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Advanced Certificate in Digital Compositing (NUKE)

Duration: 16 weeks Nuke the Interface and Introduction to node base compositing
Compositing Basics Introduction to Nuke Importing images and sequences (Formats and resolution) using viewer Basic node compositing

Nuke compositing with nodes tree and Nuke production pipeline


Creating a simple node tree Placing foreground over background Splitting a tree using key frames Nuke in Production Pipeline Nuke Channel system and 2D to 3D Workflow

Nuke Paint Tool


Paint tool Nukes nondestructive paint node

Nuke Painting tree and Cleanplates


Painting on an image or through the tree Creating Clean Plates

Nuke Rotoscoping
Introduction to Rotoscoping Matte Extraction: Rotoscoping

Nuke Matte
Creating a matte using splines Incorporating Mattes into the channels

Quality control
Quality Controlling Matte production

Tracking & Matchmoving


Tracking and Stabilizing Camera Tracking 2D & 3D Tracking

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Advanced Certificate in Digital Compositing (NUKE)


Matchmoving Camera calibration with Boujou Scene Orientation in Nuke and Maya Multi-Planning

Nuke Keying
Matte Extraction: Keying Extracting mattes using color information in image Using various keyers to create alpha channel Keying models: using 1 key Matte density: using 2 key

Nuke Keying advance


Boolean logic: using multiple keys Pre-processing : improving the key Post-processing: enhancing the matte Primatte, Keylight, Image Base Keying (IBK)

Color Correction
Introduction to Color correction Understanding the building blocks behind color correction Using Nukes float space tree to color correct Pre multiplication math Color Correction Working with input and output Graphs Channel Matching Color balance

CG Compositing
Working With CGI Compositing 3d Multi Pass Renders in Nuke CG Compositing Techniques

Nuke Advanced Compositing 01


Compositing Layers Generating Motion Blur Compositing and Breakdowns Time Controls Morphing

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Advanced Certificate in Digital Compositing (NUKE)


Nuke Advanced Compositing 02
Expressions Warping 2D Effects in Nuke Stereoscopic Workflow

Nuke 3D System
Introduction to Nuke's 3D engine Geometry, Lights, Modifiers, Primitives, Camera, Scene Lighting and Mask Control Interactive Lighting Advanced 3D Engine Practical Usage of 3D Engine Using 3D tracks Pan and Tile Setups and Environment Lights Camera Projection Projection Mapping Modifying Geometry

Nuke Conclusion
Showreel Exam Personality Development A Session to prepare and adapt with the production atmosphere in the Industry

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