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Prima’s Official Strategy Guide
Prima Games
A Division of Random House, Inc.
3
WARNING: SPOILERS!
Much of this is SPOILER INFORMATION (especially if
you plan to play the original Deus Ex at some time in the
future!). However, it also gives you a better understanding of
what’s already happened and how the key players of DXIW got
to where they are today.
Don’t read this until after you’ve finished the game, if you want
everything in DXIW to be a surprise. However, if you want a
handle on why things are happening the way they are, go right
ahead and read.
YOU HAVE
BEEN
WARNED
5
departing the facility, you fact a human-made puzzle. Bob Page first eliminated the
retrieve the information virus. Tong and other ruling members of the
necessary for disabling Daedalus both Illuminati, then created the Gray
this killswitch, so that direct you to Death and now controls its cure, all
Tracer Tong, a talented Morgan Everett, in order to achieve world domina-
scientist and ally of your a member of the tion. He has placed his lieutenant,
brother, can neutralize Illuminati, Walton Simons, into a key role as
the system. because he is the the director of FEMA, to aid him in
only one who can his designs. Although Everett, as
Next you travel to create a true cure. Page’s former men-
Hong Kong to seek him In Paris, you make tor, can help you
out, but first you must contact with neutralize the virus,
settle a dispute between Silhouette, another Page seems to have
the triads, the criminal terrorist organization still bigger plans
organizations working against MJ- ahead.
that direct 12. Their
the leader, You have also
region’s Chad learned about various Area 51 AI
affairs. Due to the ten- Dumier, projects. You discover that
sion, neither The directs “Daedalus” is actually a sentient AI,
Luminous Path, led you to Nicolette developed by MJ-12, that has since
by Gordon Quick, DuClare, whose moth- gone rogue. “Icarus,” his subse-
nor The Red Arrow, er was a member of the quent revision, is still controlled by
led by Max Chen, Illuminati’s innermost Bob Page and MJ-12, and
are willing to help circle, the Council of “Morpheus,” the prototype for the
you find Tracer Five, with Morgan project, now resides in Everett’s
Tong. Upon investi- Everett. After search- mansion.
gating the local ing the DuClare
Versalife facility, Bob Next, you head to
chateau, you find a Vandenburg Air
Page’s company and secret computer room
the only manufactur- Force base to get in
that allows you to contact with Gary
er of Ambrosia, you contact him. After
find that Maggie Savage, the lead-
recovering for him a ing researcher in
Chow was working critical piece of data
with Page to desta- nano-technolo-
from a Paris cathe- gy. The base is
bilize dral, you meet
the area by under siege
misleading Max Chen from MJ-12, so
to start the conflict. you remove
After restoring the these threats.
peace, Quick After reactivating
admits you to the various technical
Luminous Path systems, Daedalus
compound where and Icarus unex-
you finally meet pectedly merge
with Tong, who into a new entity
disables your kill- called Helios, that
switch. Next, he possesses yet
dispatches you to greater power,
one of Morgan’s agents in a Metro and a message
return to Versalife station. He knocks you out and
for more informa- from Page suggests that
takes you to the estate. this is part of his final plan. After
tion, where you
discover that the At Everett’s, you begin to put conferring with Savage and receiv-
Gray Death is in together the remaining pieces of the ing various messages from your
foes, you find you must rescue his
7
Shadows of the Machine:
The Forces in Motion Between
Deus Ex and Deus Ex: Invisible War
Starting with JC lost all means of controlling nations to shape a truly
Denton’s destruc- and peoples, while JC and Paul utopian civiliza-
tion of Area 51 in Denton were powerless to protect tion. To this end,
2052, the world governments from warlords and they created an
entered a period from the damage already done by underground
known as the the MJ-12 shadow government. group called
Great Collapse. Organizations with visions of a new ApostleCorp,
Depression and world order had to bide their time which has devel-
wars ravaged the for nearly two decades, during oped the enabling technol-
landscape. The Illuminati which they rebuilt their power and ogy at secret facilities around the
began vying for global dominance world. Unfortunately, ApostleCorp’s
once again. leaders — JC and Paul — are both
out of the picture as DXIW begins.
At the start of DXIW, the Illuminati JC, failing to merge seamlessly with
have established the roots of politi- the Helios AI at the end of Deus Ex,
cal power with the use of two pup- fell into a state of catatonia at a
pet organizations: the Order, a new secret facility in Antarctica. Paul had
church based upon an open-ended, to be cryogenically frozen at an
unifying religious system and the ApostleCorp lab in Cairo, where he
WTO, a stabilizing socio-economic will remain until someone can figure
force. The WTO is led by Chad
Dumier, the former leader of the
Silhouette revolutionaries in MJ-12-
controlled Paris. The Order is led by
Illuminati heiress Nicolette DuClare,
NOTE
In the world of DXIW, all
robed and veiled as Her Holiness.
three DX endgames hap-
Together, Chad and Nicolette want
pened. JC destroyed the
to become the puppet masters of a
telecommunications infra-
rebuilt capitalist civilization. They
structure, merged with
hope to steal JC and Paul’s nanotech
Helios, and intended to coor-
research so they can centralize and
dinate with the Illuminati to
expand the Illuminati’s traditional,
rebuild society. However, the
behind-the-scenes control.
merger didn’t go as planned,
JC and Paul have a different vision and JC-Helios fell into a
for humanity, one founded upon coma-like state. In DXIW, JC
true freedom rather than the rheto- has formed his own organiza-
ric of freedom employed by the tion (ApostleCorp) and is
Illuminati. They want to use biotech actively working against the
enhancement to raise everyone to Illuminati. Presumably, JC-
near-perfect levels of health, pro- Helios did some deep thinking
ductivity and mental acuity. A socie- under the ice and within a
ty of superior equals, they feel, will year or so decided to form
necessarily join together in harmony ApostleCorp.
9
Organizations and Factions
In contrast to the opening missions Since the game takes place twenty
of Deus Ex, Invisible War does not tie years after a worldwide economic
you down to any single affiliation. (At catastrophe called the “Great THE WTO
least, not for long.) You can choose Collapse,” the factions represent Most prominent amongst the
sides almost from the beginning, groups that have differing ideas about new establishments is the
which has several consequences. how to rebuild civilization. Just as you WTO. Primarily focused on the
First, most of the factions in the chose among three possible fates for achievement of political and
game don’t have to wait for a plot high capitalism at the end of Deus Ex, economic recovery in North
development in order to recruit you. you now must consider how best to America, Europe and Asia, the
They are present in the world from re-establish global society in a chaotic WTO works in tandem with
the get-go, and they are competing environment that makes almost any local governments to establish
for your mindshare. As a result, you future possible. By the end of the urban growth and stability
are called upon to pay greater atten- game, four distinct alternatives will be while laying the foundation for
tion to the gameworld in order to open to you, alternatives that have a new global information net-
discern your own loyalties. Another developed over the course of the work.
consequence of Invisible War’s struc- entire game.
ture is that you are faced with WTO-funded habitats — called
“enclaves” or “arcologies” —
sociopolitical questions from the
beginning of the game. When two
WTO AND THE positioned in most major cities
pushy factions are ORDER CHURCH allow the WTO to exert its
talking in your head What are the factions? Initially, you influence and discretion over
and telling you to do will be faced with two competing everything
opposite things, approaches to social reconstruction from inter-
how do you choose? — that of the WTO and that of the national
The starting point Order Church. The WTO of Invisible travel to
ends up being a War is a greatly expanded incarna- local trade.
faction’s ideolo- tion of the WTO of our time.
gy and plan for Concerned mostly with economic
society. development, it has taken on a quasi-
governmental structure involving a
“charter” system for nascent city-
states all around the world. Walled
enclaves occupy the centers of cities
like Chicago, Seattle, Cairo, and so
on — limited communities that are
easy to regulate and expand in a
deliberate and cautious manner.
Meanwhile, the Order Church has
coalesced around the concept that
what brought on the Collapse was
precisely the hollow materialism
which informs everything the WTO
does. In abandoned factories, on
street corners, in mosques, cathe-
drals, anywhere they can find, Order
“Seekers” gather to devise a new way
for society, one that draws upon the
wisdom of every great religion and
seeks to establish balance between
humanity and the natural order.
11
OMAR
Diametrically opposed to the THE OMAR
Templars are the Omar cyborgs. They The Omar are a worldwide cult
have embraced biomodification to of cyborgs, openly dedicated
such a degree that they barely look to the proposition of tran-
human anymore. Having cornered scending human limitations
the global black market, they lurk in through technology. Though
the alleyways and abandoned build- many individuals outside the
ings of every major city, cult are biomodified, these
crosslinked into one massive cyborgs are the only group
consciousness. They are that explicitly promotes
waiting, recruiting more “posthumanism.” Accustomed
members every day to procuring technology for
(sometimes by themselves, the Omar have
force), improving established a global black mar-
their superhuman ket for high-tech and weapons.
abilities … all the
while waiting, silent behind their glass It is believed that the Omar
eyes, waiting for the turning point initially emerged in post-
they know will come. Ultimately, your Collapse Russia, the culmina-
actions for or against the other fac- tion of desperate attempts by
tions may well be what tips the bal- scientists to survive the
ance toward a future that is very hos- famines and polluted environ-
pitable to the Omar. ment.
OTHER FACTIONS
There are other factions in the game,
including two warring coffeeshop
chains, QueeQueg’s and Pequod’s,
but the preceding are (well, most of)
the primary factions you will
encounter. For most of the game, a
slighted faction will not turn com-
pletely hostile to you (since it still
needs your help), but there are vari-
ous decision-points where you must
side with one faction or another,
building toward a battle royale in the
last mission. By that time, you will
have already allied yourself in one of
three ways. Hostility or friendliness of
the characters and bots in the final
mission is actually determined by your
previous and ongoing actions. These
final moments provide consequences
for your choices. We can only hope
that most of you will find beliefs
worth fighting for during the great
perambulation that is Invisible War.
Key Characters
LIN-MAY CHEN
A highly placed missionary within the
Order, holding the title of High Augur,
Lin-May has received a special assign-
ment to uncover and halt the “horrific”
experiments being performed on
human beings by a secret cabal of sci-
entists. She is dedicated to destroying
the research so that it doesn’t fall into
the hands of the WTO, whom she pre-
sumes would simply continue the pro-
gram to further their own commercial
interests. The daughter of Maggie
Chow and Max Chen (Hong Kong- CHAD DUMIER
based allies of the MJ-12 conspirators of Chad, the leader of an idealistic band
the 2050s) she understands how easily of French revolutionaries during the
a person can be corrupted and even 2050s, has risen steadily through the
deceived by powerful interests. She bureaucratic ranks of the new WTO,
hopes that by devoting herself to the which since the Collapse has grown
Order Church she can avoid the temp- into a quasi-governmental body that
tations that allowed her mother and seeks to rebuild the world. Once an
father to be manipulated by MJ-12. idealist, he has been hardened by
years of post-apocalyptic bedlam.
Society for him is an engineering
HER HOLINESS problem that needs to be solved
Her true identity hidden behind the within a margin of error but not nec-
guise of “Her Holiness.” The Order’s essarily exactly. Increasingly, as his
supreme spiritual leader knows that no career has lifted him into the position
civilization can stand without both of WTO Chairman, he has come to
order within the citizen and order out- resemble the monied, privileged
side the citizen in his relations with oth- powerbrokers he once fought against.
ers. In attempting to unify the world’s
religions, she has zeroed in on those NG RESONANCE
universal principles that equip an indi- A pop singer and a huge star among
vidual to live in harmony with others teens, NG Resonance is less a person
and at peace with himself. She has than an elaborate media construction.
written her own meditation exercises Except for concerts, she makes very
based on the Buddhist cetasikas, or few public appearances of her own.
“qualities of mind.” She has also bor- She doesn’t need to. At holo kiosks
rowed from Islam and the Hindu reli- around the globe, her fans can talk to
gion, careful at every turn to draw a an AI construct of her — a free way
practical lesson from the symbolism for them to enjoy lively one-on-one
she uses. Thanks to the church’s high interaction with their pop idol.
ideals and good deeds, post-Collapse Though the natural-language inter-
citizens welcome the new faith, even if face is quite convincing, some music
they do not all become believers. Even lovers avoid the kiosks due to fears
so, there are those who believe that that their conversations, recorded so
Her Holiness is merely a well-crafted that the NG AI can remember her
public persona, behind which lurks a millions of acquaintances, might be
very ordinary woman with, perhaps, analyzed by some third party with its
less than pure intentions. own private agenda.
13
VERA MAXWELL DONNA MORGAN
As head of the Standard Chief Morgan is a roaming security-
Security Corporation, force commander for the WTO. One-
Commander Maxwell hundred percent loyal, she is con-
works with numer- vinced that the Order is a backward
ous businesses and faith that threatens the WTO’s agen-
organizations to da for rebuilding world society. She
provide affordable finds it easy to support the WTO
protection in a because she has spent most of her life
world that lacks a living in WTO enclaves. Her parents,
traditional police two of North America’s largest
force. Her compa- agribusiness moguls, fared well dur-
ny’s clients include ing the Collapse and subsequent
the Order, WTO, famines and were among the first citi-
weapons manufactur- zens in the new incorporated areas.
ers, clandestine labo- Despite her family connections, she
ratories, and even works hard at her job and feels that
smugglers, so to sur- she has earned her place at the top.
vive in her role she She has sympathy for those from the
AVA JOHNSON
has to be a political underclass who aspire to live in Ava is a helicopter pilot who roams
agnostic. Her only enclaves and are willing to work to from city to city. The WTO have
concern is stability. Overt raids and get there, but in general she is not tracked the helicopter on a number of
terrorist acts cost her company lives impressed by the hordes of gamblers, occasions, but so far her origin and
and a great deal of money. hustlers, mercenaries and smugglers business are unknown. The leading
who plague her security forces and theory is that she is gathering signals
With conflicts between make travel outside the enclaves risky intelligence. She has even managed
the nascent world at best. to hack into several municipal security
powers heating up, systems. On occasion, she will glean
her firm has increas- information from bystanders, but she
ingly found itself always contacts them electronically,
caught in the never in person. Either she wants to
middle. Her be with her craft and ready to depart
guards, mini- at a moment’s notice, or she is a
mally trained computer-generated guise for some-
and often suf- one or something that wants to
fering from a remain hidden.
rent-a-cop men-
tality, are called What most concerns the WTO is that
upon to be her motives are difficult to explain in
peacekeepers, standard commercial terms. On the
paramilitaries and occasions where she has transported
soldiers. The a passenger, she has done so free of
strain is consider- charge, saying (her passengers report)
able, and with sev- that all she wanted in return was con-
eral world powers versation. WTO Air Terminals have
establishing armies been put on high alert to capture the
of their own, the craft so that WTO officials can deter-
future of Standard mine which organization is so expert-
Security remains ly probing their communities for
unclear. information.
15
SILAS ARCHER PAUL DENTON
Silas Archer recently accepted a post Like his brother JC, Paul was a modi-
as the Headmaster of the Tarsus fied agent for the United Nations
Academy for Girls in New Cairo. Not Anti-Terrorist Coalition (UNATCO).
a lot is known about Mr. Archer, Though he was the one who con-
except that he comes highly recom- vinced JC that UNATCO was the
mended from a private school in pawn of a global network of conspira-
England. It has been his misfortune to tors, he has been reluctant to accept
preside over a crisis at Tarsus involv- the decisions of his brother that led
ing the disappearance of two of his to the conspiracy’s demise and, with
students. To date, he has confronted it, the Great Collapse of civilization.
parents’ fears head-on with assur- He is more inclined to blame people
ances that he is doing all he can to rather than systems for society’s trou-
resolve the crisis, but many who meet bles, yet gradually he has come to
him come away whispering that he support a new vision for society
may not be wholeheartedly commit- which JC has been working on in iso-
ted to the task of safeguarding the lation for twenty years. He even vol-
children in his care. unteered for what should have been
the final test of the technology key to
JC’s plan, with disastrous results. His
current fate is unknown, but the
rumor is that he is in a comatose
state, awaiting
JC DENTON a medical tech-
Twenty years ago, JC Denton unrav- nology that
elled a worldwide conspiracy aimed at can revive
blackmailing and otherwise intimidat- him.
ing national governments. The con-
spirators, code-named MJ-12, infected
the general population with a man-
made plague known as the Gray
Death, then rationed the cure only to
those who would do their bidding.
Just how JC Denton brought down
their organization is not known. The
final showdown is generally believed
to have occurred deep underground
at Area 51, where a top-secret central
hub of global communications was
destroyed, touching off the Great
Collapse of a civilization that was
already shaken by disease, revolution
and government corruption. Many of
the world’s present-day leaders,
Chairman Dumier of the WTO in
particular, blame JC Denton
personally for triggering the
Collapse, but for the public he
remains an enigmatic figure who
could be either alive or dead,
hero or villain. Some still wait
for him to reappear with a plan
to pull civilization out of its
ongoing dark age.
CAIRO
The Cairo Arcology melds
architecture and ecology to
create a living and working
space that meets all citizens’
needs. After the Collapse, a
perpetual storm of nanite par-
ticles developed. Nanite Swell 11
has haunted Cairo for years.
Inside the Cairo Arcology,
atmospheric barriers protect
against the deadly Nanite
Swell 11 plague. Outside, citi-
zens wear rebreathers.
17
TRIER
Trier, Germany, was selected
as the site of the WTO-Order
summit. The city is proud to be
part of making history. Trier is
invested in the WTO because
of heavy manufacturing inter-
ests there, but it is also the
seat of an Order Shard.
Panzerwerks, the world’s
foremost producer of bots,
has a Class A plant in Trier,
Germany. Most of Trier’s popu-
lation is employed by the
Panzerwerks bot factory.
Their production ranges from
security to military grade.
ANTARCTICA
Antarctica once hosted facili-
ties for testing materials in
extreme conditions. After the
Collapse, these labs fell into
disrepair.
LIBERTY
ISLAND
JC Denton began his career
by helping to neutralize a
band of terrorists who had
taken control of Liberty Island.
The island once concealed a
United Nations Anti-Terrorist
Coalition (UNATCO) base. Since
the Collapse, the island has
been abandoned. Paul Denton
worked for UNATCO until he
defected when he learned of
their corruption.
19
APOSTLECORP VERSALIFE
When JC Denton went into hiding, his compatriots VersaLife was a pre-Collapse genetic engineering
founded ApostleCorp to continue his work until he company. VL labs around the world were instrumental
was ready to return to the world. Tracer Tong, the in defeating the pandemics of the 2030’s. VersaLife
infamous underground technologist, works as a lead developed the Ambrosia vaccine to save millions from
researcher for ApostleCorp. the Gray Death — a virus they had themselves secret-
ly created to generate demand for a cure. VersaLife’s
laboratories produced a variety of transgenic crea-
tures, including greasels, karkians and the grays.
ILLUMINATI
Adam Weishaupt founded the Illuminati in the 1780’s to
bring happiness to humankind through clandestine
control of the world’s governments. Century after
century, the Illuminati have operated in secrecy, never
emerging from the shadows, but wielding tremendous
influence.
Weishaupt said, “Men are unfit as they are, and must
be formed; each class must be the school of trial for
the next.” Nicolette DuClare rejected her mother’s
Illuminati ties. After the Collapse she understood their
importance and joined the society herself.
21
Electrostatic Discharge because I need- the next door or around the next cor- it to death with your sword — this is
ed another black market mod, and ner — I’ve always preferred the shot- incredible fun. The only real draw-
because of the devastating anti-bot gun. The guys at Ion Storm seem to back to using the energy sword
combination of Strength, Electrostatic prefer the SMG, but I must be missing against bots is that bots tend to
Discharge and an energy sword. something, because I’ve tried the explode when you destroy them,
SMG and it just never worked for me. inflicting collateral damage on you in
My next time through the game I Of course, for the shotgun to be effec- the process.
might change things up a little and tive you have to be pretty close to the
go with Bot Domination (to handle enemy, but I don’t have a problem Finally, grenades, of course. I didn’t
bots, since I won’t have the with that. If I’m too far away for the use concussion grenades often, but
Strength/Electrostatic Discharge shotgun I’m probably far enough they were absolutely indispensable in
combo), Neural Interface (again, away for the sniper rifle. I modify my some of the toughest fights in the
Cloak might be a tactically stronger shotgun with an ammo scavenger and game, when I was facing lots of ene-
choice, but that would leave me over- increased damage. mies massed in relatively close quar-
loaded on standard mods — and did ters (like Hangar 24 at the end of
I mention I love Neural Interface?), I like the boltcaster mostly for role- Mission 5). I used EMP grenades more
Regeneration, Move Silent and playing purposes. I’m not at all com- often, as a stealthy way to take out a
Aggressive Defense Drone (see fortable with blowing away, say, some bot before it even knew I was around.
Second Thoughts, below). dumb SSC rentacop who’s just stand- EMP grenades were also very handy
ing around doing his job, for no bet- against turrets and cameras (tip — use
WEAPONS ter reason than that I want to steal a
weapon mod or hack an ATM. With
the alt-fire mode when using EMP
grenades against ceiling-mounted tur-
My favorite weapon, hands down, is
the boltcaster I can get to the good- rets or cameras). Personally, I never
the sniper rifle. Settle down in a nice
ies without feeling like a murderer. I found much use for mines — I think
concealed spot — an air vent, or a
put a glass destabilizer and increased they must require a special kind of
rooftop or just the far end of a nice
range mods on my boltcaster. mind to use effectively.
long corridor — turn on the scope,
wait until the target pauses for a sec- The energy blade is a great weapon, When you’re deciding what grenades
ond, and whep, down he goes. The as long as you have the Strength bio- and mines to devote inventory slots
best part is when his buddy runs over mod. In playing through the various to, consider that concussion
to see what happened to good ol’ endgames, I used my energy blade to grenades, EMP grenades and spider-
Georgie and, whep, down he goes take out grays, Illuminati Elites (just bombs have one clear advantage over
too. There were times in Mission 5 remember to get out of the way of all other grenades and mines — that
that I was able to drop four or five the poison gas when they die) and being, ease of resupply. These are the
Templars in a row this way. Of course, even JC Denton. If you have both three grenade types that enemies in
using the sniper rifle demands that Enhanced Strength and Electrostatic the game typically carry on their per-
you have plenty of space to work Discharge, you have an extremely sons, meaning whenever you use a
with, and that you be in control of the effective anti-bot offense. In particu- few you can regain them fairly quickly
situation. I recommend a silencer and lar, you will completely own military from fallen enemies for free (except
refire rate mods for this weapon. bots. Military bots are slow to turn for the ammo you used, but you’d
around and their rockets are useless probably have to use that anyway).
For “patrol” situations — where you
at point-blank range, so just get All other grenades, and all the mines,
don’t know what’s going to be behind
behind the bot, jump on it and beat must be either found in resource
23
equipped with an anti-personnel field. Use medkits often to keep your
Basic Tips rocket. It is typically deployed in
open, outdoor spaces.
health high. This will help you survive
combat and keep you prepared for
Most of these are available in the unexpected conflicts.
manual, or in the game; many appear MedBot
in both places. That’s because they’re The MedBot can heal even the most Multitools & Doors
useful, at least the first time around. serious injuries. It is programmed to
Multitools disable electronic and
By your second long session, you’ve attend to the wounds of anyone in its
mechanical devices like security cam-
probably assimilated these, but they’ll vicinity.
eras, keypads and locks.
give you a handy boost when you’re
beginning.
RepairBot It isn’t always necessary to use a mul-
The RepairBot can fully recharge a
titool or keycode to open a locked
depleted bioelectric energy supply. It
Bio Energy Cells is programmed to replenish the bio
door. Some doors can be destroyed
Energy cells store the bioelectric ener- with explosives.
energy of those nearby.
gy that powers the nanotechnology
in biomods. Use them to replenish Cameras, Turrets & Alarms Stealth Tactics
your power when you run low. Sometimes the best course of action
Security turrets are normally dormant
is to not be seen or heard. Moving
but can be activated by alarms. When
A Bot Primer a camera detects an intruder it sounds
slowly, or staying in the shadows, will
Bots are quite resistant to bullets, fire help you avoid enemy detection.
an alarm, alerting guards and activat-
and poison. Scrambler weapons pro- ing turrets. You can sneak past a cam- When trying to sneak, be aware of
duce an electronic transmission that era by avoiding its field of view or by the surface you’re walking on. You
temporarily causes bots to attack their using the Thermal Masking biomod. make less noise on carpeting than on
allies. metal, stone or concrete.
Cameras and turrets are resistant to
The Bot Domination biomod gives bullets but more vulnerable to explo- You are harder to see while crouched
you remote sensory control over cam- sives, EMP attacks and multitools. than while standing, whether you’re
eras, turrets and some bots. crouching behind something or in
Using the Neural Interface biomod,
You can access a security computer if plain sight. Walking slowly or crouch-
you can control or shut down cam-
you have a valid login or the Neural walking will make it less likely that
eras from a security computer.
Interface biomod. your footsteps will be heard.
Hunter-Seeker Bot Conflicting Objectives The Cloak and Move Silent biomods
The Hunter-Seeker Bot is smaller and Throughout the game, various groups can also improve your stealth among
more maneuverable than a military will give you objectives and goals. organic enemies. Thermal Masking
bot but its energy weapon system These objectives may be at odds with can make you invisible to bots and
makes it almost as lethal. Hunter- each other. Weigh rewards carefully cameras.
Seeker bots are the most agile and before deciding which option you
stealthy of all bots. The Hunter-Seeker want to pursue. Weapons & Ammo
defense is enhanced by its ability to Most ranged weapons have alternate
You are free to choose your own
cloak and avoid prox mines. fire modes that may consume differ-
course of action. There is no “wrong
ent amounts of ammunition. Ammo
Security Bot path” through the world.
clips are compatible with all weapons,
The Security Bot (also known as “the but different guns deplete ammo at
bulldog”) is small enough for use EMP Attacks different rates. Watch your ammo
indoors and outdoors. Its riot shotgun Many weapons use electromagnetic counter to avoid running out.
makes it a strong deterrent force. pulse (EMP), which is used to disable
bots and other electronic devices. Your crosshairs indicate a target’s
AeroSecurity Bot alliance. Green represents allied tar-
The Aero Bot is a formidable security EMP weapons can reduce your bio- gets, red represents hostile ones, and
deterrent. Aero bots are equipped electric energy supply if you are within blue means neutral.
with a spotlight and dual high-speed the blast radius when you use them.
gatling guns (SMGs). Weapon mods increase the effective-
Medkits ness of your weapons by making
Military Bot Medkits provide the means for any-
them more potent in combat or
The Military Bot is a large bot adding a new ability.
one to restore health instantly in the
25
Biomods
LOCATION REGULAR BIOMOD REGULAR BIOMOD BLACK MARKET BIOMOD
Arm Biotox Attack Drone (Active) Strength Enhancement (P) Bot Domination (Active)
Cranial Cloak (Active) Hazard Drone (Passive) Neural Interface (Passive)
Eye Regeneration (Active) Vision Enhancement (A) Spy Drone (Active)
Leg Move Silent (Passive) Speed Enhancement (A) Health Leech Drone (Active)
Skeletal Aggressive Defense Drone (P) Thermal Masking (Active) Electrostatic Discharge (Passive)
There are 5 body slots for bio- Aggressive Defense Drone Biotox Attack Drone
modification: arm, cranial, eye, leg
and skeletal. Only one type of
biomod can be installed in a slot
at a time. With additional canis-
ters, you can overwrite with a
new biomod or upgrade the cur-
rent one. Bioelectric energy cells
power all active biomods.
Arm Black Market Active Cranial Active Skeletal Black Market Passive
Level 1 enables first-person con- Level 1 provides near-invisibility to Level 1 charges melee attacks
trol of small bots, cameras and organic enemies. You become with EMP damage, at no energy
turrets. At Level 2 you can also visible when you fire a weapon. cost. At Level 2 there is increased
control medium sized bots, with At Levels 2 and 3, energy drain is EMP damage.
increased domination time and decreased.
decreased energy drain. At Level At Level 3, you get maximum EMP
3 you control all types of bots, Cloak can not be damaged. damage and short-term scram-
with even more increased domi- EFFECT LEV1 LEV2 LEV3
bling of bots.
nation time and decreased ener- Energy Cost/sec 3 2 1 EFFECT LEV1 LEV2 LEV3
gy drain.
Good if you would rather pass human Added EMP
You must be able to put brackets enemies than deal with them. Some damage per strike 5 10 15
around the bot before you can take security interfaces are behind enemies At Level 3, it scrambles a bot if you
over its functions. that you can slip past with this mod. DS hit it with a melee weapon.
The longer the lag, the more time
Consider using your first black market
you have to hide before assuming
control. DRONES biomod canister on Electrostatic
Discharge. This adds an EMP to your
EFFECT LEV1 LEV2 LEV3 When activated, drone bio- melee attacks, and once you have one
mods nanoformulate small fly- level invested here, all laser beams in
Lag Before Access
ing bots that accompany the the game become useless to the enemy
to Bot (seconds) 6 8 10
user and perform an ascribed since you can just punch the actual
Duration (seconds) 20 30 60 function. Drones only drain emitter on the wall to take them out.
Distance Enemies bioelectric energy when exe- Electrostatic Discharge will work with
are Highlighted 20ft 30ft 40ft cuting their primary objective, any melee weapon. TB
Energy Cost/use 35 30 20 often detonation or some
other type of attack. Assembly
One of the popular tactics we use here and hovering use no energy.
in the QA Pit at Ion Storm is using Bot
Domination on our own spiderbots. Drones have no hit points, and
When a bot is no longer dominated, it are invulnerable. You can turn
is disabled, at which time one point of the biomod on and off to
damage will make it explode.. Try it, it’s spawn a new drone, but there Cranial Slot Icon
fun. TB is generally no need to, since
a deployed drone burns no
Augmentation
Canister energy unless it is actively ful-
filling its role.
Note that the Spy Drone can
self-destruct, but you get a
new drone by simply reactivat-
ing the biomod.
27
Hazard Drone Health Leech Drone Move Silent
29
Speed Enhancement Spy Drone Strength Enhancement
Weapons
Damage Types are explained in
Vulnerabilities (p. 39). KB means
that in addition to inflicting damage,
Melee Weapons
the weapon will knock back its target.
Combat Knife Crowbar
Ammo lists how much of an ammo Damage 5 Damage 5
clip each strike depletes; a full ammo Damage Type Edged (KB) Damage Type Blunt (KB)
clip has 30 “units” of ammunition at Range 8 feet Range 8 feet
Normal game difficulty. Using the
shotgun as our example, it depletes 6 Fairly low damage knife Good melee damage. DS
units per shot, so you can fire a shot- that allows a rapid series
gun five times per ammo clip. of attacks.
31
Energy Blade Boltcaster
Damage
Damage Type
10
Edged (KB)
Guns Damage
Damage Type
10/sec for 3 sec
Knockout Gas (KB)
Range 8 feet Ballistic Pistol Damage 1
Great melee damage; can be found Damage 6 Damage Type Poison
somewhat early on in the Damage Type Bullet (KB) Range 75 feet
game. DS Range 50 feet Ammo 4
Ammo 1.5 Refire 1 sec
Refire 0.2 sec Alt-Fire: Smart Scope
Alt-Fire: Flashlight Available Weapon Mods
Range 50 • Ammo Scavenger
• EMP Converter
• Fragmentary Round
• Glass Destabilizer
Riot Control Baton • Increased Damage
Damage 5 • Increased Range
Damage Type Blunt (KB) • Refire Rate
Range 8 feet • Silencer
The first blunt melee weapon available.
This deals fast damage, but each hit Poisons and briefly stuns the target.
inflicts relatively low damage. Available Weapon Multiple shots combine their poison and
DS Mods gas effects, making the victim go
• Ammo Scavenger unconscious. It triggers minimal
• EMP Converter response from surrounding enemies,
A riot control • Fragmentary Round unless they see the victim getting hurt.
baton in combination • Glass Destabilizer It will not work on armored enemies,
with the Electrostatic Discharge • Increased Damage turrets, cameras or bots. DS
biomod can take out laser beam emit- • Increased Range
ters. This is also a useful melee attack • Refire Rate Remember that the boltcaster dart gives
to disable bots. Other melee weapons • Silencer a small stun upon first impact, and the
will destroy the bot, which then poison is cumulative (multiple darts poi-
explodes and damages you. DK Standard pistol, low damage. DS son faster). DS
This consumes
ammo, and
it takes a while to stun a target with
full health to unconsciousness. DS
33
Sniper RIfle
Damage 40
Damage Type Bullet (KB)
Range 1000 feet
Ammo 10
Refire 2 sec
Alt-Fire: Smart Scope
Heavy
Damage
Damage Type
20
Bullet (KB)
Weapons target,
Range 1000 feet then
Ammo 10 retreat
Refire 2 sec around a corner.
Often, your target
Available Weapon Mods Flame Thrower
will set nearby enemies on fire as well.
• Ammo Scavenger Damage 7.5
A single shot can possibly take out sev-
• EMP Converter Damage Type Fire
eral enemies over time. DS
• Fragmentary Round Range 24 feet
• Glass Destabilizer Ammo 2 Rocket Launcher
• Increased Damage Refire 0.25 sec Damage 60
• Increased Range Alt-Fire: Napalm Glob Damage Type Blunt (KB)
• Refire Rate Damage 5/sec for 5.5 sec Range 500 feet
• Silencer (includes travel time to target) Ammo 10
Damage Type Fire Refire 2 sec
Great for taking out many targets from
Range 48 feet Alt-Fire: Guided Fire
a distance. It is a poor weapon for up
Ammo 8
close combat, or on a target moving Available Weapon Mods
Refire 0.25 sec
around too much. DS • Ammo Scavenger
Available Weapon Mods • Increased Range
The alt-fire smart scope is essential for • Ammo Scavenger
the sniper rifle to truly be effective. This • Refire Rate
• Increased Damage
allows you to zoom in and get a head
A powerful shot that must be aimed
shot on an enemy. DS The main fire on this weapon inflicts carefully. It is a slow-moving shot, but if
decent damage, but requires a close it hits, your target is going to feel the
range attack. This is better used to set damage. DS
objects on fire. It’s not effective on bots
or armored enemies. DS Rocket Launcher alt-fire guided fire is the
more controlled version of the rocket
Flame Thrower alt-fire napalm globe is fire. It allows you to control the direction
perhaps the best little-known use of a of the rocket over great distances. This
weapon in the game — the alt-fire is extremely useful against ene-
mies that are in open areas. Note that
while the rocket is being guided, you are
Preferred Config: Sniper vulnerable to attack. DS
Rifle with Silencer and flame
Increased Damage (MW) thrower alt-fire can
disable an unarmored
human enemy in one shot.
However, the
napalm takes a
Ammo small amount of
Clip time to fully acti-
vate. The best use
is to fire it on your
Grenades
All grenades are set to a short timer EMP Grenade Noisemaker Grenade
in regular mode. All grenades are set Effect Loud noise that lures
to detonate at first contact after or distracts enemies
thrown in alt-fire mode.
Alt-Fire: detonate on first contact
Concussion Grenade
Damage 50
Damage Type EMP
Radius of Effect 16 feet
Alt-Fire: detonate on first contact Phosphorus Flare Grenade
Great for disabling security bots, cam-
Damage 80 eras or turrets. It needs to discharge
Damage Type Blunt within range of the target to work, so
Radius of Effect 24 feet take care when you release it.
Alt-fire mode allows for more control
Alt-Fire: detonate on first contact of the electrical displacement, exploding
Powerful explosive devices that can be the grenade on impact. DS
Effect Bright light
thrown far. The regular fire mode allows
them to bounce a bit even after hitting Gas Grenade Alt-Fire: detonate on first contact
walls or enemies. Damage 5
Damage Type Knockout Gas
Scrambler Grenade
Alt fire: The grenade explodes on
Damage Type Scramble
impact. This is great for taking out clus- Radius of Effect 24 feet
(scrambles enemy bots so that they
ters of enemies or military bots. It takes Alt-Fire: detonate on first contact attack their allies)
a little practice to get used to aiming
well, but is worth the trouble. DS (Xbox only) Try
to buy gas
Wish you had a prox mine to place in a grenades from
patrolling guard’s path but you’re plum the Omar trader
out of ’em? Wait til the guard is at the in North Medina,
far end of his patrol, drop (don’t after having visit-
throw!) a concussion grenade in the ed Antarctica,
near part of his route, take cover, and and with a full
as he approaches, shoot the grenade Inventory. Listen
with your pistol — KABOOM! MW to what he says.
DS Radius of Effect 16 feet
Flash Bomb Grenade Alt-Fire: detonate on first contact
Damage Type Flash
Radius of Effect 24 feet Spiderbomb Grenade
Effect Spiderbot
Alt-Fire: detonate on first contact
Alt-Fire: detonate on first contact
Best used for specific situations, as
they are easily killed and explode
when destroyed. DS
Use spiderbots on greasels. They are
immune to the greasels’ attacks. TB
35
Mines Unique Weapons
The unique weapons look identical to Red Greasel Hunter
normal weapons (except for the Found Lower Seattle sewer
Hellfire boltcaster’s glowing orange area
bolt), but they’re listed by name in Looks Like Ballistic Pistol
the text description, either when you Damage 7
look at it in Inventory or pass your Damage Type Bullet (KB)
cursor over it while it’s lying around. Range 50 feet
For example, when you move the pil- Ammo 2
low and the Toxin Blade is lying there Refire 0.3 sec
on the bed, passing your cursor over
it pops up the name “Toxin Blade,” Alt-Fire: Red Flashlight
not “Combat Knife.” Effect Light only benefits
AlexD
Range 50 feet
All mines are proximity-charged in Assassin Pistol
regular mode. Any enemy who passes Found In Curio Shop above
within range of the mine will deto- Trier tavern.
nate it. You cannot detonate it your- Looks Like Ballistic Pistol Toxin Blade
self, even by leaving and returning. Damage 10 Found In Emerald, in the
Damage Type Bullet (KB) apartment next to
All mines are set to a 15-second timer Range 100 feet Nassif’s under a pillow
in alt-fire mode. Ammo 3 Looks Like Combat Knife
Refire 0.5 sec Damage 5
Concussion Mine Damage Type Edged
Damage 100 Alt-Fire: Smart Scope Damage 3
Damage Type Blunt Damage Type Poison
Radius of Effect 32 feet Range 8 feet
Dragon Tooth Sword
Alt-Fire: 15-second delay Found In JC’s sanctuary, on
top of shelves in Widowmaker SMG
“Hong Kong” room
EMP Mine The widowmaker holds steadier than
Looks Like Energy Blade
Damage 75 other SMGs.
Damage 15
Damage Type EMP
Damage Type Edged (KB) Found In Arcology 107-108,
Radius of Effect 24 feet
Range 10 in a tunnel cubbyhole
Alt-Fire: 15-second delay near the nanoformer
bay behind arcing
Hellfire Boltcaster electricity (only after
Scrambler Mine Found In a balcony area of Antarctica)
Damage Type Scramble the main courtyard of Looks Like SMG
Radius of Effect 16 feet Greenhouse. Will need Damage 3/bullet
Alt-Fire: 15-second delay acrobatics to reach it. Damage Type Bullet (KB)
Looks Like Boltcaster Range 50 feet
Damage 20 Ammo 1
CREATURE Damage Type Fire Refire Rapid Fire
Range 75 feet Alt-Fire: Spiderbot
ATTACKS Ammo 10 Ammo 30
The three creature attacks Refire 1 sec
(Gray’s Radiation, Greasel’s Alt-Fire: Ranged
Toxic Spit and Karkian’s Bite) Range 1000 feet
are listed with their respective
creature’s other stats.
Weapon Mods
Ammo Scavenger Glass Destabilizer
Increases the number of shots Vaporizes glass with ultrasonic
per ammo clip. vibrations — breaks the glass
silently and does not trigger
A weapon with the Ammo Scavenger alarms wired to the glass.
mod uses only 75% as much ammo.
A weapon with the Glass Destabilizer
Available Weapons mod dissolves glass, at the cost of 1
• Ballistic Pistol • Boltcaster ammo per dissolved window. It can’t
• Flame Thrower • Mag Rail affect non-breakable glass.
• Rocket Launcher • Shotgun
• SMG • Sniper Rifle Available Weapons
• Ballistic Pistol • Boltcaster
Best used on the weapon you fire the Fragmentary Round • Mag Rail • Shotgun
most; for me, that’s the SMG. DS • SMG • Sniper Rifle
Causes shots from ballistic
weapons to explode into frag- Best used on the boltcaster in my opin-
ments upon impact, inflicting ion, to allow for single-shot destruction
EMP Converter radius damage. of glass. You will keep the boltcaster
Charges shots with an electro- A weapon with the Fragmentary through most of the game, and thus
magnetic pulse which damages Round mod adds 2 Blunt damage this mod too. DS
bots, cameras and turrets. EMP over a 6-foot radius.
shots drain more ammo. Increased Damage
Available Weapons Increases the damage inflicted by
A weapon with the EMP Converter each shot fired.
• Ballistic Pistol • Boltcaster
mod adds 2 EMP damage per shot,
• Shotgun • SMG A weapon with the Increased
but costs 3 more ammo per shot.
• Sniper Rifle Damage mod inflicts 15% more
Available Weapons damage per shot.
A good weapon to start with is the
• Ballistic Pistol • Boltcaster
SMG with Fragmentary Round installed. Available Weapons
• Shotgun • SMG
Not only is it fun to use, it is extremely • Ballistic Pistol • Boltcaster
• Sniper Rifle
lethal against unarmored enemies, and • Flame Thrower • Mag Rail
This is best used on the SMG, for quick doesn’t cost much on ammo. MC • Shotgun • SMG
disabling of turrets, spiderbots or other • Sniper Rifle
Limited effectiveness, perhaps best used
bots. DS on the ballistic pistol. DS
Best used on the SMG. DS
37
(Weapon Mods, cont.)
Increased Range Other Items
Increases the firing range of a
weapon. Energy Cell Food and Drink
Consuming an item of food or drink
A weapon with the Increased Range (including soda) restores 8 HP. You
mod can fire 50% farther. For exam- can stack up to 50 food in a slot.
ple, a ballistic pistol (normal range, 50
feet) can fire 75 feet with this mod. An inventory stack of food is more effi-
cient (figuring health amount by
Available Weapons Inventory slot) than a stack of medkits.
• Ballistic Pistol • Boltcaster You can fill yourself nearly to full health
• Mag Rail • Rocket Launcher Each energy cell will fully restore your more easily and quickly, and you can
• Shotgun • Sniper Rifle energy, at which point it is complete- carry many more food items than med-
ly consumed. If you use an energy kits. MC
Best used on the rocket launcher, for cell while you still have 75% of your
alt-fire. You can shoot across very long energy, you’ve pretty much wasted Bread
open areas with it. DS 75% of the cell’s capacity.
Refire Rate You can stack up to 10 cells in a slot.
Increases weapon refire rate.
A weapon with the Refire Rate mod Candy Bar
can fire 25% faster. For example, a
sniper rifle (refire rate 2 seconds) can
fire every 1.5 seconds with this mod.
Vulnerabilities
There are basically 11 types of dam-
age in Deus Ex: Invisible War. They
Matching Weapons and Minimum Damage
Vulnerabilities Some enemies will not be damaged
include:
Not every weapon is effective against unless you overcome a specific dam-
Blunt Collision every opponent. In general, the more age threshold. For example, an
Bullet Poison basic the weapon, the more likely it is AeroSecurity Bot can be hurt by Blunt
Edged Radiation to have an effect. Everyone and damage, but only if you inflict more
Electric Fire everything will feel a bullet. (Well, than 5 points in a blow. If you surpass
EMP Knockout Gas everything except an SMG against a the damage threshold, your target
Stun turret.) On the other hand, the more takes full damage. If you don’t sur-
exotic the weapon, the more likely it pass the threshold, your target takes
In addition, there are non-damaging no damage.
Smoke and Flash attacks. Both is to have the specific effect you need
obscure the vision of unarmored peo- to get past a specific, formidable foe. And of course, many of your oppo-
ple, making it difficult for them to nents combine resistances and mini-
function for a short period of time. Invulnerabilities mum damage thresholds. For exam-
Some targets are invulnerable to cer- ple, basic bots only take half damage
Note that there aren’t any weapons from Blunt weapons. In addition, you
tain types of attack. For example, you
that inflict Collision damage. You get have to inflict more than 5 points of
can’t hurt any of the bots with
that from falling and running into Blunt damage for a basic bot to even
Poison, Radiation, Stun, Fire or
things. feel it. If you attack a basic bot with
Knockout Gas. You can’t hurt most
humans with an EMP attack. 10 points of Blunt damage, that dam-
Non-Lethal Damage (However, some of the power- age is first cut in half (by the resist-
Stun and Knockout Gas are non-lethal armored humans are vulnerable to ance). Then it’s compared to the min-
attacks. They sap health points just as EMP ….) imum damage threshold of 5. You’re
readily as lethal attacks, but anyone not over 5, so your Blunt attack has
laid flat by a non-lethal attack is Resistances no effect. Want to hurt a bot with
unconscious, not dead. If you fall to a your crowbar or riot control baton?
Some targets take only partial dam-
non-lethal attack, you aren’t dead Forget it.
age from certain types of attack. For
either, but you might as well be —
example, basic bots only take half
you’ve failed your mission.
damage from Blunt or Edged attacks.
So what’s the difference? Some play- Your Energy Blade attack would nor-
ers prefer non-lethal means to lethal. mally inflict 10 points of damage;
And from time to time, an uncon- against a basic bot, it only inflicts 5
scious enemy is preferable to a dead points of damage.
one. In particular, the Health Leech
Drone biomod can extract more
resuscitation for you from an uncon- Softkey
scious target than a dead one.
Multitool
Holocomm
39
Enemies & Other NPCs
Vulnerabilities and how they function
in Deus Ex: Invisible War are described
above, in Vulnerabilities.
General NPCs
If a grenade is listed in an NPC’s Civilian
description, that NPC usually begins Flees or cowers when in danger
with a single grenade of that type. Health Points 25
(The grenade selection is changed in Weapon –
a few specific situations.) It is avail- Accuracy Low
able as loot if the NPC hasn’t yet used Grenade –
it. Military and paramilitary NPCs Normal Vulnerabilities
have one partially depleted ammo
No threat to you, and generally carry-
clip. (Thugs and civilians don’t.) And
ing nothing of value. Some civilians are
of course, you should be able to grab
in special objective-related positions,
any leftover weapons that you want.
that make them either a possible target
or someone to conduct business with.
Normal (Unarmored Killing a civilian within sight of guards
Human) Vulnerabilities or cameras will alert security. DS
TYPE DAMAGE MINIMUM
Blunt Full 3
Bullet Full
Edged Full
Electric Full
Poison Full
Radiation Full
Stun Full
Fire Full 1.5
Collision Full 11
Knockout Gas Full
Smoke Yes
Flash Yes
Often you’ll come across large gas can-
isters, which can be placed near your
organic enemies and then shot from
afar to take them out with the resulting
gas cloud. MW
Datacube
Order Seeker
41
SSC Cop Templar (Standard)
Health Points 60
Weapon Shotgun
Accuracy Average
Grenade Spiderbomb
Normal Vulnerabilities
There are two good tactics against
standard Templars. You can use SMG
alt-fire from a distance to stun them,
then regular fire to kill. Or you can use
flame thrower alt-fire (napalm) once on
them and then hide while they burn, if
up against only one or two. Three bolt-
caster bolts and then hiding around a
corner has the same general effect as
napalm, but be sure to not attack
guards within visual range of cameras.
DS
Templar (Arctic)
Health Points 60
Weapon SMG
Accuracy Average
Grenade Concussion
Normal Vulnerabilities
Templar (Arctic) Many of these can be
seen from a distance. Using sniper rifle
alt-fire or boltcaster alt-fire works well.
If your target car-
Health Points 60
ries a flame
Weapon SMG
thrower, then
Accuracy Average Templar (Power Armor)
back up and use
Grenade EMP Will explosively self-destruct when near
distance
Normal Vulnerabilities death or unconscious.
weapons.
Use the same tactics as you use against DS Health Points 100
WTO troopers. DS Weapon Rocket Launcher
Accuracy Best
Grenade Concussion
43
Specific Characters
Billie Adams Silas Archer Paul Denton
Health Points 200 Health Points 200
Weapon SMG Weapon Rocket Launcher
Accuracy Best Accuracy Best
Grenade EMP Grenade EMP
Normal Vulnerabilities Normal
If you have to attack Billie in Antarctica, Vulnerabilities
the best way to kill her is to drop six or
seven spiderbots upon first entering the
map where you fight her. After your
conversation with her, she will attack.
Step back and let the spiderbots dis-
tract her as you use weapons. (I prefer
an SMG here.) DS
If you don’t have spiderbots in
Antarctica, then run from her and get
some distance as the fight starts. Try to
use an EMP grenade on her spiderbots
and then SMG alt/regular fire. She
moves too much for a high-probability Health Points 25
sniper-headshot. Do not enter the lower Weapon Varies
area on the map where Accuracy Average
you fight her, as there Grenade Varies
are two rocket turrets Normal Vulnerabilities
down there. Billie will
try to get closer to
you to start
shooting.
Distance is JC Denton
key, or Health Points 300
rapid Paul car-
Weapon Varies
energy ries a heavy
Accuracy Best
blade attacks weapon, so up
Grenade Varies
with Strength close melee is very
Normal Vulnerabilities
Enhancement difficult. Like JC, he
JC Denton is best killed has his protectors.
Level 3. DS from a distance, either The best method
with rocket launcher against him is sniper
alt-fire or a sniper rifle. rifle head shots, and
He does stand still long rocket launcher alt-
enough for a head fire. Grenades also
shot, but he is protect- work well on both of
ed by turrets and bots the Dentons and
and other annoyances. their protectors. DS
He has a lot of hit
points. DS
45
Non-Humans & Creatures
Gray Greasel The perfect nemesis for greasels is a spi-
Health Points 75 Health Points 30 derbot — the greasels’ toxic spit attack
Weapon Radiation Weapon Toxic Spit doesn’t hurt the spiderbot. MW
Accuracy Average Accuracy Average
Greasel – Use a spider grenade against
Gray’s Radiation Attack Greasel’s Toxic Spit these; the spiderbot will always win.
Damage 15 Damage 4/sec for 5 sec Hazard Drone Level 3 will reduce poison
Damage Type radiation Damage Type Poison attack damage to zero. DK
Range 8 feet Range 8 feet
Greasels’ poison spit hurts. Use sniper
Refire 1 sec Refire 2 sec
rifle alt-fire or a boltcaster to kill them
Gray Vulnerabilities Greasel Vulnerabilities from a hidden distance. Try to stay out
TYPE DAMAGE MINIMUM TYPE DAMAGE MINIMUM of range of their spit if possible. They
Blunt Full 2 Blunt Full pursue you rather diligently, and
Bullet Full Bullet Full respond quickly to disturbances around
Edged Full Edged Full them. DS
Electric Full Electric Full
EMP 1/10 EMP 1/10
Poison Full Radiation Full
Stun Full Stun Full
Fire Full Fire Full
Collision Full 11 Collision Full 11
Knockout Gas Full Knockout Gas Full
Smoke Yes Smoke Yes
Flash Yes Flash Yes
Grays begin the game
non-aggressive unless
attacked. The energy
blade and SMG work
well on them if you do
end up fighting one.
DS
Health Points 5
Critter Vulnerabilities
TYPE DAMAGE
Blunt Full
Bullet Full
Edged Full
Electric Full
er alt fire) shots Poison Full
work if the Radiation Full
karkian can- Stun Full
not reach you. Fire 1/2
They are occa- Collision Full
sionally found in posi- Knockout Gas Full
tions where hacking a gun turret will
eliminate them for you. DS
Avoid the karkian’s bite, and use dis-
Health Points 100 tance weapons. Two alt-fires from a
Weapon Bite flame thrower or several boltcaster
Accuracy Average darts work well. These enemies cannot
Karkian’s Bite cross holes in the floor. DS
Damage 25 Mantle up on top of something where
Damage Type Blunt the karkian can’t bite you, then pick
Range 8 feet him off with a ranged weapon. Like Cats, rats, birds and penguins will burn
Refire 1 sec shooting fish in a barrel. SP forever. DS
Karkian Vulnerabilities
Always remember — greasels, bots and
TYPE DAMAGE MINIMUM karkians don’t have opposable thumbs!
Blunt Full 2 Which means they can’t open doors.
Bullet Full Which means you can lead one into a
Edged Full room or hallway, shut the door behind
Electric Full it, and trap it out of your way. MW
EMP 1/10
Radiation Full
Stun Full
Fire Full
Collision 1/2 11
Knockout Gas Full
Flash Yes
Karkian are very aggressive and their
bite hurts a lot. Try to fight them from
a distance, across gaps if possible.
Boltcaster or two napalm (flame throw-
47
Combatant Bots
AeroSecurity Bot Health Points 75 Spy Drone Level 3 is best and safest
Weapon Shotgun against military bots overall. Rocket fire
Accuracy Average works well, but these bots are very
good at acquiring their target and
Vulnerabilities
returning fire. They have a lot of hit
TYPE DAMAGE MINIMUM points, so EMP attacks are essential.
Blunt 3/4 5 The Bot Domination biomod allows you
Bullet 1/2 1 to deal out quite a bit of damage with
Edged 3/4 a military bot, but not all situa-
Electric 1/2 tions allow for this to be practi-
EMP Full cal. DS
Collision 1/2 11
The best weapons against hunter-seek-
er bots are EMP weapons (EMP
grenades, mag rail alt-fire,
weapons with an EMP
Converter mod). The
Spy Drone biomod
also works against these,
Level 3 being especially effec-
Health Points 50 tive. DS
Weapon SMG SpiderBot
Accuracy Average Military Bot
Standard Bot Vulnerabilities
Aerosecurity bots have a shorter
range for noticing aggressive actions, SpiderBot
but once provoked they do consis- Health Points 25
tent damage. They explode upon full Weapon Electric/EMP
destruction, so some sort of EMP shot Accuracy Average
is better. They can assist with aggres-
sive thugs in Seattle. DS SpiderBot Vulnerabilities
DAMAGE MINIMUM
Hunter-Seeker Bot
Blunt 3/4 5
Bullet 3/4
Edged 3/4 5
Electric 1/2
EMP Full
Collision 1/2 11
Health Points 150 EMP grenades work well against spider-
Weapon Rocker Launcher bots, but there are too many in the
Accuracy High game to stop with EMP grenades exclu-
Military Bot Vulnerabilities sively. I would recommend using an
SMG with an EMP Converter, or sniper
TYPE DAMAGE MINIMUM shot from long distance. They explode
Blunt 1/2 5 for damage, when destroyed. They can
Bullet 1/4 1 be safely EMP disabled with EMP, but
Edged 1/2 5 will still explode if hit after that. DS
Electric 1/2
EMP Full Most bots are no threat at all. However,
Collision 1/2 11 even the most benign can be dominat-
ed for interesting situations. DS
Non-Combatant Bots
Standard Bot RepairBot CleanerBot
Vulnerabilities
TYPE DAMAGE MINIMUM
Blunt 1/2 5
Bullet 1/4
Edged 1/2
Electric 1/2
EMP Full
Collision 1/2 11
MedBot
Health Points 25
Standard Bot Vulnerabilities
Health Points 25
Standard Bot Vulnerabilities
Health Points 25 A cleanerbot is a non-aggressive bot. It
Standard Bot Vulnerabilities can be dominated for spy usage, but
Repairbot fully restores energy level, as otherwise serves no combat purpose. DS
long as you remain within range of the
bot during repair. DS NanoformerBot
Medbots & Repairbots
When you come across a medbot or a
repairbot, take advantage of the “free
gameplay” they provide. You can be a
bit reckless and freewheeling, since you
don’t need to be too conservative.
For example, when you’re near a
medbot, use melee weapons to take
Medbot fully restores health, as long as down your enemies. Even if you get
you remain within range of the bot dur- hurt, you can simply go back and heal
ing repair. DS up for free without spending your pre-
cious bio energy or using any medkits in
your Inventory. This also allows you to
NOTE conserve ammunition.
All bots explode when And when you’re near a repairbot,
destroyed. If you disable a bot use your biomods freely. You’ll be able
(say, with EMP) and then hit it to recharge your bio energy over and Health Points 25
for a single point of damage, it over and not have to use up any sup- Standard Bot Vulnerabilities
is destroyed and explodes. And plies. If you have Regeneration or Nanoformer bots can be used to clean
note that if you have dominat- Health Leech, use melee attacks on your out toxins or distribute nanites to the
ed a bot, it, too, is disabled enemies, regenerate, and then replenish atmosphere. They are non-aggressive
when you release it. your energy with the repairbot. Again, and serve no combat purpose. DS
this conserves your ammunition. MW
49
Security Cameras & Turrets
Security Camera Turret (SMG)
Health Points 50
Weapon SMG
Accuracy High
Turret Vulnerabilities
It’s best to use an EMP or con-
cussion grenade on these, or an
SMG modified with an EMP
Converter. They explode when
fully shut down, so distance is
needed. If possible, hack into the
nearby controlling security panel Turret
and disable or take control of (Flame Thrower or
them. They work well against Rocket Launcher)
enemies. DS
51
Are you listening in Seattle?
Is there a connection? I you must be patient. I wanna join. Sign me up.
mean — between the Sometimes the Search will The Knights Templar make
Tarsus experiments and be difficult. Obstacles with- very strict demands on
the initial biomod in yourself and people their members.
research? who do not understand That don’t scare me. I’ve
Not that I know of, but Dr. may stand in your way. been gettin’ in trouble
Nassif did give me a Self-discipline and faith will since the day I was born.
strange reply when I men- keep you on the path.
Doctrinal demands. You
tioned the Dentons. My Seekers, you must must renounce all body-
How so? activate your Kundalini, or modification, nanotech,
your spiritual energy. As genetic, cybernetic —
She said that in the life sci- you purify your spirit in
ences one should never everything. And you must
your search for true be ready to destroy the
be surprised when the order, it will ascend from
snake swallows its own transgressors.
one spiritual center, or
tail. chakra, in your bodies to Can’t afford any of that
another. As it reaches feeb medicine anyway.
You owe this search for your higher chakras, you We don’t want simple mer-
true Order not only to will gain new insights, cenaries. We want broth-
yourself, but also to your bringing your lives into ers who withhold their tis-
fellow humans. There is a deeper Order. sues from WTO entrepre-
Fard bi al-Kifayah, or collec- neurs, who likewise affirm
tive duty. You are bound to that the Order Church’s
search and bring the It’s not that complicated. doctrine of self-improve-
search to others so that all Some people build things ment cleverly implies modi-
may reach deeper under- up — other people try to fication, materialism,
standings and peace. tear them down. If it wasn’t everything that the
for joining the WTO, Seattle church’s founders
You must strive with your
would still be a post- abhorred.
meditations to become a
Collapse fishing village. Hell, I’ll second that.
pandita. Our Hindu broth-
Most cities are begging to
ers originated this goal, You sound sincere. I will
be incorporated. It’s just a
that of becoming one who discuss the matter with
handful of rejects that
is liberated or self-aware. the captain.
badmouth the Charter
Through this inward
System. The critics start
reflection, you can liberate
singing a different tune as This stuff at Tarsus today
yourself from chaos and
soon as they get a chance just proves my point — the
disorder.
to live in an enclave. It’s a Order needs to be banned
Unlocking your sabr can plain fact. The WTO has
also help you achieve from WTO grounds.
meant more jobs and
greater Order. As the What about freedom of
more access to other WTO
Muslims before you who religion?
cities’ industries.
revered this attribute, you That’s no religion, that’s a
must be steadfast and cult. They lure weak-mind-
ed people to their meet- fer from your kind, but we tion. Yeah, koinonia … I
ings, then brainwash them do not deserve this think it’s Greek.
into terrorists. caging. We are not beasts You seekers are just little
Some of my friends go to to be used for science. … parrots, cheep-cheep-
those meetings and say These scientists will be cheep, repeating a new
they’re not militaristic at made quiet permanently. batch of words every
all. It’s all harmless They will end once we are week.
mumbo-jumbo as far as free. … Always watching
I’m concerned. us, hurting us. Free us
from this cage. … They will As the city of Trier gears
Did the attack on Tarsus
pay for their trespassing. up for the Order-WTO sum-
seem harmless to you?
… We want to return to mit, Vera Maxwell,
These people are crazy
our kind. No more pain Executive Commander of
and they need to be dealt
and experiments. … Closer the SSC, has personally
with.
to home now. … Your sci- taken control of setting up
ence is too cruel. … Silence security for the event. In
What’s the WTO’s stake in is coming. an interview with the
ApostleCorp? World News Network, she
ApostleCorp made your But I TALKED to Mr. Paladin, had this to say:
biomods. I’m not blaming one-on-one. He laid it all “This is an historic moment
you, but the technology out, straight up. that the SSC is proud to be
diverges wildly from a part of. To demonstrate
Piezochem biomods, the Uh-huh …
our commitment to making
only ones approved for The Templars STAND for
this a safe and productive
sale. something, you know? It’s
meeting, I am flying to Trier
You’re investigating this ancient, it’s philosophy,
myself to ensure that
ApostleCorp for patent and it scrip’s the paps off
everything goes according
infringement? all that Her Holiness love
to plan.”
an’ meditate an’ mumble to
Market disruption. The yourself. So, as the leaders of two
genius of the ApostleCorp of the world’s most influ-
product is that it restruc- These guys are mercenar-
ential and powerful organ-
tures any host’s DNA to ies. They pitch whatever
izations prepare to make
tolerate biomodification, creed their boss tells them
history, they will not
whereas the standard to.
need to worry about
infusions work for only You just haven’t ever real- security con-
one in twenty patients. ly STUDIED the Knights cerns.
ApostleCorp could go com- Templar. They have the
mercial and devastate bio- same basic ideas as the
mod prices. Order Church, but they
In other words, you want believe it, they fight for it,
modified people to hold and they don’t rip off a
their value, like real estate. bunch of other religions.
Her Holiness wants to
You will understand … We bring everyone together.
can sense it. We may dif- It’s called koinonia — fel-
lowship and communica-
53
Mission 1 — Seattle
Tarsus Academy
A
e
TARSUS APARTMENTS
TIP
Fallen military or
Just open up the footlocker and paramilitary combat-
select the datapad to load Nassif’s ants — friend and foe
map into your Datavault. When — will drop partially
you do, she unlocks the bedroom depleted ammo clips
door and tells you to drop by the
when they die. (Thugs
apartment of your Chicago school c You’re no sooner out in the d When you find Billie’s apart-
chum Billie Adams. hall, when an explosion blows ment (and remember, you have a and some Order
out an air vent grille, killing a map) use the intercom (the button Seekers don’t.) It’s a
You can pick the basketball up passing SSC Guard. Yep, definite- on the left side of the door) and good idea to get in
and toss it around, but you can’t ly one of those days. Grab the she’ll let you in. Talk to Billie multi-
take it with you out of the apart-
the habit of grabbing
guard’s ammo clip as you pass; ple times to find out where her
ment area. There’s a pair of as many of these par-
you’ll need it later. head is at. After your visit with
binoculars in the room that you Billie, Dr. Nassif will contact you tial clips as you can.
can snag, and some food (a and order you to come see her on Unfortunately, they
Montebites! bar on the desk and the recreation level. Billie won’t often show up under
some soy in the ’fridge). mind if, before you leave, you raid the bodies that
her kitchen for any supplies.
1-1. Tarsus Assault — dropped them, so
Get Map 1-2. Tarsus Assault — you’re going to have
1-2. Tarsus Assault — Meet Billie to do a lot of dead-
Meet Billie You can stop and talk to the jani- 1-3. Tarsus Assault — body-tossing through-
tor, if you want to. But he’s even out the game.
Report to Dr. Nassif
more freaked out than you are.
TIP
After conversations A
with NPCs, it is often j f
possible to click on g
them again for anoth- F As you get off the elevator,
er conversation. You you’ll find Dr. Nassif in a locked
can miss important office to your left. She’ll talk to
you through the window. She
information if you
suggests you go meet your new
only click on an NPC classmates Leo and Klara.
once. Even the h
1-3. Tarsus Assault — i
“barks” from NPCs
(the short state- Report to Dr. Nassif
ments that don’t 1-4. Tarsus Assault —
require a cut-scene Meet Klara
to play) can be inter- 1-5. Tarsus Assault —
esting. As a rule of Meet Leo
thumb, whenever you
speak to NPCs, keep
clicking on them until
they start repeating A To / From Tarsus Apartments
“barks.”
TARSUS RECREATION
G Klara’s just down the hall, by 1-5. Tarsus Assault — and Billie’s lockers are locked, but
the water cooler. Remember to you can see the contents through
Meet Leo
talk to her multiple times. the windows, and if you want to
1-6. Tarsus Assault — you can use your multitool to
1-4. Tarsus Assault — Get Equipment * open one or the other. Leo has
Meet Klara foolishly left his locker unsecured,
* Only given if you’ve met both and you’ll need the ammo clips
Leo and Klara. he left there for you. About the
There’s a news terminal in the time you get to your locker, the
hall, which will give you a bit lights will ominously go out. Dr.
more information about what Nassif contacts you and tells you
happened in Chicago. You can to get out of the facility.
also find a snack machine and a
soda machine in the public areas 1-6. Tarsus Assault —
of the dormitory. Get Equipment
1-7. Tarsus Assault —
Leave the Facility
h Leo’s running laps on the
track. When given a choice of
responses, you’ll keep him friend- Go down the stairs, cross the
liest if you massage his ego a bit. basketball court and enter the
Once you’ve introduced yourself locker room.
to both Leo and Klara, explosions
go off and the lights start to
flash. Nobody is pretending the
situation is normal anymore. As
E Another SSC guard is sta- warnings of an enemy attack
tioned at the elevator. He’s blare over the intercom, Dr.
understandably a little edgy, and Nassif tells you that there’s useful
When you get back to the locker
he’ll give you some attitude if equipment waiting for you in
room entrance, an SSC Guard
you try to talk to him, but he has your locker in the gym on the
will warn you that one of the ter-
no problem with you taking the lower level.
rorist invaders — a “seeker” from
elevator to the recreation level. the Church of the Order — is
i The lockers are all labeled.
Open yours and take the pistol, approaching across the gym. You
medkit, multitool and riot control can help the guard, or use her
baton left there for you. Klara’s for cover while you sneak past
the seeker.
55
B
1&
1*
1%
1#
1$
A 1@
1^
TARSUS LABORATORY
rupted by a pair of Order seekers, can use a multitool to get to it,
the scientists ask for your protec- but there’s an alternative — drop
tion. If you take out both seekers the conveniently handy explosive
without either scientist dying, crate in front of the cabinet (don’t
the male scientist will give you a throw it!), stand back, and shoot
silencer weapon mod as a it with your pistol.
reward. Go ahead and install the
silencer on your pistol — it will
come in handy. (By the way, if
you’ve taken damage from any of
the the seekers, or from the auto-
1# A lab tech tells you that the matic turret, don’t waste any
Order has taken over the auto- resources healing yourself once
matic security for the facility. A you make it this far.)
stairwell beyond is guarded by a
camera and automatic turret. 1-S1a. Protect Scientists
This particular camera is very
easy to sneak past with a little bit 1-S1b. Protect Scientists The exit from the lab is blocked
of careful timing, so don’t waste — Collect Reward * by fatal energy beams under
resources.
* Only if you succeed at 1-S1a. Order control, so you have to
slip through an air duct to get
to the next area (or use a
crate again, this time
to block the beams).
57
1^ There’s a medbot in a side cor- 1& Another air duct in an upper If you used the black market bio- With the final lab cleared, your
ridor who can deal with any gallery offers a more stealthy mod canister to install a Neural way is open to leave Tarsus
bumps, bruises or bullet holes you approach to the next area than Interface, you can use this termi- Academy at last.
may have collected. If you take the front door. Be careful; the duct nal to hack in and turn off the
any further damage while you’re is guarded by a hostile spiderbot. security camera (which should
in the building, remember to also keep the turret from activat-
come back to the medbot rather ing, unless you’ve already done
than using up valuable resources. something to make it mad).
Upper Seattle
Once again, this walkthrough
is built on the assumption that
you want to explore as much B
of the game as possible, and
fulfill as many objectives as
possible. The secondary 2# F
2$
objectives (and a couple of pri-
maries) in this mission are
completely optional, and you Upper
can totally ignore them if you Level 2)
wish to.
C F
D
2!
1(
A
A From Tarsus Laboratories (1-way)
2@ Lower
B To / From WTO Terminal
Level
C To / From Club Vox
E
1( A pair of WTO guards greet D To / From Emerald Suites
you as you leave the Tarsus build-
E To / From Inclinator
ing. They strongly suggest that
you want to go report to their F Between Upper/Lower Levels
chief, Donna Morgan, at the
WTO Air Terminal. After you talk
to the guards, Billie contacts you. UPPER SEATTLE CITY CENTER
She recommends that you have
nothing to do with the WTO, and
instead that you should investi- entirely, or make it very simple
gate Dr. Nassif’s apartment in the for you to mop up. One reason
Emerald Suites building, for fur- to deal with them now rather
ther evidence of Tarsus duplicity. than later is that the locked foot-
locker they’re guarding has some
1-11. Report to WTO very useful stuff, including a glass
destabilizer weapon mod and a
1-S2. Dr. Nassif —
boltcaster.
Search Apartment
59
happy to tell you all about her
faith, and invite you to visit the
church in Lower Seattle that Lin-
May Chen has already summoned
you to.
2*
2&
2^
2# In the observation gallery, it’s
probably well worth your time to 2%
use a multitool to take out the
security camera, so you can safely
hack the ATM and steal the
goodies behind the glass (your
new glass destabilizer will come
in handy here). You can finesse A To / From Upper Seattle City Center
the camera if your destabilizer
pistol is also silenced. B To / From WTO Hanger
A
Air vents make GREAT you can’t hack, the access code is before the end of the mission. 1-11. Report to WTO
snipers’ nests! in an unlocked locker. Or just get
there through the vent.
4^ Mid
4%
3)
Upper
4&
4*
2* As soon as Morgan is done
with you, head over to the office
opposite hers, which belongs to
4(
the WTO civic manager for Upper 5)
A To / From Upper Seattle City Center
Seattle. Eavesdrop on his conver-
sation with Vera Maxwell (you’ll B Between Mid and Upper Level
meet her later). When the holo
C Between Mid and Upper Level
conversation is over, the manag- Lower
er will leave his office and offer D Between Lower and Mid Level D
you a side-job — a cash reward if
you can uncover proof of shady
business practices at Club Vox.
61
A To / From Upper Seattle City Center
B To / From Penthouse
Upper
C Between Upper and Lower Levels
4# 4@
D D To Roof
EMERALD SUITES
3& Upper
Lower
3* 3(
B 3% The penthouse kitchen is safe,
but once you venture beyond
you’ll have to deal with security.
They are guarded by a spiderbot
and a bunch of laser triggers.
3% A Once you’ve dealt with the bot,
you can either eliminate the
lasers by hacking the security ter-
minal, or you can simply jump
over the beams to get to the
3^ A To / From Emerald Suites stairs. Something with electronic
punch (EMP Converter,
B Stairway between Lower and Upper
Electrostatic Discharge, EMP
grenade) will also do the trick.
63
A
3@ 2(
4$
3!
4^ Mid
4% 4% Notice the speaker platforms
3) above the elevated dance floor.
Boost yourself up onto the one
Upper 4& on the right. It has a grate that
4* leads to the restricted area that
contains the owner’s office. Also,
if you’re trying to assassinate the
4( Omar (or don’t want to assassi-
nate anybody, but are just
A To / From Upper Seattle City Center
5) nosey), this offers an easy jump
to the VIP lounge balcony, which
is probably your best bet to
ambush the trader. If you don’t
Lower have VIP access, you have to get
to the Omar and actually talk to
him before you can collect the
reward from the NG sim
(whether you end up killing him
TIP CLUB VOX or not).
If you talk to the 1-S10. Bounty on Omar —
lawyer you come to Kill Trader
what may seem to be 1-S10a. Bounty on Omar
your first mutually — Collect Reward
exclusive objectives in
the game. You can
either kill the lawyer
for money, or you can
TIP
kill the Omar for Even if you decided
money (and, of not to assassinate
course, if you don’t him with your own
Drop down into the apartment to 4$ Inside the VIP room at last, hands, you can still
feel like becoming a see what you can find. The good you’ll meet the notorious Omar
hired assassin, you stuff is all in this guarded room. trader. You now have the informa- collect the lawyer’s
don’t have to kill You’ll need to bypass the keypad tion the NG sim was looking for. bounty on the Omar.
to get in. Inside are lots of good- He shows you his wares (which You’ll have to find a
either). Since this ies, including a sniper rifle and include a black market biomod)
walkthrough assumes way to actually speak
grenades and mines galore. and offers you a further discount
you want to fulfill as if you do him a little favor in the to the Omar (admit-
many objectives as basement. He wants a tissue scan tedly, not an easy
possible, we’ll from the body of a “transgenic” trick if the lawyer’s
kept in cold storage there. still alive), then
assume you take a
hitman job. We rec- 1-S11. Mutant Biometrics inform NG that he’s
ommend killing the — Upload to Omar in the VIP lounge.
lawyer, since (in our Once you’ve done
1-S9b. NG Resonance —
opinion) it pays off a Report Information
that, just drop in on
bit better in the long the lawyer to pick up
run, and is a bit easi- Go back to Club Vox, talk to the the cr450 he prom-
er to accomplish. We owner and collect your fee, plus ised you for a dead
the key code to the VIP room. Omar … and there’s
will also give you the The VIP room entrance is on the
information you need still a possibility of
first floor of the club.
to kill the Omar, if payment from the
you choose that. 1-S8b. Bounty on Lawyer club owner if you take
— Collect Reward care of the lawyer.
65
Inclinator / Lower Seattle /
WTO Hangar
A
A To / From Upper Seattle City Center
Upper
Seattle
5# There are several ways to clear You come out on a support 5$ Make your way along the
up the spill. We’ll show you the beam above the toxic vapors beams until you reach another
5@ As if the situation wasn’t com- one we think is the safest and from the spill. vent in the right-hand wall. Open
plicated enough already, when
they locked down the inclinator easiest. Go to the director’s it and climb in.
some genius released a couple of office, open the vent behind her
security bots set to gun down desk and climb up the ventilation
any unfortunate passers-by. shaft.
5( 5*
E
6!
5% A shaft in the vent leads down
to a closet where an active repair-
D
bot is kept. Just drop down into
the closet and open the door. The
repairbot will automatically go
E
out and fix the nano-former, and
the nano-former will automatical- 6)
ly clean up the toxic spill, bring-
ing the inclinator back on line. All 6@
you have to do is wait for the air D
to clear.
B
1-15. Inclinator —
Clean Up Spill A To/From Inclinator
1-15b. Inclinator —
Collect Reward 5* The sewer grate on the lower
level of the slums leads to this 5( An Omar trader, with a pro-
tunnel, which is haunted by a tector companion, has set up
pair of karkians. shop in this alleyway. He’ll sell
you a black market biomod and
other useful goodies. If you
earned (and didn’t lose) the
67
6^
6) Oh look, this must be that
QueeQueg’s coffee shop that the 6%
Pequod’s manager wanted you to
sabotage. 6#
A
ORDER CHURCH
This wall vent above the dump-
ster offers safe and convenient
access to QueeQueg’s.
6# As you enter the church, Billie 6% What’s up with all the holo-
Adams contacts you via the grams? Is the Order Church
Holocomm next to the door. secretly controlled by 12” action
figures? A holographic Her
1-10 Report to Church Holiness is preaching at the pul-
6! The beans are stacked behind pit. If you think this is just a
the counter. The softkey to the
canned recording, however,
front door is on the counter.
you’d be wrong, because when
Once you’re in, just use a
you approach, HH breaks off her
grenade or mine to blow up the
sermon to welcome you person-
beans, then stroll back out onto
ally to the church.
the street.
Upper
6&
Lower
At the back of the basement you 6& The Greasel Pit is the first of 6* One of the first people you 7! Apparently “Greasel Pit” is not
find a working medbot, plus vari- several locations throughout the see in the Greasel Pit is Sid Black, just a colorful tavern name. The
ous other free goodies (including game that require a software lock mercenary chopper pilot. He’d be bar has a real pit where real
an Increased Damage weapon on your weapons before you can happy to fly you wherever you greasels (“gobs” to the locals)
mod) scattered around the place. enter. This means that none of want to go (for a price, of fight to the death. This sleazy
your firearms will work in the course), but first he has to get gob trainer offers you a cash
bar, period. It also shuts down his jet out of hock to one Sophia reward if you’ll sneak into a rival
some of your biomods. Sak, local crime boss. trainer’s apartment in the
Heron’s Loft and do in the reign-
1-17. Pilot Sid — ing champion, the so-called
Liberate Jet “Gob-Zilla.” In addition to the
cash up front, you can clean up
by betting on the fixed match.
69
A
Lower
A
Upper
The bookie, by the door to the
pit, will take your bet. Odds on
7$
the current fight are 1:1, which 7&
means either gob has an equal 7@
chance to win. Don’t bet more
than you’re prepared to lose. 7*
HERON’S LOFT
If you bet on the match, the gobs
will be released and you can
watch the fight from above. tacts you and suggests that the
neighborhood would be a better
place if Sophia Sak and her secu-
rity forces were all eliminated
with extreme prejudice.
7^
7& You come out from a wall vent Time to go back to the Greasel
right above the champ’s cage. Be Pit for some clean-up. If you
careful when you take him out; released Sid Black’s chopper
you’re in range of his toxic spit. (using either the hard or the soft
Also, watch out for the greasel option) let him know, and if you
trainer in the apartment. did poor Gob-Zilla in you can also
report back to the pit to collect
1-s15. Greasel Trainer your fee and try to profit from
If you want to kill Gob-Zilla, the — Kill Gob-Zilla the fix.
cleanest way to get in is to duck
1-s15b. Greasel Trainer 1-17b. Pilot Sid — Notify
under the broken elevator, slip
through the duct on the shaft, — Collect Reward
1-17c. Pilot Sid —
then climb up the air vent.
Meet at Jet
71
8@
TIP
There are two ways to
disable the missile bat-
teries. The one
explained in detail in
this walkthrough
involves hacking their Now it’s up the inclinator one 8) In the control room, open this Now return to the control room
control computers, so last time, and back to the WTO grate and slip into the vent and click on the navigational bea-
you must have the Terminal to see what’s up with beyond. con console to activate it. Ava
Neural Interface bio- Ava Johnson. When she first con- will contact you to tell you she’s
mod. The other one sim- tacted you, she gave you the key- ready to go whenever you are.
code to this elevator that goes to
ply requires you to get the WTO hangar. 1-s18b. Pilot Ava —
close enough to the bat- Activate Beacon
teries to blow them up
with mines or grenades. 1-s14. Pilot Ava —
Rescue Helicopter
73
Mako Ballistics
E
E
B
j
b c
D i
D
TIP C
g
If you fly with Sid Black,
you land closer to your A To / From Interior
C
goal than if you fly with B To/From Interior
Ava Johnson. You get C Between Upper and Lower
f
what you pay for. D Between Upper and Lower A
1!
Lower
D
1#
Mid
g Disable the security beams
that guard this ladder and take it
up to the roof. E C
F F
1@
A
A To / From Exterior
D
B To / From Exterior
C To / From Biolab
Upper
D Between Upper and Mid
B 1) E E Between Upper and Mid
h This rooftop area is where Sid F Between Mid and Lower
Black will drop you off. A A
75
1& 1^
Upper B
good place for the hit, since it B Between Upper and Lower
allows you to deal with the guard
and bot below in a more tactically
sound fashion. Once your mission
is accomplished one way or the
MAKO BALLISTICS BIOLAB
other, Lin-May or Donna will con-
tact you and tell you to search
the biolab for info on Dr. Nassif.
77
putting living, working and security force here will keep WAS a global terror net-
public spaces within easy us safe no matter what hap- work. He acted alone. Even
reach of each other, mak- pens in other places. Sure, the recent Chicago disaster
ing walking the main form the terrorists can get the pales in comparison to his
of transportation. upper hand in Chicago and crimes. Trust the WTO’s
In the wake of the Seattle, but nothing like that cautious policies. They pro-
Collapse, the WTO seized could ever happen here. tect civilization from mad-
upon this highly integrated I have faith in the SSC and ness itself.
and compact urban form the WTO.
as a solution to the pres- Can I trust you?
ent toxicity and sprawl that Attention residents of Old As much as you can trust
were only exacerbated by Cairo. The particle haze you anyone who takes bribes.
the Collapse. Not all WTO are experiencing does not Now — leave me be. Let’s
enclaves use this architec- pose a health threat. make an effort not to be
ture, but in the environ- Repeat: the haze appears seen together.
ments that demand safe, to contain only mildly para-
sealed and tightly-knit sitic nanoscale fallout. History moves in fits and
cities have found success Cover your mouth and starts. Obviously you’re too
with this structure. nose when traveling out- young to remember pre-
doors, but rest assured: Collapse society. I watched
Join our order, friend. We the danger is minimal. two centuries of progress
work to reverse and elimi- vanish during two minutes
nate corruption. Citizens, we have been on the evening news.
You really round up freaks accused of over-engineer- Destruction — that’s easy.
and murder them? ing our economy. Well, this But Her Holiness and
Friend, let’s not be too is the legacy we inherited Chairman Dumier think they
explicit. Let me say simply from JC Denton. JC Denton can reunify the planet with
that no war is without its … the solitary criminal mind a simple decree.
battles. that precipitated the Great The faithless are easy to
Collapse and showed us manipulate politically, and
(sigh) … Children. It’s a tough just how fragile the old remember, the faithless are
time to be a parent now. My system was. “But how?” the majority. We should not
daughter’s upset over the you ask. “Just a rumor,” forget de Tocqueville’s
situation in Chicago. you say. No. My investiga- insight. If a man does not
tors have uncovered proof submit to faith, he will
It’s hard to explain terrorism
underground at Area 51 desire a firm, tyrannical
to a child. I wish the media
that he was NOT working shape for society.
would stop playing those
for the United Nations and It’s not too late to reform
stories over and over.
in fact that there never the Church.
I keep telling my little girl: the
79
M2-2. Report to Billie*
*If you talk to the Omar before
A meeting Billie in the Mosque.
d
B
4$ h
e This guy is called the
Harvester, and he operates out of
f g the Medina apartments. (You can
A To / From South Medina sneak in via the vent from 4$, but
B To / From Mosque don’t take that route if you want
to talk with him.) He has a thriv-
e ing little business dealing in black
market body parts and used bio-
mods. Rather than
use you for
stock, howev-
er, he has a
business
NORTH MEDINA
course). Leo is worried that the
Templars are planning to attack
the Omar, and wants you to keep
your ears open when you’re near
the Templar recruiting center in
the Arcology. The Omar trader
has a special on a two-pak of
black market biomod canisters.
He also has a little job he’d like
you to perform, involving down-
Below the helipad is — guess c These disgruntled medina resi- loading the specs for a new type
what — a QueeQueg’s coffee dents really don’t like Arcology of Templar power armor from
shop. And — guess what — the folks on their turf — and an the Arcology hangar. To make it
owner wants you to do a little expensively dressed foreigner is easier for you to accomplish this,
mission for him. NG Resonance is assumed to be an Arcology type. he’ll give you a pass into the
playing a gig at the Arcology, You can either pay them cr150 to Arcology. He also tells you that
and rumor has it her manager leave you alone, or you can teach the WTO has developed a cure
can be bribed. The coffee shop them a lesson. for the plague that’s making
owner wants you to slip her a everyone in Old Cairo sick, but
few bucks to have NG endorse they’re suppressing it for some
QueeQueg’s. You’ll have to use sinister reason. (Somewhat
your own money for the bribe, weirdly, if you speak to the Omar
but the owner promises to make before talking to Billie in the
it worth your while if you do. Mosque, M2-2. Report to Billie dis-
Also, if you talk to the patrons at appears from your objective list.
the coffee shop, you hear about It’s still a good idea to find Billie
the recent murder of Leila and talk to her, though.)
Nassif’s parents.
M2-3. Cure for Plague —
M2-s1. Coffee Wars — d Cross over to the north medi- Uncover Conspiracy
Bribe NG’s Manager na. In this gallery, you’ll find an
Omar trader, with security pro-
M2-s2. Templar Raid —
(QueeQueg’s) Spy on Templars
vided by none other than Leo
Jankowski (along with the ever- M2-s3. Power Armor Spec
present Omar protector, of — Enter Hangar 24
B i A
Upper
C
Don’t waste resources blowing
1$ B Lower up the various gizmos in the
1@ greenhouse basement — they do
nothing important.
C
A To / From South Medina
1) The Order has established a 1! Leave the Mosque, and cross 1@ The hydroponics bays where 1$ This ladder leads to the green-
house offices.
free clinic in the basement of the the Medina to the Nassif the Nassifs grow food for the
Mosque for victims of the plague. Greenhouse. The first room is hungry locals are guarded by a
The lady on the right, Mrs. guarded by a camera and turret, couple of security bots.
Ameer, would really like to get and the second room is guarded
her daughter Mina into the by an aerosecurity bot. If you
Tarsus Academy in the Arcology, have a decent Neural Interface
where the little girls don’t seem level, and you want to get tricky,
to ever get sick. If somebody use the computer terminal on the
were to hack the academy wall of the first room to convert
records, Mina’s application would the turret to your side, then use
be approved. a few small arms shots to draw
the aerobot into the room,
M2-s6. Mina Ameer — where the turret will rip it
Hack Enrollment apart.
c
A To / From North Medina
C
B To / From Arcology
1^ 1%
A datacube by this cot gives you C To / From Nassif Greenhouse B
the login code for the facility’s
D Arrive / Leave with Ava Johnson
security system.
SOUTH MEDINA
83
The Arcology
B
F C F
108
E
D
2! 2)
1& You step out of the elevator 107
into a maintenance area of the
Arcology. 2#
1( G
2@
Maintenance
4#
A To / From South Medina F Between 108 and 107
1* B To / From Order Mosque G Between 107 and Mainten.
C To / From Tarsus Academy
1* These two guards seem to be G
guarding something important. 1& D To / From ApostleCorp
Perhaps you’ll find out more
A E To / From Arcology Air
about it later.
2$ A
2^
3! 3)
Talk to the NG sim in the corner
of Pequod’s and she tells you
that she (by which we mean the
WTO, of course) would be most
interested in any evidence of cor- 2%
ruption in the Arcology manage-
ment. She also has a surprise or
two about the girls in the Tarsus
Academy.
M2-s8. NG Resonance —
Find Information
2( 2&
2*
A To / From Arcology 107
TARSUS ACADEMY
2# Concluding our tour of the logon key to the admissions data-
public areas of 107-108, note that base. This allows you to hack in
the Arcology’s SSC chief hangs and approve Mina Ameer’s appli-
out at this station on 108. The cation, even if you don’t have a
holding cell has a black market Neural Interface.
biomod and a mag rail (your first
chance at one since Mako). The
locker’s contents are also nice,
but out of reach unless things
take a very unpleasant turn.
2% In the palatial headmaster’s
office, you can pay your respects
to the man himself. If you hack
into the security computer on the
wall, you can turn off the auto-
mated security in the room, and
even open the headmaster’s wall 2^ Wind your way around into
the receptionist’s office. You can
safe, but don’t try it unless you’re
log on to the computer here and
sure the nearest SSC guard isn’t
approve little Mina Ameer’s
looking and you have a good,
application to the Academy.
high Neural Interface level.
2$ This harried receptionist
checks the parental code from M2-s6. Mina Ameer —
Nassif and lets you into the Hack Enrollment
Arcology’s Tarsus Academy. There M2-s6b. Mina Ameer —
certainly are a lot of guards wan-
Share News
dering around, for a girl’s school.
As you enter, Donna Morgan con-
tacts you to suggest you investi-
gate the whereabouts of several
students that appear to have
gone missing from school.
Near the detention station in the
M2-s9. Missing Students Headmaster’s office you find this
— Find datacube, which gives you the
85
B
3$
3#
3@
TIP
A After uncovering the dence to the SSC
A To / From Arcology 108
Headmaster’s secret commander at the
B To / From ApostleCorp Labs plans, you have a station on level 108
choice to make. If (remember, the evi-
APOSTLECORP OFFICES you confront (or kill) dence said he was
the headmaster right not a friend of the
away, you’ll have to Templars). He’ll send
battle your way out somebody in to
through all the SSC arrest the
guards in the place Headmaster right
(and there are a lot away, while he sorts
of them), plus a few out the loyalties of
more Templar sympa- his forces on his own
3^ thizers outside the time. You’ll even get
academy. Now that a reward for report-
might be all right — ing the plot to the
after all, the evi- authorities. (And if
dence you uncovered you really want to
says that the guards take out the head-
3%
at the academy are master with your
hand-picked Templar own hands, don’t
sympathizers. On the worry … you’ll get
other hand, if you your chance later
don’t want all that on.) You can even
bloodshed around the take a third option —
kids (or don’t want walk away completely
A
to expend that much and leave the little
ammo) you have girls to their fate at
another choice. Just the hands of the
walk out of the acad- Templars. Hey, this
A To / From ApostleCorp Offices emy without a word game is all about
and take the evi- making choices.
APOSTLECORP LABS
86 PRIMA’S OFFICIAL STRATEGY GUIDE primagames.com
The Arcology
87
4@
89
Lin-May contacts you and tells Also, while in Pequod’s you can
you to use the information to collect your reward from the
reprogram the bots. owner, if you bribed NG’s man-
ager for a Pequod’s endorse-
M2-s16. Cure for Plague ment. Finally, you can tell the NG
— Locate sim what you found out about
the chairman, and collect a
M2-s16b. Cure for Plague
reward for that. If you’re feeling
— Reprogram Bots
devilish, you can collect an addi-
tional reward by ratting out NG’s
4! The observation area above manager for taking bribes. The
the hangar is guarded by a manager will be fired, but you’ll
Paladin and a turret. Once you still be able to collect from
get to it, the desk Holocomm has whichever coffee shop you made
proof that the Arcology chairman a deal for.
is conspiring with the Templars
to withhold the plague cure from M2-s8b. NG Resonance —
the people below, and to throw Report Information
ApostleCorp out of the Arcology. M2-s7b. Coffee Wars —
This is the information the NG Return to the VIP overlook for
Hangar 23 to confront the
Collect Reward (Pequod’s)
sim was interested in. Also, when
you get this information Lin-May Arcology chairman about the M2-s17. Pilot Ava —
plague cure. You can shake him Meet at Helipad Time to take care of some clean-
Chen will contact you and tell
down for a really impressive up in the Medina before you go.
you that you should confront the
bribe (or kill him, or just leave M2-s18. Pilot Sid — If you bribed NG’s manager for a
Chairman face to face. She’ll also
him alone … nobody much cares Meet at Coffeeshop QueeQueg’s endorsement, stop
tell you to get the information on
which). and pick up your reward (it does-
the plague cure out of the wall
safe in the cargo area. M2-s18b. Pilot Sid — n’t matter if you ratted out the
M2-s15. Cure for Plague Meet in Hangar 23* manager after bribing her) —
If you haven’t been to — Confront Chairman your choice of weapon mods
ApostleCorp yet, this handy
* If you choose to pay Sid’s from an assortment the manager
Holocomm also gives you the cr500 fee for transport to Trier. provides.
code to enter their offices.
M2-s1b. Coffee Wars —
M2-3. Cure for Plague — Collect Reward (QueeQuegs)
Uncover Conspiracy
M2-s8. NG Resonance —
Find Information
M2-s8b. NG Resonance —
Report Information On your way out through the ter-
M2-s15. Cure for Plague minal, remember to tell the tax
— Confront Chairman examiner what you learned in 4# Go to the maintenance area
Hangar 24. She’ll give you a cash and the security chief (if you left
M2-s16. Cure for Plague reward. him alive) will send you the key-
— Locate code he promised. (If he’s dead,
M2-s14b. Tax Audit — you’ll have to use multitools to
Report Armor get in, which the guards proba-
bly won’t care for.) Inside the
control room, just enter the key-
code and you’ll have saved mil-
lions of people in the city below.
M2-s12. Spare
Security Chief
M2-s16b. Cure for Plague
4@ The wall safe is down in this — Reprogram Bots
cargo storage area. The room is
flooded with radiation, so you When you pass through Pequod’s
have to be quick. The safe has a on your way to the maintenance
code for the computer that can area, you find Sid Black waiting
set the Arcology’s nanoformers to for you there. Ava Johnson con-
clean up the atmosphere and tacts you from a Holocomm next
cure the plague. to the door. You can pick
whichever one you want to take
you to Trier.
91
Are you listening in Trier?
No new news on the fif- more compatible biomod Bow to their demands? I
teen global Nanite Swells. architecture. cannot believe the Order is
Except for a significant I am curious what you will participating in this summit.
shift in Swell 9 five years find in the laboratory. Our willingness to negoti-
ago due to some el niño Perhaps Her Holiness has ate is met with violence.
activity, no change or dis- learned something about This only underscores that
integration has ever been the Templar plans. the time for talking has
observed in them. Most passed.
predictors seem to indicate The Omar moved into Trier a In her generosity, Her
that all of the nanological few months ago. I knew I Holiness has relaxed inter-
clouds are permanent had to adapt or get out of pretations of doctrinal law.
aftereffects from environ- town. I’m a businessman. I It is time for a return to
mental damage done in know how to make tough orthodoxy. I am ready to
the wake of The Collapse. decisions. fight on the front lines and
While no concrete When the Omar set their if necessary be impris-
research has been done, eyes on a particular market, oned for my faith.
many suspect that breath- they don’t leave you much Dissent within the church
ing these particles causes choice. At least they haven’t grows daily. I’m not the
a higher incidence of cer- tried to suck out my brains only one questioning Her
tain chronic diseases. and laminate my body with Holiness.
black Latex.
The time is coming when It’s an uneasy partnership. I It’s a war that’s coming, a
you will have to choose know that they’ll dump me new kind of war … I tried to
sides, Alex. Be careful of as soon as I’m not needed. sign up, but they said they
the other trainees. They didn’t need me.
I wonder how long the Omar
won’t necessarily see They said I was sick, but in
will need the human race.
things the way you do. one of those power-armor
All of our secrets are con- suits, which they’re getting
We’ve waited quietly for
tained in the cells of your ready to run off an assem-
too long. We must act
body, but no one will be bly line … in one of those
swiftly to save humankind
able to make use of them suits I’m as good as ANY
from itself. Her Holiness
without JC’s help. During MAN.
had the vision to start the
the Collapse, JC had little Funny. These Knights
movement, but Luminon
choice other than exile. Templar hate the idea of
Saman has the drive to
The merger with the Helios machines in your body to
complete it.
AI was unstable. He need- fight disease, but they
ed a safe place to retire Sitting down to talk with
our enemies — and what? don’t mind having
while we developed a
93
Mission 3 — Trier
Trier Streets
NOTE!
If you arrive with Sid,
he’ll drop you off on
D
the roof of the Nine
Worlds Tavern. Ava
will drop you off in
A To / From Black Gate Ruins A
1% the square in front of
A
B To / From Trier SSC the SSC station.
C To / From Nine Worlds Tavern
B
D To / From QueeQueg’s b
E C
E Depart for Templar Compound
f
c
b Welcome to quaint, historical
Trier — home of Luminon Saman,
location of ApostleCorp’s top
secret teleportation gate facility,
and site of the much-publicized
TRIER STREETS summit conference between
Chad Dumier and Her Holiness.
QUEEQUEG’S COFFEE
TIP
The assassin pistol (a
unique weapon) is
found hidden in the
d QueeQueg’s holds a local cof- Curio Shop above the
feeshop monopoly, but that does- Nine Worlds Tavern.
n’t mean the coffee wars haven’t
broken out here. The shop owner
is suing to stop Pequod’s from e Watch-greasels? Now there’s
advertising its wares in Trier. an idea whose time should never
There’s also an NG sim in here have come. Kill the critter in
that you can check in with. the office/storeroom to get
at the goodies that the
M3-s2. Coffee Wars — owner foolishly bought it to
Investigate Lawsuit protect.
95
h
1$
1@
1! It’s amazingly easy to get into
the SSC evidence locker if you B
have a glass destabilizer and
either a Neural Interface or a few 1#
multitools. Inside you’ll find all Upper
kinds of goodies, including the
evidence that the QueeQueg’s
manager is looking for. It’s not
necessarily what he wants to
hear, though — apparently
Pequod’s and QueeQueg’s are
TRIER SCC
owned by the same mysterious
entity, who plays them off
against each other for reasons
unknown.
M3-s6. Talk to
Chairman Dumier
97
The Black Gate
C
1(
1&
1*
2) This control room near the 2@ Use the wall vent or a glass
entrance has the access to a vent destabilizer to get into the
1& From ground level in the system that will take you further office of Tracer Tong. It has lots
ruins, you can snipe at Paladins into the complex, and get you to of goodies and information,
in the upper levels. some useful goodies. including a Holocomm message
from Leila, and a locked cabinet
1( Tucked away in the corner of with no fewer than three (!) bio-
the middle level of the ruins is mod canisters. There’s also a
the entrance to ApostleCorp’s holocube with a computer login
Black Gate labs. that you’ll need at the very end
of the mission.
M3-2. Black Gate —
Find Lab Entrance
3@
3#
2# You find Her Holiness and A To / From Black Gate Ruins
Donna Morgan in the contain- B
ment area. We definitely don’t B Teleporter to Mission 4 (1-way)
3$ 2@
recommend it, but you can kill
them both by hacking into the
security computer on the wall.
99
The Templar Compound
3!
C
B
3)
A
2*
2& The easiest way to get into
the church is through this dry
drainage canal, which the
Templars have turned into a bar-
2(
racks. (There’s another way to
A To / From Templar Compound (tunnels)
get to the church above ground,
if you prefer, but the low road B To / From Templar Compound (surface)
has more goodies.)
TEMPLAR CHURCH
An elevator at the back of the 2* Once in the church you have 2( The computer you’re looking
underground chamber goes up to clear out the Paladins guard- for is in this side chamber (multi-
to the old Order Church. ing it and do something about tools or explosives can get you
the rocket launcher turret in the into the room, or there’s a soft-
middle of the sanctuary. When key in the balcony of the church).
you get a minute to inspect the Once you access the computer,
altar, Saman will speak to you the command module you need
from the Holocomm, telling you for the teleporter will be down-
that Billie’s gone ahead of you to loaded. Also in this room, check
Antarctica. Grab the datacube out the Holocomm with the
next to Saman for the keycode to Templar intelligence reports on
get into the computer system. Klara, Leo and you.
101
3! On the way back to your ride, 3@ The lab’s main generator is 3# In the control room, upload 3$ Now there’s nothing left
you meet Klara Sparks, who’s broken and shooting wild arcs all the command module. If you except to step into the seething
been sent to secure the area. over the room. You can either need the login code it’s on a dat- energies of the teleportation
She’s not dealing particularly well use the vent system to get acube in Tong’s office downstairs. gate.
with the news that the WTO and around it, or use a multitool to Once you’re in the computer sys-
the Order have been secret allies deactivate the power box on the tem, select “Begin Sequencing.” M3-7. Black Gate —
all this time. wall next to it. Repair
M3-9. Black Gate —
M3-8. Black Gate — M3-10. Black Gate —
Activate
Restore Power Step Into Gate
M3-10. Black Gate —
Step Into Gate
103
You better talk to some- duce. That is why the You aren’t gonna leave me
one. Exoskeletal armor Templar threat to us is so here, are you?
can break bones if it dire — we are all that Please! Open the door!
doesn’t fit right. remains.
Thanks. Just what I want- You are truly evil. You are
ed to hear. What do you think awakening a being of
Saman’s plans are for her such power that the
So you’re a part of in the long run? human race will have no
Versalife? I thought that He’s just using her for her choice but to kneel before
corporation folded during abilities. Once she outlives it — unless we can turn its
The Collapse. Quite a few her usefulness, I doubt he’ll power to our own purpos-
people believe they actual- care what we do with her. es. May God give you the
ly caused it, in fact. I can’t believe he would wisdom to right your
Versalife established an recruit some modified crooked path.
outpost here and set us on freak, especially for a mis-
the ice to test our reactions sion as critical as this one. We’re now ready to trans-
to extreme conditions. We To find a monster, you’ve form the human race. It
were the next generation got to be a monster, became clear to me after
of a project launched in apparently. We were too the defeat of MJ-12 that the
Roswell. We were to be pure to track him down, old answers to tyranny
unstoppable ground but she sniffed him out are inadequate. I needed
troops, unfazed by cold or immediately. the Helios merger in order
radiation. In other cases, to contemplate the prob-
But can we trust her?
our DNA was to be harvest- lem effectively.
We don’t NEED to trust her,
ed to create biomodifica- And…?
just keep her on a short
tions for humans, so that I’m going to establish the
enough leash. As far as
they could survive the first posthuman civiliza-
I’m concerned, she’s just a
aftermath of a nuclear war. tion, and you’re my first
trained beast.
So you’re fully engineered citizen. Welcome.
transgenics, not aliens.
I pulled the grate shut for
That was just a cover
protection. How was I to
story for a Cold War
know it was gonna lock
research project. But
behind me?
there aren’t very many of
you — hardly an army. I guess politics don’t mat-
ter much down here,
To prevent us from over-
where it’s us against the
powering our masters by
mutants.
sheer numbers, we were
created unable to repro-
e
b
f c A
b When you arrive through the B
teleporter, this exceptionally
articulate gray tells you that you d
have to revive JC Denton in his
sanctuary. He also asks for your
help freeing one of his people
who has been captured by the
A Arrive from Trier Black Gate (1-way)
Templars. C
B To/From JC Denton’s Sanctuary
M4-1. Revive JC Denton
C To/From Abandoned Versalife Base
M4-s1. Free Gray
105
F
j
h C
A B
1@ i
8
g
A To / From Shackleton Ice Shelf
JC DENTON’S SANCTUARY
(If you come in through the ceil-
ing, you can eavesdrop on a con-
versation between a couple of
Paladins in the other room about
how Saman is just using Billie to
get at JC.) There are some nice
goodies in both rooms, including
a locker with a biomod canister
that Saman is saving to reward
Billie for being a good little pawn.
107
ated. You can follow the tragic
story of the expedition by read-
TIP ing Holocomms scattered around
the sanctuary. The goodie caches
When you arrive in the each includes a biomod canister.
final area, before you Once you raid the caches, use the
move, turn around and processing module to be trans-
face the nearest wall — ported to the next area. When all five modules are on-
line, JC wakes up for real and he’s
that’s the direction Billie’s finally ready to talk … and talk …
going to come in from. In the final area, don’t worry and talk …. Once you’ve finished
Make sure you have the about the two turrets in the pit your conversation with JC, you’re
weapon you want to use — there’s nothing of interest instructed to go to a nearby
first in your hand (an down there. Just avoid them and abandoned Versalife research
head on to the last processing facility to meet Ava (Sid’s not
EMP or scrambler around in this mission) and then
module.
grenade, to take out the return to civilization.
spiderbots, is an excellent 4-3. Talk to JC Denton
choice). Billie’s tough, but 4-3. Talk to JC Denton
j The processing modules trans- 4-1. Revive JC Denton
she can be taken fairly port you to rooms that mimic 4-4. Return to Cairo:
4-2. Repair JC-Helios Core Meet Helicopter
easily if you don’t hesi- places from JC’s memory. They will
tate. Just hit her as hard be eerily familiar to veterans of the
and fast as you can with first game. In each room a gray
waits to guide you on your way.
your best weapon (the
Dragon Tooth Sword is
good). If you want to
spare her life, you’ll have
to watch her Health and
switch to a boltcaster or
something else non-lethal
for the last couple of
shots. Of course, if you
leave her alive, she’ll be
1) The second memory room
back later. looks like someone’s office. (And,
as it happens, by the end of the
game you’ll probably visit the
room it was based on.)
2$
1^
1*
TIP B
Killing all the power
1% 1&
armored Templars wait-
ing to ambush you would
be a very tough fight
which, even if you won,
would leave you danger- A To/From Shackleton Ice Shelf
ously drained of B To/From Base Interior
resources. In this case 1$
speed and sneakiness
might be preferable. Try 1#
this — come blasting
out of the tunnel at full A
speed, do some quick BASE EXTERIOR
evasive maneuvers and
then duck underneath
Tent #4. When the
Templars get tired of
standing around waiting
for you to come out,
sneak up the ladder to
the roof. From the roof
When you talk to Saman, he
use grenades or some
doesn’t really have much to say
other loud attack to lure other than standard villain
the Templars in the tent When you leave the sanctuary, boasting. 1$ Make your way to the pilot
outside, then drop down you’re contacted by Saman, who beacon on the front wall (watch
wants to talk to you via the Tent out for the rocket launcher turret
into the tent and talk to
#4 Holocomm. When you emerge at the base of the stairs) and
Saman. When you’re fin- from the tunnel, you find the you’ll find that it doesn’t work
ished talking (and have whole area around the tent is because the generator’s offline.
raided the tent for any crawling with power armored
leftover resources) blast Templars. Gee, that nice Mr. 4-5. Return to Cairo —
Saman couldn’t be trying to lure Turn On Power
out of the tent at full
you into a trap, now could he?
speed and make a bee-
line for the tunnel to the 4-s3. Talk to Saman
Versalife base. Thank 1# The Templars have done a
goodness bad guys can’t pretty good job securing the
perimeter of the Versalife facility.
follow you from map to Fortunately, the guards here are
map. just regular Paladins, not those
power armor jerks.
109
2!
1( A
2#
BASE INTERIOR
1& This faithful repair bot is still 2) This Paladin got trapped in a 2@ The infirmary is still stocked When you return to activate the
doing its duty in B-Wing. holding cell while hiding from with lots of supplies, plus a work- pilot beacon, you find it’s much
transgenics, and he’ll beg you to ing medbot. happier now that the power’s on.
let him out. Of course, once you
do he’ll try to gun you down for M4-6. Return to Cairo —
being a “freak.” You can trust a Activate Beacon
Templar to be a Templar.
111
Are you listening in Cairo ... still?
Although the summit has you never knew. The profit motive served
been surrounded by Maybe I plan to kill him, like society well, but our tech-
chaos and unrest, WTO the Illuminati want me to. nology has advanced far
and Order representatives Then your ear bends to enough. It’s time to make
did finally manage to meet the Worldly-Wiseman, to intelligent use of what
and discuss ways to alle- continue the archaic anal- we’ve already created. The
viate the tension between ogy. The smallest breeze last century was ruled by
their respective organiza- carries you off Nature’s progress and novelty for
tions. WTO Chairman Chad straight and narrow path, their own sake. This one
Dumier was proud to which is ever eroded by has a chance to be ruled
make the following the human lust for tran- by purpose.
announcement: scendence. Right now, the name JC
“It took countless hours of I’ll keep that in mind. Denton is a synonym for
negotiations, but we were The Collapse. In the end,
Chairman Dumier lusts for
able to come to an agree- though, the period of histo-
worldly power. JC Denton,
ment that benefits both ry he has set in motion will
what’s left of him, lusts for
organizations’ individual be seen as the second
worldly bliss. And to both
members worldwide. Enlightenment.
of them you are nothing
“In the coming weeks, we but a finely wrought tool. There was a time when
will each be presenting the details of governmen-
I suppose you’re entitled
new by-laws that will tal structure inspired lofty
to your opinion.
eventually create an inter- debates. The empower-
locking relationship Why so hostile? I’m not evil. ment of the judicial branch
between the two groups, I merely oppose the pow- in the United States, an
so that our coexistence ers that have shaped and independent legislature,
will be complementary confined you up until now. an elected executive … all
rather than conflicting in the innovations that were
the future.” Right, like I’m about to sign eventually taken for grant-
As the new by-laws are up with a guy who wants ed by our ancestors.
presented following this to mod people by force. If You memorize the phrase
historic announcement, we you ask me, I think you’re “separation of powers” in
will bring you the details dealing with crazies on all school, but in the begin-
as soon as possible. sides. Knights Templar? Do ning no one was exactly
they really think they’re sure how to pull it off.
knights or what?
Young enemy, thy name is Political thinkers of the
Illuminati? Who told you
Pliable. How quickly you Enlightenment were build-
they were in the Illuminati?
kindle a faith in a brother ing a clockwork. We need
113
Mission 5 — Return to Cairo
The Medina
e The Omar f You’ll find Leo hanging out in h If you check in with Maskini
Trader is still on front of the Mosque. He’s been Nassif, you find him worried that
duty in his usual fitted for his Omar “frog suit,” the Templars have put a price on
spot, but and he’s not sure how he feels his head, and his family’s. Little
d The Templars have locked up where’s about it. If you give him cr500 for Eeva is also home at the
the base of the South Medina Leo? a pilot, he’ll agree to meet you moment, since school’s closed
elevator, and stationed a couple Nicolette on Liberty Island. until things get straightened out
of heavy commandos there just DuClare in the arcology.
to make sure. contacts 5-s2. Talk to Leo
you 5-s3. Hidden Templars —
with a Investigate*
hint.
* If you discover the Templar
plot before visiting the Nassifs’,
this objective will have a
somewhat different name.
115
the key code for the supply lock-
er in the Arcology SSC station.
A 1@ 1) B
MOSQUE
i Upstairs, the Templars are j The Order mosque has been 1) Your main challenge, however,
indeed putting together a two- completely taken over by the is to take out the military bot in
person hit team to take out the Templars. Eeva Nassif’s little the central prayer room. Once
Nassif’s. Assuming you left him friend from the ventilation ducts the bot is down, you get a mes-
alive in Mission 2, it’s lead by is hiding from the Paladins under sage telling you to report to the
none other than that kid-killing the stairs to the infirmary. There’s doctor in the infirmary.
SOB Silas Archer. (If you visit the only one heavy commando in the
Templar apartment before going mosque, right after you enter the 5-s4. Free Mosque —
to the Nassifs’, and sneak in via building, but there are plenty of Eliminate Templars
the vent system, you overhear a well-armed Paladins both upstairs
5-s4b. Free Mosque —
brief conversation between the and in the infirmary.
Collect Reward
assassins, and then they’ll actual-
ly head out the door on their 5-s4. Free Mosque —
way downstairs for the hit. Eliminate Templars
You’ll have to hurry if you want
to stop them before they reach
the Nassifs’.) Either way, return
to Maskini after the Templars
are dead to collect a reward.
C
Upper
D Mid
1%
1# The Pequod’s on level 107 is 1#
very well defended by Paladins,
heavy commandos and automat-
ed defenses. Expect one of your
toughest fights in the game so
far. Once the place is secure, you Lower 1$
can check in with the NG sim in A To / From Mosque
the corner. She’s a little behind
the times, though — she tells you B To / From Arcology Air
that she’s playing a concert right C Ramp between levels 107 and 108
here, right this minute. Nobody
told her about the Templar D D Ramp to / from nanoformer bay
takeover. It’s kind of sad, really —
NG dancing there all alone in the
dark. When you press her about
the concert, she tells you that she
landed in Arcology Air 14 hours
ARCOLOGY LEVELS 107-108
ago, so she must be singing
there now. Is NG a hostage including Donna Morgan —
somewhere in the Arcology? you’ll have to take them out
While you’re here, remember to
clear out the safe for the
before you can rescue
her. When she’s
TIP
QueeQueg’s guy. free, she tells you The last unique
5-s5. NG Resonance —
she broke with weapon — the
the WTO Widowmaker SMG —
Trapped? when they
asked her to
is concealed near the
5-s1. Coffee Wars —
assassinate nanoformer bay.
Clean Out Safe
Paul Where the corridor
Denton. turns, there’s a gap in
the wall blocked by
arcing electricity.
Disable the trans-
former to stop the
electricity and hop
through. Off the con-
cealed corridor behind
the wall is a secret
1$ Dumier contacts you to tell break room with a
you that he’s holding Klara dead SSC trooper in it.
hostage, and if you don’t do
Near the trooper is
things his way he’ll kill her.
Klara’s being held in the the Widowmaker.
nanoformer control room by a
remnant of WTO troopers,
117
2)
1*
From the place where you talk to
Klara, climb down the ladder into 1(
the nanoformer bay itself. There’s
some notable goodies down
there.
2!
B 1&
A To/From Arcology Levels 107-108
1^ A
5-s5. NG Resonance —
Trapped?
119
Are you listening in New York?
Look. Bodies everywhere, To the Dentons conscious- a big military machine.
mercenaries fighting over ness is a building material.
a few wires in the ground. To the Illuminati conscious- They’re searching for data
And this place used to be a ness is a currency. My that will let them restore
symbol of freedom. interest is in adapting the pre-Collapse communi-
social systems to the facts cations grid.
You are a Denton rev. I am of human nature. That Which they will appropri-
the latest rev 2.0.1a from the principle is the corner- ate for themselves, who-
Xeta-Q gene line. Perhaps stone of all of my thinking. ever finds it first.
our specs will converge in Decide for yourself what That’s the impression I get.
the next generation. kind of world would sus-
It doesn’t take a genius to
Our work is invisible, but tain the dignity of
see that they all want one
just. Humankind is well- humankind.
thing: to force their system
served. Soon, with your Go. Time is short. or whatever on the rest of
help, this conflict will end. us. The world is doing just
We are fortunate to live in I don’t even have to worry fine without a supreme
an era such as this. about this weird weather leader.
when I’m wearing this thing. We can’t just walk away
Your fate seated among I can’t wait to power up and from this.
the illuminated ones beck- show those modified freaks
We can after we eliminate
ons. Aquinas waits for — no offense — the right
the leadership of these
your direction. Help us way to enhance a soldier.
factions and destroy
strengthen our control. In the next rev, you’ll be whatever it is JC Denton is
We are waiting. This has able to drive one of these building inside the Statue.
always been your destiny. suits remotely.
It is good that a Denton You mean kill everybody
I don’t know how I feel on the island?
has finally accepted it. about that …. Where’s the
The leaders. The ones drag-
honor in fighting a battle
Unlike my enemies, I’ve ging the rest of the planet
from a control pod two
read the classics of politi- into this mess. And JC
thousand miles away?
cal theory. I know the dif- Denton’s utopia machine,
I wish I’d been born in the whatever it is. I’m ready to
ference between leader- Middle Ages. It was possible
ship and ambition. back you up — just give me
to be a hero then, some- an assignment.
Along with the dignity of one with a name, a quest, a
the species, we will pre- coat of arms …. Today’s
serve the dignity of the Hmph. I guess hell has
armor is one-size-fits-all.
human mind. finally frozen over.
You’re just a unit of force in
We’re lucky we tapped comprehensive and classi- everyone will share the
into city power a few fied, until there was only nanites coursing through
years ago, or else this one Protocol, synonymous your veins. You’re about to
place would be unlivable. with all economic activity, become the final catalyst
Even in winter, it doesn’t yet managed by a very for the next evolution of
get this cold. small group of people. humankind.
All I know is I’ve never Everything leading up to
seen weather like THIS The Illuminati have weath- this, all the work and sac-
before. ered many upheavals. Our rifice, has been well worth
current plan nears closing, it. It will be an end to hier-
I think the ice is a sign … of
but we will continue our archy — as soon as you
what? I don’t know.
work in the shadows, as and JC share your abilities
always. with the world.
The clock’s ticking, Alex.
Wait too long, and one of There was concern that Each person’s true poten-
these greedy bastards you might be lured away tial will be able to shine
might slip off the island. from the Illuminati. I never through now, no longer
had any doubts you’d join burdened by physical limi-
Who’da thought? One
us in the end. tations. Every voice will be
minute I’m a nothing
heard — it won’t matter
trainee, then the fate of
Just imagine how commu- who or where you are.
the world all depends on
nication will change when The stratification of influ-
what I decide to do.
every mind is linked ence will fade away.
together with lightspeed And they don’t even know
These machines were built
transmissions. The JC- it’s coming, that something
before you were born.
Helios AI will be the new historic is about to happen
Would you like some help
government, responsive to to each and every one of
figuring them out?
every need, large and them.
I can manage. small.
I remember a time when No more waiting for the A remarkable achievement.
they were operational. petty arguments and pos- You do not even compre-
They were the backbone turing of corrupt human hend today’s significance
of pre-Collapse society. beings. No more caprice in for the future of this plan-
And they called it Aquinas. determining the course of et, or whose interests you
That’s about all I need to human affairs. may have served, but you
know. The new era will be one of have our gratitude. A dis-
No one knew that name. true equality. count will be applied to all
By the 2050’s, communica- Great work. The JC-Helios of your business transac-
tions protocols had AI has already integrated tions with our agents,
become successively more the Aquinas protocol. Soon anywhere in the world.
121
Mission 6 — Liberty Island
B
NOTE c
If you saved Paul in the B
last mission, JC’s grays
will be friendly, Illuminati
and Templar forces will
be hostile. C
f
If you gave Saman your
blood, the Templars will
be friendly, Illuminati A b
forces and the grays will
be hostile.
A Dropped here if Ava is piloting e D
If you killed Paul, the B To / From East Liberty Island
Illuminati will be friendly,
C To / From Illuminati Encampment
the grays and Templars E
will be hostile. D To / From UNATCO Ruins d
E Dropped here if Sid is piloting
Be careful though —
these alliances can
change at a moment’s
notice depending on your WEST LIBERTY ISLAND
actions throughout the
mission. Also, somewhat has been replaced by this light 6-2. ApostleCorp 6-s1. Talk to Leo
curiously, many of the construct. Shortly after you
Great Advance*
bots don’t seem to care arrive, all the faction leaders will * These three missions are
contact you and tell you what 6-3. Templar Flood* resolved depending upon
whose side you’re on; they want you to do.
they’ll attack you any- 6-4. Illuminati which endgame you choose.
6-1. Find Aquinas Spec Age of Light* See pp. 126-127 for a thorough
way (there are excep-
tions, like the military description of the endgames.
bot near the docks, and
Tong’s hunter-seekers).
NOTE
Remember the biases of
our walkthrough — that
everybody who could be
alive at this point in the
game is still alive. If you
killed some important
characters in earlier
missions things might
b Welcome to Liberty Island, play out a bit differently
currently in a frozen state thanks than described here, but
to JC Denton’s nano-tricks. At the general outline of
some point in the last decade the
Statue of Liberty (which was
events should stay the
destroyed shortly before the same.
events of the original Deus Ex)
ILLUMINATI ENCAMPMENT
Inside, JC and Paul are protected
the leadership of all three fac-
tions, leaving humanity free to
TIP
by more grays and four turrets. determine its own destiny. There are a lot of ene-
6-s1. Talk to Leo mies scattered around
this map. They all hate
6-5. Defeat Everyone*
each other as much as
* This mission is resolved they hate you. Try to
depending upon which get enemies from one
endgame you choose. faction to chase you into
d Leo is in the abandoned See pp. 126-127 for a thorough an area controlled by
comm van near the old UNATCO
compound. He thinks the two of
description of the endgames. another faction, then
JC is building some kind of you should team up and wipe out withdraw and let them
strange machine inside the shoot it out.
statue.
1) 1@
1!
1#
A To / From West Liberty Island
UNATCO RUINS
e A hunter-seeker guards the g In this secluded ice-valley, A trap door under the Illuminati
entrance to the abandoned, Chad and Nicolette have set up a Shelter can offer you covert
underground UNATCO com- command post. access.
pound. We’ll come back here
later.
NOTE
If you left Billie alive in
Antarctica, she’ll find
you in UNATCO for a
final showdown.
i Tracer Tong waits for you at j Saman has taken an old load- 1$ Check out the datapad on the
the end of the north docks, but ing dock as his command bunker. floor for the last word on a
first you have to get past this good idea that, alas, was never
Illuminati commando. 6-s3. Free Paul* meant to be.
* Only received if Paul is the
captive of the Templars.
1! A thriving community of
squatters and bums has taken up
residence in the HQ. The leader
of the bums (in the red hat) will
sell you some scavenged supplies,
but try to talk to him before the
shooting starts — afterwards he
If you’re currently on JC’s side, might be too freaked out (or 1% The Templars are caching sup-
Tong asks you to activate these dead) to do business. plies in the old holding cells.
hunter-seekers that he brought
If you gave Saman your blood
for reinforcements.
last mission, he’s holding Paul
6-s2. Repair Bots Denton (still in his containment
chamber) in the bunker.
125
Endgames
You have a choice between four endgames at the end of Deus Ex: Invisible War. Let’s break down the
options for you:
Under some circumstances, when you kill JC and destroy or subvert his Machine (as part of the
Templar, Illuminati or anarchy endgames), the dying Helios entity will be able to bring him back for one last fight against
you. JC will no longer have the power of Helios, but he will have one big honking rocket launcher. If JC revives, you’ll need
to finish him off again before you can finish the game.
Scorched Earth
What happens?
Urged on by Leo, you decide that the world doesn’t need any new gods, puppet-masters or kings. You decide to give the
world a fresh start free of external control.
127
The Secret Party Level
This is a just-for-fun surprise your progress if you decide
that the team built into the to stop off at the secret
last mission of the game. party on the way. You can
Set on the Club Vox map, establish a save game in the
it’s the game’s “wrap party,” Secret Party, to return there
where all the different char- when you want to.
acters in the game get
together and shake their To get to the
tailfeathers.
Secret Party Level It’s a diverse crowd, but every-
body’s having fun.
WARNING. The trip to the When you enter UNATCO HQ,
secret party level is one-way you’ll notice a flag in the first
room of the complex (1) on the
— you will have to reload to
UNATCO map). Pick up the flag,
a previous save to get back and carry it with you to the
to the real game. So if, for room bathroom that belonged to
example, you just uploaded Joseph Manderley in the first
the Aquinas Router and game (1@ on the UNATCO map).
Put the flag down inside the
you’re on your
bathroom and flush the toilet to
way to the be instantly transported to the
statue to party level. (You won’t be able to Now that’s what you call party
finish your use weapons, so make sure the lighting
chosen path is clear.) You don’t have to
complete the game before you
end-
access the Secret Level.
game,
make
sure
you
save