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) Vêìi Êeê/ Vì Vãê À'Ãê Ê7 À Ãìià Þêì Iê7 À Ãìiàê Þiàãê - V Iìþ

Magic Item and Tactics cards can be used in Warhammer games to add randomness and unexpected events. The summary describes: 1) Players are dealt Magic Item and Tactics cards at the beginning of the game that can be played on units to provide bonuses or penalties. 2) The cards have point values that adjust the victory point value of units they are played on if those units are destroyed. 3) Examples of Magic Item cards that are summarized which provide bonuses to units like increased attack values or additional dice rerolls.
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100% found this document useful (3 votes)
260 views7 pages

) Vêìi Êeê/ Vì Vãê À'Ãê Ê7 À Ãìià Þêì Iê7 À Ãìiàê Þiàãê - V Iìþ

Magic Item and Tactics cards can be used in Warhammer games to add randomness and unexpected events. The summary describes: 1) Players are dealt Magic Item and Tactics cards at the beginning of the game that can be played on units to provide bonuses or penalties. 2) The cards have point values that adjust the victory point value of units they are played on if those units are destroyed. 3) Examples of Magic Item cards that are summarized which provide bonuses to units like increased attack values or additional dice rerolls.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

A num|cr of mcm|crs of Gamcs Vorkshop, incIuding

Rick PricsiIcy himscIf, rcccniIy pariicipaicd in ihc


Varhammcr PIaycrs Sociciy Varmasicr CIu| ChaIIcngc in
Noiiingham. As pari of ihcir iournamcni sci-up, ihc
PIaycrs Sociciy usc a sci of Magic Iicm and Taciics cards io
|ring a IiiiIc unrcIia|iIiiy and a fccIing of cvcni io ihc
gamcs. Vc wcrc so imprcsscd wiih ihc sysicm ihai wc
ihoughi wc`d pu|Iish ii hcrc.
US!NC THE CAhDS
O|viousIy, ihc iournamcni ihis sysicm was originaIIy uscd
in had a num|cr of oihcr rcsiriciions in cffcci, |ui wc`II
jusi conccniraic on ihc cvcni cards. Thc cards can |c uscd
in any kind of gamc, noi simpIy in iournamcnis, so jusi
arrangc your gamc in whaicvcr manncr you arc happy
wiih and ihcn add in ihc addiiionaI ruIcs for ihc cards
which foIIow. Thc fuII iournamcni ruIcs as originaIIy uscd
arc noi rcpcaicd hcrc, ihough ihcy arc avaiIa|Ic from ihc
VPS wc|siic ai [Link] so visii ihcrc if
you`rc inicrcsicd.
MAGIC I1EM CARDS
Magic Iicm cards aIIow cach army io rcccivc magic iicms
randomIy, ihus prcvcniing pariicuIarIy sncaky com|inaiions
of iicms. If you wani io usc ihc Magic Iicm cards you nccd
io agrcc wiih your opponcni |cforchand. In gamcs whcrc
ihc Magic Iicm cards arc io |c uscd, nciihcr pIaycr is
aIIowcd io pick any magic iicms in ihcir |asic army Iisi.
1AC1ICS CARDS
Taciic cards rcprcscni cunning pIoys, uncxpccicd cvcnis,
uniis in a |ciicr or worsc siaic of rcadincss ihan usuaI and
so on. Taciics cards can casiIy |c uscd in any gamc and
don`i nccd any pariicuIar pIanning.
[Link] thc C.r1s
Thc foIIowing ruIcs arc uscd io dcaI and pIay ihc cards.
1. Ai ihc |cginning of ihc gamc, cach pIaycr rcccivcs 4
cards from ihc Magic Iicm dcck and 3 cards from ihc
Taciics dcck, dcaIi ai random. Thc num|cr of cards
drawn is |ascd upon normaI sizc gamcs (approximaicIy
1,500 io 3,000 poinis). For Iargcr gamcs, pIaycrs shouId
rcccivc 1 addiiionaI Magic Iicm card and onc addiiionaI
Taciics card for cach fuII 1,000 poinis |y which ihcir
army cxcccds ihc 3,000 poini mark.
2. Aficr sci-up pIaycrs iakc ii in iurns io Iay cards on
iargci uniis, characicrs, pIaycrs, ia|Ic, armics or
icrrain. Each iargci may havc no morc ihan onc Taciic
and onc Magic card pIaycd on ii. Thus a unii wiih a
BaiiIc Honour may |c gificd a magicaI iicm, |ui ii
may noi gci a BaiiIc Damagc card (sincc BaiiIc
Honour and BaiiIc Damagc arc |oih cvcni cards).
3. Thc pIaycr wiih ihc firsi iurn pIaccs ihc firsi and Iasi
card. Thc pIaycr who movcs sccond gcis onc Icss
opporiuniiy io pIay his cards.
4. Thc pIaycr wiih ihc firsi iurn pIays up io 4 cards and
his opponcni up io 3 cards io a com|incd ioiaI of
cards.
5. If a pIaycr has a card in ihcir hand ii musi |c pIaycd
if ai aII possi|Ic, cvcn if ihis is io ihcir disadvaniagc.
6. AII cards arc normaIIy pIaycd aficr sci-up and |cforc
Turn 1 commcnccs.
7. Cards arc pIaycd facc down on your own uniis and
ncuiraI icrrain and facc up on opponcni`s uniis.
8. Cards arc rcvcaIcd whcn uscd or whcn coniacicd |y
ihc cncmy.
9. Somc cards arc pIaya|Ic prior io ihc normaI
scqucncc. Thcsc siiII couni againsi ihc maximum
num|cr of cards which can |c pIaycd.
1u. Thc poini vaIucs on ihc cards arc ihc cosi if Iosi - ihus
if you add, for cxampIc, Ncrvous io a unii, which has
a Iisicd cosi of -15pis, ihcn if ihc unii is kiIIcd iis VPs
arc worih 15 poinis Icss. This is aIso ihc casc if a
|anncr is uscd and Iosi. PIaying a card cosis no poinis
|ui uniis/characicrs wiih cards havc ihcir poinis vaIuc
adjusicd and ihis finaI cosi shouId |c uscd whcn
dcicrmining Viciory Poinis.
11. No cards can |c pIaycd oncc ihc gamc has |cgun.
Due to the anount of pages it uould need, ue`ce only
printed the Magic !ten cards this issue. The Tactics cards
uill be in the next issue.
Magic Itcm & 1actics Cards in Warmastcr
By thc Warmastcr Playcrs Socicty
f!CK A CAhD,
ANY CAhD.

Fan07_2l_27 9/8/04 4:47 pm Page 2l

SWORD
OF FA1E
Cost: +5 points
Thc firsi iimc ii fighis in
com|ai, a unii wiih ihis
sword adds a +1 |onus
io ihc Aiiack vaIuc of
onc siand in a simiIar
way as ihc Aiiack |onus
of a characicr. Thc
Sword of Faic onIy
works oncc in ihc
cniirc gamc. Noic ihai
ihis givcs +1 Aiiack in
ioiaI and noi +1 io
cach siand!
SWORD OF
DES1RUC1ION
Cost: +1u points
If a unii has ihis wcapon ihcn
onc cncmy unii ihai ii is
iouching is affccicd and
musi rc-roII onc
succcssfuI Armour roII in
cach round of com|ai.
For cxampIc, if ihrcc hiis
arc scorcd and onc is
savcd |y armour ihcn
ihc succcssfuI roII musi
|c iakcn again. OnIy
onc cncmy unii can
|c affccicd |y ihis.
SWORD OF
CIEAVING
Cost: +1u points
A unii wiih ihis sword can rc-
roII onc unsucccssfuI
Aiiack dicc cach round
of com|ai.
SWORD OF
MIGH1
Cost: +1u points
A unii wiih ihis sword adds a
+1 |onus io ihc Aiiack
vaIuc of onc siand,
simiIar io ihc Aiiack
|onus of a characicr.
Noic ihai ihis givcs +1
Aiiack in ioiaI, noi +1
io cach siand!
CROWN
OF COMMAND
Gcncral only
Cost: +8u points
If ihc GcncraI has ihis poicni magic
iicm hc can choosc io issuc his firsi
ordcr of cach iurn againsi an
unmodificd Command vaIuc of 10.
No command pcnaIiics appIy whcn
ihc Crown of Command is uscd. This
onIy appIics io ihc GcncraI`s firsi
ordcr cach iurn, su|scqucni ordcrs
musi |c givcn normaIIy. ShouId ihc
GcncraI faiI io issuc his firsi ordcr, |y
roIIing an 11 or 12, ihcn ihc Crown of
Command ccascs io work.
1HE BA11IE
S1ANDARD
Cost: +5u points
A unii wiih ihis |anncr incrcascs
ihc Aiiacks vaIuc of cach of iis
siands |y +1 during iis firsi
Com|ai phasc of fighiing. Thc
cffcci onIy Iasis for ihc firsi com|ai
cngagcmcni of ihc |aiiIc, incIuding
rounds of pursuii com|ai during
ihc samc cngagcmcni and any
furihcr cngagcmcnis which rcsuIi
from an advancc during ihc samc
phasc.
BANNER OF
FOR1I1UDE
Cost: +4u points
A unii wiih ihis |anncr incrcascs ihc
Hiis vaIuc of cach of iis siands |y +1
during iis firsi Com|ai phasc of
fighiing. Thc cffcci onIy Iasis for ihc
firsi com|ai cngagcmcni of ihc
|aiiIc, incIuding rounds of pursuii
com|ai during ihc samc cngagcmcni
and any furihcr cngagcmcnis which
rcsuIi from an advancc during ihc
samc phasc. Discard odd hiis ai ihc
cnd of ihc Com|ai phasc |cforc
discouniing ihc cffcci of ihc Banncr
of Foriiiudc.
BANNER OF
S1EADFAS1NESS
Cost: +3u points
Onc shooiing hii infIicicd on ihc
unii aficr savcs havc |ccn iakcn in
cach iurn is ignorcd |ccausc ihc
missiIcs arc casi asidc |y ihc
Banncr of Sicadfasincss. This
incIudcs hiis from magic spcIIs
infIicicd in ihc Shooiing phasc.
This cffcci Iasis uniiI ihc unii Ioscs
a siand. Aficr ihc unii has Iosi a
siand ihc |anncr has no furihcr
cffcci.
BANNER
OF FOR1UNE
Cost: +2u points
Thc pIaycr can choosc io immcdiaicIy rc-
roII aII ihc unii`s Aiiack dicc oncc in ciihcr
ihc Shooiing phasc or Com|ai phasc
shouId hc wish io do so. This incIudcs any
|onus aiiacks from magic iicms or
characicrs. Thc pIaycr dccIarcs ihai hc is
unsaiisficd wiih ihc scorcs hc has roIIcd,
iakcs aII ihc dicc and immcdiaicIy roIIs
ihcm aII oncc again. Noic ihai ihc pIaycr
musi roII aII ihc dicc again, incIuding any
ihai havc scorcd hiis, so ii is possi|Ic io |c
vcry unforiunaic and roII an cvcn worsc
scorc! Thc Banncr of Foriunc works onIy
oncc during ihc cniirc gamc.
Fan07_2l_27 9/8/04 4:48 pm Page 22
S1ANDARD
OF SHIEIDING
Cost: +5u points
A unii wiih ihis |anncr has iis
Armour vaIuc incrcascd in
cffcciivcncss |y +1. If ihc unii`s
Armour vaIuc is 5+ ihcn ihis
|anncr incrcascs ii io 4+ and so
on. A unii`s Armour vaIuc cannoi
|c |ciicr ihan 3+. If a unii aIrcady
has an Armour vaIuc of 3+ ihcn
ihis |anncr has no cffcci. This
|onus Iasis uniiI ihc unii Ioscs a
siand. Aficr ihc unii has Iosi a
siand, ihc |anncr has no furihcr
cffcci.
ORB OF MAJES1Y
Gcncral Only
Cost: +3u points
If ihc GcncraI has ihis magic iicm hc may
disrcgard a singIc faiIcd Command icsi and
roII ii again as if hc had a Command vaIuc
of 8. Thc usuaI adjusimcnis arc madc for
Command pcnaIiics |ui noic ihai ihc
prcviousIy faiIcd roII is disrcgardcd so ii
docsn`i couni as a pcnaIiy. If ihc rc-roII is
succcssfuI ihc ordcr is issucd and
ihc GcncraI can coniinuc issuing
ordcrs in ihc usuaI way wiih his
normaI Command vaIuc. Thc
Or| of Majcsiy wiII onIy work
oncc in ihc cniirc gamc and
onIy affccis an ordcr ihai has
|ccn issucd |y ihc GcncraI.
HEIM OF
DOMINION
RING OF MAGIC
Cost: +3u points
A Vizard wiih ihis ring is a|Ic io
casi a spcII wiihoui making ihc
usuaI dicc roII io do so. This iicm
wiII onIy work oncc in ihc cniirc
gamc.
S1AFF OF
SPEIIBINDING
Cost: +3u points
If an cncmy Vizard faiIs ihc roII
rcquircd io casi a spcII, hc can |c
spcII|ound on ihc D6 roII of a 4+.
A spcII|ound wizard suffcrs a
-1 dicc roII pcnaIiy cvcry iimc hc
casis a spcII during ihc rcmaindcr
of ihc |aiiIc.
SCEP1RE OF
SOVEREIGN1Y
Gcncral Only
Cost: +3u points
If ihc GcncraI carrics ihc Sccpirc of
Sovcrcigniy, hc may ignorc onc
|Iundcr madc |y onc of his
su|ordinaics during ihc |aiiIc. RoII
for ihc |Iundcr firsi |cforc dcciding
whcihcr io ignorc ii or noi. If
ignorcd, ihc Command icsi is passcd
and ihc characicr may coniinuc
issuing ordcrs as normaI. Thc siccIy
wiII of ihc Sccpirc of Sovcrcigniy
rcachcs oui and siays ihc
incompcicni wrcich |cforc ihc dccd
is donc.
SCROII OF
DISPEIIING
Dwarf Runcsmiths and
wizards only
Cost: +2u points
If a Vizard or a Dwarf Runcsmiih has ihc
ScroII of DispcIIing hc can auiomaiicaIIy
causc an cncmy`s spcII io faiI. Thc ScroII
can onIy |c uscd oncc io nuIIify ihc
cffcci of a spcII an cncmy Vizard
has succcssfuIIy casi. In ihc
casc of a Runcsmiih, ihc
scroII can |c uscd aficr
a normaI Dwarf
anii-magic roII
has faiIcd.
ROD OF
REPE1I1ION
Cost: +1u points
If a Vizard casis a spcII and roIIs
sufficicniIy wcII for ii io work ihcn hc can
casi a sccond spcII. Hc can onIy do ihis
oncc during ihc cniirc gamc. Noic ihai ii
docs noi maiicr if ihc firsi spcII is dispcIIcd
or anii-magickcd |y a Runcsmiih so Iong as
ihc rcquircd dicc scorc is roIIcd. Oncc any
cffccis of ihc firsi spcII havc |ccn rcsoIvcd,
ihc Vizard can dccidc io usc ihc Rod of
Rcpciiiion io casi a sccond spcII - ihis can
|c ihc samc spcII again or a diffcrcni onc.
Noic ihai ihc samc spcII can |c casi upon
ihc samc unii if ihc firsi spcII has |ccn
dispcIIcd/anii-magickcd. This sccond spcII
is casi cxaciIy Iikc any oihcr - roII a dicc io
dcicrminc if ii works in ihc usuaI way.
WAND
OF POWER
Wizards Only
Cost: +1u points
A Vizard wiih ihc Vand of Powcr can
add +1 io ihc chancc of a spcII
working oncc during ihc gamc. Thc
pIaycr musi dccidc ihai hc is using
ihc Vand of Powcr |cforc roIIing ihc
dicc. As aIways, a spcII faiIs on ihc roII
of a 1 cvcn whcn using ihc Vand of
Powcr.
Gcncral Only
Cost: +5u points
OnIy a GcncraI is aIIowcd io wcar
ihc HcIm of Dominion (onIy his
hcad is |ig cnough!). Thc
GcncraI`s Command vaIuc is
incrcascd |y +1 up io a
maximum vaIuc of 10. Thc HcIm
of Dominion works for onc iurn
onIy during ihc cniirc |aiiIc. Thc
pIaycr musi spccify ai ihc siari of
ihc iurn if hc wishcs io cmpIoy
iis powcrs.

Fan07_2l_27 9/8/04 4:48 pm Page 23

BOW OF POWER
Cost: +15 points
PIay on any shooiing unii or
characicr.
+1 shooiing aiiacks
HAMMER OF PAIN
Cost: +1u points
PIay on any characicr or unii.
Encmy musi rc-roII any 1 succcssfuI
Armour Savc in cach round of
com|ai.
BANNER OF
HOOHAA!
BANNER
OF MISFOR1UNE
Cost: -1u points
PIay on any unii.
Opponcni can forcc ihc unii io rc-
roII aII iis Aiiack dicc oncc pcr gamc
WAS DIS DO DEN!?
Cost: u points
PIay on any characicr.
No cffcci.
SCEP1RE OF
SANC1IFICA1ION
Dwarf Runcsmiths and
Wizards only
Cost: +3u points
AII unrcvcaIcd Magic Iicm cards
wiihin 60cm of ihc characicr,
incIuding your own, arc rcmovcd
from pIay.
MAP OF
AII PIACES
Cost: +2u points
PIay on any unii.
Unii ignorcs ihc -1 Command
pcnaIiy for dcnsc icrrain.
HORN OF G1HANK
Cost: +3u points
PIay on any characicr.
+1 Command vaIuc for onc cniirc
iurn io a maximum of Cmd 10.
SHIEID OF HEROES
Cost: +1u points
PIay on any characicr or unii.
Makc cncmy rc-roII any 1
succcssfuI hii infIicicd |y shooiing
or com|ai cach iurn.
Cost: -15 points
PIay on any Infaniry unii.
Unii ncvcr counis as dcfcndcd or
foriificd. Iasis cniirc gamc.
Fan07_2l_27 9/8/04 4:49 pm Page 24
BANNER OF DUS1
Cost: +1u points
PIay on any CavaIry, Chariois or
Infaniry.
Unii gains +10cm io iis movc whcn
cvading.
PIACE OF POWER
Cost: u points
PIay on a icrrain fcaiurc.
AII magic aiicmpis casi from wiihin
20cm of ihc fcaiurc arc ai +1 io ihc
dicc roII.
IUCKY CHARM
HEAIING PO1ION
Cost: +5 points
PIay on any unii 1 usc onIy.
ImmcdiaicIy canccI any 1 hii on ihc
unii.
BIANK SCROII
Cost: u points
PIay on any Vizard or Runcsmiih.
No cffcci.
BANNER
OF FERVOUR
Cost: +25 points
PIay on Infaniry/CavaIry/Charioi.
Unii is ncvcr drivcn |ack from
shooiing or magic (siiII roII for
confusion) |ui musi aIways usc
Iniiiaiivc io chargc.
RING OF POWER
Cost: +2u points
PIay on any wizard.
+2 io a singIc Casiing roII 1 usc
onIy. Casiing vaIuc can noi |c
improvcd io |ciicr ihan 2+.
SCRYING GIASS
Cost: +5 points
PIay on any Vizard or GcncraI.
Thc cncmy musi rcvcaI ihcir Magic
and Taciic cards. Turnovcr ihosc
aIrcady pIaycd, ncw cards arc
pIaycd facc up.
1REASURE
OF SO1EK
Cost: u points
PIay on any unii.
If ihc unii survivcs ihc |aiiIc +50
VPs io you. If ihc unii is dcsiroycd
+40 VPs io your opponcni.
Cost: +2u points
PIay on any characicr onc usc onIy.
Thc characicr may usc an
addiiionaI dicc for any onc roII
(magic, com|ai, command) and
discard ihc worsi dicc.

Fan07_2l_27 9/8/04 4:49 pm Page 25


RING OF NEGA1ION
Cost: u points
PIay on any characicr.
No cffcci.
SWORD OF
WEAKNESS
Cost: -15 points
PIay on any unii.
AII siands arc -1 aiiacks for ihc
cniirc gamc. Aiiacks can noi |c
rcduccd io Icss ihan 1 |cforc
com|ai modificrs.
BANNER OF
SHINY SPARKS
SWORD OF
FUMBIING
RANGE IIMI1ER
Cost: -15 points
PIay on any Infaniry or AriiIIcry.
Thc rangc of ihc uniis shooiing is
rcduccd |y 10cm.
1ECHNOIOGY
ADVANCE
Cost: +15 points
PIay on any Machinc.
Thc rangc of ihc uniis shooiing is
incrcascd |y 10cm.
SCROII OF
DISPEIIING
Dwarf Runcsmiths and
Wizards only
Cost: +2u points
If a Vizard or a Dwarf Runcsmiih has ihc
ScroII of DispcIIing hc can auiomaiicaIIy
causc an cncmy`s spcII io faiI. Thc ScroII
can onIy |c uscd oncc io nuIIify ihc cffcci
of a spcII an cncmy Vizard has
succcssfuIIy casi. In ihc casc
of a Runcsmiih, ihc
scroII can |c uscd
aficr a normaI
Dwarf anii-
magic roII has
faiIcd.
SCROII OF
DISPEIIING
Dwarf Runcsmiths and
Wizards only
Cost: +2u points
If a Vizard or a Dwarf Runcsmiih has ihc
ScroII of DispcIIing hc can auiomaiicaIIy
causc an cncmy`s spcII io faiI. Thc ScroII
can onIy |c uscd oncc io nuIIify ihc cffcci
of a spcII an cncmy Vizard has
succcssfuIIy casi. In ihc casc
of a Runcsmiih, ihc
scroII can |c uscd
aficr a normaI
Dwarf anii-
magic roII has
faiIcd.
SCROII OF
DISPEIIING
Dwarf Runcsmiths and
Wizards only
Cost: +2u points
If a Vizard or a Dwarf Runcsmiih has ihc
ScroII of DispcIIing hc can auiomaiicaIIy
causc an cncmy`s spcII io faiI. Thc ScroII
can onIy |c uscd oncc io nuIIify ihc cffcci
of a spcII an cncmy Vizard has
succcssfuIIy casi. In ihc casc
of a Runcsmiih, ihc
scroII can |c uscd
aficr a normaI
Dwarf anii-
magic roII has
faiIcd.
Cost: u points
PIay on any unii.
No cffcci.
Cost: -1u points
PIay on any characicr or
unii.
Rc-roII 1 succcssfuI hii
in cach round of
com|ai.

Fan07_2l_27 9/8/04 4:50 pm Page 26


SWORD OF FA1E
SWORD
OF CIEAVING
SWORD OF MIGH1
IUCKY FIND!
PIay |cforc ihc gamc.
Docs noi couni iowards ihc ioiaI
num|cr of cards pIaycd. Tradc ihis
card for 2 Magic Iicm cards from
ihc dcck.
BAD IUCK
I1'S 1HE BIANK!
Cost: +5 points
Thc firsi iimc ii fighis in
com|ai, a unii wiih ihis
sword adds a +1 |onus
io ihc Aiiack vaIuc of
onc siand in a simiIar
way as ihc Aiiack |onus
of a characicr. Thc
Sword of Faic onIy
works oncc in ihc
cniirc gamc. Noic ihai
ihis givcs +1 Aiiack in
ioiaI and noi +1 io
cach siand!
Cost: +1u points
A unii wiih ihis sword can
rc-roII onc unsucccssfuI
Aiiack dicc cach round
of com|ai.
Cost: +1u points
A unii wiih ihis sword adds a
+1 |onus io ihc Aiiack
vaIuc of onc siand,
simiIar io ihc Aiiack
|onus of a characicr.
Noic ihai ihis givcs +1
Aiiack in ioiaI, noi +1
io cach siand!

MAGIC I1EM
MAGIC I1EM
T
h
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Fan07_2l_27 9/8/04 4:50 pm Page 27

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