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Animation 1-LO5.1 How To Draw Movements
Animation 1-LO5.1 How To Draw Movements
Learning Objectives:
Content:
Materials: Laptop, Graphic software, Wacom pen, Sketch pad, Pencil and
Eraser.
Reference: Creativeblog.com
Introduction:
Curves are generally used to suggest the more fleshy part of the figure,
whereas straights are more commonly used to imitate stable and solid
segments. For example, compare the use of a straight line for a character’s
back and the soft curve of their stomach.
In this process of making deliberate and quick lines, try not to worry about
how your art looks, or capturing details. You want to focus on the action or
feeling of the pose.
A character made up of squares may feel more slow and stable, whereas
one made up of triangles may give off a more excitable feeling. Circles or
curves are often used for more likable characters, and can make them feel
friendly and bouncy.
Once I come up with a pose I’m happy with, I’ll refine the sketch on a new
layer placed on top of the thumbnail. This approach enables me to create a
Evaluation:
Answer:
Answer:
Assignment:
SELF-CHECK
Learning Outcome – Explain the importance of movement drawing
ANSWER KEY
2. The idea of a ribbon tied into a bow. When you do a drawing of what the
bow looks like, you will get just that - its appearance. But when you do a
movement drawing of the bow, you will get what the bow is DOING, its
action. Your line will move, stop and go very quickly, around, up and down,
getting the FEEL of the figure in real or perceived movement.