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T
hat something so massive as a dragon
might hide is a terror of its own, an
unmasking of the utter worthlessness of
humanoid senses before the cruelty and
cunning of ages. The creeping suspicion,
however, that this malign intelligence might
well have guided you to its forest of choked
screams for reasons of its own, that any of your dearest allies
might long ago have been planted in your life
to bring this fate upon you... this is another
kind of fear altogether, and one your
typical would-be dragonslayer is
altogether unprepared for.
Green Dragon Lore
Arcana DC 15: Green dragons,
though physically imposing in
their own right, tend not to rely as
heavily upon their breath weapon as most
other dragons in combat, perhaps due to the
wide array of defenses, both magical and
natural, against poison available to their enemies, or
perhaps out of reluctance to damage the forest homes
they spend centuries cultivating. Instead, greens rely
on stealth and subterfuge where possible,
using their innate magics to enhance their natural
camouflage and set toxins worming into the wounds of their
enemies.
History DC 15: Green dragons often make their lairs near
thin spots where the feywild draws near to the Prime
Material, both for the variety of bizarre and hostile plants
which can only be found in such places, and for the
opportunity to torment any unwitting fey that stumble into
their realm without bearing proper tribute.
Nature DC 10: When the anger of a green dragon is roused,
they can breathe forth a terrible miasma that reacts with the
water in skin, eyes, and lungs, transforming it to stinging acid.
In addition to this noxious breath, however, a slower and
more insidious poison leaches invisibly from their skin, and
their fangs drip venom that can eat away at a creature's ability
to resist such poisons.
Nature DC 20: The most intensely protective parents of any
chromatic species, green dragons have even been known to
sacrifice themselves to spare their offspring, and maintain
cautiously friendly ties with their children for centuries after
leaving the nest.
Green Dragon Hoards
Green dragons treat their entire hoard as a single unified art
object, one in which the arrangement tells a vast story of the
dragon's cunning, beauty, and might; landscape paintings
showing the numinous brutality of unspoiled nature, bas
reliefs ripped from unpeopled castles, and skins torn from
defeated rivals serve as backdrops for the rare plant varietals,
tended by the captive artists, artisans, and scholars that
green dragons favor as servants.
Green Dragon Spellcasting
A green dragon spellcaster cumulatively gains access to the following innate spells as it ages, and can spend two of its legendary
actions, if available, to cast one of them:
Spell Save Spells Known (At-
Age DC Will) Spells Known (1/Day) Spells Known (Utility)
Young 13 Fog Cloud A InvisibilityA, Mirror ImageA Detect ThoughtsA, Speak With PlantsA
Rake 15
Adult 16 Grasping VineB SlowA, TreestrideA Animal MessengerA, Magic Mouth+
Venerable 18
Ancient 19 Taste the AirA Transport Via PlantsA, Tailored Commune With Nature+,
BaneA NondetectionA
Wyrm 20
Great 21 Modify MemoryA Blood to VitriolA, MisleadA Private Sanctum+, Programmed
Wyrm IllusionA
Reactions
Adapt Camouflage. When a creature more than 30
feet from the dragon hits it with a ranged attack, it
can alter its patterning to match its surroundings.
Until it moves, the dragon becomes Invisible to
creatures more than 30 feet away from it.
Vindictive Snap. When a creature affected by the
green dragon's Lungripper Miasma Breath takes
fewer than 11 damage from it, the dragon can
move up to 30 feet toward the creature and make a
Venomtongue Bite attack against it.
Green Dragon Whelp Hooked Claws. Melee Weapon Attack: +6 to hit, reach 5
ft., one target. Hit: 6 (1d6 + 3) slashing damage.
Medium dragon, lawful evil
Instead of dealing damage, the dragon can grapple the
Armor Class 17 (Natural Armor) target (escape DC 14).
Hit Points 104 (16d8 + 32)
Speed 40 ft., fly 80 ft., swim 40 ft. Rampant Growth. The dragon calls a burst of barbed
vines forth from the earth in a 10 foot radius centered
on a point it can see within 60 feet, forcing each
STR DEX CON INT WIS CHA creature in the area to succeed on a DC 13 Strength
saving throw or be restrained (escape DC 13).
17 (+3) 12 (+1) 15 (+2) 15 (+2) 12 (+1) 14 (+2)
Until the dragon uses this ability again, the area is
Saving Throws DEX +4, CON +5, WIS +4, CHA +5 difficult terrain, and a creature that moves into or
Skills Deception +5, Perception +7, Stealth +7 within the area takes 4 (1d8) piercing damage for every
Damage Immunities Poison 5 feet it travels.
Condition Immunities Poisoned Lungripper Miasma Breath (Recharge 5–6). The dragon
Senses Blindsight 30 ft., Darkvision 120 ft., Passive exhales a poisonous cloud in a 30-foot cone.
Perception 17
Each creature in the area must succeed on a DC 13
Languages Common, Draconic
Constitution saving throw or take 24 (7d6) poison
Challenge 5 (1,800 XP)
damage, or half as much damage on a success.
Forestborn. The dragon's movement is not impeded by A creature that fails this save by 5 or more is Blinded
natural or magical foliage, and while in a wooded area and Choking until the end of the dragon's next turn.
can attempt to Hide while only Lightly Obscured.
Reactions
Slithering Shadow. The first time each turn that the
Adapt Camouflage. When a creature more than 30 feet
dragon is missed with an attack, it can move up to 10
feet without provoking opportunity attacks. from the dragon hits it with a ranged attack, it can alter
its patterning to match its surroundings.
Fuming Wounds. A creature that starts its turn within 5
feet of the dragon takes 3 (1d6) poison damage if it Until it moves, the dragon becomes Invisible to
has fewer than half its hit points. creatures more than 30 feet away from it.
Vindictive Snap. When a creature affected by the green
Actions dragon's Lungripper Miasma Breath takes fewer than
Multiattack. The dragon makes two attacks, one of 13 damage from it, the dragon can move up to 30 feet
which can be with its Venomtongue Bite. toward the creature and make a Venomtongue Bite
attack against it.
Venomtongue Bite. Melee Weapon Attack: +6 to hit,
Silent Snatch. When a creature the dragon is Hidden
reach 5 ft., one target. Hit: 8 (1d10 + 3) piercing plus
3 (1d6) poison damage. from enters its reach, the dragon can grapple the
creature (escape DC 14) and force it to make a DC 14
If the target is resistant to poison damage, it must Constitution saving throw.
succeed on a DC 14 Constitution saving throw or lose
its resistance to poison damage for the next minute. On a failure, the target is Stunned and Hidden from its
allies until the beginning of the dragon's next turn, and
the dragon remains Hidden from each other creature.
Young Green Dragon Lash Tail. Melee Weapon Attack: +7 to hit, reach 10 ft.,
one target. Hit: 8 (1d8 + 4) bludgeoning damage and
Medium dragon, lawful evil
the target is pushed up to 5 feet away.
Armor Class 18 (Natural Armor)
Rampant Growth. The dragon calls a burst of barbed
Hit Points 150 (20d8 + 60)
vines forth from the earth in a 10 foot radius centered
Speed 40 ft., fly 80 ft., swim 40 ft. on a point it can see within 30 feet, forcing each
creature in the area to succeed on a DC 13 Strength
STR DEX CON INT WIS CHA saving throw or be restrained (escape DC 13).
19 (+4) 12 (+1) 17 (+3) 16 (+3) 13 (+1) 15 (+2) Until the dragon uses this ability again, the area is
difficult terrain, and a creature that moves into or
within the area takes 9 (2d8) piercing damage for every
Saving Throws DEX +4, CON +6, WIS +4, CHA +5
5 feet it travels.
Skills Deception +5, Perception +7, Stealth +7
Damage Immunities Poison Lungripper Miasma Breath (Recharge 5–6). The dragon
Condition Immunities Poisoned exhales a poisonous cloud in a 30-foot cone.
Senses Blindsight 30 ft., Darkvision 120 ft., Passive Each creature in the area must succeed on a DC 14
Perception 17 Constitution saving throw or take 31 (9d6) poison
Languages Common, Draconic damage, or half as much damage on a success.
Challenge 8 (3,900 XP)
A creature that fails this save by 5 or more is Blinded
Forestborn. The dragon's movement is not impeded by and Choking until the end of the dragon's next turn.
natural or magical foliage, and while in a wooded area
can attempt to Hide while only Lightly Obscured. Reactions
Adapt Camouflage. When a creature more than 30 feet
Slithering Shadow. The first time each turn that the from the dragon hits it with a ranged attack, it can alter
dragon is missed with an attack, it can move up to 10 its patterning to match its surroundings.
feet without provoking opportunity attacks.
Fuming Wounds. A creature that starts its turn within Until it moves, the dragon becomes Invisible to
10 feet of the dragon takes 3 (1d6) poison damage if it creatures more than 30 feet away from it.
has fewer than half its hit points. Vindictive Snap. When a creature affected by the green
dragon's Lungripper Miasma Breath takes fewer than
Actions 16 damage from it, the dragon can move up to 30 feet
Multiattack. The dragon makes two attacks, one of toward the creature and make a Venomtongue Bite
which can be with its Venomtongue Bite. attack against it.
Silent Snatch. When a creature the dragon is hidden
Venomtongue Bite. Melee Weapon Attack: +7 to hit, from enters its reach, the dragon can grapple the
reach 10 ft., one target. Hit: 15 (2d10 + 4) piercing creature (escape DC 15) and force it to make a DC 15
plus 7 (2d6) poison damage. Constitution saving throw.
If the target is resistant to poison damage, it must On a failure, the target is Stunned and hidden from its
succeed on a DC 14 Constitution saving throw or lose allies until the beginning of the dragon's next turn, and
its resistance to poison damage for the next minute. the dragon remains hidden from each other creature.
Hooked Claws. Melee Weapon Attack: +7 to hit, reach 5
ft., one target. Hit: 11 (2d6 + 4) slashing damage.
Instead of dealing damage, the dragon can grapple the
target (escape DC 15).
Green Dragon Rake Lash Tail. Melee Weapon Attack: +9 to hit, reach 10 ft.,
one target. Hit: 9 (1d8 + 5) bludgeoning damage and
Large dragon, lawful evil
the target is pushed up to 5 feet away.
Armor Class 18 (Natural Armor) Rampant Growth. The dragon calls a burst of barbed
Hit Points 218 (23d10 + 92) vines forth from the earth in a 15 foot radius centered
Speed 40 ft., fly 80 ft., swim 40 ft. on a point it can see within 60 feet, forcing each
creature in the area to succeed on a DC 15 Strength
saving throw or be restrained (escape DC 15).
STR DEX CON INT WIS CHA
Until the dragon uses this ability again, the area is
21 (+5) 12 (+1) 19 (+4) 17 (+3) 14 (+2) 16 (+3) difficult terrain, and a creature that moves into or
within the area takes 9 (2d8) piercing damage for every
Saving Throws DEX +5, CON +8, WIS +6, CHA +7 5 feet it travels.
Skills Deception +7, Perception +10, Stealth +9
Damage Immunities Poison Lungripper Miasma Breath (Recharge 5–6). The dragon
Condition Immunities Poisoned exhales a poisonous cloud in a 60-foot cone.
Senses Blindsight 30 ft., Darkvision 120 ft., Passive Each creature in the area must succeed on a DC 16
Perception 20 Constitution saving throw or take 38 (11d6) poison
Languages Common, Draconic damage, or half as much damage on a success.
Challenge 12 (8,400 XP)
A creature that fails this save by 5 or more is Blinded
and Choking until the end of the dragon's next turn.
Forestborn. The dragon's movement is not impeded by
natural or magical foliage, and while in a wooded area
can attempt to Hide while only Lightly Obscured.
Reactions
Adapt Camouflage. When a creature more than 30 feet
Slithering Shadow. The first time each turn that the from the dragon hits it with a ranged attack, it can alter
dragon is missed with an attack, it can move up to 10 its patterning to match its surroundings.
feet without provoking opportunity attacks.
Until it moves, the dragon becomes Invisible to
Fuming Wounds. A creature that starts its turn within creatures more than 30 feet away from it.
15 feet of the dragon takes 3 (1d6) poison damage if it
has fewer than half its hit points. Vindictive Snap. When a creature affected by the green
dragon's Lungripper Miasma Breath takes fewer than
Greenleech Resistance (1/Day). If the dragon fails a 16 damage from it, the dragon can move up to 30 feet
saving throw, it can choose to succeed instead. If it toward the creature and make a Venomtongue Bite
does, plants within 30 feet of it wither and shrivel attack against it.
away.