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Thursday, February 4, 2016

Computer Lab Sub Plans


Substitute Plans
Planning
Period
(8-9am)

3rd Grade
(9:00-10:00)

1st Grade
(10:05-11:05)

2nd Grade
(11:10-12:10)

Lunch
and Planning
Period
(12:15-1:30)

4rd Grade
(1:30-2:30)

Kindergarten
(2:35-3:35)

Typing for
(20mins)

TypingWeb
(Students
should know
their username
and password.
If they forgot,
tell them to
practice typing
on ABCYA)

Keyboard
Climber
(TVO Kids)

Typing Web
(Students
should know
their username
and password.
If they forgot,
tell them to
practice typing
on ABCYA)

Student are
suppose to
clean up their
area at the
end of class
and put up
their mouse,
keyboard, and
headphones.

Typing Web
(Students
should know
their username
and password.
If they forgot,
tell them to
practice typing
on ABCYA)

Keyboard
Climber
(TVO Kids)

Format
Pictures &
Font in any of
the Books
(20 mins)

Students may
work on a story
that they still
are finishing in
the folder
marked Book
on their
individual
computers.

Students may
work on a story
that they still
are finishing in
the folder
marked Book
on their
individual
computers.

Students may
work on a story
that they still
are finishing in
the folder
marked Book
on their
individual
computers.

Students are
allowed to go
to another
computer if
their
computer is
not working.

Students may
work on a story
that they still
are finishing in
the folder
marked Book
on their
individual
computers.

Students may
work on a story
that they still
are finishing in
the folder
marked Book
on their
individual
computers.

Educational
Games
(20 mins)

Students are
able to have
time at the end
of the class to
practice skills
with math and
reading games
on the
computer.

Students are
able to have
time at the end
of the class to
practice skills
with math and
reading games
on the
computer.

Students are
able to have
time at the end
of the class to
practice skills
with math and
reading games
on the
computer.

If you have
any questions
ask the Mrs.
Garner (the
Art Teacher
downstairs)
or the
Librarian next
door to the
Computer
Lab.

Students are
able to have
time at the end
of the class to
practice skills
with math and
reading games
on the
computer.

Students are
able to have
time at the end
of the class to
practice skills
with math and
reading games
on the
computer.

Or
Keyboard Zoo
(ABCYA)

Or
Keyboard Zoo
(ABCYA)

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