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+ ​P A N D E M O N I U M​ ​+  
RP Meter Guide 
   
Table of Contents 
What is Pandemonium? 4 

What is Pandemonium Role-Play Meter? 5 

Deciding Your Role-Play Character 5 

Class Quick Guide 6 

Starting My Character 7 

Class Explanation in Detail 9 


IMPERIUM 9 
PRAESIDIUM 10 
EXPONENTIA 11 
MEDICUS 12 
CANTOR 13 
PYTHONISSAM 15 

How do I use my skills? 16 


Entering Mouselook 16 

Battle Between Hell and Heaven - Rules 18 

Death and Capture 19 

Reading the Meter 21 

Interface 22 

Soul Coin System 23 


Extracting Soul Coins from Mortals 24 
Enslaving Captured Victim as Your Own Slave 27 

Pandemonium RP Meter - Quick Checklists 29 


 

   
What is Pandemonium? 
 
Pandemonium is one of the Seven 
Kingdoms of Hell ruled by the Demon Lord 
Asmodeus.  
 
In this world, ​Worshippers of Hell (the Army 
of the Asmodeus) lurk around and prey on 
innocent mortals.​ They are here to torture 
and punish mortals for their pleasure.   
 
 
 
 
 
In contrast, ​Worshippers of Heaven are sent 
by God, trying to rescue sinful Mortals from 
hell and lead them to salvation.​ They are a 
group of armies dispatched by Gods, 
infiltrating Hell through their secret Angel’s 
Outpost on a rescue mission. 
 
Pandemonium is a battleground between 
Hell and Heaven, with different alliances, 
they come to save or condemn mortals.  
 
 
Mortals are nothing more than a hell toy, 
livestock, or the damned in Pandemonium. 
They are guilty of lustful sin which they 
brought over from their mortal life. It is their 
sinful lust that has led them to 
Pandemonium to be paid off with 
punishment. 

   
What is Pandemonium Role-Play Meter? 
 
The official​ + Pandemonium RP Meter +​ system allows the participants to: 
 
1. Lets you build your role-play character and grant a super power ability of your 
choice.  
 
2. Lets you hunt down mortals and collect Soul Coins from them.  
a. A Soul Coin is Pandemonium’s currency. You can spend Soul Coins to 
become stronger or buy slaves from slave auctions. 
 
Pandemonium Meter is completely free and ready to go without purchasing 
anything. Also, you are not required to wear Pandemonium Meter in Out of 
Character zone such as Hell’s Circle (the main gathering area). 
 
When using Pandemonium Meter, please make sure you are wearing both: 
Pandemonium HUD 
and 
Pandemonium Meter 
 

Deciding Your Role-Play Character 


You have the option to play a character that will belong to the faction of: 
Hell, Heaven, or Mortal. 
 
 
 
   
Class Quick Guide 
Refer to this quick guide for the list of classes and their powers.  
 

Your Roleplay Style  Recommended Class 

I am an experienced combatant and want a strong  Exponentia (high 


power!  damage) 

I am not good at combat but want to play a combatant  Imperium (good damage, 
role.  good survivability) 

I think I will try a combatant role but don’t want to get  Praesidium (high 
killed easily.  survivability) 

I don’t do combat but I enjoy helping others.  Medicus (healer, 


physician) 

I don’t do combat but I want to have something to  Cantor (blessing others to 
show off and be influential  empower allies’ ability) 

I don’t do combat but I want to be the most fearful.  Pythonissam (curse and 
weaken enemies) 

I am submissive,a slut, like to be used, captured,  Mortalis the Damned 


abused sexually or non sexually.  (provides Soul Coins and 
pleasure to Demons and 
Angels) 
 

   
Starting My Character 
 
When you first wear the meter, you will see “Profile Button” already active.  
 
You can always click this "Profile button" to open or close your character window. 
 
 
   
NAME​: Click to enter your Roleplay Character name. 
 
FACTION​: Decide if you will seek punishment or salvations for mortals, or be the 
mortal yourself. If you like to punish mortals, choose a faction of "Hell". If you want to 
save mortals, choose a faction of "Heaven". If you like to be captured and let demons 
or angels control your fate, choose a faction of "Mortal". 
 
CLASS​: Decide what special ability you want to possess. As mentioned briefly above, 
there are 6 classes you can choose from. (With the exception of Mortals automatically 
assigned to a class called "Mortalis" which grants only the basic attack skill.)  
For more detailed descriptions of the skills, refer to the Class Description section. 
 
Imperium​: Combatant type that can attack multiple enemies within 20 meters 
of you. 
Praesidium​: Combatant type that has single attack skill and extremely high 
health points. 
Exponentia​: Combatant type that has fast, high damage, single target attack 
skill. (96 meters range) 
Medicus​: Non-combatant type with the ability to heal allies and oneself. Can't 
attack enemies. 
Cantor​: Non-combatant type that can bless and empower allies' combat ability 
for 30 minutes. Can't attack. 
Pythonissam​: Non-combatant type that can curse and weaken enemies' 
combat ability for 30 minutes. Can't attack. 
 
 
SPECIES​: Decide what kind of species you want to be. Are you a Demon? Angel? 
Hellhound? Satyr? or even a Cow? Note that your species can be a Demon but still 
seek salvation in mortal, or be an Angel but brings punishment to mortals. It is all 
played by your own rp story. 
 
RP INFO​: Prepare to write something unique about your characters so it will be the 
clue for other people to roleplay with you. Are you an angel that blood turns into ash 
so no one can trace you? Are you a demon that likes to disguise as a human to cause 
ill tricks? Give thoughts to some of your character and prepare to enter information. 
 

   
Class Explanation in Detail 
 

IMPERIUM 
 

 
 
A combatant role that can attack enemies within 20 meters of you. Optimized for 
flight battle situations, this is a well rounded combatant with a good amount of 
health points. Simply go to Mouselook Mode and click without having to aim at 
anyone. Enemies within 20 meters of you will take the damage.  
 
This type of damage is also known as ​Area of Effect (AoE Damage)​. This role is best 
suited for those people who want to play a strong combatant character but not really 
skilled at shooting.  
 
 
   
PRAESIDIUM 
 

 
 
A combatant role that has really​ high health points​. Some people call this character a 
"Tank" because this character will take huge amounts of damage, yet will rarely die in 
battle situations due to their high health points. This character is essential especially 
when trying to fight Enemy NPC (non-player character) monsters (to be 
implemented in the future).   
 
However, Praesidium is not the best type of attacker. Praesidium comes with a​ single 
target attack ability​ which will require you to aim at the victim precisely. The 
damage amount won't be average.  
 
Please note that the firing will only happen when you cast a spell on a victim correctly 
to minimize lag. 
 
 
EXPONENTIA 
 

 
 
A combatant role that has​ really high damage, fast attack speed and 96 meters of 
shooting range​. Exponentia can take down enemies, on average, in 3 hits or less. .   
 
The drawback is that Exponentia r​ equires great aiming skill​. During the flight battle, 
it can be challenging to aim for the victim properly. This role is best suited for those 
people who have previous experience in shooting or are willing to practice shooting 
skills.  
 
Please note that the firing will only happen when you cast a spell on a victim correctly 
to minimize lag. 
 
 

   
MEDICUS 
 

 
 
An​ on-combatant​ role that has the​ ability to restore the health points​ of an ally or 
oneself. Medicus dwell inside their own nest to avoid combat due to lack of offensive 
skill. However, Medicus’ healing spell plays a unique and important role in any combat 
or non combat situation.  
 
Medicus is the only class that can restore one's health​. Their amount of healing is 
so effective that they can attract many combatants in need of immediate health 
restoration. An experienced Medicus with great aiming skill can also pair up with 
combatants in real time battle and assist them in healing to lead any battle to victory.  
 
Being a Medicus can be tough as they are typically the first target to kill in real time 
battle situations. 
 
 

   
CANTOR 
 

 
 
An​ on-combatant​ role that has the ​ability to bless and empower the damage and 
health of an ally or oneself​. With just one spell cast,​ Cantor's can make an ally 
significantly strong for 30 minutes​. The blessing effect may show as small at first, 
but the total amount can be increased as Cantor gains higher levels. A high level 
Cantor can bless combatants 2x or even 3x stronger. Moreover, it takes only one 
Cantor to bless the entire squad. 
 
Upon casting a blessing on an ally, that ally will receive 2 blessings, which lasts 
15 seconds.  
 
After 15 seconds, it will reduce to 1 blessing, which lasts 30 minutes.  
 
Cantor can constantly bless the target for every 15 seconds for the 2x blessings  
 
However, a Pythonissam (the one that causes curses) can erase any blessing effect on 
the target if the Pythonissam has stronger power. At the same time, Cantor can erase 
any curse effect on ally if Cantor has stronger power. For this reason, Cantor also plays 
a role of​ curse remover​. 
 

   
PYTHONISSAM 
 

 
 
Known as Witch Doctor, this class allows you to​ cast a curse on enemies​. They are 
the polar opposite of Cantor. They b
​ ring illness to enemies for 30 minutes​. 
Pythonissam is m​ ost effective at suppressing hardcore enemies 
Some of the highest level Pythonissam can cast a spell on the most powerful enemy 
combatants and suppress their power by 99% for 30 minutes, leaving them useless. 
While Pythonissam doesn't cause direct offensive damage, just one casting can leave 
enemies in a vulnerable state. 
 
Upon casting a curse on an enemy, that enemy will receive 2 curses, which lasts 
15 seconds.  
 
After 15 seconds, it will reduce to 1 curse, which lasts 30 minutes.  
 
Pythonissam can constantly curse the targets every 15 seconds for the 2x curses. 
However, a stronger Cantor can erase the curse on the victim. Because of the nature 
that cantor can bless themselves to increase their power and cast their blessing, they 
tend to have fairly big advantages in erasing curses. For this reason, Pythonissam may 
want to receive blessings from ally Cantor and try to curse the enemies. 
How do I use my skills? 
Go to [MOUSELOOK] > Aim at your Target > [CLICK] to fire your 
spell. 
 
For more details, follow the instructions below: 
 

 
 

Entering Mouselook 
 
Option 1: Press [ESC] key once and keep scrolling up your Mouse Wheel. Your screen 
will zoom in and activate Mouselook Mode. 
 
Option 2: Press [ESC] key on keyboard about 3-4 times so you get out of the chat 
mode completely. Press [M] key to enter Mouselook Mode. 
 
 
 
You are in a mouselook view when you can see the ​Crosshair​. Pan your camera to 
look around while in Mouselook Mode to see your surroundings. Bring your crosshair 
to the body of your target to aim and Click to Fire! 
 

 
Battle Between Hell and Heaven - Rules 
 
When a battle between Hell and 
Heaven factions arise, there are 
certain rules that apply. 
 
Rule 1​: Your malicious spells will be 
nullified when casted on your own 
Faction. This includes combat 
damage from Imperium, 
Exponentia, Praesidium, and also 
curse from Pythonissam. 
 
(With the exception of declaring 
yourself Neutral. Then you can cast 
malicious spells on anyone.) 
 
Rule 2​: Your benevolent spell will not 
be applied to your enemy Faction. 
This includes the healing power of 
Medicus or blessing of Cantor. 
 
Rule 3​: Non-combatants are, just as 
the title suggests, incapable of 
attacking enemies. Your spell is 
designed to alter the status of 
enemies or allies but it won’t cause 
any direct damage to your enemy faction. If you are one of the non-combatants 
(Medicus, Cantor, Pythonissam), travel with caution. If you see a combatant enemy 
sighted, you might want to escape from the scene and bring a combatant partner 
with you. 
 
Rule 4​: You are not allowed to cast Malicious Spell in “No Combat” or “OOC” zone. This 
means you can’t cast malicious spell in Hell’s Circle (the main gathering area), 
Floating Island (where people spend their time away from crowds to enjoy with their 
partners), within Rental spaces, and inside Serpent’s Pub. If you are not sure if you are 
allowed to cast a spell, please consult the Staff or Admins. 
 
   
Death and Capture 
Upon reaching 0 health points, the victim dies and falls dead for 5 minutes, as shown 
in the picture below. 
 

 
 
Notice that the captor’s name and death time appears on top of the victim's head.  
 
Typically, this victim will resurrect again after 5 minutes have passed if no one leashes 
the victim. For this reason, you should act quickly and try to leash the victim within 5 
minutes if you intend to leash the victim. The leashed victim will be barred from 
casting any spell while leashed. 
 
During the death period, the first 3 minutes will show the captor’s name on the 
victim's head shown as the above. 
 
As long as the captor’s name is shown above the victim’s head, only the 
corresponding captor can click the Death Barrier to leash the victim. This ensures that 
the captor will have the priority right to leash the victim.   
 
Stand within 5 meters of your victim to leash them. Any distance further will not work. 
 
After 3 minutes have passed of death time, the victim can be leashed by anyone. 
Enemies, allies, or even mortals can leash the victim. Confirm that the hover text 
above the victim’s head will show as “Anyone can capture”, as shown as below. 
 

 
 
 
To leash the victim, simply click on the glowing white ball around the defeated victim. 
Advise the victim to stop flying so you can drag him/her. 
 
Clicking the leash ring 
around the victim one 
more time will free 
the victim. 
 
(If the captor is AFK or 
gone, the victim may 
click the leash ring to 
free themselves.) 
 
 
Reading the Meter 

 
 

   
Interface 

 
 
 
(1) Story Link​: Opens an external PDF file that has the Pandemonium Story. 
 
(2) Refresh Button​: Resets your meter. Only used for moderation purposes. You 
are not allowed to reset the meter in the middle of any kind of ongoing Role 
Play. 
 
(3) Dice Button​: Lets you roll a dice. Doesn’t have any effect on combat status. 
 
(4) OOC Button​: If you need to step aside from the Role Play scene, excuse 
yourself to fade in black and come to the OOC (Out Of Character) zone. Press 
this OOC button to declare yourself OOC so you won't be attacked by anyone. 
Pressing again will set you back to In Character (IC). 
 
(5) Neutral Faction Button​: Clicking this button will declare yourself as Neutral. 
This means you no longer belong to any faction. You are not exactly seeking to 
punish humans or save humans. You are on your own and you can cast your 
spell on anyone and be attacked by any factions. Click the button again to turn 
off the Neutral Faction stance. 
 
(6) Soul Coin Button:​ Clicking this button will allow you to see your Soul Coin 
Balance, draw soul coins from mortals, and add or remove your slaves. 
 
(7) Profile Button​: Clicking this button will open up a window where you can set 
up or change your character information. 
 

   
Soul Coin System 
 
Soul Coins are currency in Pandemonium. Soul coins are earned by drawing souls 
from Mortals. 
 
Regardless of your faction, you can spend the Soul Coins you have earned to increase 
your Power Level. Demons and Angels can increase their spell power and maximum 
health points by increasing their Power Level. Mortals can also increase their spell 
power and maximum health. However, mortals’ spell power is frivolous compared to 
Demons and Angels.  
 
Mortals can produce more Souls as their Power Level increases. This means that 
Demons and Angels can earn more Soul Coins when they draw souls from a Mortal 
with a higher Power Level. Because there is a limit to how many victims a Demon or 
Angel can draw per a day, it is important to draw large amounts of souls during the 
drawing session. 
 

 
Extracting Soul Coins from Mortals 
 
Demons and Angels can go hunt for Mortals lurking in the IC zone. Regardless of their 
class, they can cast their spell on mortals to attack them and defeat them. 
Non-combatant can still attack Mortals too. Simply fire your spell on them. 
 
Demons and Angels can draw Soul Coins through random capture 2x a day. 
 
In addition, Demons and Angels can own private slaves, up to three slaves, and draw 
their souls each a day. There is a high chance of drawing multiple bonus layers of Soul 
Coins when drawing souls from the private slave. 
 
Slaves are allowed to get their soul drawn up to five times a day. 
 

 
 
 
Enslaving Captured Victim as Your Own Slave
 
 
If you wish to remove the slave for any reason. Simply click the minus (-) sign to 
remove. Please be careful who you add or remove. Doing this each time will cost you 
a considerable amount of Soul Coins. 
 
Do not jump on enslaving random slaves you do not know. Make an effort to learn 
about them to ensure the slave will be available for your soul draw on a daily basis. 
 
 
 
 
 
 
 
 
 
 
   
Leveling up your Power 
 

 
As you arrive at the Chamber of Eternal Suffering, you will notice that there is a 
glowing orb near the teleporter. Notice that the hover text gives you some helpful 
information. 
 
<Available> : This means you can use the orb right now. Only one person can use the 
orb at a time. 
 
Current Exchange Rate: This is the amount of Soul Coins you have to pay to increase 
your power up by one Power Level. 
 
Remaining time until refresh: The Soul Coin exchange rate will change in random 
manner every one hour. 
 
 
To spend your Soul Coins to increase your Power Level: 
 
1) Click the orb. You must be within 5 meters of the orb. 
2) Assess the cost of increasing your Power Levels. 
3) Choose the amount of Power Levels you wish to increase and click the button. 
 
Your RP Meter will automatically restart and adjust the configuration to the new level. 
 

   
Pandemonium RP Meter - Quick Checklists 

Quick Setup 
+ Meter System…………………..……………………………….……...Attach - Both HUD and METER 
+ Character Menu……………………………………………..….…….……..Open Menu (Bottom Right) 
+ Character Info…………………………………………………….….……….…..…..…………………Set As Desired 

Victim Capture 
+ Victim……..………………………..……………………………………...………………….…...Downed With Attack 
+ Standing Distance………………………………………..……………………..……...Within 5m of Captive 
+ Victim Aura…………………………………………………………...…………………………………….…………………...Click 

Victim Release 
+ Leash Ring…………………………………………………………..……….…………………………………….Click 

Soul Draw (mortal, non-slave) 


+ Victim……..………………………..……………………………………….…………….…...Captured and Leashed 
+ Soul Coin Button…………………………………………….……..……………….…………………………………….Click 
+ Soul Draw Button.....................................................................................Click (Purple Button) 

Slave Capture 
+ Victim……..………………………..……………………………………….…………….…...Captured and Leashed 
+ Soul Coin Button…………………………………………….……..……………….…………………………………….Click 
+ Empty Slave Slot……………………………………………………………………….....Press Plus (+) Button 

Soul Draw (mortal, private slave) 


+ Standing Distance………………………………………..……………….………..……...Within 5m of Slave 
+ Soul Coin Button…………………………………………….……..……………….…………………………………….Click 
+ Soul Draw Button…………………………………………………………………………….Click (Blue Button) 

Troubleshooting 
+ OOC Area…………………………………..………………………………………….………………………………….…...Go To 
+ RP Meter………………………………………………………….….Re-attach - Both HUD and METER 
If issues persist, continue below: 
+ Consult Staff……………………….…….……………………………….………….Intention To Reset Meter 
+ Staff Approval…………………………………………………..……….……………………………….…………..Granted 
+ Reset Button………………………….…………………………….…………….….….Press (Refresh Button) 
+ Further Assistance…………….…….…………………………….…….Contact Admins (If Needed) 

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