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All that is required to begin playing is Your Name, High Concept, and Trouble.

The rest may be filled in during play. Rule Summary on Backside

*Name FP /Refresh Skill List / Stunts (AOE)

Description (3 Free) Basic Stunts provide a bonus to related rolls.


+2 to use [Skill] to do [Action Type] in this way [AOE].
Description
Basic Stunts act as Areas of Expertise (AOE) for a given
skill. Each Stunt requires an assigned Action Type: Create
Aspects Spend 1 FP to Invoke (Positive). Gain 1 FP for Compels (Negative)
Advantage c, Attack a, Defend d, or Overcome
*High Concept (Summarize your character in a phrase) o. Not all Actions Types are available for a particular
Skill / AOE. Each Skill may have more than one AOE.

*Trouble (A weakness or complication that makes life harder) Athletics: CADO


AOE: Strong Swimmer, Dive For Cover, Sprinter, etc.

General (Something that can both aid and hinder your character) Burglary: CADO
AOE: Talk My Way Out , Pickpocket, Security Expert, etc.

General (Something that can both aid and hinder your character) Contacts: CADO
AOE: Start a Rumor, I know a guy, Former Spy, etc.

General (Something that can both aid and hinder your character) Crafts: CADO
AOE: Mechanic, Painter, Electrician, etc.

Skills 1 at (+4), 2 at (+3), 3 at (+2), 4 at (+1) . Choose from the skill list to the right >>> Deceive: CADO
AOE: Conman, Mind Games, Disguises, etc.

Drive: CADO
AOE: Stunt Pilot, Follow That Car!, Evasive Maneuvers, etc.

Empathy: CADO
AOE: Psychology, Catch Lies, Gain Trust, etc.

Fight: CADO
AOE: Tactician, Longsword Master, Quick Strike, etc.
Other Advanced Stunts, Additional AOEs, Props, and Extras
Investigate: CADO
*Advanced Stunts allows an Action Type for a skill it does not usually have under certain
AOE: Eavesdropper, Power of Deduction, Gather Clues, etc.
circumstances, create rule exceptions, or other effects. Some Advanced Stunts may be
limited in use or cost FP. Lore: CADO
*Additional AOEs for Basic Stunts for one of the Skills. AOE: History, Arcane Knowledge, Ive Read About That, , etc.

*Props are inventory items available for use, but do not add any bonus Notice: CADO
*Extras are additional Aspects that may come and go during the game. AOE: Danger Sense, Body Language, Attention to Detail, etc.

Physique: CADO
Physical Stress Bodily Damage Other:
AOE: Grappler, Tough as Nails, Weight Lifter, etc.

Provoke: CADO
AOE: Incite Violence, Intimidate, Trash Talk, etc.

Mental Stress Emotional/Psychic Damage Rapport: CADO


AOE: Persuade, First Impressions, Silver Tongue, etc.

Resources: CADO
Mark a box equal to or higher than the damage taken.
AOE: Wealth, Influence, Fame, etc.
Consequences Temporary Negative Aspects used to absorb additional damage.
Shoot: CADO
Mild Mild AOE: Aimed Shot, Quick Draw, Sniper Training, etc.
The Physique and Will skills gives you additional Stealth: CADO
Moderate physical / mental stress or consequence slots. (+1) or
(+2) gives you a 3-point stress box. (+3) or (+4) gives AOE: Hide In a Crowd, Slip Out The Back, Slippery Target, etc.

Severe you a 4-point stress box. (+5) give you an additional Will: CADO
mild consequence slot along that can only be used
for appropriate harm. AOE: Unprovoked, Strength of Mind, Dedicated to Cause, etc.

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