Professional Documents
Culture Documents
705 Heath Ct
Westmont, IL 60559
Prolific Sound Designer, Composer, Producer, and Game Developer. Passion for creating games and music across
multiple genres. Flexible workflow with experience using middleware and writing code.
Education
Columbia College Chicago
Attended 2008-2010
2008 National Merit Scholar
Relevant Experience
Composed and produced over 200 original game-ready cues and riffs encompassing electronica
and orchestral movements appropriate for sci-fi, fantasy, and action adventure themes.
Managed music and sound effects within Unitys Audio Manager, FMOD and Wwise
Developed and launched web-based rhythm video game utilizing stylized musical conventions
Designed and coded complex game mechanics using C# and JavaScript
Edited audio and graphics using non-linear editing systems leveraging industry techniques
Led development teams and created customized audio for shooter, platform, and puzzle games
Illustrated and rendered required character art and animations as specified by design brief
Other Employment
DJ, Producer and
Songwriter
Chicago, IL
September 2012-May 2016
Office Depot
Chicago, IL
June 2015-October 2015
Univ. of Illinois
Urbana-Champaign, IL
Asian American Association
September 2008-June 2010
Skills
Editing audio within Digital Audio Workstations including Ableton Live, Logic, FL Studio, Pro Tools
Proficiency with game engines including Unity and Unreal and middleware like FMOD and Wwise
Mixing and mastering professional sounding cues and generating multi-channel audio
Orchestrating submixes digitally and arranging music using MIDI data
Fluency in C#, JavaScript. Familiar with HTML, C++, Ruby
Efficiently producing large libraries of related music and sound effects of multiple genres
Troubleshooting audio equipment and making adjustments on the fly
Accomplished pianist and composer with solo and ensemble experience
Writing and debugging code for games and websites
Meticulous attention to detail to assure code quality
Generating art and illustrations using Adobe Photoshop and Illustrator
Creating character and sprite animations in Blender and Esoteric Softwares Spine
Designing intricate and complex game levels and maps
Creating comprehensive game documents and detailed reference material for production
Catalyzes individuals and fosters team collaboration to create highest quality content
Self-starting resourceful problem solving ability leveraging experience, experts, and online tools
References provided upon request