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Krishna Mehta

(407)-219-1376 | krishnagirishmehta@gmail.com | Website | LinkedIn | Orlando, Florida

Game Designer, Level Designer, Unity C# Game Developer


SKILLS
Game Design: Design Documents, One Page Designs, Mechanics, Character Design, Story Telling, Balancing, Progression
Production: Project Management, Scrum/Agile, JIRA, SVN, Excel, PowerPoint, Marketing, Public Speaking
Technical: Unreal Engine, Unity, Unreal Blueprints, C#, Hammer
Art: Adobe Creative Suite, Maya

WORK EXPERIENCE

NBA LIVE 18 | ASSOCIATE GAME DESIGNER | ELECTRONIC ARTS | MARCH 2017 SEPTEMBER 2017
o Managed and created content for multiple gameplay features of the game using EAs proprietary tool
o Balanced game with consideration to fun gameplay, player acquisition, monetization and engagement
o Delivered on the game vision as set by the Creative Director, Executive Producer and Development Director
o Worked closely with Designers, Animators and Programmers to make sure assets are created appropriately
o Tested core gameplay features on daily intervals and resolved bugs

THE COURIER| LEAD LEVEL DESIGNER/PRODUCER | IMYTH LLC | AUGUST 2016 JANUARY 2017
iMyth LLC is a startup studio that focuses on creating a VR based experience by using technologies like Perception
Neuron, HTC Vive and Unreal Engine 4.
o Created Paper prototypes (Top-down level sketches)
o Designed, documented, blocked-out, and polished levels
o Iterated on levels weekly after receiving playtest feedback
o Collaboration with artists to ensure Environment Art fits the overall vision and layout
o Collaborated with the writers to design and implement gameplay and encounters
o Scripted gameplay events using Unreal Blueprints

LEY LINES | LEVEL DESIGNER | MIRIA STUDIOS LLC | MARCH 2016 DECEMBER 2016
A 3rd person, action adventure puzzle game developed in Unreal Engine 4 and is available on Steam.
o Designed the level layout and gameplay spaces
o Implemented gameplay and UI using Unreal Blueprints
o Designed the game mechanics, characters, story
o Conducted multiple playtests sessions to improve gameplay based on the feedback

C# GAMES
1) Arkanoid Galaxy: A 2D block breaker game developed using C# in Unity 5.5 (Demo)
2) Escape Plan: A 2D text based game developed using C# in Unity 4.6 (Demo)

EDUCATION SUMMARY
M.S IN INTERACTIVE ENTERTAINMENT | FLORIDA INTERACTIVE ENTERTAINMENT ACADEMY |
DESIGN TRACK | AUG 2015 DEC 2016
Masters degree program in video game development - studied Game Design, Level Design and Production

Spirit Spat: A 2D platformer game developed in Unity Engine (Game and Level Designer) (Demo)
Escapist: A side-scrolling puzzle platformer developed in UE4 Blueprints (Game Designer) (Demo)
Space Baby: A 2D puzzle mobile game developed for Android in Unity Engine (Demo)
Sign of the Crimes: A story based game that teaches American Sign Language developed in Unity (Demo)
Game Design Documents: Blood and Honor , Triage

B.E. IN INFORMATION TECHNOLOGY | PIIT UNIVERSITY | (2011 2014)


Coursework in all major computer science languages, database management, software design

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