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inspiratiOn
strEngth
16 +1 35
16 armOr
class
+2 prOficiEncy bOnus initiativE spEEd
+3 PersoNality traits
12 * +5 constitution
ideals
currEnt hit pOints
+2 intelligence
+1 +4 Wisdom
-2 charisma
cOnstitutiOn saving thrOws
tEmpOrary hit pOints BoNds
17
+1 acrobatics (dex) total successes
+3 +4 animal handling (Wis) Failures
+2 arcana (int) hit dice death saves FlaWs
intElligEncE +3 athletics (str)
-2 deception (cha)
14 Name atk BoNus damage/tyPe Fey Ancestry. You have advantage on saving throws against
+4 history (int)
+2
* +6 insight (Wis)
Longsword +5 1d8 +3 slashing
being charmed and magic can't put you to sleep
* -2 intimidation (cha)
Trance. Elves don't need to sleep. Instead, they meditate
deeply, remaining semiconscious, for 4 hours a day. (The
Common word for such meditation is 'trance.') While
+2 investigation (int) meditating, you can dream after a fashion; such dreams are
wisdOm
actually mental exercises that have become re exive through
+4 medicine (Wis) years of practice. After resting in this way, you gain the
18 +2 Nature (int)
same bene t that a human does from 8 hours of sleep.
PP
TM & 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
27 years 6'0" 190 lbs.
AGE HEIGHT WEIGHT
Elsarkess Lajenak
character name EYES SKIN HAIR
Name
symbol
TM & 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
Spellcasting spell save dc spell attack
spellcasting ability bonus
class
0 cantrips 3 6
Spell
Level
slots total slots expended
1 7
epar
spell name
ed
pr
4
spells known
TM & 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.