Professional Documents
Culture Documents
Compe,,veness
Strategy
and
Produc,vity
Compe,,veness
Compe,,veness:
How eec,vely an organiza,on meets the wants
and needs of customers rela,ve to others that
oer similar goods or services
Organiza,ons compete through some
combina,on of their marke,ng and opera,ons
func,ons
What do customers want?
How can these customer needs best be sa,sed?
Mission/Strategy/Tac,cs
Strategy
Action plan to
achieve mission
Functional areas
have strategies
Strategies exploit
opportunities and
strengths, neutralize
threats, and avoid
weaknesses
Mission
Strategy
Tac+cs
01/14/16
Strategic Process
Organizations
Mission
Functional
Area Missions
Marketing
Strategy Analysis
Opera+ons Strategy:
The approach, consistent
with the organiza,on
strategy, that is used to
guide the opera,ons
func,on
Finance
Strategies
Marke,ng
Strategies
o
o
Opera,ons
Strategies
o
o
Tac,cs
Tac,cs
Opera,ng
procedures
Opera,ng
procedures
Tac,cs
Dis,nc,ve Competencies
The special a+ributes or
Low-cost strategy firms:
abili1es that give an
Honda Motor Co.
organiza1on a
Marriott's Fairfield Inns
Wal-Mart; Sam's Club
compe11ve edge.
Can reshape industry
Strategy Factors
Southwest Airlines
o
Func,onal Goals
Finance/
Accounting
Operations
Price
Quality
Time
Flexibility
Service
Loca,on
McDonalds
Warning:
Do not lower quality.
Wal-Mart vs. Target
Opera,ng
procedures
10
Strategy Formula,on
Dis,nc,ve competencies
Environmental scanning
SWOT
Order qualiers:
Characteris,cs that customers perceive as minimum standards of
acceptability to be considered as a poten,al purchase
Order winners:
Characteris,cs of an organiza,ons goods or services that cause it to
be perceived as becer than the compe,,on
Human Resources
Facili,es and equipment
Financial resources
Customers
Products and services
Technology
Suppliers
External Factors
Economic condi,ons
Poli,cal condi,ons
Legal environment
Technology
Compe,,on
Markets
01/14/16
Reasons to Globalize
Tangible
Reasons
Intangible
Reasons
1.
2.
3.
4.
5.
6.
High
Global Strategy
Transnational Strategy
Standardized product
Economies of scale
Cross-cultural learning
Examples
Texas Instruments
Caterpillar
Otis Elevator
International Strategy
Examples
Coca-Cola
Nestl
Import/export or
license existing
product
Multidomestic Strategy
Use existing
domestic model globally
Franchise, joint ventures,
subsidiaries
Examples
U.S. Steel
Harley Davidson
Examples
Heinz
The Body Shop
McDonalds Hard Rock Cafe
Low
Low
High
Local Responsiveness Considera,ons
(Quick Response and/or Dieren,a,on)
1. Volkswagen
2. Bridgestone
3. Campbell Soup
4. Ford Motor Company
5. Gillette
6. Nestl
7. Pillsbury
8. Sony
1. Maxs
2. Ayala
3. Jollibee
4. SM
5. Metropacific
6. ABS-CBN/Lopez Group
7. AGI/ Megaworld
8. Bench
1. Volkswagen
2. Bridgestone
3. Campbell Soup
4. Ford Motor Company
5. Gillette
6. Nestl
7. Pillsbury
8. Sony
1. Great Britain
2. Germany
3. Japan
4. United States
5. Italy
01/14/16
1. Great Britain
2. Germany
3. Japan
4. United States
5. Italy
Flexibility is matching
market changes in
design innova,on and
volumes.
Reliability is mee,ng
schedules.
Timeliness is
quickness
in design, produc,on,
and delivery.
Uniqueness can go
beyond both the
physical
characteris,cs and
service acributes to
encompass everything
that impacts
customers percep,on
of value
Examples:
Examples:
Examples:
Apple products
Cebu Pacific
Fedex
Starbucks Coffee
Pure Gold
Quality-based strategy
Strategy that focuses on quality in all phases of an organiza,on
Examples
Specific
Strategy Used
Competitive
Advantage
FLEXIBILITY:
Sonys constant innovation
of new products....Design
HPs ability to lead
the printer marketVolume
Southwest Airlines No-frills service....LOW COST
Location
Layout
Human
resource
Supply chain
Inventory
Scheduling
DELIVERY:
Pizza Huts 5-minute guarantee
at lunchtime.....Speed
Federal Expresss absolutely,
positively on time...Dependability
QUALITY:
Motorolas HDTV converters.........Conformance
Motorolas pagers...Performance
Caterpillars after-sale service
on heavy equipment....AFTER-SALE SERVICE
Fidelity Securitys broad
line of mutual funds.BROAD PRODUCT LINE
Differentiation
(Better)
Response
(Faster)
Cost
leadership
(Cheaper)
Operations
Decisions
Goods and
service
design
Goods
Services
Product is usually Product is not
tangible
tangible
Quality
Many objective
standards
Many subjective
standards
Process
and
capacity
design
Customers not
involved
Customer may be
directly involved
Capacity must
match demand
Maintenance
Heizer/ Render
01/14/16
Goods
Near raw
materials and
labor
Services
Near customers
Layout
design
Production
efficiency
Enhances product
and production
Human
resources
and job
design
Technical skills,
Interact with
consistent labor
customers, labor
standards, output standards vary
based wages
Goods
Relationship
critical to final
product
Services
Important, but
may not be
critical
Inventory
Raw materials,
work-in-process,
and finished
goods may be
held
Cannot be stored
Scheduling
Level schedules
possible
Meet immediate
customer demand
Operations
Decisions
Goods
Services
Maintenance Often preventive Often repair and
and takes place
takes place at
at production site customers site
Growth
Maturity
Decline
Best period to
increase market share
R&D engineering is
cri,cal
Prac,cal to change
price or quality image
Strengthen niche
Tablets/
Phablets
Wireless
Products
Landline, LCDs,
Fluorescent lamps
CDs, DVDs
OM Strategy/Issues
Growth
Forecas,ng cri,cal
Product and process
reliability
Compe,,ve product
improvements and
op,ons
Limited models
Acen,on to quality
Increase capacity
Maturity
Standardiza,on
Less rapid product
changes more
minor changes
Op,mum capacity
Increasing stability
of process
Decline
Licle product
dieren,a,on
Cost
minimiza,on
Overcapacity in
the industry
Produc,vity
Prune line to
eliminate items
not returning
good margin
Reduce capacity
01/14/16
Produc,vity
Produc,vity
Productivity =
Units produced
Input used
Important Note!
Production is a measure of output only
and not a measure of efficiency
Produc,vity
Par,al measures:
output/(single input)
Mul,-factor measures: output/(mul,ple inputs)
Total measure:
output/(total inputs)
Partial
measures
Multifactor
measures
Total
measure
Output
Labor
Output
Output
Machine Capital
Output
Labor + Machine
Output
Energy
Output
Labor + Capital + Energy
Capital
Technology
Quality
Management
Machine
Productivity
Capital
Productivity
Energy
Productivity
Labor
Productivity
Standardiza,on
Quality / Scrap rates / Rework
Use of Internet / Computer viruses
Searching for lost or misplaced items
Layos / New workers / Labor turnover
Safety
Shortage of IT workers
Design of the workspace
Incen,ve plans that reward quality and produc,vity
01/14/16
Improving Produc,vity at
Starbucks
A team of 10 analysts
con,nually look for ways to
shave ,me. Some
improvements:
Produc,vity Calcula,ons
Labor Produc,vity
Produc,vity =
Saved 8 seconds
per transaction
Saved 14 seconds
per drink
Saved 12 seconds
per shot
1,000
= = 4 units/labor-hour
250
One resource input single-factor produc,vity
Old labor
produc,vity
Units produced
Labor-hours used
8 titles/day
Overhead = $400/day
8 ,tles/day
32 labor-hrs
8 titles/day
Overhead = $400/day
8 titles/day
Overhead = $400/day
New System:
14 titles/day
Old labor
produc,vity
8 ,tles/day
32 labor-hrs
= .25 ,tles/labor-hr
Old labor
produc,vity
New labor
produc,vity
Overhead = $800/day
=
8 ,tles/day
32 labor-hrs
= .25 ,tles/labor-hr
14 ,tles/day
32 labor-hrs
01/14/16
8 titles/day
Overhead = $400/day
New System:
8 titles/day
Overhead = $400/day
New System:
14 titles/day
Overhead = $800/day
Old labor
produc,vity
New labor
produc,vity
Change in Produc,vity
8 ,tles/day
= .25 ,tles/labor-hr
32 labor-hrs
14 ,tles/day
Old mul,factor
produc,vity
Overhead = $800/day
=
8 ,tles/day
$640 + 400
= .4375 ,tles/labor-hr
32 labor-hrs
=
14 titles/day
.4375-.25
= .75 or 75%
.25
8 titles/day
Overhead = $400/day
New System:
Overhead = $800/day
=
8 ,tles/day
= .0077 ,tles/dollar
$640 + 400
14 titles/day
8 titles/day
Overhead = $400/day
New System:
14 titles/day
Overhead = $800/day
Old mul,factor
produc,vity
New mul,factor
produc,vity
=
=
8 ,tles/day
$640 + 400
= .0077 ,tles/dollar
14 ,tles/day
$640 + 800
= .0097 ,tles/dollar
.0097 - .0077
.0077
Overhead = $800/day
Old mul,factor
produc,vity
New mul,factor
produc,vity
8 ,tles/day
$640 + 400
= .0077 ,tles/dollar
14 ,tles/day
$640 + 800
Mul,-Factor Produc,vity
Old System:
Change in Produc,vity
8 titles/day
Overhead = $400/day
New System:
14 titles/day
Old mul,factor
produc,vity
Produc,vity =
Output
Labor + Material + Energy +
Capital + Miscellaneous
= .2597 or 26%
01/14/16
Produc,vity =
Produc,vity =
Exercise 1
Units produced
Labor (hrs.)
Resin (pounds)
Capital invested ($)
Energy (BTU)
Last Year
Now
1,000
1,000
300
275
50
45
10,000
11,000
3,000
2,850
Exercise 2
1. Show the percentage change for each category.
2. Jiggs determines his cost as follows: