Thaumaturges can create talismans that provide protection from the harmful effects of the Wyld such as mutation and addiction. Talismans offer bonuses to resist these effects, with more powerful talismans offering higher bonuses. Communities near the Wyld often use combinations of talismans and spiritual protections to safeguard themselves. The most powerful protection is a House of Refuge that can block mutational effects within a bounded area. Tribes also use Wyld watches to warn of approaching Wyld incursions.
Thaumaturges can create talismans that provide protection from the harmful effects of the Wyld such as mutation and addiction. Talismans offer bonuses to resist these effects, with more powerful talismans offering higher bonuses. Communities near the Wyld often use combinations of talismans and spiritual protections to safeguard themselves. The most powerful protection is a House of Refuge that can block mutational effects within a bounded area. Tribes also use Wyld watches to warn of approaching Wyld incursions.
Thaumaturges can create talismans that provide protection from the harmful effects of the Wyld such as mutation and addiction. Talismans offer bonuses to resist these effects, with more powerful talismans offering higher bonuses. Communities near the Wyld often use combinations of talismans and spiritual protections to safeguard themselves. The most powerful protection is a House of Refuge that can block mutational effects within a bounded area. Tribes also use Wyld watches to warn of approaching Wyld incursions.
PROTECTION FROM THE WYLD CREATING TALISMANS AGAINST THE WYLD
One degree of Enchantment allows characters to
More often than people want to use the Wyld, they create talismans that provide +1 die to rolls against both want protection from it. Since jade obelisks and reality mutation and Wyld addiction. These talismans also add engines are in short supply, all of the peoples that live their bonus to all rolls for power-quests and vision-quests. near the Wyld have devised ways to protect themselves Two degrees of Enchantment let the thaumaturge increase from its effects. Even Wyld mutants seldom wish to gain this bonus to +2 dice, and three degrees of Enchantment harmful mutations, or in fact, any new mutations at all. raise the bonus to +3 dice. The bonus from a talisman The methods of protection are quite varied. Thaumaturges stacks with any bonus gained from protection by spirits. can craft warding talismans. Shamans and summoners However, multiple talismans are not cumulative: only can call upon local gods and elementals whose Charms the higher bonus applies. can protect a tribe from the effects of the Wyld. Masters of Enchantment can also create talismans TALISMANS that provide complete protection against mutation and Wyld addiction within the Bordermarches unless the The thaumaturgical Art of Enchantment can create wearer botches the mutation or addiction roll. However, warding talismans against the Wyld. One common sort of because these talismans specifically protect bearers against talisman is carved from hard, fine-grained stone such as Bordermarches, the talismans offer no protection against the agate or jade. These talismans look like plum-sized globes deeper levels of the Wyld. Also, this protection does not or palm-sized plaques bearing stylized images of humans, stack with ordinary talismans against the Wyld: a character maps of Creation or sigils of Gaia, Autochthon, Luna may wear one or the other, but not gain the benefits of or other supremely powerful entities. Another common both. Such talismans count as one-dot artifacts. type of talisman consists of fine cloth embroidered with metal thread. When the Delzahn tribes of the South lived HOUSE OF REFUGE (ARTIFACT •) near the Wyld, they embroidered copper, silver or golden The most powerful protection available from thau- sigils and arabesque borders on their robes, the metal maturgy can block the mutational and addictive effects depending upon the wearer’s status and the potency of of the Middlemarches, and reduce Deep Wyld exposure the robe’s protection. The Delzahn of Chiaroscuro now to Bordermarches level. These wardings, however, can live thousands of miles from the Wyld, but they retain only protect a small, fixed location such as a hut. The hut the custom. Either form has the Resource costs and itself must be specially constructed with protective sigils difficulties to create of any other warding charm (see worked into its walls and ceiling. Small fetishes crafted Exalted, p. 379). from wood, stone, shell, feathers and other materials face each cardinal direction (with one on the center of the roof), while a miniature obelisk incorporating a bit PROTECTION RATINGS of jade or moonsilver is buried beneath the center of Tribes that survive in the tainted lands or the the floor. The House of Refuge covers (thaumaturge’s Wyld for more than a few years may combine both Essence x 100) square feet. An entire hamlet might pack talismans and blessings by spirits and generally into a House of Refuge during a Wyld storm or (for Bor- enjoy a +2 bonus to all of their rolls to resist the dermarches communities) on nights of the full moon. If Wyld. Often, chiefs, shamans, renowned warriors the community is too large to fit in a House of Refuge, and war bands that deliberately travel deeper into the protection is usually reserved for the children. the Wyld win or are awarded additional protections that grant them between a +3 and a +5 bonus on WYLD WATCHES all rolls to resist the effects of the Wyld. One result Communities living in or near the Wyld often pos- of these protections is that the shamans and the sess a talisman known as a Wyld horn or a Wyld watch leaders of tribes of Wyld mutants and beastmen that warns of the Wyld’s approach, or (if used within the can go on vision-quests and power-quests into the Wyld) of the approach of a deeper level of the Wyld. Even Middlemarches and return bearing both valuable tribes of Wyld mutants who worship the raw power of knowledge and a variety of deliberately chosen mu- the Chaos do not want the roiling madness of the Deep tations instead of coming back with blasted minds Wyld to sweep over them without warning. and twisted bodies. All of these talismans are at least as large as a man’s head and have a variety of methods of providing warning.