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Descriptive Geometry 1

by Pál Ledneczki Ph.D.

Table of contents
1 Multi-view representation
1.
2. Shadow constructions
3. Intersection problems
4. Metrical problems
5. Axonometry
6. Representation of circle
7. Perspective
Introduction

About the purposes of studying Descriptive Geometry:


1. Methods and “means” for solving 3D geometrical construction problems. In this sense
Descriptive Geometry is a branch of Geometry.

2. 2D representation of 3D technical object, i.e. basics of Technical Drawing, “instrument” in


technical communication.

What is Descriptive Geometry?


„One simply takes two planes at right angles to each other, one vertical and the other horizontal
then projects the figure to be represented orthogonally on these planes, the projections of all
edges and vertices being clearly indicated. The projection on the vertical plane is known as
tthe
e „e
„elevation”,
e at o , the
t e other
ot e projection
p oject o iss ca
called
ed „t
„the
e plan”.
pa Finally,
a y, the
t e vertical
e t ca plane
p a e is
s folded
o ded
about the line of intersection of the two planes until it also is horizontal. This puts on one flat
sheet of paper what we ordinarily visualize in 3D”.
(A History of Mathematics by Carl B. Boyer, John Wiley & Sons, New York, 1991)
Gaspard Monge (1746
1746 ― 1818) was sworn not to divulge the above method and for 15 years,years it
was a jealously guarded military secret. Only in 1794, he was allowed to teach it in public at
the Ecole Normale, Paris where Lagrange was among the auditors. „With his application of
analysis to geometry, this devil of a man will make himself immortal”, exclaimed Lagrange.
R Parthasarathy
R.Parthasarathy
h
http://en.wikipedia.org/wiki/Gaspard_Monge
// iki di / iki/G d M

Descriptive Geometry 1 Introduction


2
About Descriptive Geometry 1

Methodology
Multi-view
Multi view representation, auxiliary projections

Axonomety

p
Perspective

Types of problems
Incidence and intersection problems,
problems shadow constructions

Metrical constructions

Representation of spatial elements, polyhedrons, circle, sphere,


cylinder and cone

Descriptive Geometry 1 Introduction


3
In Descriptive Geometry 1

We shall study

representation of spatial elements and analyze their mutual positions


determine their angles and distances

represent pyramids, prisms, regular polyhedrons,


construct the intersection of polyhedrons with line and plane, intersection of
two polyhedrons

construct shadows
cast shadow, self-shadow, projected shadow

the p
principles
p of representation
p and solution of 3D g
geometrical
problems in 2D

Descriptive Geometry 1 Introduction


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Spatial elements, relations, notation

2 parallel Relations
ï non parallel
pair of points: determine a distance
z,ü perpendicular
point and line:
p lying
y g on
lying on, passing
not lying on → plane, distance
through, coincident
pair of lines: coplanar
D
intersecting → angles
parallel → distance
C
non coplanar
skew → angle and distance
B point and plane: lying on
A l
k not lying on → distance
AB segment A,B line and plane: parallel → distance
|AB| = l line A,B intersecting → angle
B=k1l intersection pair of planes: parallel → distance
α = [BCD] plane B,C,D intersecting → angle
A α not lying
l on

Descriptive Geometry 1 Introduction


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Representation of point

2nd quadrant π2 1st quadrant


π2
P”
d2 P” P
x1,2
P
d1
P’ π1
d1
x1,2 3rd quadrant

d2
P’
π1 4th quadrant

In which quadrant or image plane is the point located, why is it special?


B” C’ N2 G” K”
D”
A” H”=J”
F” L”
B’
B N1” X’ X”
X’=X” d1
x1,2
N2” L’
d2 H’
D’ E’=E”
C”
A’ N1 d1 = d2
F’=G’ J’ K’
K

Descriptive Geometry 1 Multi-view representation


6
Auxiliary projections

Side view, third image Chain of transformations


x2,3
P” d2 P’’’ P” BV

QV
x1,2 A”=B” C”=D” AV

CV PV
d2

P’ x1,2 Q”
DV
Fourth image, linked to the first image B’
C’
x4,5
P”
P’ CIV
d1 Q’ DIV
x1,2 PIV
d1 QIV
A’
A D’

PIV
BIV
P’ x1,4 x1,4
AIV

Descriptive Geometry 1 Multi-view representation


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Representation of Straight Lines, Relative Positions

first principal line second principal line profile line first proj. line second proj. line
first coinciding second coinciding
v” C” points L” points
A”B”=AB B”
p2”=M”=N”
P” Q” p1 ”
h”
h A”
A
x1,2 D”
x1,2 K”
P’ h’ M’
D’
v’ p1’=K’=L’
P’Q’=PQ
P Q =PQ A’
A B’
B p2 ’
Q’ C’
N’

Intersecting parallel skew intersecting parallel

a” c” e” l” k” m” =n”
g”
d”
b”

c’’
a’ g’ k’=l’ m’

b’ n’
d’
d e’ first coinciding
g second coinciding
g
lines lines

Descriptive Geometry 1 Multi-view representation


8
Point and Line

π2 π2
P” N” p P” S” N” p
N S K” N
R”
M” K
ll” ll”
P M P
R Q” Q”
l Q l Q L”
L”
x1,2 x1,2

N’ N’
R’ l’ Q’ L S’ l’ Q’ L
P’ π1 M’ P’ π1 K’
L’ S” L’
P” R” N” P” N”
K”
Q” M” Q”
l” l” p”
p”
L” L”

N’ N’
N*
l’ M’ l’ K’
Q’ Q’
p’ M* p’
P’ R’ P’ S’
L’ L’
R l M p S l K p

Descriptive Geometry 1 Multi-view representation


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Tracing Points of a Line

l”
N1
π2
N2

x1,2
l”
N2’ N1”

l
N2 l’
l Q
N1
x1,2
N2’ N1”
l’ Problems:

π1 1) find the tracing points of principal


/profile lines
2) determine lines by means of
tracing points

Descriptive Geometry 1 Multi-view representation


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Representation of Plane

Pair of intersecting lines Pair of parallel lines


c”
a”
m” =n”
d”

l” k”
b”
x1,2
c’
a’ m’’
k’=l’
n’
b’ d’
Plane figures 3”
2”
2
A” T
Tracing
i li
lines

n2 n2
4”
B” 1”
C“ x1,2
12

B’
2’
3’ n1
C’ 1’ n1
4’
A’ spanned plane spanned plane
slanted plane slanted plane

Descriptive Geometry 1 Multi-view representation


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Line and Plane

3”
2”
3”
lying on (incident) intersecting 2”
l”
l [[1234]]
4” P”
1” g 1 [1234]=P
2’
l”=g”
3’
1’
4”
l’ 1”
4’ 2’
g’
a”
a
parallel
ll l
a”
3’
a 2 [ab] P’
b”
1’
1
a’
l’
a’
4’
b’

Descriptive Geometry 1 Multi-view representation


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Intersection of Two Planes

3”
A”
3” 2”
2” 3
A”
A 2 P2”
P1”
P1= |12| 1 [ABC]
A
4”
4
1” B” C”
P2 B’
P1 P2= |AC| 1 [1234] 2’
B”

3’
B P1’
C C’
1”
4 P2’
3’ 1’
B’ 1 2’ C’

A’
1’
1 4’
A’ 4’
4

Descriptive Geometry 1 Multi-view representation


13
Transversall off a Pair
T P i Of Skew
Sk Lines
Li Passing
P i Through
Th ha
Given Point

Sketch and algorithm Solution in Monge’s Your solution

A A” a” P”
a a”

t
B”
B
b P”
b” b”
P a”

x1,2

B = [Pa] 1 b a’ P’
P’
t = |PB|
B’ a’
or
b’
b
t = [Pa] 1 [Pb]
b’
a’
A’
a2a , [Pa]
[P ] = [aa]
[ ]

Descriptive Geometry 1 Multi-view representation


14
Transversal of a Pair Of Skew Lines Parallel to a Given
Direction

Sketch and algorithm Solution in Monge’s Your solution


t” X”
A a”
A”
A
a t a” d* ”
b
d d”
X d” B”
B
b” b”
d*
x1,2

d’ b’
X a a’
d* ’
B’
d* X, d*2d d’
t’
B = b 1 [ad*] A’
X’ b’
t B
B, t 2d* a’

Descriptive Geometry 1 Multi-view representation


15
Auxiliary Projections on Special Purposes 1

True length of a segment Distance of a pair of skew lines

A” D”

A”
B”

C” B”
CV
x1,2

x1,2 d
B’
D’ B’ AV=BV DV
C’
C
A’ BIV
BIV
A’
x4,5
x1,4
14

x1,4 CIV
AIV
DIV
AIV

Descriptive Geometry 1 Multi-view representation


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Auxiliary Projections on Special Purposes 2

Edge view of a plane: transformation of a Application: find the distance d of the point P
plane in projecting plane and the plane [ABC].

π4 ü h, π4 ü π1
B”
” P”

h”
A”
π4
C”
h” AIV x1,2
π2 BIV
h
A”

x3,4 B’ d

h’ CIV PIV
A π1
x1,2 C’
h’
A’ x1,4
P’
A’

Descriptive Geometry 1 Multi-view representation


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Auxiliary Projections on Special Purposes 3

Construction of the true shape of a figure lying in a general plane


General plane 6 fourth projecting plane 6 fifth principal plane

B”

A” h”

π4 C”

h” AIV x4,5
π2 x1,2
X4,5
h BIV
A”

X1,4 AIV BV

AV B’
h’
A π1 CIV
x1,2
h’ π5 C’ CV
x1,4 AV
A’
A’

Descriptive Geometry 1 Multi-view representation


18
Cast Shadow, Self-shadow, Projected Shadow

Descriptive Geometry 1 Shadow constructions


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Shadow in Traditional Descriptive Geometry

Riess, C.: Grundzüge der darstellenden


Geometrie
(Stuttgart : Verl. J. B. Metzleráschen
Buchhandlung, 1871)
Application of Descriptive Geometry for
Construction of Projected Shadow (plate X.)

Romsauer Lajos: Ábrázoló geometria


(Budapest : Franklin-Társulat, 1929)

htt //
http://www.c3.hu/perspektiva/adatbazis/
3h / kti / d tb i /

Descriptive Geometry 1 Shadow constructions


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Shadow in Visualisation

Descriptive Geometry 1 Shadow constructions


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Shadows - Basics

A B”

f”
f
B
B**
A
A’
A ff’ A*
A N2 f

A*
z
f’
B f B** A’
B*

A x

f
A*
y f’

N1

Descriptive Geometry 1 Shadow constructions


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Shadow Properties

1) Our constructions are restricted to parallel lighting.

2) We do not represent transition between dark and light shade.

3) We usually construct three types of shadow: cast shadow on the ground or on the image
planes, self-shadow (shade) and projected shadow.

4) Shadow of a point: piercing point of the ray of light passing through the point, in the surface
(on ground plane, picture plane etc.)

5) Shadow of a straight line: intersection of the plane passing through the line, parallel to the
direction of lighting and the surface (screen).

6) Shadow of a curve: the intersection of cylinder (whose generatrix is the curve, the generators
are rays of light) with the surface (screen).
(screen)

7) Shadow-coinciding points: pair of distinct points, whose shadows coincide.

8) Alongside cast shadow the surface is in self-shadow.

9) In case of equal orientation of a triangle and its shadow, the face of triangle is illuminated.

10) The cast shadow outline is the shadow of the self-shadow outline.

Descriptive Geometry 1 Shadow constructions


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Cast Shadow, Projected Shadow

3
3**
2

A A

shadow coinciding
points

C
4 C*
1 4*
1*

Descriptive Geometry 1 Shadow constructions


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Intersection of Pyramid and Line

auxiliary intersection Find the intersection of line and pyramid


parallel and similar to
the base
h

auxiliary intersection
passing through the
apex
l

n1

Descriptive Geometry 1 Intersection problems


25
Intersection of Polyhedron and Projecting Plane

1” Find
d the
h intersection off plane
l and
d polyhedron
l h d

D” B” C”
A”

3”

M”

4’

D’

1’ C’

M’ 3’
A’

2’
B’

Descriptive Geometry 1 Intersection problems


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Intersection of Polyhedron and Plane (auxiliary projection)

B
Π2

1 4

1” A
2 3
C”

h
C

M
1’
Π1
D

C’

Hint: introduce Π4 image plane perpendicular to Π1 and the plane of parallelogram (Π4 h6 x1,4 h’).

Descriptive Geometry 1 Intersection problems


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Intersection of Pyramid and Plane (Collineation)

C
n2
P’
M”

P A”
A D”
D B”
B C”
C

D’

The relation between the base polygon and the polygon C’


M’
of intersection is central-axial collineation.
The axis of collineation is the line of intersection of the A’
base plane and the plane of intersection, the center is
the
h apex off the
h pyramid.id
A pair of corresponding points is the pedal point of a B’
lateral edge and the piercing point of the edge in the Hint: start with
plane of intersection. n1 |MA| W [n1n2]
The center is the vertex of the pyramid.

Descriptive Geometry 1 Intersection problems


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Intersection of Prism and Line

Find the intersection of line and prism


auxiliary intersection
parallel and congruent to
the base
h

auxiliary intersection
parallel to the generators
l

n1

Descriptive Geometry 1 Intersection problems


29
Intersection of Prism and Plane (affinity)

A”
n2

P’
P
A” F” B” E” C” D”
E’
P F’
a D’

The relation between the base polygon and the A’ A’


C’
polygon of intersection is axial affinity.
The axis of affinity is the line of intersection of the B’’
base plane and the plane of intersection.
A pair of corresponding points is the pedal point Hint: start with
of a lateral edge and the piercing point of the edge n1
|F F| W [n1n2]
i th
in the plane
l off intersection.
i t ti

Descriptive Geometry 1 Intersection problems


30
Intersection of a Pair of Solids

M” The intersection of two polyhedrons is a


polygon (usually 3D polygon).

3” VII VIII VII VIII The vertices of the polygon of


I I
intersection are the piercing points of the
V V
III
III edges
d off a polyhedron
l h d in
i the
h faces
f off the
h
other polyhedron.
2” IV
IV The edges of the polygon of intersection
VI II VI
II are segments of intersection of pairs of
1”
1 faces
faces.
IX X IX X
X1,2
A” B” E” C” D” M
2 III
VII VIII
3 V
I
E IX X
1
II IV VI
A’ X X 2
D’ IX
A B C D E A
IX VI Sequence: I-VII-III-VIII-V-X-VI-IV-II-IX-I
M’ V V VI
1’
1 I VII VIII I VIII At the visibility, one can think of solids or
VII
surfaces.
III IV III
II II The visibility depends on, what we want
3’ B’ IV
C’ to represent as a result of set operation:
union, intersection or a kind of
2’ difference.

Descriptive Geometry 1 Intersection problems


31
Intersection of a Pair of Solids (your solution)

Algorithm:
Introduce auxiliary image plane
perpendicular to the horizontal edges of
the prism
Construct the fourth image
Find the piercing points of the edges of
pyramid in the faces of the prism
Find the piercing points of the edges of
prism in the faces of the pyramid
Find the right sequence of the vertices
of polygon of intersection
Draw the polygon of intersection in both
images
Show the visibility

Descriptive Geometry 1 Intersection problems


32
Basic Metrical Constructions 1

The true length of a segment is the hypotenuse


of right triangle. One of the legs is the length of A”
an image of the segment, the other leg is the
difference of distances from the image plane. d1
B”

A” π2
x1,2

d1 A
B’ d1

l
d1 B” AB
l Q A’
B
Reverse problem: the images of a line, a
x1,2 point of the line and a distance is given
given. Find
the images of points of the line whose true
B’ distance from the given point is equal to the
given distance. (Hint: by using an auxiliary
point of the line find the ratio of the true
A’
A π1 l
length
th and
d th
the llength
th off image.)
i )

Descriptive Geometry 1 Metrical problems


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Basic Metrical Constructions 2

Any plan geometrical construction can be carried out by


rotating the plane parallel to an image plane. The relation P”
between the image of a plane and the image of the
rotated plane is orthogonal axial affinity. The axis is a
principal line of the plane
plane. One rotated point can be found h”
h
by the true distance of the point and the axis.
x1,2

π2
h’
P’

(P)
(P) h

x1,2
Reverse problem: construct the images
P’ of a figure, whose rotated image is
(P) given. Hint: use inverse affinity and
h’ π1 lying on condition.

Descriptive Geometry 1 Metrical problems


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Basic Metrical Constructions 3

The first image of a normal of plane, n’ is n”


perpendicular to the first image of the first principal v”
line h’ of the plane.
h”
The second image of a normal of plane, n” is
perpendicular
di l to t the
th second d image
i off the
th second
d
principal line v” of the plane.

π2 x1,2

n v
v’

P
h n’
h’

x1,2
Reverse problem: construct a plane
perpendicular to a given line.
P’ v’
Hint: the plane can be determined by
n’ h’ π1 means of principal lines.

Descriptive Geometry 1 Metrical problems


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Modeling of 3D Polyhedrons

Construct a cube. One of


the faces is given by its
center and line of an edge.
e” O”
e
O

Algorithm
1) Construct the square lying in plane [O,e],
with the centre O and an edge on e. (Rotation x1,2
- counter-rotation of plane, affinity, inverse
affinity, (2).)
2) Construct lines perpendicular to the plane
[O,e], passing through the vertices of the
square. (Perpendicularity of line and plane,
(3).)
3) Measure the length of an edge onto the O’
perpendiculars, chose the proper direction
from the two possibilities. (True length of a
segment, (1).)
e’
4) C
Complete
l t th
the figure
fi by
b showing
h i the
th visibility.
i ibilit

Descriptive Geometry 1 Metrical problems


36
Step-by-step Construction

Construction of the square Normal of the plane Measure of distance Visibility

P” n” v”
B”
B
e” X” e”
d1 Ax”
A” d1
O” h” h” O”
A”

x1,2 x1,2 x1,2 x1,2

(P)

(B) n’
h’ h’ X’
d1
(e)
d1 Ax’
v’
v
O’ P’ O’
B’ true length
(A) e’ e’
of edge
A’ A’

Descriptive Geometry 1 Metrical problems


37
Axonometry

One of the methods of Descriptive z


Geometry, used to produce pictorial
sketches for visualization. Q
Let three axes x,
x y,
y z through the origin
O be given in the image plane. Measure
the coordinates from O onto the three
axes such that each coordinate will be P
multiplied by the ratios of foreshortenings
qx, qy, qz respectively. The point
1
determined by the coordinates is z Uz
considered as the axonometric image of
the point P(x, y, z).
O
The axonometric system can be Ux 1 Uy
R
determined by the points 1
{O, Ux, Uy, Uz}, the image of the origin y
x
and the units on the axes x, y and z. x
P’
According to the Fundamental Theorem
of Axonometry the axonometric
image of an object is a parallel
projection or similar to the parallel In a
axonometry
o o y the left-handed
a d d Cartesian
a a system
y is used.
u d
projection of the object.

Descriptive Geometry 1 Axonometry


38
Fundamental Theorem of Axonometry (Pohlke)

Ez
Ex
Let the sytem {O, Ex, Ey, Ez} be
given in the image plane. The figure
{O,, Ex, Ey, Ez} can be considered
{
as the parallel projection of a
spatial triplet {O, Ex, Ey, Ez} of
three unit segments perpendicular
by pairs. The spatial triplet can be
O
one of two types of orientation
apart from translation in the Ez Ey
direction of projection.
Ex
O

Ey

http://mathworld.wolfram.com/PohlkesTheorem.html
http://www.math-inf.uni-greifswald.de/mathematik+kunst/kuenstler_pohlke.html

Descriptive Geometry 1 Axonometry


39
Orthogonal Axonomtry

z z
Z

O
O’

y
O
X
Y X
x
x y
O’ is the orthogonal projection of the origin,
X, Y and Z are the piercing points of the axes in the image plane.
O’ is the orthocenter of the triangle (tracing triangle) XYZ.
In the axonometric sketch the prime ( ’ ) is omitted.

Descriptive Geometry 1 Axonometry


40
Orthogonal Axonometry → Multi-view

The orthogonal axonometric image can be considered as one


of an ordered pair of images in multi-view representation. x a,IV
z

IV
z
Z IV
Z IV
P P

IV
O

O
X
XIV =YIV
Y
x IV=y IV
y P’ x

Descriptive Geometry 1 Axonometry


41
Oblique (klinogonal) Axonometry

Ez
Ex

O
Ez Ey
Ex
O’

Ey

OO’ is not perpendicular to the picture plane.


{qx, qy, qz}

Descriptive Geometry 1 Axonometry


42
Izometry, Technical Axonometry

Izometry Technical axonometry

z
z

8 8
120° 120° 1 x
120°

7
y x

qx = qy = qz =1 qx = qz =1, qy = ½
y

Descriptive Geometry 1 Axonometry


43
Cavalier, Bird’s-eye View, Worm’s-eye View

Frontal Axonometry Bird’s eye view (top view)


Military axonometry Worm’s eye view (bottom view)

z
x
y

x
y
y
x
Image plane: [xz] Image plane: [xy] qx = qy = 1
Image plane: [xy]
if qy = 1 : cavalier axonometry if qz = 1: military axonometry qx = qy = 1

Descriptive Geometry 1 Axonometry


44
Frontal Axonometry, Shadow

(A)

Descriptive Geometry 1 Axonometry


45
Military Axonometry

www.xanadu.cz
d http://www.fotosearch.com/NGF001/57478808/

Descriptive Geometry 1 Axonometry


46
Cast Shadow in Orthogonal Axonometry

A*

K*
A

Dodecahedron,
top view and heights f

x12 f’

(A) (O)
K’

Descriptive Geometry 1 Axonometry


47
Projected Shadow

I* A*

X*
J*
J
K*
I
H* C* A

B* X
J
C
K
H Y*
B
C
D* Y
D

Descriptive Geometry 1 Axonometry


48
Representation of Circle (Multi-view)

” 6” v”
3” ”
10” 1. The major axes lie on first and second principal lines
8” h’ and v” respectively.

h” 1” O” 2. The length of major axes 1’2’ and 5”6” is equal to


the diameter of circle (true length).
2”
3. The length of a minor axis is constructible from the
7”
major axis and a point, as plane geometric
9”
construction. (See construction of 8”)
5”
5
4” x1,2 6”

7’ a 8” a
b
2’
1”
4’ b
10’
5’ v’
5”
O’
O 6’
6
4
4. The left
Th l f and
d right
i h extreme pointsi 9 and d 10 can be
b
9’ found as points of ellipse with vertical tangents, by
3’
means of orthogonal axial affinity.
1’ 5. The tangents at the points mentioned above are
8’
8 parallel to the proper diameters.
diameters
h’

Descriptive Geometry 1 Representation of circle


49
Representation of Circle (Orthogonal Axonometry)

z
1. The major axes of ellipses are perpendicular to
the coordinate axes.
2. The minor axes are coinciding lines with the
coordinate axes.
axes
3. The fundamental method of constructions is the
orthogonal axial affinity.
z
Oo
zo
O

x (y)

O (x)

y x
y

(O)

Descriptive Geometry 1 Representation of circle


50
Representation of Circle (Oblique Axonometry)

z
1. The fundamental method of
constructions is the oblique axial
affinity.
2
2. The axes
e cann be constructed
on t ted by
b Rytz’
R t ’
method. The ellipse is determined by
a pair of conjugated diameters; find
the major and minor axes.

Yo L

yo x Q*

Q M
-90° P
Y
y
N
O

(Y)
(y)

Descriptive Geometry 1 Representation of circle


51
Axonometry vs. Perspective

Descriptive Geometry 1 Perspective


52
Vanishing Point, Vanishing Line

Vt
Vt∞

vanishing line
vanishing line

Vr Vl
Vl vanishing line horizon vanishing line horizon Vr

A set of parallel lines in the scene is projected onto a set of lines in the image that meet in a common
point. This point of intersection is called the vanishing point. A vanishing point can be a finite (real)
point or an infinite (ideal)
p ( )p
point on the image
g pplane. Vanishing gppoints which lie on the same p
plane in the
scene define a line in the image, the so-called the vanishing line.

Descriptive Geometry 1 Perspective


53
Basics of Perspective with Vertical Image Plane

plane of horizon
plane of horizon h C
Principal point F
F
C V i
image plane
l
rotated ground plane
P h
image plane (C)
l rotated center
l
ground
d plane
l a
A=(A) P
Ca a

ground plane
F V h
(P)
P

a
A=(A)
(C)
( )

Descriptive Geometry 1 Perspective


54
Perspective Collineation, Perspective Mapping

V1 V3 v V2 A perspective
ti collineation
lli ti iis d
determined
t i d

Q’ by the center C, axis a and the


l’
vanishing line v.
P’
l To the square P
P’, Q
Q’, R
R’, S
S’=S
=S, we can
R’ Q P find the quadrilateral PQRS at the
R
a
mapping Π’ Y Π.
S’=S
When the ground plane is rotated into
C the picture plane, the two systems of
V1 V3 h V2
points and lines are related by central-
(Q) (l)
axial collineation. This perspective
(P)
l collineation is determined by the
Q
(R) R P rotated center (C), axis a and the
a horizon h (vanishing line).
S’=S
To the square (P), (Q), (R), (S)=S, we
can find the quadrilateral PQRS at the
(C) mapping (Π) Y Π.
Descriptive Geometry 1 Perspective
55
Heights in Perspective

True height can be measured in

vanishiing line
the image plane

vanishing line h

true height
a

Descriptive Geometry 1 Perspective


56
Representation of Circle (Perspective)

In the ground plane In vertical plane


(B)
(P)
h F V

(O)
b (M) (b)
B
(K) O d P
a K M
A=(A) Q=(Q) [M] [P]

dist((Q),(P)) = dist((A),(B))
(C) M: midpoint of PQ
d K: midpoint of AB
AB, center of the ellipse
O: image of center of circle
d = dist( (v), a) = dist( (C), h)

( ) vanishing
(v) i hi line
li off ground
d plane
l

Descriptive Geometry 1 Perspective


57
Cylinder and Cone in Perspective

Axonometric sketch

C
h C

r
Ca a

Descriptive Geometry 1 Perspective


58
Shadow in Perspective

horizon If’ shadow vanishing point

If light vanishing point


http://www.math.ubc.ca/~cass/courses/m309-03a/m309-projects/endersby/Antisolarpoint.html

Descriptive Geometry 1 Perspective


59
Shadow Types in Perspective

If

h
f’

h If’ h If’

If

Descriptive Geometry 1 Perspective


60
Perspective with Slanting Picture Plane

H H h

C F [C]
F

Vz

Vz

Descriptive Geometry 1 Perspective


61
Constructions with Slanting Picture Plane

Rotation of the ground plane Rotation of a vertical line

(l) H h
(P) V l H h
F [C]
P F [C]
a
a
(p)
N
(C)

Vz

Descriptive Geometry 1 Perspective


62
Perspective with Slanting Picture Plane

Descriptive Geometry 1 Perspective


63

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