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This file was made for anyone wanting to run a Play By Forum game of Resistance.

I do not own the rights to the As you cannot edit this spreadsheet, you will need to create a copy (obviously I am fine with you doing this). If you The rest of this sheet contains instructions for use. If you still have any queries, the best place to ask is at General Notes on use: Cells with light gray backgrounds are ones which you will not need to edit. Empty cells you can of course use for There are four sheets in the spreadsheet. 1) Notes, this sheet, which just gives you instructions on how to use the The spreadsheet currently contains mock data to give an example of use and outputs. Game Setup notes: Update Cell B1 with the number of players in game (5-10 players supported with the official rules) Update Cell B2 with "Yes" or "No" depending on if you're using the Mission Targeting expansion. If you are using The Plot Thickens, shuffle the Plot Thickens deck by selecting cells A4-C10/18 (depending on Player Data notes: Put player names in cells A3-A12. Randomising this player order (for the Leader passing on) can be done as To randomly determine spies, if you have used the above method to determine player order, scan the list of Update Cell B1 with the current mission number, in the format demonstrated in the example. This is important - the The rest of this page is used to record mission proposals and player votes. Each Mission proposal (listed as e.g. Each Vote on a proposal (listed as e.g. Vote 1.1) should be recorded as a simple "Yes" or "No" ("yes" and "no" also Each Mission result (listed as e.g. Mission 1) should be used only for the successful vote preceeding that mission, Record which player made each mission proposal in row 13. This should be in the Proposal column (e.g. column If playing with the Mission Targeting variant, row 14 records which mission was chosen. Record this as simply the Results notes: This sheet gives you two useful post outputs: Vote results, and Mission results. If you enter data correctly on the Keep track of the number of missions the Resistance and Spies have succeeded on in cells A2 and A4 As the sheet has example data currently, you can see a mission result and vote result output example on that

No. of players: Mission Targeting: Strong Leader Strong Leader Keeping a Close Eye on You Keeping a Close Eye on You No Confidence Opinion Maker Take Responsibility No Confidence No Confidence Overheard conversation Overheard conversation Opinion Maker In the Spotlight Open Up Establish Confidence

7 Yes 5-6 players 5-6 players 5-6 players 5-6 players 5-6 players 5-6 players 5-6 players 5-10 players 5-10 players 5-10 players 5-10 players 5-10 players 5-10 players 5-10 players 5-10 players

With 7 players, there are 3 spies and 4 resistance members. 2 people must be sent on mission 1 3 people must be sent on mission 2. 3 people must be sent on mission 3. 4* people must be sent on mission 4. 4 people must be sent on mission 5. *This mission requires TWO sabotages to fail (if there is one sabotage, the mission passes) If using plot cards, deal out 2 plot card(s) to the leader at the start of each round. Use all of the plot cards. 10 of these 15 cards will be dealt out by the end of round 5.

Current Mission: Player Player 1 Player 2 Player 3 Player 4 Player 5 Player 6 Player 7 Player 8 Player 9 Player 10 Mission Leader Mission Chosen

1.1 Alliance Resistance Spy Resistance Resistance Spy Spy Resistance Resistance

P V MProp r Y oC i 1.1 Xe Yo X e N o Y e YS XN eaX o Yh Xe Ne X o P l

Vote 1.1 Yes Yes No Yes Yes No Yes No

Prop Vote 1.2 1.2

Prop Vote 1.3 1.3

Prop Vote 1.4 1.4

Prop Vote 1.5 1.5

Player 1 1

Mission 1 Cooperate

Prop Vote 2.1 2.1

Prop Vote 2.2 2.2

Prop Vote 2.3 2.3

Prop Vote 2.4 2.4

Prop Vote 2.5 2.5

Mission 2

Prop Vote 3.1 3.1

Prop 3.2

Sabotage help

Vote 3.2

Prop Vote 3.3 3.3

Prop Vote 3.4 3.4

Prop Vote 3.5 3.5

Mission 3

Prop Vote 4.1 4.1

Prop Vote 4.2 4.2

Prop Vote 4.3 4.3

Prop 4.4

Vote 4.4

Prop Vote 4.5 4.5

Mission Prop Vote 4 5.1 5.1 Sabotage

Prop Vote 5.2 5.2

Prop Vote 5.3 5.3

Prop Vote 5.4 5.4

Prop Vote 5.5 5.5

Mission 5

Resistance 0 Spy Score 1

[b]Round 1.1: Mission 1, proposed by: Player 1[/b]: Team Proposed: Player 1, Player 5, Player 7 Voting YES: Player 1, Player 2, Player 4, Player 5, Player 7 Voting NO: Player 3, Player 6 Result: Yes - 5, No - 3 [b]Proposal passes[/b]

[b]Mission 1 Results[/b] Co-operating: 2 Sabotage: 1 [b]Mission fails. Score is now Resistance - 0,

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