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'Mech Data
Type: Tonnage:
BATTLEMECH RECORD SHEET Movement Points:
Walking:
Technology Base:
ARMOR DIAGRAM
Clan
Center Running:
Sprinting: Inner Sphere
Torso
Rear Jumping: Mixed
Type: Standard Laser Reflective Left Torso Right Torso
Hardened Reactive Rear Rear Weapons Inventory
Head Type Location Heat Damage Min. Short Med. Long
Left Torso Right Torso
Left Right
Head
Torso Torso
Center
Torso
Left Arm Right Arm
Total Heat Sinks: ( ) Single
Right A
Left Arm
Double
Center Compact
rm
Torso Laser
Right L
Left Leg
Type
Auto Eject Operational Disabled
Standard
Damage Reinforced
Left
Leg
Right
Leg
Transfer
Diagram
Composite
Internal Structure Diagram
Warrior Data
Name:
Heat Scale
4. 4.
5. 5.
6. Center Torso 6.
Left Torso 1.
2.
Engine
Engine
Right Torso 25
24
-5 Movement Points
+4 Modifier to Fire
50
49
SHUTDOWN
-9 Movement Points
23 Ammo Explosion, avoid on 6+ 48 +7 Modifier to Fire
1. 3. Engine 1.
2. 1-3 4. Gyro 2.
22
21
Shutdown, avoid on 8+ 47
46
Pilot Damage, avoid on 12
Shutdown, avoid on 20+
3. 5. Gyro 3.
1-3 4. 6. Gyro 1-3 4.
20
19
-4 Movement Points
Ammo Explosion, avoid on 4+
45
44
AMMO EXPLOSION
System Failure, avoid on 10+
5. 1. Gyro 5. 18 Shutdown, avoid on 6+ 43 -8 Movement Points
6. 2. Engine 6. 17 +3 Modifier to Fire 42 Shutdown, avoid on 18+
16 41 +6 Modifier to Fire
1.
2.
4-6 3.
4.
Engine
Engine
1.
2.
15 -3 Movement Points 40 Ammo Explosion, avoid on 12
14 Shutdown, avoid on 4+ 39 Pilot Damage, avoid on 10+
4-6 3.
4.
5.
6.
4-6 3.
4.
13
12
+2 Modifier to fire 38
37
Shutdown, avoid on 16+
-7 Movement Points
5. 5. 11 36 System Failure, avoid on 8+
6. 6. 10 -2 Movement Points 35 Ammo Explosion, avoid on 10+
BATTLETECH is a Registered Trademark of FASA Corporation. Copyright 1999. Permission to photocopy for personal use.