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TinyZine Issue 19

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Written by Alan Bahr, Robert Denton III, & Steffie de Vaan
Editor: Alan Bahr
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Interior Art: Anthony Cournoyer, Nicolás R. Giacondino
Graphic Design & Layout: Robert Denton III
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TinyD6 Line Manager : Alan Bahr
Based on the game Tiny Dungeon by Brandon McFadden
Second Edition
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Published by Gallant Knight Games, 2019

Tiny Dungeon 2e and TinyD6 are trademarks of Gallant Knight Games.


©2019 by Gallant Knight Games. All rights reserved. Reproduction without
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the written permission of the publisher is expressly forbidden, except for


the purposes of reviews, and for the blank character sheets, which may be
reproduced for personal use only.

Gallant Knight Games, Ogden UT 84404

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Letter from
the Editor
Hail Loyal Gallants!
Welcome to the nineteenth issue of TinyZine!

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Steffie returns with our monthly Roll-and-Play, this time
tackling Tiny Mounts and their details!

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We encounter undersea actric dangers for our Destiny of Tides
campaigns, courtesy of Robert Denton III.
And I present a new location that will be the source of ongoing
TinyZine adventures over the next year! We plan to use Sheabrook
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as a launching point for a series of small Tiny Dungeon 2e
adventures for you, and providing a great homebase is a good start.
Sheabrook also works wonderfully as your own launching pad
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and starting point!
- Alan Bahr, 12/26/2019
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PS: As always, we’d also be remiss if we didn’t inform you of


our Gallant Knight Games Patreon, where you can get access to
previews, TinyZines, and free GKG RPGs! Please, feel free to
check it out.
www.patreon.com/gallantknightgames.
The art in this TinyZine is graciously funded by our Patrons.

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Roll-and-Play:
Tiny Mounts
Roll-And-Play

Steffie de Vaan
Roll-and-Play is a monthly article by Steffie de Vaan which lets
GM’s create readymade content for their game. The concept is

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simple: grab a d6 and roll on the tables below, or mix and match
as fits your game.

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After going big, bigger, biggest with communities and kingdoms,
we’re going back to basics with mounts. Heroes travel far and wide,
and they can’t just walk everywhere (or they can, but it would take
ages). They need giant raptors and six-legged horses to traverse
the world.
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D6 Name
1 Brutus
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2 Hyliara
3 Kazir
4 Quinci
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5 Ramona
6 Zapadash
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D6 Description & Abilities
Roll-And-Play

1 A six-legged horse that can carry three people easily. The


extra legs grant enhanced speed, and the horse cuts all
travel times by a third when it carries only a single rider. It
can move an extra Zone in combat. Size: Medium. HP: 6.
2 A chameleon fit for a single rider. Its camouflage grants
advantage on stealth checks, while its tongue can attack
(and, after a successful attack, restrain) enemies a Zone

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away. The rider must direct the attack, and thus can’t make
an attack of their own. Size: Medium. HP: 6.

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3 A panther capable of carrying one. It can climb up large
rocks and trees and jump down as an ambush attack,
granting advantage on the first combat roll. After that,
the aggressive cat can make an individual attack at
Disadvantage each turn at the end of the Initiative Order.
Size: Medium. HP: 6.
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4 A caravan lizard with a litter large enough for 10 (or a
smaller party with luggage) tied to its back. It doesn’t
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require much water and has a thick hide. It’s an excellent
swimmer and can remain underwater for 1d6 rounds at a
time. Size: Large. HP: 11
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5 A single-rider raptor capable of flying so high it cannot be


targeted in combat. The rider can still make ranged attacks
on enemies below, though they do so at Disadvantage.
Size: Medium. HP: 6.
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6 A flying bison bearing a litter than can carry up to ten


people (or fewer people and their luggage). In combat
it gains Advantage on rolls to knock people down. Size:
Large. HP: 8.

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D6 Personality
1 Lazy does not begin to describe it. It loves nothing more
Roll-And-Play

than napping, and is the first to sleep and last to rise.


Occasionally it even falls asleep while traveling.
2 This mount loves to snuggle and will attempt to sit on your
lap during rests. Apparently, it’s way smaller in its own mind.
3 This mount is mean. That’s an asset in combat and excellent
to deter thieves, but not so great in rests--you need to be

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careful or it will attack you.
4 Food is this mount’s motivator. It loves you because you

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provide its favorites (or its second-favorite if you rolled 6 on
Trouble), but thieves could lure it away with a tasty snack.
5 This mount is smart and it needs constant stimulation, from
fetch games to parcours to traverse. You can absolutely teach
it tricks.
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6 Your mount is loveable, cuddly, and none too bright. You’re
not even sure it can remember its own name. It falls off ledges
because it simply doesn’t stop walking unless you direct it so.
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D6 Favorite Food
1 Ratha fruit. They’re delicious with a thick, juicy flesh, but
very cheap as the prickly hide makes peeling hard.
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2 Self-caught rodents, whether it’s mice, birds, or small lizards.


You think it’s the freshness your mount likes so much.
3 Your pet was bred and raised in a menagerie, and only eats
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brand kibble. Fortunately it’s available in all trade hubs, but


the price varies.
4 Your mount eats cattle, with sheep being its favorite. It
does not like goats at all though.
5 This mount’s favorite food is fresh grass or leaves, straight
off the field and trees.
6 Your mount likes people food. Whatever you’re eating, it
wants. It might be driven by herd or pack instinct, rather
than really liking the food.

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D6 Trouble
1 Your mount is one of the last of its kind, and unscrupulous
Roll-And-Play

traders want to steal it for a breeding program.


2 You and your mount share a minor telepathic connection.
That may sound good, but you can’t actually control it, so
you you have unprompted moments of thinking you’re
your mount.
3 Your mount was stolen from the maharajdha’s stables, and

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she wants the animal back and the thief (who she, rightly
or wrongly, believes is you) dead.

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4 The mount is very fond of your party’s greatest rival and
refuses to attack them when there’s a conflict.
5 Your mount has a bad liver and needs regular medicine. You
can get it from any good vet, but it does offer any enemies
an easy way to track you.
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Their “favorite food” above is a lie. It’s actually people, and
yes, that is definitely illegal in all civilized lands.
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