Professional Documents
Culture Documents
Skills
Work Experience
Activities Coordinator, DigiPen Institute of Technology
Supervised kids ages 5-18
Filled in for miscellaneous jobs as needed
Developed flexible work ability
6/15-8/15
6/14-8/14
Student Projects
Anonymous, AI/Gameplay Designer & Programmer
7/15-Present
3D Asymmetrical, networked-multiplayer FPS
5 person team
Programmed all AI in C#
Developed behavior tree architecture
Rapid-prototyped first concept of game in Unity
Polterheist, Graphics Developer & Level Designer
9/14-4/15
2D Co-op, spooky heist game
8 person team
Developed 2D graphics engine from the ground up
Integrated graphics engine with other student engines multiple times
Collaborated with other designers to develop levels
Used Mercurial for version control
Authored technical documentation and design documentation
Education
DigiPen Institute of Technology (Redmond, WA)
Bachelor of Science in Computer Science and Game Design
khansweetman.com
k.sweetman@digipen.edu
410-507-4965 |
2017
Languages
C
C++
C#
Tools
[Familiar]
[Fluent]
[Fluent]
Other Skills
DirectX API
Agile / SCRUM
Scheduling
Flat hierarchy
Notepad++