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Name Set Imagefile rarity Type Traits

Flesh Eating Demon, Baby jaki 03-001_C c character Demon-Evil


Birds of Paradise jaki 03-002_C c character Animal-Demon
Naraku's poison insects,2 jaki 03-003_C c character Demon-Evil-Spaw
Flesh eating Demon, adult jaki 03-004_C c character Demon-Evil
Head of the Birds of Paradise jaki 03-005_C c character Animal-Demon-Evi
Inuyasha, Night of the New moon jaki 03-006_C c character Cute-Good-Human
Jinenji's Mom jaki 03-007_C c character Female-Good-Hum
Kaijinbo,Evil Sword Smith jaki 03-008_C c character Evil-Human-Uniq
Koharu,Miroku's Admirer jaki 03-009_C c character Cute-Female-Goo
Ginta,Member of the Wolf Demon Tribe jaki 03-010_C c character Animal-Demon-Un
A-Un, Sesshomaru's Two-Headed Dragon jaki 03-011_C c character Demon-Evil-Uniq
Totosai, Testsuaiga's Creator jaki 03-012_C c character Demon-Good-Mal
Totosai's Flying Three Eyed Cow jaki 03-013_C c character Animal-Demon-Go
Hakkaku, Member of the Wolf Demon Tribe jaki 03-014_C c character Demon-Evil-Male
Bruised, Bloody and Broken jaki 03-015_C c event
Evil Doings jaki 03-016_C c event
Power Exit jaki 03-017_C c event
Looking Out for You jaki 03-018_C c event
Naraku's Cage jaki 03-019_C c event
Taking Aim jaki 03-020_C c event
Whatcha Getting So Angry for? jaki 03-021_C c event
Hammer of the Armory jaki 03-022_C c item Unique
Koga's Jewel Shards jaki 03-023_C c item Unique
Mark Of Onigumo jaki 03-024_C c item Unique
Nest of Eggs jaki 03-025_C c location
Goshinki,sword breaker jaki 03-026_C c character Demon-Evil-Spaw
Hojo, the perfect guy jaki 03-027_C c character Cute-Good-Human
Jinenji, the gentle giant jaki 03-028_C c character Demon-Good-Huma
Judgmental Villagers jaki 03-029_C c character Human-Male-Villa
Kikyo's Soul Stealers jaki 03-030_C c character Demon-Supernatu
Sango, the Relentless jaki 03-031_C c character Cute-Female-Goo
Samurai of Fortune jaki 03-032_C c character Human-Male-Sold
Massacre jaki 03-033_C c event
Cat and Dog jaki 03-034_C c event
Demonic Anger jaki 03-035_C c event
Dragon Eyes jaki 03-036_C c event
Holy Power jaki 03-037_C c event
Soul Discharge jaki 03-038_C c event
Take a Look in the Mirror jaki 03-039_C c event
They Still Desire Her Life jaki 03-040_C c event
Transformation jaki 03-041_C c event
Vanquished jaki 03-042_C c event
The Little People! jaki 03-043_C c event
The Soul Moves On jaki 03-044_C c event
Slayer's Heart jaki 03-045_C c event
Koga, Speed Demon jaki 03-046_U u character Animal-Demon-Go
Shippo, Master Artist jaki 03-047_U u character Cute-Demon-Good
Kageromaru, Spawn of Naraku jaki 03-048_U u character Demon-Evil-Male
Jaken, Evil's Comedian jaki 03-049_U u character Demon-Evil-Male
How Did This Happen? jaki 03-050_U u event
Wrath of Koga jaki 03-051_U u event
Kagome, Innocent Warrior jaki 03-052_U u character Cute-Female-Good
Kagome, the Incarnate jaki 03-053_U u character Archer-Female-Go
They Were Dead!? jaki 03-054_U u event
Kirara, Scared Helper jaki 03-055_U u character Animal-Cute-Dem
Was I Dreaming? jaki 03-056_U u event
Miroku, Perverted Monk jaki 03-057_U u character Cute-Good-Human
Sango, Female Warrior jaki 03-058_U u character Cute-Female-Goo
Evil Lurks jaki 03-059_U u event
Sesshomaru, Wanderer jaki 03-060_U u character Cute-Demon-Evil-
Kaede, the Counselor jaki 03-061_U u character Archer-Female-Hu
Inuyasha, Master of the Wind Scar jaki 03-062_U u character Cute-Demon-Goo
AAAHHHH! GET IT AWAY! jaki 03-063_U u event
Kagura, Wind Mistress jaki 03-064_U u character Cute-Demon-Evil
Kanna, Soul Stealer jaki 03-065_U u character Cute-Demon-Evil
Kanna, Spawn of Naraku jaki 03-066_U u character Cute-Demon-Evil
Kikyo, Wandering Soul jaki 03-067_U u character Archer-Cute-Femal
Kikyo, Free to Hate jaki 03-068_U u character Archer-Evil-Femal
Sesshomaru, Wielder of Tokijin jaki 03-069_U u character Cute-Demon-Evil-
Naraku, Mastermind jaki 03-070_U u character Demon-Evil-Huma
Shippo, the Dreamer jaki 03-071_U u character Cute-Demon-Good
Pull Yourself Together! jaki 03-072_U u event
Juromaru, Spawn of Naraku jaki 03-073_U u character Demon-Evil-Male
Naraku's Evil jaki 03-074_U u event
No Rest for the Wicked jaki 03-075_U u event
Some Things Never Change jaki 03-076_U u event
The Birds jaki 03-077_U u event
Things Don't Look Good for Our Hero jaki 03-078_U u event
Den of Wolves jaki 03-079_U u location
Kagura, Spawn of Naraku jaki 03-080_U u character Demon-Evil-Fema
Staff of Two Heads, Jaken's Power jaki 03-081_U u item Unique
Kagura's Fan jaki 03-082_U u item Unique
Tenseiga, the Sword of Life jaki 03-083_U u item Unique
Camp Site jaki 03-084_U u location
Jenenji's Farm jaki 03-085_U u location
Rin, Obedient Child jaki 03-086_R r character Cute-Female-Hum
He Sounds Like a Real Psycho jaki 03-087_R r event
Incoming! jaki 03-088_R r event
Nosey Little Thing jaki 03-089_R r event
What the Five Fingers Say jaki 03-090_R r event
The Wind Scar jaki 03-091_R r event
Koga's Rage jaki 03-092_R r event
I Grow Tired of These Deceptions jaki 03-093_R r event
Workin' the Looks jaki 03-094_R r event
Is That All You Got? jaki 03-095_R r event
To Battle! jaki 03-096_R r event
Our Little Secret jaki 03-097_R r event
Surprise jaki 03-098_R r event
Legendary Archers jaki 03-099_R r event
Where's the Party? jaki 03-100_R r event
That's Random jaki 03-101_R r event
Three's Company jaki 03-102_R r event
Shippo's Shroom jaki 03-103_R r event
Whirlwind Slice jaki 03-104_R r event
Moment of Compassion jaki 03-105_R r event
Terrorize jaki 03-106_R r event
What's Going On? jaki 03-107_R r event
Wolves Mate for Life jaki 03-108_R r event
It's a Lot Heavier… jaki 03-109_R r event
Wait… jaki 03-110_R r event
Totosai's Weapon Smithy jaki 03-111_R r location
The Miasma jaki 03-112_R r location
Naraku's New Castle jaki 03-113_R r location
Kanna's Mirror jaki 03-114_R r item Unique
Bow and Arrow jaki 03-115_R r item
Inuyasha, the Demon Within jaki 03-116_UR ur character Demon-Evil-Male
Naraku, Deceptive Demon jaki 03-117_UR ur character Demon-Evil-Huma
Koga, the Furious jaki 03-118_UR ur character Animal-Demon-Ev
Toukijin, the Evil Sword jaki 03-119_UR ur item Unique
Naraku, Nemesis jaki A3-059_P promo character Demon-Evil-Male
Sango, the Demon Slayer jaki A3-095_P promo character Cute-Female-Goo
Stuffed jaki A3-111_P promo event
I'll Never Let You Go jaki A3-199_P promo event
Burst of Power jaki A3-260_P promo event
Muso jaki S3-_01_HR hr character Demon-Evil-Male
Tsubaki jaki S3-_02_HR hr character Evil-Female-Pries
There Once Was a Dog… jaki S3-001_SS hr event
The Dog Was Protective of the Cat… jaki S3-002_SS hr event
The Wolf jaki S3-003_SS hr character Animal-Cute-Male
The Birds Hurt the Wolf jaki S3-004_SS hr event
The Dog jaki S3-005_SS hr character Animal-Cute-Male
The Dog Wanted to Kill the Wolf… jaki S3-006_SS hr event
But the Cat Protected the Wolf … jaki S3-007_SS hr event
The Dog Was a REAL Jerk… jaki S3-008_SS hr event
The Cat jaki S3-009_SS hr character Animal-Cute-Fema
So the Cat Ran Down a Well… jaki S3-010_SS hr event
Cat of the Panther Tribe, 1 kassen 05-001_C c character Animal-Demon-Evi
Cat of the Panther Tribe, 2 kassen 05-002_C c character Animal-Demon-Evi
Cat of the Panther Tribe, 3 kassen 05-003_C c character Animal-Demon-Evi
Bat Demon Tribe member,1 kassen 05-004_C c character Demon-Evil
Bat Demon Tribe member,2 kassen 05-005_C c character Demon-Evil
Bat Demon Tribe member,3 kassen 05-006_C c character Demon-Evil
Wolf, Koga's Companion kassen 05-007_C c character Animal
Torako kassen 05-008_C c character Animal-Cute-Fema
Kagome, Happy to be Home kassen 05-009_C c character Female-Good-Hum
Shiori's Mom kassen 05-010_C c character Female-Good-Hum
Naraku's Poison Insects,3 kassen 05-011_C c character Animal-Demon-Ev
Inuyasha, the Little Half-Demon kassen 05-012_C c character Cute-Demon-Goo
Soul Collectors kassen 05-013_C c character Demon-Supernatu
Master Muso kassen 05-014_C c character Good-Human-Male
Little Monk, Muso's Companion kassen 05-015_C c character Good-Human-Male
Bandit General kassen 05-016_C c character Human-Male-Outl
Myoga, Enraged Flea kassen 05-017_C c character Animal-Demon- G
Kuranosuke kassen 05-018_C c character Good-Human-Mal
Enraged Villager kassen 05-019_C c character Male-Villager
Royakan, Willing Helper kassen 05-020_C c character Animal-Demon-Un
Bandits, Villain Soldiers kassen 05-021_C c character Human-Male-Out
Buyo, Playful Kitty kassen 05-022_C c character Animal-Cute-Mod
Hachi, Raccoon Demon kassen 05-023_C c character Demon-Male-Uni
Eri, Caring Friend kassen 05-024_C c character Cute-Female-Goo
Yuka, Caring Friend kassen 05-025_C c character Cute-Female-Goo
Bunza, Senior Apprentice kassen 05-026_C c character Animal-Demon-Go
Kirara, Peaceful Companion kassen 05-027_C c character Animal-Cute-Good
Totosai, Old Fool kassen 05-028_C c character Demon-Good-Mal
Kaede, Village Protector kassen 05-029_C c character Female-Good-Huma
Nanafushi kassen 05-030_C c character Demon-Evil-Uniq
Quick Slash kassen 05-031_C c event
In Command kassen 05-032_C c event
Prisoners of War kassen 05-033_C c event
She is the One kassen 05-034_C c event
What are You Thinking? kassen 05-035_C c event
Quick Strikes kassen 05-036_C c event
Koga's Rage kassen 05-037_C c event
Attack of the Bat Demons of Doom kassen 05-038_C c event
Dumbfounded kassen 05-039_C c event
Engaged in Battle kassen 05-040_C c event
Playing Cards kassen 05-041_C c item
Shippo's Crayons kassen 05-042_C c item Unique
Stolen Shards kassen 05-043_C c item
Smoke Bomb kassen 05-044_C c item Unique
Steak kassen 05-045_C c item
Sesshomaru, Son of the Dog Leader kassen 05-046_U u character Cute-Demon-Evil-
Inuyasha, Son of the Dog Leader kassen 05-047_U u character Cute-Demon-Goo
Muso, Faceless Demon kassen 05-048_U u character Demon-Evil-Male
Ginta, Fierce Wolf Demon kassen 05-049_U u character Animal-Demon-Ev
Jaken, Imp Commander kassen 05-050_U u character Demon-Evil-Male
Rin, Child Follower kassen 05-051_U u character Cute-Female-Goo
No-Man kassen 05-052_U u character Demon-Male-Uni
Kohaku, Slave of Naraku kassen 05-053_U u character Evil-Human-Male-
Kagome, Gossiping School Girl kassen 05-054_U u character Cute-Female-Goo
Miroku, the Modern Gentleman kassen 05-055_U u character Cute-Good Human
Tsukuyomaru, Father of the Bat Demons kassen 05-056_U u character Demon-Evil-Good
Miroku, Flirtatious Wandering Monk kassen 05-057_U u character Cute-Good-Human
Koga, New Leader of the Wolf Demon Tribe kassen 05-058_U u character Animal-Demon-Go
Sango, Passionate Demon Slayer kassen 05-059_U u character Cute-Female-Goo
Soten, Little Thunder Sister kassen 05-060_U u character Cute-Demon-Fema
Karan, Deva of the Panther Tribe kassen 05-061_U u character Animal-Demon-Evi
Shuran, Deva of the Panther Tribe kassen 05-062_U u character Animal-Demon-Evi
Toran, Deva of the Panther Tribe kassen 05-063_U u character Animal-Demon-Evi
Kagura, Mistress of Betrayal kassen 05-064_U u character Demon-Evil-Spaw
Naraku's Demons kassen 05-065_U u character Demon-Evil-Spaw
Shippo, Brave Warrior kassen 05-066_U u character Animal-Cute-Dem
Kikyo, Forgotten Soul kassen 05-067_U u character Cute-Female-Huma
Koga, Guy of Your Dreams kassen 05-068_U u character Cute-Demon-Good
Koryu, Lightning Cloud Dragon kassen 05-069_U u character Animal-Demon-Un
Naraku, Man of Many Demons kassen 05-070_U u character Demon-Evil-Huma
Wind scar, Inuyasha's Weapon kassen 05-071_U u event
Naraku's Power kassen 05-072_U u event
Playful Siblings kassen 05-073_U u event
Blown Away kassen 05-074_U u event
Wake Up kassen 05-075_U u event
Laughing Acorns kassen 05-076_U u event
The Bat Demons are Coming! kassen 05-077_U u event
Walking Home kassen 05-078_U u event
Shuffling Cards kassen 05-079_U u event
Sudden Strike kassen 05-080_U u event
Panther Demon Tribe's Castle kassen 05-081_U u location
Royakan's Cave kassen 05-082_U u location
Kagome's Bedroom kassen 05-083_U u location
Kagome's Living Room kassen 05-084_U u location
Well Placed Trap kassen 05-085_U u location
Ocean kassen 05-086_U u location
Beach Front kassen 05-087_U u location
Country Road kassen 05-088_U u location
Cave of the Bat Demon Tribe kassen 05-089_U u location
Jaken, Master Thief kassen 05-090_R r character Demon-Male-Uni
Shippo, Master Duelist kassen 05-091_R r character Cute-Demon-Good
Naraku, Master of Demons kassen 05-092_R r character Demon-Evil-Huma
Kikyo, Fading Soul kassen 05-093_R r character Female-Human-Pri
Taigokumaru, Grandfather of the Bat Demons kassen 05-094_R r character Demon-Male-Uni
Shiori, Princess of the Bat Demons kassen 05-095_R r character Demon-Female-Go
Shuran, Member of the Panther Tribe kassen 05-096_R r character Animal-Demon-Evi
Power Over the Elements kassen 05-097_R r event
Gone Fishing kassen 05-098_R r event
Enter the Panther kassen 05-099_R r event
I'm a Genius kassen 05-100_R r event
Watching from Afar kassen 05-101_R r event
Overjoyed kassen 05-102_R r event
The Long Walk Home kassen 05-103_R r event
Loyal Followers kassen 05-104_R r event
True Power kassen 05-105_R r event
Preparing for Battle kassen 05-106_R r event
FINISH HIM! kassen 05-107_R r event
He Has Ears kassen 05-108_R r event
Consumed Souls kassen 05-109_R r item Unique
The Heart of Onigumo kassen 05-110_R r item Unique
Shikon Jewel Nearly Completed kassen 05-111_R r item Unique
Blood Coral Crystal kassen 05-112_R r item Unique
Tetsusaiga, Red kassen 05-113_R r item Unique
City Street kassen 05-114_R r location
Village kassen 05-115_R r location
King of the Panther Tribe kassen 05-116_UR ur character Animal-Demon-Evi
Muso, Heart of Onigumo kassen 05-117_UR ur character Demon-Evil-Male
Ready for War kassen 05-118_UR ur event
Just Ask for Help kassen 05-119_UR ur event
Yura kassen F5-001_LF hr character Cute-Demon-Evil-
Kotatsu kassen F5-002_LF hr character Evil-Human-Male
Hiten kassen F5-003_LF hr character Demon-Evil-Male
Manten kassen F5-004_LF hr character Demon-Evil-Male
Sesshomaru kassen F5-005_LF hr character Cute-Demon-Evil-
Naraku kassen F5-006_LF hr character Demon-Evil-Huma
Juromaru kassen F5-007_LF hr character Demon-Evil-Male
Kageromaru kassen F5-008_LF hr character Demon-Evil-Male
Ryukotsusei kassen F5-009_LF hr character Demon-Evil-Uniq
Carrion Crow kassen F5-010_LF hr character Animal-Demon-Evi
Inuyasha kassen S5-_01_HR hr character Cute-Demon-Goo
Kagome kassen S5-_02_HR hr character Cute-Female-Good
Ayame, Koga's Fiancée kassen S5-001_KP promo character Animal-Cute-Dem
Kagome, Protector of the Shikon Jewel kassen S5-002_KP promo character Cute-Female-Good
Rin, Follower of Sesshomaru kassen S5-003_KP promo character Cute-Female-Hum
Kikyo, Master Archer kassen S5-004_KP promo character Archer-Female-Hu
Inuyasha, Battle Ready kassen S5-005_KP promo character Cute-Demon-Goo
Rampage of Destruction kassen S5-006_KP promo event
One on One kassen S5-007_KP promo event
Karan,Soldier of the Panther Tribe kassen S5-008_KP promo character Animal-Demon-Evi
Determined kassen S5-009_KP promo event
Naraku's Demons, 2 keshin 09-001_C c character Demon-Spawn
The Little Fox Demons keshin 09-002_C c character Animal-Cute-Dem
Naraku's Demons, 3 keshin 09-003_C c character Demon-Spawn
Kohaku, Controlled by Naraku keshin 09-004_C c character Human-Male-Slay
Chokyukai's Brides keshin 09-005_C c character Female-Human-Vil
Yuka, Kagome's Classmate keshin 09-006_C c character Cute-Female-Goo
Kagome's Mom, Caring Mother keshin 09-007_C c character Female-Good-Hu
Renkotsu, Warrior of the Band of Seven keshin 09-008_C c character Evil-Human-Male
Jakotsu, Soldier of the Band of Seven keshin 09-009_C c character Cute-Evil-Human-
Suikotsu, Maniac of the Band of Seven keshin 09-010_C c character Evil-Human-Male
Bankotsu, Strongest of the Band of Seven keshin 09-011_C c character Evil-Human-Male
Mimisenri keshin 09-012_C c character Demon-Evil-Male
Kagome, Willing Helper keshin 09-013_C c character Cute-Female-Goo
Sango, Feudal Warrior keshin 09-014_C c character Cute-Female-Goo
Shippo, Quick Little Fox Demon keshin 09-015_C c character Cute-Demon-Good
Chokyukai, Direct Descendant of Chohakkai keshin 09-016_C c character Animal-Demon-Evi
Sagojo, Descendant of Sagojo keshin 09-017_C c character Animal-Demon-Evi
Goku, Descendant of Songoku keshin 09-018_C c character Animal-Demon-Evi
Koga, Kagome's Protector keshin 09-019_C c character Animal-Cute-Dem
Kagura, Naraku's Incarnation keshin 09-020_C c character Cute-Demon-Evil
Kanna, Naraku's Incarnation keshin 09-021_C c character Cute-Demon-Evil
Kiara, Cat Demon of Two Tails keshin 09-022_C c character Animal-Cute-Dem
Kikyo, Powerful Priestess keshin 09-023_C c character Cute-Female-Huma
Eri, Stern Director keshin 09-024_C c character Cute-Female-Goo
Ayumi,Music Conductor keshin 09-025_C c character Cute-Female-Goo
Sesshomaru, Inuyasha's Older Brother keshin 09-026_C c character Cute-Demon-Evil-
Miroku, Feudal Traveler keshin 09-027_C c character Cute-Good-Human
Mizuki keshin 09-028_C c character Cute-Female-Good
Kaede, Elder Priestess keshin 09-029_C c character Female-Good-Huma
Kagome's Grandfather, Old Priest keshin 09-030_C c character Good-Human-Male
Sins of the Past keshin 09-031_C c event
Good Friends keshin 09-032_C c event
May You Rest in Peace keshin 09-033_C c event
Giving in to Temptation keshin 09-034_C c event
Farewell Old Friend keshin 09-035_C c event
The First Meeting keshin 09-036_C c event
A Big Dissapointment keshin 09-037_C c event
Incinerated by the Fire Cannon keshin 09-038_C c event
Drying Off keshin 09-039_C c event
I Refuse to Die keshin 09-040_C c event
Renkotsu's Blast Cannon keshin 09-041_C c item Unique
Robe of the Fire Rat, Inuyasha's Armor keshin 09-042_C c item Unique
Fire Bomb keshin 09-043_C c item
Kanna's Mirror, Her Weapon keshin 09-044_C c item Unique
Groceries keshin 09-045_C c item
Inuyasha, Kikiyo's Past Love keshin 09-046_U u character Cute-Demon-Goo
Sango,Feudal Traveler keshin 09-047_U u character Cute-Female-Goo
Naraku, Revealed keshin 09-048_U u character Demon-Evil-Male
Rin, Child in Wonder keshin 09-049_U u character Cute-Female-Hum
Inuyasha, Looking Sad keshin 09-050_U u character Cute-Demon-Goo
Shippo, the Transformer keshin 09-051_U u character Cute-Demon-Fema
Kagome, in a Play keshin 09-052_U u character Cute-Female-Goo
Hojo, in a Play keshin 09-053_U u character Cute-Good-Human
Inuyasha, Modern keshin 09-054_U u character Cute-Demon-Goo
Naraku's Demons, 4 keshin 09-055_U u character Demon-Evil-Spaw
Inuyasha, Purified keshin 09-056_U u character Cute-Good-Human
Infant, Spawn of Naraku keshin 09-057_U u character Cute-Demon-Evil
Miroku, Roaming Monk keshin 09-058_U u character Cute-Good-Human
Jakotsu,Band of Seven Warrior keshin 09-059_U u character Cute-Evil-Human-
Renkotsu, Deceptive Member of the Band of S keshin 09-060_U u character Evil-Human-Male
Bankotsu,Band of Seven Warrior keshin 09-061_U u character Evil-Human-Male
Yuka, the Cook keshin 09-062_U u character Cute-Female-Goo
Ayumi,Strict Leader keshin 09-063_U u character Cute-Female-Goo
Eri, Determined keshin 09-064_U u character Cute-Female-Goo
Ginta, Koga's Companion keshin 09-065_U u character Animal-Demon-Go
Hakkaku, Koga's Companion keshin 09-066_U u character Animal-Demon-Go
Kagome's Grandfather, Demon Fighter keshin 09-067_U u character Good-Human-Male
Sota, the Soul Stealer keshin 09-068_U u character Cute-Good-Human
Koga, Wolf Demon Tribe Warrior keshin 09-069_U u character Animal-Demon-Go
Clumps of Flesh keshin 09-070_U u character
Knockout Strike keshin 09-071_U u event
New Found Power keshin 09-072_U u event
Born Again keshin 09-073_U u event
Holding on Tight keshin 09-074_U u event
Cooking Class keshin 09-075_U u event
Chokyukai's abducted Brides keshin 09-076_U u event
Silence keshin 09-077_U u event
I'll Defend You keshin 09-078_U u event
They are Both Stupid keshin 09-079_U u event
There is Still Hope for This Child keshin 09-080_U u event
Chinese Sutra keshin 09-081_U u item
Necklace of Flowers keshin 09-082_U u item
Staff keshin 09-083_U u item
Scalpel keshin 09-084_U u item Unique
Naraku's Tainted Shard keshin 09-085_U u item Unique
Banryu, Demon Powered keshin 09-086_U u item Unique
Cultural Festival keshin 09-087_U u location
Convenience Strore keshin 09-088_U u location
Chokyukai's Lair keshin 09-089_U u location
All Knowing keshin 09-090_U u kaitou
Kikyo, Elegant Priestess keshin 09-091_R r character Cute-Female-Good
Naraku, Transformed keshin 09-092_R r character Demon-Evil-Huma
Chokyukai, Stealer of Women keshin 09-093_R r character Animal-Demon-Evi
Infant, Controller of Hearts keshin 09-094_R r character Demon-Evil-Male
Inuyasha, the Proud keshin 09-095_R r character Cute-Demon-Goo
Kagome, Feudal Traveler keshin 09-096_R r character Cute-Female-Good
Bankostsu, Last of the Band of Seven keshin 09-097_R r character Evil-Human-Male
Sesshomaru, Roaming Demon keshin 09-098_R r character Cute-Demon-Evil-
Saint Hakushin, Living Buddha keshin 09-099_R r character Human-Male-Pries
Support from the Family keshin 09-100_R r event
My Lost Love keshin 09-101_R r event
Save Him Inuyasha keshin 09-102_R r event
Thinking keshin 09-103_R r event
Deadly Hit keshin 09-104_R r event
Running Into the Windscar keshin 09-105_R r event
Uppercut keshin 09-106_R r event
Shut Your Trap keshin 09-107_R r event
It's No Ones Fault But Your Own keshin 09-108_R r event
The Heart Scar keshin 09-109_R r event
I Hate You keshin 09-110_R r event
At a Loss keshin 09-111_R r event
It's Cold keshin 09-112_R r kaitou
When Will They Be Back? keshin 09-113_R r kaitou
Kagome's House keshin 09-114_R r location
Chokyukai's Tiara keshin 09-115_R r item Unique
Naraku, Master of Manipulation keshin 09-116_UR ur character Demon-Human-Ma
Shippo, Master Fox Demon keshin 09-117_UR ur character Cute-Demon-Good
Damn You! keshin 09-118_UR ur event
An Unimaginiable Loss keshin 09-119_UR ur event
Infant, The Heart of Naraku keshin P9-001_P promo character Demon-Evil-Male
Dazed keshin R9-005_PR promo event
Tears of Happiness keshin R9-006_PR promo event
Inuyasha keshin S9-001_FW hr character Demon-Human-Ma
Inuyasha keshin S9-001_I hr character Cute-Demon-Goo
Sesshomaru keshin S9-002_FW hr character Demon-Evil-Male
Kagome keshin S9-002_I hr character Cute-Female-Goo
Naraku keshin S9-003_FW hr character Demon-Evil-Male
Miroku keshin S9-003_I hr character Cute-Good-Human
Kagome keshin S9-004_FW hr character Cute-Female-Good
Sango keshin S9-004_I hr character Cute-Female-Goo
Miroku keshin S9-005_FW hr character Cute-Good-Human
Naraku keshin S9-005_I hr character Demon-Evil-Male
Sango keshin S9-006_FW hr character Cute-Female-Goo
Sesshomaru keshin S9-006_I hr character Cute-Demon-Evil-
Kikyo keshin S9-007_FW hr character Female-Human-Pri
Hoshiyomi keshin S9-007_I hr character Demon-Evil-Male-
Muso keshin S9-008_FW hr character Demon-Evil-Male
Princess Abi keshin S9-008_I hr character Demon-Evil-Fema
Kagura keshin S9-009_FW hr character Demon-Evil-Fema
Entei keshin S9-009_I hr character Animal-Demon-Evi
Koga keshin S9-010_FW hr character Animal-Demon-Go
Hakudoshi keshin S9-010_I hr character Demon-Evil-Male
Hachi, Miroku's Friend kijin 02-001_C c character Animal-Demon-Go
Taromaru kijin 02-002_C c character Good-Male-Unique
Ink Demon, 1 kijin 02-003_C c character Demon-Evil
Ink Demon, 2 kijin 02-004_C c character Demon-Evil
Jaken, Little Bundle of Evil kijin 02-005_C c character Demon-Evil-Male
Kikyo, the Tragic Soul kijin 02-006_C c character Female-Human-Pri
Kohaku, the Young Demon Slayer kijin 02-007_C c character Good-Human-Male
Miroku's Grandfather kijin 02-008_C c character Good-Human-Male
Myoga, the Loyal Friend kijin 02-009_C c character Animal-Demon-Go
Onigumo, the Helpless Foe kijin 02-010_C c character Evil-Male-Unique
Villain Soldier kijin 02-011_C c character Human-Male-Soldi
Oppressed Villager kijin 02-012_C c character Human-Villager
Slayer, Mace and Trident kijin 02-013_C c character Good-Male-Slayer
Three Eyed Wolf, Aggressive kijin 02-014_C c character Animal
Three Eyed Wolf, Enraged kijin 02-015_C c character Animal
Water God, the Evil Water Spirit kijin 02-016_C c character Animal-Demon-Evi
Sayo, Young Village Girl kijin 02-017_C c character Cute-Female-Villa
A Girl and Her Cat kijin 02-018_C c event
A Girl and Her Dog kijin 02-019_C c event
Buried Alive kijin 02-020_C c event
Defensive Stance kijin 02-021_C c event
Hold On kijin 02-022_C c event
I'll Be Taking That… kijin 02-023_C c event
I'll Find Him Yet kijin 02-024_C c event
Look What We Found! kijin 02-025_C c event
The Groups's All Here kijin 02-026_C c event
Miroku's Wind Tunnel kijin 02-027_C c event
On Guard kijin 02-028_C c event
Overpowered kijin 02-029_C c event
Quick Hands kijin 02-030_C c event
She Hit it Again! kijin 02-031_C c event
Shippos Everywhere kijin 02-032_C c event
Trapped in a Shack kijin 02-033_C c event
Tricked kijin 02-034_C c event
What? He Stopped It? kijin 02-035_C c event
Miroku's Staff kijin 02-036_C c item Unique
Monk's Ball of Dragon kijin 02-037_C c item Unique
Newspaper kijin 02-038_C c item
Painting kijin 02-039_C c item
Prayer Beads kijin 02-040_C c item
Stolen Souls kijin 02-041_C c item
Sutra Beads kijin 02-042_C c item
Valuables kijin 02-043_C c item
Shrine of the Water God kijin 02-044_C c location
Slayers' Battleground kijin 02-045_C c location
Anyumi, Kagome's Friend Until the End kijin 02-046_U u character Cute-Female-Goo
Demon Worm Charmer kijin 02-047_U u character Demon-Evil
Yuka, Kagome's Friend Until the End kijin 02-048_U u character Cute-Female-Goo
Kotatsu kijin 02-049_U u character Evil-Human-Male
Kaede, the Village Protector kijin 02-050_U u character Archer-Female-Goo
Kagome's Grandfather, Her Personal Secretary kijin 02-051_U u character Good-Human-Male
Kagome, Priestess in Training kijin 02-052_U u character Archer-Cute-Fema
Kagome, Sickly Beauty kijin 02-053_U u character Cute-Female-Goo
Kirara, Sango's Companion kijin 02-054_U u character Animal-Cute-Dem
Kirara, Transformed kijin 02-055_U u character Animal-Demon-Go
Miroku, the Cursed Monk kijin 02-056_U u character Cute-Good-Male-P
Mushin, the Old Drunk kijin 02-057_U u character Male-Priest-Uniq
Naraku's Poison Insects kijin 02-058_U u character Animal-Demon
Naraku, Nemesis kijin 02-059_U u character Demon-Evil-Male
Villager, Battle Ready kijin 02-060_U u character Human-Villager
Royakan, Protector of the Forest kijin 02-061_U u character Animal-Demon-Un
Shippo, the Demon Child kijin 02-062_U u character Cute-Demon-Good
Sango's Father, Demon Slayer kijin 02-063_U u character Good-Male-Slayer
Slayer, Axe Wielder kijin 02-064_U u character Good-Male-Slayer
Sota,Fighting Game Fanboy kijin 02-065_U u character Good-Human-Mal
The Water Goddess kijin 02-066_U u character Demon-Female-U
Village Head Master kijin 02-067_U u character Good-Male-Unique
Weasel Demon kijin 02-068_U u character Animal-Demon-Evi
Eri, Kagome's Friend Until the End kijin 02-069_U u character Cute-Female-Goo
Big Sit kijin 02-070_U u event
Do You Want Him to Look? kijin 02-071_U u event
Face-Off kijin 02-072_U u event
Kikyo's Kiss kijin 02-073_U u event
Thinking of You kijin 02-074_U u event
On the Run kijin 02-075_U u event
Shippo's Item Technique kijin 02-076_U u event
Will You Have My Children? kijin 02-077_U u event
Hiraikotsu kijin 02-078_U u item Unique
Hive of Poison Insects kijin 02-079_U u item
Miroku's Jewel Shard kijin 02-080_U u item Unique
Naraku's Baboon Mask kijin 02-081_U u item
Sesshomaru's Arm kijin 02-082_U u item Unique
Text Books kijin 02-083_U u item
The Mask of a Slayer kijin 02-084_U u item Unique
The Trident of the Water Goddess kijin 02-085_U u item Unique
Massacred Village kijin 02-086_U u location
Naraku's Castle kijin 02-087_U u location
Resting Home kijin 02-088_U u location
Rice Fields kijin 02-089_U u location
Village by the Mountain kijin 02-090_U u location
Inuyasha, Master of the Tetsusaiga kijin 02-091_R r character Demon-Good-Hum
Kohaku, Servant of Naraku kijin 02-092_R r character Evil-Human-Male-
Miroku, the Lady Killer kijin 02-093_R r character Cute-Good-Male-P
Naraku, the Spirit of Onigumo kijin 02-094_R r character Demon-Evil-Male
Sango, the Demon Slayer kijin 02-095_R r character Cute-Female-Goo
Sesshomaru, the Evil Brother kijin 02-096_R r character Cute-Demon-Evil-
The Reflecting Shower kijin 02-097_R r event
Blush kijin 02-098_R r event
Brighter Days kijin 02-099_R r event
Child Sacrifice kijin 02-100_R r event
Deep Thought kijin 02-101_R r event
Destructive Force kijin 02-102_R r event
Game Over kijin 02-103_R r event
How Can We Thank You? kijin 02-104_R r event
Kikyo's Embrace kijin 02-105_R r event
Massive Destruction kijin 02-106_R r event
My Intentions Were Honorable kijin 02-107_R r event
Overwhelmed kijin 02-108_R r event
Overwhelming Odds kijin 02-109_R r event
She's Creeping Me Out kijin 02-110_R r event
Stuffed kijin 02-111_R r event
The Best Healing Herb kijin 02-112_R r event
The Most Powerful Human of Her Time kijin 02-113_R r event
What a Date! kijin 02-114_R r event
What are You Doing? kijin 02-115_R r event
What Strange People kijin 02-116_R r event
What's That Look For? kijin 02-117_R r event
Wolf in Your Mouth kijin 02-118_R r event
Barrier kijin 02-119_R r item
Blessed Idol kijin 02-120_R r item
Shikon Jewel-Half Completed kijin 02-121_R r item Unique
A Field of Flowers kijin 02-122_R r location
Armory of the Slayers kijin 02-123_R r location
Cave of the Shikon Jewel kijin 02-124_R r location
Crater kijin 02-125_R r location
Field of Dead Bodies kijin 02-126_R r location
Hot Springs kijin 02-127_R r location
Lake of the Water God kijin 02-128_R r location
Onigumo's Cave kijin 02-129_R r location
Village in the Valley kijin 02-130_R r location
Inuyasha, Enraged Demon kijin 02-131_UR ur character Demon-Good-Hum
A Tragic Death kijin 02-132_UR ur event
Burned kijin 02-133_UR ur event
On theMove kijin 02-134_UR ur event
Midoriko, Creator of the Shikon Jewel kijin 02-135_P promo character Female-Good-Prie
Sango, the Scarred Warrior kijin 02-136_P promo character Cute-Female-Goo
The Eye of Naraku kijin 02-137_P promo event
Downtown Tokyo kijin 02-138_P promo location
Sesshomaru, Aristocratic Assassin kijin A2-182_P promo character Cute-Demon-Evil-
Tetsusaiga, Transformed kijin A2-263_P promo item Unique
Koga kijin S2-_01_HR hr character Demon-Evil-Good
Kagura kijin S2-_02_HR hr character Cute-Demon-Evil-
Inuyasha kijin S2-001_LS hr character Demon-Good-Hum
Jaken kijin S2-002_LS hr character Demon-Evil-Male
Kikyo kijin S2-003_LS hr character Archer-Cute-Fema
Kagome kijin S2-004_LS hr character Archer-Female-Go
Kirara kijin S2-005_LS hr character Animal-Cute-Goo
Kohaku kijin S2-006_LS hr character Good-Human-Male
Miroku kijin S2-007_LS hr character Good-Human-Male
Naraku kijin S2-008_LS hr character Demon-Evil-Male
Sango kijin S2-009_LS hr character Female-Good-Hum
Sesshomaru kijin S2-010_LS hr character Cute-Demon-Evil-
Yura kijin S2-011_LS hr character Cute-Demon-Evil-
Waking Up promos F0-001-OP promo event
Naraku's Evil Influence promos F0-002-OP promo event
Inuyasha, Helpful Friend promos F0-003-OP promo character Cute-Demon-Goo
Inuyasha, Feudal Champion promos F0-004-OP promo character Cute-Demon-Goo
Inuyasha, Seeker of the Shikon Jewel promos I0-001_IYP promo character Cute-Demon-Goo
Kagome, Caring Soul promos I0-002_IYP promo character Cute-Female-Goo
Sesshomaru, Rival Brother promos I0-003_IYP promo character Cute-Demon-Evil-
Miroku, Lecherous Monk promos I0-004_IYP promo character Cute-Good-Human
A Feudal Fairy Tale promos I0-005_IYP promo event
Inuyasha, Master of Tetsusaiga promos P0-001_RC promo character Demon-Good-Hum
Kagome, Innocent Warrior promos P0-002_RC promo character Cute-Female-Good
Sesshomaru, Legends promos P0-003_RC promo character Cute-Demon-Evil-
Miroku, the Lady Killer promos P0-004_RC promo character Cute-Good-Human
Sango, the Demon Slayer promos P0-005_RC promo character Cute-Female-Goo
Naraku, Legends promos P0-006_RC promo character Demon-Evil-Male
Studying Hard promos R0-001_PR promo kaitou
Narrow Escape promos R0-002_PR promo event
Looking to the Sky promos R0-003_PR promo event
Watching Each Other's Back promos R0-004_PR promo event
Naraku's Insects, 4 saisei 06-001_C c character Demon-Spawn
Kirara, Protector of Sango saisei 06-002_C c character Animal-Cute-Demo
Nazuna, Little Demon Hunter saisei 06-003_C c character Female-Good-Hu
Royakan, Wolf Demon saisei 06-004_C c character Demon-Good-Mal
Kikyo, Forgotten Hero saisei 06-005_C c character Female-Good-Huma
Kaede, Old Warrior saisei 06-006_C c character Female-Good-Huma
Sage, Tokajin's Mentor saisei 06-007_C c character Human-Male-Uni
Muso, Ravager of Villages saisei 06-008_C c character Demon-Evil-Male
Bat Demon Tribe Member, 4 saisei 06-009_C c character Animal-Demon-Evi
Kaede, Master Archer saisei 06-010_C c character Archer-Female-Go
Soul Piper saisei 06-011_C c character Evil-Modern-Supe
Mistress Centipede saisei 06-012_C c character Demon-Evil-Fema
Cursed Noh Mask, Evil Demon saisei 06-013_C c character Demon-Evil-Mode
A-Un, Follower of Sesshomaru saisei 06-014_C c character Demon-Unique
Crows, 2 saisei 06-015_C c character Animal
Gamajiro, Evil Toad Demon saisei 06-016_C c character Animal-Demon-Evi
Sesshomaru's Demon, Follower of Sesshomarusaisei 06-017_C c character Demon-Evil-Uniq
Torako, Bunza's Friend saisei 06-018_C c character Animal-Cute-Fem
Mayu Ikeda, Mischevious Soul saisei 06-019_C c character Cute-Female-Hum
Shikigami, 2 saisei 06-020_C c character
Hakkaku, Warrior of the Wolf Demon Tribe saisei 06-021_C c character Animal-Demon-Ma
School Teacher, Kagome's Nightmare saisei 06-022_C c character Human-Male-Mod
Ink Demons, 3 saisei 06-023_C c character Demon
White Wolf saisei 06-024_C c character Animal
Ayame, Koga's Bride to Be saisei 06-025_C c character Animal-Cute-Dem
Imps, 1 saisei 06-026_C c character Demon-Evil
Imps, 2 saisei 06-027_C c character Demon-Evil
Imps, 3 saisei 06-028_C c character Demon-Evil
Kaijimbo, Forger of Tokijin saisei 06-029_C c character Demon-Evil-Male
Giant Soul Collector saisei 06-030_C c character Demon-Supernatu
Shikigami, Demon Serpent saisei 06-031_C c character Animal-Demon-Evi
Bunza's Father saisei 06-032_C c character Animal-Demon-Un
Northern Tribe Wolf Leader saisei 06-033_C c character Animal-Demon-Evi
Birds of Paradise, 2 saisei 06-034_C c character Animal-Demon
Inuyasha, Injured saisei 06-035_C c character Demon-Good-Hum
Kagome, Tender Soul saisei 06-036_C c character Cute-Female-Goo
Tsubaki's Demon, Deadly Predator saisei 06-037_C c character Animal-Demon-Evi
Kikyo, Patient Soul saisei 06-038_C c character Female-Human-Pri
Miroku, the Thoughtful saisei 06-039_C c character Cute-Good-Human
Shippo, Little Demon Fox saisei 06-040_C c character Cute-Demon-Good
Naraku, Master of Evil saisei 06-041_C c character Demon-Evil-Male
Hachi, Friend of Miroku saisei 06-042_C c character Animal-Demon-Go
Hair Demon saisei 06-043_C c character Demon-Evil-Spaw
Cat of the Panther Tribe, 4 saisei 06-044_C c character Animal-Demon-Evi
Samurai Warrior saisei 06-045_C c character Human-Male-Sold
Inuyasha's Destructive Path saisei 06-046_C c event
Attack of the Spirit Puppets saisei 06-047_C c event
Don't Tell Me saisei 06-048_C c event
Goosebumps saisei 06-049_C c event
Family Curse saisei 06-050_C c event
Awake saisei 06-051_C c event
Wink saisei 06-052_C c event
Lecher saisei 06-053_C c event
Tender Moments saisei 06-054_C c event
I'm Not Crying saisei 06-055_C c event
Cursed Shikon Jewel saisei 06-056_C c item Unique
Slayer Weapons saisei 06-057_C c item
Fake Jewel Shard saisei 06-058_C c item Unique
Alarm Clock saisei 06-059_C c item Unique
Miso Soup saisei 06-060_C c item
Inuyasha's Mother, Loving Soul saisei 06-061_U u character Female-Good-Hu
Jaken, Follower of Sesshomaru saisei 06-062_U u character Demon-Evil-Male
Kohaku, Sango's Little Brother saisei 06-063_U u character Good-Human-Male
Tokajin, Evil Mage saisei 06-064_U u character Demon-Evil-Male-
Muso, Soul of Onigumo saisei 06-065_U u character Demon-Evil-Male
Urasue, Evil Witch saisei 06-066_U u character Demon-Evil-Femal
Onigumo, Future Villain saisei 06-067_U u character Evil-Human-Male
Totosai's Flying Three Eyed Cow saisei 06-068_U u character Animal-Unique
Taigokumaru, Leader of the Bat Demons saisei 06-069_U u character Animal-Demon-Evi
Kagome, Koga's Love Interest saisei 06-070_U u character Female-Good-Hum
Koga, Protector of Kagome saisei 06-071_U u character Animal-Demon-Go
Naraku's Puppet saisei 06-072_U u character Demon-Evil-Male
Sesshomaru, Full Blooded Demon saisei 06-073_U u character Demon-Evil-Male
Shippo, Battle Ready saisei 06-074_U u character Cute-Demon-Good
Hojo, Kagome's Friend saisei 06-075_U u character Cute-Good-Human
Myoga, Terrified Flea saisei 06-076_U u character Animal-Demon-Go
Koga, Hero of the Wolf Demon Tribe saisei 06-077_U u character Animal-Cute-Dem
Sota, Helpful Brother saisei 06-078_U u character Good-Human-Mal
Shunran, Deva of the Panther Tribe saisei 06-079_U u character Animal-Demon-Evi
Demon saisei 06-080_U u character Demon-Evil
Yura, Master of Puppets saisei 06-081_U u character Cute-Demon-Evil-
Hachi, Shape Changing Racoon saisei 06-082_U u character Animal-Demon-Go
Totosai, Old Sword Maker saisei 06-083_U u character Demon-Good-Mal
Ryukotsusei, Deadly Demon saisei 06-084_U u character Demon-Evil
Jaken, Critical Thinker saisei 06-085_U u character Demon-Evil-Male
Tsubaki, Old Witch saisei 06-086_U u character Evil-Human-Pries
Myoga, Old Friend saisei 06-087_U u character Animal-Demon-Go
Policeman saisei 06-088_U u character Male-Modern
Toran, Warrior of the Panther Tribe saisei 06-089_U u character Animal-Demon-Evi
Shuuran, Warrior of the Panther Tribe saisei 06-090_U u character Animal-Demon-Evi
Archery Training saisei 06-091_U u event
Fighting Over a Girl saisei 06-092_U u event
Goofing Around saisei 06-093_U u event
Righteous Strike saisei 06-094_U u event
Weakling saisei 06-095_U u event
Coward saisei 06-096_U u event
Deflection saisei 06-097_U u event
We Will Protect You saisei 06-098_U u event
Eavesdropping saisei 06-099_U u event
Nightmares About Homework saisei 06-100_U u event
Pinned saisei 06-101_U u event
Famished saisei 06-102_U u event
What Do Women Really Like ??? saisei 06-103_U u event
I Will Cause Your Demise saisei 06-104_U u event
Generations saisei 06-105_U u event
Priestess Traps saisei 06-106_U u item
Sacred Saki and Charms saisei 06-107_U u item
Iron Work Hammer saisei 06-108_U u item
Narkau's Lair saisei 06-109_U u location
Subway saisei 06-110_U u loaction
Sango, Peaceful Traveler saisei 06-111_R r character Cute-Female-Goo
Kikyo, Supernatural Beauty saisei 06-112_R r character Cute-Female-Huma
Goshinki, Spawn of Naraku saisei 06-113_R r character Demon-Evil-Male
Inuyasha, Protector of Kagome saisei 06-114_R r character Cute-Demon-Goo
Sango, Worried Sister saisei 06-115_R r character Cute-Female-Goo
Inuyasha, Sota's Hero saisei 06-116_R r character Demon-Good-Hum
Kanna, Naraku's Servant saisei 06-117_R r character Demon-Evil-Fema
Naraku, the Mastermind saisei 06-118_R r character Demon-Evil-Huma
Goodies saisei 06-119_R r event
Scissors saisei 06-120_R r event
Rock saisei 06-121_R r event
Paper saisei 06-122_R r event
Sucking Up saisei 06-123_R r event
Menacing Evil saisei 06-124_R r event
Learning New Techniques saisei 06-125_R r event
Sigh saisei 06-126_R r event
Enraged saisei 06-127_R r event
Strong Punch saisei 06-128_R r event
Followers saisei 06-129_R r event
Play Time saisei 06-130_R r event
Remembering Her saisei 06-131_R r event
I'm Honored saisei 06-132_R r event
The Dead Walk saisei 06-133_R r event
Girl Talk saisei 06-134_R r event
You Look Like Her saisei 06-135_R r event
A Deal With a Bat saisei 06-136_R r event
Halt! saisei 06-137_R r event
Scared of Not Talking saisei 06-138_R r event
They're so Cute saisei 06-139_R r event
Treasures saisei 06-140_R r item
Baggage saisei 06-141_R r item
School Hallway saisei 06-142_R r location
Kagome's Junior High saisei 06-143_R r location
Kagome's Refrigerator saisei 06-144_R r location
Classroom saisei 06-145_R r location
Graveyard saisei 06-146_R r location
Jealous saisei 06-147_R r kaitou
Cover Up saisei 06-148_R r kaitou
Down the Well saisei 06-149_R r kaitou
Clash of Power saisei 06-150_R r kaitou
Kagome, Traveler Through Time saisei 06-151_UR ur character Cute-Female-Good
Sesshomaru, Intimidating Adversary saisei 06-152_UR ur character Cute-Demon-Evil-
Shunran, Panther Tribe Deva saisei 06-153_UR ur character Animal-Demon-Evi
Kagura, Temptress of Evil saisei 06-154_UR ur character Cute-Demon-Evil
Thank You Great Lord saisei 06-155_UR ur event
You Were Worried saisei 06-156_UR ur event
Tetsusaiga, Transformed saisei 06-157_UR ur item Unique
Some Things Never Change saisei 06-158_UR ur kaitou
Inuyasha, Skilled Warior saisei P6-001_P promo character Cute-Demon-Goo
Naraku, Puppet Master saisei P6-002_P promo character Demon-Evil-Huma
Sesshomaru, Diabolical Brother saisei P6-003_P promo character Cute-Demon-Evil-
Relaxing saisei P6-004_P promo event
Forward Charge saisei P6-005_P promo event
Kikyo, Sacred Jewel Protector saisei P6-006_P promo character Female-Human-Pri
Mediation saisei P6-007_P promo event
Kagome, Guardian of the Shikon Jewel saisei P6-008_P promo character Cute-Female-Good
What Test? saisei P6-009_P promo event
The Three Sprites of the Monkey God saisei S6-_01_HR hr character Animal-Cute-Goo
Kawaramaru saisei S6-_02_HR hr character Evil-Demon-Male-
Inuyasha saisei S6-001_TC hr character Cute-Demon-Goo
Kagome saisei S6-002_TC hr character Cute-Female-Good
Miroku saisei S6-003_TC hr character Cute-Good-Human
Sango saisei S6-004_TC hr character Cute-Female-Goo
Shippo saisei S6-005_TC hr character Cute-Demon-Good
Kirara saisei S6-006_TC hr character Animal-Cute-Good
Koga saisei S6-007_TC hr character Animal-Demon-G
Kikyo saisei S6-008_TC hr character Female-Good-Huma
Inuyasha saisei S6-009_TC hr character Cute-Good-Human
Kohaku saisei S6-010_TC hr character Good-Human-Male
Rats shimei 07-001_C c character Animal
Tesso shimei 07-002_C c character Animal-Demon-Evi
Kuroro shimei 07-003_C c character Animal-Cute-Fem
Two- Tailed Kittens shimei 07-004_C c character Animal-Cute
Wolves, 2 shimei 07-005_C c character Animal
Clay Warriors, 2 shimei 07-006_C c character Supernatural
Gamajiro, Evil Demon shimei 07-007_C c character Animal-Demon-Evi
Madam Exorcist shimei 07-008_C c character Female-Good-Hum
Demon Head shimei 07-009_C c character Demon-Evil-Uniq
Hitomi shimei 07-010_C c character Cute-Female-Goo
Turtle Demon shimei 07-011_C c character Animal-Demon
Buyo, Happy Kitty shimei 07-012_C c character Animal-Cute-Goo
Mushin, the Old Monk shimei 07-013_C c character Good-Human-Male
Angry Villagers shimei 07-014_C c character Villager
Hachi, as Miroku shimei 07-015_C c character Animal-Demon-Go
Soldier shimei 07-016_C c character Human-Male-Sold
Surprised Outlaws shimei 07-017_C c character Evil-Human-Male
Kansuke, Mad Killer shimei 07-018_C c character Evil-Human-Male
Village Women shimei 07-019_C c character Female-Human-Vil
Myoga, Faithful Friend shimei 07-020_C c character Animal-Demon-Go
Ginta, Follower of Koga shimei 07-021_C c character Animal-Demon-Ma
Sota, Boy in Love shimei 07-022_C c character Cute-Good-Male-
Koume shimei 07-023_C c character Female-Good-Hum
Hakkaku, Follower of Koga shimei 07-024_C c character Animal-Demon-Ma
Kirara, Sango's Pet shimei 07-025_C c character Animal-Cute-Dem
Orochimaru, Evil Demon shimei 07-026_C c character Demon-Evil-Male
Gyuoh, Evil Demon shimei 07-027_C c character Demon-Evil-Male
Kawaramaru, Leader of the Clay Warriors shimei 07-028_C c character Evil-Male-Superna
Summoned Clay Warrior shimei 07-029_C c character Demon-Evil-Male-
Rin, Friend of Jaken shimei 07-030_C c character Cute-Female-Hum
A Friendly Conversation shimei 07-031_C c event
Hard Strike shimei 07-032_C c event
Tight Grip shimei 07-033_C c event
Sneaking a Peek shimei 07-034_C c event
Quick Reflexes shimei 07-035_C c event
Don't Catch a Cold shimei 07-036_C c event
Taken by Force shimei 07-037_C c event
Sticky Stone shimei 07-038_C c event
Forceful Strike shimei 07-039_C c event
Watching Over Her shimei 07-040_C c event
Fish shimei 07-041_C c item
Soccer Ball shimei 07-042_C c item
Mermaid Scale shimei 07-043_C c item
Chips shimei 07-044_C c item
Water Bottle shimei 07-045_C c item
Enju, Urasue's Child shimei 07-046_U u character Demon-Female-Su
Jaken, Friend of Rin shimei 07-047_U u character Demon-Evil-Male
Koga, Leader of the Wolf Demon Tribe shimei 07-048_U u character Animal-Cute-Dem
Onigumo, Villain shimei 07-049_U u character Evil-Human-Male
Kansuke, Aging Outlaw shimei 07-050_U u character Evil-Human-Male
The Three Sprites of the Monkey God, Playful Kshimei 07-051_U u character Animal-Cute-Goo
Monkey God shimei 07-052_U u character Animal-Good-Mal
Kagura, Evil Demon shimei 07-053_U u character Cute-Demon-Evil
Kagome, Showing the Roast shimei 07-054_U u character Cute-Female-Goo
Sango, Friend of Kirara shimei 07-055_U u character Cute-Female-Goo
Sango, Demon Hunter shimei 07-056_U u character Cute-Female-Goo
Hachi, Friendly Raccoon shimei 07-057_U u character Animal-Demon-Go
Shippo, Master Gamer shimei 07-058_U u character Cute-Demon-Good
Miroku, Ready for Battle shimei 07-059_U u character Cute-Good-Human
Kagome, Master Archer shimei 07-060_U u character Archer-Female-Go
Sesshomaru, Menacing Demon shimei 07-061_U u character Cute-Demon-Evil-
Kaede, Village Leader shimei 07-062_U u character Female-Good-Huma
Moth Demon shimei 07-063_U u character Animal-Demon-Evi
Naraku, Evil Demon shimei 07-064_U u character Demon-Evil-Male
Inuyasha, Wearing a Hat shimei 07-065_U u character Cute-Demon-Goo
Inuyasha, Aggravated shimei 07-066_U u character Demon-Good-Hum
Kanna, Evil Demon shimei 07-067_U u character Cute-Demon-Evil
Kikyo, Wandering Priestess shimei 07-068_U u character Cute-Female-Good
Fake Shikon Jewel shimei 07-069_U u item Unique
The Monkey God's Stone shimei 07-070_U u item Unique
Dagger shimei 07-071_U u item Unique
Beautiful Valley shimei 07-072_U u location
Bandit Camp shimei 07-073_U u location
Stream shimei 07-074_U u location
Trail Into Village shimei 07-075_U u
Abandoned Shrine shimei 07-076_U u location
Grassy Trail shimei 07-077_U u location
Cliff shimei 07-078_U u location
Cave of the Priestess shimei 07-079_U u location
A Place to Sleep shimei 07-080_U u location
The Night Sky shimei 07-081_U u event
Come On shimei 07-082_U u event
A Helping Hand shimei 07-083_U u event
Family Dinner shimei 07-084_U u event
All Tied Up shimei 07-085_U u event
Promise Under the Rainbow shimei 07-086_U u event
Relieved shimei 07-087_U u event
Don't Be Fooled shimei 07-088_U u event
I Was So Worried About You shimei 07-089_U u event
Shopping shimei 07-090_U u event
Naraku, Menacing Demon shimei 07-091_R r character Demon-Evil-Male
Sesshomaru, Silent Warrior shimei 07-092_R r character Cute-Demon-Evil-
Jaken, Serving Lord Sesshomaru shimei 07-093_R r character Demon-Evil-Male
Miroku, Flattering Monk shimei 07-094_R r character Cute-Good-Human
Koga, Inuyasha's Rival shimei 07-095_R r character Animal-Demon-Go
Kawaramaru, Ruthless Leader shimei 07-096_R r character Evil-Male-Superna
Inuyasha, Master Hunter shimei 07-097_R r character Evil-Demon-Good
Following the Scent shimei 07-098_R r event
Overwhelmed With Happiness shimei 07-099_R r event
Waiting shimei 07-100_R r event
The Power of Prayer shimei 07-101_R r event
Lord Sesshomaru shimei 07-102_R r event
Playing With Toys shimei 07-103_R r event
Which One Is Which? shimei 07-104_R r event
Keeping Warm shimei 07-105_R r event
Deal With It shimei 07-106_R r event
Determined Slayer shimei 07-107_R r event
I Need Help shimei 07-108_R r event
Deadly Poison shimei 07-108_R r event
Jeweled Souls shimei 07-110_R r event
I'm Late shimei 07-111_R r event
Be Quiet shimei 07-112_R r event
Fake Shikon Jewel Club shimei 07-113_R r item Unique
Bomb shimei 07-114_R r item
Swarm shimei 07-115_R r kaitou
Inuyasha, Quick Attack shimei 07-116_UR ur character Cute-Demon-Goo
Explosion shimei 07-117_UR ur event
She's Just Saying That shimei 07-118_UR ur event
Brute Force shimei 07-119_UR ur kaitou
Inuyasha, Half Demon shimei D7-001_DB promo character Cute-Demon-Goo
Kagome, School Girl shimei D7-002_DB promo character Cute-Female-Good
Sango, the Last Slayer shimei D7-003_DB promo character Cute-Female-Goo
Miroku, Traveling Monk shimei D7-004_DB promo character Cute-Good-Human
Inuyasha, Strong Demon shimei I7-001_IY promo character Cute-Demon-Goo
Inuyasha, Determined Warrior shimei I7-002_IY promo character Cute-Demon-Goo
Tetsusaiga, Inuyasha's Weapon shimei I7-003_IY promo item Unique
Blow to the Head shimei I7-004_IY promo event
That's Our Food shimei I7-005_IY promo event
Knee to the Face shimei I7-006_IY promo event
Inuyasha, Relieved shimei I7-007_IY promo character Cute-Demon-Goo
Stand Off shimei I7-008_IY promo event
Embarrassed shimei I7-009_IY promo event
Inuyasha, Gentle Demon shimei I7-010_IY promo character Cute-Demon-Goo
Kagome, Inuyasha's Friend shimei P7-001_P promo character Cute-Female-Goo
Inuyasha, Traveler shimei P7-002_P promo character Cute-Demon-Goo
Miroku, Powerful Monk shimei P7-003_P promo character Cute-Good-Human
You Are Defeated shimei P7-004_P promo event
Sesshomaru, Protector of Rin shimei P7-005_P promo character Cute-Demon-Evil-
Emotional Support shimei P7-006_P promo event
Jakotsu shimei S7-_01_HR hr character Cute-Evil-Human-
Bankotsu shimei S7-_02_HR hr character Evil-Human-Male
Approaching the Well shimei S7-001_M hr event
He Was Here? shimei S7-002_M hr event
Reunited shimei S7-003_M hr event
A Reflection of One's Self shimei S7-004_M hr event
Shot in the Heart shimei S7-005_M hr event
Remembering the Fallen shimei S7-006_M hr event
Being Bashful shimei S7-007_M hr event
A Moment of Peace shimei S7-008_M hr event
Happy Birthday shimei S7-009_M hr event
A Special Occasion shimei S7-010_M hr event
Sara, Young Princess tensei 1c character Cute-Female-Hum
Genbu, Ninja of the Darkness tensei 2c character Animal-Demon-Evi
Byakko, Ninja of the Snow tensei 3c character Animal-Demon-Evi
Seiryu, Ninja of the Moon tensei 4c character Animal-Demon-Evi
Suzaku, Ninja of the Flower tensei 5c character Animal-Cute-Demo
Chief Slayer tensei 6c character Good-Human-Male
Hoshiyomi, Demon Ninja tensei 7c character Demon-Evil-Male-
Bird Demons, 1 tensei 8c character Animal-Demon-Evi
Bird Demons, 2 tensei 9c character Animal-Demon-Evi
Bird Demons, 3 tensei 10 c character Animal-Demon-Evi
Hakudoshi , the Horrible tensei 11 c character Demon-Evil-Male
Akitoki Hojo, Hojo's Ancestor tensei 12 c character Cute-Good-Human
Mezu, the Stone Gate Keeper tensei 13 c character Male-Unique
Gozu, the Stone Gate Keeper tensei 14 c character Male-Unique
Paper Thin Demon tensei 15 c character Demon-Evil-Male
Rengokuki, Entei's First Master tensei 16 c character Demon-Evil-Male
Kwannon, Salamander Demon tensei 17 c character Animal-Demon-Evi
Entei, the Untamed tensei 18 c character Animal-Demon-Evi
Demon Ninja Shadow Hold tensei 19 c event
The Band of Seven tensei 20 c event
Ninja Kite tensei 21 c item Unique
Priestess Amulet tensei 22 c item Unique
Ken Blade tensei 23 c item Unique
Kon Blade tensei 24 c item Unique
Byakko, Transformed tensei 25 u character Animal-Demon-Evi
Suzaku, Flamboyant Ninja tensei 26 u character Animal-Demon-Evi
Seiryu, Transformed tensei 27 u character Animal-Demon-Evi
Genbu, Transformed tensei 28 u character Animal-Demon-Evi
Saint Hiriji the Holy One tensei 29 u character Female-Human-Pri
Tsubaki, Cursed Priestess tensei 30 u character Cute-Evil-Female
Tsukiyomi, Samurai Priestess tensei 31 u character Female-Good-Huma
Shippo, Kagome's Protector tensei 32 u character Cute-Demon-Good
Bird Demons, 4 tensei 33 u character Animal-Demon-Evi
Inuyasha, Protector of Kagome's Heart tensei 34 u character Cute-Demon-Goo
Princess Abi, Princess of the Bird Demons tensei 35 u character Animal-Demon-Evi
Kirara, Companion of Sango tensei 36 u character Animal-Cute-Dem
Kagome, Mushin's Maid tensei 37 u character Cute-Female-Goo
Sango, Miroku's Love Interest tensei 38 u character Cute-Female-Goo
Miroku, Sentimental Monk tensei 39 u character Cute-Good-Human
Sesshomaru, Master of Tenseiga tensei 40 u character Cute-Demon-Evil-
Sara, The Woman Who Loved Sesshomaru tensei 41 u character Cute-Demon-Fem
Intoxicated tensei 42 promo event
Akitoki Hojo, Protector of Kagome tensei 43 u character Cute-Good-Human
Demon Ninja Doppleganger Technique tensei 44 u event
Attack of the Bird Demons of Doom tensei 45 u event
Wounded tensei 46 u event
How Long Do You Intend to Hide? tensei 47 u event
Sack! tensei 48 hr event
Shippo, the Master Fox Demon tensei 49 hr character Cute-Demon-Good
Tomb of Inuyasha's Father tensei 50 u location
Possessed Shrine tensei 51 u location
Princess Abi, Bird Master tensei 52 r character Animal-Demon-Evi
Inuyasha, Heroic Champion tensei 53 r character Cute-Demon-Goo
Hoshiyomi, Leader of the Demon Ninja tensei 54 r character Demon-Evil-Male-
Entei, Raging Demon Horse tensei 55 r character Animal-Demon-Evi
Sesshomaru, Silent Demon tensei 56 r character Cute-Demon-Evil-
Naraku, Wicked Demon tensei 57 r character Demon-Evil-Male
Hakudoshi, Entei's Rider tensei 58 r character Demon-Evil-Male
Demon Ninja Shadow Incarnation tensei 59 r event
Preparing the Ceremony tensei 60 r event
Naraku's Grip tensei 61 r event
Regenerating tensei 62 r event
He Proposed tensei 63 r event
What Do You Want to Give Me? tensei 64 r event
Hakudoshi tensei 65- HIIDEN hr character Demon-Evil-Male
Kikyo tensei 66 hr character Archer-Cute-Fema
Sesshomaru, Warrior of the Feudal Era tensei 67 promo character Cute-Demon-Evil-
Miroku, Sango's Protector tensei 68 promo character Cute-Good-Human
Koga, Protector of Kagome's Heart tensei 69 promo character Animal-Cute-Dem
Naraku's Mark tensei 70 r event
Could She Be? tensei 71 r event
The Naginata of Kenkon tensei 72 r item Unique
Trident of Naraku's Bones tensei 73 r item Unique
River Bank tensei 74 r location
Believe Us! tensei 75 ur event
Princess Abi, Bird Demon Princess tensei 76 ur character Animal-Demon-Evi
Hakudoshi, Naraku's Incarnation tensei 77 ur character Demon-Evil-Male
Kanna tensei 78 hr character Cute-Demon-Evil
The Cost of War tensei 79 ur event
Tekkei tensei 80 hr character Animal-Demon-Evi
Miroku, Lecherous Monk tensei C1 hr character Cute-Good-Human
Inuyasha, Helpful Friend tensei C2 hr character Cute-Demon-Goo
Kagome tensei C3 hr character Cute-Female-Good
Sesshomaru, Rival Brother tensei C4 hr character Cute-Demon-Evil-
Rin, Follower of Sesshomaru tensei C5 hr character Cute-Female-Hum
Yura, Master of Puppets tensei C6 hr character Cute-Demon-Evil-
Halt! tensei C7 hr event
Waking Up tensei C8 hr event
Watching Each Other's Back tensei C9 hr event
Naraku's Evil Influence tensei C10 hr event
Naraku, Demonic Master tensei DB5 promo character Demon-Evil-Huma
Sesshomaru, Lethal Foe tensei DB6 promo character Cute-Demon-Evil-
Kagura, Temptress of the Wind tensei DB7 promo character Demon-Evil-Fema
Kanna, Naraku's Puppet tensei DB8 promo character Cute-Demon-Evil
Bankotsu, Band of Seven tensei FV1 hr character Evil-Human-Male
Kagura tensei FV2 hr character Cute-Demon-Evil-
Jaken, Friend of RIn tensei FV3 hr character Demon-Evil-Male
Kikyo, Legends tensei FV4 hr character Archer-Cute-Fema
Hakudoshi, Spawn of Naraku tensei FV5 hr character Demon-Evil-Male
Naraku, Deceptive Demon tensei FV6 hr character Demon-Evil-Huma
Just Ask for Help tensei PC1 promo event
Naraku, Reborn tensei PC2 hr character Demon-Evil-Male
Kikyo. Fading Soul tensei PC3 hr character Female-Human-Pri
A Tragic Death tensei PC4 hr event
Yura, Master of Puppets tensei PC5 hr character Cute-Demon-Evil-
Kikyo tensei PC6 hr character Female-Good-Huma
You Were Worried tensei PC7 hr event
Koga, The Furious tensei PC8 hr character Animal-Demon-Ev
Sesshomaru, Rival Brother tensei PC9 hr character Cute-Demon-Evil-
Miroku, Lecherous Monk tensei PC10 hr character Cute-Good-Human
Inuyasha, Helpful Friend tensei PC11 hr character Cute-Demon-Goo
Naraku's Evil Influence tensei PC12 hr event
Hakudoshi tensei PC13 hr character Demon-Evil-Male
Kanna tensei PC14 hr character Cute-Demon-Evil
Sesshomaru, Traveling Demon tensei SL1 promo character Cute-Demon-Evil-
Sesshomaru, Wandering Demon tensei SL2 promo character Cute-Demon-Evil-
Tokijin, Sesshomaru's Sword tensei SL3 promo item Unique
The Lord of Demons tensei SL4 promo event
Sesshomaru, Demonic Warrior tensei SL5 promo character Cute-Demon-Evil-
Sesshomaru's Power tensei SL6 promo event
Sesshomaru, Master Swordsman tensei SL7 promo character Cute-Demon-Evil-
Mercy at the Wise Lord's Omnipotent Will tensei SL8 promo event
Sesshomaru, Fearless Warrior tensei SL9 promo character Cute-Demon-Evil-
Sesshomaru, Transformed Demon tensei SL10 promo character Demon-Evil-Male
Warriors tetsusaig01-001_C c character Human-Soldier-M
Archers tetsusaig01-002_C c character Human-Archer-Sol
Ms. Ikeda tetsusaig01-003_C c character Unique-Good-Hu
Mayu Ikeda tetsusaig01-004_C c character Unique-Human-Fe
Teacher tetsusaig01-005_C c character Good-Female-Cut
Wolves tetsusaig01-006_C c character Animal
Crows tetsusaig01-007_C c character Animal
Child Villager tetsusaig01-008_C c character Villager-Human-M
Mistress Centipede tetsusaig01-009_C c character Unique-Evil-Dem
Bone Vulture tetsusaig01-010_C c character Demon
Troubled Villager tetsusaig01-011_C c character Human-Male-Villa
Manten's Girls tetsusaig01-012_C c character Human-Female-Cu
Militia tetsusaig01-013_C c character Human-Soldier-Vil
Kagome's Mom tetsusaig01-014_C c character Unique-Good-Mod
Clay Warriors tetsusaig01-015_C c character Supernatural
Souls tetsusaig01-016_C c character Human-Female-Cu
Builders tetsusaig01-017_C c character Human-Villager
Samurai tetsusaig01-018_C c character Good-Human-Male
Village Matron tetsusaig01-019_C c character Human-Female-Vil
Old Villager tetsusaig01-020_C c character Human-Male-Villa
High Priest tetsusaig01-021_C c character Unique-Good-Hum
Spider Head tetsusaig01-022_C c character Evil-Demon
Imps tetsusaig01-023_C c character Evil-Demon
Hurt Bandit tetsusaig01-024_C c character Evil-Human-Male
Demons tetsusaig01-025_C c character Evil-Demon
Little Vixen tetsusaig01-026_C c character Evil-Female-Uniq
Bandits tetsusaig01-027_C c character Evil-Human-Male
Village Mother tetsusaig01-028_C c character Good-Human-Femal
Princess Tsuyu's Lord tetsusaig01-029_C c character Unique-Good-Hu
Nobunaga's Monkey tetsusaig01-030_C c character Unique-Animal-Cu
Inuyasha, the Young Hanyou tetsusaig01-031_C c character Cute-Demon-Goo
Kagome's Grandfather tetsusaig01-032_C c character Good-Human-Male
Scared Bandit tetsusaig01-033_C c character Evil-Human-Male
Righteous Anger tetsusaig01-034_C c event
Protected, Yet Never Known to it's Protector tetsusaig01-035_C c event
Deadly Claws tetsusaig01-036_C c event
Evil Ritual tetsusaig01-037_C c event
Tag Team tetsusaig01-038_C c event
Enchanted Sleep tetsusaig01-039_C c event
Speed Demon tetsusaig01-040_C c event
Pulling the Strings tetsusaig01-041_C c event
You've Been a Naughty, Naughty Girl tetsusaig01-042_C c event
At What Cost tetsusaig01-043_C c event
Try Something New tetsusaig01-044_C c event
She Hit It! tetsusaig01-045_C c event
Die Stinking Toad! tetsusaig01-046_C c event
Forget Ye Differences tetsusaig01-047_C c event
Full Moon tetsusaig01-048_C c event
Priorities tetsusaig01-049_C c event
Look, I Got One ! tetsusaig01-050_C c event
I'm Not Impressesed tetsusaig01-051_C c event
Ambushed tetsusaig01-052_C c event
Inuyasha's Destructive Path tetsusaig01-053_C c event
Call of the Wild tetsusaig01-054_C c event
Stampede tetsusaig01-055_C c event
Rioting in the Streets tetsusaig01-056_C c event
Vile Intent tetsusaig01-057_C c event
Running Engagement tetsusaig01-058_C c event
Going to the Other Side tetsusaig01-059_C c event
All You Need is the Ground tetsusaig01-060_C c event
Things to Come tetsusaig01-061_C c event
Mob Mentality tetsusaig01-062_C c event
Torches tetsusaig01-063_C c item
Sword tetsusaig01-064_C c item
The First Shard tetsusaig01-065_C c item Unique
Spear tetsusaig01-066_C c item
School Girl Outfit tetsusaig01-067_C c item Unique
Bow tetsusaig01-068_C c item
Pieces of the Puzzle tetsusaig01-069_C c item Unique
Yura's Hair tetsusaig01-070_C c item
Black Pearl tetsusaig01-071_C c item Unique
Hiten's Lightning Pike tetsusaig01-072_C c item Unique
Yura's Sword tetsusaig01-073_C c item Unique
Gamajiro's Shard tetsusaig01-074_C c item Unique
Shampoo tetsusaig01-075_C c item
Manten's Shards tetsusaig01-076_C c item Unique
Kikyo's Ashes tetsusaig01-077_C c item Unique
Spirit Wards tetsusaig01-078_C c item Unique
Flashlight tetsusaig01-079_C c item
Fireworks tetsusaig01-080_C c item
The Last Hut on the Lef tetsusaig01-081_C c location
A Bloody Nest tetsusaig01-082_C c location
Sacred Tree tetsusaig01-083_C c location
Bone Eater's Well tetsusaig01-084_C c location
Lord Toad's Castle tetsusaig01-085_C c location
Officer tetsusaig01-086_U u character Human-Soldier-M
Commanders tetsusaig01-087_U u character Human-Soldier-M
Samurai Lord tetsusaig01-088_U u character Human-Soldier-M
Inuyasha, Human tetsusaig01-089_U u character Unique-Good-Hu
Samurai, Loyal Yojimbo tetsusaig01-090_U u character Human-Soldier-M
Gamajiro tetsusaig01-091_U u character Unique-Evil-Dem
Sleeping Guard tetsusaig01-092_U u character Human-Soldier-M
Beta Wolf tetsusaig01-093_U u character Animal
Princess Tsuyu tetsusaig01-094_U u character Unique-Good-Hu
Sota tetsusaig01-095_U u character Unique-Good-Hum
Carrion Crow tetsusaig01-096_U u character Evil-Animal-Demo
Puppet Villagers tetsusaig01-097_U u character Human-Villager-S
Steel Wasps tetsusaig01-098_U u character Animal
Veteran Samurai tetsusaig01-099_U u character Human-Soldier-M
Veteran Soldier tetsusaig01-100_U u character Human-Soldier-M
Hiten, Enraged Demon tetsusaig01-101_U u character Unique-Evil-Dem
Jaken, Sesshomaru's Pawn tetsusaig01-102_U u character Unique-Evil-Dem
Manten, Bald Demon tetsusaig01-103_U u character Unique-Evil-Dem
Yuki, Kagome's friend tetsusaig01-104_U u character Human-Good-Mode
Kikyo tetsusaig01-105_U u character Unique-Good-Huma
Satoru Ikeda tetsusaig01-106_U u character Unique-Good-Hu
Kaede, Village Priestess tetsusaig01-107_U u character Unique-Good-Femal
Ayumi, Kagome's Friend tetsusaig01-108_U u character Human-Good-Mode
Inuyasha's Mother tetsusaig01-109_U u character Unique-Good-Hum
Eri, Kagome's Friend tetsusaig01-110_U u character Human-Good-Mode
Nazuna tetsusaig01-111_U u character Female-Good-Hu
Kaede, the Young Brat tetsusaig01-112_U u character Unique-Good-Huma
Demon Carrion Crow tetsusaig01-113_U u character Unique-Evil-Demo
Big Villager tetsusaig01-114_U u character Human-Male-Villa
Buyo tetsusaig01-115_U u character Unique-Modern-A
Sesshomaru's Demon tetsusaig01-116_U u character Unique-Evil-Dem
Militia Commander tetsusaig01-117_U u character Unique-Human-Sol
Shippo, the Shapeshifer tetsusaig01-118_U u character Cute-Demon-Good
General tetsusaig01-119_U u character Human-Soldier-M
Cursed Noh Mask tetsusaig01-120_U u character Unique-Evil-Dem
Nobunaga tetsusaig01-121_U u character Unique-Good-Hu
Kagome Higurashi tetsusaig01-122_U u character Unique-Good-Hum
Great Wolf, the Alpha Male tetsusaig01-123_U u character Animal-Unique
Boot to the Head tetsusaig01-124_U u event
Falling tetsusaig01-125_U u event
Final Strike tetsusaig01-126_U u event
Energy Whip tetsusaig01-127_U u event
Give Me My Clothes! tetsusaig01-128_U u event
Father's Legacy tetsusaig01-129_U u event
Look What I Found tetsusaig01-130_U u event
Looting tetsusaig01-131_U u event
Always Gotta Be the Nice Guy tetsusaig01-132_U u event
Preparation tetsusaig01-133_U u event
Fox Fire tetsusaig01-134_U u event
A Brother's Wrath tetsusaig01-135_U u event
The Power of Humans tetsusaig01-136_U u event
Battle Cry tetsusaig01-137_U u event
SIT!!!! tetsusaig01-138_U u event
Take That ! tetsusaig01-139_U u event
Sesshomaru's Poisoned Claw tetsusaig01-140_U u event
You Stinking Toad! tetsusaig01-141_U u event
Strength By Numbers tetsusaig01-142_U u event
Poison tetsusaig01-143_U u event
Blades of Blood tetsusaig01-144_U u event
Monkey on Your Back tetsusaig01-145_U u event
See You In Hell! tetsusaig01-146_U u event
Caught in a Web tetsusaig01-147_U u event
Destruction tetsusaig01-148_U u event
Manten's Cleaver tetsusaig01-149_U u item Unique
Manten's Fox Pelt tetsusaig01-150_U u item
Jewel Keychain tetsusaig01-151_U u item
Sesshomaru's Robe tetsusaig01-152_U u item Unique
Shard of the Cursed Noh Mask tetsusaig01-153_U u item Unique
Kaede's Bow tetsusaig01-154_U u item Unique
Priest Garb tetsusaig01-155_U u item Unique
Hiten's Armor tetsusaig01-156_U u item Unique
Giant Cleaver tetsusaig01-157_U u item
Inuyasha's Necklace tetsusaig01-158_U u item Unique
Imprisoning Chains tetsusaig01-159_U u item Unique
Sesshomaru's Armor tetsusaig01-160_U u item Unique
Hiten's Shard tetsusaig01-161_U u item Unique
Hiten's Fire Wheel Shoes tetsusaig01-162_U u item Unique
Inuyasha's Father's Tomb tetsusaig01-163_U u location
Gateway to Hell tetsusaig01-164_U u location
Kaede's Village tetsusaig01-165_U u location
Higurashi Storage Room tetsusaig01-166_U u location
Outlaw's Lair tetsusaig01-167_U u location
War Camp tetsusaig01-168_U u location
Wild Dog Shrine tetsusaig01-169_U u location
Border of the Spirit World tetsusaig01-170_U u location
Un-Mother tetsusaig01-171_R r character Unique-Demon-F
Myoga tetsusaig01-172_R r character Unique-Good-Dem
Soul Piper, Eyes Open tetsusaig01-173_R r character Demon-Unique-Supernatural
Villagers tetsusaig01-174_R r character Human-Villager
Kikyo, Guardian of the Jewel tetsusaig01-175_R r character Unique-Good-Huma
Inuyasha, Demonic Half Breed tetsusaig01-176_R r character Unique-Good-Evi
Kagome, Outlaw Boss tetsusaig01-177_R r character Outlaw-Unique-H
Kagome, Kikyo Reincarnated tetsusaig01-178_R r character Unique-Good-Huma
The Hella Nasty Crow tetsusaig01-179_R r character Unique-Demon-Ani
Manten tetsusaig01-180_R r character Unique-Evil-Dem
Kagome, the Archer tetsusaig01-181_R r character Unique-Good-Huma
Sesshomaru, Aristocratic Assassin tetsusaig01-182_R r character Unique-Evil-Demo
Jaken tetsusaig01-183_R r character Unique-Evil-Dem
Hiten tetsusaig01-184_R r character Unique-Evil-Dem
Shippo, Master of Fox Fire tetsusaig01-185_R r character Unique-Good-Dem
Hojo tetsusaig01-186_R r character Unique-Good-Mod
Yura of the Demon-Hair tetsusaig01-187_R r character Unique-Evil-Demo
Kagome, the Student tetsusaig01-188_R r character Unique-Good-Mod
Urasue tetsusaig01-189_R r character Unique-Evil-Demo
Head Spider Head tetsusaig01-190_R r character Unique-Evil-Dem
Possessed Bandit Leader tetsusaig01-191_R r character Unique-Evil-Hum
Soul Piper, Eyes Closed tetsusaig01-192_R r character Unique-Demon-Su
Inuyasha, Kagome's Protector tetsusaig01-193_R r character Unique-Good-Cu
This Human is Going to Kick Your… tetsusaig01-194_R r event
Okay Boss tetsusaig01-195_R r event
Survival of the Fittest tetsusaig01-196_R r event
Get Undressed tetsusaig01-197_R r event
I Think I Want to Touch Them tetsusaig01-198_R r event
I'll Never Let You Go tetsusaig01-199_R r event
Charge tetsusaig01-200_R r event
Blessing tetsusaig01-201_R r event
What? Broken? tetsusaig01-202_R r event
Bath Time tetsusaig01-203_R r event
Shard Shower tetsusaig01-204_R r event
Hairspray Flamethrower tetsusaig01-205_R r event
You Think He Likes You? tetsusaig01-206_R r event
Hiten's Destructive Ways tetsusaig01-207_R r event
You Tried to Kill Me! tetsusaig01-208_R r event
Defeated tetsusaig01-209_R r event
Yura's Flawless Snatch tetsusaig01-210_R r event
The Thunder Brother's Anger tetsusaig01-211_R r event
Thank You for Showing Me Mercy tetsusaig01-212_R r event
New Age Technology tetsusaig01-213_R r event
I Leave Them to You tetsusaig01-214_R r event
Kikyo's Legacy tetsusaig01-215_R r event
Where am I? tetsusaig01-216_R r event
My Power is What it is tetsusaig01-217_R r event
Evil Things are Amidst tetsusaig01-218_R r event
Caretakers of the Shrine tetsusaig01-219_R r event
Sit! Sit! Sit! Sit! tetsusaig01-220_R r event
Caught Red Handed tetsusaig01-221_R r event
Let Go of Me! tetsusaig01-222_R r event
I didn't Say Get Naked! tetsusaig01-223_R r event
Get Off Ye Duff! tetsusaig01-224_R r event
Halt! tetsusaig01-225_R r event
Be as One tetsusaig01-226_R r event
Oh-Me-Oh-My! tetsusaig01-227_R r event
Yura's Comb tetsusaig01-228_R r item Unique
Tetsusaiga tetsusaig01-229_R r item Unique
The Cursed Noh Mask tetsusaig01-230_R r item Unique
Staff of Two Heads tetsusaig01-231_R r item Unique
Inuyasha's Ball tetsusaig01-232_R r item Unique
Kagome's Backpack tetsusaig01-233_R r item Unique
Hiten's & Manten's Thunder Cloud tetsusaig01-234_R r item
Kagome's Bow tetsusaig01-235_R r item Unique
Shippo's Top tetsusaig01-236_R r item Unique
Tesusaiga's Sheath tetsusaig01-237_R r item Unique
Medic Kit tetsusaig01-238_R r item
Kagome's Bicycle tetsusaig01-239_R r item Unique
Robe of the Fire Rat tetsusaig01-240_R r item Unique
Yura's Skull tetsusaig01-241_R r item Unique
Sacred Arrow tetsusaig01-242_R r item Unique
Urasue's Scythe tetsusaig01-243_R r item Unique
Kagome's Birthday Present tetsusaig01-244_R r item
Kikyo's Bow tetsusaig01-245_R r item Unique
Spirit Sutra tetsusaig01-246_R r item
Resting Place tetsusaig01-247_R r location
Kagome's Junior High tetsusaig01-248_R r location
Samurai War Camp tetsusaig01-249_R r location
Hospital tetsusaig01-250_R r location
Tokyo tetsusaig01-251_R r location
Yura's Lair tetsusaig01-252_R r location
Higurashi Shrine tetsusaig01-253_R r location
Thunder Brother's Battleground tetsusaig01-254_R r location
Blast Land tetsusaig01-255_R r location
Inuyasha, the Feudal Warrior tetsusaig01-256_UR ur character Cute-Demon-Goo
Kikyo, Reborn tetsusaig01-257_UR ur character Unique-Evil-Acher
Sesshomaru, Transformed tetsusaig01-258_UR ur character Unique-Evil-Dem
Enraged tetsusaig01-259_UR ur event
Burst of Power tetsusaig01-260_UR ur event
Here He Comes to Save the Day! tetsusaig01-261_UR ur event
Returning Home tetsusaig01-262_UR ur event
Tesusaiga, Transformed tetsusaig01-263_UR ur item Unique
Inuyasha, Sota's Hero tetsusaig01-264_P promo character Demon-Good-Hum
Iron Reaver Soul Stealer tetsusaig01-265_P promo event
Shard From the Jewel of Four Souls tetsusaig01-266_P promo item
Miroku tetsusaigS1-__0_HR hr character Human-Priest-Un
Inuyasha, Feudal Hero tousou 08-001_C c character Cute-Demon-Goo
Miroku, Feudal Hero tousou 08-002_C c character Cute-Good-Human
Kagome, Feudal Hero tousou 08-003_C c character Cute-Female-Good
Sango, Feudal Hero tousou 08-004_C c character Cute-Female-Goo
Shippo, Feudal Hero tousou 08-005_C c character Cute-Demon-Good
Kirara, Feudal Hero tousou 08-006_C c character Animal-Cute-Dem
Naraku, Powerful Foe tousou 08-007_C c character Demon-Evil-Male
Sesshomaru, Powerful Foe tousou 08-008_C c character Cute-Demon-Evil-
Jaken, Sesshomaru's Loyal Companion tousou 08-009_C c character Demon-Evil-Male
Kikyo, Feudal Hero tousou 08-010_C c character Cute-Female-Good
Village Man tousou 08-011_C c character Human-Male-Villa
Kohaku, Naraku's Pawn tousou 08-012_C c character Evil-Human-Male-
Koga, Warrior of the Wolf Demon Tribe tousou 08-013_C c character Animal-Demon-Go
Kagura, Naraku's Pawn tousou 08-014_C c character Demon-Evil-Fema
Northern Wolf Tribe Warriors tousou 08-015_C c character Animal-Demon-M
Ayame, Princess of the Northern Wolf Tribe tousou 08-016_C c character Animal-Cute-Dem
Naraku's Poison Insects, 5 tousou 08-017_C c character Animal-Demon-S
Gun Battalion tousou 08-018_C c character Human-Male-Sold
Province Lord tousou 08-019_C c character Good-Human-Male
Myoga, Traveling Flea tousou 08-020_C c character Animal-Demon-Go
Koyuki, Snow Maiden tousou 08-021_C c character Cute-Demon-Evil-
Shintaro's Sister tousou 08-022_C c character Cute-Female-Good
Calvaryman tousou 08-023_C c character Human-Male-Sold
Rin, Little Girl tousou 08-024_C c character Cute-Female-Goo
Jinenji, Half Demon tousou 08-025_C c character Demon-Good-Huma
Villager Boy tousou 08-026_C c character Cute-Good-Human-
Naraku's Poison Insects, 6 tousou 08-027_C c character Animal-Demon-S
Kanna, Naraku's Pawn tousou 08-028_C c character Demon-Evil-Fema
tousou 08-029_C c
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deck white black purple green red blue text

21 1 1 When Flesh Eating Demon is defeated put into play a Flesh Ea


1 3 2 2 Birds of Paradise gains +1 red and +1 purple for each other An
0 2 2 2
1 2 2 2 cannot be played during setup*all your Flesh Eating Demons
3 3 4 5 Once per turn, when Birds of Paradise steals a shard, ready H
3 3 2 5 all Demons in play lose Demon
1 4 3 1 When an attack occurs, Jinenji's Mom gains +1 to all colors u
2 3 2 3 When played, search your deck for Tokijin and attach it to Kaj
1 2 2 2 Koharu cannot be attacked while you control Miroku* All you
2 3 2 2 Ginta gains +3 to all colors while you control Koga
3 4 3 6 (During recovery, save A-Un while you control Sesshomaru)
2 4 4 3 When played, search your deck for Tetsusaiga and attach it to
1 2 2 2 Your opponent cannot play locations
2 2 3 4 When Hakkaku steals a shard, shuffle 3 cards with Wolf in the
1 Play when a character is defeated to save that character. For t
2 Play when attacking. Your attacking character gains +2 black a
1 Play when attacking. Your attacking character gains +2 blue an
1 Your opponent cannot steal a shard with this effect. Defeat o
2 Play if you control only Evil characters. Choose a character. Th
1 Play when attacking. Your attacking character gains +2 red an
1 play when attacking a character that has attacked or been att
1 This character gains +1 to all colors for each of your other atta
1 When one of your non-Unique characters attacks, choose ano
1 Attach only to one of your Evil Demons .* Attached character
1 All non-Unique Demons gain +1 to all colors
3 7 4 3 When played, discard an attached item for each of your Spaw
1 3 3 3 When one of your Good Cute characters is defeated, you may
2 7 7 3 Jinenji can only attack Evil characters
2 2 2 2 Expend Judgmental Villagers to put the bottom 3 cards of you
1 2 2 2 At the end of every turn, put a counter on Kikyo's Soul Steale
3 4 6 3 When one of your Slayers defeats and Evil Demon, discard on
2 1 4 3 While all your characters are Soldiers, all items you control lo
2 When you defeat and Animal this turn, steal 1 additional shar
1 Play when attacking . If this attack is with Inuyasha and you c
3 Choose a Demon you control to have it attack your opponent
1 Expend 2 of your ready characters to steal a shard. You must
2 Play when attacking a Demon with a Priest or Priestess. If tha
Put 1 counter on each of your Kikyo's Soul Stealers.
1 Play if you and your opponent each control a copy of the sam
1 Play when your opponent saves a character. Kill a character y
1 Play during Setup. Choose a character you control. Search yo
2 Play when attacking. Any character defeated in this attack is k
3 Play at the start of Battle, Your non-Unique characters that ha
3 Play during Recovery, Once per turn when a killed character g
1 Play when attacking with a Slayer. The defending character g
4 7 5 3 When Koga steals a shard, you may play an event
2 5 4 3 When played, search your deck for 2 cards with Cat, Dog, or W
3 5 3 4 Kageromaru does not expend for its first attack each turn wh
2 5 5 3 If Jaken steals a shard while your control Sesshomaru, you ste
1 Discard an item in play.
2 Play when a killed character would go to your discard pile. Re
3 6 5 3 Kagome can only ready during Recovery.* When Kagome stea
3 6 4 3 All your other Archers gain +3 to all colors when attacking * Y
1 Play at the start of Recovery. Any characters killed this step ar
2 4 2 4 When played, search your deck for a location and play it.
1 Play during Setup. No characters can be killed by effects this t
3 2 4 7 When played, search your deck for a copy of Koharu and put
3 6 2 4 When played, search your discard pile for a Good character a
3 Your opponent's events cannot affect you Evil characters.
3 3 6 6 When played, search your deck for a Three's Company and pl
2 3 3 4 Draw a card when you play an event with Dog, Cat, or Wolf in
3 3 4 4 When Inuyasha steals a shard put a copy of The Wind Scar fro
3 If you opponent controls more characters than you, expend o
4 3 6 5 When Kagura defeats a Good character, kill it instead.
3 6 4 3 When played, search your deck fro Kanna's Mirror and put it
3 5 4 3 Expend Kanna to kill 1 of your opponent's defeated character
3 3 7 5 Once per turn when Kikyo is attacked and does not have an a
3 3 3 3 When played, name a character. Kikyo gains +10 to her attack
3 4 7 3 When played search your deck for Tokijin and put it in your h
3 4 5 3 At the start of Recovery, discard Naraku to put into play 2 non
4 3 6 4 When Shippo is attacked, save and ready one of your defeate
5 Expend one character that you control to save and ready one
4 6 3 7 When Juromaru steals a shard while you control Kageromaru
3 Play only if you control Naraku and 5 or more Spawn. Expend
3 Play if you control only Spawn and if they number 3 or more.
1 Play at the end of Setup and only if your control Kikyo and Inu
1 Play at the start of Battle. When a character with Bird or Crow
2 Play when one of your Spawn defeats a character. Draw 2 car
0 When one ocharacters with Wolf in the title is killed, you may
4 5 3 4 Kagura cannot be attacked while you control a non-Unique Sp
2 Attach only to Jaken. * Jaken gains +2 to all colors. * When Ja
2 Attach only to Kagura. * When attacking , Kagura gains + X to
1 During Recovery, you may return Tenseiga to your hand to sav
0 Once per a turn , you may discard a card from your hand to d
0 No effects can kill characters.
2 2 2 4 Rin cannot be attacked while you control Sesshomaru. * expe
2 If you control at least 3 Modern Females, expend and oppone
2 Discard one of your opponent's locations. If a location was di
1 Name a card. Reveal the top 5 cards of your opponent's deck
0 Play when your opponent uses and effect to expend a charac
1 Play when attacking. If this attack is with your Inuyasha, he ga
1 Play when attacking and when you control only one characte
2 Attach to a character you control. While attached. Your oppon
0 Play at the start of Battle. All your Good Cute characters gain
2 Play only during Recovery. Save all of your defeated character
0 Play only during Setup. Search your deck for 2 Soldiers and pu
1 Your opponent searches your deck for 1 card that is Limit1 co
0 Play when your Unique Spawn is attacked. Discard the top 3 c
0 Play at the start of Battle. Put 3 counters on all your items wit
2 Expend all Females. * Limit 1 copy per deck.
0 You must discard 3 or more cards from your hand to play this
1 Play only during Setup and only if each of your characters is n
2 (This effect is still active while the attached Shippo is defeated
1 Chose a character your opponent controls. Expend one of you
1 Play only during Recovery. If you control Three's Company, sa
2 Play at the start of Battle and only if you control 3 or more Sp
0 Choose a Good character you control and an Evil character yo
0 Attach to a Female you control. While attached , this characte
1 Your opponent's items have no effects
1 Play when attacking. No players can play events for this attack
1 All items' deck cost gain -1.
1 All non-Demon characters gain -1 to their colors.
1 Once per turn, ready a Spawn that has not attacked this turn
1 Attach only to Kanna. * You may expend Kanna when your op
2 Attach only to an Archer. *When played, put 3 counters on Bo
5 3 8 When Inuyasha attacks, his black may attack as any color on t
5 3 8 6 Using this effect does not count as playing a card. During Setu
4 6 5 3 When Koga steals a shard, you may immediately attack with a
2 This character gains Evil. * While attached too Sesshomaru, h
0 3 5 7 Remove 5 Evil Demons in your discard pile to play Naraku. * W
3 3 6 4 Sango gains +3 to all colors when attacking a Demon. *When
1 Play when attacked. Discard all items on the attacking charac
1 If you control Inuyasha and Kagome, search your deck or disc
2 Draw 3 cards. * Limit 1 copy per deck.
5 7 4 When Muso defeats a character, you may choose X cards in y
5 4 6 Your opponent's events cannot affect your Priestesses. * All o
2 Draw the bottom card of your discard pile. If that card has Do
1 Play when attacked. If you control The Dog, the attacker gains
2 3 4 5 When The Wolf attacks or is attacked while you control The D
0 Play when attacked. Expend a copy of The Dog, The Cat, or Th
2 4 3 5 All of your events cost -1 to play. The first event you play in Ba
1 Play during Setup. Choose a character your opponent control
2 Play when attacked. Gain+1 to your attacked color for this att
1 Play when attacking. Gain +1 to the attacking color for this att
2 4 5 3 When played, If you control The Dog and The Wolf, name an
0 Shuffle 3 cards that have Wolf, Cat, or Dog in the title from yo
2 3 2 4 While you control 3 or more Unique characters with Panther
1 3 4 1 When this character steals a shard you may search your deck
2 5 2 4 When played , if the bottom card of your discard pile is an ev
3 3 4 6 When Bat Demon Tribe Member defeats a character, your op
2 5 4 3 When you steal a shard, your opponent discards the top card
1 2 3 2 When played choose a color. This character gains +1 to that c
1 2 3 2 Wolf gains +1 purple for each card with Wolf in the title in yo
1 2 2 3 When played, put a character in your discard pile on top of yo
2 4 3 4 At the start of Battle choose a color. All of your Good characte
1 2 1 2 All of your Villagers gain +1 to all colors. *When one of your V
0 1 1 1 All of your opponent's characters gain -1 to all colors
2 4 3 3 When Inuyasha is attacked, you may remove him from the ga
1 3 1 2 This card counts as 2 Supernatural characters for your card eff
2 4 2 2 When played, search your discard pile for a location and set i
0 3 2 2 When played search your deck and discard pile for a copy of M
2 4 3 2 This character gains +2 to all colors while it has an item attach
0 2 2 2 When played and you control Inuyasha, Myoga does not coun
1 3 2 3 When played search your deck for a Sango and put it in your
2 3 2 3 Expend X Villagers you control. Enraged Villager gains + X to
3 6 4 2 When played, you may shuffle a Koga or Sesshomaru from yo
2 3 5 3 When played search your discard pile for an event that is play
0 2 2 2 Expend Buyo to give a character +2 to the attacking color whe
2 3 2 4 When played, search your discard pile for 2 Animals and put t
2 2 2 3 When played draw a card. * At the start of Battle reveal the to
2 2 3 2 2 When played, your opponent puts a card from his hand deck.
2 3 4 3 When played, search your discard pile for 2 items and put th
2 4 5 2 When your Sango is defeated, Kirara may immediately attack
2 5 3 3 Expend Totosai to reveal the top 5 cards of your deck and pla
2 4 3 3 When played, remove the bottom 2 cards of your opponent's
2 5 2 4 All of your opponent's Animals gain -1 to all colors.
0 Play when attacking. Gain+1 to all colors put the bottom card
2 Play when attacked. Gain +1 to your defending color you may
0 Attach to a character your opponent controls. When this char
1 Play when a Demon you control attack a Female. The attacke
2 Shuffle any amount of cards from your hand into your deck a
2 Defeat a character in play that has a color value of 2 or more
0 Play when attacking. Gain +2 to all colors and remove 2 cards
0 Play when attacking with a character with Bat Demon in the ti
1 Play when attacked. If your defending color is greater than th
0 (While this card is in your discard pile as an action in Battle yo
0 Increase the bonuses of all your items by +1
0 While attached to Shippo, he gains +1 to all colors. *When Sh
1 Gain +1 to all colors. * When this character defeats a characte
0 Expend this character to search your discard pile for an event
0 When this character defeats a character, put the bottom 2 ca
3 3 6 5 When played search your deck for Tokijin and Tenseiga and p
3 7 3 3 When Inuyasha attacks, you may discard a card from your han
3 4 4 6 When played shuffle 2 characters from your discard pile into
2 5 2 3 This character gains +1 to all colors for each other 2 character
2 5 2 4 All of your characters with Imp in the title gain +2 to all colors
2 2 2 4 When played, expend one of your opponent's characters. If y
2 5 3 3 When played, steal one of your opponent's items and attach
2 4 3 4 This character gains +1 white for each Slayer in play and +1 re
3 3 6 5 When played, search your deck for 2 locations with Kagome i
3 6 3 5 When played, shuffle 3 Females from your discard pile into yo
3 6 3 4 All of your characters with Bat Demon in the title gain +1 to a
3 3 6 4 (Power UP: For the rest of the turn when a Female you contro
3 6 3 5 (Power UP: Draw a card for each character you control with W
4 6 3 5 When one of your other Slayers is defeated by an attack whil
2 3 2 4 Gain+1 blue for each Demon in play. * If Shippo is in play Sote
3 6 5 3 All of your non-Unique characters with Panther Tribe in the
4 3 5 7 When Shuran attacks, you may discard a card from your hand
4 7 3 5 When Toran defeats a character, and you control only charact
3 4 3 5 While you control Naraku, Kagura gains -2 deck cost to play. *
2 3 4 2 While you control Naraku, Naraku's Demons gains -2 deck cos
3 5 4 6 When Shippo steals a Jewel shard, reveal a Jewel shard you c
3 6 5 2 Shuffle 2 items from your discard pile into your deck. *When
2 5 4 3 When you pay the deck cost of a Modern character, you may
1 2 3 3 When your Soten or Koryu defeats a character your opponen
3 6 5 4 The deck cost of your Demons gain -2 to play. * Discard Narak
0 Play when your Inuyasha attacks. Your opponent may not pla
1 Play when attacking with a Spawn. If the attacked character is
1 Play when one of your Modern characters is attacked. You ma
0 Remove a location in play from the game. You may discard a c
0 (Use during Setup) Ready one of your characters. * Limit once
0 Play when attacking with a Demon, Gain +1 to your attacking
2 Search your deck for up to 4 characters with Bat Demon in th
0 Play when a character in this picture is attacked. Gain +1 to th
0 Choose a player, That player shuffles his deck . Draw a card. *
0 Play when attacking while you control only Ninjas. Gain +1 to
1 When one of your characters with Panther Tribe in the title a
0 When attacking with a character you control with Wolf in the
0 At the end of the turn search your discard pile for a character
0 Once per turn during Setup, search your discard pile for a Mo
0 The first character you defeat in Battle is killed instead.
0 Your opponent may play only 1 copy of an event during Battle
0 At the start of Battle draw the bottom card of your discard pil
0 At the end of turn, your opponent removes the top card of hi
0 While you control only characters with Bat Demon in the title
3 5 3 4 (Power UP: Take all items attached to your opponent's charac
3 6 3 4 (Power UP:* When played search your deck or discard pile for
3 3 6 5 During Recovery, you may discard any non-Unique Demon fro
3 6 5 3 When this character is defeated, you opponent discards the t
3 4 6 3 When a character with Bat Demon in the title defeats a chara
2 4 2 4 Your opponents colors gain -2 when attacking this character. *
2 2 3 3 Shuran enters play expended. *If played while you control on
1 (At the end of the turn if this card is in your discard pile retur
0 Play during Setup. Expend a character you control to look at t
0 Play during Setup. Search your deck or discard pile for 2 chara
0 You may discard a Demon from your hand to look at your opp
0 Shuffle 2 characters from your discard pile into your deck. Sea
2 Shuffle a character you control into your deck to shuffle ten c
0 (This effect is also active while this character is defeated.) *Att
0 Discard a copy of Three's Company from your hand to expend
2 Play only if all the characters you control have Dog Leader in
1 Play while you control Koga and another character with Wolf
2 Play when Sesshomaru steals a shard and only if you control
0 Discard a Modern character from your hand to end the curre
0 (This effect is active while this card is in your discard pile.) Wh
2 (If this character is defeated at the start of Recovery, and you
1 Gain+2 to all colors. * When this character is defeated, you m
2 This character cannot attack. *Expend this character to defea
2 This character gains +1 to all colors. If attached to Inuyasha, h
0 Once per turn, discard a character from your hand to search y
0 When 20 of your Villagers are in play, you win the game.
0 3 8 Remove 10 characters with Panther Tribe in the title from you
4 7 4 5 (At the start of Recovery if Muso is defeated save him.)At the
2 (Kaitou Deck only) Name an event, item, or location. Search y
1 Discard a card from your hand to search your discard pile for
3 3 6 4 (Power UP: Search your discard pile for all items with Yura's in
2 4 3 4 (Power UP: You may ready 2 Ink Demons.) * All Ink Demons g
3 3 5 6 (Power Up: Ready Hiten and Manten) * Your opponent canno
3 5 6 3 (Power UP: Attach all items in your discard pile with Hiten or
3 4 7 6 (Power UP: Search your deck or discard pile for a card and pu
5 7 3 7 (Power UP: Your opponent may not play events for the rest o
4 4 6 3 (Power UP: Steal a shard.) * When played, discard a location
3 2 6 5 (Power UP: Ready Juromaru) * When Kageromaru steals a sh
5 3 7 7 (Power UP: All Good characters in play gain -4 to all colors for
4 3 7 5 When played search your discard pile for 3 characters with Cr
5 7 3 (Power UP: Search your deck or discard pile for a copy of Tets
5 4 6 (Power UP: Choose a card from your kaitou deck and put it in
2 5 4 3 When played search your deck for a Koga and put it in your h
2 3 5 6 All of your Good characters in play gain Cute. *When a Good,
2 2 2 4 Once per turn during Setup , you may shuffle your Sesshoma
2 5 4 3 When played , put 2 counters on any item you control with Bo
3 3 5 7 When played, search your discard pile for an event that can b
2 Discard and item and location your opponent controls.
2 Play at the start of Battle, all items in play have blank effects.
3 5 3 6 When played, put a card in your discard pile at the bottom of
2 Play when you attack. Switch the attacking color to another le
2 2 4 3 While you control Naraku, the deck cost of Naraku's Demons
3 3 5 3 When played search your deck or discard pile for Shippo and
2 3 2 4 Naraku's Demons gains -2 deck cost while you control Naraku
3 5 6 3 When played search your deck for a copy of Naraku and put h
0 1 1 1 Chokyukai gains +1 to all colors. * Chokyukai's Brides cannot
2 4 3 3 When played choose a character you control. That character
2 3 4 3 When played shuffle 2 Cute Females from your discard pile in
3 3 5 6 When played, search your deck for a non-Unique item and pu
4 3 6 5 (Power UP: Expend a Cute Male your opponent controls.) * W
4 6 4 5 When played while you control 4 or more other characters w
4 3 7 6 When played while you control 4 or more other characters w
2 3 2 4 Your opponent must play with the top card of his deck reveal
3 3 5 6 When Kagome defeats a character, you may save one of your
4 6 3 7 Once per turn when Sango defeats a Demon, you may discard
3 4 6 3 When Shippo is defeated while you control only Good charac
4 7 3 5 When played search your deck for a card with Chokyukai in th
2 3 4 3 Chokyukai gains +1 to all colors for each Female you control.
2 5 3 3 Chokyukai cannot be attacked by Females. * Goku gains -2 to
4 7 6 3 (Power UP: If you control Iunyasha ready your Kagome.) * Wh
3 6 3 4 During Setup, you may expend Kagura to search your discard
2 4 3 3 Durring Setup, you may expend Kanna to draw 2 cards. * Wh
3 4 6 3 When Kirara defeats a character whiel you control only Slayer
3 5 5 3 Kikyo gains +1 red for each event in all discard piles and +1 gr
2 3 4 3 When played choose a Modern character you control. Your o
2 3 4 3 When played search your discard pile for a location and put it
4 3 5 7 When played discard a card from your hand to discard a card
3 4 3 6 When Miroku defeats a Demon while you control Sango, disc
2 2 2 2 Shippo gains +1 to all colors. * Mizuki gains +2 to all colors wh
2 3 4 5 When Kaede defeats a character look at the top 5 cards of yo
2 4 3 3 Expend Kagome's Grandfather to draw 4 cards and discard 2
0 Reveal the top 2 cards of your deck. Put one card in your han
1 Search your discard pile for 2 characters with Band of Seven
0 Attach to a character you control with Band of Seven in the ti
0 Play when you attack while controlling only Evil characters. G
0 Play only if all character you control have Band of Seven in th
0 Play duringSetup. Discard one character from your hand to se
0 Remove an attached event in play from the game. You may di
0 Play when attacking. Gain+2 to the attacking color for that att
0 Discard any number of characters you control. Put 2 cards fro
0 Attach to a character you control. When this character is defe
2 Attach only to Renkotsu. *Gain +2 to all colors. * When Renko
1 This character is not affected by your opponent's events. * W
2 Discard Fire Bomb to discard an opponent's location and item
1 Attach only to Kanna. *Gain +1 to all colors. *When Kanna is
0 Gain+1 to all colors.* At the start of Recovery ready this chara
4 7 3 6 When played search your discard pile for a copy of Kikyo and
3 6 5 3 (Power UP: If you only control Slayers return all defeated Dem
4 5 3 7 All Good characters in play gain -2 to all colors. *When Narak
3 5 4 4 When played search your discard pile for an item and put it in
2 5 4 3 When played search your discard pile for 3 items. Put one in y
3 4 4 When played choose 2 different colors. You may choose for S
2 5 3 When played, you may expend Kagome to put into play a Cut
3 3 5 6 When played search your discard pile for a copy of Kagome a
3 3 6 6 You may expend Inuyasha to ready Kagome. *Kagome gains+
4 6 5 3 Naraku's Demons gain -2 deck cost while you control Naraku.
3 3 4 6 (Power UP: All Humans gains +2 to all colors.)* when Inuyash
3 4 3 5 Expend Infant to expend a Female your opponent controls. If
4 6 3 5 When played while you control 4 or more other Priests or Pri
3 3 6 5 When a different Jakotsu you control attacks with a color that
4 4 5 7 At the start of Battle, you may expend Renkotsu to name a ca
3 6 5 4 When played discard an attached event in play. * your oppon
3 3 4 6 When played search your deck for a copy of Kagome and put
3 3 6 4 When played search your discard pile for a copy of Kagome a
3 6 3 4 When played search your Kaitou deck for a copy of Kagome a
2 3 4 6 When played while you control Hakkaku, search your discard
2 6 3 4 When played while you control Ginta draw a card. * During Se
2 3 4 3 (Power UP: All you opponent's Demons gain -2 to all colors.) *
2 4 3 2 When one of your Modern characters defeats a Demon, you
4 6 7 3 When played while you control 4 or more other Good charac
0 1 1 1 At the start of the turn put 2 cards from your discard pile at t
1 Play when attacking with a character that has an item attache
0 Attach to a character you control. * Gain +1 to all colors. * Lim
2 Expend a Spawn you control to search your deck for a copy o
2 Play when attacked and while you control only Females. Your
2 Play while you control only Females. Search you Kaitou deck f
2 Search you deck for 2 copies of Chokykai's Brides and put the
0 Play at the start of Battle. Draw one card for each character y
0 Play when Miroku or Sango defeats a character while you con
0 Play at the start of Battle. No effects can keep a character fro
0 Return a Villager you control to your hand to save 2 of your V
0 Discard Chinese Sutra to choose a character. That character g
0 Once per turn, you may return Necklace of Flowers to your h
0 Gain +1 to all colors.* Discard this item to discard one of your
2 Remove Scalpel from the game to save a character.
1 When this character defeats a character randomly discard a c
3 Attach only to Bankotsu. * Gain +3 to all colors. * When Bank
0 When you play a Modern character draw a card.
0 Once per turn during Setup, search your discard pile for an ite
1 At the start of the turn draw a card. If you control Chokyukai
20 At the start of the game, you may look at your Jewel Shards.
4 5 4 7 When played while you control 4 or more priests or priestess
5 7 7 3 At the Start of Battle remove 2 cards in your opponent's disca
4 3 5 7 (Power UP: If your opponent controls more characters than y
4 5 6 3 (Power UP: Your opponent discards 2 cards at random from h
4 7 3 6 Once per turn during Setup discard a character from your han
3 6 4 5 When a different Kagome you control attacks with a color tha
4 7 3 7 When a different Bankotsu you control attacks with a color th
4 4 7 6 When Sesshomaru defeats a character name a non-character
4 7 4 5 While you control only Priests or Priestesses, your opponent
0 While you control 8 or more Unique, Modern characters, you
0 Play while you control Shippo. *Search your deck for a Femal
0 Play when one of your Koga, Kagome or Inuyasha cards that h
0 Search your discard pile for 2 cards and put them on top of yo
2 You must discard 3 cards from your hand to play this card. Kil
0 Play while your opponent possesses more shards than you. E
0 Play when attacking. Discard a card from your hand to draw a
2 You must discard a Modern character from your hand to play
0 Shuffle your hand into your deck and draw 3 cards. * Limit on
2 (When this card is in your discard pile at the end of your turn
2 When played, discard X cards from the top of your deck. Cho
5 No player can steal shards when a character is defeated. No p
10 Once a turn during Setup, you may play an item from your ha
5 At the start of the game you, may reveal 5 cards from your Ka
2 Once per turn when one of your Modern characters defeats a
0 Play only while you control Chokyukai. * Attach to a characte
6 4 8 6 At the start of Battle, you may discard one of your Spawn in p
4 3 6 7 When played search your deck for a copy of The Heart Scar a
0 You must discard a copy of Inuyasha from your hand to play
0 Expend a character you control and discard a character from
3 5 3 4 When played while you control only Spawn, discard a card at
2 Expend a character your opponent controls. * Limit 3 copies p
2 Expend a character you control to search your discard pile fo
6 4 6 7 Inuyasha gains +5 all colors whiel Kagome is defeated. * Inuya
3 5 7 3 To play this Inuyasha, you must control a different Inuyasha. *
4 6 4 6 When played return a character you control to your hand or k
4 7 3 5 To play this Kagome you must control a different Kagome. * D
3 3 7 7 When playe * At the start of the turn reveal the top 3 cards of y
3 7 3 5 When a different Miroku you control attacks with a color that
4 4 6 5 (Power UP: If you control only Good characters, save all your
4 5 4 7 To play this Sango you must control a different Sango. * Sango
6 6 4 7 Miroku gains +5 to all colors while Sango is defeated. * When
4 7 4 6 When a different Naraku you control attacks with a color that
3 4 3 6 When played search you discard pile for a Slayer or a copy of
4 4 7 6 When a different Sesshomaru you control attacks with a colo
4 6 3 5 When played choose a character you control. That character
3 4 6 5 (Power UP: Search your deck for 3 Ninjas and put them in you
4 6 7 4 ( Power UP: Save a Spawn you control.) * When one of your S
3 5 4 6 (Power UP: Search your deck for 4 non-Unique Demons and p
4 7 4 5 At the start of Battle remove the top card of yoru deck from
4 7 4 6 (Power UP:* When Entei defeats a character, search your disc
6 3 8 6 Twice per turn you may expend a character with Wolf in the ti
4 3 5 7 (Power UP: Search through your opponent's deck and remov
2 2 2 3 Expend Hachi to play a character from your hand during Battl
0 2 1 1 When played, search your deck for 2 non-Unique items and p
1 2 3 3 When played, name a character. Ink Demons gains +3 black w
1 2 3 3 All copies of Ink Demons gain +2 black for each Ink Demon in
2 3 2 5 If you control Sesshomaru, no player can discard any attached
3 5 2 4 When played , search your deck for 2 copies of Stolen Souls a
1 3 3 2 If Sango is in play, Kohaku gains +2 to all his colors. When San
2 3 5 3 Miroku's Grandfather gains +2 purple for each Priest or Priest
1 1 3 2 Demons cannot attack Myoga. Expend Myoga to discard your
0 1 1 1 Expend Onigumo to play a demon from your hand. Discard O
1 2 2 3 Villain Soldier gains +1 purple for each item you control.
1 1 1 3 If your opponent has 2 or more times the number of shards a
2 5 4 2 When this character defeats a Demon, you may expend 1 Dem
1 2 2 3 Three Eyed Wolf gains +1 red for each character in your disca
1 3 1 2 Three Eyed Wolf gains +1 white for each Animal in yoru disca
1 4 2 3 Water God can only attack Good characters. Water God gains
1 2 1 1 When you search your deck or discard pile for a Villager, you
0 Attach only to Sango. If you control Kirara, no one can attack
1 Attach only to Kagome that you control. If you control Inuyas
1 Discard 1 character you control to search your discard pile for
1 Play when attacked. Your attacked character gains +2 black. L
1 Play when attacked. Your attacked character gains +2 blue. Lim
0 Play when attacking and choose a color. You may discard any
2 Play only during Setup. Discard 1 character that you control to
0 Search your deck for 3 cards and discard them.
0 Search your deck for a copy of a character that you control.
0 Play this card afer your Miroku defeats a character to discard
1 Play when attacked . Your attacked character gains +2 red. Lim
1 Play when attacked. Your attacked character gains +2 white. L
5 Everybody switches hands with the players to their right and
0 Play when a character attacks that has a card attached to it w
0 Attach this card to a Shippo that you control and name 3 colo
2 Attach this card to any location in play. No one can discard th
1 Play when attacked. Your attacked character gains +2 green. L
1 Play when attacked. Your attacked character gains +2 purple.
2 Attach only to a Priest or Priestess that you control. When thi
0 Discard this item to use its effect. Until the beginning of the n
1 Attach only to a Modern character in play. At the beginning o
0 When this character is attacked, your opponent's color values
2 Discard this item when your opponent defeats this character.
2 Attach only to Supernatural character that you control and na
1 Play only if you control a Priest or Priestess and attach only t
1 This character gains +1 to all colors. If attached to an Outlaw,
1 During Recovery all players must discard an item they control
0 You may use this effect if you control only Slayers. You may di
2 3 3 When played, name a non-Unique Item. Search your discard
1 3 1 2 When played, search your deck for non-Unique Demons and
2 3 3 When played, name a color. Whenever a character attacks w
1 2 1 2 When played, you may search yoru deck for 2 copies of Ink D
2 3 4 2 When played, shuffle up to 3 characters in your discard pile b
2 3 2 2 All of your Females gain +1 to all their colors. Expend Kagome
2 2 4 5 When Kagome attacks, you may look at 1 card from the top c
2 4 3 No one can attack characters with Kagome's Friend in the titl
2 3 2 3 When played, search your deck for a copy of Sango and put h
3 6 4 2 When Kirara steals a shard name a color. Kirara gains +2 to th
3 3 6 5 Your opponent cannot use card effects to discard any Priests
1 3 2 2 When a Priestess you control steals a jewel shard, you may ch
1 2 2 1 All your non-Unique Demons gain +2 black.
0 3 5 7 Remove 5 Evil Demons in your discard pile to play Naraku. * W
1 1 2 3 When a Villager steals a jewel shard, shuffle a Villager from y
3 5 4 2 All characters you control with Wolf or Wolves in the title gain
2 3 4 3 When played, you may search your discard pile for an item an
2 3 2 5 All of your opponent's characters gain Demon. All of your Slay
2 6 3 4 This character does not expend when attacking a non-Unique
1 2 2 3 When played,search your deck for a card that you play when
2 2 3 1 The Water Goddess gains +2 to all colors while she has Triden
1 3 3 2 When Village Head Master comes into play name a color all y
1 4 2 3 When Weasel Demon steals a Jewel shard, search your disca
2 3 3 When played , name a color. All of your Modern characters ga
2 Defeat a character in play that has Inuyasha's Necklace attach
1 Discard a card at random from your opponents hand. Limit 3
0 Name a character. All copies of that character in play gain +2
2 Play only if your control Kikyo. Expend your Kikyo to discard a
0 Ready a character you control. That character cannot attack f
1 Discard a location your opponent controls to search your dec
0 Play this card during Setup to move an attached item you con
0 Expend 1 Male you control to expend 1 of your opponent's Fe
2 Attach only to a Slayer and choose a color. That character gain
0 When Naraku's Poison Insects steal a jewel shard, search you
1 Events cannot affect this character.
1 Attach only to an Evil Demon and choose a color. This charact
1 Attach only to a Demon and choose a color. This Demon gains
2 Attach only to a Modern character and choose a color. This ch
2 Attach only to a Slayer that you control and choose a color. Th
2 During Recovery if this card is face down you may discard this
0 At the start of the Battle, all players discard 1 Villager that the
1 All Unique Demons gain +1 to all colors when attacked. All no
0 Other than attacks,players may not use card effects that expe
0 Players draw their cards from the bottom of their decks inste
0 When any player steals a jewel shard, that player draws a car
4 7 2 3 When Inuyasha steals a Jewel shard, shuffle 3 cards from you
3 5 2 4 When Kohaku defeats a Villager or Slayer, ready Kohaku.
2 3 5 4 Miroku gains +2 blue for each Female in play. When Miroku s
4 3 7 4 When Naraku steals a Jewel shard name a card. Search your o
3 3 6 4 Sango gains +3 to all colors when attacking a Demon. *When
4 1 3 2 If Sesshomaru has Tetsusaiga, Transformed attached, he gains
1 Shuffle 2 characters from your discard pile into your deck.
2 Female characters cannot attack for this Battle.
1 For the rest of the turn, all Good characters gain +3 to all thei
0 Discard an attached event in play.
0 Your opponent cannot remove from the game or discard any
2 Discard all locations in play. Limit 1 copy per deck.
4 Play when your opponent would win the game by shard victo
1 Ready all Villagers that you control. Your Villagers cannot atta
0 Shuffle any 3 characters in your Discard Pile back into your de
2 Discard all items in play. Limit 1 copy per deck.
2 Male and Female characters cannot attack characters of the o
2 Play when attacked by a character with a deck cost of 3 or mo
0 Any card effects that keep you from attacking a character do
3 Discard 3 cards from your hand. Characters with a deck cost o
1 Play when attacked. Discard all items on the attacking charac
0 When a card effect allows you to shuffle cards into your deck
0 Play when a Female you control attacks a character. Expend t
2 Play only when you control all Modern characters. Expend a K
3 Play this card when attacked. Stop the attack. The attacking c
3 Play when your opponent plays a character. Your opponent m
0 Name a non-Unique character. Reveal the top 5 cards of your
2 Search your deck or discard pile for up to 4 characters with W
2 This character cannot be affected by events. This character ga
1 This character gains Demon.
2 This character gains +2 to all colors.
1 Players draw 4 cards during Draw instead of 3.
0 During setup, you may search your discard pile for an item an
0 Players may not use card effects that search their decks or dis
0 All players play with the top card of their decks face-up.
3 During Recovery, players must remove from the game any ch
0 At the end of the turn, all players draw the bottom card of th
0 Players can play only 2 events per turn.
1 All non-Unique Demons gain +1 blue and +1 red when attack
0 When played name an event. That event gains +3 to its deck
3 3 2 4 When Inuyasha defeats a character with a higher deck cost th
3 Discard 1 character you control to discard 1 of your opponent
2 Play when attacked. Your attacked character gains +3 to its att
2 Play when attacking or when attacked. Gain +5 to any color fo
5 7 3 7 If you control 5 or more Priests or Priestesses, they may steal
4 3 6 4 Non-Unique Demons cannot attack Sango. When Sango defe
2 Attach this card to a Naraku you control. While attached, you
1 Play as your last card during Setup. Both players may play 3 c
3 2 7 3 When Sesshomaru steals a Jewel shard, draw a card. Discard
3 This character gains +2 to all colors. If attached to Inuyasha, h
5 4 6 This card cannot search for events that are limited to 1 copy p
5 6 4 Your opponent cannot discard cards from your hand. You may
3 5 4 3 Inuyasha gains +3 to all colors when attacking.
2 5 2 4 Your opponent must discard a card from his or her hand to p
3 5 4 5 When played, search your discard pile for 1 character and pu
2 5 3 3 When played, search your deck for 1 item that has Shard or J
2 2 4 2 When Kirara steals a jewel shard ready a Sango that you cont
2 3 3 4 All other Slayers gain +1 to all colors. If Kohaku is defeated, yo
4 6 3 5 When Miroku steals a jewel shard set it aside, Search the dec
3 7 3 6 When played , your opponent discards the top 5 cards of his
3 6 3 4 When played, search your deck for a copy of Hiraikotsu. Sang
3 3 5 7 When played, discard an opponent's item and location in play
3 6 3 6 When played, search your deck for 2 Puppet Villagers and pu
2 Play at the start of Battle. Your opponent must pass for his fir
5 Search your opponent's deck for a character and put it in play
4 7 3 6 When Inuyasha is defeated, you may return Inuyasha to your
3 4 3 6 To play this Inuyasha you must control a different Inuyasha. *
3 7 4 3 To play this Inuyasha you must control a different Inuyasha. *
4 7 6 4 To play this Kagome you must control a different Kagome. * T
5 7 4 6 To play this Sesshomaru, you must control a different Sesshom
4 6 3 5 When played choose a Female you control. The chosen Fema
0 Search your deck for a copy of Inuyasha, Kagome, Miroku,San
4 7 2 3 When Inuyasha steals a Jewel shard, shuffle 3 cards from you
3 6 5 3 Kagome can ready only during Recovery. * When Kagome ste
3 3 5 7 When played, discard an opponent's item and location in play
2 3 5 4 Miroku gains +2 blue for each Female in play. When Miroku s
3 3 6 4 Sango gains +3 to all colors when attacking a Demon. *When
3 7 3 6 When played, your opponent discards the top 5 cards of his o
10 Once per game during Battle, reveals the top 10 cards of your
1 Attach to a character you control. When this character is defe
0 Discard a Good character from your hand to draw the bottom
1 Search your opponent's deck for 3 cards and remove them fro
0 2 2 2 When played, discard a location.
2 4 5 2 If you control Sango while Kirara defeats a Demon that has a
1 1 3 2 Nazuna gains +2 to all colors when attacking a Demon.
2 4 3 3 When Royakan steals a shard, you may expend a character w
5 3 7 7 Your opponent cannot use Expend effects. * While you contro
2 4 2 3 All of your Villagers gain +3 to all colors when attacking a Dem
0 2 2 At the start of the turn flip a coin. If heads draw 2 cards. If tai
3 2 6 4 When Muso defeats a Villager, kill a Villager your opponent c
2 5 3 2 The deck cost of your opponent's events gain +1 to play.
2 3 5 3 When played, put 2 counters on all items, you control with B
2 3 3 3 Sould Piper gains +3 to all colors while you control Gateway t
2 2 5 4 When played, defeat one of your opponent's Villagers. * Your
2 3 4 4 Cursed Noh Mask gains +1 to all colors for each shard your op
2 2 2 2 At the start of Battle while you control Sesshomaru, you may
0 2 2 2 When played, choose a color. Crows gains +1 to that color for
2 4 3 At the start of Battle choose a Female your opponent control
2 2 4 2 When played, search your discard pile for a copy of Sesshoma
1 2 3 2 When played, search your deck or discard pile for a copy of B
0 3 2 When played, search your deck for Soul Piper and put it in pla
1 1 1 While you control Botan and Momiji, no one can attack Shikig
2 2 3 4 When a character with Wolf in the title is defeated, you may
1 2 3 (Power UP: You may attach any non-Unique items from your
2 4 3 3
1 2 3 1 White Wolf gains +1 white for each card with Wolf in the title
2 4 2 5 When Ayame is attacked, you may expend Koga to stop that a
0 2 2 2 When played, search your deck for a card with Imps in the tit
2 5 2 2 When Jaken is defeated, you may defeat Imps instead.
2 5 2 2 When Imps attacks, you may remove it from the game to rem
1 2 3 2 All item's deck costs gain -2 to attach to your Evil characters. *
3 3 4 6 Expend during Recovery to save one of your Supernatural cha
1 3 2 2 Tsubaki gains +1 to all colors. * While you control Tsubaki, you
2 3 4 2 When one of your Animals defeats a character, you may retur
3 6 5 3 When Northern Tribe Wolf Leader defeats a character, you m
1 2 2 3 Birds of Paradise gains +1 black and +1 white for each other A
0 1 3 2 The next Good character you play has a deck cost of 0 to play
2 2 2 2 Kagome gains +2 to all colors when a Good character you con
3 4 6 2 Tsubaki cannot be attacked. * When Tsubaki's Demon is defe
2 3 3 2 Kikyo gains+1 black for each other Priestess in play and +1 pu
2 4 2 3 When played, search your discard pile for 3 cards. Your oppon
2 5 3 2 At the start of Battle, you may shuffle Shippo into your deck t
4 6 4 3 At the start of Battle, you may discard a card from your hand
2 4 2 3 Hachi gains +1 white for each Good character you control. * W
2 4 2 3 At the start of Recovery, you may discard 2 Hair Demons to ki
2 2 4 2 At the start of the turn, you may shuffle a card from your han
2 2 4 3 When Samurai Warrior is defeated ready one of your Soldiers
0 Discard a location in play.
1 Play when attacking with a character that has a deck cost of 1
0 Name a card. Remove all copies of the named card from both
0 Play at the start of Battle. Name a character. That character g
0 When played , attach to a character your opponent controls.
0 Play when your opponent uses an effect to kill one of your ch
0 Play when one of your Females attacks a Male. The attacked
0 Play at the start of Battle. Name a Female your opponent con
1 Play at the start of Battle. Expend one of your Males to expen
0 Play when one of your Males is attacked. Expend one of your
0 This character gains -2 to all colors. * at the start of turn, you
0 When this character is attacked by a Demon, the attacking pla
2 When played, choose a character your opponent controls. W
0 At the start of the turn put a counter on Alarm Clock. * As an
0 At the start of the turn put the bottom card of your discard p
1 2 2 3 When Inuyasha's Mother is attacked, randomly reveal a card
2 2 5 4 When played, search your deck for a copy of Sesshomaru and
2 5 2 3 (Power UP: Your Sango, Kirara, and Sango's Father don't expe
4 3 6 1 When played, search your deck for a copy of Demon Tree Fru
5 7 3 5 (Power UP: When you Muso is defeated, save and ready him.
3 6 4 3 When played while you control only Supernatural characters,
0 1 1 1 When one of your non-Unique Demons is attacked, you may
1 3 2 2 When played, discard all of your opponent's locations. * Whe
3 4 6 3 (Power UP: Your opponent discards the top card of his deck fo
3 5 5 3 Kagome gains +1 to all colors for each expended character yo
4 7 5 3 When Koga is attacked, your opponent must expend one of h
2 2 5 4 When Naraku's Puppet is attacked, your opponent must disca
4 6 4 3 While you control 2 or more characters with Follower in the ti
2 3 2 5 Your opponent's effects cannot discard your items that have S
4 4 5 3 Hojo gains +1 white for each Modern Female you control. * A
1 2 2 2 When Myoga is attacked , you may return him to your hand t
4 4 7 3 When Koga steals a jewel shard and you control only Good, C
1 3 2 2 When played, search your discard pile for Kagome and put he
3 4 3 3 Play while you control only characters with Panther Tribe in th
5 4 3 Demon gains +1 to all colors while you control another Demo
3 6 6 3 When one of your characters with Puppet in the title defeats
2 2 3 6 When played, you may choose for Hachi's red to be blue unti
2 3 2 4 Your opponent cannot use effects to discard your items. * Tot
4 6 6 3 When Ryukdefeats a Good character, you may search your op
3 3 6 5 The deck cost of your opponent's events that are limited in co
2 4 5 3 When Tsubaki defeats a character , you may search your oppo
0 2 2 2 When played, your opponent puts his hand at the bottom of
1 2 2 2 Policeman gains +1 to all colors for each other Policeman you
4 3 7 5 (Power UP: Kill one of your opponent's defeated characters.T
4 5 3 7 At the start of Battle you may discard a card from your hand t
1 Play when attacking with an Archer, you may remove 2 count
0 Play while you control only 2 characters with Kagome's Prote
0 Expend all your characters to have all of your opponent's cha
0 Play when your Priest or Priestess attacks , If you attacked wit
0 Attach this card to one of your opponent's characters. This ch
0 Attach this card to one of your opponent's characters. This ch
0 Play when attacked. Remove a counter on an item with Bow i
0 Play if you control Kagome, Inuyasha or Koga. Ready your Kag
0 Search your opponent's deck for any card that is not limited t
0 If you control 8 or more Modern characters, discard all of you
0 Play when attacking. Your opponent discards the top card of h
0 Both players discard the top 3 cards of their decks. * Limit on
0 Your opponent chooses odd or even. Reveal the top card of y
2 Expend one of your characters to name a character. Search yo
0 Play while you control 2 or more Modern characters. Expend
0 Attach only to a Priest or Priestess. * When this character is a
2 Attach to one of your opponent's characters. This character g
0 Choose a color. This character gains +1 to that color for each
0 No player may use card effects to steal any shards or addition
0 At the start of Battle, rearrange the bottom 3 cards of your di
3 5 2 6 (Power UP: Sango cannot be attacked by Demons this turn) *
3 3 5 6 (Power UP: Your opponent discards a card from his deck fro e
4 3 6 7 When played, discard 2 items your opponent controls. If you
4 3 5 7 When Inuyasha defeats a character , you may expend one of
3 3 4 6 When played, you may use the effect of your kaitou card. Thi
2 5 2 4 As long as Inuyasha, Sota's Hero is ready no one can attack yo
2 4 3 3 When played, if you control Kagura, you may expend Kanna t
0 9 2 2 When played, discard the top card of your deck for each jewe
1 (Use during Setup.) Search your deck for an item and put it in
0 Attach to a character you control. At the end of Battle, if you
0 Attach to a character you control. At the end of Battle, if you
0 Attach to a character you control. At the end of Battle, if you
1 Play when attacking with a Slayer while you control a Ninja. S
0 Reveal a Demon in your hand and shuffle it into your deck to
0 Play when your opponent plays an event that is not an attack
1 Expend your Kagome to expend 2 of your opponent's charact
0 Play when attacking to gain +3 to any color for that attack. * L
0 Play when attacking, discard a card from your hand to search
0 Save a character with "Follower of Sesshomaru" in the title an
0 Play when Sesshomaru, Jaken or Rin is attacked. Discard a co
0 Play while you control Inuyasha, search your deck for a Fema
0 Play during Setup. If you control Three's Company or 2 or mo
0 Expend a Supernatural character you control to put into play
0 Expend a Female you control to ready a Female you control.
3 Play only while you control Kagome and Inuyasha. Put into pl
1 Play at the start of Battle. Expend a character you control wit
1 Play when your opponent play an event that is not an attack.
0 Name 3 different cards. Your opponent reveals the top 5 card
1 Play when one of your Cute characters is attacked. Gain +1 to
0 At the start of Battle you may discard any amount of cards fro
0 This character may have an additional 2 items attached.
0 All characters' color values become their printed values and c
0 Once per turn during Setup, search your deck for a Modern c
0 When a character you control attacks or is attacked you may
0 At the start of the turn look at the top 5 cards of your deck an
1 At the start of Recovery, save one of your Supernatural chara
15 Twice per game at the start of Battle, you may choose a chara
8 Once per game during Battle, search your deck for an item an
30
18 Twice per game when one of your characters attacks, you ma
3 2 6 4 During Recovery, you may expend Kagome to save 2 or your d
3 3 7 6 At the start of Battle, you may discard a card from your hadn
4 5 3 7 (Power UP: Draw 3 cards.) If this character steals a shard, you
3 2 5 6 Once per turn, you may discard 1 Demon you control to read
0 Expend a Unique character you control to put into play up to
0 Shuffle 3 cards from your discard pile into your deck or draw
3 This character gains +2 to all colors. If attached to Inuyasha, h
8 At the beginning of the game you may draw 7 cards instead o
3 3 5 6 When Inuyasha defeats an Evil character, kill it instead. * Disc
3 6 3 5 When played, search your discard pile for 2 Demons you don
4 7 3 5 When Sesshomaru defeats a character while you control Jake
2 Play at the start of Battle. Reveal the top 4 cards of your deck
0 Play when attacking. Discard a card at random from your opp
2 4 2 3 When one of your Villagers defeats a character shuffle a card
0 Play when your opponent passes for his second action in a ro
3 6 5 3 When played, search your kaitou deck for a card with Jewel in
0 Search your deck for 3 cards. Your opponent randomly choos
5 4 6 When played, search your deck for 3 events and set them asi
5 4 6 When played, search your deck for 3 Clay Warriors and put th
4 7 2 5 (Power UP: Save and ready your Kagome.) * When Inuyasha s
4 6 3 7 (Power UP: If you control Inuyasha steal a jewel shard.) * Wh
4 4 7 3 Expend Miroku to kill one of your opponent's characters that
3 5 3 6 (Power UP: If you control Miroku, defeat one of your oppone
2 3 3 4 When Shippo is defeated, you may kill him to return the atta
3 2 5 4 (Power UP: Shuffle 5 cards from your discard pile into your de
4 7 3 5 (Power UP: Search your discard pile for 3 cards and put them
3 6 5 3 (Power UP: Your opponent must discard a card from his hand
2 4 3 5 All your Humans gain +1 to all colors while attacking. * The fir
3 4 3 6 (Power UP: Ready your Sango.) * While Kohaku is ready your
1 1 2 2 When played, your opponent discards a card from his hand.
3 6 3 4 When played, search your deck for 3 Rats and put them in yo
2 4 2 3 When played, shuffle 2 Animals from your discard pile into yo
0 1 1 1 Kuroro gains +1 to all colors.
3 4 3 5 The deck cost of your Koga gains -1 to play.
3 3 6 4 While you control 4 or more loactions, Clay Warriors gains +2
2 4 3 3 When played, search your discard pile for a Fake Shikon Jewe
2 2 3 4 When Madam Exorcist attacks a Demon, that Demon gains -2
2 3 2 4 The deck cost of all Good characters gains +1 to play.
2 2 2 2 Expend Hitomi to search your discard pile for an event that co
2 2 3 5 Turtle Demon gains +1 Blue for each location in play.
0 1 1 1 The deck cost of all your Cute characters gains -1 to play.
2 3 2 3 When played, search your deck for a copy of Miroku and put
2 2 2 3 When played, choose a color. All of your Villagers gain +1 to t
3 4 3 6 Your opponent may not play Miroku. * Your Miroku gains -2 t
2 4 3 3 Soldier attaches items at 0 cost.
2 3 2 4 When played, search your Kaitou deck for an item and put it
3 5 3 5 When played, steal 2 of your opponent's items and attach the
0 1 1 1 All Males in play gain -1 to all colors.
0 2 2 2 During Setup, you may return Myoga to your hand to remove
2 3 3 4 Ginta gains +2 blue for each other Unique character you cont
2 4 3 3 All Cute, Modern Females gain +1 to all colors. * If you contro
1 2 1 3 Expend Koume to draw the bottom card of your discard pile.
2 3 4 3 Hakkaku gains +2 purple for each other Unique character you
2 3 3 4 When Kirara is attacked, you may discard up to 5 cards from t
2 4 3 3 Once per turn, discard 3 cards from the top of your deck to se
3 4 2 6 When played, search your discard pile for a copy of Fake Shik
3 6 3 5 When Kawaramaru is attacked, you may discard one of your l
4 3 7 5 When played, you may discard any number of locations you c
2 2 4 3 When Sesshomaru or Jaken defeats a character, you may draw
0 Play at the start or Battle. All of your opponent's lose Unique
0 Play when attacking. The attacked character's colors are their
1 Attach to a character your opponent controls. While attached
0 Remove 5 cards in your discard pile from the game to play thi
3 Play when attacked. Reveal and remove the top card of your d
2 Expend 2 of your characters to shuffle the bottom 10 cards of
0 Steal one of your opponent's locations. * Limit 3 copies per d
0 Play if you control a character with Monkey in the title. Choos
1 Attach to a character you control. When this character steals
0 Play at the start of Battle. Choose a Male and Female you con
0 This character gains +1 to all colors. If attached to an Animal,
0 Attach only to a Modern character. * When this character atta
1 When this character defeats a character, draw a card.
0 This character gains +1 to all colors. When this character atta
2 At the start of the turn, shuffle 2 cards from your discard pile
2 4 3 3 The deck cost of your Supernatural characters gains -1 for eac
3 4 3 6 When Jaken is defeated, you may expend Rin to save and rea
3 4 6 3 When played, search your deck for a copy of Ginta and Hakka
3 6 4 3 When an Outlaw defeats a Good character, you may expend a
2 4 2 3 (Power UP: Choose a color. Your opponent may not attack usi
2 3 2 3 The first time you play an event in Battle draw a card. * You c
3 6 4 3 At the start of the turn draw one card for each character you
3 5 3 4 (Power UP: Search your deck for Kanna and put her in play.) *
2 5 3 3 At the start of Battle, you may discard 2 cards from your hand
2 3 3 2 When played, search your deck for a copy Kirara and put it in
3 6 4 3 At the start of Battle, you may return Sango to your hand to c
2 4 3 2 When Hachi is defeated, you may discard him to seach your d
3 4 3 5 When played while you control 15 or more Shippos, your opp
3 3 6 4 When one of your Good characters attacks you may discard a
3 3 6 5 (Power Up: Search your discard pile for an item with Bow in t
3 5 3 6 (Power UP: Reveal your hand. If you have 3 or more copies of
2 3 3 4 When Kaede is defeated you may defeat a different Villager in
3 6 4 4 When Moth Demon defeats a character, your opponent must
4 3 5 7 When played while you control 4 or more Evil Demons, steal
3 5 3 6 (Power UP: Draw one card for each Cute, Modern Female you
4 3 7 5 When played, search your deck for Tetsusaiga and put it in yo
3 4 3 5 Expend Kanna to make your opponent discard 2 cards from h
3 5 3 6 While you control only Good characters, your opponent cann
2 Gain +1 to all colors. While attached to a Demon, gain +2 to a
0 Gain +1 to all colors. * If attached to an Animal, draw a card a
1 Gain +1 to all colors. * While attached to an Evil Human, draw
0 Once per turn, you may discard an itme attached to one of yo
2 At the end of the turn, both players discard down to 5 cards i
0 You may discard this location to search your deck for 2 locatio
3 At the start of the turn, if your opponent has no cards in his h
0 No player may use the effects of their Kaitou cards.
0 No player may use effects to save characters.
0 The deck cost of all characters gains +1 to play.
0 When a player Powers UP a character, he must discard the to
0 No player may use effects to discard cards from any player's h
2 Play during Recovery. Draw 2 cards. * Limit one copy per deck
0 Play during Recovery. Search your discard pile for a character
0 Expend a character you control to search your discard pile for
0 Put one card from your discard pile at the bottom of your de
3 Discard any amount of cards from your hand. Your opponent
0 Play at the start of Battle. Name an event. No player may play
0 Expend one of your Slayers to kill 2 of your opponent's defeat
1 Attach to a character you control. * Your opponent must play
0 Discard a card from your hand to save a character in play.* Lim
2 Name a non-Unique item. Search you deck for up to 4 coppie
4 7 6 3 (Power UP:Search your opponent's deck for X cards and remo
3 6 3 5 When you have 3 or fewer cards in your hand at the end of B
4 6 3 4 At the start of Battle, choose a color. You may discard any num
3 6 3 4 When played while your opponent controls 3 or more copies
4 5 3 6 Once per turn, you may remove 2 Good characters from your
4 5 3 6 (Power UP: Discard any amount of cards from your hand. For
4 6 3 4 While you control only Good characters and a card effect allo
0 Play during Setup. Return a character you control to your han
0 Play when you play a character. That character's deck cost gai
1 Each time your opponent passes in Battle shuffle 2 cards from
1 Play only if you control 3 or more Priests or Priestesses. Searc
1 Play if you control Rin or Jaken. Search you deck for a copy of
2 Search your discard pile for 2 items and put them in your han
0 Choose an opponent's character in his discard pile that is diff
0 (When this card is in your discard pile while you play a 5 cost
1 Play when attacked. Expend a Good character you control to
2 Discard a Slayer from your hand to search your Kaitou deck fo
0 Play at the end of the turn. Search your discard pile for up to
10 Kill all characters in play. * Remove from the game afer use.
0 Play if you control 3 or more Evil Demons. Remove 10 cards in
0 Play during Setup. Draw 2 cards. * Limit once per turn. * Rem
0 Play when your opponent uses an effect to discard a card from
3 Gain +2 to all colors. * While attached to a character with Evi
Discard Bomb to kill one of your opponent's defeated charact
5 On the first turn of the game afer you played 2 characters, yo
3 3 5 6 When a different Inuyasha you control attacks with a color th
5 Remove all items and locations in play. * Limit 2 copies per de
5 Return 7 characters you control to their owners' hands to pla
3 Once per turn when one of your characters attacks, you may
3 5 6 3 (Power UP: Shuffle one card from your discard pile into your
3 6 5 3 (Power UP: Search your deck for an Inuyasha and put him in y
3 6 3 5 When played, search your deck for a copy of Miroku and put
3 6 3 6 When played, search your deck for a copy of Sango and put h
3 3 6 4 When played, search your deck for a copy of Kagome, Miroku
3 5 3 6 Your Kagome cannot be attacked. * When Inuyasha attacks an
2 Gain +1 to all colors. If attached to a Human, gain +2 to all co
3 Play when attacking. Your opponent must discard X cards from
0 Your opponent cannot shuffle cards into his deck for this turn
0 Play when attacking. Search your discard pile for a card that c
3 6 3 5 At the start of the turn, draw a card. * At the end of the turn,
0 Remove the bottom 5 cards of your opponent's discard pile fr
0 Play at the start of Battle. When one of your Good characters
4 3 7 5 When one of your Good characters defeat a character, you m
4 6 3 5 When played, search your Kaitou deck for a copy of Inuyasha
4 5 3 6 When Inuyasha is defeated, shuffle 3 cards from your discard
3 6 3 5 When played, expend a Demon in play. * All your opponent's
3 Kill all defeated characters. * Limit one copy per deck.
4 5 3 7 (Power UP: Ready Jaken or Rin.) * When Sesshomaru, Jaken,
0 Play when attacked. Discard 2 cards from your hand to gain +
5 6 4 (Power UP: Shuffle 5 characters with Band of Seven in the titl
5 4 6 (Power UP: Search your discard pile for 3 characters with Ban
2 Play when attacking. Search you deck for a location and put it
0 Expend a Female you control to search your discard pile for 2
0 Play when attacking. Expend a Good character you control to
0 Choose a character you control. If your opponent controls a v
3 Attach to a character your opponent controls. The attached c
0 Expend Sango to put in play a Slayer from your discard pile.
5 Your opponent discards 2 cards from his hand. * Limit 3 copie
0 Play at the end of Battle if you control at least 4 undefeated c
0 Expend a Modern character you control to search your discar
0 Shuffle 5 events that aren't limited to one copy per deck from
3 4 3 6 When played search your discard pile for Sesshomaru and pu
3 6 4 3 At the start of Battle, you may discard a card from your hand
3 4 6 3 At the start of Battle, you may discard a card from your hand
3 4 3 6 At the start of Battle, you may discard a card from your hand
3 4 3 6 At the start of Battle, you may discard a card from your hand
3 6 3 5 During Recovery save one of your Slayers. * While you contro
4 5 4 7 When played search your discard pile for a Ninja and put it in
3 3 5 Bird Demons gains +2 to all colors while you control Princess
3 5 3 Bird Demons gains +2 to all colors while you control Princess
3 5 3 Bird Demons gains +2 to all colors while you control Princess
4 7 3 6 Aggressive* Hakudoshi gains the keyword Regeneration while
2 5 3 4 When played search your deck for an item and attach to one
5 5 7 6 Mezu cannot be attacked by characters that have a deck cost
5 6 7 5 Gozu cannot be attacked by characters that have a deck cost
2 4 3 5 When played steal 2 attached cards and attach them to your
3 4 5 6 When played search your deck for an Entei and put it in your
4 4 7 5 Aggressive * When Kwannon defeats a character search your
3 4 6 5 Aggressive * All your other Animals gain +1 to all colors. * Wh
1 Play only if all characters you control are Ninja. Choose a char
3 Modifier * Play only if all characters you control have Band of
1 Attach only to a Ninja. * When attacked, this Ninja gains +1 to
2 When played name a non-character card. No player may play
2 Gain +2 to all colors. * This character gains the keyword Aggre
2 Gain +2 to all colors. * This character gains the keyword Rege
4 7 6 4 (Power UP: Draw the bottom 2 cards of your discard pile.) * W
4 6 7 4 (Power UP: Draw the bottom 2 cards of your deck.) * When S
4 6 7 4 (Power UP: Draw 2 cards.) * Seiryu gains +1 to all colors for th
4 6 7 4 (Power UP: Draw the top 2 cards of your discard pile.) * All of
4 6 4 7 Defensive * When Saint Hiriji defeats a character shuffle the b
4 7 4 6 Aggressive * When Tsubaki defeats a character search your d
3 6 5 3 Once per turn when one of your Soldiers, Priests or Priestesse
4 3 7 3 When played, while you control Kagome, you may expend Sh
4 4 6 (Power UP: Remove the top 2 cards of your opponent's deck
4 3 6 6 (During Setup, you may expend a Kagome you control to put
4 7 6 4 When played search your deck for 2 characters with Bird Dem
3 3 6 5 Aggressive * At the start of the turn draw a card. * At the end
4 5 6 4 At the start of Battle draw 2 cards. * At the end of turn search
3 4 3 6 Aggressive * When played search your deck for a copy of Kira
4 4 6 7 Miroku gains +2 white for each Female you control. * When
3 4 5 6 When played search your deck for Tenseiga at attach it to Ses
3 3 6 5 (Power UP: Ready Sesshomaru.) * Sesshomaru cannot be affe
2 Attach this event to a character your opponent controls and c
3 5 3 6 When Akitoki Hojo defeats a character while you control a di
2 Modifier * Search your deck for 3 Demon Ninja and put them
2 Draw* Play when attacking with a character with Bird Demon
3 Shuffle * Kill one of your opponents defeated character unles
3 (Play during Setup.) Search your deck for a character and put
0 Look at the bottom 5 cards of your discard pile and put one o
4 7 4 Shippo may not be attacked while you control another Good
0 All events gain Limit once per turn.
0 At the end of the turn shuffle 2 cards from your discard pile in
4 7 4 6 When one of your Bird Demons defeats a character remove t
6 3 7 5 When played put 2 counter on Inuyasha. * at the start of Batt
4 4 6 7 (Power UP: Expend one of your Ninja to steal a shard.) * All o
4 3 7 5 Defensive * Hakudoshi and Rengokuki gain the keyword Aggr
4 3 7 5 When Sesshomaru steals a shard put a counter on Sesshoma
4 6 7 4 Regeneration * When Naraku defeats a character choose a d
4 6 4 7 (Power UP: Your opponent cannot play events this turn.) Rege
2 Draw * Play when a Ninja is attacked. Gain +2 to the attacked
2 Play while you control only Ninja. * Search your deck for a car
2 (This effect is also active while the attached character is defea
2 Save 2 of your defeated Spawn. * Remove from the game afe
2 Draw * Search your kaitou deck for a character and put it in y
2 Draw * Play when a character with Protector in the title is att
5 4 6 (Power UP: Expend 3 of your characters to discard your oppo
5 4 6 (Power UP: Save all of your defeated Priests or Priestesses.) *
4 3 6 8 Aggressive * Sesshomaru may attack with his blue as any colo
5 6 7 4 When played search your deck for a copy of Sango and put he
4 7 2 2 At the end of Setup while you control Kagome, you may expe
1 Search your deck for 2 Spawn and put them in your hand. * L
1 Modifier * Play while you control only Priests or Priestesses. S
4 Gain +3 to all colors. * When this character defeats a characte
2 Gain +2 to all colors. * This character may attack a player dire
1 When a card goes into a discard pile remove it from the game
0 Play during Setup. You do not pay the deck cost of your chara
4 4 5 7 Aggressive * When Princess Abi steals a shard while you cont
5 7 3 7 (Power UP: Remove the top 3 cards of your opponent's deck.
3 3 3 5 (Power UP: Search your discard pile for an itme and attach it
15 Shuffle * Remove all characters, items and locations in play fr
4 7 7 3 (Power UP: Remove X cards from the top of your opponent's
4 6 3 5 When played choose a Female you control. That Female cann
4 7 3 6 When Inuyasha is defeated, you may return Inuyasha to your
5 4 6 (Power UP: Choose a card from your kaitou deck and put it in
5 7 4 6 To play this Sesshomaru, you must control a different Sesshom
2 2 2 4 Once per turn during Setup, you may shuffle your Sesshomar
3 6 6 3 When one of your character with Puppet in the title defeats a
1 Play when your opponent plays an event that is not an attack
2 Play at the start of Battle. Your opponent must pass for his fir
0 Search your opponent's deck for 3 different cards and remove
5 Search your opponent's deck for a character and put it in play
3 6 3 7 To play this Naraku you must control a different Naraku. * Wh
3 7 4 5 To play this Sesshomaru, you must control a different Sesshom
3 6 4 5 (Power UP: Ready Kanna.) * While you control Naraku, Kagur
3 3 6 5 (Power UP: Serach your deck for 2 items and put them in you
5 7 4 6
5 6 4
3 4 3 6
3 5 4 5
4 6 7 4
5 3 8 6
1
5 4 7
3 6 5 3
3 Discard 1 character you control to discard 1 of your opponent
3 6 6 3 When one of your characters with Puppet in the title defeats
4 6 4 7 When Kikyo defeats a character that has an item attached, di
0 Shuffle 3 cards from your discard pile into your deck or draw
4 6 5 3 When Koga steals a shard, you may immediately attack with a
5 7 4 6 To play this Sesshomaru, you must control a different Sesshom
4 6 3 5 When played choose a Female you control. That Female cann
4 7 3 6 When Inuyasha is defeated, you may return Inuyasha to your
5 Search your opponent's deck for a character and put it in play
4 3 5 7 (Power UP: Search through your opponent's deck and remov
3 3 3 5 (Power UP: Search your discard pile for an item and attach it
4 6 3 7 When played search your deck for a copy of Rin and Jaken an
3 3 6 6 When played, search your deck for Three's Company and put
2 Gain +1 to all colors. While attached to Sesshomaru gain +2 to
0 Attach only to Sesshomaru. When played search your deck fo
4 3 4 8 When your Jaken, A-Un, or Sesshomaru's Demon is attacked,
2 Play when your character with Tensiega attached is defeated,
3 When played, search your deck or discard pile for a copy of To
0 Play when you defeat a character while your opponent contro
3 3 5 7 When Sesshomaru steals a shard, you may shuffle him into yo
5 3 9 (Power UP: Expend one of your opponent's characters.) * You
1 3 1 2 Any items attached to Warriors that increase color(s) increase
1 2 2 2 When played, search your deck for a copy of Bow and put it i
0 1 1 1 When played, search your deck for Satoru or Mayu and put it
1 2 2 2 When played, discard 1 of your opponent's locations. Search
1 1 2 1 Expend Teacher to discard a non-Unique item in play.
1 2 2 2
1 1 1 1 If Crows defeats a character, you can steal 1 of that character
0 1 1 1 Expend Child Villager to discard a non-Unique item.
1 1 4 3 When you defeat an opponent's Villager, choose another Villa
1 2 2 1
1 3 1 1 When any 1 of your other Vilalgers is defeated, you may reve
1 1 2 3 Manten Gains +2 white and +1 purple.
1 3 2 3
1 1 2 2 When played, search your deck for a copy of Medic Kit and pu
1 3 2 2 When played, search your deck for a location and put it in yo
1 2 1 4 Discard Souls to save Gamajiro.
1 1 2 2 When played, you may discard a card from your hand to play
1 3 2 2
2 1 2 1 Use only during Recovery. Discard Village Matron to save a Vi
1 1 2 1 Expend Old Villager and discard the top card of your deck. Se
1 2 1 2 All your other Priests or Priestesses gain +1 to all colors.
1 1 3 2 When Spider Head attacks choose a matching color on anoth
1 1 1 2 Your Demons gain +1 black and your opponent's Humans gain
2 2 2 1 When an Outlaw is attacked, you may have Hurt Bandit be att
1 3 2 2 If you control 1 or more Unique Demons, this character gains
1 2 3 1 Cannot be attacked by Good Males. Hiten gains +1 red while
1 2 1 2 You may expend 3 Bandits to steal a jewel shard.
1 2 1 1 Expend Village Mother and discard the top card of your deck
1 1 2 1 When played, draw a card.
1 1 1 3 Nobunaga gains +1 white. If you control Nobunaga, then whe
1 3 1 2 Search your deck or discard pile for a copy of Inuyasha's Ball a
1 3 1 3 When played, you may search your deck for Spirit Sutra or Sp
1 3 3 1 Scared Bandit gains -1 to all colors when attacked.
0 Play when attacking to gain +2 purple for that attack.
0 Play when your opponent discards and item in play. Expend a
0 Play when attacking to gain +2 blue for that attack. If used by
0 Play when any Evil character attacks. Gain +3 black for this att
0 Discard a card from your hand to play Tag Team. When a char
1 Play when a Demon attacks 1 of your Priests or Priestesses. T
0 Play when your opponent attacks 1 of your characters. The att
1 Play only if you control Yura. Search your deck for 2 character
2 When a Female character defeats a character, you may choos
0 Play when you control 2 or more characters. Discard all chara
1 Look at your opponent's hand. You may choose to have your
0 Remove a counter from 1 card with Bow in the title to destro
0 Play this when your opponent attacks 1 of your characters. Th
0 All characters in play lose Good and Evil.
0 Your opponent discards the top card of his or her deck for ea
0 Play at the end of Setup. If you did not play any characters th
1 Play when you steal a Jewel Shard. Look at your opponent's h
0 Play when your opponent uses a card effect to draw a card. D
0 Play when you attack with an Outlaw. You may steal any itme
0 Discard a location in play.
1 Play when you attack. If you control only Animals, you may ex
0 Expend 2 Animals you control to expend any 1 character.
0 Expend 1 of
0 Choose a Good character. That character loses Good and gain
0 Play when your opponent attacks. The attacking character ga
0 All of your charcters gain Modern.
0 Search your deck for a copy of SIT!!! And put it in your hand.
1 If you control Miroku or Sango, look at the top 5 cards of you
2 Expend 3 of your Villagers to defeat 1 of your opponent's cha
1 Character gains +1 red. If attached to a Villager, choose a colo
0 Character gains +2 white. When this character steals a shard,
1 Character gains +1 to all colors.
0 Character gains +2 blue. If attached to a Soldier, gain +3 blue
2 Your opponent thinks your character is so cute that this chara
0 Attach only to an Archer. Bow comes into play with 1 counter
0 While you control more jewel shards than your opponent doe
1 Gain +1 black.
0 When attached, search your deck for Inuyasha's Father's Tom
1 Character gains +2 white. If attached to Hiten, shuffle an item
0 Character gains +2 black. When this character steals a shard,
1 Character gains +1 to black,red, and blue.
0 If attached to a Female, that character gains Cute.
1 Character gains +1 to black , white, and blue.
0 Shuffle 1 Kikyo character from your discard pile into your dec
1 All Demons in play gain -2 black.
1 Expend this item to look at your opponent's hand.
0 Discard Fireworks to discard a non-Unique item.
0 Once per turn, discard 2 cards from your hand to search your
0 During Recovery, when one of your characters with Crow in th
0 No player's Inuyasha may attack.
0 Cards cannot be shuffled back into their decks.
0 Female characters gain -1 to all colors.
1 2 3 3 Your other Soldiers gain +1 blue.
1 1 1 2 If you control a character with Samurai in the title, then no on
1 2 2 4 Samurai Lord gains +1 white for each character with Samurai
1 2 3 3 When Inuyasha, Human is defeated, you may put him at the b
1 1 3 1 If your Soldier is attacked, you may have Samurai be attacked
1 2 1 2 All Female characters gain -1 to black,red, and blue.
1 1 1 1 Use during Recovery. Discard this character to save a characte
1 3 2 3 Beta Wolf gains +1 to all colors if Alpha Wolf is in play.
1 2 1 1 Expend this character to ready Nobunaga.
1 2 2 1 When Inuyasha, Sota's Hero defeats a character, put the bott
1 1 1 2 Gain +1 black for each card with Crow in the title that is in yo
1 2 1 2 Puppet Villagers gains +1 to white , red, and purple as long as
1 1 2 1 When played, immediately play an item from your discard pil
1 2 2 3 If your opponent controls more characters than you do, Veter
1 3 1 2 When attacking a Demon, Veteran Soldier gains +1 to all colo
2 4 2 6 If Manten is in play, Hiten gains +1 to white, red, and purple.
2 3 4 2 If Jaken has Staff of Skulls attached. He cannot be attacked by
2 4 6 2 If Hiten is in play, Manten is not affected by your opponent's
1 2 2 Kagome, the Student gains +2 blue. Yuki gains +1 to all her co
3 3 2 6 When Kikyo defeats a Demon, you may draw a card. If Kikyo i
1 3 1 1 Satoru cannot attack. When Satoru is attacked put him at the
2 3 2 5 Gain +1 red for each Demon your opponent controls.
1 2 2 Ayumi gains +1 purple if Kagome, the Student is in play. Kago
1 1 2 2 Use only during Recovery. Inuyasha's Mother may not be atta
1 2 2 Kagome, the Student gains +2 white. Eri gains +1 to all her co
1 1 3 2 If you control any Demons, discard Nazuna. Nazuna gains +1
1 2 2 2 When 1 of your Priests or Priestesses is defeated, you may sh
1 2 2 3 Demon Carrion Crow gains +1 red for each character in your d
2 2 3 1 Gain +1 red for each Villager you control.
0 2 2 3 All your Cute Human Females gain +1 to all their colors.
2 1 6 3
2 2 3 2 All characters with Militia in the title gain +2 purple.
2 2 3 5 Put Shippo at the bottom of your deck and discard 2 cards fro
2 3 3 2 All Soldiers' deck costs gain -1.
2 4 2 3 Every time Cursed Noh Mask steals a jewel shard, it gains +1 t
1 1 3 1 Hiyoshumaru gains +1 blue. If Princess Tsuyou is in play when
2 4 3 2 If you control Inuyasha Sota's Hero, Kagome cannot be attack
2 2 3 3 When Great Wolf steals a shard, search your deck for 2 chara
0 Play when attacking to give your character +2 white for that a
0 Play when your opponent passes for the 3rd time in one Batt
1 Play when you attack. Double the value of 1 of your characte
0 Play when attacking to give your character +2 black for that a
1 Search your deck for an item with a deck cost of 2 or less and
2 Play when you attack. If you control only Demons, choose a c
0 Play when 1 of your Soldiers is killed. Take any items that wer
0 If you control at least 6 Outlaws, you may steal a jewel shard.
0 For the rest of the Battle, all of your characters gain Good.
0 Ready 1 of your characters. That character cannot attack.
0 Expend a Shippo you control to expend 1 of your opponent's
0 If Hiten and Manten are in play, you may discard a non-Uniqu
0 Expend 1 Soldier you control to discard all locations in play.
1 Play when you attack with a Soldier. Double the + bonus of a
0 Expend a character that has Inuyasha's Necklace attached.
1 Discard a non-Unique item. If Yura is in play discard all non-U
2 Play when attacking with Sesshomaru. If that attack defeats a
1 Play only if you control Inuyasha, Kagome and Shippo. All you
1 If you control only Soldiers and Villagers, choose 1 of your ch
0 Choose a character and a color. That character gains -1 to tha
0 Play when attacking to give your character +2 red for that att
1 Choose an opponent's character. If that character is expende
0 When all characters you control are Evil Demons, they gain +3
0 Play when your opponent attacks 1 of your characters. The att
0 Discard a non-Unique item for play.
2 Character gains +2 black and +1 red. No one can attack Mante
0 Character gains +1 blue. If attached to Manten he cannot be
0 Discard Jewel Keychain when this characters is attacked. Redi
0 Attach only Sesshomaru. Discard this card to prevent anyone
1 Defeat 3 of your characters to ready 1 of your characters. If th
0 Attach only to Kaede Archer. Kaede's Bow comes into play wit
0 Character gains +2 purple. If all the characters you control are
1 Character gains +2 purple.
0 Character gains +2 red. If attached to an Evil Demon gain +1 b
0 Attach to 1 of your opponent's characters. While in play, this
1 Attach to 1 of your opponent's Humans. This character canno
0 Attach only to Sesshomaru. When attached, choose a color. S
1 Character gains +1 to white, red, and purple.
1 Character gains +2 red.
0 Play only if Black Pearl is in play. When a Demon defeats anot
0 When 1 or your Supernatural characters defeats a character,
0 If Kaede is in play, all Villagers you control gain +1 blue when
0 When an Item you control is discarded, put it under this card
0 If you control only Outlaws, then once per turn during Battle,
0 Your non-Unique items attached to Soldiers may not be disca
0 When played, choose a color. All characters with Wolf or Wol
2 Play if you control more Supernatural characters than your op
3 3 2 2 When Un-Mother is played, copy the text and traits of anothe
1 2 1 1 If you control Inuyasha, expend Myoga to search your deck fo
n-Unique-Supernatural 4 2 3 Play only if Gateway to Hell is in play. Discard Soul Piper to dis
1 2 1 1 Expend Villagers. Discard the top 2 cards of your deck to sear
2 2 4 4 If you control fewer jewel shards than your opponent, Kikyo g
2 2 2 3 Inuyasha gains +1 black for each Demon in play and +1 white
2 4 1 3 Twice per battle, ready another Outlaw that has not attacked
2 4 4 2 Kagome cannot be attacked while you control Inuyasha. Your
2 2 2 1 Expend The Hella Nasty Crow during Battle to take control of
2 5 4 3 Manten can only attach items with Manten in the title. Mante
3 5 4 2 When played, search your deck or discard pile for a copy of K
3 2 7 3 When Sesshomaru steals a Jewel shard, draw a card. Discard
2 4 5 2 When your opponent steals a jewel shard, your opponent dis
2 3 2 6 Items with Hiten's in the title do not count towards the 1 item
3 3 3 3 When played, name 3 colors. Shippo loses all his colors and g
1 1 2 2 Your Cute Modern Females cannot be attacked.
3 3 6 5 When Yura of the Demon-Hair is played search your deck for
2 2 2 When Kagome, the Student is played search your deck for 1 c
2 2 5 2 Expend Urasue to have your opponent discard the top card o
2 4 1 3 Your Spider Head characters can use their ability when attack
1 5 2 1 When Possessed Bandit Leader is defeated, you may search y
1 2 3 2 Defeat Soul Piper to shuffle all your Cute Humans from your d
3 3 5 6 Kagome gains +2 to all colors when attacked. If she is defeate
1 Play when a Human you control attacks a Demon. Choose a c
0 Play only when 1 of your Outlaw characters is attacked and o
0 Play during Recovery and only if all your characters are Anima
0 Discard a school Girl Outfit, Robe of the Fire Rat, Priest Garb o
0 Play if you control only Cute characters. Expend a character o
1 If you control Inuyasha and Kagome, search your deck or disc
1 Play when you attack an opponent's character. Choose a colo
1 If you control only Priests or Priestesses, then choose 1 item
1 Discard a Unique item.
1 Expend 1 of your opponent's Females.
0 Count the number of jewel shard that each player has. Both p
1 Play when you attack your opponent's character. Switch your
0 Play this card as an attack and choose a color. If you control E
0 Use only during Setup, If both players have a combined total
0 Use as soon as you would lose the game because you have no
2 Play only during Recovery. Play this card when your opponen
0 When Yura defeats a character, you may discard a copy of Yur
2 Play this card as an attack and choose a color. If you control H
1 Play only during Recovery. You may discard this card and anot
2 Play only during Recovery. Discard any card from your hand to
2 Play this card only if you control Sesshomaru and a Jaken tha
1 You may only play Kikyo's Legacy once per turn. If all characte
0 Search your deck for a location and play it.
1 The first time a copy of this card is played for a character in B
1 Play ony if you control more Supernatural characters than you
0 Play when you attack. If you control only Modern characters,
1 Discard a character in play that has Inuyasha's Necklace attac
0 Choose 3, 24, or 4 cards in your opponent's discard pile and r
0 Play when your opponent attacks. The attacking character ga
1 Play when your opponent attacks 1 of your characters to give
0 If your opponent control 7 or more jewel shards, ready 1 of y
1 Play when your opponent plays an event that is not an attack
1 Play when you attack with a Modern character Expend a char
2 Remove 4 copies of Yura's Hair attached to any Yura to ready
1 Attach only to Yura and then search your discard pile for a cop
1 When attached, name a color. This character gains +2 to that
1 When the attached character defeats a character, put a +1 co
1 Attach only to Jaken. When Jaken attacks a character, choose
0 If attached to Inuyasha, the Young Hanyou at the start of Batt
1 The other items you control cannot be discarded.
0 Attach only if your control Hiten and Manten. Discard this ite
1 Attach only to Kagome, the Archer. When played, put 2 count
1 Attach to any Shippo in play. Discard Shippo's Top when he is
1 Attach only to a Human. Once per Battle, cancel an event tha
0 Discard this card to put 3 cards from your discard pile at the b
0 When attached, discard a location in play & search your deck
2 This character gains +2 to all colors when attacked.
1 When Yura's Skull is played, search your deck for 2 copies of Y
0 Attach only to Kikyo or Kagome. If this character has an attach
2 Attach only to Urasue. Urasue gains +2 black . Once per turn,
0 Search your deck for a Unique item that has a deck cost of 1,
0 Attach only to a Kikyo Archer. Kikyo's Bow comes into play wi
1 Attach only to a Priestess. When attacked by a Demon, you m
0 At the end of the turn, both players put the bottom card of th
0 Once per turn during Setup, search your deck for a Modern c
0 Your characters with Samurai in the title gain +1 to blue and r
0 At the end of the turn, both players put the top card of their
0 Play if you only control Modern characters. When played, ch
0 When Yura readies because of her controller's card effects, he
0 If each of your characters in play is either a Priest or Priestess
0 When Thunder Brother's Battle Ground is played choose a co
0 At the beginning of every turn, both players discard the top c
4 3 7 If Inuyasha's attacking color is 2 or more times that of the def
3 4 2 5 (This effect is active even if Kikyo is in the discard pile.) Use o
5 9 3 When Sesshomaru steals a jewel shard, steal 1 additional jew
0 Play when attacking to gain +3 to any color for that attack. * L
2 Draw 3 cards. Limit 1 copy per deck.
0 Search your discard pile for a character and put it into your h
0 Expend 1 of your characters in play to shuffle 5 cards from yo
3 This character gains +2 to all colors. If attached to Inuyasha, h
2 5 2 4 As long as Inuyasha, Sota's Hero is ready no one can attack yo
0 Play when Inuyasha attacks a Demon, Inuyasha gains +2 to al
0 Play this card into yoru jewel shard pile faceup. Take 1 facedo
5 6 2 When Miroku defeats a character, it cannot be saved. Put tha
4 5 4 7 When played draw a card. If you control Kagome draw 2 card
3 6 3 5 When played draw a card. If you control Sango draw 2 cards i
4 6 3 4 When played draw a card. If you control Inuyasha draw 2 card
3 3 6 4 When played draw a card. If you control Miroku draw 2 cards
2 3 4 5 When played draw a card. If you control Inuyasha, draw 2 car
3 5 6 3 When played draw a card. If you control Sango, draw 2 cards
4 4 5 7 When played,remove 5 cards in your opponent's discard pile
4 4 7 5 When played choose a non-character card from your oppone
3 6 3 5 (Power UP. Search your deck or discard pile for a copy of I Lea
3 5 6 3 When played draw a card. If you control Inuyasha, draw 2 car
2 3 3 4 Village Man gains +2 purple for each Villager you control.
3 4 3 6 When played, search your deck for a copy of Naraku and put
4 3 7 5 Once per turn, when Koga defeats a character, you may expe
3 6 3 5 When played, search your deck for a card with "Naraku" in th
3 4 2 6 While Koga is under your control, Northern Wolf Tribe Warrio
3 4 3 6 When Ayame defeats a character, you may search your deck f
0 2 2 2 Your Naraku gains +1 to all colors.
2 4 5 3 When played, search your deck or discard pile for a copy of M
3 6 4 3 When played, search your deck for an item and put it in your
2 2 2 3 When played, search your deck for a Good character and put
3 5 3 3 When played,choose a Male your opponent controls. That M
1 1 1 2 When played, search your deck for a copy of Shintaro and pu
2 5 3 4 Calvaryman gains +1 white for each item you control.
2 2 2 3 When Rin defeats a character, you may search your discard p
2 4 2 6 Jinenji gains +2 purple for each Good character you control. *
1 2 2 2 When played, search your deck for a copy of Suikotsu and pu
0 2 2 2 Your Kagura gains +1 to all colors.
3 3 5 6 When played draw a card. If you control Naraku draw 2 cards
efeated put into play a Flesh Eating Demon from your discard pile
and +1 purple for each other Animal you control

*all your Flesh Eating Demons gain +1 to all colors


aradise steals a shard, ready Head of the Birds of Paradise

's Mom gains +1 to all colors until end of turn


k for Tokijin and attach it to Kajinbo* When this turn ends, you may attach an item on Kajinbo to one of your characters if possible
ile you control Miroku* All your characters gain Cute
e you control Koga
hile you control Sesshomaru)
k for Tetsusaiga and attach it to one of your characters.* Your opponent's effects cannot discard Tetsusaiga

shuffle 3 cards with Wolf in the title from your discard pile into your deck
ted to save that character. For the rest of the turn, that character cannot ready
cking character gains +2 black and +2 purple for this attack
cking character gains +2 blue and +2 white for this attack
hard with this effect. Defeat one character you control. Save one of your defeated characters.* limit 2 copies per deck
racters. Choose a character. That character cannot attack in the first action that it could legally attack afer you play Naraku's Cage
cking character gains +2 red and +2 green for this attack.
r that has attacked or been attacked this turn. Your attacking character gains +4 to all colors for this attack
olors for each of your other attached items.
characters attacks, choose another non-Unique character you control has Wolf in the title to add its color to your attacking color for this att
Demons .* Attached character gains Spawn and +1 to all its colors
1 to all colors
hed item for each of your Spawns
characters is defeated, you may defeat a different ready Good Cute character you control instead

o put the bottom 3 cards of your discard pile at the bottom of your deck
counter on Kikyo's Soul Stealers* At the start of Setup, you may remove counters equal to the deck cost of a readied character to kill it.
ats and Evil Demon, discard one of your opponent's attached items.
oldiers, all items you control lose Unique
his turn, steal 1 additional shard.
ack is with Inuyasha and you control Kirara, your opponent must pass in his next action step, you must attack in your next action or discard
o have it attack your opponent directly.
ters to steal a shard. You must pass for the rest of Battle
with a Priest or Priestess. If that Demon is defeated with this attack, kill that Demon and draw a card.
Kikyo's Soul Stealers.
each control a copy of the same Unique character. Discard them both.
s a character. Kill a character you control to kill that character.
aracter you control. Search your deck for a copy of that character, show it to your opponent, and put it in your hand.
acter defeated in this attack is killed instead.
non-Unique characters that have a deck cost of 2 or less gain +3 to all colors when attacking a character with a higher deck cost. Limit once
r turn when a killed character goes to your discard pile, put into play a Supernatural character from your discard pile. Limit once per turn.
yer. The defending character gains Demon. You may discard any number of cards from your hand. For each card discarded with this effect
may play an event
k for 2 cards with Cat, Dog, or Wolf in the title.
or its first attack each turn while you control Juromaru. * When Kageromaru is defeated, defeat Juromaru.
ur control Sesshomaru, you steal 1 additional shard unless your opponent discards a card from his hand.

ould go to your discard pile. Return that character to your hand instead.
Recovery.* When Kagome steals a shard, save one of your defeated Good characters.
to all colors when attacking * Your opponents effects cannot discard items in play with Bow in the title.
ny characters killed this step are returned to their owner's hand.
k for a location and play it.
rs can be killed by effects this turn.
k for a copy of Koharu and put it into play. * When Miroku attacks, remove from the game the top 3 cards from your opponent's discard pile
ard pile for a Good character and put it in your hand.* When Sango is attacked, remove from the game the bottom 3 cards of your oppone
t affect you Evil characters.
k for a Three's Company and play it. * Twice per turn, when your Rin or Jaken expends, ready Sesshomaru. * Discard Sesshomaru while you
event with Dog, Cat, or Wolf in the title.
put a copy of The Wind Scar from your discard pile into your hand. * when Inuyasha defeats a character with an attack that used The Wind
characters than you, expend one of your Females to kill an opponent's character that has a lower deck cost.
haracter, kill it instead.
k fro Kanna's Mirror and put it in your hand. * When your Spawn Kagura defeats a character, steal 1 additional shard.
opponent's defeated characters.
ttacked and does not have an attached item, search your discard pile for an item and attach it to Kikyo.
er. Kikyo gains +10 to her attacking color when attacking that character.
for Tokijin and put it in your hand. * When Sesshomaru attacks, look at your opponent's hand. * Discard Sesshomaru while you control Inu
d Naraku to put into play 2 non-Unique Demons from your hand.
and ready one of your defeated Good characters that is not named Shippo.
control to save and ready one of your defeated characters. * Limit 2 copies per deck.
while you control Kageromaru, steal 1 additional shard. * When Juromaru is defeated, defeat Kageromaru.
and 5 or more Spawn. Expend all ready characters you control to kill all Good characters in play.
and if they number 3 or more. Search your deck for 1 Unique Spawn and put it into play. Limit once per turn.
nly if your control Kikyo and Inuyasha. Discard an item and a location. * Limit 3 copies per deck.
n a character with Bird or Crow in the title steals a shard this turn , steal an item from an opponent's character. Limit once per turn.
defeats a character. Draw 2 cards. Limit once per turn.
lf in the title is killed, you may put it under Den Of Wolves. * When a third character is put under Den Of Wolves, put into play one of them
le you control a non-Unique Spawn* Your non-Unique Spawns gain +2 to all colors.
ains +2 to all colors. * When Jaken's effect discards an opponent's card, discard 1 additional card.
attacking , Kagura gains + X to her attacking color. X = the number of the Defending character's traits minus 2.
rn Tenseiga to your hand to save any character.
ard a card from your hand to draw a card.

ou control Sesshomaru. * expend Rin to search your deck for an event with a deck cost of 1 or less and put it into your had.
n Females, expend and opponent's Male. If that Male is Evil, kill him.
s locations. If a location was discarded with this effect, you may immediately attack with one of your characters.
cards of your opponent's deck. If the named card is revealed in those cards, discard all copies of that card in those cards. Put the rest at the
and effect to expend a character you control to ready that character.
ack is with your Inuyasha, he gains +3 to his attacking color for this attack . If the attacking character for this attack has Tetsusaiga attached
you control only one character. Ready that character, Limit once per Battle.
rol. While attached. Your opponent's effects cannot affect your hand, deck, discard pile, or shards.
our Good Cute characters gain +3 to all colors when attacking.
e all of your defeated characters. *Limit 1 copy per deck.
your deck for 2 Soldiers and put them in your hand.
deck for 1 card that is Limit1 copy per deck. Search your opponent's deck for 1 card that is Limit 1 copy per deck. Both players discard those
is attacked. Discard the top 3 cards of your deck. If you discard a version of the defending character, defeat the attacker when this attack e
3 counters on all your items with Bow in the title. Limit once per turn.
opy per deck.
rds from your hand to play this card. Play when attacking with a character you control. Discard your hand to defeat the defending character
y if each of your characters is named either Sesshomaru, Jaken, or Rin. Attach Three's Company to one of your characters. While attached,
the attached Shippo is defeated.) Attach to your Shippo. No effects can discard this event from Shippo. Attached Shippo and any Shippo cha
ent controls. Expend one of your characters to attack the chosen character with your character's highest color value as any color on the atta
ou control Three's Company, save 2 of your defeated characters.
only if you control 3 or more Spawn. All characters color values are printed values and cannot be raised or lowered. * Limit 2 copies per dec
control and an Evil character your opponent controls. Those characters cannot attack each other for this Battle.
. While attached , this character gains Wolf to its surname, and when this character steals a shard, draw a card.

s can play events for this attack. * Limit 2 copies per deck.

-1 to their colors.
that has not attacked this turn
ay expend Kanna when your opponent raises his attacking color with an event to raise your defending character's color instead.
en played, put 3 counters on Bow and Arrow. * When this character attacks, choose a color and remove a counter. This attack gains +2 to th
ck may attack as any color on the defending character. * During Recovery, you may discard 2 cards from your hand to save Inuyasha. * Inuy
nt as playing a card. During Setup you may expend Naraku to put into play a Spawn from your hand.
may immediately attack with another one of your characters that has Wolf in the title.
le attached too Sesshomaru, he gains +2 to all colors. * When this character attacks a character. The defending character gains a-3 to all co
discard pile to play Naraku. * When Naraku steals a shard, your opponent shuffles his hand into his deck then draws the same number of c
en attacking a Demon. *When Sango defeats a Demon, draw 2 cards.
items on the attacking character.
gome, search your deck or discard pile for any card and put it in your hand. * Limit 1 copy per deck.

er, you may choose X cards in your discard pile and shuffle them into your deck. X= the defeated character's deck cost.* All of your other Sp
t affect your Priestesses. * All of your Good characters gain Evil and lose Good. * When your Priestess defeats a character search your disca
discard pile. If that card has Dog, Cat, or Wolf in the title, draw another card from the bottom of your discard pile. Limit once per battle
trol The Dog, the attacker gains -1 to his attacking color for each The Dog in your discard pile. Limit once per turn.* Limit 3 copies per deck
ttacked while you control The Dog or The Cat, draw the bottom card of your deck.
copy of The Dog, The Cat, or The Wolf you control to put 2 cards from your opponent's discard pile on top of his deck.
y. The first event you play in Battle that isn't Limit 1 copy per deck is put at the bottom of your deck.
aracter your opponent controls. That character cannot be saved.
your attacked color for this attack. If you control The Cat, you may gain +1 for each card in your discard pile that has Cat in the title for this
o the attacking color for this attack for each card in your discard pile that has Dog, Cat, or Wolf in the title.
e Dog and The Wolf, name an event. Your opponent cannot play that event.
Cat, or Dog in the title from your discard pile into your deck.
nique characters with Panther Tribe in the title, Cat of the Panther Tribe gains +3 to all colors.
hard you may search your deck for a card and discard it. * your opponent cannot remove cards in your discard pile from the game.
ard of your discard pile is an event put it in your hand.
er defeats a character, your opponent discards the top card of his deck for each character you control with Bat Demon in the title to a max
opponent discards the top card of his deck.
his character gains +1 to that color for each card in your opponents discard pile.
ard with Wolf in the title in your discard pile.
n your discard pile on top of your deck.
color. All of your Good characters gain+1 to that color for each card in your opponent's removed pile.
all colors. *When one of your Villagers is defeated, you may save a different Villager
ers gain -1 to all colors
u may remove him from the game to remove the attacking character from the game.
ural characters for your card effects. * When this character is defeated, your opponent discards the top card of his deck.
ard pile for a location and set it aside. At the start of the next turn, put the location in your hand. * Master Muso gains +2 black for each Pr
and discard pile for a copy of Master Muso and put it in your hand.
olors while it has an item attached
nuyasha, Myoga does not count towards your 2 characters a turn. *At the start of Battle choose a color. Myoga gains +1 to that color for ea
for a Sango and put it in your hand. * Kuranosuke gains +1 to all colors while you control Sango.
Enraged Villager gains + X to all colors for each Villager you expended with this effect.
a Koga or Sesshomaru from your discard pile into your deck. * While you control Koga or Sesshomaru, Royakan gains +2 to all colors.
ard pile for an event that is played when attacking and that is not limited to one copy per deck and put it in your hand.
er +2 to the attacking color when attacking.
ard pile for 2 Animals and put them in your hand. * When Hachi is attacked save and Animal you control.
the start of Battle reveal the top card of your deck . If it's a character put it in your hand.
puts a card from his hand deck. * At the end of the turn put the bottom card of your discard pile at the bottom of your deck.
card pile for 2 items and put them in your hand. * Your item's deck cost gain -2 to a minimum of 0.
Kirara may immediately attack.
op 5 cards of your deck and play any items you revealed with this effect. Put the remaining cards at the bottom of your deck in any order. To
om 2 cards of your opponent's deck from the game. * Kaede gains +1 white for each Villager you control.
gain -1 to all colors.
all colors put the bottom card of your discard pile at the bottom of your deck.
your defending color you may discard a card from your hand to gain+2 to your defending color instead. * Limit once per turn. * Limit 3 cop
onent controls. When this character is defeated, Its controller discards the top 2 cards of his deck.
ol attack a Female. The attacked character gains -2 to all colors. Discard any items on the defending character. *Limit once per turn.
om your hand into your deck and draw the same number of cards. * Limit 2 copies per deck.
has a color value of 2 or more times its printed color value. You do not steal a Jewel Shard from this effect.* Limit 3 copies per deck.
o all colors and remove 2 cards in your opponent's discard pile from the game. * Limit once per turn
racter with Bat Demon in the title. Gain +1 to all colors for each card in your opponent's discard pile for this attack to a max of 5. * Limit 3 c
ending color is greater than the attacking color, the attacking character cannot ready this turn. * Limit 3 copies per deck.
ard pile as an action in Battle you may discard a card from your hand to return this card to your hand.) *Play when you attack with Shippo. G
ur items by +1
ains +1 to all colors. *When Shippo's Crayons is in play, as action in Battle, the controller of this card may attach it to one of his opponent's
his character defeats a character, you may choose an item in your discard pile and put it on top of your deck.
h your discard pile for an event and put it in your hand. This character may not ready for the rest of this Battle.
character, put the bottom 2 cards of your discard pile at the bottom of your deck.
for Tokijin and Tenseiga and put them in your hand. *Sesshomaru may have Tokijin and Tenseiga attached at the same time. Once per turn
ay discard a card from your hand, If you do the attacked character cannot ready this turn. * When Inuyasha steals a Jewel shard, shuffle 2 c
ers from your discard pile into your deck. * When one of your Spawns defeats a character, put the bottom card of your discard pile at the b
olors for each other 2 characters you control with Wolf in the title.* All of your characters with Wolf in the title gain +1 to all colors when att
in the title gain +2 to all colors. * While you control 3 or more non-Unique Demons, no character can attack Jaken.
our opponent's characters. If you control Three's Company search your deck for a copy of Jaken and put it in your hand.
r opponent's items and attach it to No-Man.
or each Slayer in play and +1 red for each Spawn in play, * When Kohaku defeats a character while you control Naraku or Sango, shuffle 2 c
k for 2 locations with Kagome in the title and put them in your hand. *Sota gains +2 to all colors when attacked.
s from your discard pile into your deck. * All of your Cute Modern Females gain +2 to all colors when attacked.
Demon in the title gain +1 to all colors when attacking. * When played, search your discard pile for a location and put it in your hand.
turn when a Female you control defeats a character, kill it.) * When played, search your discard pile for 2 Females and put them in your han
ch character you control with Wolf in the title.) *When Koga steals a shard, remove one card in your opponent's discard pile from the game
s is defeated by an attack while you have 5 or more Slayers in play. Sango attacks without using your action. *At the end of the turn, draw a
n play. * If Shippo is in play Soten gains +2 to all colors.
ters with Panther Tribe in the title gain +2 to all colors when attacking. * When played search your deck for 3 non-Unique characters with P
discard a card from your hand to gain +2 to the attacking color.
er, and you control only characters with Panther Tribe in the title that character may not ready this turn. *The deck costs of all your events t
ura gains -2 deck cost to play. * When Kagura defeats a character discard the top card of your opponent's deck.
aku's Demons gains -2 deck cost and +1 to all colors
ard, reveal a Jewel shard you control and search your deck for a copy of that card and put it in your hand.
ard pile into your deck. *When Kikyo steals a shard, remove 2 cards in your opponent's discard pile from the game.
f a Modern character, you may put one of those cards at the bottom of your deck.
eats a character your opponent puts a card in his hand at the bottom of his deck.
gain -2 to play. * Discard Naraku while you control and Good characters.
ks. Your opponent may not play events for this attack. If the defending color is higher than Inuyasha's attacking color defeat that character.
wn. If the attacked character is defeated by this attack, kill it. * Limit 2 copies per deck.
n characters is attacked. You may switch the attack to another color on your character if possible. * Limit 3 copies per deck.
m the game. You may discard a card from your hand to remove and additional location. * Limit 3 copies per deck.
of your characters. * Limit once per turn.
mon, Gain +1 to your attacking color and discard the top card of your opponent's deck. *Limit once per turn.
haracters with Bat Demon in the title and put them in your hand.*Limit 5 copies per deck.
icture is attacked. Gain +1 to the attacked color and your opponent discards a card from his hand. * Limit once per turn.
uffles his deck . Draw a card. * Limit once per turn
control only Ninjas. Gain +1 to all colors and search your kaitou deck for an event that attaches to a character and play it. *Limit 3 copies p
with Panther Tribe in the title attacks, you may discard a card from your hand to discard all items on the attacked character.
er you control with Wolf in the title you may expend a character you control with Wolf in the title to add its highest color value to your atta
our discard pile for a character and put it at the bottom of your deck.
arch your discard pile for a Modern character and put it in your hand.
n Battle is killed instead.
1 copy of an event during Battle.
bottom card of your discard pile.
ent removes the top card of his deck from the game.
ers with Bat Demon in the title your opponent cannot shuffle or put cards from his discard pile into his deck. * All of your characters with B
hed to your opponent's characters and attach them to your characters if possible.) * While you control Sesshomaru, Jaken gains +2 to all co
ch your deck or discard pile for a copy of Shippo's Shroom and put it in your hand.
ard any non-Unique Demon from your hand to save a non-Unique Demon * No character can attack Naraku while you control 2 or more no
d, you opponent discards the top card of his deck for each Supernatural character you control. *All your other Supernatural characters gain
mon in the title defeats a character with a higher deck cost, ready it. * If you control Shiori, your opponents events do not affect your chara
when attacking this character. *If you control Taigokumaru, your opponent's characters gain -2 to all colors when attacking a character with
*If played while you control only characters with Panther Tribe in the title, choose a character your opponent controls. That character cann
ard is in your discard pile return it to your hand.) * Play when attacking with a character that has Panther Tribe in the title. Gain +2 all color
aracter you control to look at the top 5 cards of your deck. Choose one of those cards and put it in your hand. Put the remaining cards bac
deck or discard pile for 2 characters with Panther Tribe in the title and put them in your hand. * Limit 3 copies per deck.
m your hand to look at your opponent's hand and discard a card. *Limit 3 copies per deck.
discard pile into your deck. Search your opponent's discards pile for 2 characters and remove them from the game.
into your deck to shuffle ten cards from your discard pile into your deck.* Limit 1 copy per deck.
this character is defeated.) *Attach this event to a character a your opponent controls. The attached character's effect is blank. *Limit 1 cop
pany from your hand to expend all of your opponent's characters.*Limit 2 copies per deck.
ou control have Dog Leader in the title. Choose and remove from the game an opponent's item, location, or event in play. Search your oppo
d another character with Wolf in the title. At the start of Battle, search your deck for a non-Unique character with Wolf in the title and put
a shard and only if you control characters with Dog Leader in the title. If you control Inuyasha, ready him to immediately attack.*Limit once
om your hand to end the current Battle. Search your discard pile for 2 cards and put them at the bottom of your deck. Remove from the gam
card is in your discard pile.) When a character you control Powers Up you may attach this item to the Powered Up character. *You may disc
the start of Recovery, and you control only Spawns, save this character.)* Attach to a Spawn. When this character steals a shard, shuffle 2 c
is character is defeated, you may attach this item to another character you control.
Expend this character to defeat one of your opponent's characters. You do not steal a shard from this effect.
olors. If attached to Inuyasha, he gains +3 instead, and when he defeats a character you may search your deck or discard pile for a copy of T
cter from your hand to search your discard pile for a character and put it in your hand.
n play, you win the game.
nther Tribe in the title from your discard pile to play King of the Panther Tribe. *At the start of Battle during the turn this card was played de
so is defeated save him.)At the end of the turn if you control 2 other Spawn put the bottom 2 cards of your discard pile at the bottom of yo
ent, item, or location. Search your opponent's deck for all copies of that card and remove them from the game.* Limit 3 copies per deck.
to search your discard pile for a character card and put it in play. Attach Just Ask for Help to it. That character cannot attack this turn. If Jus
d pile for all items with Yura's in the title and attach them to Yura at no cost if possible.) * Yura may attach any number of items with Yura's
k Demons.) * All Ink Demons gain+1 to all colors.* Kotatsu gains +1 to all colors for each Ink Demon you control.* No character can attack K
anten) * Your opponent cannot discard items attached to Hiten or Manten. *Hiten may have any number of items attached with Hiten in th
your discard pile with Hiten or Manten in the title and attach them to Hiten or Manten, if possible at no cost.)*Manten can only attach item
r discard pile for a card and put it in your hand.)* Your opponent may not play events while Sesshomaru is attacking.
y not play events for the rest of this turn.)* Once per turn you may discard a card from your hand when your opponent plays an event that
hen played, discard a location in play.*While you control Kageromaru or Naraku, Juromaru gains +3 to all colors.
When Kageromaru steals a shard while you control Juromaru or Naraku, your opponent discards a card from his hand. If you control only S
s in play gain -4 to all colors for the rest of the turn.) * The deck cost of all your Evil characters gains -1.
ard pile for 3 characters with Crow in the title and put them in your hand. *At the start of Battle, if you control only characters with Crow in
r discard pile for a copy of Tetsusaiga and attach it to Inuyasha at no cost.) While Inuyasha has Tetsusaiga attached, his white may attack as
m your kaitou deck and put it in your hand.) * Kagome cannot be attacked while you control Inuyasha. * When Inuyasha is defeated, you ma
for a Koga and put it in your hand. * When Koga defeats a character, draw a card. * Ayame cannot be attacked while you control Koga.
play gain Cute. *When a Good, Cute character you control defeats a character, you may put a card in your hand at the bottom of your deck
ou may shuffle your Sesshomaru into your deck and search your deck for a different Sesshomaru and put it in play. You may use that Sessho
on any item you control with Bow in the title.* At the start of Battle, you may put a counter on an item you control with Bow in the title.
ard pile for an event that can be used when attacking and put it in your hand. * Discard Inuyasha while you control any Evil characters.
your opponent controls.
ems in play have blank effects.
ur discard pile at the bottom of your deck for each character you control with Panther Tribe in the title. *When Karan defeats a character, d
he attacking color to another legal color.
deck cost of Naraku's Demons gains -2 to play. * While you control 3 or more Naraku's Demons, your Naraku cannot be attacked.
or discard pile for Shippo and put him in your hand * The Little Fox Demons count as having 5 Animals in play.
k cost while you control Naraku. *Expend Naraku's Demons to ready Naraku.
for a copy of Naraku and put him in your hand. * Kohaku gains +2 purple for each Spawn you control.
s. * Chokyukai's Brides cannot attack unless you control Chokyukai.
er you control. That character gains +1 to all colors while you control Yuka.* Kagome gains +1 to all colors.
males from your discard pile into your deck. * At the end of the Battle search your discard plie for a Cute Female and put her in your hand
k for a non-Unique item and put it in your hand. If you control another character with Band of Seven in the title, you may discard a card fro
e your opponent controls.) * When Jakotsu defeats a Cute Male while you control Bankotsu, that Cute Male cannot ready this turn.
l 4 or more other characters with Band of Seven in the title remove the top 5 cards of your opponent's deck from the game.
l 4 or more other characters with Band of Seven in the title remove the bottom 5 cards of your opponent's deck from the game.
the top card of his deck revealed and reveal every card he draws.
cter, you may save one of your Modern characters. If that character is Inuyasha, you may draw a card.
eats a Demon, you may discard 2 Slayers from your hand to ready Sango. When one of your Slayers defeats a Demon, you may draw a card
e you control only Good characters, you may return Shippo to your hand to search your deck for an event that costs one or less and put it in
for a card with Chokyukai in the title and put it in your hand. * Sagojou and Songoku gains +2 to all colors.
s for each Female you control. * Sagojo gians -2 to all colors while you don't control Chokyukai.
by Females. * Goku gains -2 to all colors while you don't control Chokyukai.
asha ready your Kagome.) * When Koga steals a shard, you may expend Kagome to steal an additional shard.
Kagura to search your discard for 2 Spawn and put them in your hand. *Kagura gains +2 to all colors while your Naraku is ready.
d Kanna to draw 2 cards. * While Kanna has Kanna's Mirror attached, Kanna cannot be attacked by characters with a printed deck cost of 3
er whiel you control only Slayers ready Sango. * Kirara gains +2 to all colors while Sango is ready.
nt in all discard piles and +1 green for each character in all discard piles.
n character you control. Your opponent must discard a card from his hand to attack that character. *Kagome gains +1 to all colors.
ard pile for a location and put it in your hand * Kagome gains +1 to all colors.
om your hand to discard a card from yoru opponent's hand. *Jaken cannoth be attacked while Sesshomaru is ready.
n while you control Sango, discard the top 2 cards of your opponent's deck. *Your Sango cannot be attacked.
Mizuki gains +2 to all colors while you control Shippo.
er look at the top 5 cards of your deck and put them back in any order. * Your Priestesses gain+1 to all colros when attacking a Demon.
to draw 4 cards and discard 2 cards from your hand. * Kagome gains +1 to all colors.
deck. Put one card in your hand and discard the other. *Limit 4 copies per deck.
characters with Band of Seven in the title and put them in your hand.* Remove from the game afer use * Limit 3 copies per deck.
rol with Band of Seven in the title. When a character with band of Seven in the title is defeated you may return it to your hand.
ntrolling only Evil characters. Gain +1 to all colors for this attack. If you defeat a Good character with this attack, you may kill it instead to dr
ntrol have Band of Seven in the title. Defeat a character you control to put the bottom 15 cards of your discard pile at the bottom of your d
character from your hand to serach your discard pile for a character and put it in your hand. * Limit 4 copies per deck.
play from the game. You may discard a card from your hand to remove another attached event in play from the game.
the attacking color for that attack. * your opponent randomly discards a card from his hand. * Limit 4 copies per deck.
ers you control. Put 2 cards from your discard pile at the bottom of your deck for each character you discarded this way.
rol. When this character is defeated, you may return it to your hand to shuffle 3 cards from your discard pile into your deck. * Limit 2 copie
+2 to all colors. * When Renkotsu defeats a character, discard one of your opponent's items or locations in play.
y your opponent's events. * When attacked, this character gains +2 to all colors for that attack. While attached to Inuyasha or Kagome gain
n opponent's location and item in play.
to all colors. *When Kanna is attacked search your discard pile for an event and put it in your hand.
art of Recovery ready this character.
ard pile for a copy of Kikyo and put her in your hand. * Your Kikyo cannot be attacked.
Slayers return all defeated Demons to their owners' hands.) * The deck cost of your Slayers gains -2.
n -2 to all colors. *When Naraku defeats a Good character, that character cannot ready this turn. * Discard Naraku while you control any Go
ard pile for an item and put it in your hand. * Rin cannot be attacked while you control Sesshomaru.
ard pile for 3 items. Put one in your hand and the other 2 at the bottom of your deck in any order.
nt colors. You may choose for Shippo's colors to become the chosen colors.
Kagome to put into play a Cute, Modern character from your hand.
ard pile for a copy of Kagome and put her in your hand. *When Hojo defeats a character while you control Kagome, search your discard pile
eady Kagome. *Kagome gains+1 to all colors. * Your Kagome cannot be attacked.
cost while you control Naraku. * When Naraku defeats a character, you may draw a card.
2 to all colors.)* when Inuyasha defeats a character you may search your discard pile for a Human and put it in your hand.
male your opponent controls. If you expend a Good Female, your opponent discards a card from his hand.
l 4 or more other Priests or Priestesses kill one of your opponent's Demons. * Miroku gains+1 black for each Priest or Priestess you control.
ontrol attacks with a color that matches this Jakotsu, you may switch this Jakotsu from your hand with the one you control to return one o
expend Renkotsu to name a card. Your opponent cannot play that card for the rest of the turn. * While you control only charactes with the
ed event in play. * your opponent cannot attach cards to any of your characters that have Band of Seven in the title.
for a copy of Kagome and put her in your hand. * Yuka cannot be attacked while you control Kagome.
ard pile for a copy of Kagome and put her in your hand. * Ayumi cannot be attacked while you control Kagome.
ou deck for a copy of Kagome and put her in your hand. * Eri cannot be attacked while you control Kagome.
l Hakkaku, search your discard pile for up to 3 cards and put them on top of yoru deck. * During Setup, you may discard 2 cards from your h
l Ginta draw a card. * During Setup, you may discard 2 cards from your hand to return Hakkaku to your hand. * Hakkaku counts as having W
Demons gain -2 to all colors.) * While you control Kagome at the start of the turn to draw a card. * Kagome gains +1 to all colors.
aracters defeats a Demon, you draw a card. * Kagome gains +1 to all colors.
l 4 or more other Good charactes, search your discard pile for an event that isn't limit and put it in your hand.
ards from your discard pile at the bottom of your deck.
racter that has an item attached, * Gain +3 to all colors fro that attack and draw a card.* Limit once per turn.
rol. * Gain +1 to all colors. * Limit 5 copies per deck.
o search your deck for a copy of Naraku and put him in play. * Limit once per turn. * Limit 4 copies per deck.
you control only Females. Your opponent must discard 2 cards from his hand or not steal shards from this attack. * Limit 4 copies per deck.
males. Search you Kaitou deck for a card and put it in your hand. * Limit 3 copies per deck. * Limit once per turn. * Remove from the game
f Chokykai's Brides and put them in play. * Limit 5 copies per deck.
w one card for each character you control with Imp in the title. * Limit once per turn.
feats a character while you control Miroku and Sango.Put the defeated character on top of its owner's deck
ffects can keep a character from attacking another character. * Limit 4 copies per deck.
o your hand to save 2 of your Villagers.
e a character. That character gains +3 to all colors.
Necklace of Flowers to your hand from play to put a card from your discard pile at the bottom of your deck.
his item to discard one of your opponent's items.
e to save a character.
character randomly discard a card from your opponent's hand.
n +3 to all colors. * When Bankotsu defeats a character, you may discard a card from your hand to kill it instead.
acter draw a card.
arch your discard pile for an item and attach it to one of your Modern characters at no cost.
card. If you control Chokyukai draw 2 cards instead.
may look at your Jewel Shards.
l 4 or more priests or priestesses, search your discard pile for a location and put it in play at no cost. * When Kikyo defeats a character, sea
cards in your opponent's discard pile from the game. * While you control only Spawn, your opponent may not play events while you are att
ontrols more characters than you, steal one of your opponent's Females.) * All of your opponent's Females gain -2 to all colors. * All of you
cards 2 cards at random from his hand.) * While you control only Spawn your opponent may not have more than 6 cards in hand.
card a character from your hand to search your discard pile for a character and put it in your hand. * Your Kagome cannot be attacked.
control attacks with a color that matches this Kagome, you may switch this Kagome from your hand with the one you control to use the Pow
u control attacks with a color that matches this Bankotsu, you may switch this Bankotsu from your hand with the one you control to draw on
haracter name a non-character card. Your opponent reveals his hand and discards all copies of the named card. * At the end of Battle remo
or Priestesses, your opponent may not play events during your turn.
nique, Modern characters, you win the game.
*Search your deck for a Female Villager and put her in play. * You may immediately attack with that character. * Limit once per turn.
agome or Inuyasha cards that has Protector in the title is attacked. Discard a copy of Kagome from your hand to ready one of those charact
ards and put them on top of your deck. * Limit once per turn. * Remove from the game afer use.
your hand to play this card. Kill all your opponent's defeated characters. * Limit one copy per deck.
esses more shards than you. Expend your Inuyasha and Kagome to steal 3 shards.
card from your hand to draw a card and gain +X to the attacking color for that attack. X= the deck cost of the discarded card. Limit once pe
aracter from your hand to play this card. Play when your opponent plays a character. Return that character to its owner's hand. * Limit once
ck and draw 3 cards. * Limit once per turn.
ard pile at the end of your turn and you control Shippo, return The Heart Scar to your hand.) * Play when attacking with Shippo gain+5 to th
from the top of your deck. Choose 2 of your opponent's characters that have a deck cost of X. Those characters cannot attack this turn. * L
n a character is defeated. No player may use effects to discard cards from a players deck or hand. * Limit 3 copies per deck. * Remove from
may play an item from your hand at no cost.
may reveal 5 cards from your Kaitou deck and shuffle them into your deck.
ur Modern characters defeats a character, you may play an event.
okyukai. * Attach to a character your opponent controls. Gain control of the attached character. If this item is discarded or removed, the co
discard one of your Spawn in play to search your discard pile for a Spawn and put it into play. * At the end of the turn, while your opponen
for a copy of The Heart Scar and put it in your hand. *When Shippo steals a shard search your discard pile for an item with Shippo in the ti
yasha from your hand to play this card. Play when your oppoenent plays and event. Stop the effects of that event. *Limit 2 copies per dec
l and discard a character from your hand to remove one of your opponent's characters from the game. * Limit 2 copies per deck.
l only Spawn, discard a card at random from your opponent's hand. If the discarded card was a Female, put her in play under your control.
nent controls. * Limit 3 copies per deck.
l to search your discard pile for up to 5 characters and put them in your hand. *Limit 2 copies per deck.
iel Kagome is defeated. * Inuyasha may attack with his red as any color. * When Inuyasha defeats a character while Kagome is defeated ste
t control a different Inuyasha. * While Inuyasha has Tetsusaiga attached, his black may attack as any color. * When Inuyasha defeats a chara
er you control to your hand or kill Sesshomaru. *At the start of the turn, you may expend Sesshomaru, if you do no player may play more th
control a different Kagome. * During Recovery, you may discard any Good character from your hand to save any Good character.*Kagome c
turn reveal the top 3 cards of your opponent's deck and remove one of them from the game. * While you control 3 or more Spawn, Naraku
ontrol attacks with a color that matches this Miroku, you may switch this Miroku from your hand with the one you control to draw 2 cards
Good characters, save all your defeated characters.) * When Kagome defeats a character, you may attach an item from your hand to a char
ntrol a different Sango. * Sango gains +5 to all colors while Miroku is defeated. * While you control only Good characters, you may expend
hile Sango is defeated. * When Miroku defeats a character, you may discard a card from your hand to save a defeated Good character.
ontrol attacks with a color that matches this Naraku, you may switch this Naraku from your hand with the one you control to search your o
rd pile for a Slayer or a copy of Miroku and put it in your hand. *Your opponent may not use effects that steal additional shards. * Your opp
you control attacks with a color that matches this Sesshomaru, you may switch this Sesshomaru from your hand with the one you control t
er you control. That character cannot be affected by your opponent's effects while you control Kikyo. * Kikyo cannot be effected by you op
or 3 Ninjas and put them in your hand.) * When one of your Ninja defeats a character, you may shuffle a card from your discard pile into yo
control.) * When one of your Spawn defeats a character, you may put a card from your discard pile at the bottom of your deck. * While you
or 4 non-Unique Demons and put them in your hand.)* When Princess Abi defeats a character, you may expend one of your opponent's ch
he top card of yoru deck from the game. If you control only Spawn choose a Spawn you control to gain +X to all colors. X= the deck cost of
ts a character, search your discard pile for a copy of Hakudoshi and put it in your hand. * When attacking, Entei and Hakudoshi gain +2 to al
d a character with Wolf in the title to ready Koga.* All your attacking characters with Wolf in the title gain +2 to all colors for that attack.* Yo
ur opponent's deck and remove a card in it from the game.) * While you control only Spawn, you opponent cannot use effects to discard ca
er from your hand during Battle.
k for 2 non-Unique items and put them in your hand.
er. Ink Demons gains +3 black when attacking that character.
+2 black for each Ink Demon in play.
player can discard any attached items that you control.
k for 2 copies of Stolen Souls and put them into your hand. Kikyo gains +1 blue for each Stolen Souls in play.
s +2 to all his colors. When Sango is defeated, Kohaku gains -2 to all his colors for that turn.
purple for each Priest or Priestess that you control.
Expend Myoga to discard your hand and draw the same number of cards.
mon from your hand. Discard Onigumo if you control Naraku. Discard Onigumo at the end of the turn that he was played.
or each item you control.
e times the number of shards as you, expend this character to ready any 2 Villagers.
Demon, you may expend 1 Demon that your opponent controls.
or each character in your discard pile with Wolf in the title.
e for each Animal in yoru discard pile.
od characters. Water God gains +1 purple for each Good character in play.
discard pile for a Villager, you may put the bottom card of your discard pile at the bottom of your deck.
ntrol Kirara, no one can attack Sango.
u control. If you control Inuyasha, no one can attack Kagome.
l to search your discard pile for a character with a lower deck cost and play it. That character cannot attack this turn. Limit once per turn.
ked character gains +2 black. Limit once per attack.
ked character gains +2 blue. Limit once per attack.
e a color. You may discard any number of items attached to characters you control. Your attack gains +2 to that color for each item discarde
1 character that you control to search yoru deck for a character with the same deck cost and put it in your hand.
nd discard them.
a character that you control.
u defeats a character to discard that character.
cked character gains +2 red. Limit once per attack.
ked character gains +2 white. Limit once per attack.
h the players to their right and plays that hand for this Battle. Any discarded cards go to their owners' discard piles. Limit 2 copies per deck.
that has a card attached to it with Bow in the title. Gain +2 to the attacking color. Discard all items on the attacked character.
at you control and name 3 colors. Shippo now has those colors instead of his printed colors.
in play. No one can discard this location.
ked character gains +2 green. Limit once per attack.
ked character gains +2 purple. Limit once per attack.
ess that you control. When this character attacks, its attacking colors become their printed values +1, regardless of other card effects.
ct. Until the beginning of the next turn, all Demons in play have their colors set at their printed color values. No effects can modify those co
cter in play. At the beginning of Setup, choose 1 card at random from your opponent's hand. Your opponent shuffles that card into his or he
d, your opponent's color values become their printed values for that attack.
pponent defeats this character. Your opponent does not steal a jewel shard.
aracter that you control and name a color. This character gains +2 to that color.
or Priestess and attach only to an opponent's Demon. Attached character cannot attack. At the end of the turn this card was attached, yo
olors. If attached to an Outlaw, gain +2 to all this character's color instead.
st discard an item they control or discard the top 2 cards of their deck.
ontrol only Slayers. You may discard any Slayer from your hand to save any Slayer that you control.
que Item. Search your discard pile for 2 copies of that item and put them in your hand.
k for non-Unique Demons and put them in your hand.
henever a character attacks with that color, that characters controller discards the top 3 cards of his or her deck.
yoru deck for 2 copies of Ink Demon and put them in your hand. Every Ink Demon in play gains +1 to all colors. Nobody can attack Kotatsu
haracters in your discard pile back into your deck that are either Villagers, Priests, or Priestesses
all their colors. Expend Kagome's Grandfather to have your opponent expend 1 of his or her characters.
y look at 1 card from the top card of yoru deck for each defeated character in play to put those cards on the top or bottom of your deck in
with Kagome's Friend in the title. You may expend a Modern character you control to search your deck for an item and put it in your hand.
k for a copy of Sango and put her in your hand.
me a color. Kirara gains +2 to that color.
d effects to discard any Priests or Priestesses that you control. Miroku gains +1 red for each Priest or Priestess in play.
teals a jewel shard, you may choose a card in yoru opponent's discard pile and put it on top of his or her deck.
ain +2 black.
discard pile to play Naraku. * When Naraku steals a shard, your opponent shuffles his hand into his deck then draws the same number of c
shard, shuffle a Villager from your discard pile into your deck.
Wolf or Wolves in the title gain +2 to all colors. When Royakan steals a Jewel shard, you may ready a character you control that has Wolf o
your discard pile for an item and put it in your hand.
ers gain Demon. All of your Slayers gain +1 to all colors when attacking a Demon.
d when attacking a non-Unique Demon.
for a card that you play when you attack and put it in your hand. Kagome gains +2 to all colors when attacked.
o all colors while she has Trident of the Water Goddess attached. When a character you control steals a jewel shard, your opponent discard
mes into play name a color all your other Villagers gain +1 to that color. Village Head Master gains +1 green for each Villager you control.
Jewel shard, search your discard pile for an item and attach it to a Demon that you control.
l of your Modern characters gain +1 to that color for each Cute Modern Female you control.
has Inuyasha's Necklace attached.
your opponents hand. Limit 3 per deck.
that character in play gain +2 to their attacking colors for this turn.
Expend your Kikyo to discard a defeated character.
That character cannot attack for the rest of Battle.
ent controls to search your deck for a location and play it. Limit once per turn.
move an attached item you control to another character that can legally attach it.
expend 1 of your opponent's Females.
ose a color. That character gains +2 to that color. If attached to Sango gain +2 to all colors instead.
steal a jewel shard, search your deck for 2 copies of Naraku's Poison Insects and put them in your hand.

nd choose a color. This character gains +2 to that color.


oose a color. This Demon gains +2 to that color and gains Human.
cter and choose a color. This character gains +2 to that color.
u control and choose a color. This character gains +2 to that color. When this character attacks, your opponent cannot play events for that a
ace down you may discard this item to save this character.
ayers discard 1 Villager that they control.
all colors when attacked. All non-Unique Demons gain +1 to all colors when attacking.
y not use card effects that expend a character(s) that they control.
he bottom of their decks instead of the top.
shard, that player draws a card.
shard, shuffle 3 cards from your discard into your deck. Discard Inuyasha if you control any Evil characters.
r or Slayer, ready Kohaku.
Female in play. When Miroku steals a jewel shard, shuffle 3 Females from your discard pile into your deck.
ard name a card. Search your opponent's deck for a copy of that card and discard it.
en attacking a Demon. *When Sango defeats a Demon, draw 2 cards.
Transformed attached, he gains +3 to all his colors. Discard Sesshomaru if you control Inuyasha.
discard pile into your deck.
ck for this Battle.
od characters gain +3 to all their colors when attacking.

from the game or discard any cards from your deck for the rest of the turn.
mit 1 copy per deck.
ld win the game by shard victory. Your opponent doesn't win. Put 2 characters from your discard pile into play. Recheck the victory conditio
ntrol. Your Villagers cannot attack for the rest of the turn.
r Discard Pile back into your deck. You may not play any more events for this Battle.
1 copy per deck.
annot attack characters of the opposite sex for this battle.
cter with a deck cost of 3 or more. If the attacking color is 2 or more times its printed color value, defeat the attacking character. You do not
from attacking a character do not work for this Battle.
d. Characters with a deck cost of 3 or more cannot attack this turn. Limit 3 copies per deck.
items on the attacking character.
to shuffle cards into your deck, double the amount shuffled in.
ol attacks a character. Expend the defending character.
Modern characters. Expend a Kagome and Hojo you control to search your deck for a location and event and put them into your hand.
top the attack. The attacking character readies. Limit 1 copy per deck.
s a character. Your opponent must pay its deck cost again. Limit once per turn.
Reveal the top 5 cards of your deck and put any copies of the named character found in those cards into your hand. Put the remaining car
e for up to 4 characters with Wolf or Wolves in the title and put them in your hand.
ed by events. This character gains +1 to all colors when attacked.
aw instead of 3.
your discard pile for an item and attach it to a Slayer you control. If you control only Slayers, no one can discard any items that you control.
ts that search their decks or discard piles.
rd of their decks face-up.
remove from the game any characters they do not save.
ers draw the bottom card of their discard piles.

1 blue and +1 red when attacked and +1 green and +1 white when attacking.
That event gains +3 to its deck cost.
acter with a higher deck cost than him, ready Inuyasha.
l to discard 1 of your opponent's characters in play. Limit 2 copies per deck.
ked character gains +3 to its attacking color. If your character is not defeated from this attack, defeat the attacking character. Limit 1 copy p
ttacked. Gain +5 to any color for that attack. Limit 1 copy per deck.
or Priestesses, they may steal +1 Jewel shard when they steal one. Non-Unique Demons cannot attack Midoriko.
ttack Sango. When Sango defeats a Demon, return that Demon to its owners hand.
u control. While attached, your opponent must play with his or her hand face-up on the table.
tup. Both players may play 3 characters per Setup instead of 2.
wel shard, draw a card. Discard Sesshomaru if you control Inuyasha.
olors. If attached to Inuyasha, he gains +3 instead.
ents that are limited to 1 copy per deck. When played, search your deck for an event and put it in your hand. If all other characters that you
cards from your hand. You may discard any character from your hand to save any characters you control.
when attacking.
card from his or her hand to play an event.
ard pile for 1 character and put it in your hand. No one can discard items you control that have Shikon or Jewel in the title.
k for 1 item that has Shard or Jewel in the title and put it in your hand.
rd ready a Sango that you control. All other Animals you control gain +1 to all colors.
colors. If Kohaku is defeated, you may expend a Slayer to turn Kohaku face-up expended.
ard set it aside, Search the deck of the player that owns that shard and choose a card from it. Put that card in your shard pile as the shard y
discards the top 5 cards of his or her deck. When a card effect allows you to discard 1 or more cards from your opponent's deck, discard +1
k for a copy of Hiraikotsu. Sango may use the effect of any Slayer you control.
nent's item and location in play. Discard Sesshomaru if you control Inuyasha.
k for 2 Puppet Villagers and put them in your hand. No events may affect Yura while she has both Yura's Comb and Yura's Skull attached. Yu
opponent must pass for his first 2 actions in Battle. You cannot attack during your first 2 actions in this Battle. Limit 2 copies per deck.
or a character and put it in play under yoru control for this turn and beyond. * Remove from the game afer use. * Limit one copy per deck
u may return Inuyasha to your hand to shuffle the bottom 10 cards of your discard pile into your deck. * You may expend Inuyasha to save
control a different Inuyasha. * When played and you control Kagome, you may expend Kagome to defeat one of your opponent's characte
control a different Inuyasha. * When played , search your discard pile for Tetsusaiga and attach to Inuyasha at no cost. * When Inuyasha de
control a different Kagome. * The first time one of your characters is defeated, save it. * Kagome cannot be attacked while you control Inuy
must control a different Sesshomaru. * When played search your deck for Jaken or Rin and put it into play. * You may expend Jaken or Rin to
you control. The chosen Female cannot be attacked while Miroku is ready. If you control Sango choose 2 Females instead. * When Miroku
Inuyasha, Kagome, Miroku,Sango, Shippo, or Kirara and put it in your hand.
shard, shuffle 3 cards from your discard pile into your deck. * Discard Inuyasha while you control any Evil characters.
Recovery. * When Kagome steals a shard, save one of your defeated, Good characters.
nent's item and location in play.* Discard Sesshomaru if you control Inuyasha.
Female in play. When Miroku steals a jewel shard, shuffle 3 Females from your discard pile into your deck.
en attacking a Demon. *When Sango defeats a Demon, draw 2 cards.
discards the top 5 cards of his or her deck. * When a card effect allows you to discard 1 or more cards from your opponent's deck discard +1
eveals the top 10 cards of your deck. Put any of those cards at the bottom of yoru deck. Put the rest on top of your deck in any order.
rol. When this character is defeated, you may remove this card from the game to save that character. * Limit 1 copy per deck.
your hand to draw the bottom 2 cards of your deck. * Limit 1 copy per deck. * Remove from the game afer use.
or 3 cards and remove them from the game. * Limit 3 copies per deck.

ra defeats a Demon that has a higher deck cost , remove a card in your opponent's discard pile from the game for each Slayer in your discar
hen attacking a Demon.
you may expend a character with Wolf in the title to serch your discard pile for a card and put it in your hand.
end effects. * While you control 5 or more Good characters, you may expend Kikyo and remove a card from the game to stop the effects of
all colors when attacking a Demon. * When one of your Villagers defeats a Demon, draw a card.
oin. If heads draw 2 cards. If tail shuffle 2 cards in your discard pile into your deck
kill a Villager your opponent controls. * At the start of Battle, you may take an item attached to one of your Outlaws and attach it to Muso.
nt's events gain +1 to play.
n all items, you control with Bow in the title.
rs while you control Gateway to Hell.
ur opponent's Villagers. * Your opponent's Kagome gains -2 to all colors.
ll colors for each shard your opponent has. * When Cursed Noh Mask defeats a character, discard an item your opponent controls.
control Sesshomaru, you may give A-Un the color values of your Sesshomaru on their matching colors. * When Sesshomaru is attacked an
Crows gains +1 to that color for each character you control with Crow in the title.
Female your opponent controls. That Female gains -3 to all colors this turn.
ard pile for a copy of Sesshomaru and put him in your hand. * Sesshomaru's Demon gains +3 to all colors while you control Sesshomaru.
k or discard pile for a copy of Bunza and put him in play.
k for Soul Piper and put it in play. * When Mayu Ikeda defeats a character, search your deck for a location and play it.
Momiji, no one can attack Shikigami, Demons cannot attack Botan or Momiji.
the title is defeated, you may expend Hakkaku to stop your opponent from stealing a shard.
y non-Unique items from your discard pile to your Modern Females if possible.) * You may play the card Nightmares About Homework with

each card with Wolf in the title in your discard pile.


may expend Koga to stop that attack.
k for a card with Imps in the title and put in your hand.
may defeat Imps instead.
emove it from the game to remove the defending character from the game.
attach to your Evil characters. * At the end of the Battle, search your deck for an item and put it in your hand.
e one of your Supernatural characters.
While you control Tsubaki, your event's deck cost gain -1 to play.
eats a character, you may return an item your opponent controls to his hand.
der defeats a character, you may put a card from your hand at the bottom of your deck to draw a card.
k and +1 white for each other Animal
lay has a deck cost of 0 to play.
when a Good character you control is defeated. * At the start of Battle choose a color, Kagome gains +1 to that color for each Evil character
When Tsubaki's Demon is defeated, you may discard a card from your hand to save it.
her Priestess in play and +1 purple for each other Supernatural character in play.
ard pile for 3 cards. Your opponent chooses one to be put in your hand. Remove the other 2 cards from the game. * All your Female's deck
shuffle Shippo into your deck to search your deck for a different Shippo and put him in play.
discard a card from your hand five all your Evil Demons +2 to all colors.
Good character you control. * When Hachi is defeated, you may return him to your hand to ready Miroku.
ay discard 2 Hair Demons to kill one of your opponent's defeated characters.
ay shuffle a card from your hand into your deck and draw a card.
ated ready one of your Soldiers.

racter that has a deck cost of 1 or less. Gain +3 to all colors for this attack . If the attacking character has Shikigami in the title gain +5 instea
s of the named card from both player's discard piles.
e a character. That character gains -3 to all colors.
acter your opponent controls. At the end of each turn the controller of this card must discard a card from his hand or kill this character.
an effect to kill one of your characters. Your character is not killed . If that character is defeated, save and ready it.
s attacks a Male. The attacked character cannot ready this turn. * Limit once per turn.
e a Female your opponent controls. All of Your males gain +3 all colors when attacking that Female.
nd one of your Males to expend one of your opponent's Females. * Limit 3 copies per deck.
s attacked. Expend one of your Females to give that Male +3 to its attacked color.
lors. * at the start of turn, you may draw an additional card. * Your opponent does not steal a shard when defeating this character.
d by a Demon, the attacking player must discard a card from his hand.
ter your opponent controls. When this character is defeated defeat the chosen character.
ounter on Alarm Clock. * As an action in Battle, you may return Alarm Clock and a character your opponent control to their owners' hands w
bottom card of your discard pile at the bottom of your deck.
acked, randomly reveal a card in your hand. Your opponent discards a number of cards from the top of his deck equal to the deck cost of th
k for a copy of Sesshomaru and put him in your hand. * At the start of the turn look at the top 5 cards of your opponent's deck and put the
and Sango's Father don't expend the first time they attacka Demon this turn.)*( While in your discard pile, during Setup, you may discard
k for a copy of Demon Tree Fruit and attach it to Tokajin. * Tokajin gains +1 green for each jewel shard you have
defeated, save and ready him.) * When played, search your deck for a copy of Heart of Onigumo and put it in your hand.
l only Supernatural characters, search your discard pile for an event and put it in your hand.
Demons is attacked, you may expend it to draw a card.
ur opponent's locations. * When played, search your discard pile for a copy of Totosai and put him in your hand.
cards the top card of his deck for each shard he has.) * While you control Shiori, your opponent's colors gain -1 when attacking a character
or each expended character your opponent controls. * When your Inuyasha or Koga with Protector in the title defeats a character, you may
pponent must expend one of his characters with the same deck cost as his attacking character. * When your opponent defeats Koga while y
ked, your opponent must discard a card at random from his hand.
haracters with Follower in the title, Sesshomaru's white may attack as any color. * ( During Recovery you may discard any character with Fol
t discard your items that have Shippo in the title. * When you play an item on one of your Good characters, you may draw a card.
Modern Female you control. * All of your Modern Females gain +1 to all colors. * If you have less cards in your hand than your opponent, yo
may return him to your hand to seach your deck for a card and put it in your hand.
d and you control only Good, Cute characters, you may discard 1 card from your hand and the top card of your deck to put a card from you
ard pile for Kagome and put her in your hand. * When Sota is attacked search your discard pile for an item and put it in your hand.
aracters with Panther Tribe in the title. * At the start of the turn name a event. No player may play that event.
hile you control another Demon
with Puppet in the title defeats a character, search your discard pile for a character with Puppet in the title and put it in play. * Yura may atta
for Hachi's red to be blue until he is discarded.
cts to discard your items. * Totosai gains +2 red for each item attached to your Good characters.
racter, you may search your opponent's deck for a copy of that character and remove it from the game.
nt's events that are limited in copies per deck gains +2 * While you control Sesshomaru, your opponents have no effect on Jaken.
ter , you may search your opponent's deck for 2 cards. Your opponent chooses one of those cards and removes it from the game. The rem
puts his hand at the bottom of his deck and draws the same number of cards.
s for each other Policeman you control.
ponent's defeated characters.That character's text box is blank until the end of the turn.
discard a card from your hand to give one of your characters with Panther Tribe in the title +2 to all colors.
cher, you may remove 2 counters from one your items with Bow in the title to ready this character.
haracters with Kagome's Protector in the title. Choose one of your opponent's expended characters. That character does not ready this tur
ave all of your opponent's characters gain -5 to all colors.
ess attacks , If you attacked with a Priest , discard an opponent's location in play. If you attacked with a Priestess, discard an opponent's atta
opponent's characters. This character gains -2 to all colors.
opponent's characters. This character gains -1 to all colors. If this character has Weakling attached gain -3 to all colors instead.
counter on an item with Bow in the title to gain +2 to your attacked color.
yasha or Koga. Ready your Kagome. * Limit once per turn. * Limit 3 copies per deck.
or any card that is not limited to 1 copy per deck and discard it.
rn characters, discard all of your opponent's characters with a deck cost of 3 or more.
onent discards the top card of his deck for each card attached to the attacked character.
cards of their decks. * Limit once per turn. * Limit 3 copies per deck.
even. Reveal the top card of your deck. If the card number of the revealed card matches your opponent's choice, steal one of your oppone
to name a character. Search your opponent's deck for all copies of that character and set them aside. Shuffle your opponent's deck and pu
re Modern characters. Expend a character you control to have your opponent discard 2 cards from his hand. * Limit 4 copies per deck.
ess. * When this character is attacked by a Demon, you may discard this item to have the attacking Demon gain -2 to all colors.
t's characters. This character gains -3 to all colors.
gains +1 to that color for each item in your discard pile.
to steal any shards or additional shards.
e the bottom 3 cards of your discard pile.
ttacked by Demons this turn) * When Sango defeats a Demon, you may put a location from your discard pile on top of your deck. * When y
cards a card from his deck fro each Supernatural character you control.) * At the start of Battle, reveal the top card of your deck. If it is an e
your opponent controls. If you control Naraku, discard all your opponent's items instead.
acter , you may expend one of your opponent's characters with the same deck cost as the defeated character. * While you control either Ka
effect of your kaitou card. This does not count as using your kaitou card. * At the start of Recovery, reveal the top 3 cards of your deck. Pu
o is ready no one can attack your other Modern characters.
gura, you may expend Kanna to return one of your opponent's characters that has a deck cost of 3 or less to its owner's hand.
card of your deck for each jewel shard you have. * When Naraku steals a jewel shard, discard the top card of your deck for each card you ha
r deck for an item and put it in your hand. * Limit one copy per deck.
rol. At the end of Battle, if you control both Rock and Paper, you win the game. * Limit one copy per deck.
rol. At the end of Battle, if you control both Paper and Scissors, you win the game. * Limit one copy per deck.
rol. At the end of Battle, if you control both Rock and Scissors, you win the game. * Limit one copy per deck.
yer while you control a Ninja. Search your discard pile for an event and put it in your hand. * Limit once per turn.
and shuffle it into your deck to draw the top 2 cards of your discard pile. * Limit 1 copy per deck.
s an event that is not an attack. Discard a Ninja from your hand to keep your opponent from using the effects of the card he or she just play
d 2 of your opponent's characters. * Limit 3 copies per deck.
to any color for that attack. * Limit one copy per deck.
card from your hand to search your deck for an item and attach it to this character at no cost.
r of Sesshomaru" in the title and draw a card.
or Rin is attacked. Discard a copy of Three's Company from your hand to expend one of your opponent's characters. * Limit once per turn
a, search your deck for a Female and put her in your hand.
ol Three's Company or 2 or more characters with "Follower of Sesshomaru" in the title, search your deck for 2 items and put them in your h
er you control to put into play a Supernatural character from your discard pile. * Limit 5 copies per deck.
o ready a Female you control.
gome and Inuyasha. Put into play a Kikyo from your hand or discard pile. * Limit 2 copies per deck.
nd a character you control with Bat Demon in the title. Your opponent's characters gain -2 to all colors when attacking a character with Bat
an event that is not an attack. Discard a card from your hand to keep your opponent from using the effects of the card he or she just playe
pponent reveals the top 5 cards of his deck. If any of the named cards are revealed remove them from the game. Your opponent puts the r
aracters is attacked. Gain +1 to the attacked color for each other Cute character you control. * Limit once per turn. * Limit 2 copies per dec
discard any amount of cards from your hand. This character gains +1 to all colors for each card discarded with this effect.
ditional 2 items attached.
ome their printed values and cannot be raised or lowered.
arch your deck for a Modern character and put it into your hand.
attacks or is attacked you may discard a card from your hand to gain +1 to all its colors.
the top 5 cards of your deck and put them back in any order.
ne of your Supernatural characters.
Battle, you may choose a character your opponent control. That character gains -2 to all colors until the end of the turn.
earch your deck for an item and attach it to a character you control.

our characters attacks, you may gain +2 to the attacking color.


end Kagome to save 2 or your defeated Good, Cute characters. If you do, Kagome cannot ready this turn.
discard a card from your hadn to look at your opponent's hand and discard a card from it. * Sesshomaru gains +2 to all colors when attacke
is character steals a shard, your opponent cannot use events for the rest of the turn.
d 1 Demon you control to ready Kagura. * When Kagura is attacked, you may expend 1 of your Demons to keep that attacking character fro
u control to put into play up to 3 characters with a printed 0 deck cost from your discard pile. Those characters cannot attack this turn. * Lim
rd pile into your deck or draw 2 cards. * Limit one copy per deck. * Remove from the game afer use.
olors. If attached to Inuyasha, he gains +3 instead.
ou may draw 7 cards instead of 5. You cannot swap out your hand with your 5 jewel shards.
character, kill it instead. * Discard Inuyasha while you control any Evil character.
ard pile for 2 Demons you don't control and put them in your hand. * Your opponent cannot use effects to expend your Demons.
haracter while you control Jaken and Rin, you may kill your Jaken or Rin to defeat one of your opponent's characters.
al the top 4 cards of your deck. Your opponent seperates the revealed cards into 2 face-up piles choose one pile and put it in your hand. Di
card at random from your opponent's hand. * Limit once per turn.
feats a character shuffle a card from you discard pile into your deck. * Kikyo gains +1 black for each Villager you control.
es for his second action in a row during Battle. Your opponent discards the top and bottom cards of his deck.
ou deck for a card with Jewel in the title and put it in your hand. * Kagome gains +1 to all colors for each jewel shard you control.
our opponent randomly chooses one of those cards. The chosen card is put in your hand. Remove the other 2 cards from the game.
k for 3 events and set them aside. At the start of the next turn, put those cards in your hand. * This card counts as having 3 Animals in play.
k for 3 Clay Warriors and put them in your hand. * All of your Clay Warriors gain +2 to all colors. * When Kawaramaru steals a shard, your o
ur Kagome.) * When Inuyasha steals a shard, you may ready your Kagome.
asha steal a jewel shard.) * When Kagome steals a shard while you control Inuyasha and while you have fewer shards than your opponent,
our opponent's characters that has a deck cost of 2 or less. Give your opponent a shard.
ku, defeat one of your opponent's Demons. No shard is stolen with this effect.) * All of your Good characters gain +2 to all colors when atta
may kill him to return the attacking character to its owner's hand.
m your discard pile into your deck.) * When Kirara defeats a character, you may search your deck for an itme and put it in your hand.
d pile for 3 cards and put them on top of your deck.) * At the start of Battle look at the top X cards of your deck and put them back in any o
st discard a card from his hand when he attacks one of your Priestesses this turn.) * Your opponent gains -2 to all colors when he attacks on
colors while attacking. * The first time each turn that you defeat a character with a Human, steal an additional shard.
) * While Kohaku is ready your Slayers cannot be attacked by non-Unique Demons. * While you control Sango, your opponent's effects cann
discards a card from his hand.
k for 3 Rats and put them in your hand. * Expend Tesso to have your opponent discard one card from his hand for each Rats you control.
s from your discard pile into your deck.

ns -1 to play.
actions, Clay Warriors gains +2 to all colors.
ard pile for a Fake Shikon Jewel and put it in your hand. * The deck cost of your Fake Shikon Jewel gains -1 to play.
a Demon, that Demon gains -2 to all colors. * All your opponent's Demons gain -1 to all colors.
acters gains +1 to play.
discard pile for an event that costs one or less and put it in your hand. * While you control Sota, no one can attack Hitomi. * Hitomi readies
each location in play.
characters gains -1 to play.
k for a copy of Miroku and put him in your hand. * Mushin gains +2 Red for each Priest you control.
All of your Villagers gain +1 to the chosen color for each Angry Villagers you control.
Miroku. * Your Miroku gains -2 to all colors.

ou deck for an item and put it in your hand.


pponent's items and attach them to any Outlaw you control. * Kansuke gains +1 black for each other Outlaw you control.

Myoga to your hand to remover the bottom 2 cards of your opponent's deck from the game.
her Unique character you control with Wolf in the title. * If you control Hakkaku, you may expend Ginta to ready Koga. * Ginta counts as ha
+1 to all colors. * If you control Hitomi, Sota gains +2 to all colors.
ttom card of your discard pile. * Koume readies only during Recovery.
ch other Unique character you control with Wolf in the title. * If you control Ginta, you may expend Hakkaku to ready Koga. * Hakkaku cou
ay discard up to 5 cards from the top of your deck to gain +1 to the attacked color for each card discarded in this way.
from the top of your deck to search your discard pile for a card that isn't limited to one copy per deck and put it in your hand. * When one
ard pile for a copy of Fake Shikon Jewel Club and put it in your hand. * At the start of Battle, you may remove 2 cards from your discard pile
, you may discard one of your locations to gain +3 to the attacked color. * At the end of Battle, shuffle one card from your discard pile into y
any number of locations you control to kill one of your opponent's characters that has a deck cost equal to the number of locations you di
feats a character, you may draw a card. * Rin cannot be attacked while you control Sesshomaru.
f your opponent's lose Unique. * Limit 3 copies per deck.
ked character's colors are their printed values and cannot be raised or lowered.
onent controls. While attached, your opponent must discard a card from his hand to attack with that character. * A player may only control
d pile from the game to play this card. Look at the top 10 cards of your opponent's deck.
d remove the top card of your deck from the game. Gain +X to the attacked color. X = the deck cost of the removed card. * Limit once per tu
shuffle the bottom 10 cards of your discard pile into your deck. * Limit 1 copy per deck.
ocations. * Limit 3 copies per deck.
with Monkey in the title. Choose a character in play. Put X counters on the chosen character. That character -1 to all colors for each counter
rol. When this character steals a shard, search your deck for an item and attach it to this character at no cost.
ose a Male and Female you control. No player may attack the chosen Female while you control the chosen Male. Limit once per turn.
olors. If attached to an Animal, it gains +2 to all colors instead.
cter. * When this character attacks, discard Soccer Ball to gain +2 to the attacking color and draw a card.
character, draw a card.
olors. When this character attacks, you may discard a card from your hand to gain +2 to all colors for that attack instead.
2 cards from your discard pile into your deck.
tural characters gains -1 for each location you control. * Your opponent cannot discard your locations.
may expend Rin to save and ready him.
k for a copy of Ginta and Hakkaku and put them in your hand. * Koga gains +2 white for each other Unique character you control that has W
od character, you may expend an Outlaw you control to kill that character instead.
ur opponent may not attack using that color for the rest of the turn.) * At the end of the turn, search your discard pile for an item and put it
t in Battle draw a card. * You count as having 3 Animals in play.
ne card for each character you control with Monkey in the title.
or Kanna and put her in play.) * Kagura gains +2 white for each Good character in play.
discard 2 cards from your hand to expend one of your opponent's characters.
k for a copy Kirara and put it in play. * Sango gains +2 to all colors while you control Kirara. * No one can attack Sango while you control Kira
return Sango to your hand to choose 2 of your opponent's Demons. The chosen Demons cannot attack this turn.
may discard him to seach your deck for an Animal with a deck cost of 2 or less and put it in play expended.
l 15 or more Shippos, your opponent must discard the top 30 cards of his deck.
cters attacks you may discard at card from your hand to gain +2 to the attacking color for that attack. * Sango cannot be attacked while Mir
d pile for an item with Bow in the title and attach it to Kagome at 0 cost. Put 3 counters on all items that have Bow in the title.) * At the star
f you have 3 or more copies of Three's Company in your hand, steal a shard.) * Sesshomaru gains +2 to all colors when attacking.
may defeat a different Villager instead. * Once per turn, you may expend a Villager to ready Kaede.
character, your opponent must discard a card from his hand or the defeated character cannot ready this turn.
l 4 or more Evil Demons, steal a shard.
each Cute, Modern Female you control.) * Inuyasha gains +1 blue for each Modern Female you control and +1 white for each other Moder
k for Tetsusaiga and put it in your hand. * Discard Inuyasha while you control any Evil characters.
pponent discard 2 cards from his hand.
haracters, your opponent cannot discard cards from your hand. * Expend Kikyo to draw 2 cards.
ached to a Demon, gain +2 to all colors. * While attached to a character with Evil Demon in the title draw a card when this character steals
ed to an Animal, draw a card at the start of Battle.
ttached to an Evil Human, draw the bottom card of your deck at the start of the turn.
d an itme attached to one of your characters to draw a card.
ayers discard down to 5 cards in their hands.
o search your deck for 2 locations and put them in your hand.
opponent has no cards in his hand, steal a shard.
of their Kaitou cards.
ave characters.
gains +1 to play.
aracter, he must discard the top 3 cards of his deck.
scard cards from any player's hand.
ards. * Limit one copy per deck.
our discard pile for a character you don't have in play and put it in your hand. * Limit once per turn.
l to search your discard pile for up to 3 characters and put them on top of your deck.
d pile at the bottom of your deck for each Modern character you control.
om your hand. Your opponent discards one card from his hand for each card you discarded in this way. * Limit 3 copies per deck.
e an event. No player may play that event for the rest of the turn.
kill 2 of your opponent's defeated Demons. * Limit 3 copies per deck.
rol. * Your opponent must play with his hand face-up.
to save a character in play.* Limit one copy per deck.
rch you deck for up to 4 coppies of that item and put them in your hand.
ent's deck for X cards and remove them from the game. X = the number of Demons you control.) * When a player puts a card in his discard
ds in your hand at the end of Battle, draw 2 cards. * Your Jaken, Rin, and A-Un gain+2 to all colors.
color. You may discard any number of non-Unique Demons you control to gain +2 to the chosen color for each character discarded in this w
nent controls 3 or more copies of the same character, expend all copies of that character.
e 2 Good characters from your hand to ready Koga.
t of cards from your hand. For each card discarded in this way, Search your deck for a location and put it in your hand.) * When one of you
haracters and a card effect allows you to shuffle cards into your deck, double that amount.
aracter you control to your hand to search your discard pile or deck for up to 3 locations and put them in your hand.
r. That character's deck cost gains -1 to play for each jewel shard you control. * Limit 3 copies per deck.
es in Battle shuffle 2 cards from your discard pile into your deck. * Limit 3 copies per deck.
ore Priests or Priestesses. Search your Kaitou deck for a card and put it in your hand. * Limit 2 copies per deck.
. Search you deck for a copy of Sesshomaru and put him into play.
tems and put them in your hand. * Limit 2 copies per deck.
er in his discard pile that is different from any character he has in play to switch it with a character he has in play.
ard pile while you play a 5 cost or higher character, return this card to your hand.) * Put one card from your discard pile at the bottom of yo
Good character you control to expend one of your opponent's characters. * Limit 3 copies per deck.
d to search your Kaitou deck for up to 3 items and put them in your hand.
arch your discard pile for up to 2 characters and put them in your hand. * Limit once per turn. * remove from the game afer use.
move from the game afer use. * Limit one copy per deck.
vil Demons. Remove 10 cards in your opponent's discard pile from the game.
s. * Limit once per turn. * Remove from the game afer use.
an effect to discard a card from your hand. Stop that effect. Discard 2 cards at random from your opponent's hand.
ttached to a character with Evil Demon in the title gain an additional +2 to all colors when attacking. * When this character is killed, put this
ur opponent's defeated characters and then discard a location in play.
fer you played 2 characters, you may play a third character if it is non-Unique. That character enters play expended.
control attacks with a color that matches this Inuyasha, you may switch this Inuyasha from your hand with the one you control to remove
s in play. * Limit 2 copies per deck.
l to their owners' hands to play She's Just Saying That. Your opponent discards X cards from the top of his deck. X = the printed deck cost o
ur characters attacks, you may discard a different version of that attacking character from your hand to lower the defending character's colo
om your discard pile into your deck for each Good character you control.) * While you control Kagome, Inuyasha gains +2 to all colors. *Dis
or an Inuyasha and put him in your hand.) * When Kagome defeats a character, you may draw 2 cards. * Kagome cannot be attacked while
k for a copy of Miroku and put him in your hand. * When Sango is defeated,you may expend Miroku to save and ready Sango.
k for a copy of Sango and put her in your hand. * Miroku gains +2 to all colors while you control Sango. * Sango cannot be attacked while yo
k for a copy of Kagome, Miroku, Sango, Shippo, or Kirara and put it in your hand. * Discard Inuyasha while you control any Evil characters.
ed. * When Inuyasha attacks and Evil Demon, gain +2 to all colors and draw a card.
d to a Human, gain +2 to all colors instead. If attached to Inuyasha, gain +3 to all colors instead. * When this character attacks a Demon, tha
onent must discard X cards from the top of his deck. X = the printed deck cost of the attacked character. Limit once per turn. * Limit 3 copie
cards into his deck for this turn and the next.
ur discard pile for a card that can be played when attacking and put it in your hand. Limit once per turn.
card. * At the end of the turn, put the top card of your discard pile at the bottom of your deck. * Your Kagome cannot be attacked.
your opponent's discard pile from the game.
n one of your Good characters attacks, the attacked character gains -2 to the attacked color for that attack.
cters defeat a character, you may draw a card. * No one can attack your Kagome.
ou deck for a copy of Inuyasha and put him in your hand. * Inuyasha gains +2 to all colors when attacking while Kagome is ready. * Discard
uffle 3 cards from your discard pile into your deck. * When you Kagome defeats a character, you may search your opponent's deck for a car
n in play. * All your opponent's Demons gain -2 to all colors.
mit one copy per deck.
.) * When Sesshomaru, Jaken, or Rin is attacked you may discard a card from your hand to gain +2 to the attacked color.
cards from your hand to gain +3 to the attacked color. * Limit once per turn.
s with Band of Seven in the title from your discard pile into your deck.) * When Jakotsu defeats a Male, you may draw the bottom card of y
d pile for 3 characters with Band of Seven in the title and put them in your hand.) * Once per turn when Bankotsu defeats a non-Unique ch
u deck for a location and put it into play. * Limit once per turn.
o search your discard pile for 2 Males and put them in your hand.
Good character you control to gain +3 to all colors for this attack and then draw 2 cards. * Limit once per turn.
l. If your opponent controls a version of that character, both you and your opponent kill that character and search your decks for a differen
onent controls. The attached character cannot attack. * Limit one copy per deck.
Slayer from your discard pile.
s from his hand. * Limit 3 copies per deck.
control at least 4 undefeated characters draw 3 cards. * Limit once per turn.
u control to search your discard pile for a card and put it in your hand. * Limit 2 copies per deck. * Remove from the game afer use.
ited to one copy per deck from your discard pile into your deck. You cannot play events for the rest of the turn.
ard pile for Sesshomaru and put him in your hand. * Sesshomaru gains the keyword Aggressive.
discard a card from your hand to choose a Demon Ninja you control to gain +2 to all colors. * When Genbu defeats a character draw the bo
discard a card from your hand to choose a Demon Ninja you control to gain +2 to all colors. * When Byakko defeats a character draw the bo
discard a card from your hand to choose a Demon Ninja you control to gain +2 to all colors this turn. * When Seiryu defeats a character dra
discard a card from your hand to choose a Demon Ninja you control to gain +2 to all colors this turn. * When Suzaku defeats a character dr
our Slayers. * While you control only Slayers, your opponent cannot use effects to discard cards from your deck or to expend your characte
ard pile for a Ninja and put it in your hand. * Once per turn during Recovery, you may discard a Ninja from your hand to save a Ninja you co
ors while you control Princess Abi. * When Bird Demons defeats a character, your opponent must kill that character or remove the top card
ors while you control Princess Abi. * When Bird Demons defeats a character, your opponent must kill that character or remove the top card
ors while you control Princess Abi. * When Bird Demons defeats a character, your opponent must kill that character or remove the top card
he keyword Regeneration while you control Naraku. * When Hakudoshi is attackedm your opponent randomly discards a card from his hand
for an item and attach to one of your characters at no cost. * Your Kagome cannot be attacked.
haracters that have a deck cost of 2 or less.
aracters that have a deck cost of 2 or less.
cards and attach them to your cards if possible.
for an Entei and put it in your hand. * Rengokuki gains +2 to all colors while you control Entei.
efeats a character search your discard pile for a Female and put it in your hand.
mals gain +1 to all colors. * When Entei defeats a character, you may save one of your defeated Animals.
ontrol are Ninja. Choose a character your opponent controls. That character cannot attack this turn. * Limit 4 copies per deck.
cters you control have Band of Seven in the title. If you control 7 characters with Band of Seven in the title steal 5 shards. * Limit 4 copies p
attacked, this Ninja gains +1 to all colors for that attack. * Once per turn as an action in Battle discard Ninja Kite to search your discard pile
acter card. No player may play that card while Priestess Amulet is attached. If attached to a Priest or Priestess gain +2 to all colors.
racter gains the keyword Aggressive.
racter gains the keyword Regeneration.
cards of your discard pile.) * While you control only Ninja, your opponent cannot play events while you are attacking.
cards of your deck.) * When Suzaku defeats a character while you control only Ninja, search your discard for 3 events and shuffle them int
iryu gains +1 to all colors for this turn when you play an event while attacking with a Ninja. * The deck costs of your events gain -1.
ds of your discard pile.) * All of your Ninja that have an event attached gain +1 to all colors. * Your opponent cannot discard your attached e
efeats a character shuffle the bottom 3 cards of your discard pile into your deck. * Saint Hiriji cannot be attacked by non-Unique Demons.
eats a character search your discard pile for an event that has Priest or Priestess in the text and put it in your hand.
ur Soldiers, Priests or Priestesses is defeated, you may expend Tsukiyomi to prevent your opponent from stealing a shard.
ol Kagome, you may expend Shippo to shuffle 2 cards from your discard pile into your deck. * When Shippo is attacked, you may return Ship
cards of your opponent's deck from the game.) * When Bird Demons defeats a character, your opponent must kill that character or remove
d a Kagome you control to put Inuyasha into play and search your discard pile for a card that isn't limited to one copy per deck and put it in
for 2 characters with Bird Demon in the title and put them in your hand. * When one of your characters with Bird Demon in the title is def
turn draw a card. * At the end of the turn search your discard pile for a card and put it at the bottom of your deck.
rds. * At the end of turn search your discard pile for 2 cards and put them at the bottom of your deck. * Kagome cannot be attacked while
rch your deck for a copy of Kirara or Miroku and put it in your hand. * Your opponent cannot expend your Good characters or Slayers. * San
h Female you control. * When played choose a Female you control. When that Female is defeated ready Miroku.
for Tenseiga at attach it to Sesshomaru at no cost. * When you use Tenseiga to save a character, you may save an additonal character you c
.) * Sesshomaru cannot be affected by your opponent's events. * During Recovery save Sesshomaru.
r your opponent controls and choose a color. All colors on the attached character become that color. * Limit 4 copies per deck.
haracter while you control a different character with Protector in the title, you may use the effect of your kaitou card. * Your Kagome canno
r 3 Demon Ninja and put them in your hand. * Limit once per turn. * Limit 3 copies per deck.
h a character with Bird Demon in the title. Gain +5 to attacking color for that attack. * Limit 4 copies per deck.
nents defeated character unless he discards the top 5 cards of his deck. * Limit once per turn. * remove from the game afer use. * Limit 3
ur deck for a character and put it in your hand. * Limit 4 copies per deck.
your discard pile and put one of them in your hand. * Limit 2 copies per deck. * Remove from the game afer use.
hile you control another Good character that isn't Shippo. * Except for the card Halt, no player may play or use cards that are limited to 3 c

2 cards from your discard pile into your deck.


s defeats a character remove the bottom card of your opponent's deck from the game. * Your opponent's effects cannot keep your charact
Inuyasha. * at the start of Battle, you may remove a counter to gain +2 all colors. * When Inuyasha steals a shard put a counter on Inuyash
r Ninja to steal a shard.) * All of your Ninja gain the keyword Aggressive. * At the start of Battle reveal the top 3 cards of your deck and put
ngokuki gain the keyword Aggressive. * Your Hakudoshi and Rengokuki cannot be attacked. * (When Entei is killed draw 2 cards.)
rd put a counter on Sesshomaru. * Sesshomaru gains +1 to all colors for each counter on him. * (During Recovery, you may remove a coun
defeats a character choose a deck cost. Your opponent reveals his hand and discards all cards that have that deck cost.
not play events this turn.) Regeneration * Once per turn when your opponent plays an event, you may discard a card from your hand to sto
acked. Gain +2 to the attacked color for that attack and draw the bottom card of your discard pile. * Limit once per turn. * Limit 3 copies pe
ja. * Search your deck for a card and put it in your hand. * Limit one copy per deck. * Remove from the game afer use.
the attached character is defeated.) Play while you control only Spawn. Attach this event to a character your opponent controls. The attach
. * Remove from the game afer use. * Limit 4 copies per deck.
k for a character and put it in your hand. * Limit once per turn. * Remove from the game afer use. * Limit 3 copies per deck.
with Protector in the title is attacked. Gain +3 to the attacked color for that attack. Shuffle 3 characters in your discard pile with Protector in
haracters to discard your opponent's hand.) Regeneration * When Hakudoshi attacks look at your opponent's hand and discard a card from
eated Priests or Priestesses.) * Regeneration * When Kikyo defeats a character draw cards equal to the defeated characters deck cost. * W
attack with his blue as any color. * While Sesshomaru has Tenseiga or Tokijin attached, your opponent's effects cannot keep Sesshomaru fr
for a copy of Sango and put her in your hand. * Once per turn when Miroku defeats a character, you may discard a copy of Sango from you
control Kagome, you may expend Koga and one of your opponent's characters that has a deck cost of 4 or less. * Koga gains +1 to all colors
and put them in your hand. * Limit once per turn. * Limit 3 copies per deck.
rol only Priests or Priestesses. Search your deck for a character and put it in your hand. * Remove from the game afer use. * Limit 4 copies
his character defeats a character, you may kill it instead. * This character cannot be attacked by a character with a deck cost of 2 or less. * T
racter may attack a player directly.
d pile remove it from the game.
pay the deck cost of your characters this turn. * Limit 2 copies per deck. Remove from the game afer use.
bi steals a shard while you control only characters with Bird Demon in the title, your opponent skips his next Draw step. At the end of the tu
cards of your opponent's deck.) * Regeneration* When one of your effects causes your opponent to discard a card from his hand, he discar
rd pile for an itme and attach it to one of your characters at no cost.) * The deck costs of your items gain -2.
s, items and locations in play from the game. Remove both player's discard piles and hands from the game. * Remove from the game afer
om the top of your opponent's deck. X + the number of characters you control with Bird Demon in the title.) * Your opponent 's effects cann
you control. That Female cannot be attacked while Miroku is ready, if you control Sango choose 2 Females instead. * When Miroku is defe
u may return Inuyasha to your hand to shuffle the bottom 10 cards of your discard pile into your deck. * You may expend Inuyasha to save
m your kaitou deck and put it in your hand.) * Kagome cannot be attacked while you control Inuyasha. * When Inuyasha is defeated, you ma
must control a different Sesshomaru. * When played search your deck for Jaken or Rin and put it into play. * You may expend Jaken or Rin to
ou may shuffle your Sesshomaru into your deck and search your deck for a different Sesshomaru and put it in play. You may use that Sessho
ith Puppet in the title defeats a character, search your discard pile for a character with Puppet in the title and put it in play. * Yura may atta
s an event that is not an attack. Discard a card from your hand to keep your opponent from using the effects of the card he just played. * Li
opponent must pass for his first 2 actions in Battle. You cannot attack during your first 2 actions in this Battle. * Remove from the game af
or 3 different cards and remove them from the game. * Limit 1 copy per deck.
or a character and put it in play under your control for this turn and beyond. * Remove from the game afer use. * Limit one copy per deck.
ontrol a different Naraku. * When played, search your Kaitou deck for a card and put it in your hand. * All your other Spawn gain +2 to all co
must control a different Sesshomaru. * At the start of the turn draw the bottom card of your discard pile. * When Sesshomaru defeats a cha
hile you control Naraku, Kagura gains +2 to all colors. * When your Naraku is defeated you may defeat Kagura instead.
or 2 items and put them in your hand. ) * While you control Naraku or Kagura gain +2 to all colors. * When Naraku is defeated , you may de

l to discard 1 of your opponent's characters. * Limit 2 copies per deck.


with Puppet in the title defeats a character, search your discard pile for a character with Puppet in the title and put it in play. * Yura may atta
r that has an item attached, discard the attached item. Your opponent discards cards off the top of his deck equal to the deck cost of the d
rd pile into your deck or draw 2 cards. * Limit one copy per deck. * Remove from the game afer use.
may immediately attack with another one of your characters that has Wolf in the title.
must control a different Sesshomaru. * When played search your deck for Jaken or Rin and put it into play. * You may expend Jaken or Rin to
you control. That Female cannot be attacked while Miroku is ready, if you control Sango choose 2 Females instead. * When Miroku is defe
u may return Inuyasha to your hand to shuffle the bottom 10 cards of your discard pile into your deck. * You may expend Inuyasha to save
or a character and put it in play under your control for this turn and beyond. * Remove from the game afer use. * Limit one copy per deck.
ur opponent's deck and remove a card in it from the game.) * While you control only Spawn, your opponent cannot use effects to discard c
d pile for an item and attach it to one of your characters at no cost.) * The deck costs of your items gain -2.
for a copy of Rin and Jaken and put them in your hand.
k for Three's Company and put it in your hand. * Twice per turn, when your Rin or Jaken expends, ready Sesshomaru. * Discard Sesshomaru
ached to Sesshomaru gain +2 to all colors instead. * This character gains Evil. * When you defeat a character, you may return Tokijin to your
hen played search your deck for a copy of Tokijin and Tenseiga and put them in your hand. Sesshomaru may have Tokijin and Tenseiga attac
shomaru's Demon is attacked, you may discard your attached Tokijin to have that character gains +3 to the attacked color. * During Recove
Tensiega attached is defeated, discarded, or killed. Save that character. If that character is Sesshomaru, you may choose to either save all y
k or discard pile for a copy of Tokijin and attach it to Sesshomaru at no cost. * While Sesshomaru has Tokijin attached, your opponent's even
ter while your opponent controls more characters than you. If you expended a character in this attack using the effect from Three's Compa
rd, you may shuffle him into your deck to search your deck or discard pile for a different Sesshomaru and playhim expended at no cost.
r opponent's characters.) * Your opponent must discard the top 3 cards of his deck to attack Sesshomaru. If you control fewer shards than y
s that increase color(s) increase them by +1
k for a copy of Bow and put it in your hand.
k for Satoru or Mayu and put it in your hand.
r opponent's locations. Search for a copy of Gateway to Hell and play it.
on-Unique item in play.

ou can steal 1 of that character's items and attach it to a character you control.
d a non-Unique item.
's Villager, choose another Villager and expend it.

gers is defeated, you may reveal the top card of your deck to your opponent. If you do and it's a Villager, play it.

k for a copy of Medic Kit and put it in your hand.


k for a location and put it in your hand.

a card from your hand to play a location from your deck or discard pile.

ard Village Matron to save a Villager.


d the top card of your deck. Search your deck for a copy of Torches and put it in your hand.
esses gain +1 to all colors.
ose a matching color on another Spider Head you control. Spider Head gains that color for this attack.
d your opponent's Humans gain -1 black.
ou may have Hurt Bandit be attacked instead. The attacking colors must still match.
e Demons, this character gains +1 black and +1 blue.
Males. Hiten gains +1 red while Little Vixen is in play.
teal a jewel shard.
card the top card of your deck to search your deck for a Child Villager and play it.

u control Nobunaga, then when Nobunaga's Monkey steals a jewel shard put the top card of your discard pile at the bottom of your deck.
e for a copy of Inuyasha's Ball and play it.
your deck for Spirit Sutra or Spirit Wards and put it in your hand.
lors when attacked.
purple for that attack.
ards and item in play. Expend a character you control to stop that item from being discarded.
blue for that attack. If used by Inuyasha gain +3 blue instead.
ttacks. Gain +3 black for this attack.
to play Tag Team. When a character attacks, you may expend a character with a matching color to add that characters value to the attackin
of your Priests or Priestesses. The Demon's attacking color gains -3.
cks 1 of your characters. The attacking character gains -1 purple for that attack.
earch your deck for 2 characters with Puppet in the title and play them.
ats a character, you may choose not to steal a jewel shard, and draw a card for each Female you control instead.
re characters. Discard all characters you control. Your opponent cannot steal Jewel Shard with this effect. Steal a jewel shard from your opp
You may choose to have your opponent shuffle his or her hand into his or her deck and draw the same number of cards.
with Bow in the title to destroy a non-Unique item.
attacks 1 of your characters. The attacking character gains -1 black for that attack.

p card of his or her deck for each Supernatural character you control.
did not play any characters this turn, draw 3 cards. You may only play Priorities once per turn.
ard. Look at your opponent's hand and choose a card. Your opponent discards that card.
a card effect to draw a card. Draw 2 cards.
Outlaw. You may steal any itme attached to your opponent's character and attach it to your Outlaw.

ntrol only Animals, you may expend 1 Animal you control to gain its matching attack color for this attack.
to expend any 1 character.

character loses Good and gains Evil.


cks. The attacking character gains -1 red for that attack.

SIT!!! And put it in your hand.


, look at the top 5 cards of your deck and put them back in any order.
efeat 1 of your opponent's characters. No one can save that character.
hed to a Villager, choose a color and gain +1 to that color instead.
n this character steals a shard, discard the top card of your opponent's deck.

ched to a Soldier, gain +3 blue instead.


racter is so cute that this character gains Cute and your opponent's attacks against this character gains -1 to all colors.
comes into play with 1 counter on it. When the attached character attacks, choose a color and remove a counter. That attack gains +1 to tha
shards than your opponent does, this character gains +2 to all colors. When this character defeats a character, shuffle 1 card from your disc

eck for Inuyasha's Father's Tomb. Black Pearl cannot be discarded while Inuyasha is in play.
ached to Hiten, shuffle an item with Hiten in the title from your discard pile into your deck whenever he steals a shard.
n this character steals a shard, put the top card of your discard pile at the bottom of your deck.

haracter gains Cute.


hite, and blue.
your discard pile into your deck.

ur opponent's hand.
non-Unique item.
from your hand to search your deck for a Villager and play it.
your characters with Crow in the title is killed you may discard a card with Crow in the title from your hand to save that character.

into their decks.

Samurai in the title, then no one can attack Commanders. Commanders gain +1 black for each Soldier that has attacked this turn.
r each character with Samurai in the title that is in your discard pile.
eated, you may put him at the bottom of your deck to stop your opponent from stealing a jewel shard.
may have Samurai be attacked instead, as long as Samurai matches the attacking color.
o black,red, and blue.
his character to save a character.
if Alpha Wolf is in play.
Nobunaga.
efeats a character, put the bottom 2 cards of your discard pile at the bottom of your deck.
h Crow in the title that is in your discard pile.
hite , red, and purple as long as Yura is in play.
y an item from your discard pile.
e characters than you do, Veteran Samurai gains +1 to black and purple.
eran Soldier gains +1 to all colors.
s +1 to white, red, and purple.
hed. He cannot be attacked by non-Unique characters.
t affected by your opponent's events.
blue. Yuki gains +1 to all her colors if Kagome, the Student is in play.
you may draw a card. If Kikyo is defeated by a Demon, discard from your hand.
toru is attacked put him at the bottom of your deck. If you control Ms. Ikeda and Mayu Ikeda then search your deck for an event and put it
our opponent controls.
me, the Student is in play. Kagome, the Student gains +1 to blue and white.
asha's Mother may not be attacked. If you control Inuyasha, discard Inuyasha's Mother to save Inuyasha.
white. Eri gains +1 to all her colors if Kagome, the Student is in play.
card Nazuna. Nazuna gains +1 white for each Demon your opponent controls.
stesses is defeated, you may shuffle any of its attached items into your deck.
red for each character in your discard pile with crow in the title.

gain +1 to all their colors.

e title gain +2 purple.


ur deck and discard 2 cards from your hand to search your deck for an item and play it without paying its deck cost.

teals a jewel shard, it gains +1 to a color. These color bonuses last until Cursed Noh Mask is discarded.
Princess Tsuyou is in play when Nobunaga steals a jewel shard, put the bottom card of your discard pile at the bottom of your deck.
Hero, Kagome cannot be attacked by non-Unique characters.
d, search your deck for 2 characters with Wolf or Wolves in the title and put them in your hand.
ur character +2 white for that attack. If your opponent controls 3 or more Demons, gain +3 white instead.
es for the 3rd time in one Battle. Draw 3 cars. You can only play 1 Falling a turn.
he value of 1 of your character's colors. If this attack defeats a character you cannot capture a jewel shard. Discard the attacking character.
ur character +2 black for that attack. If used by a Demon gain +3 black instead.
with a deck cost of 2 or less and attach it.
ntrol only Demons, choose a color. One of your characters gains +1 to that color for each Human your opponent controls for that attack.
killed. Take any items that were attach to him or her and attach them to another Soldier.
s, you may steal a jewel shard. You can only play 1 Looting a turn.
your characters gain Good.
at character cannot attack.
o expend 1 of your opponent's characters.
y, you may discard a non-Unique item, a Unique item, and a location in play.
o discard all locations in play.
oldier. Double the + bonus of an item attached to that Soldier.
uyasha's Necklace attached.
Yura is in play discard all non-Unique items on Yura.
homaru. If that attack defeats a character, you may choose to expend 2 of your opponent's characters instead of defeating that character.
ha, Kagome and Shippo. All your characters gain +2 to any color when attacking any Evil or Demon character.
d Villagers, choose 1 of your characters and a color. That character gains +1 to that color for this turn for each character you control.
. That character gains -1 to that color for this turn.
ur character +2 red for that attack. Put the bottom card of your discard pile at the bottom of your deck.
er. If that character is expended, it gains -1 to all colors.
ol are Evil Demons, they gain +3 to all colors when attacking Humans.
cks 1 of your characters. The attacking character gains -1 blue for that attack.

1 red. No one can attack Manten with a card that has Bow in the title.
ched to Manten he cannot be attacked by a character with a bow.
his characters is attacked. Redirect that attack to 1 of your other characters that has the attacking color.
rd this card to prevent anyone from attacking the attached Sesshomaru with a card has Bow in the title.
ready 1 of your characters. If the character this card is attached to is defeated, your opponent may steal this card.
aede's Bow comes into play with 2 counters on it. When you attack , may choose a color a remove a counter. That attack gains +1 to that co
l the characters you control are Priests or Priestesses, all your characters gain +2 purple instead.

hed to an Evil Demon gain +1 black.


characters. While in play, this item may not be discarded or stolen. If the character this item is attached to leaves play, discard this item.
Humans. This character cannot attack.
hen attached, choose a color. Sesshomaru gains +1 to that color.
d, and purple.

y. When a Demon defeats another character. You may immediately play an event from your hand.
haracters defeats a character, your opponent discards the top 2 cards of his deck.
you control gain +1 blue when attacked.
scarded, put it under this card. When there are 3 or more items under this card play 1 of those items. Yura cannot use this effect.
en once per turn during Battle, you may put an Outlaw from your discard pile into your hand.
ed to Soldiers may not be discarded because of your opponent's card effects.
All characters with Wolf or Wolves in the title gain +1 to that color.
natural characters than your opponent. You are considered to have +3 Supernatural characters in play for card effects.
py the text and traits of another character that you control.
d Myoga to search your deck for an event and put it in your hand. If Myoga is attacked, put him at the bottom of your deck. Your opponent
n play. Discard Soul Piper to discard an Evil character.
op 2 cards of your deck to search your deck for a Villager with a deck cost of 2 or less, and play it without playing its deck cost.
ds than your opponent, Kikyo gains +2 to all colors.
h Demon in play and +1 white for each Human in play.
r Outlaw that has not attacked this turn. When 1 of your other Outlaws steals an item or jewel shard, search your deck for an Outlaw and p
hile you control Inuyasha. Your characters cannot have their attacking colors lowered.
during Battle to take control of an opponent's Human that has a deck cost of 2 or less.
with Manten in the title. Manten can attach any number of items.
k or discard pile for a copy of Kagome's Bow and play it. No one can attack Kagome while you control Inuyasha.
wel shard, draw a card. Discard Sesshomaru if you control Inuyasha.
ewel shard, your opponent discards a card from his or her hand. Discard Jaken if you control any Good characters.
o not count towards the 1 item per character rule when attached to Hiten. Hiten may only attach items with Hiten's in the title.
hippo loses all his colors and gains those 3 colors instead.
nnot be attacked.
is played search your deck for 2 copies of Yura's Hair and attach them to Yura. She may have any number of cards attached to her that have
played search your deck for 1 copy Eri, Yuki, and Ayumi and put them in your hand.
pponent discard the top card of his or her deck for each Supernatural character you control.
an use their ability when attacked.
r is defeated, you may search your deck for a copy of Carrion Crow and put it in your hand.
your Cute Humans from your discard pile into your deck.
when attacked. If she is defeated, defeat Inuyasha instead.
ol attacks a Demon. Choose a color. Gain +1 to that color for that attack.
w characters is attacked and only if Possessed Bandit Leader or Kagome, Outlaw Boss is in play. That character gains +3 to all colors for that
if all your characters are Animals. Save an Animal character.
be of the Fire Rat, Priest Garb or Sesshomaru's Robe in play.
aracters. Expend a character of the opposite sex of your Cute character.
gome, search your deck or discard pile for any card and put it in your hand. * Limit 1 copy per deck.
nent's character. Choose a color. Gain +2 to that color for that attack. Limit 1 copy per deck.
iestesses, then choose 1 item in your discard pile and play it.

ard that each player has. Both players shuffle all jewel shard into their owner's decks and put 5 new jewel shards in play. Redistribute the je
onent's character. Switch your highest color value with your lowest color value.
choose a color. If you control Eri, Yuki, Ayumi, this card attacks for 3 of that color.
players have a combined total of 13 or more characters in play, discard all characters in play.
the game because you have no cards lef in your deck. Shuffle the top 4 cards of your discard pile into your deck. Limit 1 copy per deck.
this card when your opponent saves a character. Give your opponent a jewel shard to stop him or her from saving that character.
, you may discard a copy of Yura's Hair fomr play to steal an itme from the defeated character. That card gains Yura's in the title while attach
choose a color. If you control Hiten and Manten, this card attacks for 3 of that color.
may discard this card and another card from your hand to save a character. Limit 1 copy per deck.
ard any card from your hand to save any Modern character.
ol Sesshomaru and a Jaken that has a Staff of Skulls attached. Discard all of your opponent's non-Unique characters in play.
cy once per turn. If all characters you control are Priests or Priestesses, they gain +2 to all colors when attacked.
and play it.
d is played for a character in Battle, the character's attack colors must be their printed values. Chosen character gains +3 to all colors for its
upernatural characters than your opponent. Reveal the top 5 cards of your opponent's deck. If all those cards are the same type, discard tho
ntrol only Modern characters, the attacking character may attack with its highest color value as any color you choose.
has Inuyasha's Necklace attached.
r opponent's discard pile and remove them from the game. Your opponet then removes the same number of cards from your discard pile.
cks. The attacking character gains -1 white for that attack.
cks 1 of your characters to give the atacking character -2 to any color for that attack. Limit 1 copy per deck.
more jewel shards, ready 1 of your characters.
ys an event that is not an attack. Discard a card from your hand to keep your opponent from using the effects of the card he or she just play
odern character Expend a character you control to add 1 of that character's colors to that attack.
attached to any Yura to ready her.
earch your discard pile for a copy of Yura's Hair and attach it to Yura. Once per battle, play a copy of Yura's Hair from your discard pile. Yura
This character gains +2 to that color.
defeats a character, put a +1 counter on The Cursed Noh Mask, Character gains +1 to all colors for each counter on The Cursed Noh Mask.
ken attacks a character, choose a color. Jaken gains -2 to that color for that attack.
ung Hanyou at the start of Battle, you may discard Inuyasha's Ball to name 1 of your opponent's characters. That character may not attack I
nnot be discarded.
n and Manten. Discard this item to discard a location, a non-Unique item and a card from your opponent's hand.
cher. When played, put 2 counters on Kagome's Bow. When she attacks. You may remove a counter and choose a color for her to gain +1 to
scard Shippo's Top when he is attacked. Shippo gains +5 to all colors.
per Battle, cancel an event that affects this character.
from your discard pile at the bottom of your deck. Limit 1 copy per deck.
tion in play & search your deck for a location & play it.
olors when attacked.
arch your deck for 2 copies of Yura's hair and attach them to Yura. When Yura steals a jewel shard, search your deck for 2 copies of Yura's H
e. If this character has an attached card with Bow in the title, you can move this to an opposing character. That character cannot attack, be
gains +2 black . Once per turn, put a character from your discard pile into your hand.
item that has a deck cost of 1, and attach it to a character you control.
Kikyo's Bow comes into play with 2 counters on it. When she attacks, you may remove a counter and choose a color for her to gain +1 to tha
en attacked by a Demon, you may discard this item to give the attacking character -1 to any color for that attack.
ayers put the bottom card of their discard piles at the bottom of their decks.
arch your deck for a Modern character and put it into your hand.
n the title gain +1 to blue and red. You may discard this location to search your deck for a card with Samurai in the title and play it.
ayers put the top card of their discard piles at the bottom of their decks.
n characters. When played, choose a color. All of your Modern characters gain +1 to that color.
her controller's card effects, her controller puts the top card of his or her discard pile at the bottom of his or her deck.
ay is either a Priest or Priestess, then once per Battle ready a Priest or Priestess.
e Ground is played choose a color. When Hiten or Manten attacks a non-Unique character, he gains +1 to that color.
both players discard the top card of their deck.
2 or more times that of the defending character's, look at your opponent's hand and discard a card from it.
yo is in the discard pile.) Use only during Setup. If Kikyo Reborn is in your discard pile and is underneath at least 3 Supernatural characters,
wel shard, steal 1 additional jewel shard. If you control Inuyasha, discard Sesshomaru. Sesshomaru may not attach items.
to any color for that attack. * Limit 1 copy per deck.
haracter and put it into your hand. Limit 1 copy per deck.
play to shuffle 5 cards from your discard pile into your deck. Limit 1 copy per deck.
olors. If attached to Inuyasha, he gains +3 instead.
o is ready no one can attack your other Modern characters.
Demon, Inuyasha gains +2 to all colors.
hard pile faceup. Take 1 facedown card in yoru jewel shard pile and put it in your hand.
ter, it cannot be saved. Put that character under Miroku, When Miroku leaves play put all cards under Miroku into their owner's discard pil
ou control Kagome draw 2 cards instead. * Once per turn while you control only Good characters, you may discard a card from your hand w
ou control Sango draw 2 cards instead. * Once per turn during Recovery while you control only Good characters, you may discard a card fro
ou control Inuyasha draw 2 cards instead. * While you control Inuyasha nad only Good characters, then you may expend Kagome anytime y
ou control Miroku draw 2 cards instead. * At the start of Battle, you may expend Sango to choose one of your opponent's Demons. The cho
ou control Inuyasha, draw 2 cards instead. * The deck cost of your Good characters gains -1.
ou control Sango, draw 2 cards instead. * When Kirara defeats a character while you control Sango, name a card. For the rest of Battle, your
n your opponent's discard pile from the game* When Naraku defeats a character while your opponent has no cards in his discard pile, remo
aracter card from your opponent's discard pile and remove from the game all copies of that card in his discard pile.* While your opponent
r discard pile for a copy of I Leave Them to You and put it in your hand.) * All of your opponent's events gain "Remove from the game afer
ou control Inuyasha, draw 2 cards instead. *While you control only Good characters, your opponent cannot use effects to lower your colors
r each Villager you control.
k for a copy of Naraku and put him in your hand. * When Kohaku defeats a character while you control Naraku, remove 5 cards in your opp
eats a character, you may expend a Unique character you control with "Wolf" in the title to defeat one of your opponent's characters.
k for a card with "Naraku" in the title that isn't limited to one copy per deck and put it in your hand. *Expend Kagura to save your Naraku or
ol, Northern Wolf Tribe Warriors gains +1 to all colors when attacking a Demon.
ter, you may search your deck for a card with "Koga" in the title and put it in your hand. * Ayame cannot be attacked while you control Koga

k or discard pile for a copy of Matchlock Rifle and attach it to Gun Battalion at no cost.
k for an item and put it in your hand. * When one of your Soldiers defeats a character, you may search your discard pile for an item and put
k for a Good character and put it in your hand. * While you control Inuyasha, Myoga does not count towards your 2 characters per turn lim
our opponent controls. That Male cannot attack this turn.
k for a copy of Shintaro and put him in play expended.
each item you control.
you may search your discard pile for an event that isn't limited to one copy per deck and put it in your hand. *Rin cannot be attack while yo
h Good character you control. *Your Good Villagers gain +1 to all colors.
k for a copy of Suikotsu and put him in your hand.

ou control Naraku draw 2 cards instead. * Expend Kanna to search your discard pile for 2 Spawn and put them in your hand.
ur characters if possible

es per deck
you play Naraku's Cage

to your attacking color for this attack

a readied character to kill it.

ck in your next action or discard your hand.

ith a higher deck cost. Limit once per turn


scard pile. Limit once per turn.
card discarded with this effect your attacking Slayer gains +1 to its attacking color for this attack.

rom your opponent's discard pile


bottom 3 cards of your opponent's discard pile

* Discard Sesshomaru while you control Inuyasha.

th an attack that used The Wind Scar, kill that character.

esshomaru while you control Inuyasha.

cter. Limit once per turn.

Wolves, put into play one of them and discard the rest.

it into your had.


n those cards. Put the rest at the bottom of your opponent's deck in any order.

s attack has Tetsusaiga attached and you defeat the defending character, kill it instead.

deck. Both players discard those cards.


t the attacker when this attack ends. *Limit 3 copies per deck.

o defeat the defending character.


our characters. While attached, these are the only characters you can play or control, and when you defeat a character, expend and oppon
ached Shippo and any Shippo characters you play this turn lose Unique.
lor value as any color on the attacked character. * Limit 2 copies per deck.

owered. * Limit 2 copies per deck

acter's color instead.


ounter. This attack gains +2 to the chosen color.
ur hand to save Inuyasha. * Inuyasha may not attach items.

ding character gains a-3 to all colors.


hen draws the same number of cards.

s deck cost.* All of your other Spawn gain +2 when attacking.


ats a character search your discard pile for an item and attach it to that character if possible.
rd pile. Limit once per battle
r turn.* Limit 3 copies per deck

e that has Cat in the title for this attack instead. Limit once per turn.* Limit 3 copies per deck
ard pile from the game.

Bat Demon in the title to a max of 3

d of his deck.
Muso gains +2 black for each Priest or Priestess you control.

yoga gains +1 to that color for each card in your opponent's removed pile.

akan gains +2 to all colors.


your hand.

ttom of your deck.

ttom of your deck in any order. Totosai may use this effect when attacked.

Limit once per turn. * Limit 3 copies per deck.

er. *Limit once per turn.

* Limit 3 copies per deck.

s attack to a max of 5. * Limit 3 copies per deck.


pies per deck.
y when you attack with Shippo. Gain +2 to all colors for this attack. Search your discard pile for an item with Shippo in the title and put it in

ttach it to one of his opponent's characters. * Attached character cannot attack unless it is Shippo.
at the same time. Once per turn you may discard an item attached to Sesshomaru to ready him. * Sesshomaru's effect is blank unless eve
a steals a Jewel shard, shuffle 2 cards from your discard pile into your deck and draw 1 card. * Inuyasha's effect is blank while you control a
card of your discard pile at the bottom of your deck.
title gain +1 to all colors when attacking.

in your hand.

trol Naraku or Sango, shuffle 2 cards from your discard pile into your deck.

on and put it in your hand.


emales and put them in your hand.
ent's discard pile from the game for each character you control with Wolf in the title.
n. *At the end of the turn, draw a card.

r 3 non-Unique characters with Panther Tribe in the title and put them in your hand.

he deck costs of all your events that play when attacking gain -1.

king color defeat that character.

copies per deck.

nce per turn.

ter and play it. *Limit 3 copies per deck.


acked character.
s highest color value to your attacking color.
k. * All of your characters with Bat Demon in the title gain +1 to all colors when attacking.
shomaru, Jaken gains +2 to all colors.

u while you control 2 or more non-Unique Demons.


her Supernatural characters gain+2 to all colors when attacking.
s events do not affect your characters with Bat Demon in the title.
when attacking a character with Bat Demon in the title.
nt controls. That character cannot attack this turn * Expend Shuran to expend one of your opponent's characters.
ribe in the title. Gain +2 all colors for this attack and draw a card.* Limit 2 copies per deck.
nd. Put the remaining cards back on top in any order.
pies per deck.

cter's effect is blank. *Limit 1 copy per deck

r event in play. Search your opponent's deck , and discard pile for any copies of that card and remove them from the game.*Limit 3 copies
er with Wolf in the title and put it in play.* Limit once per turn.*Limit 5 copies per deck.
immediately attack.*Limit once per turn.*Limit 3 copies per deck.
your deck. Remove from the game afer use. *Limit 2 copies per deck.
red Up character. *You may discard this item to use this character's Power UP.* Limit 1 copy per Deck.
aracter steals a shard, shuffle 2 cards from your discard pile into your deck.

eck or discard pile for a copy of The Wind Scar or Backlash Wave and put it in your hand. Your opponent's effects cannot keep this characte

the turn this card was played defeat one of your opponent's characters.*At the end of Battle, you may discard a card from your hand to de
discard pile at the bottom of your deck. *Muso may not attach items.
ame.* Limit 3 copies per deck.
ter cannot attack this turn. If Just Ask for Help is discarded or removed , discard the attached character. * Limit 1 copy per deck.
any number of items with Yura's in the title and may only attach items with Yura's in the title.
ntrol.* No character can attack Kotatsu while you control and Ink Demon.
of items attached with Hiten in the title * Hiten may only attach items with Hiten in the title.
st.)*Manten can only attach items with Manten in the title. *Manten may have any number of items attached with Manten in the title.

ur opponent plays an event that is played when he attacks to keep your opponent from using the effects of that event.

om his hand. If you control only Spawns, your opponent discards 2 cards from his hand instead.

rol only characters with Crow in the title, you may put in play a character with Crow in the title from your hand.
attached, his white may attack as any color. * When a character you control with Tetsusaiga attached steals a shard steal an additional shard
hen Inuyasha is defeated, you may expend Kagome to save him. * At the start of Battle draw the bottom card of your deck.
cked while you control Koga.
hand at the bottom of your deck to draw a card. * Kagome cannot be attacked while you control Inuyasha.
in play. You may use that Sesshomaru's when played effects. *While you control Sesshomaru, Rin cannot be attacked.
control with Bow in the title.
u control any Evil characters.

hen Karan defeats a character, draw 2 cards.

ku cannot be attacked.

emale and put her in your hand. * Kagome gains +1 to all colors
title, you may discard a card from your hand to search your deck for another non-Unique item.
le cannot ready this turn.
k from the game.
deck from the game.

s a Demon, you may draw a card. * Your Kohaku cannot be attacked.


hat costs one or less and put it in your hand.

your Naraku is ready.


ers with a printed deck cost of 3 or more.

e gains +1 to all colors.

os when attacking a Demon.

Limit 3 copies per deck.


turn it to your hand.
ttack, you may kill it instead to draw 2 cards. * Limit 4 copies per deck.
card pile at the bottom of your deck. * Limit one copy per deck * Remove from the game afer use.
es per deck.
es per deck.
ded this way.
e into your deck. * Limit 2 copies per deck.

hed to Inuyasha or Kagome gains+3 to all colors instead. * While attached to Inuyasham you may attach Cloak of the Fire Rat to Kagome at

Naraku while you control any Good characters.

Kagome, search your discard pile for an event that isn't limited and put it in your hand.

it in your hand.

h Priest or Priestess you control.


one you control to return one of your defeated characters with Band of Seven in the title to your hand.
u control only charactes with the Band of Seven in the title, you do not have to expend Renkotsu to use this effect.

may discard 2 cards from your hand to return Ginta to your hand. * Ginta counts as having Wolf in the title.
nd. * Hakkaku counts as having Wolf in the title.
e gains +1 to all colors.

attack. * Limit 4 copies per deck. * Limit once per turn.


turn. * Remove from the game afer use.
n Kikyo defeats a character, search your discard pile for an item with Jewel in the title and attach it to a Priest or Priestess at no cost.
not play events while you are attacking.
gain -2 to all colors. * All of your Females gain +2 to all colors.
e than 6 cards in hand.
Kagome cannot be attacked.
he one you control to use the Power UP effect of one of your Good characters.
h the one you control to draw one card for each character you control with Band of Seven in the title.
card. * At the end of Battle remove 2 cards in your opponent's discard pile from the game.

ter. * Limit once per turn.


nd to ready one of those characters. * Limit once per turn. * Limit 3 copies per deck.

he discarded card. Limit once per turn.


to its owner's hand. * Limit once per turn. * :imit 4 copies per deck. * Remove from game afer use.

ttacking with Shippo gain+5 to the attacking color for that attack.* Your opponent must discard a card from his hand or kill the attacked cha
cters cannot attack this turn. * Limit 4 copies per deck. * Remove from the game afer use.
copies per deck. * Remove from the game afer use.

is discarded or removed, the control of that character goes back to its owner.
of the turn, while your opponent controls more characters than you search your discard pile for a Spawn and put it into play.
e for an item with Shippo in the title and attach it to Shippo at no cost.
at event. *Limit 2 copies per deck. *Remove from the game afer use.
mit 2 copies per deck.
t her in play under your control.

ter while Kagome is defeated steal an additional shard. * Inuyasha may not attach items.
* When Inuyasha defeats a character shuffle 3 cards from your discard pile into your deck. * Your Kagome cannot be attacked.
u do no player may play more than one character during Setup. * Discard Sesshomaru while you control any non-Unique characters.
e any Good character.*Kagome cannot be attacked while you control Inuyasha.
control 3 or more Spawn, Naraku cannot be attacked.
one you control to draw 2 cards and ready your Sango.
n item from your hand to a character you control at no cost. * Kagome cannot be attacked while you control Inuyasha.
od characters, you may expend Sango to kill a Demon in play.
a defeated Good character.
one you control to search your opponent's deck for 2 cards and remove them from the game.
eal additional shards. * Your opponent cannot play events while Sango is attacking.
hand with the one you control to look at your opponent's hand and remove 2 cards in it from the game.
yo cannot be effected by you opponents effects.
rd from your discard pile into your deck. * All of your Ninja gain +2 to all colors when attacking.
bottom of your deck. * While you control Naraku, your opponent may not discard cards from your deck. * (During Recovery you may discar
pend one of your opponent's characters that has the same deck cost. *When attacking your non-Unique Demons gain +2 to all colors for th
to all colors. X= the deck cost of the removed card. If you control Naraku, you may choose Naraku and another Spawn instead.
ntei and Hakudoshi gain +2 to all colors for that attack.
2 to all colors for that attack.* Your opponenet may not discard cards from your deck while you control another character with Wolf in the
t cannot use effects to discard cards from your hand or deck.* When attacking, all your other Spawn gain +2 to all colors for that attack.

he was played.

this turn. Limit once per turn.

that color for each item discarded this way.

rd piles. Limit 2 copies per deck.


ttacked character.

rdless of other card effects.


s. No effects can modify those color values.
nt shuffles that card into his or her deck and draws a card.

e turn this card was attached, your opponent may discard a card from his or her hand to discard this item.

ors. Nobody can attack Kotatsu while you control an Ink Demon.

e top or bottom of your deck in any order.


n item and put it in your hand.

hen draws the same number of cards.

cter you control that has Wolf or Wolves in the title.

el shard, your opponent discards the top 2 cards of his or her deck.
for each Villager you control.
ent cannot play events for that attack.

play. Recheck the victory conditions at the end of the turn. Limit 1 copy per deck.

e attacking character. You do not steal a Jewel Shard from this effect.

nd put them into your hand.

your hand. Put the remaining cards at the bottom of your deck in any order.
card any items that you control.

ttacking character. Limit 1 copy per deck.Remove from the game afer use.

d. If all other characters that you control are Animals, then when Koga steals a jewel shard search your discard pile for an event and put it in

ewel in the title.

in your shard pile as the shard you just stole. Shuffle the shard you set aside into its owners deck.
your opponent's deck, discard +1 card for that effect.

mb and Yura's Skull attached. Yura may attach any number of cards with Yura's in the title, and may only attach items with Yura's in the title
ttle. Limit 2 copies per deck.
er use. * Limit one copy per deck
ou may expend Inuyasha to save a Good character you control.
one of your opponent's characters. * Kagome cannot be attacked while you control Inuyasha.
a at no cost. * When Inuyasha defeats a character search your discard pile for a card that is not limited to one copy per deck and put it in yo
attacked while you control Inuyasha.
You may expend Jaken or Rin to ready Sesshomaru.
emales instead. * When Miroku is defeated shuffle one card from your discard pile into your deck for each Female you control.
your opponent's deck discard +1 card for that effect.
p of your deck in any order.
it 1 copy per deck.

me for each Slayer in your discard pile.

m the game to stop the effects of an event your opponent just played.

r Outlaws and attach it to Muso.

your opponent controls.


When Sesshomaru is attacked and A-Un has that attacked color, you may have A-Un be attacked instead.

while you control Sesshomaru.

ghtmares About Homework with just 4 or more Modern characters.

hat color for each Evil character your opponent controls.


e game. * All your Female's deck cost gain -1.

hikigami in the title gain +5 instead. * Limit once per turn.* Limit 3 copies per deck.

his hand or kill this character.

defeating this character.

control to their owners' hands when Alarm Clock has counters on it equal or greater than that character's deck cost.

deck equal to the deck cost of the revealed card.


our opponent's deck and put them back in any order.
, during Setup, you may discard 2 cards from your hand to put Kohaku into your hand)* When Kohaku is defeated while you control a read

t in your hand.

n -1 when attacking a character with Bat Demon in the title.


title defeats a character, you may use the effect of your kaitou card. * If you control Koga or Inuyasha, no one can attack Kagome.
r opponent defeats Koga while you control Kagome, your opponent does not steal a shard.

ay discard any character with Follower in the title to save Sesshomaru.)


, you may draw a card.
ur hand than your opponent, you may Expend Hojo to save and ready one of your defeated Modern Females.

our deck to put a card from your discard pile with Cute in the text into your hand. * All your events gain Remove from game afer use.
and put it in your hand.

and put it in play. * Yura may attach any number of items with Yura's in the title.
ave no effect on Jaken.
moves it from the game. The remaining card is put at the bottom of his deck.

haracter does not ready this turn.

stess, discard an opponent's attached event.

to all colors instead.

choice, steal one of your opponent's Females. Return that Female when your next action in Battle ends.
ffle your opponent's deck and put the character(s) at the bottom of your opponent's deck.
d. * Limit 4 copies per deck.
gain -2 to all colors.

e on top of your deck. * When you play a location with Slayer in the effect, draw 1 card.
op card of your deck. If it is an event, put it in your hand.

ter. * While you control either Kagome or Koga, your opponent cannot use effects to expend your characters.
the top 3 cards of your deck. Put a character in your hand from those cards and put the rest back in any order.

o its owner's hand.


of your deck for each card you have in your hand more or less than in your opponent's hand. * Naraku cannot be attacked by Humans.

cts of the card he or she just played. * Limit 5 copies per deck.
haracters. * Limit once per turn * Limit 3 copies per deck.

r 2 items and put them in your hand.

en attacking a character with Bat Demon in the title. * Limit once per turn. * Limit 3 copies per deck.
s of the card he or she just played. * Limit 3 copies per deck.
game. Your opponent puts the rest back in any order.
er turn. * Limit 2 copies per deck.
th this effect.

d of the turn.

ains +2 to all colors when attacked by a Good character.

keep that attacking character from readying this turn.


ters cannot attack this turn. * Limit 3 copies per deck.

expend your Demons.

e pile and put it in your hand. Discard the other cards.

you control.

wel shard you control.


er 2 cards from the game.
unts as having 3 Animals in play.
waramaru steals a shard, your opponent discards the top card of his deck for each Clay Warriors you control.

wer shards than your opponent, steal an additional shard.

rs gain +2 to all colors when attacking a Demon.


e and put it in your hand.
deck and put them back in any order. X= the number of characters you control with Wolf in the title.
2 to all colors when he attacks one of your Priestesses.

go, your opponent's effects cannot keep your Slayers from attacking.

and for each Rats you control.

n attack Hitomi. * Hitomi readies only during Recovery.

w you control.

ready Koga. * Ginta counts as having Wolf in the title.

ku to ready Koga. * Hakkaku counts as having Wolf in the title.

put it in your hand. * When one of your charcters with Evil Demon in the title is attacked, you may expend it to draw the bottom card of yo
ove 2 cards from your discard pile to gain +2 to all colors.
card from your discard pile into your deck for each location you control.
o the number of locations you discarded in this way.

cter. * A player may only control one copy of Tight Grip

emoved card. * Limit once per turn.

r -1 to all colors for each counter on it. X = the number of Animals you control.
Male. Limit once per turn.

ttack instead.

character you control that has Wolf in the title.

discard pile for an item and put it in your hand.

ack Sango while you control Kirara.

go cannot be attacked while Miroku is ready.


ve Bow in the title.) * At the start of Recovery, you may remove 2 counters from any item you control with Bow in the title to save a charac
colors when attacking.

d +1 white for each other Modern Male you control.

card when this character steals a shard.


imit 3 copies per deck.

player puts a card in his discard pile, remove that card from the game.

ach character discarded in this way. * When Jaken attacks and defeats a character, discard from the top of your opponent's deck the differe

your hand.) * When one of your characters attacks, you may discard one of your locations to gain +3 to the attacking color.

discard pile at the bottom of your deck for each character in play that has a printed cost of 4 or more.

m the game afer use.

n this character is killed, put this card at the bottom of your deck.

h the one you control to remove the attacked character from the game. Discard any attached cards on the former Inuyasha.

deck. X = the printed deck cost of the returned characters. * Limit 1 copy per deck.
er the defending character's color values to 0, and no effect can change those color values. * You may not have more than 8 cards in your h
yasha gains +2 to all colors. *Discard Inuyasha while you control any Evil characters.
gome cannot be attacked while you control Inuyasha.
e and ready Sango.
ango cannot be attacked while you control Miroku.
you control any Evil characters.

s character attacks a Demon, that Demon gains -2 to all colors for that attack.
mit once per turn. * Limit 3 copies per deck.
ome cannot be attacked.

while Kagome is ready. * Discard Kagome while you control any Evil characters.
h your opponent's deck for a card and discard it.

ttacked color.

u may draw the bottom card of your deck. * Jakotsu gains +2 to his attacked color when attacked by a Male.
nkotsu defeats a non-Unique character, you may discard a card from your hand to ready him.

search your decks for a different character and put it in play.

from the game afer use.

defeats a character draw the bottom card of your discard pile.


o defeats a character draw the bottom card of your deck.
en Seiryu defeats a character draw a card.
en Suzaku defeats a character draw the top card of your discard pile.
deck or to expend your characters.
your hand to save a Ninja you control.
character or remove the top card of his deck from the game.
character or remove the top card of his deck from the game.
character or remove the top card of his deck from the game.
mly discards a card from his hand.

t 4 copies per deck.


steal 5 shards. * Limit 4 copies per deck. * Remove from the game afer use.
a Kite to search your discard pile for an event that isn't limited to 1 copy per deck and put it in your hand.
ess gain +2 to all colors.
e attacking.
or 3 events and shuffle them into your deck.
s of your events gain -1.
nt cannot discard your attached events.
ttacked by non-Unique Demons.

ealing a shard.
is attacked, you may return Shippo to your hand to discard a location in play and shuffle 2 cards from your discard pile into your deck.
ust kill that character or remove the top card of his deck from the game.
o one copy per deck and put it in your hand.) * When Inuyasha defeats a character, you may pay his deck cost to expend 1 of your opponen
ith Bird Demon in the title is defeated, you may return it to your hand to have your opponent discard the top 2 cards of his deck.

gome cannot be attacked while you control Inuyasha.


Good characters or Slayers. * Sango cannot be attacked while you control Kirara or Miroku.

ave an additonal character you control. * Sesshomaru gains +2 to all colors while Tenseiga is attached.

t 4 copies per deck.


aitou card. * Your Kagome cannot be attacked.

m the game afer use. * Limit 3 copies per deck.

use cards that are limited to 3 copies per deck or less.

effects cannot keep your characters cannot keep your character with Bird Demon in the title from attacking.
a shard put a counter on Inuyasha. * While Inuyasha has Tetsusaiga attached, your opponent's effects cannot keep Inuyasha from attacking
op 3 cards of your deck and put any 1 event found there into your hand. Put the remaining cards at the bottom of your deck in any order.
s killed draw 2 cards.)
ecovery, you may remove a counter to save Sesshomaru.)
at deck cost.
card a card from your hand to stop the effects of that event unless your opponent discards a card from his hand. If you control Entei, your o
once per turn. * Limit 3 copies per deck. * Remove from the game afer use.
me afer use.
ur opponent controls. The attached character's effect is blank. * Limit 2 copies per deck.

3 copies per deck.


our discard pile with Protector in the title into your deck. * Limit 3 copies per deck. * Remove from game afer use.
t's hand and discard a card from it. * While you control Anraku or Entei, Hakudoshi gains the keyword Aggressive.
eated characters deck cost. * While Kikyo has an item attached with Jewel in the title, Kikyo may attack with her red as any color.
ects cannot keep Sesshomaru from attacking.
discard a copy of Sango from your hand to ready Miroku. * Sango cannot be attacked.
ess. * Koga gains +1 to all colors. For each expended character your opponent controls.

game afer use. * Limit 4 copies per deck.


with a deck cost of 2 or less. * This character gains the keyword Aggressive. * Discard Naginata of Kenkon while you control Ken Blade or K

t Draw step. At the end of the turn return Princess Abi to your hand.
d a card from his hand, he discards a card off the top of his deck.

* Remove from the game afer use. * Limit one copy per deck.
) * Your opponent 's effects cannot keep your characters with Bird Demon in the title from attacking. * At the start of the turn, search your
instead. * When Miroku is defeated shuffle one card from your discard pile into your deck for each Female you control.
ou may expend Inuyasha to save a Good character you control.
hen Inuyasha is defeated, you may expend Kagome to save him. * At the start of Battle draw the bottom card of your deck.
You may expend Jaken or Rin to ready Sesshomaru.
in play. You may use that Sesshomaru's effects that are used When Played. * While you control Sesshomaru, Rin cannot be attacked.
nd put it in play. * Yura may attach any number of items with Yura's in the title.
ts of the card he just played. * Limit 3 copies per deck.
ttle. * Remove from the game afer use. * Limit 1 copy per deck.

r use. * Limit one copy per deck.


our other Spawn gain +2 to all colors when attacking.
When Sesshomaru defeats a character draw the bottom card of your discard pile.

Naraku is defeated , you may defeat Kanna instead

and put it in play. * Yura may attach any number of items with Yura's in the title.
k equal to the deck cost of the discarded item. * At the start of the turn, discard the top card of your opponent's deck.

You may expend Jaken or Rin to ready Sesshomaru.


instead. * When Miroku is defeated shuffle one card from your discard pile into your deck for each Female you control.
ou may expend Inuyasha to save a Good character you control.
r use. * Limit one copy per deck.
nt cannot use effects to discard cards from your hand or deck.* When attacking, all your other Spawn gain +2 to all colors for that attack.
sshomaru. * Discard Sesshomaru while you control Inuyasha.
r, you may return Tokijin to your hand to defeat a different character your opponent control instead.
y have Tokijin and Tenseiga attached at the same time.
attacked color. * During Recovery, if you control Three's Company or all of your other characters have Follower in the title, you may remov
u may choose to either save all your defeated characters or end Battle. * Limit 3 copies per deck. * Remove from the game afer use.
n attached, your opponent's events do not affect him. * Discard Sesshomaru while you control Inuyasha.
g the effect from Three's Company, shuffle that character into its owners deck. * Limit 3 copies per deck.
playhim expended at no cost.
f you control fewer shards than your opponent, your opponent must discard the top 5 cards of his deck to attack Sesshomaru instead. * Se

pile at the bottom of your deck.


t characters value to the attacking character's attack.

teal a jewel shard from your opponent.


mber of cards.

unter. That attack gains +1 to that color.


ter, shuffle 1 card from your discard pile into your deck.

eals a shard.
to save that character.

has attacked this turn.

your deck for an event and put it into your hand.

he bottom of your deck.


Discard the attacking character. Only 1 Final Strike can be played per attack.

onent controls for that attack.

ad of defeating that character.

ch character you control.

er. That attack gains +1 to that color.

leaves play, discard this item.

cannot use this effect.


card effects.

om of your deck. Your opponent steals a jewel shard.

laying its deck cost.

ch your deck for an Outlaw and put it in your hand.

th Hiten's in the title.

f cards attached to her that have Yura's in the title. Yura may only attach items with Yura's in the title.

cter gains +3 to all colors for that attack.

hards in play. Redistribute the jewel shards so each player has the same number jewel shards they had before Shard Shower was played.

r deck. Limit 1 copy per deck.


m saving that character.
ins Yura's in the title while attached.

aracters in play.
acter gains +3 to all colors for its next attack.
ds are the same type, discard those cards. Your opponent puts them back in any order.
ou choose.

of cards from your discard pile.

cts of the card he or she just played. Limit 3 copies per deck.

Hair from your discard pile. Yura gains +1 red for each copy of Yura's Hair attached.

nter on The Cursed Noh Mask.

. That character may not attack Inuyasha, the Young Hanyou.

oose a color for her to gain +1 to that color for that attack.

our deck for 2 copies of Yura's Hair and play them.


hat character cannot attack, be affected by card effects, or perform actions while this card is attached. This card does not count towards th

e a color for her to gain +1 to that color for that attack.

ai in the title and play it.

or her deck.

least 3 Supernatural characters, return her to your hand.


attach items.
oku into their owner's discard piles.
discard a card from your hand when your opponent plays an event that is played when he is attacked to stop the effects of that event.
cters, you may discard a card from your hand to save a Female you control.
may expend Kagome anytime your opponent play an event to stop the effects of that event.
ur opponent's Demons. The chosen Demon cannot attack for that Battle. While you control Miroku, you do not have to expend Sango to us

card. For the rest of Battle, your opponent cannot play that card.
no cards in his discard pile, remove the bottom 3 cards of your opponent's deck from the game.
ard pile.* While your opponent has no cards in his discard pile, your opponent must discard a card from his hand to attack Sesshomaru.
n "Remove from the game afer use".* When Jaken defeats a character while your opponent has no cards in his discard pile, you may searc
use effects to lower your colors. * While you control Inuyasha, Kikyo cannot be attacked.

aku, remove 5 cards in your opponent's discard pile from the game. * While your opponent has no cards in his discard pile, Kohaku gains +2
our opponent's characters.
nd Kagura to save your Naraku or Kanna

e attacked while you control Koga.

r discard pile for an item and put it in your hand.


ds your 2 characters per turn limit.

d. *Rin cannot be attack while you control Sesshomaru or Jaken.

em in your hand.
t a character, expend and opponent's character. Limit 1 copy under control.
h Shippo in the title and put it in your hand.
maru's effect is blank unless every character you control has Dog Leader in the title.
ffect is blank while you control any characters without Dog Leader in the title.
m from the game.*Limit 3 copies per deck.

effects cannot keep this character from attacking.

card a card from your hand to defeat one of your opponent's characters.

mit 1 copy per deck.

ed with Manten in the title.

f that event.

a shard steal an additional shard.* Discard Inuyasha while you control any Evil characters.
rd of your deck.
oak of the Fire Rat to Kagome at no cost when that Inuyasha is defeated.
iest or Priestess at no cost.

his hand or kill the attacked character. * Limit 4 copies per deck. * Remove from the game afer use.

nd put it into play.

cannot be attacked.
ny non-Unique characters.
ol Inuyasha.

During Recovery you may discard a card from your hand to save Muso.)
emons gain +2 to all colors for that attack.
her Spawn instead.

other character with Wolf in the title.


2 to all colors for that attack.
ard pile for an event and put it in your hand.

ttach items with Yura's in the title.

ne copy per deck and put it in your hand.

h Female you control.


efeated while you control a ready Sango, expend Sango.

ne can attack Kagome.

move from game afer use.


not be attacked by Humans.
it to draw the bottom card of your discard pile.
Bow in the title to save a character.
your opponent's deck the difference between the attack's color values.

e attacking color.

ormer Inuyasha.

have more than 8 cards in your hand.


discard pile into your deck.

ost to expend 1 of your opponent's characters that has a deck cost of 4 or less.
op 2 cards of his deck.

ot keep Inuyasha from attacking. * Your Kagome cannot be attacked.


ttom of your deck in any order.

hand. If you control Entei, your opponent must discard 2 cards instead.

th her red as any color.


while you control Ken Blade or Kon Blade.

the start of the turn, search your discard pile for a character with Bird Demon in the title and put it in your hand.
e you control.

rd of your deck.

u, Rin cannot be attacked.

nent's deck.

e you control.

+2 to all colors for that attack.


ower in the title, you may remove attached Tenseiga from the game to save all your defeated characters.
e from the game afer use.

attack Sesshomaru instead. * Sesshomaru cannot attach items.


fore Shard Shower was played.
s card does not count towards the 1 item per character rule.
op the effects of that event.

o not have to expend Sango to use this effect.

s hand to attack Sesshomaru.


in his discard pile, you may search your deck for an item and put it in your hand. * Jaken cannot be attacked while your Sesshomaru is read

his discard pile, Kohaku gains +2 to all colors.


d while your Sesshomaru is ready.

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