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1 Guide
Table of Contents
What’s New to Version 3.1 ..................................................................... 1
Animate Components ............................................................................. 1
Animation Preview Controls .................................................................. 2
Target-Per-Path or multiple targets ....................................................... 2
SU Animate Toolbar ............................................................................... 2
Install...................................................................................................... 4
Cameras, Curves & Paths ...................................................................... 4
Use a Camera path to create a simple walk thru effect. ...................... 5
Animating Objects with Groups or Components ................................... 5
Using other features in SU Animate ...................................................... 7
Exporting the Animation ........................................................................ 7
Some Tips ............................................................................................... 8
SU Animate is a simple animation plug-in for Google SketchUp 6, 7 or 7.1 for Windows and Mac. The program
will animate groups along a path by creating scenes automatically. You can also create walk thru animations by
animating SketchUp’s camera along a specified path. You can then export the scenes to an AVI file using
SketchUp’s export animation feature.
Animate Components
SU Animate can now utilize components in animations along a path. In previous versions, only groups could be
animated. Once a component is given a name, (above “definition name” in the entity info window) it will
appear in the animation parameters window.
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assigned to the animation path the tire will travel along.
Please see “What's New in SU Animate 3.1” video tutorial here - http://www.youtube.com/watch?v=ZdQ-
vI1GvTE.
There are also several video tutorials demonstrating this new feature in the “Nested Groups or Components -
wheel rotates and moves forward” section.
SU Animate Toolbar
All of SU Animate’s features are accessible via a toolbar.
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Path tool.
Preview Animation
This tool allows you to see how your animation will look before creating scenes. The preview will begin
instantly after clicking the button and will show exactly what the animation will look like when you create
scenes. You are asked to input a number of scenes to account for any delay or path repetitions you may have.
Make Scenes
This tool creates the actual scenes in SketchUp in order to export the animation as a video file, or to render the
scenes with Podium. You will be prompted to enter the number of scenes to be created. Unlike previous
versions, if you have not saved the file, you will be unable to make scenes since the only way to undo the scene
creation is to revert the model to the last time it was saved.
User Interface. The interface makes assigning groups or camera or both to paths, easy. Just put in the number
of frames and SU Animate divides the path for you. Now, there is also an arrow indicating the direction of the
path that will appear when you have the animation path window open. Also you can assign Targets to each path
from the User Interface.
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Install
(Note: the instructions are the same for SketchUp 6 and 7, the only difference will be the version number you
see in the directory.) Click on the SU Animate program. This will install the evaluation version of SU Animate.
(Mac users install the files to - in the Library/Application Support/ Google SketchUp 7/ Plugins folder)
You can activate the evaluation version of SU Animate so it becomes a full commercial version. Make sure
SketchUp is closed before installing SU Animate. Once the program is installed, open SketchUp and go to the
Plugins menu and pick SU Animate. Click on Register if you have purchased SU Animate and want to activate
the program as a full commercial version. If you do not enter a serial number, you will have 10 days to evaluate
the program.
After installing, take a look at the contents of the \Program Files (x86 if you have a Win64 OS)\ Google \
Google SketchUp 7 \ Plugins folder. (Note: Mac version is installed in the Library\Application Support\Google
SketchUp 7\ Plugins folder.)
The images folder contains images used by SU Animate such as in the tool bar. The scripts folder contains all of
the Ruby codes that run the program. The uninst folder contains the uninstall file for SU Animate v 3.1.
The SU Animate uses one or more paths to define how an animation is created. A path can be any open or
closed curve defined by the user. The path can simply be a straight line or a complex group of connected lines
and curves. There can be several animation paths in each animation.
For starters we will define a simple path that the camera will follow. The camera will be moving along the path
to create a walk thru effect.
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IMPORTANT ITEMS TO CONSIDER BEFORE CREATING THE ANIMATION:
It is very important to save your model before creating scenes. Once you create scenes, the only way to undo the
scene creation is to use File>Revert to revert the model back to the last time it was saved.
This is also a good time to go to SketchUp’s View menu and select Animation>Settings. Change the default
settings of Scene Transitions and Scene Delay both to 0. If you change these values before saving you will not
have to change them every time you revert the model.
Also make sure the Layers, Entity Info, Materials, Scenes or any other windows within SketchUp are
minimized if not closed. Having these windows open will drastically increase scene creation time as well as
slow down the animations when they are played within SketchUp.
It should also be noted that paths will be put onto the path animation layer and this layer can be hidden before
the creation of scenes. Turning off the animation path before Making Scenes will be effective.
From the toolbar, press the make scenes button . The script will pop up a window with as many scenes as you
have line segments in the path. The program also adds one additional scene.
Click “OK” to create the scenes. Any extra scenes added by the user will just be a repetition of the final scene of
the animation.
Start a new model and create a 3D box. Make the box a group and in the entity info window, give the box a
name.
Using the polyline tool create a path that goes around the corner of box.
After creating the path, the animation path window will pop up where you can set your parameters. You will see
the name you gave the box in the animation path window which you can select to animate that group on the
path you created.
Decide on a number of frames for the animation and click OK in the animation path window.
Select the path you created and move the path about 5 feet from the ground plane. Otherwise the camera will
run along the ground where you created the path.
Press the preview button to check how the animation will look.
If you are satisfied with the animation, save your model and click the make scenes button .
You should have a walk thru animation that shows the camera turning the corner of the box.
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that you go to http://www.ohyeahcad.com/suanimate/ and click on the Walk Through video tutorial to get an
understanding of how to create paths and assign a camera or a group to the animation path.
Also, take a look at the first video in the Camera Target Group video tutorial.
Notice that there is already a path created behind the forklift. The forklift has been placed at the point of origin
of the path and will move in the direction the path was draw. When the forklift is selected as the target for the
path, the camera will follow it.
Reversing the direction of the curve will change which direction a group will move. Remember that the group
must be at the correct end of the path to attain the desired movement. Like the camera, a group can be animated
to follow a curved or angled path.
NOTE: All the rules before making scenes still apply when animating a group/ component along a path. It is
also important to note that your named group will move in the direction that the original curve was created in. If
your group is moving the opposite way than expected, reverse the direction of the curve.
1. Position the camera where you would like it to be as the forklift moves along the path. Camera
placement matters since the camera will stay in a fixed location and rotate to “watch” your target move
and keep it in view.
3. When ready, select the Make Scenes option from the toolbar menu to create the animated scenes.
Try making your own group path animation. Make a new file and create a simple group and a path for the group
to follow. If you want the camera to follow the group as it is animated along a path, make sure you name the
group or component so it can be selected from the animation parameters window.
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Note: Animation paths are automatically assigned to the animation path layer. Turning this layer off before
creating the scenes will hide the paths lines.
With the Delay feature, you can assign a delay variable to each path. The delay is measured in a number of
scenes. So a delay of 10 would mean a delay of 10 scenes. If one path is assigned a delay of 10, this means that
the path’s animation will not run until frame or scene 10.
Repeat
Repeat allows the user to set a path to repeat itself. The path and associated group will continue to animate until
all the frames or scenes in the entire animation are completed.
(Note: SketchUp repeats the entire animation sequence as a default. Be aware that SU Animate’s Repeat is
NOT the same as how SketchUp automatically repeats the entire animation sequence.)
For example, SU Animate’s Repeat, allows you to create a path with a few frames. Then the path’s animation
will be repeated for as many frames there are in the entire animation. If the path is an open curve, the animation
will be repeated, starting at the end point of the original curve.
Repeat is effect to use for a wheel that is rotating AND moving forward along a path. Take a look at the
“Nested Groups or Components - wheel rotates and moves forward video”. The nested wheel group with a
circle path should be repeated so the wheel continues to rotate. The “outer group” that contains the inner group
and the circle path will be animated along a straight line.
This useful feature allows you to animate many groups on the same path simultaneously. You can assign more
than one group on the same path using SU Animate’s user interface.
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Go to the File pull down menu and pick Export.
From the Export menu pick Animation.
From the Animation dialog box you can decide what to name and where to save the .avi file. The options button
shows you various AVI options.
Some Tips
Before creating an animation with SU Animate in an existing SketchUp model make a copy of the file and
rename it. Create the animation in the new file. If there are any existing scenes in the new file, delete them.
Hide your path before Making Scenes. Paths can be hidden by putting them in a unique layer and turning the
layer containing the path off before creating the scenes. Otherwise, your animation will include the path
entities.
Close extra Windows to make the animation smooth. Make sure that the SketchUp windows for Layers, Entity
Info, Materials, Scenes or any other windows within SketchUp are minimized if not closed. Having these
windows open will increase scene creation time as well as slow down the animations when they are played
within SketchUp.