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Submitted by:

Ann Maricar F. Balase

Submitted to:
Prof. Frelaine Bagasol

GPE 3
Larong Lahi

July 2019
I. TUMBANG PRESO
Tumbang preso is a street game that
originated in the Philippines and it has
elements of both dodgeball and tag, and it
teaches children strategic thinking.
This is a very common game among
the youth all over the country, played in
backyards, parks or even in streets with less
vehicular traffic. The equipment needed are
empty milk can, slipper or a piece of flat
stone as "pamato."
For the purpose of making the game enjoyable and exciting, the composition
of players should not be more than 9. The principle involved is to hit and knock down
the milk can with the "pamato," and for the IT to put back the can inside a small circle
a few meters away from the toe-line. When a player is tag while re-covering his
pamato, he becomes the IT.

Rules of the game:


1. An IT, the one to guard the milk can is chosen by throwing the "pamato" to the
toe line by all the players. Whoever player whose "pamato" is farthest from
the toe-line is the IT.
2. The hitters will line up at the back of the toe-line and at the sign of the IT,
game is started.
3. The "pamato" must be retrieved immediately once the can is knocked down,
otherwise once the IT has placed the can inside the circle, the one tagged
becomes the IT.
4. When the can is hit and went off the circle but remains standing, the IT has
the right to tag the hitter once the hitter leaves the toe-line.
5. The can maybe kicked or knocked down under situation No. 4.
6. If a hitter is not able to retrieve his "pamato," the others can save him by
hitting the can.

II. PATINTERO
Patintero, also known as harangang-
taga or tubigan, is a traditional Filipino
children's game. Along with tumbang preso,
it is one of the most popular outdoor games
played by children in the Philippines.
Due to its popularity a set of official
rules was established. The equipment
needed is chalk or paint, scoreboard,
whistle, stop watch and powder.
A team is composed of 5 players and a coach. The official of the game is the
scorer, timekeeper, and 5 linesmen. The objective of a team is to accumulate as
many points by passing the lines without being tagged. A defensive team is called
line guard while an offensive team is called the passer.

Rules of the game:


1. The game is started with toss of a coin. Whoever wins becomes the passer.
2. A time limit of two minutes is given to each team to score.
3. Once the limit elapses, the line guards assume the positions of the passer,
and vice-versa.
4. Passers are supposed to cross the lines from the starting point and back.
5. Four-line guards are positioned on the vertical line and one on the horizontal
line of the court. Their feet always be on the line.
6. Line guards tag the passer with powered hands.
7. If any of the passer is tagged, the line guard immediately assumes the
position of passer even if the 2-minute limit has not elapsed.

System of scoring:
From Entry Point from Exit Point
First line - 1 pt. Fourth line - 2 pt.
Second line - 2 pts. Third line - 3 pts.
Third line - 2 pts. Second line - 3 pts.
Fourth line - 2 pts. First line - 5 pts.
(Home)
The duration of the game is three innings and each inning are divided into halves.

III. SUNGKA
Sungka is a popular and traditional
board game similar to Congkak and other
variations of the game in South East Asia.
For as long as anyone can remember, there
has always been a sungka board in the
Filipino homes.
The board is a carved length of wood
called a sungkahan and the game involves
moving shells or pebbles around the pits
carved into the board. The sungka board is
a small treasure-the older it is, the more precious, it sits on a side table or a top a
bench, waiting to be played.

Sungka board - A shallow boat made of solid wood at both ends of, which are large
deep bowls carved out of the wood. The whole length of the boat is lined with seven
smaller bowls carved in pairs.
Props: Pebbles, "Sigay" or shells seeds

Rules of the game:


1. Sungka is always played by two people.
2. Each player fills up his seven smaller bowls with 7 "Sigay" each.
3. Both players start at the same time.
4. The object of the game is to put as many "Sigay" as possible in the large bowl
as to cause the opponent to lose one or two of his smaller bowls in the
succeeding games which means he losses.
5. If at the end of 15 minutes, nobody has been declared as winner, the game
will be called off. Each player counts the number of "Sigay" in the opponent's
large bowl.
6. The player with the greatest number of "Sigay" wins.

IV. PIKO
Piko is a game that joins all children of the world
together wherever they live, whenever they lived. Piko is
unbelievably old. When ancient Roman cities were dug
up, drawings of hopscotch lines were found on the stone
floors. Everywhere it is played for one aim: to win a place
to call one's own. In the Philippines, the game is also
known as kipkip, pikuba, laban ang segking.

Playing court - Stone floor drawn with chalk or charcoal


on the ground-drawn with a sharp stick (in this event,
masking tape), 5 rectangles arranged vertically,
rectangles 3 and 5 are divided equally (3a and 3b; 5a
and 5b): no.6 is a drawing of a half moon.

Props: Pamato (maybe a flat stone, a brick chip, the bottom piece of a clay pot or a
smooth chunk of window glass)

Rules of the game:


1. The players stand in front of a rectangle no.1. Each player takes turn in
tossing his pamato inside the 4th rectangle's dividing line. The player who
tosses his pamato closest to this line gets to play first. This is called manohan.
2. Only hops and skips are allowed using either the left or the right foot. Landing
on both feet is only allowed in the area or areas considered as home or
"bahay" of a certain player who has earned it after successfully finishing the
game. No other player can step on this area.
3. The 1st player tosses his pamato to rectangle no.1. Neither the
4. player nor the pamato must touch the line otherwise the player losses his turn.
5. The player then tosses his pamato to rectangle no.2, 3a, 3b, 4, 5a, 5b and 6.
6. The player then plays the game all over again this time starting from rectangle
# 5.
7. After he has played in the entire rectangle, he tosses the pamato strong
enough to pass over rectangle no. 1. Hops passing rectangle # 5 to 1 then
jumps over the pamato.
8. Player picks up the pamato. With his back turned against the rectangular play
area, he tosses his pamato towards the direction of the play area. Where the
pamato lands, that area becomes his home or bahay.
9. The game starts all over again for the 1st player. The rest continues with the
game they have left off.
10. The player with the greatest number of homes, wins.

V. LUKSONG BAKA

Luksong Baka is a traditional Filipino


game that originated from Bulacan, it
involves the players jumping over the
person called the “Baka”.

Rules of the game:


1. At the start of the game there should be one player that should be called
“Taya” (It’) or in this game the “Bakang lala” (Cow).
2. The players should avoid contact or falling over the “Baka” player while
jumping over.
3. The “Baka” player should start with a bend-down kneeling position (A “Baka”
player bends over with his hands placed on his knees).
4. All players are to jump over the “Baka” until all the players have jumped. Once
the 1st set of jumping over the “Baka” is done, the “Baka” player’s position will
slowly rise-up after jumping over the “Baka” player.
5. Only the hands of the jumper may touch the back of the person who is bent
over. If a player fails to avoid contact or fall over the “Baka”, he/she will
replace the “Baka” player with a bend-down kneeling position (3), and the
game continues until the all players decides to end the game.
SOURCES

http://www.angelfire.com/games4/pigssai/tradrules.htm
https://en.m.wikipedia.org/wiki/Patintero
https://pinoy-culture.com/traditional-philippine-games-sungka-sungk-is-a/
https://www.google.com/amp/s/mgapalarongpinoy.wordpress.com/2017/12/24/tumbang-
preso/amp/
https://www.google.com/amp/s/mgapalarongpinoy.wordpress.com/2017/12/24/luksong-baka/amp/

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