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I am Tyler Timlin, an aspiring gameplay designer and researcher studying Gameplay Design and
Production at Staffordshire University. My studies are based around the research and implementation
of psychology in games design. Despite this, I am proficient in programming via Unreal Engine, and
have experience working in video game development teams.
More recently, I have aimed my studies towards player psychology, and games in a group setting and
have used what I have learnt to create multiple engaging games. Whilst my experience has been video
game focused, my projects have shifted to the study and creation of analogue card and board games
for the past few years.
EDUCATION
SEPTEMBER 2019 – MAY 2023
(BSC/BENG) COMPUTER GAMEPLAY DESIGN AND PRODUCTION
STAFFORDSHIRE UNIVERSITY
EXPERIENCE
FEBRUARY 2023 – ONGOING
STUDENT DEMONSTRATOR – ADVANCED 3D GAMES ENGINES AND
SCRIPTING
STAFFORDSHIRE UNIVERSITY
SKILLS
Unreal Engine 4/5 User-Experience Focus
Games Design Research/Study
Level Design Leadership
Prototyping Cross-discipline communication
Playtesting/QA Mentorship
Design documentation Project management
PROJECTS
OCTOBER 2022 – ONGOING
‘DUNGEONS & DOPAMINE’ – SOLO PROJECT
Acting as my Final Year Project (FYP) during my studies for my Gameplay Design & Production
degree, Dungeons and Dopamine is board game built around my studies of player psychology.
Predominantly, analysing the possibility of the positive application of reactance and variable ratio
schedule in analogue games.