows to the head or other bony parts
of the body are considered deadlyforce. When
deadly force is not authorized,Marines must be
A baton or nightstick can be an effective
able to employ blocks, strikes,and restraints
compliance tool when used correctly. Batons
with the baton with the minimum of force.
can be useddefensively (blocking), offensively
(striking), and as a restraining device when
needed. In the fourthlevel of the continuum of Grips One-Handed Grip. To execute the
force (assaultive [bodilyharm]), defensive one-handed grip, Marines—
Two-Handed Carry. This carry is effective Elevate the baton, with the left hand higher
for blocks. To execute the two-handed carry, than the right hand.
Marines—
Orient the weapon toward the subject.
Low Block. Marines execute a low block to Thrust the baton in a vertical position to the
deter an upward vertical attack directed at the right side.
abdomen, groin, or torso. The opponent’s blow
can be delivered by a foot, knee, or fist. To
Pivot to the right by stepping with the left foot
and pivoting off the ball of the right foot.
Rotate the hips and shoulders into the direction
of the block. The fingers of the left hand
should be open and behind the baton.
Middle Block. Marines execute either a left or Place the baton perpendicular to the
right block to deter an attack directed at the opponent’s striking surface to absorb the
face, throat, chest, or abdomen. To execute the impact of the blow. The baton should be held
middle block, Marines— with the left hand forward of the right.
Thrust the baton in a vertical position straight Bend the elbows slightly to help absorb the im-
out in front of the body. The fingers of the left pact of the blow. The arms should give with
the strike of the blow.
damage.
Use the right forearm to lock the lower Mouthpiece. The mouthpiece is worn on the
end upper teeth to protect the teeth.
of the pugil stick against the hip.
l
Gloves. Marines wear gloves to protect the
hands if pugil sticks do not have gloves built-
Orient the blade end of the pugil stick to
in.
questions. If a Marine answers “yes” to any
Pugil Stick Screening question, he must see the corpsman or a
competent medical authority who evaluates
Prior to pugil stick training, instructors must
him and determines whether or not the he can
ask participating Marines the following
participate in the training.
Have you had dental surgery within the
l
last 24 hours?
l
Are you on light duty?
l
Do you have stitches or staples on
your body?
Are you restricted to running shoes
l
by a corpsman or a doctor?
l
Have you had a shoulder or head
injury within the last 5 years?
Have you fought in a pugil stick bout
l
within the last 7 days?
l
Are you taking a prescription drug?
l
Have you received a blow to the head
within the last 7 days? Do you have an ear infection or current
l
sinus infection?
l
Have you had a concussion within the
last 6 months? Have you had a broken bone within the
l
last 6 months?
l
Safety and proper techniques are
Competition among groups of Marines is paramount.
authorized as long as it does not l
overshadow
training objectives or compromise safety Safety is more important than competition.
procedures.
Regulations Governing
2. General Rules and
Pugil Stick Bouts During the Bout
The bout begins when the close combat
Instructors and Support instructor blows the whistle. All strikes are
directed above the waist. Upon hearing a
Personnel Requirements whistle blast, all fighting immediately ceases.
At a minimum, one close combat instructor ob-
serves a pugil stick bout. For safety purposes, Stopping a Bout
it is better to have two instructors judging a
bout because each instructor can fully observe There are two reasons for stopping a bout:
each of the fighters. The best position for delivery of a scoring blow or an unsafe
observation is to the right of a fighter. This condition. The close combat instructor trainer,
allows the instructor to see the fighter’s facial close combat instructor, or the range safety
expression and body movement. The officer may stop the bout at any time an
instructor’s position must not interfere with the unsafe condition is observed.
fight.
Scoring Blow. A scoring blow is an offensive
technique delivered to a vulnerable area of an
In addition, one commissioned or staff opponent with sufficient force and precision to
noncommissioned officer (to serve as range be considered as a disabling or killing blow.
safety officer) and one corpsman will be in the Scoring blows are not judged solely on the
training area. degree of force with which a blow is delivered,
but on the accuracy and techniques employed.
Prior to the Bout A scoring blow is defined as—
Prior to the bout, Marines—
l
gender.
A slash to the side of the opponent’s
l
helmet
Wear the proper safety equipment. (below the ear) or neck with the red end
of
the pugil stick.
Once Marines have properly donned the safety l
equipment, they wait for instructions from the
close combat instructor. On the command of A heavy blow to the opponent’s head
the close combat instructor, a pair of Marines with
will enter the ring. Once in the ring, the close an authorized technique (i.e., buttstroke,
combat instructor inspects each Marine for the smash) using the butt (black end) of the
proper safety equipment. pu
Note: There should be enough gear so that gil stick.
when two Marines are training, two other
Marines can be donning safety equipment for When a scoring blow is delivered, the close
the next bout.
combat instructor blows the whistle to stop completely, shows instability (e.g., buckling at
the bout. the knees), loses muscular tension in his neck
and his head snaps back or to one side, or
Unsafe Condition. The bout will be stopped appears disoriented. An unsafe condition also
as soon as an unsafe condition exists. An exists if a Marine lets go of one end of the
unsafe condition exists when a Marine is pugil stick, the equipment (e.g., helmet, neck
unable to defend himself, loses his balance and roll) falls off, or a Marine fails to use the
falls down on one or two knees or falls down proper techniques.
Marines.
l Makes certain his speech is not slurred.
n
The corpsman evaluates the possibly
injured Marine to determine if the fight Checks his physical signs.
can continue. The corpsman—
n
n
n
Ensures his legs are not wobbly or
shaky.
l
Slash.
Straight thrust. l
l
Parry.
Buttstroke (horizontal and vertical). l
l
Blocks (low, high, left, right).
Smash.
Close combat instructor trainers are taught to
make pugil sticks to standard specifications at
After the Bout school. It is recommended that all pugil sticks
be made under the supervision of a close
A third whistle blast is used prior to combat instructor trainer. Until the Marine
identifying the Marine who delivered the Corps acquires a standardized pugil stick that
killing blow. units can order through the supply system,
instructors use the following information and
A fourth whistle blast is used prior to instructions to make pugil sticks locally.
demonstrating the killing technique used by
the Marine who won the bout. Supplies
3. Directions for Making The following supplies are needed to make one
Pugil Sticks pugil stick:
bayonet and buttstock ends of a rifle.
l
Common colors for end caps are black
and red. Each end cap is a different color
One 45" by 2" circular, oak, wood dowel.
l
to help the officiating certified close
combat instructor determine the scoring
Four 9" wide by 27" long foam pad blow during the pugil stick bout.
pieces to make two inner handguards of l
double thickness.
l
Two 1/4" thick by 11" wide by 54"
long foam pad pieces to make two
Four 11" wide by 19" long foam pad ends.
pieces to make two outer handguards of l
double thickness.
l
Two foam pads cut 1/4" thick by 3" wide
by 14 1/2" long to make two end plug
Canvas material to cover inner and inserts.
outer handguards. l
l
One can of 3M Photo Mount� spray
One foam pad cut 1/4" thick by 7" wide adhesive (NSN 8040-01-120-4009)to
by 13" long to make the centerguard. adhere foam padding to the stick. (Spray
l adhesive is available from self-service.)
l
l
l
One roll para-cord or 5-50 cord to tie both the
inner and outer handguards together.
Tape measure, ruler, or yardstick.
l
l
Grommet machine.
Sixteen grommets, one for each of the four l
corners of the inner and outer handguards.
l
Knife.
l
One foam sleeping mat (NSN 8465-01-
1093369). Use unserviceable foam Sewing machine.
sleeping mats obtained from Defense
Reutilization and Marketing Office.
Directions
Tools To make a pugil stick, Marines perform the
following steps.
The following tools are needed to make a
pugil stick:
SPRAY
INNER
HANDGUARD
Note: It is recommended that the Fabric Step 5. Repeat step 4 to make the other inner
Repair Shop be used to sew canvas sleeves handguard and both outer handguards.
and apply grommets.
Step 1. Apply spray adhesive on approximately
Constructing Ends, End Plugs, and End 8 inches of one end of the dowel. This
Caps adhesive serves to glue the foam pad to the
wooden dowel.
and fill the hole in the end with the end plug. The end plug
prevents the wooden dowel from protruding beyond the edge
of the rolled foam padding. This is an important safety precau-
Step 4. Apply spray adhesive on the exposed end of the dowel
tion to prevent injury.
INNER FOAM
TAPE TAPE
Fastening Handguards
Step 5. Place the outer handguards (shorter End caps or handguards are not securely
piece) over the inner handguards (longer attached.
piece). Repeat steps 1-4 for the other
handguard. The outer hand-guards provide
additional protection to the knuckles and (reverse blank)
fingers and provides additional stability for the
inner handguards.
APPENDIX B
SAFETY PRECAUTIONS
DURING TRAINING
certain safety precautions must be adhered to
to prevent injuries.
1. General Safety Precautions
Most training should be conducted on a
When training close combat techniques, training area with soft footing such as a sandy
or grassy area. If training mats are available, Second Impact Syndrome occurs when a
they should be used. A hard surface area is not second concussion develops within hours,
appropriate for close combat training. days, or weeks following a prior concussion
(and before recovery from the first
All techniques should be executed slowly at concussion). Second Impact Syndrome causes
first. Marines can increase the speed of rapid brain swelling and can cause death.
execution as they become more proficient. Marines who experience headaches or other
Marine-on-Marine training that requires symptoms following training must be exam-
contact (chokes, throws, ground fighting, and ined by appropriate medical personnel. These
unarmed restraints and manipulation) should symptoms can include, but are not limited to,
not be executed at full force or full speed. blurred vision, ringing in the ears, dialation of
the pupils, bleeding from the ears or mouth,
If a technique is applied to the point that a slurred speech, swelling in head or neck area,
Marine is uncomfortable, the Marine must “tap or any unnatural discoloration of head or neck.
out.” This indicates immediate release of the They should not be allowed to participate in
pressure being applied or to immediately stop pugil stick training or any other activity where
the technique. The Marine “taps out” by firmly a heavy blow might be sustained for a
tapping his hand several times on any part of minimum of 7 days after the symptoms have
the opponent’s body that will get his attention subsided.
or by saying stop.