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Bard/College of Lore 3 Charlatan

class & level BackgrouNd Player Name


Tobias Hornswaggler
Human Lawful Neutral 1475
character Name race aligNmeNt exPerieNce PoiNts

inspiratiOn
strEngth I lie about almost everything, even is
15 +4 30 there isn't a reason to.
9 armOr
class
+2 prOficiEncy bOnus initiativE spEEd

-1 PersoNality traits

hit Point maximum 27


-1 strength Friendship. Material goods come and go.
dExtErity Bonds of friendship last forever.
+6 dexterity

19
* +3 constitution
(Good)
currEnt hit pOints ideals
0 intelligence
+4 +1 Wisdom
Somewhere out there, I have a child who
+6 charisma does not know me. I am making this
cOnstitutiOn
* saving thrOws
world better for them.
tEmpOrary hit pOints BoNds
16
+6 acrobatics (dex) total I can not resist a pretty face.
+3 * +1 animal handling (Wis)
successes

Failures
+2 arcana (int)
intElligEncE * -1 athletics (str)
hit dice death saves FlaWs

+8 deception (cha)
11 * Name atk BoNus damage/tyPe Bardic Inspiration. You can inspire others through stirring
+2 history (int)
0
* +3 insight (Wis)
Rapier +6 1d8 +4 piercing
words or music. To do so, you use a bonus action on your
turn to choose one creature other than yourself within 60

* +4 intimidation (cha) Sling +6 1d4 +4 bludgeoning


feet of you who can hear you. That creature gains one
Bardic Inspiration die, a d6. Once within the next 10
minutes, the creature can roll the die and add the number
+2 investigation (int) rolled to one ability check, attack roll, or saving throw
wisdOm
* +1 medicine (Wis)
it makes. The creature can wait until after it rolls the
d20 before deciding to use the Bardic Inspiration die, but
13 0 Nature (int)
must decide before the GM says whether the roll succeeds
or fails. Once the Bardic Inspiration die is rolled, it is
lost. A creature can have only one Bardic Inspiration die
+3 Perception (Wis)
+1 * +6 Performance (cha)
at a time. You can use this feature a number of times equal
to your Charisma modifier (a minimum of once). You regain

* +8 Persuasion (cha)
any expended uses when you finish a long rest. Your Bardic
Inspiration die changes when you reach certain levels in
charisma
* 0 religion (int)
this class. The die becomes a d8 at 5th level, a d10 at
10th level, and a d12 at 15th level.

18 +6 sleight of hand (dex) Jack of All Trades. Starting at 2nd level, you can add half

* +6 stealth (dex)
your proficiency bonus, rounded down, to any ability
check you make that doesn't already include your

+4 * +1 survival (Wis)
proficiency bonus.

Song of Rest. Beginning at 2nd level, you can use soothing


music or oration to help revitalize your wounded allies
skills attacks & spEllcasting during a short rest. If you or any friendly creatures who
can hear your performance regain hit points at the end of
the short rest by spending one or more Hit Dice, each of
those creatures regains an extra 1d6 hit points. The extra
13 Passive Wisdom (PercePtioN)
cP hit points increase when you reach certain levels in this
class: to 1d8 at 9th level, to 1d10 at 13th level, and to
1d12 at 17th level.

Languages.Common sP Expertise. At 3rd level, choose two of your skill


proficiencies. Your proficiency bonus is doubled for any
Weapon.Simple, Crossbow hand, Longsword, ability check you make that uses either of the chosen
Rapier, Shortsword proficiencies. At 10th level, you can choose another two
eP
skill proficiencies to gain this benefit.
Armor. Light
Tools. Dice set, Disguise kit, Forgery kit, gP
Cooks utensils, Lute

PP

OthEr prOficiEnciEs & languagEs EquipmEnt fEaturEs & traits

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
68 years 2'10" 48 lbs.
AGE HEIGHT WEIGHT
Tobias Hornswaggler
character name EYES SKIN HAIR

Name

symbol

character appearance allies & organizations

Cutting Wounds. Also at 3rd level, you learn how to use your
wit to distract, confuse, and otherwise sap the confidence
Speak Without Sound. A halfling can communicate and competence of others. When a creature that you can see
telepathically with any creature within 20 feet, within 60 feet of you makes an attack roll, an ability
just as if speaking to him or her. The halfling check, or a damage roll, you can use your reaction to
expend one of your uses of Bardic Inspiration, rolling a
can only speak and listen to one person at a Bardic Inspiration die and subtracting the number rolled
time, and he must share a common language with from the creature's roll. You can choose to use this
the person or creature he speaks to feature after the creature makes its roll, but before the
GM determines whether the attack roll or ability check
telepathically, otherwise the telepathic link succeeds or fails, or before the creature deals its
fails. damage. The creature is immune if it can't hear you or if
it's immune to being charmed.

additional features & traits

character backstory treasure

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
Bard Cha 14 +6
Spellcasting spell save dc spell attack
spellcasting ability bonus
class

0 cantrips 3 6
Light
Mage Hand
Mending
Minor Illusion
Prestidigitation
Vicious Mockery

Spell
Level
slots total slots expended

1 4 7
epar
Dissonant Whispers
spell name
ed
pr

Faerie Fire
Healing Word
4
Heroism
spells known

2 2

Heat Metal

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

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