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Rouge 2 Criminal Daniel S-D

CLASS & LEVEL BACKGROUND PLAYER NAME


Adran Naïlo
Drow LE 300
CHARACTER NAME RACE ALIGNMENT EXPERIENCE POINTS

INSPIRATION
STRENGTH
14 +3 30
I always have a plan for what to do when
things go wrong. The first thing I do in a new
+0 +2 PROFICIENCY BONUS
ARMOR
CLASS INITIATIVE SPEED
place is note the locations of anything
valuable - or where such things could be
hidden.
10 PERSONALITY TRAITS

Hit Point Maximum


+0
Strength
People. I'm loyal to my friends but
DEXTERITY

+3


+5

+1
Dexterity
Constitution
15 everyone else can take a trip down the
Styx for all I care.
CURRENT HIT POINTS IDEALS
● +4
Intelligence
17 -1
Wisdom
+2
Charisma
I'm trying to pay of an old debt I
CONSTITUTION SAVING THROWS
owe to a generous benefactor.
TEMPORARY HIT POINTS BONDS
+1
● +5
Acrobatics (Dex) Total SUCCESSES When I see something valuable, I can't
12
-1
Animal Handling (Wis) 2d8 FAILURES think about anything but how to steal it.
+2
Arcana (Int) HIT DICE DEATH SAVES FLAWS
INTELLIGENCE
+0
Athletics (Str)

+2 ●


+6

+3
Deception (Cha)
History (Int)
NAME ATK BONUS DAMAGE/TYPE

Rapier +5 d8+3 Prce EXPERTISE


14 -1
Insight (Wis)
Expertise = Deception &

+4
Intimidation (Cha) Shortbow +5 d6+3 Prce
Stealth
WISDOM ●
+4
Investigation (Int)
Dagger +5 d4+3 Prce I get double proficiency in my
-1 Medicine (Wis)
-1

areas of expertise.
+2
Nature (Int)
SNEAK ATTACK
8 -1
Perception (Wis)
I can deal an extra d6 of
+2
Performance (Cha)
damage to a creature if there
CHARISMA +2
Persuasion (Cha)
is another creature within 5ft
+2
Religion (Int)
+2 ● +5
Sleight of Hand (Dex)
of it.
THIEVES' CANT
● +7
Stealth (Dex)
14
-1
Survival (Wis)
I know thieve's cant.
CRIMINAL CONTACT
SKILLS ATTACKS & SPELLCASTING
I have a contact who can help
me in tight situations.
8 PASSIVE WISDOM (PERCEPTION)
A rapier
CP 3 CUNNING ACTION
A shortbow I can use a bonus action in
SP 1 A quiver of 20 arrows combat to dash, disengage or
Rapiers, shortswords & hand A burglar's pack
crossbows. Light armour. hide.
EP Leather armour
Simple weapons & 2 daggers
Longswords. Thieve's tools. GP 15 Thieve's tools
Three-Dragon Ante. A crowbar
PP A set of dark common
Common & Elvish clothes including a
hood
A belt pouch
OTHER PROFICIENCIES & LANGUAGES EQUIPMENT FEATURES & TRAITS

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
132 4' 7" 78 lb
AGE HEIGHT WEIGHT
Adran Naïlo Silver Black White
CHARACTER NAME EYES SKIN HAIR

NAME

SYMBOL

CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

I never knew my parents. At a


very young age, a thieve's
guild took me off the streets
and taught me how to
threaten people, fight and kill.
I served in that guild for over
100 years. Then, on an
assasination attempt, I was
caught and sent to prison. I
managed to escape, and
found out that my parents fled
from the Underdark and spent
a few years in the city I was
born in before vanishing. Still
ADDITIONAL FEATURES & TRAITS
on the run from the law, I
faked my death before
searching for a new direction
in life, I created a false identiy
and met a band of
adventurers. They were a
uneasy letting a drow into
their ranks but eventually
accepted me presence.

CHARACTER BACKSTORY TREASURE

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
Charisma
Drow
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

0 CANTRIPS 3 6
Dancing lights (light up a 20ft area to bright light)

SPELL
LEVEL
SLOTS TOTAL SLOTS EXPENDED

1 7
EPAR
SPELL NAME
ED
PR

Farie fire (level 3) (once per day)

Darkness (level 5) (once per day)


4
SPELLS KNOWN

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

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