You are on page 1of 9

#include <iostream>

#include <ios>
#include <stdio.h>
#include <stdlib.h>
#include <cstdio>
#include <cstdlib>

#include <string.h>
#include <cstring>
#include <stdbool.h>
#include <cstdbool>
#include <math.h>
#include <cmath>
#include <iosfwd>
#include <fstream>
#include <vector>
#include <map>

#define Min(x, y) ( x < y ) ? x : y

#define Max(x, y) ( x > y ) ? x : y

#define Pi 3.14159

using namespace std;

template<class T, class V> class store {

public:
T key;

V ntimes;

//constructors for being aware away

store() { key = '\b'; ntimes = 0; }


store(T x, V y) { key = x; ntimes = y; }

inline store rstore( T x, V y) { return std::pair<T, V>(x, y); }

inline store vstore( T x, V y) { return store<T, V>( x, y ); }

//desconstructor for libering the storage space

~store() { }

};

////-------------------------------------------------------------------------------
------------

template<class T, class V> std::vector<store<T, V>> Remplir( T x,


std::vector<store<T, V>> k ){

bool exist = false;

for( auto& y : k ) {

if( x == y.key ) {
y.ntimes = y.ntimes + 1;

exist = true;
}else{

exist = false;
}
}
if( exist == false ) {

k.push_back(store<T, V>(x, 1));


}

return k;
}

////-------------------------------------------------------------------------------
--------------

int main(int argc, char** argv) {

if( argc != 4 ) {
fputs( " no enough parameters \n", stderr);

return 1; ///exit( 1 );

}else{

ifstream fptr;

fptr.open(argv[1], ios::in);

std::vector<store<char, unsigned int>> vect;

if( ! fptr.is_open() ) {

fputs("not possible to open file \n", stderr);

exit(1);

}else{
while( ! fptr.eof() ) {

char cch = fptr.get();

vect = Remplir(cch, vect);


}

fptr.close();

std::vector<float> sum;

for( auto& z : vect) {

float ax = log2( 2 - (log2( 1 + z.ntimes) / ( 1 + log2( 1 +


z.ntimes))));

ax = ax / ( 2 - ax);

int n = (int)(z.key); ///possible to use atoi(z.key) or


stoi(string(z.key));

ax = log2( 1 + ( ax * n) / ( n + ax));

ax = log2( 1 + ax) / ( 2 - log2( 1 + ax)) ; //better


reduction

sum.push_back(ax);

ofstream gptr;

gptr.open( argv[2], ios::out);

ofstream lptr;

lptr.open( argv[3], ios::out);

int dx = 0;
for( auto& z : vect) {

int n = (int)(z.key);

float yx = 1 - sum.at(dx);

float ax = -1 + exp( sum.at(dx) / yx ); //possible use of


complex with this exp()

float bx = -1 + exp( yx / (sum.at(dx)));

float sx = ax + bx;

float wx = ax * bx * ( bx - ax) / ( sx * sx * sx);

wx = log2( 1 + (wx * wx) / ( 1 + wx * wx));

sx = 1 - wx;

float tostor = log2( 1 + sx / ( 1 + n * wx));

float amp = log2( ( 1 + n * wx) / sx );

tostor = amp * tostor;

tostor = log2( 1 + (wx * tostor) / ( 1 + wx * tostor));

gptr << z.key << tostor;

lptr << tostor << '\b';


}

gptr.close();

lptr.close();

return 0;
}
}
}
because it is great opportunity to meet reality of valid level variation
Although wavy behavior can impact the entire exploitation of zingy traceability as
if it can be testimony of built in balance ::: thanks to works of Archimedes when
the driven

For better reality of units to measurable sustainability of digital design and its
corresponding description along over away within enjoinment of new compiler design
like Cox / C++..

You might also like