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Space Hulk: Eldar Force Point List by Commander Dante
Space Hulk: Eldar Force Point List by Commander Dante
Space Hulk: Eldar Force Point List by Commander Dante
Guardians have 5 AP's, and follow the same AP movement costs & shoot-to-kill stats as Dire Avengers on
the appropriate charts. Guardian base Close Assault factor 1D6 -2.
ELDAR SUPPORT TEAM
Occasionally Eldar will field heavy support teams, which are made up of a two crewmen (Spotter &
Gunner), and a weapon platform armed with various heavy armament. The heavy weapon may either be
mounted on a mobile anti-gravity platform,or a relatively stationary tripod platform.
Both Tripod and Grav-Platform occupy 1 square.
Crew are both Guardians with 5AP's, and are armed with a Shruiken Pistol (Gunner) and Shruiken Catapult
(Spotter). The platform itself has no AP, and requires all functions to be preformed by its crew.
In order to move or fire a mobile anti-grav platform or tripod, it must be adjacent to, and within LOS of a
crew member (meaning he can't operate a platform behind him).
Moving the Platform: Both the platform and a crewman move together as a single action. Platforms may be
moved in any direction, so long as their operator has appropriate LOS.
Move Platform Turn Platform 90': 1AP Fire Platform Weapon: 2AP's
1 square :2AP
Tripods may only move 1 square per turn maximum, or make up to two (2) 90' turns. Tripods may
change facing 90' for free after moving.
Firing the Platform: In order to fire the platform, at least one (1) crewman must be adjacent in one
of its side or rear squares (diagonal counts). Both the platform and an adjacent crewman must have
LOS to the target, and the target must be within the fire arc of the platform (45').
Platforms may NOT perform move & fire actions.
Firing the platform gun requires 2AP from the operating crewman (side or rear). The platform allows LOS
through itself for the crew when calculating shooting requirements (for instance, the crew may stand behind
the platform & have LOS to any potential targets beyond). However, they may not shoot their personal
firearm over/through the platform, nor may they be shot through the platform as it counts as an obstacle,
and must be destroyed first. In effect, platforms become heavy barricades.
Grav-platforms and Tripods are fairly well armored: Grav-platforms are destroyed as a Bulkhead, and
Tripods are destroyed as a door.
ELDAR FORCE LIST FOR SPACE HULK 1st EDITION RULES (Updated March 2012)
Scatter Laser - The Scatter Laser is a heavy weapon commonly used by the Eldar. It is capable of
unleashing a hail of laser bolts and uses laser technology significantly more advanced than that of the
Imperium. It is powered by a crystalline energy cell which gives the weapon a high rate of fire and accuracy.
The Scatter Laser rolls to kill as an Assault Cannon burst, and if a kill is scored the Scatter Laser may keep
its sustained fire bonus from the last target if it is able immediately to fire again on a new target.
(For example, using 2AP's the first crewman fires the Scatter Laser at a terminator in range, using 3D6,
needing a 5 to kill. If they hit, the second crewman can spend another 2AP's on the next terminator, now
needing only a 4 to hit and kill).
The Scatter Laser may go on Overwatch for 2AP, has no chance of jamming, and has unlimited
ammunition. However, no sustained fire bonuses are applied to the Scatter Laser on Overwatch.
Heavy Plasma Gun An extremely powerful weapon using searing hot plasma, capable of
both rapid and maximal fire modes. See weapons reference table.
Missile Launcher Capable of firing Blind, Plasma and Crack missiles. See weapons reference table.