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HQ
Type FMC
WS 10
BS 10
S 6
T 6
W 5
I 9
A 6
Ld 9
Sv 3+
Special Khorne, Warp-forged armor, Daemonic Instability, Deep Strike Exalted Reward: Portalglyph
Range
STR User
A P 2
Type Melee, Decapitating Blow, Specialist Weapon Assault 1 Melee Melee, Poisoned (4+), Tpuch of Rust (Causes glancing hit on 6s)
Bloodthirster
12 -
6 User
2 3
Troop
Bloodletters
IN
6+
Khorne, Daemonic Instability, Deep Strike Nurgle, Daemonic Instability, Deep Strike Slaanesh, Daemonic Instability, Deep Strike, Khorne, Collar of Khorne, Daemonic Instability, Deep Strike, Scout Khorne, Daemonic Instability, Deep Strike, Warp-forged armor Lesser: Etherblade , Greater: Greater Etherblade
Plaguebearers
IN
Plaguesword
User
Daemonettes
IN
Fast
Flesh Hounds
Bea st
6+
Heavy
Daemon Prince
MC
3+
User
Melee, Bloodlust, Specialist Weapon, Unwieldy Melee, Decapitating Blow, Specialist Weapon
User
Khorne- Furious Charge- +1 STR on turn they charge Hatred (Slaanesh)- re-roll all misses in 1st round of combat only Nurgle- Shrouded Cover saves count as 2 points better (stacks with Stealth) Slow and Purposeful- no run Hatred (Tzeentch) Treated as having defensive grenades Daemonic Instability (pg 26)- (activates in close combat) Warp storm (pg27)- 2d6 at the start of your shooting phase
Portalglyph (pg65)-Place during movement, Spawn at end of Movement phase, d6(4+)=spawn d6 [troop] Collar of Khorne (pg63)- +2 to Deny the Witch rolls Decapitating Blow (pg62)- Any to Wound roll of 6 made have the Instant Death rule. Bloodlust- Bearer has Rampage Rampage- Close combat +D3 if more enemy Specialist Weapon- +1 attack for 2 special weapons Beast (pg48)- Move 12 (not slowed by difficult terrain) Fleet and Move Through Cover Flying Monsterous Creature pg 49