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Tutorial Photoshop
Tutorial Photoshop
2.) Now duplicate the text layer (Layer > Duplicate Layer...). Name that layer 'text2'. Now rasterize the
'text1' layer (Layer > Rasterize > Layer). Do a Motion Blur filter on this layer (Filter > Blur > Motion
Blur...). Use an Angle of 0 degrees, and a Distance of 150 pixels. Click OK.
3.) Now go to Hue/Saturation (CTRL+U) and check 'Colorize'. Use the following settings:
Hue: 117
Saturation: 74
Lightness: -56
Now duplicate layer 'text1'.
4.) Go to the blending options of 'text2' layer and click on 'Inner Shadow' in the left menu, and use the
settings as in the following picture:
5.) Now click on 'Stroke' in the left menu and use the settings as in this picture:
If you have used this tutorial in any of your creations, you can show them here.
2. Next create a new folder 'Set' in the 'Layers Palette' for all the individual text letter layers. Give this 'Set' a name of 'Text'.
3. Next, Select the 'Type Tool (T)' from the Tool Bar and type the first letter you want to add to the circle. (Be sure these letters appear
in your 'Set' labelled 'Text'.)
Position the letter at the very top of the circle 'Path'.
5. Now, look for the Center 'Reference Point Locator' as I have encircled in red.
(This is a zoomed in shot)
7. Once thats done, mouse over the parameter of the text letter until you see the 'Rotate' handlers appear as I have captured.
9. Repeat this process for each letter you want to rotate on the circle.(keeping each letter within the 'Text' Set of the Layers Palette.)
So the finished circular text, does not appear in alignment.
Do I have to start over? NO!
10. To align, (A) simply make sure 'Show Bounding Box' is turned on.
Then (B) Select the 'Text' Set in the Layers Palette.
Again (as in step 4/b) select any corner of the Bounding Box, then (as in step 6) drag the center 'Reference Point Locator' to the center
of the document.
Mouseover (as in step 7) the parameter of the Bounding Box until you see the 'Rotate' handlers, then (as in step 8) drag to rotate until
your content with the alignment.
Easy 3D Text
This tutorial was written on January 25, 2005 at 07:42:47 PM EST by hiddens3crets
1.) Create a new document. Size doesn't matter. I'm doing 300 x 300 pixels.
2.) Fill in the background with white
3.) Now type in any text you want. Your picture should look similar to this
4.) Now make sure you have the move tool selected
6.) Now click the eye ball on the original text layer and the background layer. Your pallet should look like this
7.) Hold down ctrl + shift and press e. Your pallet should have 3 layers in it now:
8.) Now switch your 3d layer with the original text layer so the original is the top layer:
9.) Select your top layer, hold down the ctrl button and click on the layer. This will make a selection around
your text like so..
NOTE: right click on the top layer and select "Rasterize layer"
10.) Select the gradient tool from the toolbar and make sure that the gradient goes from black to white.
11.) Starting below your gradient, click and bring it up above at a slight angle as illustrated below:
12.) Press ctrl + d to deselect your text and you're done! This is my result:
Open a new document, any size. Type what you want to be 3D on it. Then go to Edit>Transform>Skew and make it look like this.
Then duplicate the skewed text layer. Make the top text layer invisiable.
Hold ALT and hit the direction you want the text to go. I did down. Hit down around 10 times.
Then merge all the text layer,EXCEPT THE TOP ONE, into that layer.
Then hit Ctrl+U and add these settings to the layer you just merged.
Tutorials > 3D
Make your fonts 3D!!!
Find a place where you want your 3D-font...
Then place your text (any font, any size) in any colour or style you like...
(NOTE: NO OUTER STYLES LIKE STROKE, OUTER GLOW OR DROP SHADOW!!!)
Create a layer under your text-layer and merge them together, no transform the perspective like the picture below:
Duplicate the perspective-text-layer and click the first layer and press "DOWN" 30 times!
GOTO Filter>Render>Lightning Effects and make sure that the lower layer is a bit shadowed...
Click the lower layer and hold ALT and press "UP" as many times as you pressed "DOWN" 2 steps ago... (Wich is 30
times!)
Merge ALL the text-layers together and now you can add a dropshadow and maybe change the hue...
Step 1:
Create a new image in photoshop 88 x 31 , make the images background colour black .
Step 2:
Now create a new layer then go to , Filter > Artistic > Plastic wrap , and use the following settings as shown below:-
Step 3:
Then go to Filter > Blur > Motion blur , and use the following settings as shown below:-
Step 4:
When you have done this , you have completed the little laser bit of the button , but now you need to make the colour of the laser a
yellow color , Press CTR+U On yout keyboard , and use the following settings as shown below:
Step 5:
After doing the Hue/Saturation you should have something looking like this below
Step 6:
Now add your text were ever you want it placing , after that select the laser layer and move it to the left handside aligned in the
middle , now select the full image with the marquee tool edit > copy merged. and then open Imageready , and paste the image ,
now go back onto photoshop , select the laser layer , and move it a little bit to the right , select the image again , and copy merge ,
past into imageready , do this as many times as you wish until your laser go across half of your image , then when it reaches half
way do the same back , make sure everytime you move the laser layer you copy merge the layer and paste it into imageready ,
When you have completed this task , in imageready go to the animations pallete , and click on the tool shown below:-
Final Image:
When you have done that , you can now play your animation , if it looks ok . go to File > Save Optimized AS GIF. and then your
button should look something like the following below:-
Army Text
Welcome to the Army Text tutorial This tutorial was designed to teach you how to add a military feel to your
projects, it goes great with wallpapers and interfaces. If you need help with it, or find it confusing, don't hesitate
to e-mail me, the information is at the bottom of the page.
Quick Tip!
) tool
from the toolbar and set the
painting mode to Dissolve at 40%
pressure. Slowly stroke the sides
of the letters with varying
amounts to add a "fading out"
look."> Of course the example to
the left is just to show you how to
this done, I don't expect you to be
able to perform this task that fast.
Just take it slow and apply this
effect over the entire word in the
same way.
In this tutorial you will learn how to make a text effect like the one shown above.
Note When doing this tutorial make sure that you use a font that is skinny and not thick or bold. Fonts like Times New
Roman and Century Gothic are often too thick. In this tutorial I've used the font Barbaric.
Text Effect:
1)
Anyway What you want to do is take your text type tool(T on the keyboard or the "T" symbol on the tool pallete) and
create some text on a previous signature (ctrl+o or File>Open). Make sure that hte signature has a mid gray- dark
gray background, because if it is too light, the text effect doesn't work as well as it should. Also when you do text
make sure that on the text tool options bar(near the top under the file/edit/image etc. bar) the anti-aliasing is set to
sharp or crisp. Keep in mind, when using pixel fonts, set the anti aliasing to none.
In this picture the Text Tool is outlined in red on the tool palette(on the left) The signature that has been modded with
text is in green. And the Text Tool Options Bar is outlined in blue.
2)
Next on the layers pallete (f7 or window>layers) Near the bottom is a little symbol that resembles an f, click on that
then it brings up a little window where you can choose a bunch of options from, click the one at the very top that says
blending options.
b-Now on the left hand side of the blending options click on drop shadow and use these settings:
The size can also be put anywhere from 5-10, I just used ten in my example, but 5 looks good too.
c-Now click on the bevel and emboss one and use these settings:
Note, you can mess around with these settings depending on how large the text you are making. This can be done
with all the settings as well, Especially Satin.
d-Now go to Satin and use these settings, keep in mind that for the bigger text you are using, you can switch around
the values 'till you think it looks fine.
e-Go to color overlay and double click the box with the color in it, near the bottom of the new window that pops up,
put in 959595 for the hex value
f-Now finally go to the Gradient Overlay, set the blending mode from normal to overlay for the dropdown menu, and
set the scale to 130 instead of 100 near the bottom, like so:
g-Now On the right side click "New Style" and in the thing you can name the new style we've made what ever you
want. Check both boxes (make sure they both have check marks in them) then hit okay, now you have made a new
style that you can use over and over again by just going to the top left of the blending options window and clicking
styles. Make sure to save all your styles that you create
Example of what you can make with this:
If you like this tutorial and things you see in these forums, please sign up that'd be cool, also if you sign up there'll be more
tutorials like this coming your way.
Blast Text
Step 1. start off with a new 500x500 px document
RBG color 72
Step 2. Next Write some text in the center of your
screen with black text, now rasterize your layer right
click then rasterize, now u should have somthing like
below.
This Tutorial will teach you how to blend your text into the background, So it looks like it was in the background all along!
This is a very simple tutorial, Not many steps for this one
1. Open a pre-made image in a .psd file that you want to blend your text into, best effect is to blend it into a background, not a render...but
both are fine.
2. With your Image open Select your text, Make sure the text is a bulky text and isnt a thin type font.
3. With that done add your text onto your image. Make sure you typed it in black though!
10. Click " Gradient Overlay" and use the defult settings
12. Click "stroke" make the color black "size" 1px and opacity 50%
13. Click ok and your done! Put the text layer under a color blend layer...And you should have your effect!
Fill it with a desired color or gradient; (NOTE: I used dark-blue and black)
Create a new layer, select the orb once more and goto SELECT>TRANSFORM SELECTION and set it to this:
Use the Circular Marquee-Tool to create a larger circle and press delete on the white-layer;
Lower the opacity (NOTE: You can also set it to "overlay" if you want a more realistic touch to it..);
Create a small circle on a new layer on top of everything with the same gradient/color as the bomb;
Copy the layer and lower the original 30-60 pixels and make it black (NOTE: Press CTRL+U and lower the lightness);
Select the move-tool and click the dark layer, press ALT+"arrow up" until you reach the other circle;
Right click with the pen-tool and click "make a selection" and press OK;
Copy the selection and paste it into a new layer;
Desaturate by pressing CTRL+U and make it black&white and add a gradient with the blending-mode to "multiply";
You can also add some vinile or a logo, new rims, a new hood, a spoiler and window tinting, but that is something you
need to figure out yourself ;)
Chromage
This tutorial will show you how to make chrome effects that are as smooth as Craig David. There
are a variety of different methods for making chrome. Here, we will make use of some new
effects added in Photoshop 6 as well as a background image used as a relection map.
Sponsors - Sprint
In case you don't feel like scouring around for a background image, you may download the
file I used in this tutorial. Any type of photo with clouds or water usually works well for making
chrome, however I used a picture of skyscrapers. Make sure that your text or other object you
wish to apply chrome effect to is solid black in color.
Download Chromage File
Start by making sure your object layer is selected (Chrome in the example). Add a Bevel
and Emboss effect by hitting the
shine that will effect the top left edges of your object. Set your settings similar to what I have
used (click the image to the left to see). It is important to pay attention to the Glass Contour
setting. As you can see, I changed mine a little bit. Feel free to work your chrome-making mojo
on this one. If you decide later that you do not like the contour setting you made, you can
always come back and change it.
While still in the Bevel and Emboss effect, click on the word Contour in the left menu to
select it and display the additional Contour Options. Set your options similar to the way I have
(see image). This effect allows subtle highlights to be added to the bottom edges of your object.
Next, click Satin effect in the left menu. This step is the most difficult, and dare I say
thrilling, step of the whole process. Here you get apply the level of detail for the main chrome
effect. You may click the image to the left to see all the settings I used. Modify the Contour via
the Contour Editor to suite your particular metallic taste.
Now it is time to increase the effect by adding Inner Shadow and Inner Glow effects the
same way you applied the last two steps. These two effects serve to darken your object and
make the lighting effects even more realistic. My options for both effects can be seen by clicking
the two images to the left.
Just incase you are not already tired of applying Layer Styles, we will apply two more. Click
Drop Shadow and Outer Glow to add a nice dark shadow around your object. Like the last
step, you can see my options by clicking the images to the left.
Looking at the the image, you could probably stop now with a fairly decent chrome object.
We will continue, however to make it even better. Load your object layer (Chrome) as a
selection by right-clicking it. Then go to the Channels Palette and create a new channel. Make
sure white is the foreground color (it should be) and fill the selection by hitting Alt+Backspace.
Hit Ctrl+A to select everything and go Filter>Blur>Gaussian Blur. Blur by approximately 5
pixels. Hit Ctrl+D to deselect when you are done. We need to make the channel into an external
file to be used as a displacement map, so right-click your new channel and select Duplicate
Channel. Choose New under the Document menu. Save your file in a location where you
remember it.
Go back to your original document. In the Layers Palette, drag the reflection image layer
(Layer 1 in the example) above the object layer (Chrome). We need to add some extra white
around the border of the image to produce a stronger distortion in the following step, so go
Image>Canvas Size and increase the width and height by 20 pixels a piece. Grab the Paint
Bucket Tool, select white as your foreground color, and fill in the new blank area (which will
probably appear white) around your reflection image.
Blur the reflection image by going Filter>Blur>Gaussian Blur. I chose 4.5 pixels. Now, go
Filter>Distort>Glass. Load the file you previously saved as the Texture. I used a Distortion of
16 and Smoothness of 5.
My object text was not pefectly aligned in the example, so I had to move the reflection image
layer (Layer 1) around to make it properly align with the layer underneath. If you need to do
this, lower the opacity of your top layer and move it with the Move Tool. It doesn't have to be
perfectly aligned, but my example needed a little editing. Once that is done, make the opacity
100% again and Alt-click the border between the reflection image layer and object layer to make
a clipping group. Double-click the name of the object layer in the Layers Palette to bring up our
friend the Layer Style box. Check the box called Blend Interior Effects as a Group and
uncheck Blend Clipped Layers as a Group. Apply this change and your image will get noticibly
darker. Play with the opacity setting of the top layer until your image looks pleasing. I settled for
35% opacity.
Now your effect is essentially complete. At this point, it is a good idea to go back and tweak
the numerous Layer Style settings on your object layer to make it look even better. I also added
a blue background layer with lighting effects for dramatic effect. The chrome effect gets
progressively better with larger resolution objects, but I would say the example looks pretty
chromodelic.
Plastic Tabs
Create those smooth clear plastic buttons first seen on Apple.com.
Sponsors - Sprint
OK, start with a new image about 400x400 px with a white background. Start by creating a new layer and using the
Rectangular Marquee draw a rectangle roughly the size of the picture opposite.
Click the Channels tab and create a New Channel. Fill the selection in with white. You can now deselect (CTRL +D). Now
go to Filter > Blur >G aussian Blur and use a setting of about 3.5 Click OK. Next go to Image > Adjust > Levels and
drag the two bottom triangles towards the center until the button looks nice and smooth (see image). Click OK when done.
OK hold CTRL and click on the channel "Alpha 1" to select it. Click the Layers Tab. Do not lose the selection.
Now set your foreground color to: R:212 G:214 B:212 and the background to white, using the Linear Gradient tool
(foreground to background), drag from top of the selection to the bottom, so it looks like what I have opposite. Now create a
New Layer and set your foreground color to R:192 G:192 B:192 and go to Edit > Stoke for width choose 1 pixel and for
location choose Center. Do not deselect yet.
Now, with the Rectangular Marquee selected, move the selection up to the top of the button so that it overlaps slightly
(see picture). Now Create a new layer and fill that selection in with white. Now click on the Channels palette and Hold CTRL
and click on "Alpha 1" to load the selection. Click the Layers tab and now go to Select > Inverse. Hit delete. press CTRL +D
to deselect. Now go to Filter > Blur > Guassian Blur and use a setting of 0.3. Click OK and set the Opacity of that layer
down to 74.
Now it should be looking good, but to add to the effect add a drop shadow to the layer with the original button shape on
it (in my case Layer 1) go to Layer > Effects > Inner Shadow and use the settings shown opposite. That's it, you should
have a nice plastic tab ready to add some text to.
So add some text to the buttons, you can also add a very faint drop shadow to the text for a nice effect. To change the
color go to Image > Adjust > Hue/Saturation. If yours didn't work just download the .psd file.
Apply the same tutorial to other shapes, you'll get some neat effects. Click here to download the PSD file.
-Now type whatever u want to flame. In this case, I'll type my name "Ultimate Z
Fighter" :-
choose the Destination as new. This will duplicate ur layer to a new document.
-Now, switch back to ur original document. Merge ur text layer with background layer by
pressing CTRL+E
-Go to Image>Rotate Canvas>90 degree CW. ur image will appear like this :-
-Switch to the duplicated layer and duplicate it more by going to Layer>Duplicate Layer
and choose the destination to the name of ur original document. The white text will
appear at the same position as it was before.
- Press D key to choose ur foreground colour as Black. And then Finally press
SHIFT+ALT+BACKSPACE to fill ur text with black colour. DONE!!!!!!!!!!!!!!!!!!!!!!!!!!!!
The final image will appear like this :-
-Now u can merge the layers and add the text to ur previously made signatures. In this
case I'm adding the text to a background along with a pic of Gohan-
This tutorial will show you how to design a futuristic and clean banner that works great in layouts. If you are looking for a nice, simple banner for a good layout,
this is a great place to start!
1.When designing websites, it is important not to distract your viewers with flashy graphics everywhere. It is actually usually better if you keep your layout as clean
and simple as possible to make navigation easy, content more accessible, and reading the content less distracting. Because of this, many sites try to make a
simple banner, but still something that looks attractive. This tutorial will show you an example of how to make an attractive and simple banner for your own site!
First, we need a foreground and a background color. I am going to use a light grey (#E1E1E1), and medium grey (#B2B2B2).
The color on top is the foreground color. Likewise, the one below is the background color.
2.Create a new document. Typically, designers try not to make banners to large, so we will make ours 400x100. In a real layout, your width will probably be much
larger than this (700x100), but I will keep it smaller for loading purposes:
3.Select the gradient tool from the toolbar. You can get to the gradient tool by holding down on the Fill Tool, and selecting the button that fades from right to left
(You can also press G for a shortcut):
The Gradient tool will blend multiple colors together depending on the users selection of colors.
4.In the top left corner of Photoshop, you should see a gradient editor. Click this once to bring up the gradient editor box:
5.When the box pops up, select the foreground to background gradient (typically the first gradient):
6.Click OK to close the box. While holding shift, Drag a line from the top of your document to the bottom of your document. By holding shift, you will create lines in
45 degree angles:
The new layer button lies to the left of the delete layer button (the trash can icon).
8.Select the Rectangular Marquee tool (M for shortcut):
10.Select your gradient tool again (G), and drag a line while holding shift from the bottom to the top of the selection:
11.Press Ctrl+D to deselect. Right click on this layer, and apply the following blending options:
Bevel Settings
Click OK
The Horizontal Type tool lets you incorporate text in your documents.
13.Press anywhere in your document to start typing. Use the tool shown at the top of Photoshop to edit how your font looks:
Bevel
Gradient Overlay
15.To add more to you banner but still keep it simple is very easy. Simply duplicate your text layers, enlarge the text, and change the color to a light grey:
And you're done.. If you want you can also add a reflection...
MP3 Player
Interface
Written by admin
Tuesday, 18 January 2005
This
a
tutorial should be fun, creating your own mp3 player! This tutorial could probably be used for anyone
wanting to make a start on skinning, or maybe you just want to make an interface using an mp3 player
style. Anyway, this is a slightly longer tutorial but I'm sure I'll get you there in the end!Start by creating
new document, I created mine as 720x540 with a background of White and a background of Black.
First of all we need to get the shape of our mp3 player, so to start with we'll use something
simple; our Rounded Rectangle Tool. Set the radius of the tool to 6 then draw yourself a nice sized rectangle
on your screen. This is how big mine is:
Now we have our rectangle we can start properly, add a gradient overlay with the following settings:
*NOTE* The gradient I have used is not a default gradient, you will have to make it yourself with the
following settings:
For those who don't know how to create a gradient, then you should read my Gradients Tutorial
So now we have set the gradient, we need to set the following settings as well:
Now we have the layout of the mp3 player we need to start adding it's features, so first we'll start by creating a
screen for it.
Select your rounded rectangle tool again but this time set the radius to 4 and make yourself a nice sized screen,
this is how mine looks:
Now we're going to add a shine to the screen, so CTRL+Click the shape so it's highlighted and create a new
layer above the shape and name it shine.
Now go to Select>Modify>Contract and set the contract to 2 Pixels.
Your screen should look like this:
Grab your gradient tool and set the Foreground to Transparent gradient and make a gradient within the dotted
line and you should end up with something like this:
Now press delete, and you should end up with something like this:
I only added a couple, I didn't want to over do the screen, you can add what you want though!
now we have our screen completed we can start on some buttons, create a new shape using your Rounded
Rectangle Tool and make the shape about this size:
Again the gradient is custom, I used the same gradient as before but I made the blue slightly darker.
Now we have your button, we need to add another shine, CTRL+Click the layer to highlight it, create a new
layer above it then Select>Modify>Contract and again by 2 pixels, just like we did for the screen. We're using
the exact same technique as before, for those who have done the glass shine tutorial, this bit should be a doddle!
Again do the same as we did before and use the Circular Marquee Tool to cut out the bottom of the shine you should now have something like this:
We're nearly done! Ok now we need to add some button signs, I chose to have play, pause and stop - you can
add more buttons it's entirely up to you.
Here's how mine is looking after I added some icons:
Now to add some finishing touches, highlight your original shape and create a new layer above it, then contract
it by 2 Pixels
It should look like this:
Now press CTRL+D to deselect and bingo, you've got a nice mp3 player interface!
Here's another one I made using the same technique,
Slicing
Written by admin
Saturday, 22 January 2005
So
this
this is the one you've all been waiting for? Well I've finally pulled myself around to doing it for you! In
tutorial I will show you how to not only slice your layout but actually prepare your site, enabling you to
simply upload your design after reading this tutorial. This tutorial is going to take a little bit of time but
hopefully we should have some good results by the end of it.
For this tutorial I will be using the webv2 tutorial layout. If you don't have this layout I suggest you
read
the tutorial then you'll have something to work with. Although I'm saying you should use that tutorial,
slicing works in the same way so you could do it with any layout. As we're trying to be as simple as we can here, then it's
best you use something we all have.
Ok, lets get the ball rolling. First of all, when we're slicing a layout, what are we actually doing? Well that's easy, we're just
cutting the images up allowing us to add content where we need to. Slicing also allows us to alter page load times, if the
images are smaller they will load faster. Most modern layouts use CSS (cascading style sheets) these are a little more
advanced so for this tutorial we will only use html tables.
Let's get slicing! First of all you need to grab your slice tool, if you don't know where it is, It's shown below,
Now we have our slice tool selected we should make our first slice. NEVER leave any spaces between slices, this can
cause chaos when coding the layout. I always start from the top of my layout and work down to the bottom. In my header I
generally have 3 sliced images, logo, middle, and right, we will use the same technique here. Go ahead and use your
slice tool, click and drag where you want the slice to go. here's how my slice looks,
As you can see, I started from the top corner and sliced my logo. Make sure you only slice your logo and not any of the
navy, as this will complicate things later.
Next we move on and make slice number 2, of our header image. I generally cut about half way, here's my second slice,
When you are aligning the slice with the first slice you made you should see it aligns automatically.
So carry on and create number three, taking slicing away the rest of the header image.
Here's how my header now looks,
PREVIEW IMAGE
If you go back to slice number 1 and right click this slice, click Edit Slice Options, you should see the following box
appear,
If you apply those settings, it means when you click on the top logo, it will return you to the index.html
Name
This is the name of the image.
URL
This is where the image will take you if you click it.
Target
This defines weather you want it to load in the same window or somewhere else, _blank would make the page load
another page etc.
Message Text
Whatever text goes in here will appear in the browser info bar along the bottom when hovered over.
ALT Tag
ALT tags are used for when you mouse over the image. The alt tag will display some text when you mouse over
depending on what you put inside the alt tag.
Moving on...Now we have our header all sliced we need to move onto the navigation.
The navy can be a little more tricky but I'll see how well I can explain it for you.
Basically the navigation will be sliced into buttons, so where you have a button, will be a slice. Anywhere we don't have a
button (on the navy bar) will be another slice. Start by creating a small slice to the left of the navy, just before you reach
the button, here is what I mean,
This is basically taking away the gap between the button. The reason I done this was, if that slice was part of the button,
when you mouse over it, it would appear as a link, yet you are no where near the button. I don't think that made sense but
it doesn't really matter, as long as you do it.
Next we're going to slice our buttons, so go along the line and slice each button. Remember, leave no spaces between
the slices.
That's my first slice, once you've sliced it, right click>Edit Slice Options and put your info in, here's my info,
Apply the same settings to it as we did the homepage, but change it about to say whatever, also make it link to about.html
Go down the line and slice the whole navy until you get to the last button.
Here's how mine looks,
PREVIEW IMAGE
See how I've left the last button? It's because we have that space at the end of the button, so as we did before, simply
make a slice out of the blank space at the end of your button, like this,
Now we've sliced out blank bit we can go ahead and slice our button, just as we did before,
Here's my complete navigation,
PREVIEW IMAGE
So now we've done out header and navy, that's the hardest part out of the way! Now all we've got to do is slice the
content box and we can start coding our site.
All we're going to do now is make a slice along the top on the content box. If you have a shine on like me, make sure you
don't slice through the middle of the shine or it'll look pants when your site is online.
Here's now mine looks,
PREVIEW IMAGE
Now we've done the top of the navy we do the bottom. Leave a small space between the bottom of the layout and the
bottom slice, this is what I mean,
PREVIEW IMAGE
with the space you've left, make a slice out of it, like this,
PREVIEW IMAGE
Why did I just make you do that? I'll explain later.
Now we need to finish up our slicing by slicing the content box sides.
For this we make one small slice and one big slice, I'll talk about why later.
Here's the small slice,
PREVIEW IMAGE
Then for the rest of that side, slice it in like this,
PREVIEW IMAGE
That's one of our sides done, do the same technique on the other side,
PREVIEW IMAGE
Now we're basically complete, create one last slice in the middle of our content box like this,
PREVIEW IMAGE
Ok now we're done slicing. All we need to do is click File>Save For web and set the following settings,
PREVIEW IMAGE
Once you've done this, click save and it will ask you to chose a folder, name the file index.html and save it. That's all for
slicing, it's pretty easy really. Now all we need to do is actually code the layout. If you click on your index.html it should
load your sliced images up. Those who already know how to code layouts can now go on and make their website. Those
who don't know how to code their websites should read my next tutorial, coding your website.
Step 2
Then apply the following layer styles to the layer:
Inner Shadow: color=black [view settings]
Inner Glow: color=FF0000 [view settings]
Bevel & Emboss: colors=default [view settings]
Satin: color=715501 [view settings] [view curve]
Gradient: foreground color= transparent background color=FF3000 [view settings]
Stroke: color=black [view settings]
When your done you should have something like this:
Step 3
Then add a small bump at the bottom of the of the lcd in a new layer with the color=FF6000. Select the layer transparency of the lcd
layer then go back to the new layer. Apply a Gaussian Blur of about 1.0. Finally set the layer Opacity to 22% in your layer palette.
When your done you should have something like this:
Step 4
Duplicate the small bump layer you just create then click "Edit > Transform > Flip Horizontally". Then click "Edit > Free
Transform" and set the width (H) to 50%. Then move the layer to the far right corner of your lcd and set the layer opacity to 25%.
When your done you should have something like this:
Step 5
Create a new layer folder/group and rename it "Glass" in your layer palette and create a new layer inside it and fill it with
color=white. Name this layer "Layer 13" for good luck. Select the layer transparency of your lcd layer and then invert the selection.
Go back to your lcd folder, then to the new layer you created and delete the unwanted portions of white from it. Invert the selection
again to regain it then Gaussian blur the white layer by about 15.0. Using your vector tool create a wave across the white layer that
swoops down when up then starts swooping down again. Let the selected portion be the bottom part of the lcd. Then right click on
the edge of the vector area and click "Make Selection". Then press delete on your keyboard. Select layer transparency of the lcd
layer then go back to the white layer and blur by about 3.0. Set the layer opacity to about 31% in your layer palette.
When your done you should have something like this:
Step 6
Select layer transparency of your lcd area again and create a new layer called "Layer 14" and fill it with white, remove the bottom
portion of the layer so that the layer only cover about 120 pixels of your lcd area from the top down. Select layer transparency of
your lcd layer again then blur your new layer by about 13.0. Select layer transparency of Layer 13 then invert the selection and
delete the portions from "Layer 14". If the layer is bit to bright set the transparency to as low a desired, I've set mine to about
92%.
When your done you should have something not too far from this:
Step 7
Create a new layer called "Layer 15". Select layer transparency of your lcd layer, invert the selection then delete the unwanted
portions from Layer 15. Invert the selection again to regain it, then move it down by one pixel and click delete on your keyboard to
create a thin white line in the shape of your lcd. Make your you deselect any selections you have then Gaussian blur the layer by 1.0.
Move the layer down by 6 pixels. Duplicate the layer to create "Layer 15 copy" and move this new layer down by 1 pixel.
When your done you should have something like this:
Step 8
I noticed that the right and bottom parts of the display are a bit bright and may need some darkness to them so create a new layer
called "Layer 16" and fill it with black. Select layer transparency of your lcd layer, invert the selection and remove the unwanted
portions of Layer 16. Invert the selection again to regain it, then move the selection up by 2 pixels and to the left by 2 pixels then
delete this area leaving a 2 pixel black area just within the lcd region. Select layer transparency of your lcd layer then go back to
layer 16 and blur to your desired of darkness.
When I was done I had something like this:
Step 9
Create a new layer called "Layer 17" and redo you steps like Step 8 but this time use a lesser blur and adjust the layer opacity until
you get the desired look.
When I was done I had something like this:
Step 10
Some airbrushing skill is needed now and if you have a drawing tablet then your in luck if not you'd have to use your blur tool or
Gaussian blur until you get the look desired. Your going to add a bit of white to the top right corner of you display but its going to be
very faint and the edges of it must not be visible at all.
When I was done I had something like this when you place the airbrushed "Layer 18" over a black layer by itself: [view image]
Then I set the transparency of my layer to about 50% and I had something like this:
Step 11
Create a new layer called "Layer 19" then create a white-to-transparent gradient from the boom left corner of the lcd area with a
length of about 60 pixels diagonally towards the top right corner of the lcd. Set the layer opacity to about 45%. You can also blur it
by about 1 or 2 pixels to smoothen it out a bit if you want.
If you want to see this layer against a black background so you can see how it looks at 100% opacity then look here: [view image]
When your done you should have something like this:
Step 12
Create a new layer called "Layer 20" then with your vector tool create a bump at the bottom of your lcd area and fill the area with
white. Gaussian blur this layer by about 2.0 and set the opacity to 36% and you should have something like this:
Step 13
Finally add some airbrushed layers to the bottom right and left corners of the lcd area and another line like "Layer 15" but at the
bottom this time and your done. When your done you should have something like this:
Let's start with the image itself. It is done with Photoshop 7. The font for the F is Terminator font and the A is Tolkien font.
:1: Open a new image: size 100x100, resolution of 72, and white background.
:2: Insert your text.
I did my F and A as two separate layers so I can move them around. Both are color white (so I guess you won't be able to see it
:4: Under the Drop Shadow options, set the structure angle to 90 degrees. This will make the shadow equal on both sides and at the bottom.
Result is on the image below (text [1])
Now for the chrome like shading.
:5: Click on Bevel and Emboss (not the Contour). Under shading, Set the angle to 90 degrees again.
:6: Change the Gloss Contour to the one in the image that is highlighted in red (Cone - inverted).
You can move the layers (or transform it) so that it fits the 100x100.
Don't forget to flatten the layers and save as JPG.
Since the limit to the avatar file size is 20kb, I limited it to just 6 (a result of trial and error, my friends
).
I wanted to give my image a "chrome-glint" feel so we render the images one by one.
:2: Starting with pic 2, Render with Lens flare:
I used the 105mm Prime lens type. Unlike the other two, this flare is mostly white glare. (above image, text [3])
:3: Apply rendering to pics 3 - 6.
I imagined how my images would look like frame by frame so I applied the rendering to pics 2 to 6, moving the flare to the right. I also
increased the flare brightness in pic4 and decreased it as I went to pics 5 and 6 (fading glint effect
).
For creating the animation, I used Fireworks MX. This is my first time to use it so I kinda fumbled around
:1: Open a new file, and set the size to 100x100 since this is the size of your images.
You will see at the bottom part of Fireworks, there is a window where the layers are. Currently there is layer 1. This layer is empty. Pressing
Ctrl-R will bring you to the import window. Select pic1.
:2: Add layers (a total of 6) like in the image below. Import a pic to each layer by clicking the layer and pressing Ctrl-R <-- Import (i.e. pic2
---> layer 2, pic3 ---> layer3, and so). [inner image]
Also, when you add layers, the main image window will now show a play button (in red) so you can view the animation.
:3: FILE --> EXPORT PREVIEW. Change the image format to Animated GIF.
You can also change the Animation speed in the Animation panel. Click on Export.
Drop shadow
Drop shadow is one of the most used effects to get a "3D look"
The easiest way to create a drop shadow is to use the layer
effects. Use the default settings and you're done.
Step 2
Next add a soft inner shadow.
Inner shadow: color=black [view settings]
When your done you should have something like this, I added black to the background so you can see the edges clearly:
Step 3
Next right-click on the thumbnail of your jell layer and click "Select Layer Transparency". Set your foreground color to white in
your toolbar. Then set your tool to gradient by right-clicking on the paint bucket
Photoshop would create a gradient called "Foreground to Transparent"
. By default
Step 4
Create a new layer with your selection still intact and fill with the gradient tool from the top-left most corner of your jell to the the
bottom-right corner. To end, deselect the selection.
Step 5
With the new layer you just created, click "Edit > Free Transform". Then click the "Maintain aspect ration" button
and set the
width of the layer to 70%. Automatically the height would adjust to the same value. Move the layer up by one pixel and left by one
pixel.
When your done you should have something like this:
Step 6
What's the use of having a jell button if you don't make use of it so put and icon under your white layer and add put an inset behind
the jell and you should have something like this.
1.
First create a new document by pressing Ctrl+N. I set the dimensions 200 by
150 pixels, and the contents transparent for this tutorial, but feel free to change
the dimensions according to your needs.
2.
Set the foreground color to light gray. You can use the swatches palette ( Window
> Show Swatches) for quick color picking. Then press Shift+F5, and click OK
to fill the workspace with the foreground color.
3.
Change the foreground color to a slightly darker light gray. Select the type tool by
pressing T. Click on the workspace and type something.
Look at the Layers palette. Right click on the T icon displayed on the text layer,
and select Render Layer from the pop-up menu to convert this layer into a
normal layer. If you are using Photoshop 6.0, the palette will look slightly
different: right click on the layer, and choose Rasterize from the pop-up menu
to convert it.
4.
Drag the layer to the new layer icon ( ) found at the bottom of the Layers palette
to duplicate the layer. The newly created layer's name should be elevated copy
(or 'whatever you wrote' copy). Click on layer elevated (not copy), and then
Ctrl+Click on the layer to select the layer transparency. Set the foreground color
to a medium shade of gray. Press Shift+F5 to bring up the Fill dialog box, and
click on Ok to fill the selection with the foreground color.
Now press Ctrl+D to deselect the selection, and select Edit > Stroke. Use
these settings:
Width: 5
Location: Center
Blending: 100%
Mode: Normal
You can increase the value of the width field if your type is big. The value of 5
pixels used here is ideal for a 48 point type at 72 DPI.
5.
Select the Move tool by pressing V. Use the cursor keys to move the dark-gray
area until it looks like the figure on the left. As you see, the area we have just
moved will be the elevation.
6.
Select the marquee tool by pressing M. Click on layer elevated copy to select it.
Then Ctrl+Click on the layer to select its transparency. Use the cursor keys to
move the selection 2 pixels to up-left of its original position (press the left and
up cursors keys twice). Now, Ctrl+Alt click on the layer to subtract this selection
from the original one. Move back the subtracted selection to its original place.
This time use the right and down keys twice. Set the foreground color to white,
and press Shift+F5 to bring the Fill dialog; click on OK. Our highlights are done
now.
You can stop at this step, and use the resulting type as is. But if you want to have
a more 3-D looking type complete with reflections, continue reading.
7.
Ctrl+Click on layer elevated to select its transparency, and use Select > Save
Selection to save the selection to a channel. Click on the Channels tab to open
up the Channels palette, and click on the newly created Alpha 1 channel to select
it. Now press Ctrl+D to deselect the selection, and use Filter > Blur >
Gaussian Blur with a radius of 2.0 pixels. This channel will be our texture
channel in the following step.
8.
Click on the Layers tab to go back to the Layers palette, and select layer elevated
by clicking on it. Now select Filter > Render > Lighting Effects.
Change the light type to Directional, and the Texture Channel to Alpha 1. Set the
Height slider to 20. Finally change the angle of light as shown in the figure below.
Click on Ok when done.
9.
Press Ctrl+M to bring up the Curves dialog box, and change the straight line to
the curve shown in the figure below. This will create nice reflections on the
elevation. Click on Ok when done.
10. Duplicate layer elevated as we did before. A new layer named elevated copy 2 will
be created. Click on layer elevated which should be located above Layer 1, and
Ctrl+Click to select its transparency. Set the foreground color to black, and once
again press Shift+F5 to fill the inside of the selection. Now press Ctrl+D to
deselect the selection, and use Edit > Stroke with the following settings:
Width: 2
Location: Center
Blending: 100%
Mode: Normal
This will create a nice outline that will increase the contrast between the type and
the background. You can skip this step if you wish, but the outline usually
increases the illusion of depth.
11. Here comes the fun part. Press Ctrl+U to bring up the Hue/Saturation dialog
box, check the Colorize checkbox, and play with the sliders to colorize both
elevated copy layers. If you wish you can merge these layers first, and assign the
same color to both layers.
Here is an example with light, drop shadows, and a background texture. There
are a lot of possibilities with this effect, but don't overuse drop shadows; use
subtle shadows where possible. Also use dark blue shadows on blue backgrounds,
dark green shadows on green backgrounds, etc. to get more realistic results.
Other things to try that comes to my mind are cast shadows, and the Spherize
filter.
Finally, if you wonder how the background texture on the left was done, see our
multi-layer textures tutorial.
Create an even smaller rounded retangle and fill it with a gradient (I used a purple one);
Create a rounded retangle beneath the header (NOTE: Make is small, but not too small - remember, you need to fill
this with text later);
Give it the same layer-style as with the first retangle (NOTE: Just repeat those layer-styles on this retangle);
You can choose if you want to add some props to it, if you want...
Now for the main-window, create a rounded retangle again at the same way as you did before. (NOTE: Make it big
enough for a lot of text and images - I would choose a minimum of 300 pixels high);
Add the same layer-styles to is as the first retangle (NOTE: Just repeat those layer-styles on this retangle);
Again, add an even smaller white retangle to the black retangle (Can you still follow it? :P)
You've probably seen effects like this a lot, so after a long time of figuring out how to get it just right, I've decided to make a tutorial for it. I know
it isn't really an explosion, but I couldn't think of a more correct name for it. <_<;;
Note: This tutorial gets an difficulty level of "Intermediate" because of its length, and because some steps near the end may take a few tries.
1. Start off with your image. The image can really be anything, but the effect works best with text.
10. Darken the top image layer. You can do this a number of ways. One way is to press Ctrl-U (Image -> Adjustments -> Hue/Saturation) and
move the Lightness down. If you are working with white text, then just invert it or change the color to black.
11. Make a new layer, colored all red and set the Blend Mode to Color.
12. Press Ctrl-U (Image -> Adjustments -> Hue/Saturation). Check off the box that says Colorize.
Midtones
Shadows
Highlights
15. For now, hide the top layer.
16. Press Ctrl-B again on the bottom color layer. Use these settings:
Midtones
Shadows
Highlights
17. Make a new layer, all red and the blend mode on Color. On this layer click Ctrl-B. Set the Midtone, Shadow and Highlights all to [0, 0, -100].
18. With the eraser selected, select this brush:
19. Starting on the top color layer, click somewhere over the explosion and drag a few pixels out. Repeat this several times. If you have any strange
choppy areas, use the blur or the smudge tool to fix it.
20. Do the same as above on the middle color layer. Now you have a nice feiry look.
Now you can leave it like this, or do other things with the perspective and stuff. Check out some of my text tutorials to learn about that. If you like
you can even take the black layer off.
1
Okay first of all make a white text on a black
background. I am going to use this one right here.
2
Now this part gets tricky. First of all, go to FILTER >
STYLIZE > WIND and then apply the wind filter. And
go to IMAGE > ROTATE CANVAS and rotate your
image 90 degree's CW. And then apply the wind
filter again. You might want to apply the filter in the
same direction twice.
3
Now rotate it again until you get all 4 directions of
your image with the wind filter.
4
I know it looks messy so try erasing the smudge that
gets created around the border of the canvas. Make
a new filter after that. Now get the paintbrush tool
and then draw lines on top of the typography like
the image on the left here.
5
Now with your new created lines, blur it using
FILTER > BLUR > MOTION BLUR until the line is like
what you see here.
6
And then go to FILTER > DISTORT > RIPPLE. You
should control the ripple to a point where it looks
like flames rising.
7
Now go to IMAGE > MODE > GRAYSCALE and
discard color information. And then go to IMAGE >
MODE > INDEX COLOR and apply it. Then go to
IMAGE > MODE > COLOR TABLE. And then from the
drop down menu choose "BLACK BODY", and click
okay. You should get this color here.
8
And then change it back to RGB mode (IMAGE >
MODE > RGB COLOR). And then type the exact
same thing over again with the same font and font
size. That's it. It's not that hard
1
First off, we're going to start by creating the flare
effect first. Now what's a flare? Flare is a ring of
flame that I was inspired by the game Final Fantasy
and I applied it on text to make a realistic flame
looking effect. As everyone knows from my fire text
effect tutorial, I have been doing many many
experiments in making organic looking flames for
the past 4 years. Of course, I've done many things
besides flames but it's always been an effect I been
visiting for years. Lets create a new document. 5 x 5
inches is good.
2
Now on the document, make a circle with the circle
marquee tool and color it in white, and then while
the marquee tool is still going, (don't deselect),
make a new layer and color it in black so the circle
stays the same size.
Afterwards, change the size a little bit using the
FREE TRANSFORM tool (CTRL + T for windows,
COMMAND + T for macs) and resize it down just a
bit. Then nudge the shape a bit so you make a
crescent shape like you see here. After this is done,
MERGE the two circle layers together.
3
Now we're going to RADIAL BLUR this crescent. Go
to FILTER > BLUR > RADIAL BLUR and then apply
the same settings like u see here. Now, if your circle
is kind of small, you might have to lower your
amount of radial blur. Just play around with it till it
looks fairly blurred but not too much.
Now we are going to apply a motion blur on it. Go to
FILTER > BLUR > MOTION BLUR. Now just like you
see it on the 2nd image of section 3, apply a
distance of only 7 pixels on 0 degree angle.
4
Now apply a GAUSSIAN BLUR. Go to FILTER > BLUR
> GAUSSIAN BLUR. Blur it about .5 pixels.
5
Now rotate your flare using the FREE TRANSFORM
while holding down the shift key. This should
contrait your rotation amount in steps. Rotate it two
steps to make it look like the image you see on the
left. Now your flare should look real fuzzy but have
some good definite high contrast in the middle
portion of it. Now you can merge the duplicate layer
and the original together now.
6
Go to IMAGE > MODE > COLOR TABLE, and then
this screen should show up. On the dropdown box,
choose BLACK BODY and click okay.
7
This should be your final result. Nice and clean isn't
it? Time to add typographic elements.
8
Now make a whole new document, make a type
layer with your choice of words and fonts. Serif fonts
like TIMES and GARAMOND works best but I could
be wrong so experiment with it. Make the type fairly
large, and then RASTERIZE the layer. (LAYER >
RASTERIZE > TYPE).
9
On the very top layer of your document (which
should be your duplicate layer) apply a motion blur
so it's not TOO MUCH but not too less. Around 20 30 pixels usually work best.
10
Make another duplicate layer again. Make sure it's
on top of the original type layer and then apply
MOTION BLUR again.
11
This is what your type should look like. Or if
anything something close to that.
12
13
Now you have two layers on your document, go to
FILTER > BLUR > GAUSSIAN BLUR and then apply a
blur of about 1.6 pixels - 2.5 pixels. And then apply
a layer blending mode of MULTIPLY. Look at the
images to see if you are in the right place.
14
Now go to your HUE/SATURATION control (CTRL +
U, COMMAND + U for macs) and apply your text the
same kind of color as your flare resembles.
15
Now you're going to want to CUT and PASTE your
flare you made on a seperate document and apply a
layer blending mode of SCREEN or HARD LIGHT. Try
different ones to see which works best. Layout all
your flares all over your text (not too much) and
make sure you rotate it around so it's not
consistant.
16
Adding GAUSSIAN BLUR of your flares may add
some good smooth looking fames on your text after
you pasted it on your text. Integrating the flare with
your text is where your creativity takes over.
my final result :)
Fire/Electricity
Text
Written by admin
Monday, 06 December 2004
3) Apply a BOLD "white" text into your layer. I used WebDogPro as an example
your first wind effect should be from the left and another from the right
Filter Wind1: From the Left, Filter Wind2: From the Right
3) Repeat STEP 2 once more, this will give a nice fading effect
Filter Wind1: From the Left, Filter Wind2: From the Right
5) Convert the image to Grayscale, then again convert the image to indexed colors
You can edit this color table to your liking, the default color table looks pretty neat, but strains the eyes a but :D, so I made
a blue color table shown below
DEFUALT table
1) Open up a 500x500 document and create a new layer, select the marquee rectangle tool and select a selection that looks like this.
2) Select the gradient tool and start from the top to the bottom in the selection box with these colors
3) With the eraser tool, select the 'mode' as Pencil and choose the pencil tool for 1 pixel.
Start to erase parts of the image evenly so you have boxes to work with.
3) Right click on the layer on the layers panel and click on the blending options.
Use these options
4) After you're done that, your picture should look like this
5) Now you have to select a color, you can either CTRL + U and change the bars around or goto Image -> Adjustment -> Color Balance
With some other details I added, this is what I have.
In this tutorial, you will learn how to make an image like this:
Please note that this was written on a Windows machine and so Mac shortcuts will not be used. I will probably
update it later to include them.
I used Photoshop 7.0 for this tutorial, I don't know if it will work in versions 6 and lower (Though if someone
could tell me I would be very grateful).
I have used this effect often in images where you need a ghostly/spooky feel. Please enjoy!
The Tutorial:
1)Start off by making a document any size, though I will be using 600x100.
2) Make sure that your colors are rest to black and white by pressing 'D' on your keyboard.
3) Hold down 'Alt' and push 'Backspace'. This will fill the background with black.
4) Ok, now push 'X' to switch white to your foreground color.
5) Make some text! In this tutorial, I used 72pt Times New Roman. A font like Times New Roman (Garamond,
or any other serif font) looks the best.
Type "Ghost? Text" and position it in the middle of the image.
6) Now we get into the filters! Go to Filter> Brush Strokes> Spatter. It will ask you if you want to rasterize the
text, click yes. Use these values:
7) Ugh, that's pretty jagged and ugly. Which is why you now go to Filter> Artistic> Cutout, using these values:
8) Set the layer's blending mode to screen, and then duplicate the layer.
9) On the new, duplicated layer, select the smudge tool:
10) Then, up in the brush picker, select a grungy brush, and set the rest of the smudge settings like so:
11) Now, start smudging from the bottom of each character to the top, making a smoke-like effect. Do this for
each character.
Wahoo, you now have ghost text! Since the blend mode is set to screen, you can put this in any image you
want (If it's dark, that is).
Have fun with this tutorial and I would love to see your results!
-Wilson
TUTORIAL
HOW
TO
An
in-depth
look
at
MAKE
A
photoshop's
most
GLASSY
abused
filter,
LOOKING
bevel
and
FONT
emboss.
created on 04.04.2004 - updated 16.04.2004: added tips and more sample images
Hi, I'm back, I've still got more in my photoshop goodie bag. This time, we put attention on one of the most
abused photoshop filters of all time, bevel & emboss. We'll focus on making use of the effect in a different fashion to
get a glass effect out of it. There are similar tutorials like this, but we'll go more into detail to teach you what is going
on. You'll need Photoshop 7 or higher.
This is the resulting image of my tutorial:
I just happened to add some water for an extra twist. The only bad thing is it doesn't look exactly like water, but
you'll just have to ignore that part :)
Tip: Try to avoid using complex effects if you don't know what you are doing. Simple designs are most of the time
easier on the eye, and complex designs may look just plain amateur if you aren't a good designer. Also, try not to
use photoshop effects using the default settings, because one can recognize them a mile away and it is distracting.
Always play with the settings and create your own style library.
Now let's start by opening a new document, and type something in with a roundy and bold font, color is not
important, we won't be using it. My image is 900x300 at 100 pixel/inch, and the type size is 90 points. Try to keep
about the same sizes with me, as the values in the effects tab are not resolution based, but they work in pixels. This
way you'll run into less problems while learning from the tutorial. Round and bold fonts will have more predictable
results with the way we'll use bevel and emboss.
Once you find a font to your liking, add a bevel and emboss effects layer to our fonts layer.
Now set the bevel parameters accordingly. Change style to emboss, uncheck global light which would normally
help you keep and modify all effect lighting settings of your documents, but this time we won't be needing it as our
settings should not later be accidentally changed due to changing other effect settings in future, turn the highlight
and shadow mode to normal. I set the colors like in the picture, you may opt for different hues ofcourse. Angle and
altitude settings play a vital role and this time I'll keep them at the default values to show you how bevel and emboss
works. These and other settings will be discussed later.
We changed the Highlight and Shadow Modes to Normal because we'll later use their color straight over the
background without combining the color using screen (underneath colors gets lighter with lighter colors on top) and
multiply (underneath colors gets darker with darker colors on top).
The emboss mode puts the bevel and emboss effect both inside and outside the source layer, that is our font
layer in this example. So it is like inner and outer bevel combined.
Tip: Always feel free to change colors after you have set the base colors using hue & saturation adjustment layers or
color balance layers.. In fact, the hue's of your base colors doesn't matter much as you can change the hue's with
adjustment layers later. When I am experimenting, I just pick some random colors (relatively concordant, tho) and
after I get the shapes ready, I modify or fine-tune the colors using hue adjustment layers.
The following part in the yellow box is an Hesidoic(!) explanation to how the contour editor works, you
don't need to follow it to complete the tutorial. Just skip the yellow box if you already know how it works or
don't have the time.
To learn about how the Contour Editor works, we'll first have to double-click the Gloss Contour box to open it up.
Contour editor is the heart of our effect.
The middle of the line tells what color the middle parts of the layer with the effects will be, and at input:50 and
output:50 which is the default, it will create a see-through part in our effect (this part is neither shadowed nor
highlighted). Now you'll see white because our font is white. The left side of the line defines the color of the
shadowed parts (away from light source), and the right side of the line defines the color of the highlighted parts
(close to light source). I chose these colors for you to think more mathematically than literally.
Now to see how this comes down to play, add a control point by clicking right in the middle, and shift it to right a
little:
b) The middle of the curve horizontally shifted right, so the see-through color (which was white, our font's color)
ran into the "highlighted section", now we see it along with the highlight blur color we set earlier.
The colors which I chose to show you may look inappropriate, but that's to make you think and learn!
Now you may cancel any changes you have made, and go back to the normal tutorial.
Now that we have set the basics, it is time to experiment! We will not need the visibility of the font layer, so we'll
simply reduce the layer's fill value to "0".
You see the visibility of the layer is gone, but the effects visibility that is tied to the layer is there to stay. This is
what "fill" does if you were wondering!
Now we'll set the basis of our effect:
Increase the depth to about 140% so we'll have sharper lighting, and adjust the size so that the effect looks bold,
yet we should still have that see-through (the see-through is black simply because we turned off the visibility of the
font layer). Here in this example and in a font about this big (90 points in 100 pixels per inch), I upped the size to 8
pixels. Double click the Gloss Contour box to open up the editor, and make your curve look about like this:
Hmm, now we're getting somewhere. The left half of the curve represents the shadowed parts, and the right half
represents the highlighted parts (with respect to the lighting angle). Points close to bottom will yield the color we set
for the shadow mode, points close to horizontal middle will yield the see-through color (which is black) and points
close to top will yield the color we set for the highlight mode. I kept the middle of the curve at 50 input, 50 output.
You may want to check the explanations in the yellow box if you don't understand how this curve creates such an
effect. Do not mind the jagged pixels, we may have to deal with them after we play with the lighting angle, which
changes the effect to a great extent. Now, go wild with the lighting angle, try everything and choose something that
pleases your eye.
I've already tried lots, and decided this is good for the look I want:
At this altitude settings (with the light almost close to being at the top (when altitude is 90, the light is looking at
the layer from the top), the emboss style for bevel and emboss creates two levels of emboss, at the price of one :)
I'll choose this kind of look for the glassy feel, you may go for other lighting angles with different depth and size
settings.
At this altitude Below shows the effect of different depth settings.
Tip: Playing with these settings, especially the mapping, you can get lots of cool metal effects. Try metal effects with
the text layer visible (fill >0).
We adjusted the depth to our liking (140%), let's see how our font is doing:
Looking like glass already. The readibility is a bit low tho, we'll add an extra white bevel and a tiny outer glow to
fix that, and enhance the glass look later. To do a second bevel to the same layer and to put some water inside,
we'll have to create layers from our effect:
Your layers tab should be looking like in the below, now it has 2 extra and seperate layers that creates the bevel
emboss effect (Both of them should have 100% opacity and fill if you have kept my the tutorial, if not, pump them up
to 100%. Our original layer with the font should keep its 0% fill.
Now, to the font layer, we'll add another bevel and emboss with the following settings (Therefore we'll be using
effectively 2 bevel and emboss effects on one layer, but ofcourse the previous one will be fixed, as it is rendered to
a layer).
The arrows show the new light's direction. It's direction differs from the first, it will act as a key light. Use white
color for this. Reminding you yet again that the pixel based settings may vary in different sized images.
Now it is time to put some water in the font, as if we needed it! But hesido.com always cares about teaching new
techniques, so here we go!
We'll add a new layer to the very top and change its setting to hard light. We'll then pick a bluish and light color.
We'll paint over the font in our new water layer with 100% opacity and with a hard brush. We can add some
waves to it like seen below:
We'll now have to mask our water layer so it matches the text. We could use our original font layer's
transperancy for masking, but this really hurts the effect. Instead we will use the bevel and emboss shadows
layer for the layer mask. With this mask, our water layer mask will have semi-transparent values that match the
glass effect.
We'll now have to mask our water layer so it matches the text. We could use our original font layer's
transparency for masking, but this really hurts the effect. Instead we will use the previously created bevel and
emboss shadows layer for the layer mask. Select the water layer and apply the selection as mask.
After applying the Emboss Shadows layer's transperancy as the layer mask, you get this:
If we hadn't used the shadows layers transperancy, the water layer would reduce the glass effect. Now it is
masked with the transparent pixels of the shadows layer.
Now we'll add some foam. Add a new layer, select a white and hard brush, keep the countours of the water and
then smear the foam.
After smearing:
Just do it across the whole text, and you're done with the foam! To increase the readibility, we may just add a
small glow to the font layer, and reduce the opacity of the water and foam layer to about 40-50%. The glow settings
are as follows (optional):
Voila! This is the end, end here we have our font in all its glassy glory!!
Tip: You can reduce the outer glow or turn it off completely as it may not be needed at all for the readibility of the
text, here you see that the double bevel effect is a bit lost due the outer glow. The outer glow might not be needed at
all depending on your base colors and light direction.
Without changing any layer setting, let's add a new background to see how our effect gets along with a different
background (a blurred photo in this example) :
Here are two scaled down images for projection display, I prepared them for a bar called "Stage" some years
ago (the bar is now closed to my knowledge, and I hope I am not related somehow to that :) ). The one on the left is
prepared like in this tutorial and the one on the right has a single bevel with the appropriate colors and some wavy
mapping setting to make it look like steel, or at least, I hope! The font was chosen by them earlier.
After you've done everything on the previous picture, add these blending-options;
4.) Now select the second character and give that one the color '#F31900' on the same way you did
with the first character.
5.) Now give the third character the color '#F7D72B', the fourth character the color '#3364C2', the fifth
character the color '#44C400' and the sixth character the color '#F31900'. If you have more
characters, just continue from the first character's color.
Here's a list of wich character should have wich color:
1st character: #3364C2 (Also 7th character)
2nd character: #F31900 (Also 8th character)
3rd character: #F7D72B (Also 9th character)
4th character: #3364C2 (Also 10th character)
5th chaacter: #44C400 (Also 11th character)
6th character: #F31900 (Also 12th character)
6.) Now go to the blendings options of the text layer and use the following settings:
7.) Now the finishing touches. Select the 'Type Tool' again and type TM with the font 'Times New
Roman', with the color '#868686', and put it on the right top of the logo. Use as font size 12 pt. Select
the 'Type Tool' again, and type a slogan or something with the font 'Arial' and also this one with the
color '#868686'. For the slogan use as fonts size 14 pt. Put this slogan somewhere under the logo. If
you have a character with a 'tail', put the slogan next to the tail.
Step 2
Once you have your selection pulled out, reset your colors, (D+X) and then change your background color from black to a light grey, like
#BDBDBD
Then pull the gradient from top to bottom of the selection, making sure that the white is at the top and the grey is at the button, giving you a
"Gradient Bar" so to speak. Then deselect. It should now look something like this:
Now, duplicate the layer that has this gradient bar on it, and flip it vertically, (Edit>Transform>Flip Vertical) Then select free transform
(Ctrl+T) hold shift and alt, while draggin the top bar down, until the new layer is about half the height as the original one. It should now look
like this:
Step 3
Now, I would like you to define the following pattern: (save image, open in photoshop, Edit>Define Pattern)
Step 4
Create a new layer and pull out a selection like the one you see below:
And then go to Edit>Fill and make the settings to fill it with the new pattern (below)
And lower the opacity of the pattern to around 10-15% (i used 13%)
Your final product should look like this:
And here is what you can potentially achieve using these style of bars:
Thats about it! These bars are also currently in use in PixelFull's layout as the side bars, so you can get an idea of what kind of effect these
bars have.
Thanks for reading this tutorial and Good Luck!
Copyright PixelFull 2004 PixelFull Productions
Now, ctrl+click the layer, create a new layer and drag a linear gradient from top to bottom (white to black) and the set the blending mode to
color burn and opacity to 33% this should make it have a neat gradient effect to indicate the light source (above).
Step 2
Now we will create a nice glare on the object. Create a new layer, grab the circular marguee tool and pull out a selection where you want your
glare to be located and fill it with white. Then ctrl+click the original object layer and click the layer mask button. Then lower the glare's
opacity to your desire.
Now create another new layer, ctrl+click the object layer again, and set the foreground color to white. Then go to Edit>Stroke and set the
stroke to 1px Inside.
(image is low quality) Now its starting to look a lot better isnt it!
Step 3
Now we will add some indented lines in your object to give it the feel like its really a "metal" or "real" object. Grab the Line tool and pull 1 line
down the middle of the object on a new layer. Then duplicate the line, fill it with white, and nudge it 1 px to the right. Then duplicate the
white line, and nudge it to 2 times to the left. You should get this effect:
Now set up more lines like I have below (feel free to come up with your own design here)
This concludes Part 1 of this tutorial. In the next installment, you will learn how to create this:
Smooth
Text
Written by admin
Saturday, 22 January 2005
Let's create some sexy looking text! I've never really used this type of style on anything I've ever made but
hey, you might like and it decide you want to use it. This tutorial is very simple and shouldn't cause anyone
any problems at all.
Create a new document, any size, I'm using 720x540 to give me plenty of room to work with. Set your
background to #EEEEEE and your foreground to #FFFFFF. I know these colors are very light but it won't be
like this when we're done.
Make a selection of text on your canvas, I've chose to write Sconner in this tutorial, you write whatever you like.
So that's my text, I've used Arial Black as my font, to be quite honest you can use any font you like, you'll always get the
same text effect.
So, on your layer we want to add some styles, so set the following styles on your text:
Be sure you get the color overlay right or it might look a little silly - #D15400 is the hex incase you can't read the font.
So you've set the style? Brilliant, it should look a little something like this:
Groovy baby! Now all we need to do is add the finishing touches, so CTRL+CLICK the text layer then go to
Select>Modify>Contract and set the contract to 2px (Depending on your text size this might be more than 2px or for
smaller fonts it'd be 1px)
You should have something looking like this:
So now you have this you should create a new layer above the text and grab your Paint Bucket tool and fill it with
#FFFFFF (white)
Once you have done this, press CTRL+D to deselect the later and you should end up with something a little like this:
Now on this layer, set the opacity to 30% and it should turn very faint. This looks good so you can keep it like that OR you
can go for a more shiny effect.
Here's mine:
If you want the shiny effect then go ahead and use your Elliptical Marquee Tool and highlight the section you want deleted
like this:
Done that? Simply press delete and it'll delete the section for you. Here's my finished product:
1
2
Start a new document, and set the foreground colour as #336EA7. Now type
your text in the center (in #336EA7), leaving some space at the top and
bottom. (My image was 300 X 300 pixels)
Right click on your text layer and select Rasterize layer. Now go to Image >
Rotate > 90 CCW . Now apply the wind filter (Filter > Stylize > Wind ) with
the setting "wind" and "from the right". Do this 3 times. Now you need to
rotate the image back to its original position (Image > Rotate > 90 CW).
Right click on the layer and select Duplicate layer. Now apply the motion
blur (Filter > Blur > Motion Blur-90 and distance as 45.
Now take the eraser tool and remove the blur from the top section of the
text.
Now merge the two layers by clicking on the duplicate layer and pressing the
control key and E, or you can go to layer > merge down. Now apply the Find
edges filter ( Filters > Stylize > Find Edges ).
Oil Text
Create oil text that is so realistic, it will make you slip just by looking at it!
3. While pressing the ctrl key, left click the oil text layer.
4. Without deselecting, go to the channels tab and click on the little button on the bottom that says Save
selection as channel when highlighted
5. Your channels tab should have a new channel called Alpha 1. Select channel Alpha 1
6. You should still have your text selected from step 3. Do the following
Filter > Blur > Gaussian Blur (Radius: 5 pixels)
Filter > Blur > Gaussian Blur (Radius: 2.5 pixels)
Filter > Blur > Gaussian Blur (Radius: 1 pixel)
9. Create a new light by dragging the light bulb into the preview.
Select the new light and set it up exactly like the image (the upper colors blue color is #00A2FF)
If you have an image like the one below, congratulations! You have come a long way! You just passed the
hard part so the rest is easy. You could stop right now and have metal text but you came to get Oil Text so dont
give up now!
10. Right click the "Oil Text" layer in the layer palette and Duplicate Layer
11. Select the Oil Text Copy layer and Filter > Blur > Gaussian Blur (Radius 5 pt)
12. Change Oil Text Copy layer's blending mode to Difference
First make the metal background, if you havent already heres a tutorial on how to make it.Metal Background Tutorial
This is what you will be making in this tutorial:
Type the text in the same color as the metal. The go to blending options and put these settings.
You can play around with the settings to get everything just like you want it.
Custom
Shape
Written by admin
Tuesday, 18 January 2005
I
has
know when I was new to photoshop I would always wonder how to make custom shapes. Photoshop
standard shapes built it, like your Rounded Rectangle Tool and all of those, but say you want to
create your own groovy shape, how is it done?
Here we go, I'll show you the way it's done, then you can play about and create whatever shapes you
want!
Create a new document, I've made mine 720x540 and grab your Rectangular Marqee Tool and make yourself a nice big
square, but DO NOT fill it with anything, just leave it highlighted, as shown below:
Now you have your square, oen up your Channels Window for those who don't know how to get this up on your screen,
go to Window>Channels and make sure the box is ticked.
So you now have your channels window open right? select Save this section as channel which is the button that looks
like this
Now you have created a new channel, double click it and give it a name, I called mine Shape.
Your screen should be all black with the shape highlighted in white. Press CTRL+D to deselect the shape so it's no longer
highlighted and you should be left with a white box. like this:
you can make your triangles any size you want, and they don't have to be anything speical, as you can see mine is all
over the place. Anyway, once you have highlighted it, press delete and the corner should disapere.
Go around and do this to all of the corners, here is what mine ended up looking like:
As you'll see I took a chunk out of the top of the shape, just to give it a bit of life, you can do this as well if you like, just use
your imagination!
Now we have some kind of distorted shape - Heres how we make it look nice.
Go to Filter>Blur>Gaussian Blur and set it to 4pixels again, you can set this to anything you like.
Now our shape is blured press CTRL+L and this window should pop up, set your shape at the following settings:
Now when you press ok, your shape should be looking like this:
Now go back to your Layers Pannel, and click on the background and you should return to your normal page, with the
shape we have just made still highlighted.
Create a new layer, and fill the highlighted shape with any color you want.
Bingo, we have have a nice custom made shape that could be used for interfaces or sigs or whatever really.
Here's my finished product after some editing:
Step2
Lets begin . Open a new file in Adobe Photoshop with a black background. Import the picture in your
document and place it like this:
Step3
New layer in the Layers Tab and place the logo in the top left corner. I chose AnnaBelle as logotype:
Step4
Create a new layer and type the site content on the same vertical line with the site logo. Choose what font you
want. I used Futura Light 24px,16px and Arial 11px. It should look like this:
Step5
Ok. Now the navigation: type the name of the buttons with Arial Bold 12px like this:
Step6
Create the buttons background. New layer (down the layer buttons):
Duplicate layer and move it for any button. The result should be like this:
Now select layer background thats behind the home button and Edit>Transform > Flip Horizontal and move
it like this:
Step7
Now you have a layout for your site:
Step8
In the next part well prepare the psd for html implementation. We slice the psd file. Take a look in the next
picture and you can see what parts of layout interests us:
For the rest of the site content well use HTML and CSS in Dreamweaver. Now we can cut the images we need
for the HTML implementation. Select the Slice Tool and trace a contour like this:
Step9
Continue with the next zone and the result should be like this:
Step10
File > Save For Web and for every slice set the slice settings:
For the slices that need a higher quality, set jpeg high resolution and for the rest, set settings gif. Do this
for every slice in your layout:
Quick Tip: To get the best image quality/file size ratio, export an image in GIF format whenever it has a few
colors and/or close shades and export as JPEG when there are a lot of different colors in the picture.
Step11
After you configure the settings for every slice, and select all your slices (SHIFT+CLICK), choose Save and
configure the save settings like this: Save as Type: Images Only(.jpg), Settings: Default Settings, Slices:
Selected Slices:
Thats all. You sliced your psd file. Open the folder where you saved the pictures and rename them like this:
site_03.gif to logo.gif, site_07.jpg to girl-top.jpg, site_10.gif to active-page.gif, site_11.gif to
home.gif, site_13.gif to us.gif, site_14.gif to services.gif, site_15.gif to help.gif, site_16.gif to
contact.gif, site_19.gif to beauty-txt.gif, site_22.gif to bottom.gif.
You have now the pictures for your site. In the next steps youll do the implementation in HTML using
Macromedia Dreamweaver MX 2004.
Step12
Open a new html document in Dreamweaver. In the Layout Tab select the Layout Table Tool:
Step13
Draw a table like in the next picture:
Step14
Choose Draw Layout Cell in the Layout Tab and draw a cell table:
Step15
Next draw another layout cell:
Step16
Click inside in this cell and choose Insert > Image and select your image folder. Choose logo.gif picture and
click OK.
Set your background page to black Modify > Page Properties, Background Color. Set the Top Margin to 50
pixels:
Step17
Click on the table and change its size, then insert a new row:
Step 18
Inside this row insert the active-page.gif picture and adjust the row, set the row horizontal alignment in the
Properties Tab to right like here:
Step 19
Another cell box and insert the home.gif picture:
Step 20
Continue to add new cells and rows for all your pictures:
Step 21
Now insert a nice text in middle site section. Set the text size, color, etc.
Step 22
Select each button and on Properties Tab enter the in the link field #link and you have a very simple site
made by you.
Tags: photoshop, photoshop+tutorial, layout, dreamweaver
3.) Now select your text and open the character window (Window > Character). Now set the tracking
as -80. Like this:
4.) Rasterize the text layer (Layer > Rasterize > Layer). Now select the Magic Wand Tool and click
within the borders of your first character. Now hold down SHIFT and click within the borders of each
other character of your text. After that fill the selected with white (Edit > Fill > Use: White at normal
blending and 100 % opacity). Now deselect the selected parts (Select > Deselect).
Now you should have something like this:
5.) Now go to the blending options of your layer and make a yellow (#FFFF00) stroke that's allmost
(not exactly, a bit smaller) as big as the black stroke of your text now. If you have done that, you
should have something like this:
6.) The last thing you could do is add a copyright sign at the right top of your text. select the Type
Tool again and use the font 'Arial' and hit CTRL + ALT + C. If you don't get the copyright sign with that
shortcut, just copy (CTRL+C) it from here: '', and then paste (CTRL+V) it in Photoshop. Make the
font size small enough, but not to small orcourse.
If you done everything right, you should have something like this:
1.) Start a new picture (File > New) of any size you want. Make the background white (all colors
should do fine though(black looks pretty cool too)). Select the Type Tool and type something. I used
the font 'Ringbearer'. You can download 'Ringbearer' here.
2.) Then go to the text layer's blending options (Layer > Layer Style > Blending Options). In the left
menu, click on 'Drop Shadow' and use the settings as in the picture (the color of this shadow is black
(#000000)):
3.) Then click in the left menu of the blending options on 'Bevel and Emboss' and use the setting as in
this picture (the color of the Highlight Mode is #E5B422 and the color of the Shadow Mode is
#000000 (black)):
4.) Then go to 'Contour' in the left menu of the blending options, and use the setting as in this picture:
5.) Then go to 'Color Overlay' and use the settings as in the following picture:
6.) Then go to 'Pattern Overlay' and use the settings as in this picture (the Pattern is just a default
pattern that's in the slide down menu..):
7.) If you done all that, your result should look like this:
2: Now make sure you have your top layer selected - the
one you just filled. Go Layer || Layer Style || Bevel
and Emboss and enter these settings. The size, as usual,
depends on your canvas size; the size I have used is
suitable for my 400x400 canvas.
Finally, you can add a 1px stroke of dark blue with
Layer || Layer Style || Stroke - I am using #0852A5.
Metal Orb
Step 1
First of all, lets start out with our base used for the orb. The base layers I used are recycled from a skin I made and look like this. It
doesn't really matter how you make your since most of it is covered by the lcd anyways.
Step 2
Next you would need to add the lcd display. In my case I used the color #5B7168. I'd suggest that you use a much more fun
looking color than this boring green. If you want to duplicate this shape, its suggested that you make one half of the shape (left or
right) and mirror it on the other half. This should save you some time from working with the vectors.
Step 3
Now that we have the lcd, lets add some layer styles to give it more dept.
Inner shadow: color=black [view settings]
Outer glow: color=#646464 [view settings]
Inner glow: color=#171A21 [view settings]
Satin: color=#black [view settings] [view contour]
Stroke: color=#272C38 [view settings]
When your done, you should have something looking like this.
Step 4
Next you'd need to add the font to the lcd display, its good to make the font big so it takes up most of the display. You want to font
to stand out the most in the entire image as the center of attention. Latter the glass on top would help complement this allot. To the
font you'd have to add some layer styles, these are the ones I used.
Drop shadow: color=#black [view settings]
Bevel: color=#default [view settings]
When your done, you should have something like this.
Step 5
Your next step is to add a little bevel around the lcd display. So right click on the lcd display layer thumbnail in your layer palette,
and click "Select Layer Transparency". With the selection visible, click on your toolbar: Select > Transform Selection. Click the
chain link on the toolbar to "maintain aspect ratio"
make the selection 5% bigger.
. Then set the values in the toolbar to that of the image below. This should
With the selection enabled, go back to the base metal layer and then Ctrl+C to copy that portion from the base. Then Ctrl+V to paste
the selection to the new layer. Make sure the new layer is between the lcd display and the base layer.
Now apply these layer styles to the new layer.
Inner shadow: color=#black [view settings]
Bevel: color=default [view settings]
When your done, you should have something like this:
Step 6
Next you'd have to add the glass to the lcd display, and now we have a chance to make things look funky.
First: select layer transparency of your lcd display and select your gradient tool with white as your foreground color, automatically
Photoshop would make a gradient called "Foreground to Transparent". [view settings]
Second: One a new layer, Create the gradient from the top of the lcd down to by about 60 pixels.
When your done, you should have something like this:
Third: With the the layer your just created selected, as your active layer. From your toolbar, click Edit > Free Transform. In the
height box (H) from your edit box like Step5 make the height value about 215% to 220%. Then move the layer down a bit so that
its just within your lcd display area.
When your done you should have something that looks like this:
Forth: We set the layer blending mode to "Overlay", now you should see the how the light intensity brightens the up the lcd
display. No screenshot for you this time :(, look at the shot of the next step to see where you should be
Step 7
Next we do yet another gradient, so redo the First and Second parts of Step 6 in a new layer. Now we have a new third step
Third: With the the layer your just created selected, as your active layer. From your toolbar, click Edit > Free Transform. In the
height and width boxes, make both values 75%. Then move the layer down a bit so that its just within the top areas of your lcd
display area.
Forth: Set the layer blending style to "Lighten"
When your done you should have something that looks like this:
Step 8
Next we add a little area where the light darkens a bit, just for more color instead of having too much white at the top.
First: Select layer transparency of the lcd display area, create a new layer and fill with a gradient from the top of the selection with
a distance of about 25 pixels. Use a gradient of with color: white to color:#89A99D (if your lcd is a different color, use a similar
color variation) [view settings]. Before making the gradient, set your gradient type to "radial"
Second: From your tool bar, click Filter > Blur > Gaussian Blur, with a radius of about 4.0 pixels.
Third: Now that its blurred, the layer is a bit too much so reduce the Opacity of the layer to 50%.
Step 9:
Now you need to use your own judgment. Use your airbrush tool with color=#CCFFED. Use a gradient looking radial brush at a size
of about 15. On a new layer, make one glob at the top tip of the lcd display with the middle of the brush being at the top most part
of the lcd.
Second: Once you've done that, select layer transparency of the lcd display then go back to the layer and delete that portion of the
layer.
Third: On your toolbar, click Edit > Free Transform and adjust the height and width of the layer until it suits the look that you
like. Also reduce the opacity of the layer a bit.
When done you should have something like this:
Step 10:
Go back to the firs layer that you put on the of the lcd display, the one that you set the layer style to "overlay". If you did it
correctly, some portion of the layer should be on top of the metal like mine did, just at the bottom lip.
Now duplicate that layer and carry it to the top of all the layers you have. Select the layer transparency of the lcd display and back
to the layer you just duplicated. Then delete the area with that selection.
The layer should be barely visible so duplicate the layer again once or twice then merge them together. Then finally apply the layer
style "Overlay" with color=#CCFFED. Feel free to reduce the opacity of the merged layer a bit if your fee that its a bit to much.
Mine looked like this:
This gives the effect of the light shinning outside the orb on the metal that lies opposite the light.
Step 11:
Finally add some little details to the metal layer and your done :)
When the final product is done, it should look like this:
this tutorial is about an text effect that looks great and is easy to make
1. First of all you can support us by clicking one of the google ads at the bottom or by donating
money via paypal(also located at the bottom)
9. Click on the little f at the bottom right in the layers pallet and select gradient overlay and
press ok
and this is the Result
_________________
Add these blending-options to it (NOTE: THE PATTERN I USED WAS A STANDARD ONE, SO YOU SHOULD HAVE IT AS
WELL);
Go to SELECT>MODIFY>CONTRACT and choose a number depending on your image-size (NOTE: I used 3);
Fill the layer with black and go to FILTER>NOISE>ADD NOISE and add a little bit of noise:
Industrial Text
Learn how to create a type of grunge texture while creating this industrial text!
We are going to create this:
1. Write some text that you want to look scrached and worn out (Impact is a good font to use, if you can't find
any other.) Use any bright color you want (I used yellow.)
2. Rasterize your text layer (right-click it in the layers tab and go Rasterize Layer.) If you want your text to
be more bold, go Edit > Free Transform and strech your text out a bit.
4. Now create a layer above your text layer. This will be where we have our scratches and stuff.
5. Now it would be nice to have a brush set to create the worn-out scratch effect. i used one called
Lizzy_scratch (you can search Google for this) Now brush some scratches over your text until it looks nice.
N-sane Staff Comments:
For those of you who do not know how or do not want to use custom brushes, we have an
alternative for you:
a. Take out your brush tool (looks like a paintbrush.) In the settings bar, load the Natural
Brushes 2 set of brushes.
Choose the brush on the very bottom (shown in the image) and change the Master
Diameter to a bit larger than how tall your text is. I chose 130px because it looked right.
Click to Enlarge
b. Make sure your foreground color is black. Take your brush and just dab over your text.
Dont cover the text completely. You want shades of gray.
c. Take your polygon lasso tool and semi-carefully make a zig zagging selection from side to
side going down. Basically create a Z except with more than 2 zig zags. Take your Move
Tool and move the selection down a few pixels.
d. Strictly horizontal lines are annoying so lets add some variety. I decided to make a few
vertical selections. Move these to the left or right a few pixels.
8. Merge the two layers (text and scratches) together. And give the text a 2px black stroke on the outside.
(Edit > Stroke)
N-sane Staff Comments:
You can merge the two layers in a very simple way. You should be on the scratches layer.
Click the link area on the text layer on the layer palette (shown in the image below.) Then go
Layer > Merge Linked.
Click to Enlarge
9. Now go to Layer > Layer Style > Bevel and Emboss with these settings:
Inner Bevel
Chisel Hard
Depht: 400%
Size: 1px
Soften: 0px
Click to Enlarge
Optional Background:
Make your background a dark shade of gray and add some brushing scratches in the same way you did to the
text. If you have a metal plate brush use it as well, it will look good!
You can also use the dodge/burn tool to make bumps and some lighting effects!
Need For
Speed
Written by admin
Saturday, 22 January 2005
Howdy Photoshoppers - Today I'm going to hopefully teach you how to make a very stylish looking Need for
Speed logo. For those who don't know what need for speed is, it's a game, a racing game with lot's of cool
cars. It's well worth a look at actually!
Ok, before we start If you want the best possible looks (in my opinion) you should download the font below
and use it throughout the tutorial.
Download Font
Now we have our font we can get the ball rolling. First create your document, I'm using the usual 720x540
which gives me a load of room to work with. Create some text, for this example I'm going to use Sconner as my
text. Set your background color to #2B2B2B and any foreground color you want, I'm using white as mine.
Before we actually make the text, we should make the outline of the text, which will be the metallic effect. For
those who have read my Brushed Metal tutorial then you will know how to do this, but I will still explain
anyway.
Make a new layer above your background layer and name is Metal with this layer fill it with white. Once
you've filled it, click on Layer Styles and set a Gradient Overlay with the following settings:
Also you will need the gradient as it's a custom gradient. If you don't know how to make gradients then now is
about the time to be reading my Gradients Tutorial
Anyway, here's the colors so make the gradient:
Now we have this done, your document should be looking something like this:
CLICK FOR PREVIEW
Looks a bit wacky at the minute right?
Now we need to add some Noise to our layer, so go ahead and click Filter>Noise>Add Noise and set the
following settings:
Now add some motion blur so go to Filter>Blur>Motion Blur and add the following settings:
Bingo, we now have some cool brushed metal, although it's very faint, it can be changed by changing the
Gradient Overlay opacity to something lower if you like.
Now we move on, and we make some text, so using the font I've provided make your text, I'm going to use
Sconner for my example. Make your font size about 72px so we have it nice and big.
Ok, now we need to set the layer styles so set the following:
Now for this pattern, you will notice it's not a normal pattern, you'll see it's a custom one. I've kindly provided
you with the .PAT file which is the pattern so you don't even have to make the pattern yourself.
Download the pattern, unzip it using Winzip or any other zip de compiler. Once you have the .PAT file you do
the following:
Ok once you've done this you should be able to see the pattern in your patterns list. If you can be sure to select it
and you'll have some jazzy looking text like this:
CLICK FOR PREVIEW
Now we get into the nitty gritty of the tutorial with the "Hard Parts"
CTRL+CLICK your text later, so it's got the pretty dashes going round and round and go to
Select>Modify>Expand and set the expand value to 6px.
Your text should now be looking something like this:
woot, now we only need to add some finishing touches so fire ahead and add the following properties to your
Brushed Metal Layer
Looks awesome right? you can keep editing your logo until you are happy with what you have, here is how
mine ended up!
Hide it and create with the retangular marquee-tool a cigarette-shape and fill it with the colors white and brown;
Add some burn-marks with the pencil-tool on the same layer as the cigarette;
Here comes the tricky part: Copy the layer-style of the cigarette, merge all the cigarette-layers (gradient, burn-marks
and the actual cigarette) together.
Now paste the layer-style you copier earlier;
Make the logo/text visible again and position the cigarette (NOTE: notice the shadow moves "with you" when you leave
the layer-style intact);
Grab the polygonal-lassotool and hold down ALT and cut the parts you want to keep visible out of the selection;
Press DELETE;
And you're done. You can add some smoke if you want...
Create a new image. My image was 300x300 but yours can be different.
Press D to reset the colors. Fill the background with White.
Use your text tool to type something. I typed Text.
Duplicate the layer. Click Edit->Transform->Flip Vertical.
Click Rasterize Layer on the vertically inverted layer.
Drag the text right below the normal text. Lower the layer opacity to 60%.
It should look similar to this:
Click Edit->Transform->Distort
Distort the image like this:
Photo Text
4) Go into your new document and create text. Use a thick font for best results.
5) Make the font stretch for your whole document.
6) Go into blending options on the text layer. Then go to Pattern Overlay. Choose your pattern from the drop
down menu. Then adjust the scale so it fits the text.
7) Your done! Add your own styles for best results! It can look really good if you put like a picture of money or
something, try it out!
In this tutorial I will show you how to make that cool aqua text that is on my header. In the end you text will
look like the O below. (based on the look of a text created by robouk.mchost.net )
The fist step is to make your text. I chose the font : Times New Roman, with a size 450, and a light blue color.
With your text tool selected. right click on your picture and choose "rasterize layer" Now duplicate your layer,
by pressing the arrow on the layers panel and selecting "duplicate layer"
Position your new layer so that the light colord O is like the one below
Now, select the outline of the original O. To do this, hold the control button, and click on your original text's
layer. Now go to select, invers to inverse your selection. Now go to your top layer, and press delete. What we
just did was deleted the part of your duplicated that was sticking outside your original text's boundires. Now go
to your top layer, and press control + e to merge your two text layers together. To make sure you did this part
right, hold control and click on your merged layer. If you did it correctly you should have a perfect outline of
your O.
Now, take out your doudge tool. We are going to lighten some of your text to give it that aqua feel. So, lighten
the areas that are marked below. If you are having trouble making it look right, then lower the exposer of your
douge tool to around 50%
You should now have an image like this, with a total of 2 layers in your picture.
Now again, hold control and click on your top layer, this should give you an outline of your text again. Now
that we have things situated, we are going to save this selection for later use. So, while you have your text
selected. go to select> save selection and save it as whatever you want. Now, load your selection. If you did it
correctly, you should still have an outline of your big O text.
Now that we have that taken care of, while you have your text selected make a new layer. On your new layer,
go to edit> stroke. We are goin to outline our O with a nice dark blue. Use the settings below, with a color close
to mine.
Now, make another layer. Again, go to edit> stroke, but this time choose a width of 2 px, and the color white.
Use the settings below:
Now that we have our white outline, we are going to erase the white outline from the parts that the light would
not be hitting your text. Sapose to the light is comming from the top left, in that case we are going to delete the
white outline in left center of the O and the right outside.
To do this, take your polygon selection tool, and make a selection like the one below. And press delete.
Now make a selection like the one below, and again press delete.
Now, we are going to move the white outline. Move your outline, just slightly to the right, so it looks like mine
below:
Now we got it position right, but it still looks a little chpy doesnt it? So, we are going to smooth out the edges.
Zoom in by press control & +
Use your eraser tool to blend in the white outline like I have done in my selection below.
Do this to all end of the line.
Now are text is starting to look good. You should have something very similar to the text below:
Now I went back down to the original text layer, and darken a few spots to add a little contrast. You can do this
as you see fit, I just added some darkness were the light wouldnot be hitting the image. Most likely around the
areas were we have deleted the white outlie.
Now, do give it just a little more life I have added a little reflection of white. Just to make it a little more glossy.
It is barely noticible now, but it does make a difference. To do this, make a new layer above all your previous
ones. Load you saved selection and fill it with white. Lower the opasit of your layer to 15% and moove it a ittle
to the right.
Now, make a new layer under your first layer. Load your saved selection once again and fill it with a dark blue.
Now position to like the picture below:
Now I just added a little to the background to make it moreinteresting and we are all done!
Step 2
Now for the good effects! While still selected with the text layer, go to Layer > Layer Style
> Blending Options and select Stroke. You will then need to enter in THESE SETTINGS. The
image below shows what it looks like at the moment. Do not close the window and move
on to Step 3.
Step 3
Now select the Gradient Overlay setting and enter in THESE SETTINGS. You will have
something that looks like this for the moment.
Step 4
Now select the Bevel and Emboss option and enter in THESE SETTINGS. You will have
something that looks like this for the moment. Move on..
Step 5
Now select the Inner Shadow option and enter in THESE SETTINGS. As you can see it now
looks like a nice gold effect. We will now add the little tiny effects that will make it stand
out more.
Step 6
Now select the Drop Shadow option and enter in THESE SETTINGS. This is how it looks for
the moment.
In this tutorial I will show you how to make an easy but effective plastic style navigation bar like the image
below:
The first step is to make a new image, about 200x200 ppx depending on how big you want your nav to be. Use
the square selection tool to make a rectangular selection like the one below.
Change your forground color to a very light gray. Now get out your gradient tool. Change the gradient setting to
"Fore-ground to transparent"
Now use your gradient tool to make a grey gradient making sure that the grey starts from the top and fades out
to the bottum. Now make a new layer and use the same method to make a small white gradient starting from the
dop and fading out in about the middle section of the button.
Now that we have our gradients all done we are going to give our button a nice border. So, keeping the same
selection go to edit>stroke.
Make the size 1px
the color a medium grey
the layer style normal
and make it stroke on the inside
Your image should look like mine.
Now, merge your layers except for your bg layer. Duplicated your layer by
selecting "duplicate layer" on the layer drop down menue. Keep duplicating your layer and positioning your
buttons until you have enough to satisfy you.
Your image should look similar to mine:
Now I added a nice grey rectangle behind my buttons to help seporate it from the rest of my page.
And just to make it a little more interesting I add a slightly lighter rectangle behind the last one.
The nest step is to add a small medium gray box at the top for a title bar.
Now you are all done. You have learned a simple and effective way to make a nice professional navigation bar.
Duplicate your Text layer, and set the opacity of the duplicated layer anywhere from 10-20
Then, with the duplicated layer selected, you should go to
Then move the flipped text layer to where you want it, and set the opacity of the duplicated
layer to around 15
Rock text
by Metamorphosis
posted on 13 May 2002, 11:57; level: Advanced; tool: Photoshop 6.0;
In this Tutorial, I will show you how easy it is to create rock texture
for text.
1.) Let's begin by creating a new file. Go to File > New. Make it 200
X 100 pixels on a white background.
2.) Select the Text tool from the tool palette.
3.) Type something large to fill the space. Click the Move tool (top
right of the tool palette) and center text.
4.) Now, go to Filter > Noise > Add Noise. (Rasterize text when
dialog box appears). Follow settings below. Be sure to set to
Uniform and Monochromatic.
5.) Next, go to Filter > Distort > Ocean Ripple. Follow settings
below, or use your own (just don't add too much effect to where the
text begins to dissolve.)
6.) Next, let's add some Bevel. Go to Layer > Layer Styles > Bevel
and Emboss. Follow settings below.
Before you click OK, go to the panel to the left and click Texture.
now hit OK.
7.) To finish text, go to Layer > Layer Styles > Drop Shadow.
Follow settings below.
Duplicate that layer, placeit beneath the original and make it totally black by pressing CTRL+U and change the
lightness;
Press EDIT>TRANSFOR>DISORT and place the shadow in the way YOU want it to be; (NOTE: You must now a thing or
two about shades)