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Abstract iPhone Application Development

The iPhone 4 is the most recent generation of iPhone.

The iPhone is a line of Internet and multimedia-enabled smartphones designed and marketed by
Apple Inc. The first iPhone was introduced on January 9, 2007.[1]

An iPhone functions as a camera phone, including text messaging and visual voicemail, a
portable media player, and an Internet client, with e-mail, web browsing, and Wi-Fi connectivity.
The user interface is built around the device's multi-touch screen, including a virtual keyboard
rather than a physical one. Third-party applications are available from the App Store, which
launched in mid-2008 and now has well over 200,000[2] "apps" approved by Apple. These apps
have diverse functionalities, including games, reference, GPS navigation, social networking, and
advertising for television shows, films, and celebrities.

There have been four generations of iPhone hardware, and they have been accompanied by four
major releases of iOS (formerly iPhone OS). The original iPhone established design precedents
like screen size and button placement that have persisted through all models. The iPhone 3G
brought 3G cellular network capabilities and A-GPS location. The iPhone 3GS brought a
compass, faster processor, and higher resolution camera, including video. The iPhone 4 has two
cameras for FaceTime video calling and a higher resolution display. It was released on June 24,
2010 in certain countries and is in the process of being released worldwide.

TOPICS TO BE COVERED

Introduction

SDKS
XCODE

SAMPLES

TROUBLESHOOTING

OBJECTIVE C

EMULATORS

REFERENCE

http://developer.apple.com/iphone/library/documentation/iPhone/Conceptual/iPhone101/Articles/00_
Introduction.html

Wikipedia.org

TAKEN BY

Nizaj Salim

IT B

ROLL 49

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