1) Two documents discuss the relationship between online gaming and mental health issues in adolescents, finding that increased gaming time and motives of escape were associated with higher rates of depressive, musculoskeletal, and psychosomatic symptoms.
2) A third document examines the association between online gaming hours, social phobia, and depression in an internet survey, finding links between excessive gaming and psychiatric symptoms.
3) For students and hobbyist gamers, online games can provide stress relief but may conflict with time management if not balanced with work and school responsibilities.
1) Two documents discuss the relationship between online gaming and mental health issues in adolescents, finding that increased gaming time and motives of escape were associated with higher rates of depressive, musculoskeletal, and psychosomatic symptoms.
2) A third document examines the association between online gaming hours, social phobia, and depression in an internet survey, finding links between excessive gaming and psychiatric symptoms.
3) For students and hobbyist gamers, online games can provide stress relief but may conflict with time management if not balanced with work and school responsibilities.
1) Two documents discuss the relationship between online gaming and mental health issues in adolescents, finding that increased gaming time and motives of escape were associated with higher rates of depressive, musculoskeletal, and psychosomatic symptoms.
2) A third document examines the association between online gaming hours, social phobia, and depression in an internet survey, finding links between excessive gaming and psychiatric symptoms.
3) For students and hobbyist gamers, online games can provide stress relief but may conflict with time management if not balanced with work and school responsibilities.
Variable Information APA Reference Retrieved from:
For a hobbyist Hilliard, M. (2017,
ht gamer, time management Oct 04). Gaming https://search.proquest.com/docview/194605 can be difficult. Online conflicts with 8710?accountid=173015 games can be a valuable time tool for management. Uni stress management for versity Wire many students balancing both work and school. Aim. To investigate Hellström, C., https://search.proquest.com/docview/219922 whether adolescent Nilsson, K. W., 7505?accountid=173015 online gaming time and Leppert, J., & the additive effect of Åslund, C. (2015). gaming motives were Effects of associated with adolescent online depressive, gaming time and musculoskeletal, and motives on psychosomatic depressive, symptoms. The musculoskeletal, hypothesis was that and adolescents who engage psychosomatic in online gaming with symptoms. Upsal escape motives and a Journal of increased online gaming Medical time have higher Sciences, 120(4) probability for depressive, musculoskeletal, and psychosomatic symptoms compared to adolescents with other online gaming motives and/or less online gaming time. Online gaming technology Wei, H., Chen, http://dx.doi.org/10.1186/1471-244X-12-92 has developed rapidly M., Huang, P., & within the past decade, Bai, Y. (2012). The and its related problems association have received increasing between online attention. However, there gaming, social are few studies on the phobia, and psychiatric symptoms depression: An associated with excessive internet use of online games. The survey. BMC aim of this study is to Psychiatry, 12, investigate the 92. characteristics of online gamers, and the association between online gaming hours, social phobia, and depression using an internet survey.