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FAMILIAR ANIMAL COMPANION SUMMONED CREATURE ATTACKS INITIATIVE

Creature Name Age Creature Level INITIATIVE BONUS Misc


Level Ranks Adjustment

Range Attack Bonus Damage Critical INIT = DEX +


Creature Type Subtype Weight
lb Effective SPEED
LA

ft sq
D

W
O

Hit die
GO

FU

Level
L

Size Height BASIC SPEED Swim Speed Fly Speed


Size
CH

FEMALE
IL

MALE
AO

EV

d
T

Modifier
IC

Attack Bonus
ft sq ft sq ft sq
Range Damage Critical
XP SKILLS
BASE ATTACK
Ranks Racial, Feats ft sq BASE ATTACK Temp Attack Temp Damage
ABILITIES Balance DEX
Ability Item Ability Temp Climb STR + +
Score Bonus Modifier Bonus Attack Bonus Damage Critical
Range
Escape Artist DEX
STR STR ft sq
Hide DEX
CON CON GRAPPLE
Jump STR Size
GRAPPLE BONUS
DEX DEX Listen WIS Range
Attack Bonus Damage Critical Modifier Misc

Attack
Base
INT INT Move Silently DEX ft sq
= + STR + x 4 +
WIS WIS
Search INT HEALTH
HIT POINTS Wounds Dying Stable Non-lethal Unconcious
Sense Motive WIS
CHA CHA Spot WIS hp hp hp
Ability Modifier = (Total Ability Score - 10) ÷ 2
Survival WIS SAVES ARMOUR CLASS
EQUIPMENT Base Save Misc Temp Natural Size Misc
Track Trained SURVIVAL
FORTITUDE SAVE ARMOUR CLASS Armour Modifier Modifier
Swim STR
FORT = CON + + AC = 10 + DEX + - +
REFLEX SAVE FLAT-FOOTED ARMOUR CLASS

REF = DEX + + AC = 10 / + - +
TOUCH ARMOUR CLASS
WILL SAVE
FEATS
WILL = WIS + + AC = 10 + DEX / - +
PORTRAIT Temp AC Spell Resistance Damage Reduction

AC /
EFFECTS
SPECIAL ABILITIES

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