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Gilded Cage Rituals

Knowing the Gate to be that evening to allow easier hunting for the subject. Block
the Path does just the opposite through the same technique. By
(Level-One Gilded Cage Ritual) perceiving the ways mortals tend to move through a domain, the
This ritual allows the Architect to sense previously created Architect can influence the leylines of a city to pull mortals away
“gates” to any location, created by any other magic user; it need from a subject’s typical hunting areas.
not be another Architect. (“Gates” are usually defined as any This ritual penalizes the subject’s hunt rolls by the successes
location that gives direct entrance to another location via non- gained on the ritual’s casting roll, this lasts for a number of
mundane methods. For example, a Haunt might contain a hunts equal to the caster’s Gilded Cage rating.
“gate” to the Underworld but a door between rooms would not Ways and Means: A planner’s map of the city.
be a “gate.”) It does not, however, give the Architect any idea of Colours of the Crystal Web
where the gate leads to as that is the providence of “Viewing the
Gate.” (Level-Two Gilded Cage Ritual)
Ways and Means: A detailed floor plan of the building in The resonance of a leyline affects the areas it flows through,
question or a detailed map of the area in question if looking and the canny Architect can alter this resonance to suit his
outside a building. needs through mystically intertwining the emotions inspired by a
Facets of the Crystal Web work of architecture and the leyline to project that emotion
along the leyline’s path. Similar to Aura of the Monolith (anoth-
(Level-One Gilded Cage Ritual) er Level-Two Gilded Cage Ritual), this ritual allows the caster to
Cities unconsciously follow the designs of the local leylines, link the leyline symbolically to a great structure in order to allow
which are in turn influenced by the buildings, which in turn are it’s awe, reverence, or fear to permeate the resonance of the
influenced by the leylines. This ritual allows a caster to discover leyline. The effect is only maintained as long as the caster keeps
the locations of leylines or their crossing points and so be better both the structure and leyline in direct line of sight (which must
able to influence the building of the Gilded Cage. As the ritual be directly visible and not through binoculars or on television).
is performed, the crystal swings along the paths of the leylines in Ways and Means: Line of sight to the structure in mind from
the area. Failure to activate the ritual will not prevent the crystal the leyline
swinging, so the caster may well end up with false results. This Empowering the Monolith
ritual does not show the locations of places of power.
Ways and Means: A map of the location, a crystal on a string (Level-Two Gilded Cage Ritual)
or cord (a plumbob, but must be crystal) to dangle over the map, Building structures strong and powerful and able to withstand
and being physically present at the location. the elements is a key factor in any architectural handbook. The
Supernal Geomancy ritual allows the caster to link herself to the city’s ley lines and
sap some of their power in order to strengthen and harden
(Level-One Gilded Cage Ritual) modern items into stronger and less-prone to destruction tools
The Architects are known for their affinity with the leylines, and building equipment – or mend damaged items of the same
and this power is representative of it if nothing else is. The caster variety. The only materials this ritual will work on are steel, glass,
can study the complex interplay, overlapping, shape and flow of stone, processed stone, fiberglass and aluminum. For strengthen-
leylines surrounding them, and this ritual helps them to deter- ing items, each success on the initiation roll adds one durability
mine the landscape of the current energy passing along the lines to the item’s rating. For instance, a stone pillar with a durability
- their construction, intensity, path and resonance are all words rating of 2 is used in this ritual and 2 successes are gained – the
used by Architects to define what this ritual gives them the idea stone pillar’s durability is raised to 4. For repairing items, each
of. success on the initiation roll causes the material to “rebuild”
The truth is simpler, the Architect can determine if anything is itself at a rate of 1 Structure per round up to the amount of suc-
affecting, or has recently affected, the leylines or nests which the cesses rolled – items completely destroyed cannot be rebuilt. Any
Architect can view. This ritual gives the caster an idea if the mys- extra successes on the repairing roll should be treated as
tical energy of the city has been, or is currently being, tapped for strengthening successes. For instance, a revolver made of steel
some task, and the general idea of what it is being tapped for. has taken 3 structure levels of damage (of its 4), on ritual initia-
The character can gain a snapshot of this sort for a number of tion the caster gains 4 successes; over a span of 3 rounds the gun
past nights equal to successes gained on the ritual. repairs itself and at the end is actually stronger for it, gaining
Ways and Means: A looking glass and a piece of copper wire. one extra durability due to the excess success on the initiation
Block the Path roll.
This ritual only can apply to one item at a time (and only once
(Level-Two Gilded Cage Ritual) per item per type of use), and could not be used on say, an en-
The most basic level of Gilded Cage allows the user to perceive tire building because a building is made up of many different
the energies that act upon a populace to direct their movements. steel beams, glass windows and other materials.
The Paths of Prey can be used to predict where mortals are likely
Way and Means: Line of sight to a structure that has the same in sight of the building during the casting, though the ritual’s
properties as the item in question (glass would need line of sight effects remain in place for a year and a day after casting. This
to a building that has glass windows, for instance). duration may not be cut short by the caster.
Make Ready the Great Work For the duration of the ritual, any lethal or bashing damage up
to the number of successes rolled done to the Architect is trans-
(Level-Two Gilded Cage Ritual) ferred to the building instead (aggravated damage still affects the
The Masons of the Dragons, tolerated but only just, have be- caster directly). Bashing damage manifests itself as wiring fail-
gun to make waves by their mastery of the lines of leys, which ures, broken windows, burst pipes or other superficial damage to
were previously ignored by the Kogaion and Guardians of the the building, while lethal damage is much more dire, causing
Ordo Dracul. One of the reasons for which is this ritual, which walls and support columns to crumble. If the building’s Durabil-
utterly amplifies the resonance and essences of a Wyrm’s Nest ity (Generally 3) + Successes gained on the ritual cast are ever
for a limited time, by forcing the energies along the lines leading exceeded in lethal damage, the building collapses entirely.
to the nests to draw more than normal to a specific point. “Health Levels” may only be restored to the building by repair-
There are rumors amongst the line that this ritual has come ing the structure. If the character chooses to remove this bond
through dreams only now, from Ermenjart la Charpentière her- prior to the collapse of the building, he can do so at some
self, because the final plans of the bloodline’s Great Work are amount of pain to himself. He immediately takes 1 Aggravated
beginning to manifest, and the amplification of lines and nests Damage when removing the bond.
are part of the Plan. The sympathetic bond between caster and building goes both
If successful, the intensity (Value) or dice bonus of a Wyrm’s ways; should an attacker manage to completely destroy the struc-
Nest is temporarily increased by the successes gained on the rit- ture, the ritual’s caster immediately takes enough damage to put
ual. The amplification only lasts for the night in which it is cast. her into torpor; the mystical assault happens so fast that the
Furthermore, anyone not Kindred attempting to utilize the Nest Architect is unable to spend any Vitae to heal before being
to power supernatural abilities find their rolls made at a penalty plunged into the sleep. Hence, Architects are always cautious
equal to successes gained. not to reveal which building they have chosen as the focus for
This ritual may only be done once per week. their ritual.
Ways and Means: A length of transportation rail and some- Enclaves of Architects are often hesitant to teach this ritual to
thing which represents the nest’s “resonance”. their students; typically, only the most headstrong and selfish
Make Silent the Voice Architects will even use it...unfortunately, the bloodline has
more than its fair share of Kindred fitting that description.
(Level-Two Gilded Cage Ritual) Ways and Means: The building itself, as well as copies of the
The Architect Bloodline makes use of the patterns in the architectural plans.
world, and the manipulation of those patterns, in order to enact Speaking Through the Pyramid
their grand plans. It’s this underlying understanding that allows
them to see and manipulate leylines or predict the paths of prey. (Level-Two Gilded Cage Ritual)
People and mystical energy isn’t the only thing that travels in Using this ritual the Mason imbues identical crystal pyramids
patterns though, telecommunications take advantage of a most with the power of the leylines. He can then pass one of the pyr-
basic pattern: the wave. An Architect of the Monolith can use amids to another person of his choosing, but must keep one for
this ritual to disrupt the waves of telecommunication devices to himself. He can initiate conversation through the pyramid at any
cut a single individual out of the grid. This ritual works on cell- time provided he enacts the ritual. The person with the receptor
phones, text messages, land-line phones and all other forms of pyramid must be willing to accept the conversation, and can
long-distance communication, blocking their use for nights ignore it without penalty if he so desires. If he does accept, he is
equal to successes on the activation roll. For example, a letter at a -2 penalty to all actions... talking in your head makes other
could be written but lost in the mail, a text message composed things a little harder to concentrate on.
and sent but never delivered, the 3G going dead just before Ways and Means: A minimum of two crystal pyramids (up to a
making a forum post, or a call dropped before the other side total of your Gilded Cage rating)
connects. It even works on communication of mystical means, Strength of the Monolith
although less reliably. To block mystical long-distance communi-
cations, it works once for each success gained on the activation (Level-Two Gilded Cage Ritual)
roll. Massive bridges straddling great rivers, great towers of concrete
The activation roll is penalized by the victim’s Resolve. and glass that reach toward Heaven, and towering spindles of
Ways and Means: A cellular telephone and a picture or per- steel that span gorges. Monumental architecture projects a palat-
sonal item of the victim. able aura of indestructibility. An eternal testament to strength
Soul of the Builder and power. This ritual allows an Architect to tap into that
strength in order to enhance her own physical prowess for a
(Level-Two Gilded Cage Ritual) time.
This ritual creates a direct bond between the physical integrity For each success rolled, the caster may add one bonus dice to
of a building and the ritual’s caster. The Architect must be with- her Strength, Dexterity or Stamina rolls. The effect functions
only so long as the caster is within or on the building on which for him. He picked up the receiver, noting that the phone had been van-
this ritual was cast, but will function for the rest of the night as dalized, and the cord was all but severed. He nonetheless held it to his
long as she returns to the building. Changing buildings requires ear without saying a word.
a new ritual and no more than one ritual can be enacted at “From my window, I see a fire downtown. From my blood, I feel the
once. heat. My childe is in that fire, Supplicant. Either retrieve her, or join
Ways and Means: The character must be on or within the her.”
structure. “Yes, Dr. Seward. Right away, sir,” Drew answered, but the line was
Summons to Speak already dead. Hmm. Poor choice of words, that. With a glance at Tan-
ya, he started jogging toward the inferno, steeling himself against the
(Level-Two Gilded Cage Ritual) heat and fear. She would be of no help, and he had no choice. As the
(Or, How Did You Get This Number?”) elder had demonstrated - it wasn’t as if he could run. Seward would find
(Or, Ask Not For Whom the Phone Rings - It Rings For Thee) him.
This ritual permits the Architect to telephone anyone in the Viewing the Gate
city.
The incantation is mathematical rather than mystical, involv- (Level-Two Gilded Cage Ritual)
ing the numerological aspects of the phase of the moon, the This ritual allows the Architect to peer into a previously dis-
time of night, the characters of the target’s name (whatever covered gate to see what rests on the other side. Although not
name he is known as to the Architect - it need not be a True yet powerful enough to step though the gate, the Architect can
Name), and a host of other variables. These numbers are filtered still witness events happening on the other side. The duration of
through a tortuous quasi-mathematical equation which inevita- this ritual lasts only for 1 hour per success. Auspex abilities may
bly yields a seven-digit solution. A calculator or notepad may be be targeted at the building through this mystical connection and
used to help with the math, but is not required for the ritual. gain a +2 bonus, possibly allowing the viewer to penetrate Ob-
What is required is a land line telephone. The solution is dialed, fuscate powers (Vampire, p. 119).
and the nearest land-line phone to the target begins to ring. In Ways and Means: A sketch of the gate in question with
an effect reminiscent of Majesty 4, the target will know without a enough detail to give a good idea of its location to someone un-
doubt that the call is for him. So will anyone else nearby. Recep- informed.
tionists will offer the phone to the recipient of the ritual without Dead Letter
answering first, saying simply “Call for you, sir.” Homeowners
will allow their guest to answer, knowing that the call isn’t (Level-Three Gilded Cage Ritual)
meant for them. There is no compulsion to answer - nothing Write a letter to an unknown but named target (e.g., Dear
that requires a resistance roll, anyway. Just the knowledge that Prince of Southwark) over the course of about a week it arrives
the call is meant for them usually suffices. Even disabled or out- at their door, it will only be able to be used for purely mundane
of-service phones will function. Dedicated lines - like those letters with no tracking devices or other items enclosed. There is
phones installed in elevators - will serve the ritual just fine. no compulsion to reply and the sender does not know if they
If the subject is not near a phone - driving down the street, for even received it. Only works in the same city.
instance - the Architect will somewhat irritatingly be put “on Ways and Means: Write the letter
hold.” He will hear soft muzak reflecting his mood until the Pull of the Crystal Web
target approaches a suitable land-line phone. So long as he
doesn’t hang up, the ritual will function. If he does hang up, the (Level-Three Gilded Cage Ritual)
ritual fails, and the willpower spent is still lost. Through the workings of this ritual, the caster is able to tem-
It should also be noted that the seven-digit result of the equa- porarily shift the flow of leylines in his city to better suit his
tion/ritual is only good once - it will not function later, and the needs. During the workings of the ritual he reaches out and
ritualist does not gain confidential or unlisted numbers for later “grasps” the leyline in the air (he must know it is there either by
use. Caller ID does not identify the ritualist...indeed, it does not a power that allows him to see leylines or having first used Facets
recognize an incoming call at all. of the Crystal Web successfully on the area) and then begins to
Ways and Means: A Land Line Telephone pull it in the required direction. Observers will see this rather
Example: Tanya and Drew stood around the corner of a convenience strange behaviour, but it is in no way Masquerade breaching.
store, watching the Bus Depot burn. The Unaligned anarchists had The ritualist can move the line by five yards per success gained
escaped, the ransom money was going up in flames, and likely so was on casting (accumulating less than the three required to activate
the Seneshcal’s childe, in torpor and probably locked in one of the lock- the ritual achieves nothing), and can repeat the ritual to move it
ers in the blazing bus station. With a muffled boom, another fuel tank further. Once he has moved it, he must ‘invest’ a point of vitae
went up behind the depot, where the busses filled up between runs. Tan- into the ground to hold the line in place (he must bleed on the
ya ducked, hiding her face from the fireball down the block - skittish as ground) where it will stay for one hour per dot the caster has in
any Mekhet. Drew refused to look away. It wasn’t just a building going Gilded Cage before snapping back to it’s previous position.
up in flames, he knew. It was his chances of seeing another night. Ways and Means: Being physically present at the site of the
Around the corner, at the front of the convenience store, a pay phone leyline to be moved.
began to ring. With a cold, gnawing certainty, the Gangrel knew it was
Unified Sting of Diaphanous Steel Ways and Means: Physical access to the leyline and (drawing)
compass to ritually release the vitae
(Level-Three Gilded Cage Ritual) Shadowed Hand of the City
Cities are often considered places of marvel and wonder, but
they can also be equally dangerous as well. This ritual allows an (Level-Four Gilded Cage Ritual)
Architect to draw this danger to herself and make it a tangible A well-designed structure is organized in such a way as to con-
force that she can wield within a small steel compass. trol the flow of traffic, air, and even light. Sunlight is one of the
Once activated, this ritual remains “charged” and waiting to be most feared banes of the requiem, and even in their havens
released from the compass. If anyone outside of the caster some Kindred do not feel safe. The Architects have discovered a
touches this compass, the charge releases instantly – the Archi- way to utilize the essence of the very structures around them to
tect cannot decide whom the ritual may ignore. The ritual has provide protection.
the potential to inflict one point of lethal damage for each level This ritual can only effect a single room no larger than 30 feet
of the caster’s Gilded Cage rating at time of the casting. The on a side. To activate, the caster must scribe specific geometric
character may make no more “charged” compasses than she has symbols on all entrances and exits (though they must already be
levels in Gilded Cage. sealed in some other fashion, such as with heavy curtains), and
Ways and Means: A steel architect’s compass. while these symbols remain active the structure changes to pre-
Master of the Manor vent sunlight from entering, even if a door is flung open or cur-
tains torn aside. The ritual remains active for one month and
(Level-Four Gilded Cage Ritual) can only be used on an already enclosed space.
This ritual, one of the rarest and newest discovered by the This, of course, is a bit of a Masquerade breach – after all, if a
bloodline’s members in Germany during the alignment of Ber- building twists like a pop top to surround one small area sched-
lin, allows the sorcerer an edge against all outsiders within a uled for demolition...
building. This ritual, when cast, makes it more difficult for those Ways and Means: A black pearl and a slide-rule.
outside of the bloodline to cast Disciplines in the confines of the Traversing the Gate
building in which it is cast for.
The ritual roll is penalized by the Haven Size of the building in (Level-Four Gilded Cage Ritual)
which it is cast. If successful, any and all Discipline rolls for Upon reaching this level of mastery the Mason now has the
those who are not of the Architects of the Monolith bloodline ability to traverse from one place to another using a pre-created
are penalized by the sorcerer’s dots in Gilded Cage. In the case gate. This does not give the Mason the ability to create gates or
of Disciplines which do not require a roll to activate (such as to move from one location to another unless there is a gate al-
Awe, Vigor or Resilience for example), a roll of Resolve + Blood ready present, although that gate does not have to have been
Potency, with the same Gilded Cage rating penalty, is necessary created by the Architect in question. In general, it is unwise to
on each activation to see if it activates or simply fails to do so. traverse a gate without having previously used the “Viewing the
The ritual lasts for one scene. Gate” ritual to see where it goes, and it is impossible to do so
Ways and Means: Floorplans of the building to be cast within without first using the “Knowing the Gate” ritual. Crossing
and a golden heart pendant. through the gate is an instant action. (The ability to move with-
Radiance of the Crystal Web out a “gate” is providence of the Level-Five Gilded Cage Ritual
“Metropolis of the United Diagram” on p. 37 of Bloodlines:
(Level-Four Gilded Cage Ritual) The Hidden)
The flow of a leyline and its resonance into an area can drasti- Ways and Means: Knowledge of the gate and a compass always
cally effect the location, so this ritual allows an Architect to tem- set to north.
porarily change that flow to their own ends. The Storyteller Creating the Gate
should determine the strength of the leyline before hand, be-
tween 1 and 5 - where 1 is barely a trickle, 2 is average, and 5 is a (Level-Five Gilded Cage Ritual)
raging torrent. If the caster succeeds at the ritual, they may bleed Not as powerful as the ability to traverse the city regardless of a
onto the leyline to adjust its strength either up (to a maximum gate, this ritual does allow a prepared Architect to create a gate
of 5) or down (to a minimum of 0) by a number of points up to from one single location to another single location. The Archi-
their successes on the last draw of the ritual. If this is not tect must have visited the location he wishes to make the gate
enough for the caster’s purposes, they may cast the ritual again open into and the ritual must be cast at one of the originating
with all the normal costs. Each point moved costs 1 vitae, and locations. Gates can be crossed in two directions; therefore the
the line strength remains changed for a number of hours equal Architect must be knowledgeable of both locations. (A scene
to the caster’s dots in Gilded Cage before returning to its nor- must be spent in each location previous to the casting.) Due to
mal strength. The higher the temporary strength, the faster it the nature of an Architect’s understanding of leylines, city plan-
will effect locations that it flows through with its resonance. At- ning and general mystics he is unable to create this ritual in a
tempts to manipulate the line strength again within 24 hours location empty of a previous standing mundane gate or door.
suffer a penalty equal to the number of points of strength it has This ritual does not secure the gate therefore it can be found,
already moved. This applies to the caster as well as others. and used, by any one with the ability to do so. An Architect can
only have as many created gates as he has willpower dots howev-
er, he does have the ability to let gates “lapse” therefore there
may have been gate somewhere previously that is not there
which could be quite a surprise for someone attempting to use
the ritual “Traversing the Gate.”
Ways and Means: A gate, door, or other such creation (a hole
in a wall would work, for example) and a picture or sketch of the
location the gate should open into.
Ermenjart’s Vision
(Level-Five Gilded Cage Ritual)
This extremely potent ritual is prized by the Clef de Voûte of
any city. It is both time consuming and expensive, but when
successfully done works towards the perfect alignment of a city.
This ritual is only workable on large buildings, as well. When
successful, the Architect can create Haunts or Fontals (or Cruci-
bles, though the Architects tend to not be interested in sharing
that knowledge in an already secretive line).
But there is more to this required than just the obtaining of
the building, which must be a building of Size 4 or greater. The
sorcerer must shed a number of blood or vitae at the place where
this is to be cast, along it’s foundation or upon it’s roof, equal to
twenty points per Haven Size (so a Size 4 would require 80
points of blood or vitae to be shed). Additionally, a number of
willpower must be specifically invested in the site of the building
(in the same location which the blood or vitae was shed) equal
to the Size of the building. If this is cast where there is already a
Haunt or Fontal, with intention to increase the potency or
change the type of Nest, there is no willpower requirement, and
only ten blood or vitae per Size level is required.
It goes with saying that it is not uncommon for Architects to
utilize Gather the Herd for nefarious means in conjunction with
this ritual.
Once successful in the creation of the mammoth task, and the
casting is successful, the Architect may choose to create a Haunt,
Fontal or Crucible at the site. The intensity (Value) of which is
variable, as the Architects cannot control the strength of a place
for long periods of time, only create. Initially, however, for the
first week of the Wyrm’s Nest’s creation, the intensity (Value or
dice bonus) of the nest is equal to the successes gained on the
ritual roll. This over-amplification fades after one week.
The rest of the details for that place, such as the ultimate in-
tensity (Value) or the benefits, Resonance, Coils or bonuses
gained are left to the Storytellers to determine. This ritual will
alter the lines (and potentially other location of nests if the lines
are pulled out of sync from it) of a city, immediately, and Story-
tellers are encouraged to interweave this into play.
Ways and Means: The vitae or blood shed at the site as well as
a mathematically and mystically accurate leyline mapping of the
building and the block surrounding.

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