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The Principles of War for the Information Age

Robert R. Leonhard
Synopsis by Hernan Cortes

The Law of Humanity


Warfare is an outgrowth of the human soul; all human conflict is founded upon the nature
(physical, psychological, and spiritual) of mankind.

The Law of Economy


Mans reach always exceeds his grasp. Further, the supreme danger of armed conflict
causes it to be an exceedingly wasteful enterprise. Therefore, to prevail in conflict, one
must economize as much as possible.
A weapon is effective only insofar as it influences the morale of the enemy. That quality
is what makes military weapons politically relevant.

The Law of Duality


There are two parts of conflict: subjective and objective. Subjective conflict is fighting a
like opponent where and when he is strong. Objective conflict is fighting an unlike
opponent when and where he is weak.
Subjective question: What will I do when I am no longer opposed by my counterpart?
Objective question: What will I do when I am opposed by my counterpart?
All weapon systems are originally designed with unlike targets in mind.

The Principle of Knowledge and Ignorance


Knowledge concerns the information that we have or intend to have about ourselves, the
enemy, and the environment. Ignorance is the converse of knowledge, and it deals with
what we do not know, what we cannot know, or what we choose not to know.
Information has a cost associated with it. Truth costs time, lives, and supplies.
Knowledge and ignorance compose the independent principle of war, upon which all
other principles rely for application.

Principles of Aggression
The principles of aggression deal with what we intend to do to the enemy to accomplish
our goals.

Dislocation and Confrontation


Dislocation is the art of rendering enemy strength irrelevant. Confrontation is the direct,
systematic engagement of enemy strength. Effective warfighting rests upon the skillful
combination of dislocation and confrontation.

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Dislocation is asymmetrical, and, according to the dual nature of conflict, it is objective


in its approach to warfare. Dislocation is an extremely economical means of defeating the
enemy, because it sets aside the enemys strength, rather than expending time, lives, and
treasure to destroy it.
Dislocation comes in four forms:
Positional dislocation seeks to render the enemys strength irrelevant by causing it to be
out of position, oriented the wrong way, or in bad terrain.
Functional dislocation renders enemy strength irrelevant by causing a key element of it to
be dysfunctional.
Moral dislocation causes enemy strength to be irrelevant, due to the unwillingness of his
soldiers or leaders to fight.
Temporal dislocation renders enemy strength irrelevant through the manipulation of time,
attacking the enemy when he is unready.
Confrontation is the subjective part of warfare. It is extremely uneconomical.
Confrontation seeks to account for enemy strengths and intentions. Because warfare is
competitive, it is illogical to assume that the enemy force will permit continual and
uninterrupted dislocation of his strength. Rather, he will oppose us vigorously and
continuously. Therefore, we must confront his strength in order to facilitate our
dislocation activities.
The purpose of confrontation is to immobilize, delay, and attrite the enemys strength.
We achieve this effect primarily through symmetrical engagement.

Distribution and Concentration


Concentration involves the gathering of combat power with a view to application of that
combat power in a specific place and time. Concentration sacrifices time in order to
garner combat power, with a view to attacking a ready enemy.
Spatial distribution is the active dispersion of combat power according to purpose
throughout the battlefield, theatre of operations, or theatre of war to accomplish specific
purposes in the most economical and precise way possible. Temporal distribution
(preemption) sacrifices combat power to achieve a temporal advantage, with a view to
attacking an unready enemy.
The greater our knowledge, the more effectively we can distribute combat power. The
greater our ignorance, the more we have to concentrate in order to compensate for
uncertainty.

Principles of Interaction
The principles of interaction address the interplay between the friendly and enemy force
acknowledging that the enemy is determined and capable, and that our warfighting must
account for his aggressive actions.

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Activity and Security


Security consists of those measures taken to protect the friendly force from enemy action.
Activity is all other friendly action that advances the commanders plan.
The goal is to allocate precisely enough resources to security to counter the enemy
attacks, and no more. The commander reserve as many resources as possible for activity,
because it is through activity that he will prevail in conflict.
The greater out knowledge, the more economically we can secure ourselves. The greater
our ignorance, the more we must secure against the unknown.

Opportunity and Reaction


Opportunity is the freedom to act. The garnering of opportunity results in a multiplication
of options for positive activity. An army with opportunity has great freedom of action.
Reaction aims at the destruction of enemy opportunity. It takes cognizance of the fact that
at times the enemy will have the opportunity to act against us. Reactive warfare accounts
for enemy freedom and mobility and attempts to control it, limit it, and eventually destroy
it, thereby recapturing opportunity for the friendly force.
When an army in conflict has great knowledge, opportunity is the dominant form of
warfare. Knowledge-based armies should spend most of their time exploiting
opportunity. When an army has great ignorance, reactive warfare is the norm.
Armies must develop and nurture a strong balance between opportunity and reaction.
They must be adept at exploiting opportunity when they have it, rather than frittering it
away in idleness and inertia. Conversely, they must be skilled in creating opportunity
through the prosecution of reactive warfare, through the destruction of enemy
opportunity.

Principles of Control
The principles of control address how we manage the friendly force.

Option Acceleration and Objective


Option acceleration seeks to delay the decision concerning the desired end state of a
conflict, and then capitalizes on the flexibility to achieve a precise and high-payoff end
state. The commander uses combat power to rapidly create tactical, operational, and
strategic options at a rate that overturns enemy plans and reactions. The strengths of
option acceleration are agility in action, and the ability to exploit unforeseen
opportunities.
Objective seeks to make an early decision concerning the desired end state of a conflict,
and then capitalizes on that decision through the selection of a stable and achievable goal
prior to combat operations. The strengths of objective are the ability to prepare
thoroughly, to stay unified and focused throughout the force, and to garner political will.
The greater the knowledge the superior authority has, the greater the potential for option
acceleration. Conversely, the more ignorant the superior authority is, the more it must
rely upon objective.

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Command and Anarchy


Command is the legal and procedural exercise of authority over subordinates. Anarchy
calls for the orchestration of the activities of separate entities. On the extreme command
side of this principle, we have a well-defined hierarchy, institutionalized with accepted
rules and practices. On the extreme anarchy side, we have coequal, independent bodies
with no legal or procedural connections at all.
Command seeks unity of effort through authoritative direction. Although it tends to gain
from efficiency of control, it tends to lose efficiency of interaction with the enemy. The
command side leads to rapid, economical decision making, but it suffers from imposing
uneconomical constraints upon the activities of subordinates.
Anarchy seeks success through skillful integration of efforts. Anarchy tends to gain
efficiency of interaction with the enemy, but it loses efficiency in control processes.
Anarchy leads to economical optimization of subordinate activities, but it suffers from
uneconomical decision making.
The greater the knowledge of the higher headquarters, the more it can and should
effectively employ command. The greater the ignorance of the higher headquarters, the
more it can effectively use anarchy.

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