You are on page 1of 1

PROTECTION FROM THE WYLD CREATING TALISMANS AGAINST THE WYLD

One degree of Enchantment allows characters to


More often than people want to use the Wyld, they
create talismans that provide +1 die to rolls against both
want protection from it. Since jade obelisks and reality
mutation and Wyld addiction. These talismans also add
engines are in short supply, all of the peoples that live
their bonus to all rolls for power-quests and vision-quests.
near the Wyld have devised ways to protect themselves
Two degrees of Enchantment let the thaumaturge increase
from its effects. Even Wyld mutants seldom wish to gain
this bonus to +2 dice, and three degrees of Enchantment
harmful mutations, or in fact, any new mutations at all.
raise the bonus to +3 dice. The bonus from a talisman
The methods of protection are quite varied. Thaumaturges
stacks with any bonus gained from protection by spirits.
can craft warding talismans. Shamans and summoners
However, multiple talismans are not cumulative: only
can call upon local gods and elementals whose Charms
the higher bonus applies.
can protect a tribe from the effects of the Wyld.
Masters of Enchantment can also create talismans
TALISMANS that provide complete protection against mutation and
Wyld addiction within the Bordermarches unless the
The thaumaturgical Art of Enchantment can create
wearer botches the mutation or addiction roll. However,
warding talismans against the Wyld. One common sort of
because these talismans specifically protect bearers against
talisman is carved from hard, fine-grained stone such as
Bordermarches, the talismans offer no protection against the
agate or jade. These talismans look like plum-sized globes
deeper levels of the Wyld. Also, this protection does not
or palm-sized plaques bearing stylized images of humans,
stack with ordinary talismans against the Wyld: a character
maps of Creation or sigils of Gaia, Autochthon, Luna
may wear one or the other, but not gain the benefits of
or other supremely powerful entities. Another common
both. Such talismans count as one-dot artifacts.
type of talisman consists of fine cloth embroidered with
metal thread. When the Delzahn tribes of the South lived HOUSE OF REFUGE (ARTIFACT •)
near the Wyld, they embroidered copper, silver or golden The most powerful protection available from thau-
sigils and arabesque borders on their robes, the metal maturgy can block the mutational and addictive effects
depending upon the wearer’s status and the potency of of the Middlemarches, and reduce Deep Wyld exposure
the robe’s protection. The Delzahn of Chiaroscuro now to Bordermarches level. These wardings, however, can
live thousands of miles from the Wyld, but they retain only protect a small, fixed location such as a hut. The hut
the custom. Either form has the Resource costs and itself must be specially constructed with protective sigils
difficulties to create of any other warding charm (see worked into its walls and ceiling. Small fetishes crafted
Exalted, p. 379). from wood, stone, shell, feathers and other materials
face each cardinal direction (with one on the center of
the roof), while a miniature obelisk incorporating a bit
PROTECTION RATINGS of jade or moonsilver is buried beneath the center of
Tribes that survive in the tainted lands or the
the floor. The House of Refuge covers (thaumaturge’s
Wyld for more than a few years may combine both
Essence x 100) square feet. An entire hamlet might pack
talismans and blessings by spirits and generally
into a House of Refuge during a Wyld storm or (for Bor-
enjoy a +2 bonus to all of their rolls to resist the
dermarches communities) on nights of the full moon. If
Wyld. Often, chiefs, shamans, renowned warriors
the community is too large to fit in a House of Refuge,
and war bands that deliberately travel deeper into
the protection is usually reserved for the children.
the Wyld win or are awarded additional protections
that grant them between a +3 and a +5 bonus on WYLD WATCHES
all rolls to resist the effects of the Wyld. One result Communities living in or near the Wyld often pos-
of these protections is that the shamans and the sess a talisman known as a Wyld horn or a Wyld watch
leaders of tribes of Wyld mutants and beastmen that warns of the Wyld’s approach, or (if used within the
can go on vision-quests and power-quests into the Wyld) of the approach of a deeper level of the Wyld. Even
Middlemarches and return bearing both valuable tribes of Wyld mutants who worship the raw power of
knowledge and a variety of deliberately chosen mu- the Chaos do not want the roiling madness of the Deep
tations instead of coming back with blasted minds Wyld to sweep over them without warning.
and twisted bodies. All of these talismans are at least as large as a man’s
head and have a variety of methods of providing warning.

142

You might also like