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GENERAL DRILLS FOR TRAINING USING THE INTEGRATED METHOD

Practice drills for improving futsal


training
Author: Juan Iglesias Paz Practice drills for
Photos: Shutterstock.com
priority physical

W
endurance
High intensity
aerobic endurance (HR
ithin the integrated method
as a model for designing futsal training higher than MAV)
drills and in keeping with Sanz, A and
Guerrero, A (2007), we have found their classification of activities appropriate
for designing a series of articles that include drills for improving the game of
futsal.

These authors group the drills in three levels of proximity or categories based
on the greater or lesser degree of resemblance to a
real match.

As we have said, and in keeping with


these authors, we can employ these
types of drills that they refer to as
practice drills, which are in a sense
simpler drills based on older and
more analytic models with which
we aim to improve a real match
situation.

• Physical practice drills

• Tactical practice drills

• Technical practice drills

• Psychological practice drills

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We previously designed a series of articles, which
could be included within the second level of
proximity, referred to as formation drills.

Among these drills, we proposed tasks for achieving


the following general game objectives:

• Maintain / recover the ball.


• Advance / prevent advancement.
• Scoring / prevent scoring.
Lastly, and on a level much closer to that of the real
match, they propose a category called real match
drills, which are in turn divided into three groups:

• Conditioned match.
• Adapted match
• Modelled match.
Like Seiru-lo stated, it is a question of prioritizing
without reducing; that is, even if the drills are
restricted to one concrete situation, they attempt
to offer a solution to player demands in a global
way and in turn are consistent with the team game
model.

Other authors, such as Arjol, call them preferential


simulated situations (PSS).

In keeping with this classification that we see as very


coherent, we intend to design drills to improve the
game based on logic and a theoretical foundation. In summary we can say that we are going to design three types of drills for integrated futsal training through the use of global, important drills:

Therefore, and even though the progression of • Practice drills for ASSIMILATING and LEARNING technical, tactical and physical actions AND
the drill complexity would lead us to propose individual, group and collective psychological actions with simple match situations, but always
increasingly specific training drills closer to the third trying to encompass the global aspects of the game.
level of precision, which would be more closely • Practice drills.
• Formation drills for ADAPTING the previous simple situations to situations similar to those in
related to a real match situation, we are going to
take a step back to show what those practice drills
• Formation drills. real matches.
are in a series of articles in order to later move on to • Real match drills. • Real match drills for APPLYING AND SOLIDIFYING the previous actions in real match situations,
designing global drills for integrated training based conditioning, adapting or modelling these situations so the players can practice and improve
on real match situations. on these areas in the competition.

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All the types of drills are applicable to all ages and teams, for drills with a high level of precision designed for training sessions in which we look to assimilate some
each has concrete objectives and in the same training session aspect of the match that we have seen needs improvement,
we can incorporate a practice drill, a formation drill and a real whether it be at the individual, group or collective level.
match situation.
Based on what we want to improve, the practice drills are
But in order to structure the design of the articles we must decide divided into four categories depending on whether they are a
on an approach; therefore, we find it suitable to do so based on tactical, technical or conditioning (physical or psychological)
their greater or lesser degree of approximation to a real match. issue. Thus, we will have tactical, technical, physical or
psychological types of practice drills.
Based on the global method, we have proposed formation drills
to improve the general offensive game principles of maintaining These drills, therefore, allow us to improve the individual and
possession of the ball, advancing towards the opposing goal group technical-tactical fundamentals as well as the tactical
and scoring goals, as well as defending the goal. principles, both offensive and defensive.

Also, at the collective level they allow us to improve the

technical-tactical fundamentals that are related or appear


Before designing activities based on real match situations,
for the most part in the different stages of the match: attack,
we think it is advisable to first present a series of drills called
defence and transitions.
practice drills, which we will present in future articles.
As we have already mentioned, they can also provide
improvement for physical conditioning, more specifically,

PRACTICE DRILLS FOR improvement for the different physical capacities: strength,

IMPROVING FUTSAL
endurance, speed...

TRAINING Lastly, the allow us to improve some psychological aspects,


whether offensive, such as creativity, offensive confidence, self-
confidence... or defensive, such as concentration, defensive
aggressiveness, effort level, defensive confidence...
These are the simplest global drills in integrated training. They consist of combining basic situations to
Meanwhile, we are always getting closer to the real match
end up with a real match situation or part of a real match situation that generally happens during the
situations where that one aspect occurs, for we cannot forget
course of a match.
that theory is nothing more than explaining something that we have already observed in practice; therefore,
In designing this type of drill must aim at delimiting an action as much as necessary to recreate the aspect we must observe the match to know what it is that we need to train in order to improve and how to do so
we wish to improve on and allow us to channel our attention on specific aspects of the match. These are in a way similar to the actual match.

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PHYSICAL PRACTICE DRILLS Once ATP binds to the mysoin, the ATPase enzyme, which is located at the head of the myosin, decomposes
ATP to ADP + Pi + energy, which is necessary for attaching the myosin to the actin filament.

ATP is therefore the source of energy for muscular contraction. This ATP can be obtained through different
energy pathways or from other means.
As we have already mentioned, practice drills can also allow us to improve physical conditioning,
specifically the different physical capacities: strength, endurance, speed... Next, we see how the design This energy release may contribute to performing a brief, intense exercise such as a sprint, a jump... But
of practice drills allows us to focus on and improve these concrete physical conditioning components every time ATP breaks down into ADP, it is necessary to produce it or synthesize it again.
in similar situations to a real match and improve each one of those instances that are crucial to our
performance in this sport. This is made possible thanks to the three metabolisms or energy pathways through which food breaks
down to produce ATP.
In short, these are part of our practice drills for improving strength, endurance and speed in futsal.
Our ATP-PC reserves can maintain the needs of our muscles for only 3 to 15 seconds during a full-speed
sprint and a little longer in fast actions in futsal, between 7 and 20 seconds through this anaerobic alactic
pathway whether we are talking about power 7"-12" or capacity 12"-20".
PRACTICE DRILLS FOR IMPROVING ENDURANCE
Any longer and the body requires other processes or pathways for ATP production, either by glycogen
We left out the physical practice drills designed to improve strength, which we introduced in the previous
combustion or through oxidative combustion of other fuels.
articles, and we now we are getting into a series of articles dedicated to improving the different displays
of endurance by proposing examples of different practice drills to improve them. The linking of the three anaerobic metabolisms –alactic, lactic and aerobic– depends on the intensity of
the exercise.
The muscles cannot directly extract useful energy from food in order to contract. We have an intermediary
called ATP whose release produces energy
that the muscle cells can use to contract. ATP
is an energy intermediary between muscles and
nutrients.

The ATP is formed by an ADP + Pi bond, an


inorganic phosphate derived from nutrients, and
this association calls for high-energy (7 kcal per
resynthesized molecule).

When the ATPase enzyme acts on this molecule


and breaks the bond, 7 kcal are released.

The ATP reaction → ADP + Pi + Energy.

Muscular contraction is an active process that


requires energy to produce movement.

To do so each muscle fiber contains between


The advantage that the anaerobic metabolisms have is that they have a high ATP synthesis capacity, that
several hundred and several thousand myofibrils,
is, they are able to produce it in a very short period of time, which allows for increased strength and speed
which are the contractile muscle elements that in turn are divided into smaller subunits called sacromeres.
exercises.
Each myofibril viewed through a microscope consists of two types of protein filaments that are responsible
for muscular action (actin and mysoin). Moreover, their intervention period is zero, for they do not require oxygen.

Basically, to produce a muscle contraction the myosin head must bind to the actin filament. To do this the By contrast, its total energy capacity or quantity that can be supplied through those metabolisms or
myosin has an additional binding point for the ATP in addition to the binding point for the actin. energy pathways is very low.

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Aerobic metabolism on the other hand is dependent on oxygen to produce energy and the cardiac output
adjustment periods; however, even though its energy production power is lower, its capacity is higher. - Exercises less than 6 seconds at 200% speed to VO2max, in which phosphocreatine (PC) is used;

The intensity of the exercise –and therefore its duration– determines the use of carbohydrates or lipids - Exercises ten to one hundred times longer, 60" to 10' at 130-100% of vVO2max, in which only
(and also proteins in instances of fasting or exercise for extended periods of time). carbohydrates are used;

The crossover concept, which can be conceptually described as a metabolic crossroads (Brooks and - Exercises one hundred times longer 100' (1h40') around 70% of vVO2max, in which a combination
Mercier 1994) indicates that below the lactate accumulation starting speed, the athlete will use a mixture of carbohydrates and lipids for ATP synthesis is used.
of lipids and carbohydrates. Above this intensity, between 60-90% of the maximum oxygen consumption
speed, ATP is synthesized, mainly from carbohydrates (glycogen). The same is true in sprinting exercises
with 140-200% of the speed associated to VO2max. We will see these pathways in this series of articles and
we will propose activities for obtaining energy with drills
Two benchmarks allow us to appreciate the part dealing in which by duration and intensity, we will seek to use
with the substrates and, above all, carbohydrates, these pathways to obtain energy.
whose reserve is limited to a maximum 60-70 minutes.
The benchmarks are: Rivero, J in Futbol Táctico No. 19, November 2008,
explains that Grosser 1989 describes the complexity
speed at 100% of VO2max and lactate threshold speed, of endurance work applied to a particular discipline
between 60% of VO2max in less trained individuals and and bases its success on an appropriate relationship
90% in better trained individuals. between energy production through aerobic and
On the other hand, when studying the structure of the anaerobic pathways, considering all the while the
muscles we see that not all types of fibers are prepared specific dynamics of the sport's inherent demands.
to synthesize ATP through any kind of metabolism. There must be an ideal combination between duration
Thus the slow fibers or type I are specialized in ATP and intensity of the load, without forgetting the technical-
production by aerobic metabolisms and fast fibers or tactical elements of the games themselves.
type IIb in ATP synthesis without oxygen; between them That is, find the range of loads that are most appropriate
is type IIa, with fast contraction but able to use oxygen for real match situations.
at a lesser level than type I or the slow fibers.
Now that we have defined the concept of specificity in
The slow fibers are activated by intense exercises that endurance work, we could say that
do not exceed 5x the rate of the resting metabolism and
use mostly lipids. from a functional perspective, specific endurance in
futsal must:
By contrast, the carbohydrates are involved in all
exercise capacities in increasing proportions, based on
intensity. -Provide the energy for specific actions (high intensity,
Around the lactic accumulation onset threshold, the depletion of carbohydrate reserves determines the short duration).
interruption of the exercise. -Ensure the provision of that energy for all actions that occur throughout a match and as often as needed,
However, only activated fibers will have exhausted their reserves. minimizing intensity losses.

The substrates used are different depending on the duration and intensity of the exercise, regarding which -Allow for fast recovery in the less intense phases of the match.
there are three groups: -Avoid fatigue during the match, which affects concentration, perception and motivation.

-Ensure overall individual recovery between training sessions and between matches.
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For the aforementioned reasons, endurance training should be
geared towards:
According to Billat, V. (2002), as we see below, each pathway uses a different energetic process and
-Ability to have a large amount of energy per unit of time to carry obtains available energy in moles of ATP (1 mol of ATP releases 7 kilocalories when it breaks off into ADP
out relevant actions. + Pi) and allows a maximum sustained time at 70% of VO2max (min).

- Use of high Vo2max that allows the body to recover, given the Energy process Available energy Sustained time
variable nature of the effort.

-Raising the anaerobic threshold to delay the imbalance and Anaerobic Alactic Process
accumulation of lactates in the blood. ATP 0,02 moles 3''
-Adapting the body to perform actions inherent to the game with PC 0,34 moles 30''
medium lactacidemia levels. Anaerobic Lactic Process
-Working at high or medium/high intensity, short duration, with Carbohydrates → Lactate 0,7 moles 54''
alternating breaks.
Carbohydrates → Lactate 5,2 moles 6'54''
-Training proposals containing game elements and conditions
Aerobic Process
that are similar to the real match.
Carbohydrates → CO2 + H2O 70 moles 93 minutes
-Integrating the physical conditioning objectives with the technical-
Lipids → CO2 + H2O 8.000 moles 10.600 minutes
tactical objectives.

Smaros (1980) showed that there is a close correlation between the value of VO2 Max and the amount of
movements, as well as the number of sprints performed at a match.
In short, in the next articles we will design a series of drills to
improve endurance in its many manifestations. Bangsbo and Lindquist (1992) showed the correlation between the distance travelled in a match and an
average speed test of 2.16 km through the indirect assessment of oxygen consumption, if one considers
that 2.16 km is close to the speed associated with the VO2 Max.
- Anaerobic alactic endurance (power and capacity), to
Moreover, the speed associated with the concentration of 3 mmol / liter of lactacidemia is correlated with
ensure energy supply in all actions relevant to the game, because
the amount of movement from a player in a match.
as we discussed, futsal is a sport of repeated intense actions.
Endurance, that is, the ability to maintain an increased percentage of speed in relation to VO2 Max, at
- Anaerobic lactic endurance (power and capacity), to
a given time, is also necessary for a greater number of movements. However, we know that this is a
improve recovery after actions in the game and more specifically
necessary condition but it’s not sufficient for good player performance.
during the breaks that occur during the match.
The average power of a match requires 75% of VO2max, around 165 heart beats/minute for all players.
- Mixed endurance (aerobic power) to increase the energy
availability for all the actions that occur throughout a match and The energy expenditure is greater than 1,200 kcal.
increase the VO2max and the anaerobic threshold.
These needs give importance to the training of endurance manifestations and aerobic metabolism, but in
- Intensive aerobic endurance, to improve recovery between keeping with anaerobic metabolism because there are 12 mmol/liter lactacidemia spikes recorded, that
training sessions and after matches. is, values that one must train in order to adapt to the physiological responses that occur during the match.

- Resistencia aeróbica intensiva, para la mejora de la recuperación We begin with those that are shorter in duration and as we have mentioned, they could be included as part
entre sesiones de entrenamiento y tras los partidos. of the physical practice drills to improve speed, but in keeping with the energy pathway we have decided

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to include them in the endurance training to explain here all the existing energy pathways for energy Futsal is not only strength, not only endurance, not only technique, not only tactics, not only psychology,
production that are relevant to futsal training, which are power and anaerobic alactic capacity. not only, not only, not only... But rather it is a whole that we must try to train together, and when we break
the whole down into parts, we must do so without losing sight of the game.
We will continue with anaerobic lactic endurance and we will finish with mixed endurance and intensive
aerobic endurance. For training the latter two aspects, mixed endurance and intensive aerobic endurance, Thus, practice drills are more favourable or suitable for physical training sessions for the different
we think that practice drills are not the most appropriate way to improve them. Even if it is possible manifestations of strength, like we already stated, as well as these manifestations of endurance that
to improve them with practice drills, they can be better improved with formation drills and real match are almost more in keeping with situations of speed and with all those manifestations of speed that we
will analyze in future articles, than they are with the mixed or intensive
aerobic endurance training.

PRACTICE DRILLS FOR IMPROVING HIGH INTENSITY


ENDURANCE

We have observed that our ATP-PC reserves can maintain the needs
of our muscles for only 3 to 15 seconds during a full-speed sprint and a
little longer in fast-paced actions in futsal, between 7 and 20 seconds,
through this anaerobic alactic pathway whether it be power 7"-12" or
capacity 12"-20", and we have designed two articles to improve both of
these.

Any longer and the body needs other processes or pathways for
ATP production, either by glycogen combustion or through oxidative
combustion of other fuels.

We also explained the second metabolic pathway or energy metabolism


to produce ATP and later we will design a series of drills to improve
anaerobic lactic endurance, first to improve power and then to improve
the pathway capacity for obtaining ATP.

Now we will explain the third pathway or aerobic metabolism for obtaining
ATP through oxidation of other fuels and from there we will design drills
to improve the obtaining of ATP, as we did before.

The longer exercises that exceed 10' require complete oxidation of


carbohydrate reserves and/or the fatty acids found in the mitochondria.
The complete oxidation of carbohydrate reserves and glycogen should
provide 70 moles of ATP and allow exercise for 93 minutes at 70%
VO2max.
situations, either conditioned, adapted or modelled. Even though we could design practice drills through
technical-tactical circuits with mixed endurance and intensive aerobic endurance, we think that that these Lipid deposits (free fatty acids) supply ATP for several days and are not a limiting factor for an exercise
situations would be too removed from the real match as to "waste time" training a specific endurance session below 30-50% of VO2 Max, so they will not be important in our training, unless we want to reduce
situation with one drill rather than use another type of drill that could improve it just the same, but also in the body fat percentage, and it would be more advisable to supplement this with an appropriate diet.
a way more integrated with real match situations.
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In this article, the drills have a smaller intensity Obviously, there will always be players with more
level, but the heart rate will always remain close physical resources of this nature, which means
to the MAV. that the intensity of the drills will be smaller than
for other players –who will have to struggle–,
but it’s also true that some players will use their
These drills require mixed endurance because tactical intelligence skills to carry out the drill in a
the effort and pauses during the drill are more efficient way, without the effort others have
dependent on the game and the interruptions to make.
are random and based on what happens during
Since our sport is characterized by intermittent high intensity movements, it makes no sense to propose
improvements to these last two issues because we will never exert ourselves at a constant rate of 70% the game (pauses due to fouls, throw ins, etc.).
VO2max for 93' or at lower intensities of 30-50% of VO2 Max that which involve lipid consumption. Each player adapts their effort to their needs;
therefore, with the exception of certain particular
But what we do have to promote, as mentioned above, are improvements on:
We will recommend a number or series or cases, we don’t think it’s necessary to work with
- Mixed endurance (aerobic power) to increase energy availability for all the actions that occur during repetitions, as well as the duration time of the the whole group to improve a small percentage
a match and increase the VO2max and the anaerobic threshold, by establishing two levels: very high drills. However, these specifics must be decided of the skill, because we think it is much more
intensity and high intensity. by each team, based on their actual needs, important to spend the time having players figure
- Intensive aerobic endurance, to improve recovery between training sessions and after matches. the time during the season and the other work out how to correctly manage specific game
being done in the weekly micro-cycle or training situations.
We believe that the drills with a general purpose, removed from real game situations, as well as low
sessions, as well as the condition of the players.
intensity drills with no direct relation to the actual sport, are more suitable to improve the latter aspect,
because the act of playing and competing will turn the intensity level above the required one.
These drills must be practiced in two different
Therefore, we propose a series of activities supervised by the coaching staff that should not exceed As we have said, the intensity of the drills must halves of the pitch, and the players from one
certain intensity levels, in order to focus on the improvement of this low intensity or regenerative aerobic
be near the value of the average heart rate of the half won’t be able to play in the other half. In
endurance, whether by activities like continued races or variable races with slight rhythm changes, or
players during MAV actions, so if this average is the drills with numerical equality, we won’t limit
games with an intensity similar to these races. Having said that, we won’t devote more time to describe
170 bpm, we’ll try that our drills share that value. the duration of the attack; but in the drills with
the type of activities we are referring to, instead we will present them below one by one.
offensive superiority, we will give a set time to
This is just a guideline or approximate value that
finish each attack, so the pauses for the other
allows us to know if the drill includes the sort of
half are not so long.
intensity that we are looking for at that moment.

PRACTICE DRILLS FOR IMPROVING AEROBIC The duration of the drills will be between 4’ and

POWER Given that ours is not an individual sport,


7’, and there will be 3 or 4 repetitions, for a total
of 12’ or 28’ (3x4’ and 4x7’).
HIGH INTENSITY AEROBIC ENDURANCE (HR equal to MAV) where the performance is exclusively based
on this aspect, we believe it’s not necessary
In this article we are going to propose a series of drills to improve the mixed aerobic endurance or high
intensity aerobic endurance. to individualize the work, so these values must The shorter times must be used for the drills
be simply a tool at our disposal to control the where more players are involved, and the smaller
In the previous article we proposed drills to improve mixed endurance or very high aerobic endurance; the
intensity of the drill. times for the drills where fewer players take part.
difference between them is that in mixed endurance, we seek for work intensities in which the heart rate,
as a benchmark, is higher than the value corresponding to the maximum aerobic velocity (MAV).

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DRILL 1 G+2x2 IN EACH HALF

This drill is player with one ball for both halves. The game starts in one half: the players with the ball must
finalize a 2x2 situation and score goal, and the defenders must try to recover the possession and send the
ball to their team-mates in the other half so they can try to score in the other goal.

The game switches back and forth between the halves each time that a team wins or loses the possession.

The goalkeeper may or may not directly throw the ball to the players of the other half, or he can be
instructed to only throw the ball to the defenders, based on the coaching staff’s decision.

The number of repetitions is 3-4 of 4’ or 5’ each. When it is over, the team with the most total goals in the
series is the winner.

Variation: we can allow one of the players of first half to incorporate to the second half to finalize a play,
but the duration of the attack should be 10”-15”, and if they didn’t finalize the play after that time, we will
throw a ball to the other half, so that the attackers finalize this 2x1 situation granted by the other team’s
decision of sending a defender to help out to the other half.

DRILL 2 G+3x2 IN EACH HALF

This drill is played with continued 3x2 numerical superiority in each half, and the attackers will have a set
time to finalize the action, given their numerical superiority. If we give them 15”-20” to finalize the play, we
will let them know 5” before the time is over so they wrap up their play.

If they don’t score at the end of the set time, we throw a ball to the other half so they can also play in a
3x2 situation.

The team with the most total goals in the series is the winner. We will use 3-4 repetitions of 4’-5’.

Variation: we can allow, if it’s convenient for the players based on the outcome of the task and the
time left to finalize it, one of the players of first half to incorporate to the second half to defend with 3x3
numerical equality, but knowing that the other half is left 3x1, and if they opponents get the ball they will
have an easy chance to score.

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DRILL 4 G+4x3 IN EACH HALF

This drill is played with continued 4x3 numerical superiority in each half, and the attackers will have a set
time to finalize the action, given their numerical superiority. If we give them 15”-20” to finalize the play, we
will let them know 5” before the time is over so they wrap up their play.

If they don’t score at the end of the set time, we throw a ball to the other half so they can also play in a
3x2 situation.

The team with the most total goals in the series is the winner. We will use 3-4 repetitions of 5’-6’.

Variation: we can allow, if it’s convenient for the players based on the outcome of the task and the
time left to finalize it, one of the players of first half to incorporate to the second half to defend with 4x4
numerical equality, but knowing that the other half is left 4x2, and if they opponents get the ball they will
have an easy chance to score.

DRILL 3 G+3x3 IN EACH HALF

This drill is player with one ball for both halves. The game starts in one half: the players with the ball must
finalize a 3x3 situation and score goal, and the defenders must try to recover the possession and send the
ball to their team-mates in the other half so they can try to score in the other goal.

The game switches back and forth between the halves each time that a team wins or loses the possession.

The goalkeeper may or may not directly throw the ball to the players of the other half, or he can be
instructed to only throw the ball to the defenders, based on the coaching staff’s decision.

The number of repetitions is 3-4 of 5’ or 6’ each. When it is over, the team with the most total goals in the
series is the winner.

Variation: we can allow one of the players of first half to incorporate to the second half to finalize a play
with a 4x3 numerical superiority, but the duration of the attack should be 10”-15”, and if they didn’t finalize
the play after that time, we will throw a ball to the other half, so that the attackers finalize this 3x2 situation
granted by the other team’s decision of sending a defender to help out to the other half.

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DRILL 5 G+4x4 IN EACH HALF
This drill is player with one ball for both halves. The game starts in one half: the players with the ball must
finalize a 4x4 situation and score goal, and the defenders must try to recover the possession and send the
ball to their team-mates in the other half so they can try to score in the other goal.

The game switches back and forth between the halves each time that a team wins or loses the possession.

The goalkeeper may or may not directly throw the ball to the players of the other half, or he can be
instructed to only throw the ball to the defenders, based on the coaching staff’s decision.

The number of repetitions is 3-4 of 6’ or 7’ each. When it is over, the team with the most total goals in the
series is the winner.

Variation: we can allow one of the players of first half to incorporate to the second half to finalize a play
with a 5x4 numerical superiority as if they had a second goalkeeper and attacker, but the duration of the
attack should be 15”-20”, and if they didn’t finalize the play after that time, we will throw a ball to the other
half, so that the attackers finalize this 4x3 situation granted by the other team’s decision of sending a
defender to help out to the other half.

DRILL 6 G+4x4+Goalkeeper in attack IN EACH HALF

This drill is played with continued 5x4 numerical superiority in each half, simulating attack actions in the
opponent’s field with a extra goalkeeper in attack, and the attackers will have a set time to finalize the
action, given their numerical superiority.

If we give them 15”-20” to finalize the play, we will let them know 5” before the time is over so they wrap
up their play.

If they don’t score at the end of the set time, we throw a ball to the other half so they can also play in a
5x4 situation.

The team with the most total goals in the series is the winner. We will use 3-4 repetitions of 6’-7’.

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