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All: Summon Nature's Ally IV [4th]

Bleed [0th] Animal Growth [5th]


Create Water [0th] Awaken [5th]
Detect Magic [0th] Baleful Polymorph [5th]
Detect Poison [0th] Insect Plague [5th]
Flare [0th] Summon Nature's Ally V [5th]
Guidance [0th] Anti-Life Shell [6th]
Know Direction [0th] Bear's Endurance, Mass [6th]
Light [0th] Bull's Strength, Mass [6th]
Mending [0th] Cat's Grace [6th]
Purify Food and Drink [0th] Eagle's Splendor, Mass [6th]
Read Magic [0th] Owl's Wisdom, Mass [6th]
Resistance [0th] Summon Nature's Ally VI [6th]
Stabilize [0th] Creeping Doom [7th]
Virtue [0th] Summon Nature's Ally VII [7th]
Bane [1st] Animal Shapes [8th]
Bless [1st] Summon Nature's Ally VIII [8th]
Bless Water [1st] Shapechange [9th]
Curse Water [1st] Summon Nature's Ally IX [9th]
Divine Favor [1st]
Doom [1st] Astral:
Bestow Curse [3rd] Dimensional Anchor [4th]
Prayer [3rd] Plane Shift [5th]
Remove Curse [3rd] Forbiddance [6th]
Sending [4th] Ethereal Jaunt [7th]
Atonement [5th] Refuge [7th]
Break Enchantment [5th] Dimensional Lock [8th]
Hallow [5th] Astral Projection [9th]
Unhallow [5th] Etherealness [9th]
Miracle [9th]
Charm:
Animal: Cause Fear [1st]
Calm Animals [1st] Command [1st]
Charm Animal [1st] Remove Fear [1st]
Hide from Animals [1st] Eagle's Splendor [2nd]
Magic Fang [1st] Enthrall [2nd]
Speak with Animals [1st] Imbue with Spell Ability [4th]
Summon Nature's Ally I [1st] Geas/Quest, Lesser [4th]
Animal Messenger [2nd] Command, Greater [5th]
Animal Trance [2nd] Eagle's Splendor, Mass [6th]
Bear's Endurance [2nd] Geas/Quest [6th]
Bull's Strength [2nd] Spellstaff [6th]
Cat's Grace [2nd]
Eagle's Splendor [2nd] Combat:
Hold Animal [2nd] Entangle [1st]
Owl's Wisdom [2nd] Entropic Shield [1st]
Reduce Animal [2nd] Magic Fang [1st]
Summon Nature's Ally II [2nd] Magic Stone [1st]
Summon Swarm [2nd] Magic Weapon [1st]
Dominate Animal [3rd] Shield of Faith [1st]
Magic Fang, Greater [3rd] Align Weapon [2nd]
Summon Nature's Ally III [3rd] Bear's Endurance [2nd]
Giant Vermin [4th] Bull's Strength [2nd]
Poison [4th] Cat's Grace [2nd]
Repel Vermin [4th] Shatter [2nd]
Spiritual Weapon [2nd] Discern Location [8th]
Magic Fang, Greater [3rd] Foresight [9th]
Chaos Hammer [4th]
Divine Power [4th] Elemental:
Holy Smite [4th] Endure Elements [1st]
Magic Weapon, Greater [4th] Faerie Fire [1st]
Order's Wrath [4th] Magic Stone [1st]
Rusting Grasp [4th] Produce Flame [1st]
Unholy Blight [4th] Chill Metal [2nd]
Disrupting Weapon [4th] Fire Trap [2nd]
Flame Strike [5th] Flaming Sphere [2nd]
Righteous Might [5th] Gust of Wind [2nd]
Bear's Endurance, Mass [6th] Heat Metal [2nd]
Bull's Strength, Mass [6th] Resist Energy [2nd]
Cat's Grace, Mass [6th] Soften Earth and Stone [2nd]
Repel Wood [6th] Protection from Energy [3rd]
Blasphemy [7th] Quench [3rd]
Destruction [7th] Stone Shape [3rd]
Dictum [7th] Water Breathing [3rd]
Holy Word [7th] Water Walk [3rd]
Word of Chaos [7th] Wind Walk [3rd]
Holy Aura [8th] Wind Wall [3rd]
Unholy Aura [8th] Air Walk [4th]
Implosion [9th] Control Water [4th]
Storm of Vengeance [9th] Ice Storm [4th]
Spike Stones [4th]
Creation: Flame Strike [5th]
Make Whole [2nd] Wall of Stone [5th]
Create Food and Drink [3rd] Fire Seeds [6th]
Wall of Thorns [5th] Move Earth [6th]
Wall of Stone [5th] Stone Tell [6th]
Animate Objects [6th] Transmute Metal to Wood [7th]
Blade Barrier [6th] Earthquake [8th]
Heroes' Feast [6th] Firestorm [8th]
Repel Metal or Stone [8th]
Divination: Elemental Swarm [9th]
Comprehend Languages [1st]
Detect Animals or Plants [1st] Guardian:
Detect Chaos/Evil/Good/Law [1st] Darkness [2nd]
Detect Snares and Pits [1st] Silence [2nd]
Detect Undead [1st] Fire Trap [2nd]
Speak with Animals [1st] Deeper Darkness [3rd]
Augury [2nd] Gylph of Warding [3rd]
Find Traps [2nd] Helping Hand [3rd]
Speak with Dead [3rd] Mark of Justice [5th]
Speak with Plants [3rd] Symbol of Pain [5th]
Discern Lies [4th] Symbol of Sleep [5th]
Divination [4th] Blade Barrier [6th]
Tongues [4th] Glyph of Warding, Greater [6th]
Scrying [5th] Symbol of Fear [6th]
True Seeing [5th] Symbol of Persuasion [6th]
Find the Path [6th] Symbol of Stunning [7th]
Stone Tell [6th] Symbol of Weakness [7th]
Scrying, Greater [7th] Symbol of Death [8th]
Symbol of Insanity [8th]
Antipathy [9th] Resurrection [7th]
Sympathy [9th] Create Greater Undead [8th]
Finger of Death [8th]
Healing: Energy Drain [9th]
Cure Light Wounds [1st] Soul Bind [9th]
Inflict Light Wounds [1st] True Resurrection [9th]
Cure Moderate Wounds [2nd]
Delay Poison [2nd] Plant:
Inflict Moderate Wounds [2nd] Detect Animals or Plants [1st]
Cure Serious Wounds [3rd] Detect Snares and Pits [1st]
Inflict Serious Wounds [3rd] Entangle [1st]
Cure Critical Wounds [4th] Goodberry [1st]
Inflict Critical Wounds [4th] Pass without Trace [1st]
Neutralize Poison [4th] Shillelagh [1st]
Breath of Life [5th] Tree Shape [2nd]
Cure Light Wounds, Mass [5th] Warp Wood [2nd]
Inflict Light Wounds, Mass [5th] Wood Shape [2nd]
Cure Moderate Wounds, Mass [6th] Diminish Plants [3rd]
Harm [6th] Plant Growth [3rd]
Heal [6th] Snare [3rd]
Inflict Moderate Wounds, Mass [6th] Speak with Plants [3rd]
Cure Serious Wounds [7th] Spike Growth [3rd]
Inflict Serious Wounds, Mass [7th] Blight [4th]
Cure Critical Wounds, Mass [8th] Command Plants [4th]
Inflict Critical Wounds, Mass [8th] Freedom of Movement [4th]
Heal, Mass [9th] Poison [4th]
Wall of Thorns [4th]
Necromantic: Anti-Life Shell [6th]
Cause Fear [1st] Fire Seeds [6th]
Deathwatch [1st] Ironwood [6th]
Detect Undead [1st] Liveoak [6th]
Hide from Undead [1st] Repel Wood [6th]
Consecrate [2nd] Transport via Plants [6th]
Death Knell [2nd] Animate Plants [7th]
Desecrate [2nd] Changestaff [7th]
Gentle Repose [2nd] Transmute Metal to Wood [7th]
Remove Paralysis [2nd] Shambler [9th]
Resist Disease [2nd]
Restoration, Lesser [2nd] Protection:
Animate Dead [3rd] Endure Elements [1st]
Blindness/Deafness [3rd] Hide from Animals [1st]
Contagion [3rd] Hide from Undead [1st]
Remove Blindness/Deafness [3rd] Sanctuary [1st]
Remove Disease [3rd] Shield of Faith [1st]
Death Ward [4th] Barkskin [2nd]
Reincarnate [4th] Consecrate [Necromantic, 2nd]
Restoration [4th] Shield Other [2nd]
Breath of Life [5th] Status [2nd]
Disrupting Weapon [5th] Undetectable Alignment [2nd]
Slay Living [5th] Dispel Magic [3rd]
Create Undead [6th] Invisibility Purge [3rd]
Undeath to Death [6th] Magic Circle Against Chaos/Evil/Good/Law [3rd]
Destruction [7th] Magic Vestment [3rd]
Regenerate [7th] Protection from Energy [3rd]
Restoration, Greater [7th] Anti-Plant Shell [4th]
Spell Immunity [4th] Freedom of Movement [4th]
Dispel Chaos/Evil/Good/Law [5th] Plane Shift [5th]
Spell Resistance [5th] Find the Path [6th]
Anti-Life Shell [6th] Transport via Plants [6th]
Dispel Magic, Greater [6th] Word of Recall [6th]
Repulsion [6th] Gate [9th]
Anti-Magic Shield [8th]
Cloak of Chaos [8th] Weather:
Spell Immunity, Greater [8th] Endure Elements [1st]
Shield of Law [8th] Obscuring Mist [1st]
Fog Cloud [2nd]
Summoning: Gust of Wind [2nd]
Summon Monster I [1st] Shatter [2nd]
Summon Nature's Ally [1st] Sounds Burst [2nd]
Summon Monster II [2nd] Call Lightning [3rd]
Summon Nature's Ally II [2nd] Sleet Storm [3rd]
Summon Swarm [2nd] Wind Walk [3rd]
Summon Monster III [3rd] Wind Wall [3rd]
Summon Nature's Ally III [3rd] Air Walk [4th]
Planar Ally, Lesser [4th] Freedom of Movement [4th]
Summon Monster IV [4th] Ice Storm [4th]
Summon Nature's Ally IV [4th] Control Weather [7th]
Banishment [5th] Firestorm [8th]
Summon Monster V [5th] Whirlwind [8th]
Summon Nature's Ally V [5th] Storm of Vengeance [9th]
Planar Ally [6th]
Summon Monster VI [6th]
Summon Nature's Ally VI [6th]
Creeping Doom [7th]
Summon Monster VII [7th]
Summon Nature's Ally [7th]
Planar Ally, Greater [8th]
Summon Monster VIII [8th]
Summon Nature's Ally VIII [8th]
Elemental Swarm [9th]
Gate [9th]
Summon Monster IX [9th]
Summon Nature's Ally IX [9th]

Sun:
Faerie Fire [1st]
Continual Flame [3rd]
Daylight [3rd]
Searing Light [3rd]
Sunbeam [7th]
Sunburst [8th]

Travel:
Jump [1st]
Longstrider [1st]
Pass without Trace [1st]
Spider Climb [2nd]
Water Walk [3rd]
Wind Walk [3rd]
Air Walk [4th]

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