Professional Documents
Culture Documents
Summary
An IT professional having 3.2 years of experience in Unity 3D (Game Engine), Vuforia, Augmented Reality, Virtual Reality and
Front end web development. Looking for a job in a organization where I can use my analytic and problem-solving skills with
keen ability to assess needs, define requirements, develop value-added solutions and execute technical solutions that
streamline and improve operating efficiency.
Education
BE-Information Technology Aug 2011 — Aug 2015
St.Francis Institute of Technology.
Bachelor of Engineering in Information Technology with 7.18 GPA.
Technical Skills
Languages: C, C#, SQL, HTML, CSS, Bootstrap.
Database: MySQL, PostgreSQL.
Tools & Technology: Unity3D, Vuforia, Augmented Reality, Virtual reality, 3D animation (Unity), 3D Walk through , Microsoft
Hololens ,Microsoft Azure.
Applications: Microsoft: Azure, Word, Excel, PowerPoint.
Work experience
Tata Consultancy Services Oct 2015 — Oct 2016
AR/VR Developer
AR based Mobile Application for Mining Industry:
Developed a Augmented Reality based maintenance application to cut down the time and cost using Unity - Game
Engine, Vuforia, Augmented Reality.
Implementation of Image target based augmented reality feature in Unity with the support of Vuforia SDK.
Implemented other communication functionality like Video call, Voice call, Chat option and Google Map integration.
Real time data fetching through JSON api from Asset management tool using json plugin and C# .
Madhurkumar Salvi 1
Developed 3D simulation of submarine as well as the behavior using all parameters coming from the control panel using
C#.
Implementation of User Interface along with Dynamic rendering of 3D model at run-time, texturing, lighting, environment
creation and tagging the reference documents inside.
Along with this, developed Interactive Virtual Reality Walk through using Unity 3D with the support of Google VR SDK.
Developed 3D Walk through using Unity 3D and deployed it on various platforms like Android, WebGl and Standalone.
Developed 3D Simulation and Walk through of Oil Plant as well as the behavior using parameters coming from the local
server using C#.
Implementation of User Interface along with Dynamic rendering of 3D model at run-time, texturing, lighting, environment
creation and tagging the reference documents inside.
Optimization Techniques like Asset bundle, Occlusion Culling , dynamic rendering was implemented.
Created the script to read dynamic tag of the game object at run time, automation process such as UI automation ,
texture automation was implemented.
Development of Maintenance application based on Windows and Web Platform using Unity 3D.
Implementation of User Interface along with Dynamic rendering of 3D model at run-time, texturing, lighting, environment
creation.
Real-Time data fetching using azure IoT Hub using blob storage.
Developed the Augmented reality application for the Maintenance personal for maintenance using Unity 3D and Vuforia
with voice enabled.
Madhurkumar Salvi 2