Professional Documents
Culture Documents
IN PARTIAL ACCOMPLISHMENT OF
PRACTICAL RESEARCH 1
GROUP 2
MEMBERS:
ABAN, LILIAN
BAYONG, MELISSA
LALATA, JOANA MARIE
PAJE, EVANGELINE
GAÑALONGO, JORDAN
MALBOG, JOEL
MEJIA, MARLO
NANALES, JOHN JOSHUA
CHAPTER 1
BACKGROUND OF THE STUDY
Mobile legend is created by China developer in Moonton Technology Co.
Ltd and shanghai mulong network and technology Co., Ltd on July 11, 2016.
Mobile legend bangbang, a game designed only for phone, has two opposing
teams to defend the fort so as not taken over by the opponent. ( Moonton,
Mobile Legend, 2016 ) Mobile legend is very popular and in demand from
various circles from teenagers to adults. This game is very popular as many as
10 million accounts are known to have downloaded this game on the Google
Play Store per day. ( Yuan, 2016 )
To Students
This study will benefit the students because they will learn the strategies
on how to avoid the addictive effects of playing mobile legends.
To Community
This study will benefit the community because they will know the negative
effects of playing mobile legends so that they can educate their children in an
early age and they can limit the time of using gadgets of their children and
focus on their studies.
To Teachers
This study will benefit the teachers because they can use it as a basis in
educating the students about the negative effect of playing mobile legends in
their academic performance in school.
To future researchers
Future researcher’s will benefit in this study because they will be having
an idea on how to start their studies and be their basis to be a productive
leaders.