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Necronomicon of 10 Angles PDF
Necronomicon of 10 Angles PDF
1.
-4-
Having learned the secret of the magic of the Ancient Ones, Gipnos
gives them eternal sleep. Then Dagon will take them to
The bottom of the bottomless ocean, Rlaykh, and awakened by the
magic of the Oldest Cthulhu will crush all
The tribes of abominations and the great Races will find freedom.
Then, Hastur will bring the servants
Nyarlatotepa through the Gate of Yog-Sottot to the great Races, and
they must return what is
The oldest belongs. After that, the great Shub-Niggurath will
perform the third great
Birth.
From now on, the nameless damned absolute gods fear only the
awakening of the great
Cthulhu, for, awakened, the most ancient will be devoured by their
offspring, the seven tribes of abominations.
Here are the signs of the Ancients. Fuck them correctly, without
changing a single dash!
The first sign is the sign of Hypnos (I). The second sign is the sign of
Dagon (II).
The third sign is the sign of Shub-Niggurat (III). The fourth sign is
the sign of Hastur (IV).
-5-
The fifth sign is the sign of Azag-Toth (V). The sixth sign is the sign
of Yog-Sottot (VI).
The seventh sign is the sign of Nyarlatotep (VII). The eighth sign is
the sign of Cthulhu (VIII).
This is the covenant of the Most Ancient Gods.
-6-
II Testament of the Elder Gods
Cursed absolute gods, who had no names ever, gave birth to seven
tribes of abominations,
That swarming and bubbling flow quickly filled all free spaces and
whose
Evil magic makes the great Races unfree.
Appearing the abomination of abomination, the Elder Gods left their
great and richly decorated
Precious stones and expensive metals of the monastery and the
spheres and went to the rescue
To the great Races, and took up a battle against abominations. And
there were great battles, and there are great
Battle, and will continue to be.
In the heights, when the stars fall from heaven, know that the Elder
Gods return the slave slave.
In the black depths of the ocean, when the cities go under the
water, know that the Elder Gods return
Slave slave.
During downpours, when the rivers emerge from the shores of the
eastern valleys, know that the Elder Gods
They return the slave slave.
In a dark, restless night, when you hear a raging howl on the
western gray plains, know
- The Old Gods return the slave slave.
During the strongest winds that originate in the north, know that the
Elder Gods
They return the slave slave.
During hot days, when the sun ruthlessly falls high over the ridges,
know something
The older gods return the slave slave.
Every time life appears, every time death occurs, know that the
Elder
The gods return the slave slave.
Every time, when due to the clouds appears a flawed moon, know
that the Elder Gods
They return the slave slave.
The elder gods are countless armies, and the armor is bestowed
upon them by the Ancients, decorated
Expensive stones and ennobled with beautiful metals. Their swords
are forged
The oldest, and endowed with great power. Their chariots are
harnessed by the best horses,
That faster than the stellar wind crosses the space. And the Elder
Gods do not fear death,
Because the word is given to them by the Ancients.
The names of the Elder Gods are known, the names of those who
are gone forever, who are forever
Here, and who will come.
But the great Races, who broke the covenant of the Ancients, are
capable of the abomination that fell in the battles,
Back to life to resurrect - this is a tribe of Necromancers. And
destined to the Elder Gods and
The great Races and abominations endlessly and eternally return.
But only great Cthulhu is able to overcome abomination, awakened
by the great Race, for
Abomination is the product of the creations of the Ancients. And no
one except him can not be abomination
To crush.
This is the covenant of the Elder Gods.
-7-
III Generations of the Great Races
In the heavenly fragment is hidden the spirit of the
Ancient,
In a frozen drop, the spirit of the Ancients is hidden,
In the starry wind, the spirit of the Ancients is hidden,
In every star, the spirit of the Ancients is hidden,
The number five is the sign of the great Ras.
Five great Births.
From the stone, the great Races were born and acquired a
secret knowledge of the Ancient,
From the water to the earth came the great Races and
found the deep wisdom of the Ancient,
The air gave birth to the great Races and they acquired
the boundless power of the Ancient,
The fire has kindled in the great Races a desire for great
deeds that shook the palaces of the Ancient
The number four is the sign of the first great Birth.
This is the first great Birth.
In the heights that are higher than the mountains, the
wings of the membranous birds with their grooved beaks
dissect the sky,
Then the great Races gain sight,
In the black depths of the ocean, where squid with their
spiked tentacles prey on fish,
The great Races acquire sensations,
In the sunny valleys where on the succulent meadows
quick fast deer are grazed, the great Races acquire
touch,
On the gray plains of the west, when the rodents flee from
the nameless creatures, the great Races
Gain hearing,
In the far north, where the smell of prey is felt by huge
white wolves, the great Races
Gain sense of smell,
In the hot south, where giant red scorpions dig burrows
and catacombs, the great Races
Acquire mind.
The number six is the sign of the second great Birth
This is the second great Birth.
........................ on the outskirts .................. .. Cyclopean
temples,
............................... The universe .................. memory
The damned ............... quieter. ............ diabolical drums ....
............... .. ...... .. The gods desire ..................... ..
The number eight is the sign of the third great Birth
This is the third great Birth.
Cthulhu remembers the sign of the great Ras
Azag-Toth remembers the sign of the great Ras
Yog-Sottot remembers the sign of the great Ras
Nyarlatotep remembers the sign of the great Ras
Gate ..................... ..
Universes ................................................ ...
..................... .. The Oldest ..................... .. The Elder Gods
The number seven is the sign of the fourth great birth
This is the fourth great Birth
...................... The covenant of the great Ras
............................ The covenant of the great Ras
......... .. curse ..............................
This is the fifth great Birth
-8-
IV Secret Talisman
Here is the sign of the great Ras (I) - The oldest remember
it, remember the precept of the Ancients !.
Here is the sign of the Elder Gods (II) - they are
irreconcilable enemies of abomination. Call them, and
they
Remember the covenant and vow to protect the sorcerer
from the tribes of abominations!
Here is the sign of the guard of the Gate (III), which
reliably protects the way to the Outside and no
abomination can not
To disturb the sorcerer in times of traveling to external
spheres!
Here is the secret Talisman, that help and luck will bring
the sorcerer in any of his endeavors to
Ways. It should be made of precious metal, sanctified with
fertile land, mountainous
Clean water, fresh night air, and a bright flame, and only
then will it
Great Power.
-9-
V Third Great Birth
The number eight is the sign of the third great Birth.
From the heights that are above the mountains, birds with
membranous wings and hunchbacked beaks descend,
Then the great beast that was born gained sight,
From the black depths of the ocean float squid spiked
tentacles, then the born
The great Beast gained a sensation,
From the sunny valleys fast fries return, then the great
beast that was born
touch,
From the gray plains of the west the rodents have
returned, then the great beast born has found hearing,
From the far north, huge white wolves returned, then the
great Beast was born
Sense of smell,
From the hot south returned the giant red scorpions, then
the born great Beast
Has regained his mind.
Foul maze, from the abducted in the Ancients, damned
absolute gods
Erected, and seven tribes of abominations are cultivated
there, that evil magic is endowed. The magic of the one,
Turn the great beast born into the unfree, and lay the
larvae within him,
In order to turn it into an abomination. But Mi-Go can turn
the Frown Maze into a
Emerald, they are .........................
But the great Beast recognizes the mystery of the magic
of the Ancients and awakens Cthulhu. Seven of them!
Seven Tribes
Abominations! Awakened great Cthulhu abomination will
devour and find the great Beast
Freedom! And the great beast should fulfill the covenant of
the Ancients!
But the exit from the labyrinth is guided only by Azag-Toth.
The labyrinth of the endless corridors,
More confusing than the most boundless catacombs, that
huge red scorpions dig in the south, and
High and strong walls, only six walls. Confused endless
corridors of the labyrinth!
Strong and high six walls of the maze!
O born, great Beast, human race, whose number and sign
are six! Know that magic
The oldest you can not find a way out of the maze. By your
number you can not
Crush the six walls of the stinking labyrinth.
Remember! Remember that the number and sign of the
third great birth is eight! Know that the number and
The sign of the magic of the great Ras is eight. Know that
with the help of the magic of the great Race, you can
Destroy the tangled endless corridors and six walls of the
stinking labyrinth. Before
Times, until the great Beast reveals the mystery of the
magic of the great Ras, it is necessary for him to wander
in
Stinky labyrinth.
Through a multitude of births and deaths, it is necessary
to pass through to the great Beast, until
Will reveal to him the mystery of the magic of the great
Ras, In the cycle of rebirths he
Will find a life,
Die and rise again,
Build a house,
Find brothers and sisters, fathers and mothers,
Love will know,
Awake a dead-but-sleeping heart,
................ All ............ ..
.............................. .time.
- 10 -
VI Tribes of the Great Beast
O born great Beast, human race, whose number and sign
are six! Know, on the way, that
From the labyrinth to the Outside leads, you will meet five
tribes of a kind:
The tribe of those great Beasts who are chained to the
walls of the labyrinth and can not
Move neither to the right, nor to the left, neither forward
nor back. Know, these are the seven tribes of
abominations
They used evil magic, and deprived the born of freedom.
Know, the seven tribes of abomination,
Lay the larvae within the great Beast, and by the end of
life, he himself can turn into
It is an abomination and it will be devoured by the great
Cthulhu! But the magic of the Ancient Great Beast will
awaken
Cthulhu and he devoured the abomination and will find the
great Beast freedom!
The tribe of those great Beasts who used the magic of the
Ancient Ones gained freedom and
They broke the covenant of the Ancients. And they took
away what the Most Ancient belongs to. Now, they
In horror running from the messengers of Nyarlatotep, and
hide in the depths of caves, and nourish illusions, and
They think they have gained the power of the Gods. Know
that they will turn to the slaves of the seven tribes
Abominations! And cursed absolute gods will rejoice that
they built a stinking labyrinth, and
Whose names have been erased from the book of spheres
and times by the insane sultan of demons Azagh-Toth.
Tragically can
To break off the life of the descendant of the great Ras.
Know, that for the sorcerer this tribe of Necromancers
It is dangerous as well as abomination.
The tribe of those great Beasts who used the magic of the
Ancient Ones gained freedom and
Returned the most ancient of the stolen, and fulfilled the
covenant of the Ancients! From now on, on their side
All the armies of the Elder Gods. The origins of the
Ancients are cursed absolute gods, that
Masters of abomination are, in horror bypass them for the
myriad of infinities! But magic
The oldest, only liberates the great Beast from unfreedom,
but the way out of the stinking
A labyrinth, he himself must find, for only Azag-Tt knows
where the way is! But never Azagh-Toth
He will not show the way, for, pointing the way, he
immediately subordinates the great Beasts to his will, and
will become
They are slaves, and cursed absolute gods will rejoice and
the curse will fall from them. Know that
All demons and devils of the black abyss of chaos grieve
for this tragedy that fell into the Ancient
Times to the great Races!
Tribe of those great Beasts who used the magic of the
Ancient and destroyed the evil
The magic of abomination, and fulfilled the covenant of
the Ancients. The magic that belongs to their great race,
They destroyed a foul maze, the product of the damned
absolute gods, whose names
From the book of spheres and times erased the insane
sultan of demons Azagh-Toth. How much courage and
strength
It is necessary to destroy the labyrinth!
The tribe of those who left the labyrinth - it is forbidden to
write about them, for this can be brought to
Yourself Terrible Evil!
- eleven -
VII. The tribes of abominations
Seven of them! Seven tribes of abominations, the offspring
of the damned absolute gods, whose names from the book
Spheres and times erased the insane sultan of demons
Azagh-Toth. Seven damned tribes who
They are able to convert the great Races into slavery!
- 12 -
The first tribe is in the dark, after midnight, tears the flesh
and steals health and
Devours life forces! The abomination of the first tribe lays
the larvae inside the great
Beasts and poison poisons the magic of the Ancients.
From the poison of the first tribe of magic
The oldest are made new intricate corridors of the
stinking labyrinth, the way out of it
Is guided only by Azag-Toth. Here is the secret talisman,
which is capable of the first tribe of abominations
Reverse draw!
It should be made of precious metal, consecrated with
fertile soil, mountain clean
Water, fresh night air, and a bright flame, and consecrate
with your own blood and only then
It will gain strength.
The threefold tribe is before dawn and makes the great
Races act recklessly and
Shortsighted, why grief appears in any matter. The
abomination of the second tribe
Lays the larvae inside the great Beasts and poison poison
the magic of the Ancient. Of
Poisoned by the second tribe of magic The most ancient is
the first wall of the stinking
The labyrinth is higher and higher, and the exit from the
labyrinth is guided only by Azag-Toth. Here is the secret
A talisman that is capable of reversing the second tribe of
abominations!
It should be made of precious metal, consecrated with
fertile soil, mountain clean
Water, fresh night air, and a bright flame, and sanctify him
with victory in any
Beginning and only then it will gain strength.
The third tribe is with the first rays of the sun and brings
many misfortunes.
The abomination of the third tribe lays the larvae inside
the great Beasts and poison poisons
Magic of the Ancient. From poisoned by the third tribe of
magic of the Ancient, the second
The wall of the stinking labyrinth is higher and higher, and
only Azag-Totu is able to get out of the labyrinth.
Here is a secret talisman that the third tribe of
abominations can reverse!
- 13 -
It should be made of precious metal, consecrated with
fertile soil, mountain clean
Water, fresh night air, and a bright flame, and consecrate
it with good luck in
Any endeavor and only then it will gain strength.
The fourth tribe is at noon and poisons the food, why the
great Races acquire the image
Ugly and god-fearing and become like an abomination. The
Abomination of the Fourth Tribe
Lays the larvae inside the great Beasts and poison poison
the magic of the Ancient. Of
Poisoned by the fourth tribe of magic of the Ancient, the
third wall of the stinking
The labyrinth is higher and higher, and the exit from the
labyrinth is guided only by Azag-Toth. Here is the secret
A talisman that the fourth tribe of abominations can
reverse!
It should be made of precious metal, consecrated with
fertile soil, mountain clean
Water, fresh night air, and a bright flame, and consecrate
it with freshly prepared
Food and only then it will gain strength.
The fifth tribe is in the evening and turns the speech of the
great Ras into a bizarre talk,
Anger is born in the hearts of the great Ras. The
abomination of the fifth tribe lays the larvae inside
Great beasts and poison poisons the magic of the
Ancients. From the poisoned by the fifth tribe
Magic of the Ancient is made the fourth wall of the foul
maze ever higher and higher, and the output
From the labyrinth only Azag-Totu is guided. Here is a
secret talisman, which is capable of the fifth tribe
The abominations are reversed!
- 14 -
It should be made of precious metal, consecrated with
fertile soil, mountain clean
Water, fresh night air, and a bright flame, and sanctify it
with a fair speech and
Only then will it gain strength.
The sixth tribe is at sunset and guides the evil miracles
around, why envy is born in
The hearts of the great Ras. The abomination of the sixth
tribe lays the larvae inside the great
Beasts and poison poisons the magic of the Ancients.
From the poison of the sixth tribe of magic
The oldest is the fifth wall of the foul maze ever higher
and higher, and the way out
The labyrinth is guided only by Azag-Toth. Here is a secret
talisman, which is capable of the sixth tribe
The abominations are reversed!
It should be made of precious metal, consecrated with
fertile soil, mountain clean
Water, fresh night air, and a bright flame, and consecrate
good in any endeavor
And only then will it gain strength.
The seventh tribe comes after sunset, and sings the false,
why pride is born in
The hearts of the great Ras. The abomination of the
seventh tribe lays the larvae inside the great
Beasts and poison poisons the magic of the Ancients.
From the poison of the seventh tribe of magic
The oldest is the sixth wall of the foul maze ever higher
and higher, and the way out
The labyrinth is guided only by Azag-Toth. Here is a secret
talisman, which is capable of the seventh tribe
The abominations are reversed!
- 15 -
- 20 -
XI About the Necromancer Tribe
Among the tribes of the great Beast Necromancers live,
they cause ghouls and nauseating
Creatures to inflict evil upon the great Races! And
abomination produces its offspring in them.
Among them are the Necromancers, who pray to the dead
stone. The appearance of their worship and their magic -
Magic of abomination.
Among them are the Necromancers, who pray to the dead
tree. The appearance of their worship and their magic -
Magic of abomination.
Among them is the Necromancers, who pray to the dead
golden cow. Appearance of their pilgrims and
Their magic is the magic of abomination.
Among them are the Necromancers, who pray for a dead
life. The appearance of their worship and their magic -
Magic of abomination.
Among them are the Necromancers, who pray to the
energy and the egregors. The appearance of their worship
and magic
Them - the magic of abomination.
Know that their strength is in death and corruption. Know
that the places of their worship are fetid
Crypts and poisoned swamps. Know that their magic is
the magic of the dead. Know that Necromancers
they. Know that the number and sign of their magic is
unknown to anyone, but most of all Necromancers under
Number and sign three and one. Know that all
Necromancers worship Nameless
Cursed absolute gods, whose names have erased from the
book of spheres and times the insane Sultan
Demons of Azagh-Toth.
Necromancers are intolerant of everything that is alive,
alive in the dead they are turning. So they are told
Their masters, the seven tribes of abominations, so their
masters, damned absolute
The gods whose names have erased from the book of
spheres and times the insane sultan of demons Azagh-
Toth. So
Cursed absolute gods are commanded by their master, the
insane sultan of demons Azagh-Toth. This is
The will of Azag-Toth in the universe, that his laugh was
born.
Come on! Make an abomination, get the necromancers!
- 21 -
XII Magic objects
A sorcerer or priestess should be made:
Witch's wand and consecrate it with fire.
Wizard candles that under the waters of R`lah can burn.
A sorcerous dagger with which a sorcerer can handle.
Sorcerous tiara of beautiful metals, with mysterious
letters.
- 22 -
XIII Ceremony
Higher Sorcerers are able to conduct any ceremonies and
rituals, except for the ceremony
The worship of Shub-Niggurat and Hypnos. Lower wizards
are able to conduct all
Ceremonies and rituals, except the ceremony of
awakening the great Cthulhu and the ceremony
The worship of Shub-Niggurat and Hypnos. Wizards can
only perform rituals
Worship of Hypnos.
High Priestesses are able to conduct any ceremonies and
rituals. Lower Priestesses
They are able to conduct all ceremonies and rituals,
except for the great awakening ceremony
Cthulhu and the ceremony of worship of Shub-Niggurat
and Hypnos. Witches are able to conduct
Only a ritual to the worship of Hypnos.
1. Ceremony of worshiping Dagon
When the sun is low, you should hold a ceremony of
worship to Dagon. Sorcerer or Priestess
Should collect and prepare food for the deep-sea, whose
god Dagon knows the way to the palace
Great Cthulhu, that at the bottom of the bottomless ocean
he died-but-sleeps after drinking from the cup of Hypnos.
Food
Should be prepared with clean hands: burning water, salt
fried fish, salted ...
With Yuggot, freshly brewed ......... .c K-Nyana, And a
special cup to cook the best
The masters of the tribe need, for from another bowl
Dagon refuses to eat the offering!
- 23 -
After the food is cooked, the sorcerer or priestess should
go to the edge of the world,
Alternately passing through eight gates. Then it is
necessary to ascend to the high enormous
An unfathomable cliff in the misty skies, that at the edge
of the world, where in the center rises an impregnable
The Black Citadel that inspires fear and horror. She spins
her stars, and
A fiery eye from the tallest tower looks vigilantly at the
arrivals! Sorcerer or Priestess
One must bypass that citadel by a side, in no case join
four poisonous rivers,
That in the Black Citadel the source is taken, and not to
drink from the rivers for the poison it! The banks of rivers
are endless!
Almost the entire cliff is occupied by rivers, then stinking
swamps, where the dead are their refuge
Found where the nameless black creatures are flying over
the swamps on the black dragons! Long
It is necessary to wander the sorcerer or priestess until he
comes to the edge of the cliff. Then, it follows that
Throw in the water of the bottomless ocean Rlaykh freshly
cooked food: salted fish,
Salty .... ... with Yuggota, freshly brewed ......... .. with K-
nyana, drink some of the burning water, and
Part of pour into R`Layh.
- 24 -
Further, it is necessary to make a sign of Vour and say a
prayer to Dagon:
Great Dagon!
Take the gifts of our tribe!
We remember you, remember you, too, about us!
Lift the wave, and let the waters of Rlaykh wash our land!
Then the land of our tribe will become fertile and will be
cleansed of abomination!
Next, make a sign of Kof, bow and return through the eight
gates, passing them
Alternately.
- 25 -
2. The ceremony of worship Shub-Niggurat and Hypnos.
Only High Priestesses are capable of carrying out.
Wizards are not allowed to enter the ceremony at all.
When the moon is more than the sun, the High Priests
should gather and go to the forest,
Alternately passing through eight gates. When they come
to the Night Forest, one should get to
Shub-Niggurat and Hypnos met in this Dark Hour.
Remember the tribe of beasts. At that place, you should
stop and hold the ceremony, for
In this hour the sun became equal to the moon.
The High Priests should make a sign of Vour and say a
prayer
Shub-Nigguratu and Hypnos:
Great Shub-Niggurath! Great Hypnos!
We met in this Dark Hour by your will and our will and the
will of the earth,
That the forest has brought up, and we remember the fiery
oceans that watchfully look from the highest tower
The black citadel, whose spiers of stars permeate, that
fear and horror induce that wolves on
At night, on that fiery eye, where in the dungeons can be
heard the frantic wails of exhausted and
Torn apart souls, where shoggoty shelter found their
where on the dragons of the nameless
- 26 -
Black creatures fly, where the poisonous four great rivers
that flow in the Rlaykh take the source
Its name, the rivers Death, Nightmare, Chaos, Plague! In
those rivers, drowned people swim,
Torn to pieces by bloodthirsty beagles dogs of eight
heads, sixteen legs and
One hundred and twenty-eight teeth in each and four jaws!
Ghouls and gnoli scour in the ass and in
Before, and if, there at the wrong time the great Beast
appears, then about the mountain to him! Will devour him
Bloodthirsty beasts are nameless, and the creeping chaos
will break into the land of that tribe from which he
Who came there not to be called! We welcome you!
....
....
....
....
Welcome and you have us!
Remember the Shub-Niggurat about the children of our
tribe!
Dari Hypnos to them sweet dreams, every night that they
spend in R`Layh.
Then bow to Shub-Niggurat and Hypnos, make a sign of
Kof, wait until the sun
Becomes more of the moon and return through the eight
gates, passing them alternately.
- 27 -
3. The ceremony of worship of Hastur.
When the sun is high, you should hold a ceremony of
worship to Hastur. For this, the Sorcerer
Or the priestess, passing alternately through eight gates,
should rise to the mountain, where not
Comes the light of a fiery eye that on the highest of the
towers of the Black Citadel,
Inspiring fear and horror that spiers stitch stars, for the
sun is higher and poisonous
The rivers dried up and the way to the mountain opened,
and on the other side of that highest mountain,
A fiery eye can not see a traveler. Do not know the
nameless black beasts that
Dragons fly, where to fly and whom to devour! But
carefully traveler must sneak and nothing
From those dead fields not to take, for if he takes, then on
the way back the eye will notice him, and
Devour the nameless things of the traveler and the creepy
chaos escapes from the Black
The Citadel and the Great Grief will fall upon the family of
those who created the thief! Nothing can be taken from
That rock!
- 28 -
It is on this side that Hastur will be visible. For the light of
the fiery eye, that on the very
High of the towers of the Black Citadel, which inspires
fear and horror, that spiers stitch
Stars, this side does not reach.
Then the sorcerer or priestess should be inscribed on the
ground with the following signs and symbols,
Sign Woor, enter the star and say a prayer to Hastur:
Prayer to Hastur:
Great Hastur!
Your flame bears warmth and joy for all tribes!
Grant him and our tribe!
For we honor you!
Our fire, like luck, is a double-edged sword. I was told that
the divers
It is considered luck if Polyps bite off a diver's arm or leg,
not his head! Let our
Fire will fortune our luck in happiness, and our houses will
not burn!
Next, the Sorcerer or Priestess, can ask Hastur to fulfill
any desire.
- 29 -
After the desire is enigmatic, you should say the magic
formula:
Doing sometimes good luck can turn around - that's the
will of the case.
Do what you want - that's the whole law. Love is the law.
Love by misfortune can turn, easily,
The house of love was honored, easy,
So can all houses burn,
But when the blood is pure -
The flame will light up,
Success will turn into happiness,
Merry joy in the house came,
And Hastur fulfilled my desire.
Next, you should bow to Hastur and get out of the star.
After leaving, it is necessary to make a sign of Kof,
Erase signs and without looking back, that there is a spirit
to run from that mountain, through eight gates, running
Them in turn. For if it does not erase, then the Terrible
Ancient Sorcerer that lives in
The Black Citadel will rise to that mountain, go around it,
look at the signs and understand who and
Where, that thief and spy was! Immediately he will send a
creeping chaos so that he destroys
The family of that spy and thief!
- thirty -
4. The ceremony of awakening the great Cthulhu
Remember! Only High Sorcerers and High Priestesses,
mutated into hybrids, capable of
Breathe under the waters of R`Lykh, and the already
familiar eyes, only they are able to hold
Ceremony. When the sun is greater than the moon, one
should hold the ceremony of awakening the great
Cthulhu.
It should be carefully prepared, cleaned, eat well, because
there is no way to go
Close, take the way of burning water, salted fried fish,
salted .... .. Yuggota, freshly
Cooked ... .. ...... .. with K-Nyana.
After that, you should go to the edge of the world, to the
cliff, opening and closing one by one
All the gates. Then you should ascend to a high cliff in a
misty skies above the edge of the world, where
The imposing fear and horror of the Black Citadel, its
spiers
Strings of stars, and a fiery eye from the highest tower
looks sharp! Higher
Wizards and High Priestesses should wait until the fiery
eye sees them.
Then the gates of the Black Citadel will open, for at this
time the moon became equal to the sun, and enter into the
The citadel of High Sorcerers and High Priestesses
follows.
- 31 -
In the Black impregnable Citadel, what fear and horror
inspires, whose tower stars string,
And on the highest tower, a fiery eye is watching vigilantly
over those places where
Shub-Niggurat and Hypnos and the travelers are following,
it is necessary to find a room where it will stand
Table with the following sign:
This is my will,
The book of spheres and times has changed
And fate .......... Has blossomed.
After the spell is read, you should burn the scroll with the
sign of the mortal.