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Emerging technologies are new technologies that are currently being developed or will be developed
in the next 5 to 10 years, and which will alter the business and social environment.
We are going to focus on the following emerging technologies and their impacts on everyday life.
Artificial intelligence
Biometrics
Robotics
Quantum cryptography
Computer assisted translation
3D and holographic imaging
Virtual reality
2. Biometrics: Biometrics is where parts of a person's body are used for identification
purposes. Examples are;
Fingerprints
Eye recognition
Face recognition
Voice recognition
All of these parts of the human body are unique from person to person and can be used to
authenticate identity.
Before biometric methods can be useful, people have to perform a process known as
‘biometric registration or enrolment'.
Biometrics are being used in place of passwords and physical locks as a means of security.
3 Robotics
Robots are used to perform a wide range of physical tasks.
They are either automated (controlled by a computer chip) or manually controlled by
a human.
There are 4 different types of robots:
Manufacturing robots (used to perform repetitive tasks such as welding)
Carrier robots (used by the military to carry heavy loads over dangerous
terrain)
Domestic robots (used in homes to perform cleaning tasks such as
vacuuming)
Exploration robots (used to visit and send images from places such as Mars)
Impacts of Robotics on everyday life
Increased personal time: robots can carry out domestic chores, this frees up
more time for us to spend at work, or socialising.
More efficient manufacturing: Robots can manufacturer products such as
cars much faster and cheaper than humans can.
Loss of jobs: Due to higher and cheaper productivity, robots are taking over
the manufacturing jobs that used to be carried out by humans.
Safer working environments: Robots can safely carry out tasks that are too
dangerous for humans.
4 Virtual Reality
Virtual reality is where computers are used to create an artificial environment
that users can interact with as if it were real.
It is used for the following purposes:
*Allowing architects to walk around a virtual version of their design (this
gives a better idea of what the finished building will look like)
*Training soldiers in combat (flight simulation, battlefield simulation)
*Training surgeons (virtual patients can be operated on to provide
experience to trainee surgeons).