Professional Documents
Culture Documents
By Chelsea Laing
INT. LAUNCH ROOM
FADE IN:
In a pitch black room, red lights abruptly turn on to
illuminate the space. A group of soldiers sit hobbled over,
across from each other. PLAYER 1’s hands are shaking and
PLAYER 2 is biting his nails while starring at a fixed point
in space. One of the soldiers throws up. All the other boys
are either have their hands up to their faces, biting their
lips, or rocking back and forth.
CUT TO:
FADE IN:
GAMER
(plain, casual)
shi-
Title card pops up (accompanied with a game pop noise) over
the screen and covers his mouth, cutting off what he is
saying.
((READY PLAYER NONE))
PLAYER 2
(scared)
How are we supposed to know which
one to cut?
PLAYER 1
I know which one it is...
(looks upwards)
... but he doesn’t
MATCH CUT TO:
3.
Gamer’s mouse slowly moves over to the left and his eyes
follow.
Player 1’s eye light up a bit with hope as his hand slowly
moves to the left, while Player 2’s face grows with
anticipation and fear.
Player 1’s cutters have the blue wire right in them. Player
2 grows even more fearful and has his hand covering his
mouth in shock as the countdown gets closer to finishing.
Player 1’s hand moves rapidly fast to the right. His face
stays the same except his eyes burst wide with fear. 1
second left.
(CONTINUED)
CONTINUED: 5.
PLAYER 2
(spluttering, unsteady)
P-P-Phillip...
PLAYER 1
Yes, buddy.
PLAYER 2
I-I want to go h-home.
PLAYER 1
(trying to keep it together)
I know, me too, me too.
Player 2’s health bar goes to zero and he goes lifeless in
Player 1’s arms. Player 1, caught by emotion, lets out a
scream.
PLAYER 1
Whyyyy!!!
He slumps over Player 2’s body, sobbing.
GAMER
This is...
We see Player 1 still with Player 2
GAMER
This is...
We see Player 1’s face full of loss.
We grow closer to Gamer’s face
GAMER
This is... boring. Come on, get
moving.
(CONTINUED)
CONTINUED: 6.
behind him. he sadly pulls out a grenade, takes out the pin
with his mouth and throws it backwards. There is an
explosion, but he does not look back.
VILLAIN
Ha, I wondered when you pathetic
worms would get here, but it seems
not all of you could make it.
PLAYER 1
You! This is all your fault, and
you must pay.
Player 1 charges at Villain, but when he tries to attack
him, he dodges his blows easily and swiftly, slaps him
around a bit, and then punches him a few meters back. Player
1, dazed from the blow, about to give up, sees Player 2’s
ghost.
PLAYER 2 (GHOST)
Come on man, you need to get up.
PLAYER 1
I can’t do it.
PLAYER 2 (GHOST)
Yes you can, do it for the both of
us.
Player 2 extends out a hand a helps Player 1 up. Player 1
turns to Villain.
VILLAIN
Back for more?
Villain pulls out big heavy, metal, machine gun arms and
points them at Player 1.
VILLAIN
Come and get it.
Player 1 and Villain charge at each other and have a epic
battle trying to defeat one another. Suddenly they get
interrupted.
MOTHER
Honey, dinner’s ready.
Player 1 and Villain look up a little confused
(CONTINUED)
CONTINUED: 7.