Professional Documents
Culture Documents
Course developed and based on the work of Richard J. Celotto - IJF A referee and
the USA Judo Referee Commission
Objectives
Basics of Refereeing
Duties & Responsibilities 10:00 AM
Characteristics & Abilities Info Session
Basic Procedures
Signals (Gestures) 12:00 PM
Lunch
Rule Application
Procedures 1:00 PM
Scoring Practical Session
Distance & Movement 3:00 PM
Penalties End of Day
Referee Exam Criteria
Hands on Practice
Basic Principles
Duty and Responsibility
Safety – # 1 Duty
Environment and Mat Area
Injury
Contestants – #1 Focus
Have No Ego
Conduct Fair Contest, Administer Fair Judgment
Ensure Fair, Honest & Accurate Outcome
Listen to Chief Referee & Make Corrections
Fairness – #1 Responsibility
Avoid Bias
By Association & Overt/Covert Acts
Confidence
Time + Knowledge + Practice = greater confidence
Important for developing presence on the mat
Comes from assuredness in knowing and applying refereeing rules
Many NEW referees usually do not have this trait and needs to be
built up over time with experience at sanctioned tournaments and
clinics like this one
Characteristics & Abilities
Calmness Under Stress
Not easy – will take many years to develop
Comes from confidence in the knowledge of how rules are applied
Especially during critical fast action situations
Also called EQUANIMITY
Stage Presence
Hardest trait to build – a balancing act
Project yourself in confident knowledgeable manner
Similar to leading – aura of confident assuredness
Do not be over dramatic – do such a good job as to not be noticed
by coaches or spectators
NEW referees should not think about this category until they
develop the first 2 traits
Characteristics & Abilities
Deliberateness of action (Conviction or Determination)
Decisions made quickly and deliberately
No wavering or displays of confusion
Takes time to master
Do not worry about this in the beginning, we expect NEW referees to be
correct and slow, not wrong and fast
Leadership (Control)
You are in charge on the mat
This doesn’t mean being bossy
Maintain a dignified judo like environment
Respect the contestants
Flexibility (Adaptability)
All referees prepared for changing rules/environment
Receptivity
All referees open and receptive; willing to improve
Characteristics & Abilities
Jika No Kansei (Reach for full potential)
Work more tournaments
Attend Clinics and Seminars
Seek Evaluation
Continually learn skills and knowledge
Sense of Fair Play
After Safety, fairness is #1
This is mentioned many times because it’s important
Focus (Concentration)
Loss of focus creates judgment errors and safety issues
Honesty
Be honest in your duties
Discreet
Be careful discussing contests with other referees, coaches or
contestants
Refer to situations for learning purposes but do not mention names
Referees never bad mouth other referees
Characteristics & Abilities
Intestinal Fortitude (Guts)
Develop a high level of confidence in your calls, ESPECIALLY THE
PENALTIES
Make every call without influence
What are some possible influences you need to avoid?
Caliber of fighters
Loud coaches
Environment
Be polite to everyone, even those not polite to you
Professionalism
Reliability
Always be on time, Referees are NEVER late
Be present for your mat rotation
If you have to leave early inform the chief referee
If you are invited to a tournament by email you should respond – it’s the
polite thing to do
Circles of Awareness
Venue +
Contest
Area
Self
Contestants
Circles of Awareness
Matte
Judges
Referee Focus
Ways to Gain Judo Experience for
Referees
Learn the Rules - https://www.ijf.org/documents
Judo – Must practice judo on the mat
Competitive Experience
Teaching Experience
Coaching Experience
Referee Pathway
IJF
Worlds/Olympics
PANAM
National
Inter-contential
A
B (Shodan)
C
Provincial
A (Ikkyu)
B
C
Dress and Decorum
Appearance, Dress, and Behaviour
Dress and Decorum
Be Clean, Well Kept, and Without Body Odour
Uniform – Everyone wears the same – White Judogi may be allowed
at smaller tournaments for competitor-referees.
Be Humble – You have an important role in the judo community but
don’t forget you are a part of a big machine, no more important than
the next moving part. Ex. Competitors, coaches, minor (technical)
officials, etc…
Ask questions – make it a habit to be inquisitive about rules you don’t
understand.
Never Speak Negatively – We all make mistakes.
Speaking to Coaches – At the beginner level, direct all coaches to
the chief referee. Avoid one on one with coaches. The coach is
supposed to file a grievance with the jury not the officials. Become
friends with coaches, but remember they are looking our for the
welfare and fairness for their players.
As a referee you represent the province, the country, the sport, and
then yourself – act accordingly.
Procedures
Duties and Responsibilities
Opening & Closing
Starting Your Day
Referee Meeting
Important notes, ask questions, Team Assignment, Team
Order, Radio Check
Mat Inspection
Evenness, Cracks, other dangerous situations
Watch judoka warming up – look for problems now rather
than during the contest
Team Bow In
Team position: 1 referee on the mat, 2 referees viewing,
radio communication (no chatter, business only, one
word)
Chief referee/jury will intervene only when necessary.
Start the First Match
After Team Bow in
• Position to start the first match
• Facing Joseki
• 4 feet from the contest area
• Between Blue and White
• Check Scoreboard and Judges
Invite them in
• Palms flat, face up
• 45 degrees
Start of Match
Bow at marks (Without prompting)
This bow is required and should be
monitored for proper and respectful bow; it
is a sign of respect to one’s opponent and is
expected judo etiquette.
They take one step into Shizen Hontai
Announce “Hajime”
During the contest:
Maintain Distance and Position
Use Peripheral Vision with judges/safety
Never directly look at a judge prior to giving
a score (it weakens your confidant
appearance)
End of Match
Gachi (Kachi) – Awarding of the Match
After Ippon/Time expires announce
“Soremade” (no gesture)
Have the contestants go to their marks and
dress (They usually do this on their own)
Go to start position (4 feet) and check
scoreboard (you should know without looking)
Step forward with left foot, then right foot and
gesture to the winner (3-4 seconds). Not
above the head or below the shoulder.
The contestants will bow
Lower your arm and step back with right, then
left foot
Contestants can shake hands if they choose
They enter the way they came in, then leave
the competition area
During the Match
Gestures, Scoring and Procedures
Gestures
The following gestures are the signals MOST used by
referees.
One should be familiar with all gestures.
Gestures are to be held for a minimum of 3 sec, a
maximum of 5 sec.
Remember to link gestures with the corresponding
voice commands.
Practice them in a mirror.
Scoring Ippon
Ippon = will be given when the contestant throws his
opponent on the back, applying a technique or
countering his opponent’s technique, with
considerable ability with maximum efficiency
Maximum Efficiency =
Ikioi – momentum with both force and speed.
Hazumi – skillfulness with impetus, sharpness
or rhythm
Criteria for Ippon: Speed, Force, On the back, Skilful
control until the end of the landing
Rolling is considered Ippon only if there is no break
during landing.
Tap out
Scoring Waza-ari
Waza-Ari = will be given when the four ippon
criteria are not fully achieved
Rolling can be considered Waza-ari if there is
a break during landing or does not cross the
back.
2 Waza-ari = one Ippon (Waza-ari-awasete-
ippon)
Landing on both elbows or two arms is
considered valid = Waza-ari
Landing on one elbow with immediate
continuation on the back = Waza-ari
Landing on one elbow and one hand is
considered valid = Waza-ari
Cancel Score
To cancel a score
o Look at the minor officials at the score
table.
o With one arm, hold up the score you
want to cancel.
o With your free arm, wave off the score
above your head (2-3 seconds).
o Gesture and announce the correct
score, if necessary.
Matte
“Stop”
o Palm flat, fingers together.
o Palm facing the score table.
o Elbow straight.
o Arm held shoulder height.
o Relax other hand.
When?
o Timing is important.
o Avoid during a throw or the beginning of an action.
o Must not call matte in the middle of a valid arm
lock or choke. (See rules on Kansetsu and Shime
waza)
o If one opponent lifts another off his back, matte is
immediate.
o In any case where one contestant has an
advantage over the other, matte should be called.
o A stoppage of action outside of competition area.
o Before most penalties.
Osaekomi
Palm flat, fingers together, palm facing the mat
Arm held at 45 degrees in front of the body,
step forward with same leg
Relax other hand
Make sure score table can see, rotate if you
have to
Key Points
Control!
Uke on their back, one or both shoulders
Tori on top from a kesa or shiho position
Not controlled by Uke’s legs
Started inside the contest area
10 Seconds = Wazari
20 Seconds = Ippon
Toketa
Position, Mobility and Posture
Distance Osaekomi Position
Normal Tachi Waza distance = 10 feet
Be at the head of Tori
Best distance is around 9-12 feet
Stand at the open face side
Adjust for size of contestants
This is generally the best view of the
Normal Ne Waza distance = 5 feet contestants
Best distance is around 4-6 feet Movement
Close view of the action without Refereeing is still judo
getting in the way
Move with economy of movement
Further away there can be a loss of
control In an osaekomi spin, the referee
should reverse direction and let them
come around
Use the entire contest area, safety
area when absolutely necessary
Position, Mobility and Posture
Movement Don’t waste movement, resist the urge
It’s impossible to stay perpendicular to move like a player
but that is the idea, as much as you Never be off balance:
can
Avoid big steps
Referee muse be a shadow of the
competitors Avoid Arm swinging
Move at a slower speed than the Avoid side and cross steps
contestants Avoid Shuffling
Allow the players to determine the Move in an assured and confident
speed and direction of the fight, MUST manner
let them play their game
Regal without pomp
Analyze their actions and determine
the best place to stand
Osakomi
Kesa Gatame Yoko Shiho Gatame
OK
Ideal OK
Ideal
OK
OK
OK
Ideal Ideal
OK OK
OK OK
Ideal Ideal
OK
Ideal
OK Next slide for ideal Not Good
point of view
• Ensure that only the elbow is involved
Kansetsu-Waza • Position to watch the free hand for tapping
OK
OK
Ideal
OK
Not Good
Shido Hansoku-make
Slight Infringement
Grave infringement
Preceded with Indirect (3 shido)
gesture for penalty Opponent wins the match
type Direct
Conference required
Arm strait, look at
Out of competition
competitor and point
(Except: head diving,
over competitors
illegal judo gi, chief
head
referee discretion)
2 free (warning, no
affect on score), 3rd
is hansoku-make
Penalties (Shido) Defensive Posture
Stiff Arming
Non-Combativity
Blocking with the
Passivity hand
Avoid taking grip Pushing down on
the opponent and
Any delay of action False Attack
not attacking
Disarrange own gi An action designed immadiately
to give the
impression of
an attack but which
clearly shows that
there was no intent to
throw the opponent
Unskillful entry into
newaza
Going limp to avoid
an attack
Penalties (Shido)
Out of boundry Illegal Kumi-Kata Bear Hug
One foot outside Taking an unorthodox Must have minimum
contest area without grip and not
one grip
immediate attack or attacking
immediately Not valid to make a
not returning
immediately Blocking a second grip
grip/opponents simultaneously
Forcing opponent to hands
step out to avoid Merely touching the
positive action Interlocking/bending judogi is not
opponents fingers considered kumi-
Breaking grip with kata
Leg Entanglement
knee/leg
Leg Grabbing – Forbidden
The act of Breaking grip with
entangling the leg two hands Leg grabbing or grabbing the
without making an trousers will be given a shido
immediate attack Covering edge/lapel
to prevent grip Valid in certain special cases*
Hansoku-make
Kansetsu and Shime-waza are not valid when Kansetsu and Shime-waza are not valid
contestants are in tachi-waza. Mate and Shido when contestants are in tachi-waza.
should be announced. If the action is dangerous Mate and Shido should be announced.
and can injure an opponent, it will be direct If the action is dangerous and can injure
hansoku-make an opponent, it will be direct hansoku-
make
Kawazu-gake
To lift off and drive opponent into the
Kani-basami
mat
In any case of misbehaviour by an athlete, which
Atemi-waza
merits disqualification, the chief referee may
exclude him from the rest of the event. 3rd shido (indirect)
Medical Stoppage
At any time a medic can ask to attend a
contestant, he/she loses the match.
Call for Medic
Procedure
A contestant is never left alone
If injured contestant can move, he/she goes to
edge of mat to meet Medic, Judge comes to
mat edge to supervise treatment
Referee keeps eye on uninjured contestant,
who stands at their mark
Sitting Judge keeps eye on whole picture
If injured contestant can’t continue, award the
match
Check the mat, clean any mess, dry mat
Start next procedure (Start match, ref
rotation)
Differently Abled Judoka
Special Procedures for Referees
Final Notes on Good Refereeing
3. Signals (Gestures)
Demonstrates correct, clear, and concise gestures
Maintains signals for 3-5 seconds
Turns score signals 90 degrees so they can be seen
Voice and gesture happens simultaneously
Categories of Examination
4. Position & Mobility
Moves in an effective, relaxed, judo like manner
Maintains correct distance and is in ideal position to observe throws, holds,
chokes, and arm-locks
5. Observation
Notices judogi problems, jewelry, prohibited acts, and injuries
Aware of peripheral activity
Aware of fellow officials (sightlines) and scoreboard (be sure it’s correct)
6. Procedures
Knows and follows correct procedures without hesitation or error
9. Determination
Shows no doubt when making calls.
No slow signals
No Wishy-washy calls
10. Teamwork
Works well with a team, understands principles of teamwork
Knows referee’s and judge’s duties
Helps, but does not interfere
11. Protocol
Demonstrates correct bowing, referee etiquette (dress and manners), does
not speak ill
Attends clinics, asks questions, listens to feedback, no excuses, seeks
guidance