Attack. You can attack once when you take this action, using the following: “No thanks are necessary. I lawful good am but a humble servant of Longsword. Melee Weapon Attack: +5 to the gods. Well, perhaps just one drink.” Armor Class 18 (chain mail, shield) hit, reach 5 ft., one target. You follow the path of righteousness, Hit Points 12 (Hit Dice 1d10) Hit: 1d8 + 3 slashing damage. and everyone knows it. Your family Speed 30 ft. Javelin. Ranged Weapon Attack: +5 to built chapels to the gods of light and life throughout their lands, and you spread STR DEX CON hit, reach 5 ft. or range 30/120 ft., the good word as you travel. 16 (+3) 9 (–1) 14 (+2) one target. You move in the highest circles of the Hit: 1d6 + 3 piercing damage. INT WIS CHA ruling classes and among the simple 11 (+1) 13 (+1) 15 (+2) Divine Sense. Paladin feature folk, bringing salvation wherever you go. You vigorously proclaim the virtues Proficiencies (+2 proficiency bonus) Lay on Hands. Paladin feature of an honorable life, though sometimes Saving Throws Wis +3, Cha +4 your audience doesn’t seem to share your Skills History +3, Medicine +3, enthusiasm. But you’re no stick-in-the- mud, and you enjoy the worldly rewards Persuasion +4, Religion +3 for a job well done. Tools dragonchess set Armor all armor, shields Background (Noble) Weapons simple weapons, You were born the eighth child of a minor martial weapons noble family. You are accustomed to Senses passive (Perception) 11 privilege and the comforts that come with Languages Common, Dwarvish, Elvish it, but recognizing that you will never inherit, you set out as a youth to find your own path. Position of Privilege. Thanks to your noble birth, people are inclined to think the best of you. You are welcome in high society, and people assume you have the right to be wherever you are. The common folk make every effort to accommodate you and avoid your displeasure, and other people of high You know the type of any being whose This feature has no effect on undead birth treat you as a member of the presence you sense, but not its identity. and constructs. same social sphere. You can secure an Within the same radius, you also detect audience with a local noble if you need to. the presence of any place or object that Equipment Faction. You belong to the Lords’ has been consecrated or desecrated, as Longsword, javelins (5), chain mail, Alliance, whose members ensure the with the hallow spell. shield, explorer’s pack, bell, dragonchess safety and prosperity of civilized folk by You can use this feature a set, engraved tankard, signet ring, sealing standing united against the forces that number of times equal to 1 + your wax, scroll of pedigree, holy symbol threaten civilization. Charisma modifier. (serves as a focus for paladin spells), Personality Trait. You are convinced Lay on Hands. You have a pool of healing fine clothes, traveler’s clothes, perfume, that the common folk love you for your power, with which you can restore up to 5 soap (2), waterskin with common wine, kindness and generosity. hit points. This pool replenishes after you healer’s kit, belt pouch, money (5 gp, Ideal. It is your duty to protect and care finish a long rest. 5 sp, 4 cp). for those beneath you. As an action, you can touch a creature Bond. Your loyalty to your sovereign and draw power from the pool to restore is unswerving. a number of hit points to that creature, Flaw. You have an insatiable desire for up to the maximum amount remaining carnal pleasures. in your pool. Alternatively, you can expend 5 hit Paladin Features points from your pool of healing to cure Divine Sense (3; Recharges after a the target of one disease or neutralize Long Rest). As an action, you can open one poison affecting it. You can cure your awareness to sense strong evil and multiple diseases and neutralize multiple powerful good. Until the end of your poisons with a single use of Lay on next turn, you know the location of any Hands, expending hit points separately celestial, fiend, or undead within 60 for each one. feet of you that is not behind total cover.