Professional Documents
Culture Documents
Program Introduction
Start Date: Wednesday November 9, 2016.
End Date: Wednesday December 7, 2016.
Time: Lunch: 12:05pm - 12:45pm
o Duration: 40 Minutes
Location: ---
Supervisor: Mrs. Avila
Group Dynamic: Grade 2 Girls. Indoor Classroom.
Facilitators: Ellie McNaughton & Madison Giffen
Focus: Learning Appropriate Behaviour through the Dramatic Arts.
Program Goals:
Upon completion of this program, students will be able to demonstrate the ability
to use problem solving skills, and coping strategies to apply them to their
everyday life.
Students will be able to initiate appropriate behaviour through dramatization
activities.
Session Breakdown:
Introduction/Review
Icebreaker
Activity
Debrief
Cleanup
Session 1: “Let’s get to know Each Other” (Wednesday November 9, 2016)
Modality: Arts & Crafts
Theme: Getting to know you.
Goals:
o Students will have the opportunity to network with fellow Grade 2
Students in a safe environment, through communicating different
commonalities during today’s program session.
o Students will learn how to identify, and initiate self-coping tools that can
be used in different situations.
Introduction & Rules & Agenda of Programming (5 Minutes)
o Rules will be written on the chart paper before the start of program.
o Programming Agenda will be written on the chart paper before the start of
the program.
o Session Agenda will be written on the chart paper before the start of the
program.
o Present Session Goals to Students.
Icebreaker: Connect (5 Minutes)
o Therapeutic Value:
Students will be able to visually, and verbally see how they are
connected to the different students in the program.
o Instructions:
1) A student will start off holding the beginning of the yarn, and
say something that they like. (Ex: I like reading).
2) Other students will raise their hands if they agree. The student
will then pass the yarn to someone who has their hand up. This will
continue on until all the students who had their hand up have
received the yarn.
3) Once a student has received the yarn they will hold on to a
piece, and then throw it.
4) The last person to receive the ball of yarn will make up a
sentence about something they like, and will continue the process
of passing the yarn to students with their hands raised.
5) Icebreaker is complete when there is no more yarn to use.
o Materials:
1 Ball of Yarn
Activity: Coping (Calming Down) Sandwich (15 Minutes)
o Therapeutic Value:
Students will be able to formulate different coping tools to utilize
in behavioural situations.
Students will be using their Coping Sandwich as a prop in the
scenarios they will be presenting.
o Instructions:
1) Students will receive 8 pieces of pre-cut out construction paper
in different sandwich shapes.
2) Students will write “(Name) Coping Sandwich” on one of the
pieces of bread.
3) Students will formulate different coping mechanisms that they
decide will best apply to themselves.
On the whiteboard/chart paper, there will be different
examples of coping mechanisms for the students to refer to
during the activity.
4) Students will write each coping mechanism on their different
sandwich items until each item is completed.
5) Students will put completed coping sandwich into Plastic
Sandwich Bag.
o Materials:
Utensils:
Markers
Crayons
Pastels
Plastic Sandwich Bags
Blank Labels
Construction Paper Sandwich Shapes Pre-Cut
2 Pieces of Bread
2 Pieces of Lettuce
1 Piece of Cheese
1 Piece of Meat
2 Pieces of Tomato’s
Debrief (5 Minutes)
o Were you able to learn more things that you have in common with your
fellow Grade 2 Student?
o Was it hard to find calming down tools for yourself?
o Why do you think that is?
o How can you keep these calming down tools in your head going forward?
Clean up (10 Minutes)
o Return the room to its original state.
Peterson, K. (Photographer). (2012). 50 Activities and Games Dealing With Anger.
activities-and-games-dealing-with-anger
Session 2: “Thinking before Speaking” (Wednesday November 16, 2016)
Modality: Drama Role-Play
Theme: Communication
Goals:
o Students will be able to initiate positive and optimistic support to each
other using their communication skills through their practice experience in
the Icebreaker.
o Students will demonstrate their problem solving skills through the
presentation of their Mini-Skits through using the “STC Stop Light”.
o Students will practice their performance skills in using appropriate
language in different situations.
Agenda (5 Minutes)
o Review of last week’s session that includes display of the rules, and
programming agenda on the chart paper.
o Session Agenda displayed on chart paper.
o Present Session Goals to Students.
Icebreaker: Rock, Paper, Scissors, Cheer (5 Minutes)
o Therapeutic Value:
Students will have the opportunity to practice communicating
positive self-esteem attributes to fellow peers.
o Instructions:
1) Students will formulate a circle as a group.
2) Facilitators will number off each student “1, 2”. Each 1 will
have to find a partner who is a 2.
3) Each pair will say “Rock, Paper, Scissors”, and then choose an
action to perform.
4) The person who does not win will become the cheerer for the
person who does win, as they play other winners.
5) Each time a student wins their cheer group increases, until all
the winners have faced each other.
6) The overall winner is the person who has won every game.
Activity: Mini-Skits (15 Minutes)
o Therapeutic Value:
Student’s will be identifying and practicing appropriate language
through different scenarios.
o Instructions:
1) Students will be introduced to the “STC Stop Light” using
visual.
2) Students will be divided into 4 groups with 5 students in each
group through random numbering.
3) Each group will receive a scenario in which they will present the
inappropriate behaviour and the appropriate language to the group.
4) Students in each group will identify where they would use the
“STC Stop Light” in their scenario.
5) Students discuss how they could use one of their coping tools
they chose in their Coping Sandwich to apply to their mini-skit.
o Materials:
“STC Stop Light” Diagram (5 Copies)
Scenario #1 to #5 Script (5 copies per Scenario)
Debrief (5 Minutes)
o How do you feel that you were able to produce positive support during the
icebreaker?
o Was it hard to use the “STC Stop Light” in the different scenarios?
o How will you remember to recall the “STC Stop Light” in the future?
Clean Up (10 Minutes)
o Return the room to its original state.
Appropriate & Inappropriate Language
Role-Play
(4 Groups of 5 Students each act out a Scenario)
Inappropriate Scene
Person 1: “What should we do at recess today?”
Person 2: “Do you want to play soccer?”
Person 1: “Yea.”
Person 3: “Can I play?”
Person 4: “I want to play!”
Person 1: “Yes you both can play.”
Person 5: “Can I play?”
Person 1: “No you cannot play. The teams will not be even then.”
Person 5: “That’s not fair. I want to play.”
Person 2: “Too bad.”
Person 5: “Ughhhh” (Freezes and Stops before saying inappropriate word)
Appropriate Scene
Person 1: “What should we do at recess today?”
Person 2: “Do you want to play soccer?”
Person 1: “Yea.”
Person 3: “Can I play?”
Person 4: “I want to play!”
Person 1: “Yes you can both play.”
Person 5: “Can I play?”
Person 1: “No you cannot play. The teams will not be even then.”
Person 2: “Too bad.”
Person 5: “Hmmm.”
Person 1: “What?”
Person 5: “What if I be scorekeeper instead?”
Person 1: “Yea you can do that.”
Person 3: “Ok, lets go get the ball before the bell rings.”
Scenario #3 (Deciding who is it for Grounders on Jungle Gym)
4) “Red Bulb Blue Bulb Red Bulb Blue Bulb Red Bulb Blue Bulb”.
5) “Betty bought butter but the butter was bitter, so Betty bought better butter to make
the bitter butter better”.
BeatbyBeatPress. (2013, Feb. 18). Drama Game: Tongue Twisters (The Ultimate
tongue-twisters-the-ultimate-list/
Session 5: “Take Away” (Wednesday December 7, 2016)
Modality: Drama Role-Play
Theme: Team Work
Goals:
o Upon the completion of the program, students will be able to demonstrate
appropriate behaviour as situations arise through the recall of the
information learned in this program.
Review of Last Week (5 Minutes)
o Session Agenda displayed on chart paper.
o Present Session Goals to Students.
Activity: Present Scenes (15 Minutes)
o Each group will present their scenario to the program participants, plus
any additional staff guests.
Closing Activity: Charades (5 Minutes)
o Therapeutic Value:
o Instructions:
1) Each group member will be given a topic in which they will act
out non-verbally for their other group members to guess.
2) There team will have 30 seconds to guess the correct answer
before the other team has the opportunity to guess.
o Materials:
Charade topics on small pieces of paper. (25)
Debrief & Program Evaluation (10 Minutes)
o How did you enjoy the program?
o Is their anything we should change?
Clean Up (5 Minutes)
o Return the room to its original state.
References
BeatbyBeatPress. (2013, Feb. 18). Drama Game: Tongue Twisters (The Ultimate
tongue-twisters-the-ultimate-list/
Creative Therapy Store. (Photograph). (2010). Stop, Think and Choose Poster. Retrieved
from https://www.creativetherapystore.com/Anger-Control-Therapeutic-Games-
and-Resources/Stop-Think-and-Choose-Poster/FR-73
activities-and-games-dealing-with-anger
Rules
1) Try your best.
4) No running.
Introduction:
Rules
Program Agenda
Session Agenda
Icebreaker: Connect
Debrief
Cleanup
Session #2 Agenda
Session Goals:
Students will get to cheer on their fellow Grade 2 Students while playing a
game.
Students will be able to practice using the “STC Stop Light” and appropriate
behaviour in their Mini-Skits.
Activity: Mini-Skits
Debrief
Cleanup
Session #3 Agenda
Session Goals:
Students will get to practice asking and answering yes or no questions while
playing 21 Questions.
Students will practice working in a team to put together a scene with their
own lines.
Activity: Scenarios
Debrief
Cleanup
Session #4 Agenda
Session Goal:
Students will have the opportunity to increase their self-confidence in oral
presenting, through consistent practice.
Students will get to work on their scenarios through practicing their oral skills.
Debrief
Clean Up
Session #5 Agenda
Session Goal:
Students will be able to show their ability to use appropriate behaviour, if a
situation arises, from the information learned in this program.
Debrief
Program Evaluation
Clean Up
Coping Strategies
Go for a walk
Yoga
Deep Breathing
Playing a Sport
Count to 10
Stop and Think
Write in a Journal
Painting
Drawing
Reading
Talking to a friend or trusted adult
Dance
Exercise
Arts & Crafts
Take a break