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Rogue/Thief 1 Criminal David

class & level BackgrouNd Player Name


Ielenia Amakiir
Elf/Wood Elf True Neutral
character Name race aligNmeNt exPerieNce PoiNts

inspiratiOn
strEngth I am incredibly slow to trust. Those
14 +3 35 who are fair often something to hide
7 armOr
class
The first thing I do in a new place is
+2 prOficiEncy bOnus initiativE spEEd note the places of everything valuable
or where things could be hidden.
-2 PersoNality traits

hit Point maximum 7


-2 strength I m loyal to my friends, not to any
dExtErity ideals, and everyone else can take a
+5 dexterity

16
* -1 constitution
trip down the Styx for all I care.
currEnt hit pOints ideals
+4 intelligence
+3 * +1 Wisdom
Something important was taken from me,
+2 charisma and I aim to steal it back.
cOnstitutiOn saving thrOws
tEmpOrary hit pOints BoNds
8
+5 acrobatics (dex) total When I see something valuable, I can t
-1 * +1 animal handling (Wis)
successes

Failures
think about anything but how to steal
it
+2 arcana (int) hit dice death saves FlaWs
intElligEncE 0 athletics (str)

15
* +4 deception (cha)
* +2 history (int)
Name atk BoNus damage/tyPe Stealthy. You have mastered the art of Stealth. You gain the
following benefits: You gain proficiency in stealth. If
Rapier +5 1d8 +3 piercing you already have proficiency in stealth, you add double
+2 +1 insight (Wis) your proficiency bonus when you make Stealth checks. If you
already had double proficiency in Stealth, you gain
+2 intimidation (cha) Longbow +5 1d8 +3 piercing
advantage. While hidden you add +2 damage rolls. You choose
+2 investigation (int) either the Nondetection spell or the Pass without Trace
wisdOm
spell. You can now cast that spell once between each long
+1 medicine (Wis) rest without using any spell slots or components.
12 +2 Nature (int) Fey Ancestry. You have advantage on saving throws against
being charmed and magic can't put you to sleep
+3 Perception (Wis)
+1 * +2 Performance (cha)
Trance. Elves don't need to sleep. Instead, they meditate
deeply, remaining semiconscious, for 4 hours a day. (The
Common word for such meditation is 'trance.') While
+4 Persuasion (cha)
charisma
* +2 religion (int)
meditating, you can dream after a fashion; such dreams are
actually mental exercises that have become re exive through
years of practice. After resting in this way, you gain the
14 +5 sleight of hand (dex) same bene t that a human does from 8 hours of sleep.

* +5 stealth (dex) Darkvision. Accustomed to twilit forests and the night sky,

+2 * +1 survival (Wis)
you have superior vision in dark and dim conditions. You
can see in dim light within 60 feet of you as if it were
bright light, and in darkness as if it were dim light. You
can't discern color in darkness, only shades of gray.
skills attacks & spEllcasting
Mask of the Wild. See the Players Handbook for details.

Sneak Attack. You know how to strike subtly and exploit a


13 Passive Wisdom (PercePtioN)
cP foe's distraction. Once per turn, you can deal an extra 1d6
damage to one creature you hit with an attack if you have
advantage on the attack roll. The attack must use a finesse
or a ranged weapon. You don't need advantage on the attack
Languages.Elvish, Common sP roll if another enemy of the target is within 5 feet of it,
that enemy isn't incapacitated, and you don't have
Weapon.Simple, Crossbow hand, Longsword, disadvantage on the attack roll. The amount of the extra
Rapier, Shortsword, Shortbow, Longbow damage increases as you gain levels in this class, as shown
eP
in the Sneak Attack column of the Rogue table.
Armor. Light
Tools. Dice set, Disguise kit, Thieves tools, gP
Playing card set, Thieves

PP

OthEr prOficiEnciEs & languagEs EquipmEnt fEaturEs & traits

TM & 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
120 years 7'6" 240 lbs.
AGE HEIGHT WEIGHT
Ielenia Amakiir
character name EYES SKIN HAIR

Name

symbol

character appearance allies & organizations

Thieves' Cant. During your rogue training you learned


thieves' cant, a secret mix of dialect, jargon, and code
Ielenia Amakiir used to be in love with an other that allows you to hide messages in seemingly normal
elf but it turns out that elf was using your her conversation. Only another creature that knows thieves'
and one day left with all of her stuff leaving cant understands such messages. It takes four times longer
to convey such a message than it does to speak the same
her for dead. idea plainly. In addition, you understand a set of secret
signs and symbols used to convey short, simple messages,
such as whether an area is dangerous or the territory of a
thieves' guild, whether loot is nearby, or whether the
people in an area are easy marks or will provide a safe
house for thieves on the run.

additional features & traits

character backstory treasure

TM & 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
Spellcasting spell save dc spell attack
spellcasting ability bonus
class

0 cantrips 3 6

Spell
Level
slots total slots expended

1 7
epar
spell name
ed
pr

4
spells known

TM & 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

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